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  1. #These are Global Settings for Residence.
  2. Global:
  3.    # Wooden Axe is the default selection tool for Residence.
  4.     # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
  5.     SelectionToolId: 59
  6.     # This determins which tool you can use to see info on residences, default is String.
  7.     # Simply equip this tool and hit a location inside the residence and it will display the info for it.
  8.     InfoToolId: 287
  9.     # The interval, in milliseconds, between movement checks.
  10.     # Reducing this will increase the load on the server.
  11.     # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
  12.     MoveCheckInterval: 500
  13.     # The interval, in minutes, between residence saves.
  14.     SaveInterval: 2
  15.     # The default group to use if Permissions fails to attach or your not using Permissions.
  16.     DefaultGroup: Voyageur
  17.     # Enable / Disable the Lease System.
  18.     UseLeaseSystem: true
  19.     # The interval, in minutes, between residence lease checks (if leases are enabled).
  20.     LeaseCheckInterval: 2
  21.     # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
  22.     LeaseAutoRenew: true
  23.     # Whether or not to use the Permissions system in conjunction with this config.
  24.     EnablePermissions: true
  25.     # Enable / Disable Residence's Economy System.
  26.     EnableEconomy: true
  27.     # The economy system to use (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
  28.     EconomySystem: iConomy
  29.     # Enables or disables the Rent System
  30.     EnableRentSystem: true
  31.     # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
  32.     RentCheckInterval: 2
  33.     # Enable or disable residence chat channels.
  34.     ResidenceChatEnable: false
  35.     # Color of residence chat.
  36.     ResidenceChatColor: DARK_PURPLE
  37.     # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
  38.     AdminOnlyCommands: true
  39.     # Setting this to true makes server OPs admins.
  40.     AdminOPs: true
  41.     # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
  42.     # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
  43.     MultiWorldPlugin: MultiVerse
  44.     # Setting this to true causes subzones to inherit flags from their parent zones.
  45.     ResidenceFlagsInherit: true
  46.     Flags:
  47.         Global: #these are default for all worlds unless specified below, they can be overridden per group
  48.  
  49.     # This gives permission to change certain flags to all groups, unless specifically denied to the group.
  50.     FlagPermission:
  51.    
  52.     # These are default flags applied to all residences from any user group.
  53.     ResidenceDefault:
  54.         container: false
  55.        
  56.     # These are default flags applied to the residence creator of any group.
  57.     CreatorDefault:
  58.         build: true
  59.         container: true
  60.        
  61.      # These are default group flags applied to a residence made by a user of any group.
  62.     GroupDefault:
  63.        #default: #group name
  64.             #build: true
  65. # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
  66. Groups:
  67.     Voyageur:
  68.       # Information about the Residence zone that the player can define.
  69.        Residence:
  70.           # Determins if this group can create residences or not.
  71.            CanCreate: false
  72.            # The maximum number of Residences a player can have.
  73.            MaxResidences: 0
  74.            # The maximum number of physical areas a residence can have.
  75.            MaxAreasPerResidence: 0
  76.            # The maximum number of blocks a Residence can be, East to West (X).
  77.            MaxEastWest: 16
  78.            # The maximum number of blocks a Residence can be, North to South (Z).
  79.            MaxNorthSouth: 16
  80.            # The maximum number of blocks a Residence can be, High to Low (Y).
  81.            MaxUpDown: 256
  82.             # The maximum recursive depth that subzones can go.
  83.             # A subzone within a subzone within the Residence zone would be a depth of 2.
  84.             # Set to 0 to disable subzones.
  85.            SubzoneDepth: 3
  86.            # Whether or not to allow teleporting to Residences.
  87.            CanTeleport: false
  88.            # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  89.            Unstuck: false
  90.        # Options relating to enter and leave messages on the residence.
  91.        Messaging:
  92.           # Whether or not the player can change the Residence enter and/or leave message.
  93.            CanChange: false
  94.            # The default enter message to apply to new Residences created by players in this group.
  95.            # Leaving the message blank will disable it.
  96.            DefaultEnter: Bienvenue %player dans la maison de %owner !
  97.            # The default leave message to apply to new Residences created by players in this group !
  98.            # Leaving the message blank will disable it.
  99.            DefaultLeave: Vous quittez la maison de %owner. A Bientot %player !
  100.        # Options relating to the leasing of zones.
  101.        Lease:
  102.          # The maximum number of days to allow leases.
  103.           MaxDays: 16
  104.           # The number of days to add to the lease following a '/res lease renew' command.
  105.           RenewIncrement: 14
  106.        #Options related to the rent system
  107.        Rent:
  108.           #determines how many residences can be rented by players of this group at once
  109.            MaxRents: 0
  110.            #determines how many residences can be set for rent by players of this group at once
  111.            MaxRentables: 0
  112.        # Options relating to the Residence Economy.
  113.        Economy:
  114.          # Whether or not players in this group can buy other Residences that are for sale.
  115.           CanBuy: false
  116.           # Whether or not players in this group can sell their Residences.
  117.           CanSell: false
  118.           # Whether or not to ignore the Residence size/count limits when buying a residence.
  119.           IgnoreLimits: false
  120.           # The cost, per block, of buying a Residence or adding a area to it.
  121.           BuyCost: 0.05
  122.           # The cost, per block, of renewing a Residence lease.
  123.           RenewCost: 0.02
  124.        # Flags are checked in the order:
  125.        # 1: Player (in-game only)
  126.        # 2: Group
  127.        # 3: Owner
  128.        # 4: Default
  129.        # 5: Otherwise, if all others are undefined, defaults to 'true'.
  130.        # Flag permissions default to false.
  131.        Flags:
  132.          # Specifys the flags that players of this group are allowed to change.
  133.           Permission:
  134.          # Specifys the flags that are applied at residence creation for players of this group.
  135.           Default:
  136.          # Specifys the flags that are applied at to the creator at residence creation.
  137.           CreatorDefault:
  138.          # Specifys the flags that are applied to other groups for this residence, at creation.
  139.           GroupDefault:
  140.          #these flags are applied to this group whenever they are outside a residence
  141.           #these flags will override the flags at the top, under the Global section.
  142.           World:
  143.              Global:
  144.                 container: false
  145.     Paysan:
  146.       # Information about the Residence zone that the player can define.
  147.        Residence:
  148.           # Determins if this group can create residences or not.
  149.            CanCreate: false
  150.            # The maximum number of Residences a player can have.
  151.            MaxResidences: 0
  152.            # The maximum number of physical areas a residence can have.
  153.            MaxAreasPerResidence: 0
  154.            # The maximum number of blocks a Residence can be, East to West (X).
  155.            MaxEastWest: 16
  156.            # The maximum number of blocks a Residence can be, North to South (Z).
  157.            MaxNorthSouth: 16
  158.            # The maximum number of blocks a Residence can be, High to Low (Y).
  159.            MaxUpDown: 256
  160.             # The maximum recursive depth that subzones can go.
  161.             # A subzone within a subzone within the Residence zone would be a depth of 2.
  162.             # Set to 0 to disable subzones.
  163.            SubzoneDepth: 3
  164.            # Whether or not to allow teleporting to Residences.
  165.            CanTeleport: false
  166.            # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  167.            Unstuck: false
  168.        # Options relating to enter and leave messages on the residence.
  169.        Messaging:
  170.           # Whether or not the player can change the Residence enter and/or leave message.
  171.            CanChange: true
  172.            # The default enter message to apply to new Residences created by players in this group.
  173.            # Leaving the message blank will disable it.
  174.            DefaultEnter: Bienvenue chez %owner !
  175.            # The default leave message to apply to new Residences created by players in this group.
  176.            # Leaving the message blank will disable it.
  177.            DefaultLeave: A Bientot %player !
  178.        # Options relating to the leasing of zones.
  179.        Lease:
  180.          # The maximum number of days to allow leases.
  181.           MaxDays: 28
  182.           # The number of days to add to the lease following a '/res lease renew' command.
  183.           RenewIncrement: 7
  184.        #Options related to the rent system
  185.        Rent:
  186.           #determines how many residences can be rented by players of this group at once
  187.            MaxRents: 2
  188.            #determines how many residences can be set for rent by players of this group at once
  189.            MaxRentables: 0
  190.        # Options relating to the Residence Economy.
  191.        Economy:
  192.          # Whether or not players in this group can buy other Residences that are for sale.
  193.           CanBuy: false
  194.           # Whether or not players in this group can sell their Residences.
  195.           CanSell: false
  196.           # Whether or not to ignore the Residence size/count limits when buying a residence.
  197.           IgnoreLimits: false
  198.           # The cost, per block, of buying a Residence or adding a area to it.
  199.           BuyCost: 0.00
  200.           # The cost, per block, of renewing a Residence lease.
  201.           RenewCost: 15.00
  202.        # Flags are checked in the order:
  203.        # 1: Player (in-game only)
  204.        # 2: Group
  205.        # 3: Owner
  206.        # 4: Default
  207.        # 5: Otherwise, if all others are undefined, defaults to 'true'.
  208.        # Flag permissions default to false.
  209.        Flags:
  210.          # Specifys the flags that players of this group are allowed to change.
  211.           Permission:
  212.          # Specifys the flags that are applied at residence creation for players of this group.
  213.           Default:
  214.          # Specifys the flags that are applied at to the creator at residence creation.
  215.           CreatorDefault:
  216.          # Specifys the flags that are applied to other groups for this residence, at creation.
  217.           GroupDefault:
  218.          #these flags are applied to this group whenever they are outside a residence
  219.           #these flags will override the flags at the top, under the Global section.
  220.           World:
  221.     Citoyen:
  222.       # Information about the Residence zone that the player can define.
  223.        Residence:
  224.           # Determins if this group can create residences or not.
  225.            CanCreate: false
  226.            # The maximum number of Residences a player can have.
  227.            MaxResidences: 2
  228.            # The maximum number of physical areas a residence can have.
  229.            MaxAreasPerResidence: 0
  230.            # The maximum number of blocks a Residence can be, East to West (X).
  231.            MaxEastWest: 16
  232.            # The maximum number of blocks a Residence can be, North to South (Z).
  233.            MaxNorthSouth: 16
  234.            # The maximum number of blocks a Residence can be, High to Low (Y).
  235.            MaxUpDown: 256
  236.             # The maximum recursive depth that subzones can go.
  237.             # A subzone within a subzone within the Residence zone would be a depth of 2.
  238.             # Set to 0 to disable subzones.
  239.            SubzoneDepth: 3
  240.            # Whether or not to allow teleporting to Residences.
  241.            CanTeleport: false
  242.            # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  243.            Unstuck: false
  244.        # Options relating to enter and leave messages on the residence.
  245.        Messaging:
  246.           # Whether or not the player can change the Residence enter and/or leave message.
  247.            CanChange: true
  248.            # The default enter message to apply to new Residences created by players in this group.
  249.            # Leaving the message blank will disable it.
  250.            DefaultEnter: Bienvenue chez %owner !
  251.            # The default leave message to apply to new Residences created by players in this group.
  252.            # Leaving the message blank will disable it.
  253.            DefaultLeave: A Bientot %player !
  254.        # Options relating to the leasing of zones.
  255.        Lease:
  256.          # The maximum number of days to allow leases.
  257.           MaxDays: 28
  258.           # The number of days to add to the lease following a '/res lease renew' command.
  259.           RenewIncrement: 7
  260.        #Options related to the rent system
  261.        Rent:
  262.           #determines how many residences can be rented by players of this group at once
  263.            MaxRents: 2
  264.            #determines how many residences can be set for rent by players of this group at once
  265.            MaxRentables: 0
  266.        # Options relating to the Residence Economy.
  267.        Economy:
  268.          # Whether or not players in this group can buy other Residences that are for sale.
  269.           CanBuy: true
  270.           # Whether or not players in this group can sell their Residences.
  271.           CanSell: true
  272.           # Whether or not to ignore the Residence size/count limits when buying a residence.
  273.           IgnoreLimits: false
  274.           # The cost, per block, of buying a Residence or adding a area to it.
  275.           BuyCost: 20.00
  276.           # The cost, per block, of renewing a Residence lease.
  277.           RenewCost: 15.00
  278.        # Flags are checked in the order:
  279.        # 1: Player (in-game only)
  280.        # 2: Group
  281.        # 3: Owner
  282.        # 4: Default
  283.        # 5: Otherwise, if all others are undefined, defaults to 'true'.
  284.        # Flag permissions default to false.
  285.        Flags:
  286.          # Specifys the flags that players of this group are allowed to change.
  287.           Permission:
  288.          # Specifys the flags that are applied at residence creation for players of this group.
  289.           Default:
  290.          # Specifys the flags that are applied at to the creator at residence creation.
  291.           CreatorDefault:
  292.          # Specifys the flags that are applied to other groups for this residence, at creation.
  293.           GroupDefault:
  294.          #these flags are applied to this group whenever they are outside a residence
  295.           #these flags will override the flags at the top, under the Global section.
  296.           World:
  297.     Commercant:
  298.       # Information about the Residence zone that the player can define.
  299.        Residence:
  300.           # Determins if this group can create residences or not.
  301.            CanCreate: false
  302.            # The maximum number of Residences a player can have.
  303.            MaxResidences: 3
  304.            # The maximum number of physical areas a residence can have.
  305.            MaxAreasPerResidence: 0
  306.            # The maximum number of blocks a Residence can be, East to West (X).
  307.            MaxEastWest: 16
  308.            # The maximum number of blocks a Residence can be, North to South (Z).
  309.            MaxNorthSouth: 16
  310.            # The maximum number of blocks a Residence can be, High to Low (Y).
  311.            MaxUpDown: 256
  312.             # The maximum recursive depth that subzones can go.
  313.             # A subzone within a subzone within the Residence zone would be a depth of 2.
  314.             # Set to 0 to disable subzones.
  315.            SubzoneDepth: 3
  316.            # Whether or not to allow teleporting to Residences.
  317.            CanTeleport: false
  318.            # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  319.            Unstuck: false
  320.        # Options relating to enter and leave messages on the residence.
  321.        Messaging:
  322.           # Whether or not the player can change the Residence enter and/or leave message.
  323.            CanChange: true
  324.            # The default enter message to apply to new Residences created by players in this group.
  325.            # Leaving the message blank will disable it.
  326.            DefaultEnter: Bienvenue chez %owner !
  327.            # The default leave message to apply to new Residences created by players in this group.
  328.            # Leaving the message blank will disable it.
  329.            DefaultLeave: A Bientot %player !
  330.        # Options relating to the leasing of zones.
  331.        Lease:
  332.          # The maximum number of days to allow leases.
  333.           MaxDays: 28
  334.           # The number of days to add to the lease following a '/res lease renew' command.
  335.           RenewIncrement: 7
  336.        #Options related to the rent system
  337.        Rent:
  338.           #determines how many residences can be rented by players of this group at once
  339.            MaxRents: 2
  340.            #determines how many residences can be set for rent by players of this group at once
  341.            MaxRentables: 0
  342.        # Options relating to the Residence Economy.
  343.        Economy:
  344.          # Whether or not players in this group can buy other Residences that are for sale.
  345.           CanBuy: true
  346.           # Whether or not players in this group can sell their Residences.
  347.           CanSell: true
  348.           # Whether or not to ignore the Residence size/count limits when buying a residence.
  349.           IgnoreLimits: false
  350.           # The cost, per block, of buying a Residence or adding a area to it.
  351.           BuyCost: 20.00
  352.           # The cost, per block, of renewing a Residence lease.
  353.           RenewCost: 15.00
  354.        # Flags are checked in the order:
  355.        # 1: Player (in-game only)
  356.        # 2: Group
  357.        # 3: Owner
  358.        # 4: Default
  359.        # 5: Otherwise, if all others are undefined, defaults to 'true'.
  360.        # Flag permissions default to false.
  361.        Flags:
  362.          # Specifys the flags that players of this group are allowed to change.
  363.           Permission:
  364.          # Specifys the flags that are applied at residence creation for players of this group.
  365.           Default:
  366.          # Specifys the flags that are applied at to the creator at residence creation.
  367.           CreatorDefault:
  368.          # Specifys the flags that are applied to other groups for this residence, at creation.
  369.           GroupDefault:
  370.          #these flags are applied to this group whenever they are outside a residence
  371.           #these flags will override the flags at the top, under the Global section.
  372.           World:
  373.     Noble:
  374.       # Information about the Residence zone that the player can define.
  375.        Residence:
  376.           # Determins if this group can create residences or not.
  377.            CanCreate: false
  378.            # The maximum number of Residences a player can have.
  379.            MaxResidences: 3
  380.            # The maximum number of physical areas a residence can have.
  381.            MaxAreasPerResidence: 0
  382.            # The maximum number of blocks a Residence can be, East to West (X).
  383.            MaxEastWest: 16
  384.            # The maximum number of blocks a Residence can be, North to South (Z).
  385.            MaxNorthSouth: 16
  386.            # The maximum number of blocks a Residence can be, High to Low (Y).
  387.            MaxUpDown: 256
  388.             # The maximum recursive depth that subzones can go.
  389.             # A subzone within a subzone within the Residence zone would be a depth of 2.
  390.             # Set to 0 to disable subzones.
  391.            SubzoneDepth: 3
  392.            # Whether or not to allow teleporting to Residences.
  393.            CanTeleport: false
  394.            # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  395.            Unstuck: false
  396.        # Options relating to enter and leave messages on the residence.
  397.        Messaging:
  398.           # Whether or not the player can change the Residence enter and/or leave message.
  399.            CanChange: true
  400.            # The default enter message to apply to new Residences created by players in this group.
  401.            # Leaving the message blank will disable it.
  402.            DefaultEnter: Bienvenue chez %owner !
  403.            # The default leave message to apply to new Residences created by players in this group.
  404.            # Leaving the message blank will disable it.
  405.            DefaultLeave: A Bientot %player !
  406.        # Options relating to the leasing of zones.
  407.        Lease:
  408.          # The maximum number of days to allow leases.
  409.           MaxDays: 28
  410.           # The number of days to add to the lease following a '/res lease renew' command.
  411.           RenewIncrement: 7
  412.        #Options related to the rent system
  413.        Rent:
  414.           #determines how many residences can be rented by players of this group at once
  415.            MaxRents: 2
  416.            #determines how many residences can be set for rent by players of this group at once
  417.            MaxRentables: 0
  418.        # Options relating to the Residence Economy.
  419.        Economy:
  420.          # Whether or not players in this group can buy other Residences that are for sale.
  421.           CanBuy: true
  422.           # Whether or not players in this group can sell their Residences.
  423.           CanSell: true
  424.           # Whether or not to ignore the Residence size/count limits when buying a residence.
  425.           IgnoreLimits: false
  426.           # The cost, per block, of buying a Residence or adding a area to it.
  427.           BuyCost: 20.00
  428.           # The cost, per block, of renewing a Residence lease.
  429.           RenewCost: 15.00
  430.        # Flags are checked in the order:
  431.        # 1: Player (in-game only)
  432.        # 2: Group
  433.        # 3: Owner
  434.        # 4: Default
  435.        # 5: Otherwise, if all others are undefined, defaults to 'true'.
  436.        # Flag permissions default to false.
  437.        Flags:
  438.          # Specifys the flags that players of this group are allowed to change.
  439.           Permission:
  440.          # Specifys the flags that are applied at residence creation for players of this group.
  441.           Default:
  442.          # Specifys the flags that are applied at to the creator at residence creation.
  443.           CreatorDefault:
  444.          # Specifys the flags that are applied to other groups for this residence, at creation.
  445.           GroupDefault:
  446.          #these flags are applied to this group whenever they are outside a residence
  447.           #these flags will override the flags at the top, under the Global section.
  448.           World:
  449.     Gouverneur:
  450.       # Information about the Residence zone that the player can define.
  451.        Residence:
  452.           # Determins if this group can create residences or not.
  453.            CanCreate: false
  454.            # The maximum number of Residences a player can have.
  455.            MaxResidences: 1
  456.            # The maximum number of physical areas a residence can have.
  457.            MaxAreasPerResidence: 0
  458.            # The maximum number of blocks a Residence can be, East to West (X).
  459.            MaxEastWest: 16
  460.            # The maximum number of blocks a Residence can be, North to South (Z).
  461.            MaxNorthSouth: 16
  462.            # The maximum number of blocks a Residence can be, High to Low (Y).
  463.            MaxUpDown: 256
  464.             # The maximum recursive depth that subzones can go.
  465.             # A subzone within a subzone within the Residence zone would be a depth of 2.
  466.             # Set to 0 to disable subzones.
  467.            SubzoneDepth: 3
  468.            # Whether or not to allow teleporting to Residences.
  469.            CanTeleport: false
  470.            # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  471.            Unstuck: false
  472.        # Options relating to enter and leave messages on the residence.
  473.        Messaging:
  474.           # Whether or not the player can change the Residence enter and/or leave message.
  475.            CanChange: true
  476.            # The default enter message to apply to new Residences created by players in this group.
  477.            # Leaving the message blank will disable it.
  478.            DefaultEnter: Bienvenue chez %owner !
  479.            # The default leave message to apply to new Residences created by players in this group.
  480.            # Leaving the message blank will disable it.
  481.            DefaultLeave: A Bientot %player !
  482.        # Options relating to the leasing of zones.
  483.        Lease:
  484.          # The maximum number of days to allow leases.
  485.           MaxDays: 28
  486.           # The number of days to add to the lease following a '/res lease renew' command.
  487.           RenewIncrement: 7
  488.        #Options related to the rent system
  489.        Rent:
  490.           #determines how many residences can be rented by players of this group at once
  491.            MaxRents: 2
  492.            #determines how many residences can be set for rent by players of this group at once
  493.            MaxRentables: 0
  494.        # Options relating to the Residence Economy.
  495.        Economy:
  496.          # Whether or not players in this group can buy other Residences that are for sale.
  497.           CanBuy: true
  498.           # Whether or not players in this group can sell their Residences.
  499.           CanSell: true
  500.           # Whether or not to ignore the Residence size/count limits when buying a residence.
  501.           IgnoreLimits: false
  502.           # The cost, per block, of buying a Residence or adding a area to it.
  503.           BuyCost: 20.00
  504.           # The cost, per block, of renewing a Residence lease.
  505.           RenewCost: 15.00
  506.        # Flags are checked in the order:
  507.        # 1: Player (in-game only)
  508.        # 2: Group
  509.        # 3: Owner
  510.        # 4: Default
  511.        # 5: Otherwise, if all others are undefined, defaults to 'true'.
  512.        # Flag permissions default to false.
  513.        Flags:
  514.          # Specifys the flags that players of this group are allowed to change.
  515.           Permission:
  516.          # Specifys the flags that are applied at residence creation for players of this group.
  517.           Default:
  518.          # Specifys the flags that are applied at to the creator at residence creation.
  519.           CreatorDefault:
  520.          # Specifys the flags that are applied to other groups for this residence, at creation.
  521.           GroupDefault:
  522.          #these flags are applied to this group whenever they are outside a residence
  523.           #these flags will override the flags at the top, under the Global section.
  524.           World:
  525.     Empereur:
  526.       # Information about the Residence zone that the player can define.
  527.        Residence:
  528.           # Determins if this group can create residences or not.
  529.            CanCreate: true
  530.            # The maximum number of Residences a player can have.
  531.            MaxResidences: 100
  532.            # The maximum number of physical areas a residence can have.
  533.            MaxAreasPerResidence: 100
  534.            # The maximum number of blocks a Residence can be, East to West (X).
  535.            MaxEastWest: 16
  536.            # The maximum number of blocks a Residence can be, North to South (Z).
  537.            MaxNorthSouth: 16
  538.            # The maximum number of blocks a Residence can be, High to Low (Y).
  539.            MaxUpDown: 256
  540.             # The maximum recursive depth that subzones can go.
  541.             # A subzone within a subzone within the Residence zone would be a depth of 2.
  542.             # Set to 0 to disable subzones.
  543.            SubzoneDepth: 3
  544.            # Whether or not to allow teleporting to Residences.
  545.            CanTeleport: true
  546.            # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  547.            Unstuck: true
  548.        # Options relating to enter and leave messages on the residence.
  549.        Messaging:
  550.           # Whether or not the player can change the Residence enter and/or leave message.
  551.            CanChange: true
  552.            # The default enter message to apply to new Residences created by players in this group.
  553.            # Leaving the message blank will disable it.
  554.            DefaultEnter: Halle à Louer pour 10 PO / semaine à partir de la Classe Sociale Citoyen.
  555.            # The default leave message to apply to new Residences created by players in this group.
  556.            # Leaving the message blank will disable it.
  557.            DefaultLeave: A Bientot %player.
  558.        # Options relating to the leasing of zones.
  559.        Lease:
  560.          # The maximum number of days to allow leases.
  561.           MaxDays: 28
  562.           # The number of days to add to the lease following a '/res lease renew' command.
  563.           RenewIncrement: 7
  564.        #Options related to the rent system
  565.        Rent:
  566.           #determines how many residences can be rented by players of this group at once
  567.            MaxRents: 0
  568.            #determines how many residences can be set for rent by players of this group at once
  569.            MaxRentables: 0
  570.        # Options relating to the Residence Economy.
  571.        Economy:
  572.          # Whether or not players in this group can buy other Residences that are for sale.
  573.           CanBuy: true
  574.           # Whether or not players in this group can sell their Residences.
  575.           CanSell: true
  576.           # Whether or not to ignore the Residence size/count limits when buying a residence.
  577.           IgnoreLimits: false
  578.           # The cost, per block, of buying a Residence or adding a area to it.
  579.           BuyCost: 0.00
  580.           # The cost, per block, of renewing a Residence lease.
  581.           RenewCost: 0.00
  582.        # Flags are checked in the order:
  583.        # 1: Player (in-game only)
  584.        # 2: Group
  585.        # 3: Owner
  586.        # 4: Default
  587.        # 5: Otherwise, if all others are undefined, defaults to 'true'.
  588.        # Flag permissions default to false.
  589.        Flags:
  590.          # Specifys the flags that players of this group are allowed to change.
  591.           Permission:
  592.          # Specifys the flags that are applied at residence creation for players of this group.
  593.           Default:
  594.          # Specifys the flags that are applied at to the creator at residence creation.
  595.           CreatorDefault:
  596.          # Specifys the flags that are applied to other groups for this residence, at creation.
  597.           GroupDefault:
  598.          #these flags are applied to this group whenever they are outside a residence
  599.           #these flags will override the flags at the top, under the Global section.
  600.           World:
  601. # You can manually specify the group a player is in below, this overrides their permissions group.
  602. GroupAssigments:
  603. ItemList: #this is where you can create blacklists / whitelists
  604.      ListName: #list name is not important, as long as it is unique. Its good to use a descripive name.
  605.         #type of the list, can be blacklist or whitelist
  606.         Type: blacklist
  607.         #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
  608.         World: magiecraft
  609.         #You can also have the list apply only to one group, otherwise it applys for all groups
  610.         Group:
  611.        #this is the actual list of material names that this list allows or dissallows
  612.         #You can look up the material name by item ID in game by typing /res material <id>
  613.         #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
  614.         Items:
  615.            - 'RAILS'
  616.             - 'POWERED_RAIL'
  617.             - 'DETECTOR_RAIL'
  618. # Used to determine which major revision of Residence this config is from, dont change this.
  619. ResidenceVersion: 2
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