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Aug 20th, 2014
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  1. useKpdoDlls = false
  2. intervalToRegrowBushAndStones = 20
  3. nurseHealsOnlyInPZ = false
  4. accountManagerOutfit = {lookType = 304, lookHead = 1, lookBody = 1, lookLegs = 1, lookFeet = 1}
  5. accountManagerRandomPokemonOutfit = false
  6. reloadHighscoresWhenUsingPc = true
  7. backupPos = {x = 1000, y = 1000, z = 7}
  8. hideSummonsLevel = false
  9. hideWildsLevel = false
  10. pokemonMaxLevelAbovePlayer = 20
  11. pokemonsCanEvolveByLevel = true
  12. nurseHealsPokemonOut = true
  13. maximumBoost = 10
  14. boost_rate = 1.8
  15. catchMakesPokemonHappier = true
  16. dittoCopiesStatusToo = true
  17. dittoBonus = 1
  18. wildBeforeNames = false
  19. hideBoost = true
  20. showBoostSeparated = true
  21. canFishWhileSurfingOrFlying = false
  22. allEvolutionsCanBeInduzedByStone = true
  23. evolutionByStoneRequireLevel = true
  24. PlayerSpeed = 275
  25. attackRate = 0.2
  26. specialoffenseRate = 4.55
  27. levelFactor = 5
  28. defenseRate = 2
  29. playerDamageReduction = 1
  30. summonReduction = 1
  31. generalSpecialAttackReduction = 1
  32. summonSpecialDamageReduction = 1
  33. vitReductionForWild = 1.5
  34. speedRate = 3
  35.  
  36. ------ Configuracion Exp ------
  37. playerExperienceRate = 0.40
  38. pokemonExpPerLevelRate = 0.42
  39. baseExpRate = 1
  40. generalExpRate = 3 -- Esto se pone en 3 luego de que termine el exp event
  41. ------ Configuracion Exp End ------
  42.  
  43. HPperVIT = 10
  44. baseNurseryHappiness = 95
  45. baseNurseryHunger = 150
  46. minHappyToEvolve = 1
  47. maxHappyToEvolve = 240
  48. happyLostOnDeath = 2
  49. happyGainedOnEvolution = 20
  50.  
  51. happinessRate = {
  52. [5] = {rate = 1.5, effect = 183, n = getConfigValue(PokemonStageVeryHappy)},
  53. [4] = {rate = 1.2, effect = 170, n = getConfigValue(PokemonStageHappy)},
  54. [3] = {rate = 1.0, effect = 182, n = getConfigValue(PokemonStageOK)},
  55. [2] = {rate = 0.7, effect = 169, n = getConfigValue(PokemonStageSad)},
  56. [1] = {rate = 0.4, effect = 168, n = getConfigValue(PokemonStageMad)}}
  57.  
  58. passivepokemons = {"Caterpie", "Metapod", "Butterfree", "Cloned Butterfree", 'Pidgey', 'Clefable', 'Pikachu', 'Pichu', 'Clefairy', 'Jigglypuff', 'Oddish', 'Gloom', 'Paras', 'Psyduck', 'Eevee', 'Bellsprout', 'Weepinbell', 'Slowpoke', 'Slowbro', "Farfetch'd", 'Doduo', 'Dodrio', 'Seel', 'Shellder', 'Chansey', 'Tangela', 'Cloned Tangela', 'Tauros', 'Ditto', 'Cloned Ditto', 'Lapras', 'Porygon', 'Horsea', 'Poliwag', 'Poliwhirl', 'Seaking', 'Magikarp', 'Seadra', 'Krabby', 'Tentacool', 'Hoothoot'}
  59.      
  60. movestable = {
  61. ["Bulbasaur"] = {move1 = {name = "Quick Attack", level = 5, cd = 8, dist = 1, target = 1},
  62.          move2 = {name = "Razor Leaf", level = 15, cd = 10, dist = 8, target = 1},
  63.          move3 = {name = "Vine Whip", level = 12, cd = 15, dist = 20, target = 0},
  64.          move4 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1},
  65.          move5 = {name = "Leech Seed", level = 15, cd = 15, dist = 8, target = 1},
  66.          move6 = {name = "Solar Beam", level = 35, cd = 45, dist = 10, target = 0},
  67.          move7 = {name = "Sleep Powder", level = 20, cd = 30, dist = 1, target = 0},
  68.          move8 = {name = "Stun Spore", level = 18, cd = 30, dist = 1, target = 0},
  69.          move9 = {name = "Poison Powder", level = 13, cd = 10, dist = 1, target = 0},
  70.          },
  71. ["Ivysaur"] =   {move1 = {name = "Quick Attack", level = 40, cd = 7, dist = 2, target = 1},
  72.          move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1},
  73.          move3 = {name = "Vine Whip", level = 40, cd = 15, dist = 20, target = 0},
  74.          move4 = {name = "Headbutt", level = 40, cd = 10, dist = 1, target = 1},
  75.          move5 = {name = "Leech Seed", level = 40, cd = 14, dist = 10, target = 1},
  76.          move6 = {name = "Bullet Seed", level = 45, cd = 15, dist = 10, target = 1},
  77.          move7 = {name = "Solar Beam", level = 45, cd = 50, dist = 10, target = 0},
  78.          move8 = {name = "Sleep Powder", level = 43, cd = 30, dist = 1, target = 0},
  79.          move9 = {name = "Stun Spore", level = 42, cd = 30, dist = 1, target = 0},
  80.          move10 = {name = "Poison Powder", level = 40, cd = 20, dist = 1, target = 0},
  81.          },
  82. ["Venusaur"] =  {move1 = {name = "Quick Attack", level = 80, cd = 7, dist = 2, target = 1},
  83.          move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 10, target = 1},
  84.          move3 = {name = "Vine Whip", level = 80, cd = 15, dist = 20, target = 0},
  85.          move4 = {name = "Headbutt", level = 80, cd = 7, dist = 1, target = 1},
  86.          move5 = {name = "Leech Seed", level = 80, cd = 10, dist = 10, target = 1},
  87.          move6 = {name = "Bullet Seed", level = 80, cd = 13, dist = 10, target = 1},
  88.          move7 = {name = "Solar Beam", level = 85, cd = 40, dist = 10, target = 0},
  89.          move8 = {name = "Sleep Powder", level = 80, cd = 30, dist = 1, target = 0},
  90.          move9 = {name = "Stun Spore", level = 80, cd = 25, dist = 1, target = 0},
  91.          move10 = {name = "Poison Powder", level = 80, cd = 15, dist = 1, target = 0},
  92.          move11 = {name = "Leaf Storm", level = 90, cd = 60, dist = 20, target = 0},
  93.          },
  94. ["Charmander"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1},
  95.           move2 = {name = "Ember", level = 10, cd = 10, dist = 4, target = 1},
  96.           move3 = {name = "Flamethrower", level = 20, cd = 30, dist = 10, target = 0},
  97.           move4 = {name = "Fireball", level = 15, cd = 25, dist = 10, target = 1},
  98.           move5 = {name = "Fire Fang", level = 10, cd = 12, dist = 1, target = 1},
  99.           move6 = {name = "Fire Blast", level = 35, cd = 60, dist = 10, target = 0},
  100.           move7 = {name = "Rage", level = 15, cd = 15, dist = 4, target = 0},
  101.          },
  102. ["Charmeleon"] = {move1 = {name = "Scratch", level = 10, cd = 9, dist = 1, target = 1},
  103.           move2 = {name = "Ember", level = 10, cd = 13, dist = 10, target = 1},
  104.           move3 = {name = "Flamethrower", level = 20, cd = 25, dist = 10, target = 0},
  105.           move4 = {name = "Fireball", level = 12, cd = 20, dist = 10, target = 1},
  106.           move5 = {name = "Fire Fang", level = 15, cd = 25, dist = 1, target = 1},
  107.           move6 = {name = "Ranging Blast", level = 45, cd = 30, dist = 10, target = 0},
  108.           move7 = {name = "Fire Blast", level = 45, cd = 50, dist = 10, target = 0},
  109.           move8 = {name = "Rage", level = 45, cd = 40, dist = 10, target = 0},
  110.          },
  111. ["Charizard"] =  {move1 = {name = "Scratch", level = 80, cd = 9, dist = 1, target = 1},
  112.           move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1},
  113.           move3 = {name = "Flamethrower", level = 80, cd = 15, dist = 10, target = 0},
  114.           move4 = {name = "Fireball", level = 80, cd = 15, dist = 10, target = 1},
  115.           move5 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1},
  116.           move6 = {name = "Fire Blast", level = 80, cd = 50, dist = 10, target = 0},
  117.           move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0},
  118.           move8 = {name = "Magma Storm", level = 85, cd = 60, dist = 10, target = 0},
  119.           move9 = {name = "Rage", level = 80, cd = 20, dist = 10, target = 0},
  120.          },
  121. ["Squirtle"] =   {move1 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1},
  122.           move2 = {name = "Bubbles", level = 10, cd = 15, dist = 8, target = 1},
  123.           move3 = {name = "Water Gun", level = 15, cd = 15, dist = 8, target = 0},
  124.           move4 = {name = "Waterball", level = 12, cd = 20, dist = 8, target = 1},
  125.           move5 = {name = "Aqua Tail", level = 13, cd = 15, dist = 1, target = 1},
  126.           move6 = {name = "Hydro Cannon", level = 35, cd = 40, dist = 8, target = 0},
  127.           move7 = {name = "Harden", level = 20, cd = 20, dist = 1, target = 0},
  128.          },
  129. ["Wartortle"] =  {move1 = {name = "Headbutt", level = 40, cd = 8, dist = 1, target = 1},
  130.           move2 = {name = "Bubbles", level = 40, cd = 10, dist = 8, target = 1},
  131.           move3 = {name = "Water Gun", level = 40, cd = 12, dist = 8, target = 0},
  132.           move4 = {name = "Waterball", level = 40, cd = 15, dist = 8, target = 1},
  133.           move5 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1},
  134.           move6 = {name = "Water Oath", level = 45, cd = 29, dist = 10, target = 1},
  135.           move7 = {name = "Hydro Cannon", level = 45, cd = 40, dist = 8, target = 0},
  136.           move8 = {name = "Harden", level = 40, cd = 20, dist = 1, target = 0},
  137.          },
  138. ["Blastoise"] =  {move1 = {name = "Headbutt", level = 80, cd = 7, dist = 1, target = 1},
  139.           move2 = {name = "Bubbles", level = 80, cd = 15, dist = 10, target = 1},
  140.           move3 = {name = "Water Gun", level = 80, cd = 15, dist = 10, target = 0},
  141.           move4 = {name = "Waterball", level = 80, cd = 15, dist = 10, target = 1},
  142.           move5 = {name = "Aqua Tail", level = 80, cd = 15, dist = 1, target = 1},
  143.           move6 = {name = "Water Oath", level = 45, cd = 29, dist = 10, target = 1},
  144.           move7 = {name = "Hydro Cannon", level = 85, cd = 40, dist = 10, target = 0},
  145.           move8 = {name = "Skull Bash", level = 90, cd = 45, dist = 1, target = 1},
  146.           move9 = {name = "Hydro Pump", level = 90, cd = 60, dist = 10, target = 0},
  147.           move10 = {name = "Harden", level = 20, cd = 15, dist = 1, target = 0},
  148.          },
  149. ["Caterpie"] =   {move1 = {name = "Headbutt", level = 1, cd = 5, dist = 1, target = 1},
  150.           move2 = {name = "String Shot", level = 5, cd = 5, dist = 10, target = 1},
  151.           move3 = {name = "Bug Bite", level = 5, cd = 5, dist = 1, target = 1},
  152.          },
  153. ["Metapod"] =    {move1 = {name = "String Shot", level = 10, cd = 50, dist = 10, target = 1},
  154.           move2 = {name = "Headbutt", level = 10, cd = 5, dist = 1, target = 1},
  155.           move3 = {name = "Harden", level = 10, cd = 10, dist = 1, target = 1},
  156.           move4 = {name = "Bug Bite", level = 10, cd = 5, dist = 1, target = 1},
  157.          },
  158. ["Butterfree"] = {move1 = {name = "String Shot", level = 30, cd = 5, dist = 10, target = 1},
  159.           move2 = {name = "Super Sonic", level = 30, cd = 15, dist = 10, target = 1},
  160.           move3 = {name = "Whirlwind", level = 30, cd = 15, dist = 10, target = 0},
  161.           move4 = {name = "Psybeam", level = 38, cd = 10, dist = 10, target = 0},
  162.           move5 = {name = "Confusion", level = 30, cd = 25, dist = 10, target = 0},
  163.           move6 = {name = "Psychic", level = 30, cd = 30, dist = 10, target = 0},
  164.           move7 = {name = "Sleep Powder", level = 35, cd = 30, dist = 10, target = 0},
  165.           move8 = {name = "Stun Spore", level = 32, cd = 25, dist = 10, target = 0},
  166.          },
  167. ["Weedle"] =     {move1 = {name = "Horn Attack", level = 1, cd = 5, dist = 1, target = 1},
  168.           move2 = {name = "String Shot", level = 5, cd = 5, dist = 10, target = 1},
  169.           move3 = {name = "Poison Sting", level = 5, cd = 5, dist = 1, target = 1},
  170.          },
  171. ["Kakuna"] =     {move1 = {name = "String Shot", level = 30, cd = 5, dist = 10, target = 1},
  172.           move2 = {name = "String Shot", level = 10, cd = 5, dist = 3, target = 1},
  173.           move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0},
  174.           move4 = {name = "Bug Bite", level = 10, cd = 5, dist = 1, target = 1},
  175.          },
  176. ["Beedrill"] =   {move1 = {name = "String Shot", level = 30, cd = 5, dist = 10, target = 1},
  177.           move2 = {name = "Poison Sting", level = 30, cd = 10, dist = 10, target = 1},
  178.           move3 = {name = "Fury Cutter", level = 30, cd = 15, dist = 1, target = 1},
  179.           move4 = {name = "Pin Missile", level = 30, cd = 15, dist = 3, target = 1},
  180.           move5 = {name = "Rage", level = 30, cd = 15, dist = 10, target = 0},
  181.           move6 = {name = "Strafe", level = 30, cd = 15, dist = 10, target = 0},
  182.           move7 = {name = "Bug Bite", level = 30, cd = 15, dist = 1, target = 1},
  183.           move8 = {name = "Fear", level = 30, cd = 25, dist = 10, target = 0},
  184.          },
  185. ["Pidgey"] =     {move1 = {name = "Quick Attack", level = 1, cd = 5, dist = 1, target = 1},
  186.           move2 = {name = "Sand Attack", level = 5, cd = 10, dist = 1, target = 0},
  187.           move3 = {name = "Gust", level = 5, cd = 5, dist = 1, target = 0},
  188.           move4 = {name = "Drill Peck", level = 10, cd = 10, dist = 1, target = 1},
  189.          },
  190. ["Pidgeotto"] =  {move1 = {name = "Quick Attack", level = 20, cd = 8, dist = 1, target = 1},
  191.           move2 = {name = "Sand Attack", level = 20, cd = 10, dist = 1, target = 0},
  192.           move3 = {name = "Whirlwind", level = 20, cd = 15, dist = 1, target = 0},
  193.           move4 = {name = "Drill Peck", level = 20, cd = 15, dist = 1, target = 1},
  194.           move5 = {name = "Wing Attack", level = 25, cd = 20, dist = 1, target = 1},
  195.           move6 = {name = "Tornado", level = 30, cd = 30, dist = 1, target = 0},
  196.          },
  197. ["Pidgeot"] =    {move1 = {name = "Quick Attack", level = 60, cd = 5, dist = 1, target = 1},
  198.           move2 = {name = "Sand Attack", level = 60, cd = 8, dist = 1, target = 0},
  199.           move3 = {name = "Whirlwind", level = 60, cd = 15, dist = 1, target = 0},
  200.           move4 = {name = "Drill Peck", level = 60, cd = 15, dist = 1, target = 1},
  201.           move5 = {name = "Wing Attack", level = 60, cd = 20, dist = 1, target = 1},
  202.           move6 = {name = "Tornado", level = 65, cd = 50, dist = 1, target = 0},
  203.           move7 = {name = "Strafe", level = 60, cd = 20, dist = 1, target = 0},
  204.           move8 = {name = "Sky Drop", level = 65, cd = 20, dist = 1, target = 1},
  205.          },
  206. ["Rattata"] =    {move1 = {name = "Quick Attack", level = 1, cd = 5, dist = 2, target = 1},
  207.           move2 = {name = "Scratch", level = 5, cd = 5, dist = 1, target = 1},
  208.           move3 = {name = "Bite", level = 5, cd = 5, dist = 1, target = 1},
  209.           move4 = {name = "Hyper Fang", level = 5, cd = 5, dist = 1, target = 1},
  210.          },
  211. ["Raticate"] =   {move1 = {name = "Quick Attack", level = 25, cd = 5, dist = 2, target = 1},
  212.           move2 = {name = "Scratch", level = 25, cd = 5, dist = 1, target = 1},
  213.           move3 = {name = "Bite", level = 25, cd = 5, dist = 1, target = 1},
  214.           move4 = {name = "Super Fang", level = 25, cd = 10, dist = 1, target = 1},
  215.           move5 = {name = "Iron Tail", level = 25, cd = 10, dist = 1, target = 1},
  216.           move6 = {name = "Hyper Beam", level = 30, cd = 25, dist = 10, target = 0},
  217.           move7 = {name = "Rage", level = 25, cd = 20, dist = 10, target = 0},
  218.           move8 = {name = "Crunch", level = 30, cd = 20, dist = 1, target = 1},
  219.          },
  220. ["Spearow"] =    {move1 = {name = "Quick Attack", level = 5, cd = 8, dist = 1, target = 1},
  221.           move2 = {name = "Sand Attack", level = 5, cd = 10, dist = 4, target = 0},
  222.           move3 = {name = "Gust", level = 5, cd = 5, dist = 10, target = 0},
  223.           move4 = {name = "Drill Peck", level = 10, cd = 10, dist = 1, target = 1},
  224.           move5 = {name = "Rage", level = 10, cd = 10, dist = 10, target = 0},
  225.          },
  226. ["Fearow"] =     {move1 = {name = "Quick Attack", level = 40, cd = 7, dist = 1, target = 1},
  227.           move2 = {name = "Sand Attack", level = 40, cd = 10, dist = 4, target = 0},
  228.           move3 = {name = "Drill Peck", level = 40, cd = 13, dist = 4, target = 0},
  229.           move4 = {name = "Gust", level = 40, cd = 8, dist = 1, target = 1},
  230.           move5 = {name = "Whirlwind", level = 45, cd = 15, dist = 1, target = 1},
  231.           move6 = {name = "Wing Attack", level = 45, cd = 20, dist = 1, target = 0},
  232.           move7 = {name = "Tornado", level = 50, cd = 80, dist = 1, target = 0},
  233.           move8 = {name = "Sky Drop", level = 50, cd = 25, dist = 1, target = 0},
  234.           move9 = {name = "Rage", level = 40, cd = 20, dist = 1, target = 1},
  235.          },
  236. ["Ekans"] =      {move1 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1},
  237.           move2 = {name = "Poison Fang", level = 12, cd = 10, dist = 1, target = 1},
  238.           move3 = {name = "Sting Gun", level = 15, cd = 15, dist = 1, target = 1},
  239.           move4 = {name = "Acid", level = 20, cd = 5, dist = 10, target = 1},
  240.           move5 = {name = "Fear", level = 25, cd = 15, dist = 3, target = 1},
  241.          },
  242. ["Arbok"] =      {move1 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1},
  243.           move2 = {name = "Poison Fang", level = 30, cd = 12, dist = 1, target = 1},
  244.           move3 = {name = "Sting Gun", level = 30, cd = 15, dist = 1, target = 1},
  245.           move4 = {name = "Pin Missile", level = 30, cd = 15, dist = 1, target = 1},
  246.           move5 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1},
  247.           move6 = {name = "Iron Tail", level = 30, cd = 15, dist = 1, target = 1},
  248.           move7 = {name = "Fear", level = 30, cd = 25, dist = 30, target = 0},
  249.           move8 = {name = "Rage", level = 30, cd = 20, dist = 10, target = 0},
  250.           move9 = {name = "Toxic", level = 35, cd = 20, dist = 1, target = 1},
  251.          },
  252. ["Pikachu"] =    {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1},
  253.           move2 = {name = "Thundershock", level = 40, cd = 10, dist = 8, target = 1},
  254.           move3 = {name = "Thunderbolt", level = 40, cd = 15, dist = 8, target = 1},
  255.           move4 = {name = "Thunder Wave", level = 40, cd = 10, dist = 10, target = 0},
  256.           move5 = {name = "Iron Tail", level = 40, cd = 15, dist = 1, target = 1},
  257.           move6 = {name = "Thunder", level = 45, cd = 30, dist = 30, target = 0},
  258.           move7 = {name = "Agility", level = 40, cd = 20, dist = 30, target = 0},
  259.           move8 = {name = "Tail Whip", level = 40, cd = 15, dist = 10, target = 0},
  260.          },
  261. ["Disguised Pikachu"] =    {move1 = {name = "Quick Attack", level = 50, cd = 8, dist = 2, target = 1},
  262.           move2 = {name = "Thundershock", level = 50, cd = 8, dist = 8, target = 1},
  263.           move3 = {name = "Thunderbolt", level = 50, cd = 13, dist = 8, target = 1},
  264.           move4 = {name = "Thunder Wave", level = 50, cd = 9, dist = 10, target = 0},
  265.           move5 = {name = "Iron Tail", level = 50, cd = 14, dist = 1, target = 1},
  266.           move6 = {name = "Thunder", level = 50, cd = 25, dist = 30, target = 0},
  267.           move7 = {name = "Agility", level = 50, cd = 15, dist = 30, target = 0},
  268.           move8 = {name = "Tail Whip", level = 50, cd = 14, dist = 10, target = 0},
  269.          },
  270. ["Raichu"] =     {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1},
  271.           move2 = {name = "Thundershock", level = 60, cd = 8, dist = 3, target = 1},
  272.           move3 = {name = "Thunderbolt", level = 60, cd = 15, dist = 2, target = 1},
  273.           move4 = {name = "Thunder Wave", level = 60, cd = 10, dist = 10, target = 0},
  274.           move5 = {name = "Thunder Punch", level = 60, cd = 20, dist = 1, target = 1},
  275.           move6 = {name = "Iron Tail", level = 60, cd = 25, dist = 1, target = 1},
  276.           move7 = {name = "Thunder", level = 60, cd = 30, dist = 30, target = 0},
  277.           move8 = {name = "Electric Storm", level = 70, cd = 50, dist = 30, target = 0},
  278.           move9 = {name = "Agility", level = 60, cd = 15, dist = 18, target = 0},
  279.           move10 = {name = "Tail Whip", level = 60, cd = 15, dist = 10, target = 0},
  280.          },
  281. ["Sandshrew"] =  {move1 = {name = "Scratch", level = 10, cd = 5, dist = 1, target = 1},
  282.           move2 = {name = "Mud Shot", level = 11, cd = 10, dist = 3, target = 1},
  283.           move3 = {name = "Sand Attack", level = 10, cd = 5, dist = 1, target = 0},
  284.           move4 = {name = "Mud Slap", level = 20, cd = 10, dist = 3, target = 1},
  285.           move5 = {name = "Rollout", level = 20, cd = 10, dist = 3, target = 0},
  286.           move6 = {name = "Shockwave", level = 25, cd = 20, dist = 3, target = 0},
  287.          },
  288. ["Sandslash"] =  {move1 = {name = "Slash", level = 40, cd = 10, dist = 1, target = 1},
  289.           move2 = {name = "Mud Bomb", level = 40, cd = 15, dist = 3, target = 1},
  290.           move3 = {name = "Fury Cutter", level = 51, cd = 20, dist = 1, target = 1},
  291.           move4 = {name = "Rollout", level = 40, cd = 15, dist = 3, target = 0},
  292.           move5 = {name = "Shockwave", level = 40, cd = 30, dist = 1, target = 0},
  293.           move6 = {name = "Earthshock", level = 24, cd = 25, dist = 3, target = 0},
  294.           move7 = {name = "Ground Shaker", level = 60, cd = 30, dist = 3, target = 0},
  295.           move8 = {name = "Earthquake", level = 60, cd = 25, dist = 3, target = 0},
  296.          },
  297. ["Nidoran Female"] = {move1 = {name = "Scratch", level = 3, cd = 5, dist = 1, target = 1},
  298.           move2 = {name = "Quick Attack", level = 3, cd = 5, dist = 2, target = 1},
  299.           move3 = {name = "Bite", level = 3, cd = 5, dist = 1, target = 1},
  300.           move4 = {name = "Poison Sting", level = 7, cd = 10, dist = 1, target = 1},
  301.           move5 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1},
  302.          },
  303. ["Nidorina"] =   {move1 = {name = "Scratch", level = 20, cd = 5, dist = 1, target = 1},
  304.           move2 = {name = "Quick Attack", level = 20, cd = 5, dist = 2, target = 1},
  305.           move3 = {name = "Bite", level = 20, cd = 5, dist = 1, target = 1},
  306.           move4 = {name = "Poison Sting", level = 20, cd = 10, dist = 1, target = 1},
  307.           move5 = {name = "Poison Fang", level = 20, cd = 10, dist = 1, target = 1},
  308.           move6 = {name = "Stomp", level = 30, cd = 15, dist = 1, target = 1},
  309.          },
  310. ["Nidoqueen"] =  {move1 = {name = "Double-edge", level = 55, cd = 5, dist = 1, target = 1},
  311.           move2 = {name = "Body Slam", level = 50, cd = 20, dist = 1, target = 1},
  312.           move3 = {name = "Bite", level =  50, cd = 10, dist = 1, target = 1},
  313.           move4 = {name = "Poison Sting", level = 50, cd = 15, dist = 1, target = 1},
  314.           move5 = {name = "Poison Fang", level = 50, cd = 15, dist = 1, target = 1},
  315.           move6 = {name = "Stomp", level = 50, cd = 30, dist = 1, target = 1},
  316.           move7 = {name = "Earthshock", level = 52, cd = 25, dist = 1, target = 0},
  317.           move8 = {name = "Cross Poison", level = 55, cd = 20, dist = 1, target = 1},
  318.           move9 = {name = "Seismic Clash", level = 60, cd = 25, dist = 1, target = 0},
  319.          },
  320. ["Nidoran Male"] = {move1 = {name = "Horn Attack", level = 3, cd = 5, dist = 1, target = 1},
  321.           move2 = {name = "Quick Attack", level = 3, cd = 5, dist = 2, target = 1},
  322.           move3 = {name = "Bite", level = 3, cd = 5, dist = 1, target = 1},
  323.           move4 = {name = "Poison Sting", level = 7, cd = 8, dist = 1, target = 1},
  324.           move5 = {name = "Poison Fang", level = 10, cd = 8, dist = 1, target = 1},
  325.          },
  326. ["Nidorino"] =   {move1 = {name = "Horn Attack", level = 20, cd = 5, dist = 1, target = 1},
  327.           move2 = {name = "Quick Attack", level = 20, cd = 5, dist = 2, target = 1},
  328.           move3 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1},
  329.           move4 = {name = "Poison Sting", level = 20, cd = 10, dist = 1, target = 1},
  330.           move5 = {name = "Poison Fang", level = 20, cd = 10, dist = 1, target = 1},
  331.           move6 = {name = "Stomp", level = 30, cd = 15, dist = 1, target = 1},
  332.          },
  333. ["Nidoking"] =   {move1 = {name = "Horn Attack", level = 55, cd = 5, dist = 1, target = 1},
  334.           move2 = {name = "Double-edge", level = 55, cd = 5, dist = 1, target = 1},
  335.           move3 = {name = "Poison Sting", level = 50, cd = 13, dist = 1, target = 1},
  336.           move4 = {name = "Poison Fang", level = 50, cd = 14, dist = 1, target = 1},
  337.           move5 = {name = "Poison sting", level = 50, cd = 15, dist = 1, target = 1},
  338.           move6 = {name = "Stomp", level = 50, cd = 15, dist = 1, target = 1},
  339.           move7 = {name = "Horn Drill", level = 55, cd = 25, dist = 1, target = 1},
  340.           move8 = {name = "Earthshock", level = 52, cd = 15, dist = 1, target = 0},
  341.           move9 = {name = "Fissure", level = 60, cd = 25, dist = 1, target = 0},
  342.          },
  343. ["Clefairy"] =   {move1 = {name = "Doubleslap", level = 15, cd = 5, dist = 1, target = 1},
  344.           move2 = {name = "Sweet Kiss", level = 15, cd = 20, dist = 10, target = 1},
  345.           move3 = {name = "Sing", level = 15, cd = 35, dist = 7, target = 0},
  346.           move4 = {name = "Pound", level = 17, cd = 5, dist = 1, target = 1},
  347.           move5 = {name = "Multislap", level = 10, cd = 20, dist = 1, target = 1},
  348.           move6 = {name = "Selfheal", level = 50, cd = 50, dist = 1, target = 0},
  349.           move7 = {name = "Metronome", level = 30, cd = 30, dist = 10, target = 0},
  350.          },
  351. ["Disguised Clefairy"] =   {move1 = {name = "Doubleslap", level = 15, cd = 9, dist = 1, target = 1},
  352.           move2 = {name = "Sweet Kiss", level = 17, cd = 20, dist = 4, target = 1},
  353.           move3 = {name = "Sing", level = 15, cd = 30, dist = 7, target = 0},
  354.           move4 = {name = "Pound", level = 17, cd = 9, dist = 1, target = 1},
  355.           move5 = {name = "Multislap", level = 15, cd = 20, dist = 1, target = 1},
  356.           move6 = {name = "Selfheal", level = 15, cd = 60, dist = 1, target = 0},
  357.           move7 = {name = "Metronome", level = 15, cd = 70, dist = 5, target = 0},
  358.           move8 = {name = "Focus", level = 35, cd = 25, dist = 1, target = 0},
  359.          },
  360. ["Clefable"] =   {move1 = {name = "Doubleslap", level = 40, cd = 9, dist = 1, target = 1},
  361.           move2 = {name = "Sweet Kiss", level = 40, cd = 20, dist = 4, target = 1},
  362.           move3 = {name = "Sing", level = 40, cd = 30, dist = 7, target = 0},
  363.           move4 = {name = "Pound", level = 40, cd = 9, dist = 1, target = 1},
  364.           move5 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 1},
  365.           move7 = {name = "Metronome", level = 40, cd = 70, dist = 5, target = 0},
  366.           move8 = {name = "Focus", level = 45, cd = 25, dist = 1, target = 0},
  367.           move9 = {name = "Healarea", level = 40, cd = 40, dist = 1, target = 0},
  368.          },
  369. ["Vulpix"] =     {move1 = {name = "Quick Attack", level = 15, cd = 5, dist = 2, target = 1},
  370.           move2 = {name = "Ember", level = 17, cd = 8, dist = 10, target = 1},
  371.           move3 = {name = "Iron Tail", level = 15, cd = 10, dist = 1, target = 1},
  372.           move4 = {name = "Fire Spin", level = 15, cd = 20, dist = 1, target = 0},
  373.           move5 = {name = "Fireball", level = 20, cd = 15, dist = 10, target = 1},
  374.           move6 = {name = "Flame Wheel", level = 20, cd = 10, dist = 10, target = 1},
  375.          },
  376. ["Ninetales"] =  {move1 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1},
  377.           move2 = {name = "Ember", level = 50, cd = 8, dist = 10, target = 1},
  378.           move3 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1},
  379.           move4 = {name = "Fire Spin", level = 50, cd = 20, dist = 1, target = 0},
  380.           move5 = {name = "Fireball", level = 50, cd = 15, dist = 10, target = 1},
  381.           move6 = {name = "Flame Wheel", level = 50, cd = 10, dist = 10, target = 1},
  382.           move7 = {name = "Extreme Speed", level = 55, cd = 20, dist = 10, target = 1},
  383.           move8 = {name = "Flamethrower", level = 58, cd = 15, dist = 10, target = 0},
  384.           move9 = {name = "Fire Blast", level = 60, cd = 40, dist = 10, target = 0},
  385.          },
  386. ["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 15, cd = 7, dist = 1, target = 1},
  387.           move2 = {name = "Hyper Voice", level = 15, cd = 23, dist = 5, target = 0},
  388.           move3 = {name = "Disable", level = 17, cd = 24, dist = 3, target = 1},
  389.           move4 = {name = "Sing", level = 15, cd = 25, dist = 1, target = 0},
  390.           move5 = {name = "Focus", level = 17, cd = 25, dist = 1, target = 0},
  391.           move6 = {name = "Metronome", level = 25, cd = 18, dist = 1, target = 1},
  392.          },
  393. ["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1},
  394.           move2 = {name = "Disable", level = 40, cd = 20, dist = 8, target = 1},
  395.           move3 = {name = "Sing", level = 40, cd = 25, dist = 1, target = 0},
  396.           move4 = {name = "Sweet Kiss", level = 40, cd = 15, dist = 8, target = 1},
  397.           move5 = {name = "Hyper Voice", level = 45, cd = 25, dist = 1, target = 0},
  398.           move6 = {name = "Healarea", level = 40, cd = 40, dist = 1, target = 0},
  399.           move7 = {name = "Metronome", level = 40, cd = 30, dist = 1, target = 1},
  400.           move8 = {name = "Focus", level = 45, cd = 25, dist = 1, target = 0},
  401.          },
  402. ["Zubat"] =      {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 8, target = 1},
  403.           move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1},
  404.           move3 = {name = "Absorb", level = 10, cd = 5, dist = 1, target = 1},
  405.           move4 = {name = "Toxic", level = 10, cd = 10, dist = 1, target = 0},
  406.           move5 = {name = "Poison Fang", level = 10, cd = 12, dist = 1, target = 1},
  407.          },
  408. ["Golbat"] =     {move4 = {name = "Super Sonic", level = 30, cd = 15, dist = 8, target = 1},
  409.           move1 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1},
  410.           move2 = {name = "Absorb", level = 30, cd = 10, dist = 1, target = 1},
  411.           move3 = {name = "Toxic", level = 30, cd = 10, dist = 1, target = 0},
  412.           move5 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1},
  413.           move6 = {name = "Whirlwind", level = 40, cd = 15, dist = 10, target = 0},
  414.           move7 = {name = "Poisonous Wing", level = 45, cd = 20, dist = 10, target = 0},
  415.          },
  416. ["Disguised Golbat"] =     {move1 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1},
  417.           move2 = {name = "Absorb", level = 30, cd = 10, dist = 1, target = 1},
  418.           move3 = {name = "Toxic", level = 30, cd = 11, dist = 1, target = 0},
  419.           move4 = {name = "Super Sonic", level = 30, cd = 20, dist = 10, target = 0},
  420.           move5 = {name = "Poison Fang", level = 30, cd = 12, dist = 1, target = 1},
  421.           move6 = {name = "Whirlwind", level = 40, cd = 15, dist = 10, target = 0},
  422.           move7 = {name = "Poisonous Wing", level = 45, cd = 19, dist = 10, target = 0},
  423.          },
  424. ["Oddish"] =     {move1 = {name = "Absorb", level = 1, cd = 10, dist = 1, target = 1},
  425.           move2 = {name = "Acid", level = 1, cd = 5, dist = 10, target = 1},
  426.           move3 = {name = "Leech Seed", level = 5, cd = 10, dist = 10, target = 1},
  427.           move4 = {name = "Sleep Powder", level = 10, cd = 15, dist = 10, target = 0},
  428.           move5 = {name = "Poison Powder", level = 5, cd = 5, dist = 1, target = 0},
  429.           move6 = {name = "Stun Spore", level = 15, cd = 15, dist = 1, target = 0},
  430.          },
  431. ["Gloom"] =      {move1 = {name = "Absorb", level = 20, cd = 10, dist = 1, target = 1},
  432.           move2 = {name = "Acid", level = 20, cd = 7, dist = 10, target = 1},
  433.           move3 = {name = "Leech Seed", level = 20, cd = 10, dist = 10, target = 1},
  434.           move4 = {name = "Poison Bomb", level = 25, cd = 15, dist = 10, target = 1},
  435.           move5 = {name = "Poison Gas", level = 35, cd = 20, dist = 10, target = 0},
  436.           move6 = {name = "Sleep Powder", level = 20, cd = 20, dist = 10, target = 0},
  437.           move7 = {name = "Poison Powder", level = 20, cd = 5, dist = 1, target = 0},
  438.           move8 = {name = "Stun Spore", level = 20, cd = 20, dist = 1, target = 0},
  439.          },
  440. ["Vileplume"] =  {move1 = {name = "Absorb", level = 40, cd = 10, dist = 1, target = 1},
  441.           move2 = {name = "Mega Drain", level = 45, cd = 15, dist = 1, target = 1},
  442.           move3 = {name = "Acid", level = 40, cd = 8, dist = 10, target = 1},
  443.           move4 = {name = "Leech Seed", level = 40, cd = 10, dist = 10, target = 1},
  444.           move5 = {name = "Poison Bomb", level = 40, cd = 15, dist = 10, target = 1},
  445.           move6 = {name = "Poison Gas", level = 40, cd = 20, dist = 10, target = 0},
  446.           move7 = {name = "Petal Dance", level = 50, cd = 25, dist = 10, target = 0},
  447.           move8 = {name = "Solar Beam", level = 85, cd = 40, dist = 10, target = 0},
  448.           move9 = {name = "Sleep Powder", level = 40, cd = 30, dist = 10, target = 0},
  449.           move10 = {name = "Poison Powder", level = 40, cd = 10, dist = 1, target = 0},
  450.           move11 = {name = "Stun Spore", level = 40, cd = 30, dist = 1, target = 0},
  451.          },
  452. ["Paras"] =      {move1 = {name = "Scratch", level = 3, cd = 5, dist = 1, target = 1},
  453.           move2 = {name = "Leech Life", level = 3, cd = 5, dist = 1, target = 1},
  454.           move3 = {name = "Slash", level = 7, cd = 5, dist = 1, target = 1},
  455.           move4 = {name = "Stun Spore", level = 10, cd = 15, dist = 4, target = 0},
  456.           move5 = {name = "Fury Cutter", level = 15, cd = 10, dist = 1, target = 1},
  457.          },
  458. ["Parasect"] =   {move1 = {name = "Scratch", level = 30, cd = 5, dist = 1, target = 1},
  459.           move2 = {name = "Leech Life", level = 30, cd = 10, dist = 1, target = 1},
  460.           move3 = {name = "Slash", level = 30, cd = 12, dist = 1, target = 1},
  461.           move4 = {name = "Stun Spore", level = 30, cd = 20, dist = 4, target = 0},
  462.           move5 = {name = "Fury Cutter", level = 30, cd = 14, dist = 1, target = 1},
  463.           move6 = {name = "Giga Drain", level = 45, cd = 20, dist = 1, target = 1},
  464.           move7 = {name = "Nature Ball", level = 35, cd = 19, dist = 4, target = 1},
  465.           move8 = {name = "X-Scissor", level = 40, cd = 24, dist = 1, target = 1},
  466.          },
  467. ["Venonat"] =    {move1 = {name = "Tackle", level = 5, cd = 10, dist = 1, target = 1},
  468.           move2 = {name = "Disable", level = 5, cd = 24, dist = 1, target = 1},
  469.           move3 = {name = "Bug Bite", level = 5, cd = 14, dist = 1, target = 1},
  470.           move4 = {name = "Zen Headbutt", level = 15, cd = 16, dist = 1, target = 1},
  471.           move5 = {name = "Confusion", level = 15, cd = 18, dist = 1, target = 0},
  472.           move6 = {name = "Super Sonic", level = 17, cd = 22, dist = 4, target = 1},
  473.          },
  474. ["Venomoth"] =   {move1 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1},
  475.           move2 = {name = "Disable", level = 40, cd = 40, dist = 1, target = 1},
  476.           move3 = {name = "Bug Bite", level = 40, cd = 40, dist = 1, target = 1},
  477.           move4 = {name = "Zen Headbutt", level = 45, cd = 40, dist = 1, target = 1},
  478.           move5 = {name = "Confusion", level = 45, cd = 40, dist = 1, target = 0},
  479.           move6 = {name = "Super Sonic", level = 40, cd = 40, dist = 4, target = 1},
  480.           move7 = {name = "Sleep Powder", level = 40, cd = 45, dist = 4, target = 0},
  481.           move8 = {name = "Psychic", level = 45, cd = 47, dist = 4, target = 0},
  482.           move9 = {name = "Stun Spore", level = 40, cd = 25, dist = 4, target = 0},
  483.          },
  484. ["Diglett"] =    {move1 = {name = "Sand Attack", level = 5, cd = 13, dist = 1, target = 0},
  485.           move2 = {name = "Mud Shot", level = 5, cd = 15, dist = 3, target = 1},
  486.           move3 = {name = "Mud Slap", level = 10, cd = 15, dist = 2, target = 1},
  487.           move4 = {name = "Earthshock", level = 15, cd = 21, dist = 1, target = 0},
  488.           move5 = {name = "Dig", level = 20, cd = 25, dist = 1, target = 0},
  489.          },
  490. ["Disguised Diglett"] =    {move1 = {name = "Sand Attack", level = 5, cd = 13, dist = 1, target = 0},
  491.           move2 = {name = "Mud Shot", level = 5, cd = 10, dist = 10, target = 1},
  492.           move3 = {name = "Mud Slap", level = 10, cd = 10, dist = 10, target = 1},
  493.           move4 = {name = "Earthshock", level = 15, cd = 20, dist = 1, target = 0},
  494.           move5 = {name = "Dig", level = 20, cd = 15, dist = 1, target = 0},
  495.          },
  496. ["Dugtrio"] =    {move1 = {name = "Sand Attack", level = 30, cd = 13, dist = 1, target = 0},
  497.           move2 = {name = "Mud Shot", level = 30, cd = 15, dist = 3, target = 1},
  498.           move3 = {name = "Mud Slap", level = 30, cd = 15, dist = 2, target = 1},
  499.           move4 = {name = "Earthshock", level = 30, cd = 20, dist = 1, target = 0},
  500.           move5 = {name = "Dig", level = 30, cd = 25, dist = 1, target = 0},
  501.           move6 = {name = "Shockwave", level = 32, cd = 25, dist = 1, target = 0},
  502.           move7 = {name = "Earth Power", level = 35, cd = 25, dist = 1, target = 0},
  503.           move8 = {name = "Magnitude", level = 40, cd = 30, dist = 1, target = 0},
  504.          },
  505. ["Meowth"] =     {move1 = {name = "Slash", level = 10, cd = 5, dist = 1, target = 1},
  506.           move2 = {name = "Scratch", level = 10, cd = 5, dist = 1, target = 1},
  507.           move3 = {name = "Bite", level = 12, cd = 5, dist = 1, target = 1},
  508.           move4 = {name = "Pay Day", level = 18, cd = 10, dist = 3, target = 1},
  509.          },
  510. ["Disguised Meowth"] =     {move1 = {name = "Slash", level = 10, cd = 4, dist = 1, target = 1},
  511.           move2 = {name = "Scratch", level = 10, cd = 4, dist = 1, target = 1},
  512.           move3 = {name = "Bite", level = 12, cd = 4, dist = 1, target = 1},
  513.           move4 = {name = "Pay Day", level = 18, cd = 5, dist = 3, target = 1},
  514.          },
  515. ["Persian"] =    {move1 = {name = "Slash", level = 30, cd = 5, dist = 1, target = 1},
  516.           move2 = {name = "Scratch", level = 30, cd = 8, dist = 1, target = 1},
  517.           move3 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1},
  518.           move4 = {name = "Pay Day", level = 30, cd = 10, dist = 3, target = 1},
  519.           move5 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 1},
  520.           move6 = {name = "Faint Attack", level = 40, cd = 20, dist = 5, target = 1},
  521.          },
  522. ["Psyduck"] =    {move1 = {name = "Water Gun", level = 10, cd = 14, dist = 1, target = 0},
  523.           move2 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1},
  524.           move3 = {name = "Confusion", level = 13, cd = 15, dist = 1, target = 0},
  525.           move4 = {name = "Amnesia", level = 15, cd = 15, dist = 1, target = 0},
  526.           move5 = {name = "Headbutt", level = 15, cd = 10, dist = 1, target = 1},
  527.          },
  528. ["Golduck"] =    {move1 = {name = "Water Gun", level = 40, cd = 15, dist = 1, target = 0},
  529.           move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1},
  530.           move3 = {name = "Confusion", level = 13, cd = 25, dist = 1, target = 0},
  531.           move4 = {name = "Mega Kick", level = 45, cd = 20, dist = 1, target = 1},
  532.           move5 = {name = "Zen Headbutt", level = 42, cd = 15, dist = 1, target = 1},
  533.           move6 = {name = "Psychic", level = 45, cd = 20, dist = 1, target = 0},
  534.           move7 = {name = "Water Pulse", level = 48, cd = 15, dist = 10, target = 1},
  535.           move8 = {name = "Psywave", level = 48, cd = 10, dist = 1, target = 0},
  536.           move9 = {name = "Waterball", level = 45, cd = 10, dist = 10, target = 1},
  537.           move10 = {name = "Psychic Up", level = 55, cd = 20, dist = 10, target = 0},
  538.          },
  539. ["Mankey"] =     {move1 = {name = "Scratch", level = 10, cd = 5, dist = 1, target = 1},
  540.           move2 = {name = "Ground Kick", level = 14, cd = 10, dist = 1, target = 0},
  541.           move3 = {name = "Karate Chop", level = 15, cd = 15, dist = 1, target = 1},
  542.           move4 = {name = "Triple Kick", level = 20, cd = 10, dist = 1, target = 1},
  543.           move5 = {name = "Focus Punch", level = 20, cd = 10, dist = 1, target = 1},
  544.          },
  545. ["Primeape"] =   {move1 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1},
  546.           move2 = {name = "Low Kick", level = 44, cd = 10, dist = 1, target = 1},
  547.           move3 = {name = "Karate Chop", level = 40, cd = 10, dist = 1, target = 1},
  548.           move4 = {name = "Triple Kick", level = 40, cd = 10, dist = 1, target = 1},
  549.           move5 = {name = "Focus Punch", level = 40, cd = 10, dist = 1, target = 1},
  550.           move6 = {name = "Mega Punch", level = 46, cd = 15, dist = 1, target = 1},
  551.           move7 = {name = "Mega Kick", level = 47, cd = 15, dist = 1, target = 1},
  552.           move8 = {name = "Counter", level = 50, cd = 20, dist = 1, target = 0},
  553.           move9 = {name = "Reversal", level = 55, cd = 25, dist = 1, target = 1},
  554.          },
  555. ["Growlithe"] =  {move1 = {name = "Quick Attack", level = 15, cd = 8, dist = 2, target = 1},
  556.           move2 = {name = "Ember", level = 20, cd = 10, dist = 10, target = 1},
  557.           move3 = {name = "Roar", level = 15, cd = 40, dist = 1, target = 1},
  558.           move4 = {name = "Fire Fang", level = 10, cd = 14, dist = 1, target = 1},
  559.           move5 = {name = "Fireball", level = 25, cd = 16, dist = 10, target = 1},
  560.           move6 = {name = "Flamethrower", level = 25, cd = 19, dist = 10, target = 0},
  561.          },
  562. ["Arcanine"] =   {move1 = {name = "Quick Attack", level = 60, cd = 8, dist = 2, target = 1},
  563.           move2 = {name = "Ember", level = 60, cd = 8, dist = 10, target = 1},
  564.           move3 = {name = "Roar", level = 60, cd = 40, dist = 1, target = 1},
  565.           move4 = {name = "Fire Fang", level = 60, cd = 12, dist = 1, target = 1},
  566.           move5 = {name = "Fireball", level = 60, cd = 13, dist = 10, target = 1},
  567.           move6 = {name = "Flamethrower", level = 60, cd = 15, dist = 10, target = 0},
  568.           move7 = {name = "Extreme Speed", level = 62, cd = 15, dist = 10, target = 1},
  569.           move8 = {name = "Heat Wave", level = 64, cd = 25, dist = 10, target = 0},
  570.           move9 = {name = "Overheat", level = 68, cd = 30, dist = 10, target = 0},
  571.           move10 = {name = "Fire Blast", level = 70, cd = 30, dist = 10, target = 0},
  572.           move11 = {name = "War Dogs", level = 70, cd = 30, dist = 10, target = 0},
  573.          },
  574. ["Poliwag"] =    {move1 = {name = "Doubleslap", level = 3, cd = 3, dist = 1, target = 1},
  575.           move2 = {name = "Bubbles", level = 3, cd = 5, dist = 3, target = 1},
  576.           move3 = {name = "Water Gun", level = 7, cd = 10, dist = 1, target = 0},
  577.           move4 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1},
  578.           move5 = {name = "Hypnosis", level = 15, cd = 20, dist = 4, target = 1},
  579.          },
  580. ["Poliwhirl"] =  {move1 = {name = "Doubleslap", level = 20, cd = 3, dist = 1, target = 1},
  581.           move2 = {name = "Water Pulse", level = 20, cd = 5, dist = 3, target = 1},
  582.           move3 = {name = "Water Gun", level = 20, cd = 10, dist = 1, target = 0},
  583.           move4 = {name = "Body Slam", level = 29, cd = 10, dist = 1, target = 1},
  584.           move5 = {name = "Waterball", level = 29, cd = 10, dist = 4, target = 1},
  585.           move6 = {name = "Mega Punch", level = 31, cd = 10, dist = 1, target = 1},
  586.           move7 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1},
  587.           move7 = {name = "Hypnosis", level = 20, cd = 20, dist = 4, target = 1},
  588.          },
  589. ["Poliwrath"] =  {move1 = {name = "Double Punch", level = 50, cd = 8, dist = 1, target = 1},
  590.           move2 = {name = "Water Pulse", level = 50, cd = 10, dist = 3, target = 1},
  591.           move3 = {name = "Water Gun", level = 50, cd = 15, dist = 1, target = 0},
  592.           move4 = {name = "Body Slam", level = 50, cd = 8, dist = 1, target = 1},
  593.           move5 = {name = "Waterball", level = 50, cd = 10, dist = 4, target = 1},
  594.           move6 = {name = "Mega Punch", level = 50, cd = 15, dist = 1, target = 1},
  595.           move7 = {name = "Dizzy Punch", level = 53, cd = 20, dist = 1, target = 1},
  596.           move8 = {name = "Submission", level = 59, cd = 20, dist = 2, target = 1},
  597.           move9 = {name = "Dynamic Punch", level = 52, cd = 25, dist = 1, target = 1},
  598.           move10 = {name = "Ice Punch", level = 52, cd = 25, dist = 1, target = 1},
  599.           move11 = {name = "Ice Beam", level = 55, cd = 25, dist = 1, target = 1},
  600.          },
  601. ["Abra"] =       {move1 = {name = "Restore", level = 10, cd = 60, dist = 1, target = 0},
  602.           move2 = {name = "Psy Pulse", level = 10, cd = 8, dist = 8, target = 0},
  603.           move3 = {name = "Psychic", level = 15, cd = 15, dist = 8, target = 0},
  604.           move4 = {name = "Calm Mind", level = 20, cd = 20, dist = 8, target = 0},
  605.          },
  606. ["Kadabra"] =    {move1 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0},
  607.           move2 = {name = "Psywave", level = 40, cd = 20, dist = 8, target = 0},
  608.           move3 = {name = "Psy Pulse", level = 40, cd = 8, dist = 8, target = 1},
  609.           move4 = {name = "Confusion", level = 45, cd = 25, dist = 8, target = 0},
  610.           move5 = {name = "Psychic", level = 40, cd = 20, dist = 8, target = 0},
  611.           move6 = {name = "Calm Mind", level = 40, cd = 20, dist = 8, target = 0},
  612.           move7 = {name = "Hypnosis", level = 55, cd = 30, dist = 8, target = 1},
  613.           move8 = {name = "Reflect", level = 55, cd = 50, dist = 8, target = 1},
  614.           move9 = {name = "Restore", level = 40, cd = 60, dist = 8, target = 1},
  615.          },
  616. ["Alakazam"] =   {move1 = {name = "Psybeam", level = 70, cd = 15, dist = 1, target = 0},
  617.           move2 = {name = "Psywave", level = 70, cd = 15, dist = 3, target = 0},
  618.           move3 = {name = "Psy Pulse", level = 70, cd = 10, dist = 4, target = 1},
  619.           move4 = {name = "Confusion", level = 70, cd = 30, dist = 8, target = 0},
  620.           move5 = {name = "Psychic", level = 70, cd = 25, dist = 4, target = 0},
  621.           move6 = {name = "Mind Blast", level = 70, cd = 30, dist = 50, target = 1},
  622.           move7 = {name = "Psyshock", level = 80, cd = 20, dist = 8, target = 1},
  623.           move8 = {name = "Calm Mind", level = 70, cd = 30, dist = 4, target = 0},
  624.           move9 = {name = "Hypnosis", level = 70, cd = 50, dist = 4, target = 1},
  625.           move10 = {name = "Reflect", level = 70, cd = 50, dist = 4, target = 0},
  626.           move11 = {name = "Restore", level = 70, cd = 60, dist = 4, target = 0},
  627.          },
  628. ["Machop"] =     {move1 = {name = "Triple Punch", level = 10, cd = 5, dist = 1, target = 1},
  629.           move2 = {name = "Mega Punch", level = 18, cd = 10, dist = 1, target = 1},
  630.           move3 = {name = "Karate Chop", level = 10, cd = 10, dist = 1, target = 1},
  631.           move4 = {name = "Vital Throw", level = 20, cd = 10, dist = 2, target = 1},
  632.           move5 = {name = "Seismic Toss", level = 25, cd = 20, dist = 3, target = 1},
  633.          },
  634. ["Machoke"] =    {move1 = {name = "Triple Punch", level = 30, cd = 8, dist = 1, target = 1},
  635.           move2 = {name = "Mega Punch", level = 30, cd = 14, dist = 1, target = 1},
  636.           move3 = {name = "Karate Chop", level = 30, cd = 11, dist = 1, target = 1},
  637.           move4 = {name = "Vital Throw", level = 30, cd = 12, dist = 2, target = 1},
  638.           move5 = {name = "Seismic Toss", level = 30, cd = 20, dist = 3, target = 1},
  639.           move6 = {name = "Mega Kick", level = 35, cd = 16, dist = 1, target = 1},
  640.           move7 = {name = "Fist Machine", level = 43, cd = 21, dist = 1, target = 0},
  641.           move8 = {name = "Counter", level = 40, cd = 25, dist = 1, target = 0},
  642.          },
  643. ["Machamp"] =    {move1 = {name = "Triple Punch", level = 60, cd = 13, dist = 1, target = 1},
  644.           move2 = {name = "Mega Punch", level = 60, cd = 14, dist = 1, target = 1},
  645.           move3 = {name = "Karate Chop", level = 60, cd = 11, dist = 1, target = 1},
  646.           move4 = {name = "Vital Throw", level = 60, cd = 12, dist = 2, target = 1},
  647.           move5 = {name = "Seismic Toss", level = 60, cd = 70, dist = 3, target = 1},
  648.           move6 = {name = "Mega Kick", level = 60, cd = 16, dist = 1, target = 1},
  649.           move7 = {name = "Fist Machine", level = 60, cd = 21, dist = 1, target = 0},
  650.           move8 = {name = "Counter", level = 60, cd = 25, dist = 1, target = 0},
  651.           move9 = {name = "Close Combat", level = 67, cd = 26, dist = 3, target = 1},
  652.           move10 = {name = "Cross Chop", level = 71, cd = 35, dist = 1, target = 1},
  653.          },
  654. ["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 3, cd = 8, dist = 4, target = 1},
  655.           move2 = {name = "Slash", level = 10, cd = 5, dist = 1, target = 1},
  656.           move3 = {name = "Acid", level = 7, cd = 5, dist = 3, target = 1},
  657.           move4 = {name = "Vine Whip", level = 7, cd = 8, dist = 2, target = 0},
  658.          },
  659. ["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 18, cd = 10, dist = 4, target = 1},
  660.           move2 = {name = "Slash", level = 9, cd = 10, dist = 1, target = 1},
  661.           move3 = {name = "Acid", level = 10, cd = 5, dist = 3, target = 1},
  662.           move4 = {name = "Vine Whip", level = 15, cd = 10, dist = 2, target = 0},
  663.           move5 = {name = "Poison Bomb", level = 27, cd = 15, dist = 3, target = 1},
  664.           move6 = {name = "Stun Spore", level = 25, cd = 20, dist = 3, target = 0},
  665.          },
  666. ["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 8, dist = 4, target = 1},
  667.           move2 = {name = "Slash", level = 50, cd = 5, dist = 1, target = 1},
  668.           move3 = {name = "Acid", level = 50, cd = 5, dist = 3, target = 1},
  669.           move4 = {name = "Vine Whip", level = 50, cd = 12, dist = 2, target = 0},
  670.           move5 = {name = "Poison Bomb", level = 50, cd = 20, dist = 3, target = 1},
  671.           move6 = {name = "Leaf Blade", level = 54, cd = 20, dist = 8, target = 1},
  672.           move7 = {name = "Leaf Storm", level = 65, cd = 35, dist = 1, target = 0},
  673.           move8 = {name = "Poison Powder", level = 56, cd = 10, dist = 3, target = 0},
  674.           move9 = {name = "Stun Spore", level = 50, cd = 20, dist = 3, target = 0},
  675.          },
  676. ["Tentacool"] =  {move1 = {name = "Super Sonic", level = 10, cd = 10, dist = 3, target = 1},
  677.           move2 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1},
  678.           move3 = {name = "Acid", level = 10, cd = 5, dist = 4, target = 1},
  679.           move4 = {name = "Bubbles", level = 10, cd = 5, dist = 3, target = 1},
  680.           move5 = {name = "Poison Sting", level = 10, cd = 5, dist = 1, target = 1},
  681.           move6 = {name = "Psy Pulse", level = 15, cd = 10, dist = 3, target = 1},
  682.          },
  683. ["Tentacruel"] = {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 3, target = 1},
  684.           move2 = {name = "Mud Shot", level = 40, cd = 10, dist = 3, target = 1},
  685.           move3 = {name = "Acid", level = 40, cd = 10, dist = 4, target = 1},
  686.           move4 = {name = "Waterball", level = 40, cd = 8, dist = 4, target = 1},
  687.           move5 = {name = "Poison Sting", level = 40, cd = 9, dist = 1, target = 1},
  688.           move6 = {name = "Psy Pulse", level = 40, cd = 14, dist = 3, target = 1},
  689.           move7 = {name = "Poison Bomb", level = 46, cd = 17, dist = 3, target = 1},
  690.           move8 = {name = "Poison Jab", level = 53, cd = 24, dist = 1, target = 1},
  691.           move9 = {name = "Hydro Pump", level = 90, cd = 60, dist = 10, target = 0},
  692.           move10 = {name = "Mortal Gas", level = 90, cd = 30, dist = 1, target = 1},
  693.          },
  694. ["Geodude"] =    {move1 = {name = "Rock Throw", level = 7, cd = 5, dist = 4, target = 1},
  695.           move2 = {name = "Rock Slide", level = 12, cd = 8, dist = 3, target = 1},
  696.           move3 = {name = "Mega Punch", level = 13, cd = 10, dist = 1, target = 1},
  697.           move4 = {name = "Earthshock", level = 16, cd = 15, dist = 3, target = 0},
  698.           move5 = {name = "Harden", level = 15, cd = 20, dist = 3, target = 0},
  699.          },
  700. ["Graveler"] =   {move1 = {name = "Rock Throw", level = 30, cd = 8, dist = 4, target = 1},
  701.           move2 = {name = "Rock Slide", level = 30, cd = 10, dist = 3, target = 1},
  702.           move3 = {name = "Mega Punch", level = 30, cd = 15, dist = 1, target = 1},
  703.           move4 = {name = "Earthshock", level = 30, cd = 20, dist = 3, target = 0},
  704.           move6 = {name = "Falling Rocks", level = 37, cd = 25, dist = 3, target = 0},
  705.           move8 = {name = "Harden", level = 30, cd = 20, dist = 3, target = 0},
  706.          },
  707. ["Golem"] =      {move1 = {name = "Rock Throw", level = 50, cd = 10, dist = 4, target = 1},
  708.           move2 = {name = "Rock Slide", level = 50, cd = 15, dist = 3, target = 1},
  709.           move3 = {name = "Mega Punch", level = 50, cd = 20, dist = 1, target = 1},
  710.           move4 = {name = "Stone Edge", level = 59, cd = 20, dist = 1, target = 1},
  711.           move5 = {name = "Earthshock", level = 50, cd = 30, dist = 3, target = 0},
  712.           move6 = {name = "Falling Rocks", level = 50, cd = 40, dist = 3, target = 0},
  713.           move7 = {name = "Rollout", level = 58, cd = 30, dist = 3, target = 0},
  714.           move8 = {name = "Harden", level = 50, cd = 30, dist = 3, target = 0},
  715.           move9 = {name = "Explosion", level = 40, cd = 80, dist = 100, target = 0},
  716.          },
  717. ["Ponyta"] =     {move1 = {name = "Quick Attack", level = 7, cd = 5, dist = 2, target = 1},
  718.           move2 = {name = "Ember", level = 12, cd = 5, dist = 3, target = 1},
  719.           move3 = {name = "Stomp", level = 13, cd = 15, dist = 1, target = 1},
  720.           move6 = {name = "Flamethrower", level = 15, cd = 15, dist = 4, target = 0},
  721.           move5 = {name = "Fireball", level = 13, cd = 15, dist = 4, target = 1},
  722.          },
  723. ["Rapidash"] =   {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1},
  724.           move2 = {name = "Horn Attack", level = 65, cd = 17, dist = 1, target = 1},
  725.           move3 = {name = "Ember", level = 55, cd = 12, dist = 3, target = 1},
  726.           move4 = {name = "Fireball", level = 55, cd = 18, dist = 4, target = 1},
  727.           move5 = {name = "Flamethrower", level = 60, cd = 28, dist = 4, target = 0},
  728.           move6 = {name = "Stomp", level = 55, cd = 15, dist = 1, target = 1},
  729.           move7 = {name = "Crusher Stomp", level = 66, cd = 36, dist = 1, target = 1},
  730.           move8 = {name = "Flare Blitz", level = 70, cd = 44, dist = 3, target = 1},
  731.          },
  732. ["Slowpoke"] =   {move1 = {name = "Headbutt", level = 7, cd = 5, dist = 1, target = 1},
  733.           move2 = {name = "Aqua Tail", level = 8, cd = 5, dist = 1, target = 1},
  734.           move3 = {name = "Confusion", level = 13, cd = 15, dist = 1, target = 0},
  735.           move4 = {name = "Waterball", level = 16, cd = 10, dist = 4, target = 1},
  736.           move5 = {name = "Water Gun", level = 18, cd = 10, dist = 4, target = 0},
  737.           move6 = {name = "Amnesia", level = 20, cd = 15, dist = 1, target = 0},
  738.          },
  739. ["Slowbro"] =    {move1 = {name = "Zen Headbutt", level = 40, cd = 10, dist = 1, target = 1},
  740.           move2 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1},
  741.           move3 = {name = "Water Pulse", level = 41, cd = 15, dist = 4, target = 1},
  742.           move4 = {name = "Waterball", level = 40, cd = 10, dist = 4, target = 1},
  743.           move5 = {name = "Water Gun", level = 40, cd = 10, dist = 4, target = 0},
  744.           move6 = {name = "Confusion", level = 40, cd = 25, dist = 1, target = 0},
  745.           move7 = {name = "Psychic", level = 43, cd = 25, dist = 1, target = 0},
  746.           move8 = {name = "Psystrike", level = 46, cd = 20, dist = 2, target = 1},
  747.           move9 = {name = "Amnesia", level = 40, cd = 20, dist = 1, target = 0},
  748.          },
  749. ["Magnemite"] =  {move1 = {name = "Super Sonic", level = 13, cd = 15, dist = 3, target = 1},
  750.           move2 = {name = "Thundershock", level = 7, cd = 5, dist = 3, target = 1},
  751.           move3 = {name = "Thunder Wave", level = 8, cd = 10, dist = 1, target = 0},
  752.           move4 = {name = "Thunder Bolt", level = 16, cd = 15, dist = 4, target = 1},
  753.           move5 = {name = "Zap Cannon", level = 20, cd = 20, dist = 4, target = 1},
  754.           move6 = {name = "Sonicboom", level = 18, cd = 20, dist = 3, target = 1},
  755.          },
  756. ["Magneton"] =   {move1 = {name = "Thunder Shock", level = 30, cd = 5, dist = 4, target = 1},
  757.           move2 = {name = "Thunder Wave", level = 30, cd = 15, dist = 1, target = 0},
  758.           move3 = {name = "Super Sonic", level = 30, cd = 20, dist = 4, target = 1},
  759.           move4 = {name = "Zap Cannon", level = 40, cd = 25, dist = 4, target = 1},
  760.           move5 = {name = "Thunder Bolt", level = 30, cd = 15, dist = 4, target = 1},
  761.           move6 = {name = "Sonicboom", level = 30, cd = 25, dist = 4, target = 1},
  762.           move7 = {name = "Thunder", level = 40, cd = 30, dist = 1, target = 0},
  763.           move8 = {name = "Electric Storm", level = 50, cd = 45, dist = 1, target = 0},
  764.          },
  765. ["Farfetch'd"] = {move1 = {name = "Stickmerang", level = 50, cd = 10, dist = 8, target = 0},
  766.           move2 = {name = "Stickslash", level = 50, cd = 15, dist = 8, target = 1},
  767.           move3 = {name = "Drill Peck", level = 50, cd = 10, dist = 8, target = 1},
  768.           move4 = {name = "Wing Attack", level = 50, cd = 20, dist = 8, target = 0},
  769.           move5 = {name = "Air Cutter", level = 50, cd = 20, dist = 8, target = 0},
  770.           move6 = {name = "Aerial Ace", level = 60, cd = 30, dist = 8, target = 1},
  771.           move7 = {name = "Fly Attack", level = 55, cd = 15, dist = 8, target = 1},
  772.           move8 = {name = "Mirror Shot", level = 65, cd = 25, dist = 8, target = 1},
  773.           move9 = {name = "Air Slash", level = 65, cd = 22, dist = 8, target = 1},
  774.          },
  775. ["Doduo"] =      {move1 = {name = "Rapid Hit", level = 7, cd = 5, dist = 1, target = 1},
  776.           move2 = {name = "Drill Peck", level = 10, cd = 5, dist = 8, target = 1},
  777.           move3 = {name = "Pluck", level = 13, cd = 10, dist = 1, target = 1},
  778.           move4 = {name = "Fury Attack", level = 10, cd = 15, dist = 1, target = 1},
  779.           move5 = {name = "Peck", level = 11, cd = 5, dist = 1, target = 1},
  780.          },
  781. ["Dodrio"] =     {move1 = {name = "Rapid Hit", level = 40, cd = 5, dist = 1, target = 1},
  782.           move2 = {name = "Drill Peck", level = 41, cd = 15, dist = 1, target = 1},
  783.           move3 = {name = "Pluck", level = 40, cd = 11, dist = 1, target = 1},
  784.           move4 = {name = "Fury Attack", level = 40, cd = 18, dist = 1, target = 1},
  785.           move5 = {name = "Peck", level = 40, cd = 10, dist = 1, target = 1},
  786.           move6 = {name = "Tri-attack", level = 44, cd = 15, dist = 1, target = 1},
  787.          },
  788. ["Seel"] =       {move1 = {name = "Headbutt", level = 8, cd = 5, dist = 1, target = 1},
  789.           move3 = {name = "Glaciate", level = 15, cd = 10, dist = 2, target = 0},
  790.           move9 = {name = "Ice Beam", level = 15, cd = 15, dist = 1, target = 0},
  791.           move4 = {name = "Icy Wind", level = 14, cd = 15, dist = 2, target = 1},
  792.           move5 = {name = "Waterball", level = 16, cd = 10, dist = 4, target = 1},
  793.           move6 = {name = "Aurora Beam", level = 20, cd = 25, dist = 1, target = 0},
  794.           move7 = {name = "Rest", level = 22, cd = 30, dist = 1, target = 0},
  795.          },
  796. ["Dewgong"] =    {move1 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1},
  797.           move2 = {name = "Ice Beam", level = 55, cd = 15, dist = 1, target = 0},
  798.           move3 = {name = "Glaciate", level = 56, cd = 10, dist = 2, target = 0},
  799.           move4 = {name = "Ice Beam", level = 55, cd = 20, dist = 1, target = 0},
  800.           move5 = {name = "Waterball", level = 50, cd = 15, dist = 4, target = 1},
  801.           move6 = {name = "Aurora Beam", level = 50, cd = 30, dist = 1, target = 0},
  802.           move7 = {name = "Icicle Crash", level = 55, cd = 15, dist = 3, target = 1},
  803.           move8 = {name = "Blizzard", level = 65, cd = 40, dist = 1, target = 0},
  804.           move9 = {name = "Rest", level = 50, cd = 45, dist = 1, target = 0},
  805.          },
  806. ["Grimer"] =     {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1},
  807.           move2 = {name = "Acid", level = 10, cd = 5, dist = 3, target = 1},
  808.           move3 = {name = "Sludge", level = 14, cd = 10, dist = 3, target = 1},
  809.           move4 = {name = "Mud Bomb", level = 17, cd = 15, dist = 3, target = 1},
  810.           move5 = {name = "Poison Bomb", level = 20, cd = 15, dist = 3, target = 1},
  811.           move6 = {name = "Harden", level = 20, cd = 20, dist = 1, target = 0},
  812.          },
  813. ["Muk"] =        {move1 = {name = "Mud Shot", level = 50, cd = 10, dist = 3, target = 1},
  814.           move2 = {name = "Acid", level = 50, cd = 5, dist = 3, target = 1},
  815.           move3 = {name = "Sludge", level = 50, cd = 10, dist = 3, target = 1},
  816.           move4 = {name = "Mud Bomb", level = 50, cd = 20, dist = 3, target = 1},
  817.           move5 = {name = "Poison Bomb", level = 50, cd = 15, dist = 3, target = 1},
  818.           move6 = {name = "Gunk Shot", level = 55, cd = 15, dist = 4, target = 1},
  819.           move7 = {name = "Slime Wave", level = 60, cd = 25, dist = 1, target = 0},
  820.           move8 = {name = "Harden", level = 50, cd = 20, dist = 1, target = 0},
  821.          },
  822. ["Shellder"] =   {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 4, target = 1},
  823.           move2 = {name = "Lick", level = 10, cd = 15, dist = 1, target = 1},
  824.           move3 = {name = "Bubbles", level = 10, cd = 5, dist = 3, target = 1},
  825.           move4 = {name = "Clamp", level = 10, cd = 5, dist = 1, target = 1},
  826.           move5 = {name = "Ice Beam", level = 15, cd = 15, dist = 1, target = 0},
  827.           move6 = {name = "Harden", level = 15, cd = 15, dist = 1, target = 0},
  828.          },
  829. ["Cloyster"] =   {move1 = {name = "Super Sonic", level = 50, cd = 20, dist = 4, target = 1},
  830.           move2 = {name = "Lick", level = 50, cd = 15, dist = 1, target = 1},
  831.           move3 = {name = "Bubbles", level = 10, cd = 10, dist = 3, target = 1},
  832.           move4 = {name = "Clamp", level = 50, cd = 5, dist = 1, target = 1},
  833.           move5 = {name = "Ice Beam", level = 57, cd = 20, dist = 1, target = 0},
  834.           move6 = {name = "Aurora Beam", level = 54, cd = 30, dist = 3, target = 0},
  835.           move7 = {name = "Blizzard", level = 60, cd = 40, dist = 1, target = 0},
  836.           move8 = {name = "Harden", level = 53, cd = 20, dist = 1, target = 0},
  837.          },
  838. ["Gastly"] =     {move1 = {name = "Lick", level = 8, cd = 15, dist = 2, target = 1},
  839.           move2 = {name = "Shadow Ball", level = 12, cd = 5, dist = 3, target = 1},
  840.           move3 = {name = "Night Shade", level = 14, cd = 15, dist = 3, target = 1},
  841.           move10 = {name = "Dark Pulse", level = 75, cd = 10, dist = 4, target = 1},
  842.           move5 = {name = "Hypnosis", level = 21, cd = 15, dist = 3, target = 1},
  843.          },
  844. ["Haunter"] =    {move1 = {name = "Lick", level = 40, cd = 15, dist = 2, target = 1},
  845.           move2 = {name = "Shadow Ball", level = 40, cd = 8, dist = 3, target = 1},
  846.           move3 = {name = "Night Shade", level = 40, cd = 15, dist = 3, target = 1},
  847.           move10 = {name = "Dark Pulse", level = 75, cd = 15, dist = 4, target = 1},
  848.           move5 = {name = "Shadow Storm", level = 50, cd = 30, dist = 1, target = 0},
  849.           move6 = {name = "Dream Eater", level = 47, cd = 21, dist = 1, target = 1},
  850.           move7 = {name = "Hypnosis", level = 40, cd = 20, dist = 3, target = 1},
  851.           move8 = {name = "Fear", level = 45, cd = 30, dist = 3, target = 1},
  852.          },
  853. ["Gengar"] =     {move1 = {name = "Lick", level = 70, cd = 7, dist = 2, target = 1},
  854.           move2 = {name = "Shadow Ball", level = 70, cd = 12, dist = 3, target = 1},
  855.           move3 = {name = "Shadow Punch", level = 70, cd = 18, dist = 1, target = 1},
  856.           move4 = {name = "Night Shade", level = 70, cd = 15, dist = 3, target = 1},
  857.           move10 = {name = "Dark Pulse", level = 75, cd = 15, dist = 4, target = 1},
  858.           move6 = {name = "Shadow Storm", level = 70, cd = 35, dist = 1, target = 0},
  859.           move7 = {name = "Dream Eater", level = 70, cd = 30, dist = 1, target = 1},
  860.           move8 = {name = "Hypnosis", level = 70, cd = 20, dist = 3, target = 1},
  861.           move9 = {name = "Nightmare", level = 90, cd = 35, dist = 3, target = 1},
  862.           move10 = {name = "Fear", level = 70, cd = 21, dist = 3, target = 1},
  863.          },
  864. ["Onix"] =       {move1 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1},
  865.           move2 = {name = "Rock Throw", level = 50, cd = 5, dist = 3, target = 1},
  866.           move3 = {name = "Rock Slide", level = 52, cd = 10, dist = 3, target = 1},
  867.           move4 = {name = "Stone Edge", level = 55, cd = 15, dist = 3, target = 0},
  868.           move5 = {name = "Earthshock", level = 57, cd = 20, dist = 3, target = 0},
  869.           move6 = {name = "Falling Rocks", level = 64, cd = 25, dist = 3, target = 0},
  870.           move7 = {name = "Magnitude", level = 56, cd = 25, dist = 3, target = 0},
  871.           move8 = {name = "Earthquake", level = 60, cd = 25, dist = 3, target = 0},
  872.           move9 = {name = "Harden", level = 55, cd = 20, dist = 3, target = 0},  
  873.          },
  874. ["Drowzee"] =    {move1 = {name = "Pound", level = 10, cd = 7, dist = 1, target = 1},
  875.           move2 = {name = "Headbutt", level = 12, cd = 11, dist = 1, target = 1},
  876.           move3 = {name = "Confusion", level = 14, cd = 10, dist = 3, target = 0},
  877.           move4 = {name = "Psywave", level = 17, cd = 15, dist = 3, target = 0},
  878.           move5 = {name = "Disable", level = 18, cd = 15, dist = 3, target = 1},
  879.           move9 = {name = "Nightmare", level = 90, cd = 35, dist = 3, target = 1},
  880.           move6 = {name = "Hypnosis", level = 20, cd = 19, dist = 3, target = 1},
  881.          },
  882. ["Hypno"] =      {move1 = {name = "Pound", level = 50, cd = 5, dist = 1, target = 1},
  883.           move2 = {name = "Psywave", level = 50, cd = 10, dist = 3, target = 0},
  884.           move3 = {name = "Psy Pulse", level = 40, cd = 15, dist = 3, target = 1},
  885.           move4 = {name = "Psyshock", level = 52, cd = 25, dist = 3, target = 0},
  886.           move5 = {name = "Confusion", level = 50, cd = 30, dist = 3, target = 0},
  887.           move6 = {name = "Psychic", level = 52, cd = 25, dist = 3, target = 0},
  888.           move7 = {name = "Dream Eater", level = 57, cd = 20, dist = 1, target = 1},
  889.           move8 = {name = "Hypnosis", level = 50, cd = 20, dist = 3, target = 1},
  890.           move9 = {name = "Focus", level = 55, cd = 20, dist = 1, target = 0},
  891.          },
  892. ["Krabby"] =     {move1 = {name = "Mud Shot", level = 9, cd = 10, dist = 3, target = 1},
  893.           move2 = {name = "Bubbles", level = 8, cd = 5, dist = 3, target = 1},
  894.           move3 = {name = "Bubblebeam", level = 14, cd = 10, dist = 3, target = 0},
  895.           move4 = {name = "Slam", level = 21, cd = 10, dist = 1, target = 1},
  896.           move6 = {name = "Crabhammer", level = 32, cd = 25, dist = 1, target = 1},
  897.           move5 = {name = "Harden", level = 16, cd = 20, dist = 3, target = 0},
  898.          },
  899. ["Kingler"] =    {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 3, target = 1},
  900.           move2 = {name = "Bubbles", level = 30, cd = 5, dist = 3, target = 1},
  901.           move3 = {name = "Bubblebeam", level = 30, cd = 10, dist = 3, target = 0},
  902.           move4 = {name = "Slam", level = 30, cd = 10, dist = 1, target = 1},
  903.           move5 = {name = "Metal Claw", level = 35, cd = 15, dist = 1, target = 1},
  904.           move6 = {name = "Guillotine", level = 35, cd = 15, dist = 1, target = 1},
  905.           move7 = {name = "Harden", level = 30, cd = 20, dist = 3, target = 0},
  906.          },
  907. ["Voltorb"] =    {move1 = {name = "Thunder Shock", level = 7, cd = 12, dist = 3, target = 1},
  908.           move2 = {name = "Volt Tackle", level = 8, cd = 11, dist = 1, target = 1},
  909.           move3 = {name = "Slam", level = 10, cd = 14, dist = 1, target = 1},
  910.           move4 = {name = "Rollout", level = 16, cd = 24, dist = 4, target = 0},
  911.           move5 = {name = "Spark", level = 14, cd = 18, dist = 4, target = 0},
  912.          },
  913. ["Electrode"] =  {move1 = {name = "Thunder Shock", level = 40, cd = 12, dist = 3, target = 1},
  914.           move2 = {name = "Spark", level = 40, cd = 18, dist = 1, target = 0},
  915.           move3 = {name = "Slam", level = 40, cd = 14, dist = 1, target = 1},
  916.           move4 = {name = "Rollout", level = 40, cd = 24, dist = 4, target = 0},
  917.           move6 = {name = "Discharge", level = 43, cd = 25, dist = 3, target = 0},
  918.           move7 = {name = "Volt Tackle", level = 45, cd = 22, dist = 1, target = 1},
  919.           move8 = {name = "Charge Beam", level = 47, cd = 30, dist = 3, target = 0},
  920.          },
  921. ["Exeggcute"] =  {move1 = {name = "Egg Bomb", level = 17, cd = 5, dist = 3, target = 1},
  922.           move2 = {name = "Hypnosis", level = 13, cd = 15, dist = 3, target = 1},
  923.           move3 = {name = "Leech Seed", level = 13, cd = 5, dist = 3, target = 1},
  924.           move4 = {name = "Confusion", level = 15, cd = 10, dist = 4, target = 0},
  925.          },
  926. ["Exeggutor"] =  {move1 = {name = "Seed Bomb", level = 50, cd = 8, dist = 4, target = 1},
  927.           move2 = {name = "Leaf Blade", level = 50, cd = 8, dist = 8, target = 1},
  928.           move3 = {name = "Egg Bomb", level = 50, cd = 5, dist = 4, target = 1},
  929.           move4 = {name = "Magical Leaves", level = 50, cd = 15, dist = 5, target = 1},
  930.           move5 = {name = "Nature Ball", level = 50, cd = 10, dist = 4, target = 1},
  931.           move6 = {name = "Confusion", level = 50, cd = 25, dist = 4, target = 0},
  932.           move7 = {name = "Solar Beam", level = 65, cd = 30, dist = 10, target = 0},
  933.           move8 = {name = "Leaf Storm", level = 65, cd = 40, dist = 1, target = 0},
  934.           move9 = {name = "Hypnosis", level = 55, cd = 30, dist = 3, target = 1},
  935.          },
  936. ["Cubone"] =     {move1 = {name = "Headbutt", level = 9, cd = 10, dist = 1, target = 1},
  937.           move2 = {name = "Bone Club", level = 14, cd = 10, dist = 1, target = 1},
  938.           move3 = {name = "Bonemerang", level = 16, cd = 10, dist = 3, target = 0},
  939.           move4 = {name = "Mud Shot", level = 15, cd = 10, dist = 3, target = 1},
  940.           move5 = {name = "Shockwave", level = 50, cd = 20, dist = 3, target = 0},
  941.          },
  942. ["Marowak"] =    {move1 = {name = "Mud Shot", level = 45, cd = 15, dist = 3, target = 1},
  943.           move2 = {name = "Mud Bomb", level = 47, cd = 15, dist = 3, target = 1},
  944.           move3 = {name = "Bone Club", level = 45, cd = 10, dist = 1, target = 1},
  945.           move4 = {name = "Bonemerang", level = 45, cd = 10, dist = 3, target = 0},
  946.           move5 = {name = "Wood Hammer", level = 45, cd = 10, dist = 1, target = 1},
  947.           move6 = {name = "Earthshock", level = 50, cd = 20, dist = 3, target = 0},
  948.           move8 = {name = "Shockwave", level = 50, cd = 20, dist = 3, target = 0},
  949.          },
  950. ["Hitmonlee"] =  {move1 = {name = "Mega Kick", level = 50, cd = 15, dist = 1, target = 1},
  951.           move2 = {name = "Double Kick", level = 50, cd = 5, dist = 1, target = 1},
  952.           move3 = {name = "Triple Kick", level = 50, cd = 5, dist = 1, target = 1},
  953.           move4 = {name = "Omnikick", level = 55, cd = 30, dist = 3, target = 1},
  954.           move5 = {name = "Hi Jump Kick", level = 50, cd = 15, dist = 4, target = 1},
  955.           move6 = {name = "Reversal", level = 52, cd = 35, dist = 1, target = 1},
  956.           move7 = {name = "Demon Kicker", level = 56, cd = 30, dist = 3, target = 1},
  957.          },
  958. ["Hitmonchan"] = {move1 = {name = "Mega Punch", level = 52, cd = 22, dist = 1, target = 1},
  959.           move2 = {name = "Mach Punch", level = 50, cd = 18, dist = 6, target = 1},
  960.           move3 = {name = "Triple Punch", level = 54, cd = 17, dist = 1, target = 1},
  961.           move4 = {name = "Comet Punch", level = 50, cd = 14, dist = 1, target = 1},
  962.           move5 = {name = "Focus Punch", level = 53, cd = 25, dist = 4, target = 1},
  963.           move6 = {name = "Shadow Punch", level = 55, cd = 20, dist = 1, target = 1},
  964.           move7 = {name = "Ice Punch", level = 57, cd = 26, dist = 1, target = 1},
  965.           move8 = {name = "Fire Punch", level = 57, cd = 26, dist = 1, target = 1},
  966.           move9 = {name = "Thunder Punch", level = 57, cd = 26, dist = 1, target = 1},
  967.          },
  968. ["Lickitung"] =  {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 4, target = 1},
  969.           move2 = {name = "Lick", level = 40, cd = 5, dist = 1, target = 1},
  970.           move3 = {name = "Doubleslap", level = 42, cd = 5, dist = 1, target = 1},
  971.           move4 = {name = "Body Slam", level = 45, cd = 10, dist = 1, target = 1},
  972.           move5 = {name = "Mega Punch", level = 43, cd = 10, dist = 1, target = 1},
  973.           move6 = {name = "Shadow Ball", level = 70, cd = 5, dist = 1, target = 1},
  974.           move7 = {name = "Iron Tail", level = 44, cd = 15, dist = 1, target = 1},
  975.           move8 = {name = "Squisky Licking", level = 46, cd = 20, dist = 1, target = 1},
  976.          },
  977. ["Koffing"] =    {move1 = {name = "Mud Shot", level = 8, cd = 10, dist = 3, target = 1},
  978.           move2 = {name = "Acid", level = 10, cd = 5, dist = 3, target = 1},
  979.           move3 = {name = "Headbutt", level = 9, cd = 5, dist = 1, target = 1},
  980.           move4 = {name = "Mud Bomb", level = 15, cd = 15, dist = 4, target = 1},
  981.           move5 = {name = "Poison Bomb", level = 15, cd = 15, dist = 3, target = 1},
  982.           move6 = {name = "Poison Gas", level = 16, cd = 15, dist = 1, target = 0},
  983.          },
  984. ["Weezing"] =    {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 3, target = 1},
  985.           move2 = {name = "Acid", level = 30, cd = 5, dist = 3, target = 1},
  986.           move3 = {name = "Headbutt", level = 30, cd = 5, dist = 1, target = 1},
  987.           move4 = {name = "Mud Bomb", level = 39, cd = 15, dist = 4, target = 1},
  988.           move5 = {name = "Poison Bomb", level = 15, cd = 10, dist = 3, target = 1},
  989.           move6 = {name = "Poison Gas", level = 16, cd = 10, dist = 1, target = 0},
  990.           move7 = {name = "Mortal Gas", level = 35, cd = 20, dist = 3, target = 0},
  991.          },
  992. ["Rhyhorn"] =    {move1 = {name = "Horn Attack", level = 16, cd = 10, dist = 1, target = 1},
  993.           move2 = {name = "Rock Throw", level = 16, cd = 5, dist = 3, target = 1},
  994.           move3 = {name = "Stone Edge", level = 20, cd = 10, dist = 1, target = 1},
  995.           move4 = {name = "Stomp", level = 18, cd = 15, dist = 1, target = 1},
  996.           move5 = {name = "Earthshock", level = 22, cd = 20, dist = 3, target = 0},
  997.           move6 = {name = "Shockwave", level = 23, cd = 20, dist = 3, target = 0},
  998.          },
  999. ["Rhydon"] =     {move1 = {name = "Horn Attack", level = 60, cd = 10, dist = 1, target = 1},
  1000.           move2 = {name = "Rock Throw", level = 60, cd = 10, dist = 3, target = 1},
  1001.           move3 = {name = "Stone Edge", level = 60, cd = 10, dist = 1, target = 1},
  1002.           move4 = {name = "Horn Drill", level = 65, cd = 20, dist = 1, target = 1},
  1003.           move5 = {name = "Stomp", level = 60, cd = 20, dist = 1, target = 1},
  1004.           move6 = {name = "Take Down", level = 63, cd = 20, dist = 1, target = 1},
  1005.           move7 = {name = "Rock Blast", level = 62, cd = 30, dist = 3, target = 0},
  1006.           move8 = {name = "Shockwave", level = 61, cd = 25, dist = 3, target = 0},
  1007.           move9 = {name = "Falling Rocks", level = 70, cd = 40, dist = 3, target = 0},
  1008.          },
  1009. ["Chansey"] =    {move1 = {name = "Doubleslap", level = 40, cd = 3, dist = 1, target = 1},
  1010.           move2 = {name = "Egg Bomb", level = 40, cd = 5, dist = 4, target = 1},
  1011.           move3 = {name = "Body Slam", level = 42, cd = 15, dist = 1, target = 1},
  1012.           move4 = {name = "Double-edge", level = 43, cd = 15, dist = 1, target = 1},
  1013.           move5 = {name = "Selfheal", level = 44, cd = 40, dist = 3, target = 0},
  1014.           move6 = {name = "Healarea", level = 45, cd = 60, dist = 3, target = 0},
  1015.           move7 = {name = "Great Love", level = 50, cd = 30, dist = 1, target = 0},
  1016.          },
  1017. ["Tangela"] =    {move1 = {name = "Absorb", level = 30, cd = 10, dist = 1, target = 1},
  1018.           move2 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1},
  1019.           move3 = {name = "Vine Whip", level = 32, cd = 7, dist = 1, target = 0},
  1020.           move4 = {name = "Poison Powder", level = 32, cd = 5, dist = 1, target = 0},
  1021.           move5 = {name = "Stun Spore", level = 35, cd = 15, dist = 1, target = 0},
  1022.           move6 = {name = "Super Vines", level = 40, cd = 15, dist = 1, target = 0},
  1023.           move7 = {name = "Mega Drain", level = 35, cd = 20, dist = 1, target = 1},
  1024.          },
  1025. ["Kangaskhan"] = {move1 = {name = "Mega Punch", level = 50, cd = 15, dist = 1, target = 1},
  1026.           move2 = {name = "Bite", level = 51, cd = 10, dist = 1, target = 1},
  1027.           move3 = {name = "Headbutt", level = 51, cd = 10, dist = 1, target = 1},
  1028.           move4 = {name = "Dizzy Punch", level = 52, cd = 20, dist = 1, target = 1},
  1029.           move5 = {name = "Double-edge", level = 58, cd = 20, dist = 1, target = 1},
  1030.           move6 = {name = "Earthshock", level = 54, cd = 25, dist = 1, target = 0},
  1031.           move7 = {name = "Shockwave", level = 60, cd = 25, dist = 1, target = 0},
  1032.           move8 = {name = "Epicenter", level = 65, cd = 35, dist = 1, target = 0},
  1033.          },
  1034. ["Horsea"] =     {move1 = {name = "Mud Shot", level = 5, cd = 10, dist = 3, target = 1},
  1035.           move2 = {name = "Bubbles", level = 4, cd = 5, dist = 3, target = 1},
  1036.           move3 = {name = "Bubblebeam", level = 15, cd = 10, dist = 3, target = 0},
  1037.           move4 = {name = "Water Pulse", level = 8, cd = 10, dist = 3, target = 1},
  1038.           move5 = {name = "Water Gun", level = 11, cd = 10, dist = 1, target = 0},
  1039.           move6 = {name = "Waterball", level = 12, cd = 10, dist = 3, target = 1},
  1040.           move6 = {name = "Water Spout", level = 20, cd = 15, dist = 3, target = 0},
  1041.          },
  1042. ["Seadra"] =     {move2 = {name = "Mud Shot", level = 40, cd = 10, dist = 3, target = 1},
  1043.           move1 = {name = "Bubbles", level = 40, cd = 8, dist = 3, target = 1},
  1044.           move3 = {name = "Bubblebeam", level = 30, cd = 10, dist = 3, target = 0},
  1045.           move3 = {name = "Water Pulse", level = 40, cd = 10, dist = 3, target = 1},
  1046.           move4 = {name = "Water Gun", level = 40, cd = 15, dist = 1, target = 0},
  1047.           move5 = {name = "Waterball", level = 40, cd = 15, dist = 3, target = 1},
  1048.           move7 = {name = "Water Oath", level = 45, cd = 20, dist = 10, target = 1},
  1049.           move8 = {name = "Hydro Cannon", level = 50, cd = 25, dist = 1, target = 0},
  1050.          },
  1051. ["Goldeen"] =    {move1 = {name = "Horn Attack", level = 5, cd = 12, dist = 1, target = 1},
  1052.           move2 = {name = "Poison Sting", level = 8, cd = 14, dist = 1, target = 1},
  1053.           move3 = {name = "Water Gun", level = 11, cd = 17, dist = 3, target = 0},
  1054.           move4 = {name = "Water Pulse", level = 12, cd = 16, dist = 3, target = 1},
  1055.           move5 = {name = "Aqua Tail", level = 13, cd = 16, dist = 1, target = 1},
  1056.           move6 = {name = "Super Sonic", level = 20, cd = 25, dist = 3, target = 1},
  1057.          },
  1058. ["Seaking"] =    {move1 = {name = "Horn Attack", level = 25, cd = 12, dist = 1, target = 1},
  1059.           move2 = {name = "Poison Sting", level = 25, cd = 14, dist = 1, target = 1},
  1060.           move3 = {name = "Water Gun", level = 25, cd = 17, dist = 3, target = 0},
  1061.           move4 = {name = "Water Pulse", level = 25, cd = 16, dist = 3, target = 1},
  1062.           move5 = {name = "Aqua Tail", level = 25, cd = 16, dist = 1, target = 1},
  1063.           move6 = {name = "Super Sonic", level = 25, cd = 25, dist = 3, target = 1},
  1064.           move7 = {name = "Waterball", level = 28, cd = 17, dist = 4, target = 1},
  1065.           move8 = {name = "Bubblebeam", level = 31, cd = 20, dist = 3, target = 0},
  1066.          },
  1067. ["Staryu"] =     {move1 = {name = "Swift", level = 8, cd = 10, dist = 3, target = 1},
  1068.           move2 = {name = "Bubbles", level = 10, cd = 5, dist = 3, target = 1},
  1069.           move3 = {name = "Bubblebeam", level = 13, cd = 10, dist = 1, target = 0},
  1070.           move4 = {name = "Water Gun", level = 14, cd = 10, dist = 3, target = 0},
  1071.           move5 = {name = "Water Pledge", level = 15, cd = 15, dist = 3, target = 0},
  1072.           move6 = {name = "Psychic", level = 25, cd = 20, dist = 3, target = 0},
  1073.           move7 = {name = "Recover", level = 24, cd = 25, dist = 3, target = 0},
  1074.           move8 = {name = "Harden", level = 15, cd = 20, dist = 3, target = 0},
  1075.          },
  1076. ["Starmie"] =    {move1 = {name = "Swift", level = 30, cd = 14, dist = 3, target = 1},
  1077.           move2 = {name = "Bubbles", level = 4, cd = 5, dist = 3, target = 1},
  1078.           move3 = {name = "Bubblebeam", level = 30, cd = 16, dist = 1, target = 0},
  1079.           move4 = {name = "Waterball", level = 30, cd = 18, dist = 3, target = 1},
  1080.           move5 = {name = "Water Pledge", level = 40, cd = 10, dist = 3, target = 0},
  1081.           move6 = {name = "Confusion", level = 36, cd = 20, dist = 3, target = 0},
  1082.           move7 = {name = "Psychic", level = 25, cd = 20, dist = 3, target = 0},
  1083.           move8 = {name = "Recover", level = 30, cd = 30, dist = 3, target = 0},
  1084.           move9 = {name = "Harden", level = 15, cd = 20, dist = 3, target = 0},
  1085.          },
  1086. ["Mr. Mime"] =   {move1 = {name = "Psywave", level = 59, cd = 20, dist = 1, target = 0},
  1087.           move2 = {name = "Psybeam", level = 70, cd = 15, dist = 1, target = 0},
  1088.           move3 = {name = "Psycho Flash", level = 65, cd = 28, dist = 3, target = 0},
  1089.           move4 = {name = "Confusion", level = 61, cd = 16, dist = 1, target = 0},
  1090.           move5 = {name = "Psychic", level = 62, cd = 23, dist = 3, target = 0},
  1091.           move6 = {name = "Mind Blast", level = 70, cd = 30, dist = 50, target = 1},
  1092.           move7 = {name = "Meditate", level = 66, cd = 30, dist = 3, target = 0},
  1093.           move8 = {name = "Reflect", level = 68, cd = 30, dist = 6, target = 0},
  1094.          },
  1095. ["Scyther"] =    {move1 = {name = "Quick Attack", level = 50, cd = 5, dist = 2, target = 1},
  1096.           move2 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1},
  1097.           move3 = {name = "Wing Attack", level = 50, cd = 20, dist = 3, target = 0},
  1098.           move4 = {name = "Fury Cutter", level = 50, cd = 15, dist = 1, target = 1},
  1099.           move5 = {name = "X-Scissor", level = 55, cd = 15, dist = 1, target = 1},
  1100.           move6 = {name = "Air Slash", level = 60, cd = 15, dist = 1, target = 1},
  1101.           move7 = {name = "Razor Wind", level = 55, cd = 18, dist = 3, target = 0},
  1102.           move8 = {name = "Agility", level = 50, cd = 15, dist = 6, target = 0},
  1103.          },      
  1104. ["Jynx"] =       {move1 = {name = "Sweet Kiss", level = 55, cd = 35, dist = 6, target = 1},
  1105.           move2 = {name = "Doubleslap", level = 50, cd = 5, dist = 1, target = 1},
  1106.           move3 = {name = "Ice Punch", level = 54, cd = 10, dist = 1, target = 1},
  1107.           move4 = {name = "Ice Beam", level = 57, cd = 15, dist = 6, target = 0},
  1108.           move5 = {name = "Psychic", level = 62, cd = 20, dist = 1, target = 0},
  1109.           move6 = {name = "Aurora Beam", level = 52, cd = 25, dist = 3, target = 0},
  1110.           move7 = {name = "Blizzard", level = 65, cd = 35, dist = 1, target = 0},
  1111.           move8 = {name = "Great Love", level = 50, cd = 30, dist = 1, target = 0},
  1112.          },
  1113. ["Electabuzz"] = {move1 = {name = "Quick Attack", level = 50, cd = 5, dist = 2, target = 1},
  1114.           move2 = {name = "Low Kick", level = 50, cd = 10, dist = 1, target = 1},
  1115.           move3 = {name = "Thunder Shock", level = 50, cd = 8, dist = 3, target = 1},
  1116.           move4 = {name = "Thunder Bolt", level = 50, cd = 10, dist = 4, target = 1},
  1117.           move5 = {name = "Thunder Punch", level = 55, cd = 15, dist = 1, target = 1},
  1118.           move6 = {name = "Thunder Wave", level = 55, cd = 10, dist = 6, target = 0},
  1119.           move7 = {name = "Thunder", level = 60, cd = 30, dist = 1, target = 0},
  1120.           move8 = {name = "Electric Storm", level = 65, cd = 40, dist = 1, target = 0},
  1121.          },
  1122. ["Magmar"] =     {move1 = {name = "Fire Punch", level = 50, cd = 15, dist = 1, target = 1},
  1123.           move2 = {name = "Ember", level = 50, cd = 10, dist = 3, target = 1},
  1124.           move3 = {name = "Flamethrower", level = 50, cd = 15, dist = 4, target = 0},
  1125.           move4 = {name = "Fireball", level = 50, cd = 10, dist = 4, target = 1},
  1126.           move6 = {name = "Overheat", level = 60, cd = 25, dist = 1, target = 0},
  1127.           move5 = {name = "Fire Blast", level = 58, cd = 30, dist = 6, target = 0},
  1128.           move7 = {name = "Magma Storm", level = 65, cd = 40, dist = 1, target = 0},
  1129.           move8 = {name = "Sunny Day", level = 60, cd = 25, dist = 1, target = 0},
  1130.          },
  1131. ["Pinsir"] =     {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1},
  1132.           move2 = {name = "Body Slam", level = 42, cd = 18, dist = 1, target = 1},
  1133.           move3 = {name = "Bug Bite", level = 42, cd = 15, dist = 1, target = 1},
  1134.           move4 = {name = "Guillotine", level = 46, cd = 30, dist = 1, target = 1},
  1135.           move5 = {name = "Harden", level = 48, cd = 25, dist = 4, target = 0},
  1136.           move6 = {name = "Close Combat", level = 48, cd = 27, dist = 3, target = 1},
  1137.           move7 = {name = "Strangling Tweezers", level = 50, cd = 30, dist = 1, target = 1},
  1138.          },
  1139. ["Tauros"] =     {move1 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1},
  1140.           move2 = {name = "Body Slam", level = 32, cd = 10, dist = 1, target = 1},
  1141.           move3 = {name = "Horn Attack", level = 36, cd = 10, dist = 1, target = 1},
  1142.           move4 = {name = "Take Down", level = 31, cd = 10, dist = 1, target = 1},
  1143.           move5 = {name = "Thrash", level = 34, cd = 15, dist = 1, target = 1},
  1144.           move6 = {name = "Giga Impact", level = 38, cd = 20, dist = 1, target = 1},
  1145.           move7 = {name = "Hyper Beam", level = 45, cd = 25, dist = 1, target = 0},
  1146.           move8 = {name = "Rest", level = 50, cd = 30, dist = 1, target = 0},
  1147.          },
  1148. ["Magikarp"] =   {move1 = {name = "Splash", level = 1, cd = 2, dist = 1, target = 0},
  1149.          },
  1150. ["Gyarados"] =   {move1 = {name = "Roar", level = 60, cd = 35, dist = 1, target = 1},
  1151.           move2 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1},
  1152.           move3 = {name = "Aqua Tail", level = 40, cd = 10, dist = 1, target = 1},
  1153.           move4 = {name = "Waterball", level = 40, cd = 10, dist = 4, target = 1},
  1154.           move5 = {name = "Water Oath", level = 46, cd = 15, dist = 4, target = 1},
  1155.           move6 = {name = "Twister", level = 40, cd = 20, dist = 3, target = 1},
  1156.           move7 = {name = "Dragon Breath", level = 42, cd = 20, dist = 1, target = 0},
  1157.           move8 = {name = "Surf", level = 48, cd = 35, dist = 1, target = 0},
  1158.           move9 = {name = "Hydro Pump", level = 53, cd = 35, dist = 5, target = 1},
  1159.          },
  1160. ["Ditto"] =      {},
  1161. ["Lapras"] =     {move1 = {name = "Glaciate", level = 60, cd = 10, dist = 2, target = 1},
  1162.           move2 = {name = "Frost Attack", level = 60, cd = 15, dist = 2, target = 1},
  1163.           move3 = {name = "Frost Breath", level = 60, cd = 15, dist = 1, target = 0},
  1164.           move4 = {name = "Ice Beam", level = 60, cd = 20, dist = 1, target = 0},
  1165.           move5 = {name = "Waterball", level = 60, cd = 15, dist = 4, target = 1},
  1166.           move6 = {name = "Water Gun", level = 60, cd = 20, dist = 3, target = 0},
  1167.           move7 = {name = "Aurora Beam", level = 60, cd = 30, dist = 1, target = 0},
  1168.           move8 = {name = "Blizzard", level = 65, cd = 35, dist = 1, target = 0},
  1169.           move9 = {name = "Hydro Pump", level = 68, cd = 35, dist = 5, target = 1},
  1170.           move10 = {name = "Sing", level = 70, cd = 30, dist = 1, target = 0},
  1171.          },
  1172. ["Eevee"] =      {move1 = {name = "Quick Attack", level = 12, cd = 5, dist = 2, target = 1},
  1173.           move2 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1},
  1174.           move3 = {name = "Headbutt", level = 16, cd = 10, dist = 1, target = 1},
  1175.           move4 = {name = "Iron Tail", level = 18, cd = 10, dist = 1, target = 1},
  1176.           move5 = {name = "Take Down", level = 24, cd = 10, dist = 1, target = 1},
  1177.           move6 = {name = "Great Love", level = 25, cd = 20, dist = 1, target = 0},
  1178.          },
  1179. ["Vaporeon"] =   {move1 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1},
  1180.           move2 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 0},
  1181.           move3 = {name = "Bite", level = 50, cd = 16, dist = 1, target = 1},
  1182.           move4 = {name = "Water gun", level = 50, cd = 15, dist = 1, target = 1},
  1183.           move5 = {name = "Aqua Tail", level = 52, cd = 15, dist = 1, target = 1},
  1184.           move6 = {name = "Water Pulse", level = 53, cd = 15, dist = 4, target = 1},
  1185.           move7 = {name = "Waterball", level = 54, cd = 20, dist = 4, target = 1},
  1186.           move8 = {name = "Tidal Wave", level = 50, cd = 25, dist = 4, target = 0},
  1187.           move9 = {name = "Hydro Cannon", level = 56, cd = 25, dist = 4, target = 0},
  1188.          },
  1189. ["Jolteon"] =    {move1 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1},
  1190.           move2 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 0},
  1191.           move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1},
  1192.           move4 = {name = "Thunder Fang", level = 55, cd = 20, dist = 1, target = 1},
  1193.           move5 = {name = "Thunder Shock", level = 50, cd = 15, dist = 3, target = 1},
  1194.           move6 = {name = "Thunder Bolt", level = 55, cd = 20, dist = 4, target = 1},
  1195.           move7 = {name = "Thunder Wave", level = 50, cd = 15, dist = 4, target = 0},
  1196.           move8 = {name = "Thunder", level = 56, cd = 25, dist = 4, target = 0},
  1197.           move9 = {name = "Electric Storm", level = 50, cd = 25, dist = 1, target = 0},
  1198.          },
  1199. ["Flareon"] =    {move1 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1},
  1200.           move2 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 0},
  1201.           move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1},
  1202.           move4 = {name = "Ember", level = 50, cd = 17, dist = 1, target = 1},
  1203.           move5 = {name = "Iron Tail", level = 58, cd = 18, dist = 1, target = 1},
  1204.           move6 = {name = "Fire Fang", level = 50, cd = 20, dist = 1, target = 1},
  1205.           move7 = {name = "Heat Wave", level = 54, cd = 25, dist = 10, target = 0},
  1206.           move8 = {name = "Flamethrower", level = 53, cd = 29, dist = 4, target = 0},
  1207.           move9 = {name = "Fire Mark", level = 55, cd = 27, dist = 3, target = 1},
  1208.           move10 = {name = "Fire Blast", level = 56, cd = 44, dist = 4, target = 0},
  1209.          },
  1210. ["Porygon"] =    {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 1, target = 1},
  1211.           move2 = {name = "Psy Pulse", level = 40, cd = 8, dist = 3, target = 1},
  1212.           move3 = {name = "Psybeam", level = 40, cd = 10, dist = 3, target = 0},
  1213.           move4 = {name = "Psywave", level = 40, cd = 15, dist = 3, target = 0},
  1214.           move5 = {name = "Confusion", level = 40, cd = 25, dist = 3, target = 0},
  1215.           move6 = {name = "Psychic", level = 42, cd = 20, dist = 1, target = 0},
  1216.           move7 = {name = "Zap Cannon", level = 48, cd = 25, dist = 5, target = 0},
  1217.           move8 = {name = "Magic Coat", level = 45, cd = 25, dist = 6, target = 0},
  1218.           move9 = {name = "Focus", level = 46, cd = 25, dist = 1, target = 0},
  1219.           move10 = {name = "Restore", level = 46, cd = 40, dist = 1, target = 0},
  1220.          },
  1221. ["Omanyte"] =    {move1 = {name = "Mud Shot", level = 20, cd = 5, dist = 1, target = 1},
  1222.           move2 = {name = "Rock Throw", level = 20, cd = 8, dist = 3, target = 1},
  1223.           move3 = {name = "Waterball", level = 20, cd = 10, dist = 3, target = 1},
  1224.           move4 = {name = "Water Gun", level = 30, cd = 10, dist = 1, target = 0},
  1225.           move5 = {name = "Shell Smash", level = 30, cd = 10, dist = 1, target = 1},
  1226.           move6 = {name = "Ancient Power", level = 35, cd = 30, dist = 1, target = 0},
  1227.           move7 = {name = "Harden", level = 25, cd = 15, dist = 5, target = 0},
  1228.          },
  1229. ["Omastar"] =    {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 3, target = 1},
  1230.           move2 = {name = "Bubbles", level = 70, cd = 8, dist = 1, target = 1},
  1231.           move3 = {name = "Rock Throw", level = 70, cd = 8, dist = 3, target = 1},
  1232.           move4 = {name = "Waterball", level = 70, cd = 10, dist = 3, target = 1},
  1233.           move5 = {name = "Shell Smash", level = 70, cd = 15, dist = 1, target = 1},
  1234.           move6 = {name = "Aqua Jet", level = 75, cd = 20, dist = 1, target = 0},
  1235.           move7 = {name = "Water Oath", level = 80, cd = 20, dist = 10, target = 1},
  1236.           move8 = {name = "Ancient Power", level = 80, cd = 35, dist = 1, target = 0},
  1237.           move9 = {name = "Harden", level = 70, cd = 20, dist = 5, target = 0},
  1238.          },
  1239. ["Kabuto"] =     {move1 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1},
  1240.           move2 = {name = "Rock Throw", level = 20, cd = 16, dist = 3, target = 1},
  1241.           move3 = {name = "Waterball", level = 20, cd = 18, dist = 3, target = 1},
  1242.           move4 = {name = "Rock Slide", level = 20, cd = 18, dist = 3, target = 1},
  1243.           move5 = {name = "Rock Tomb", level = 25, cd = 17, dist = 3, target = 0},
  1244.           move6 = {name = "Ancient Power", level = 35, cd = 30, dist = 1, target = 0},
  1245.           move7 = {name = "Harden", level = 26, cd = 25, dist = 5, target = 0},
  1246.          },
  1247. ["Kabutops"] =   {move1 = {name = "Slash", level = 70, cd = 18, dist = 1, target = 1},
  1248.           move2 = {name = "Bubbles", level = 70, cd = 20, dist = 1, target = 0},
  1249.           move3 = {name = "Rock Throw", level = 70, cd = 16, dist = 3, target = 1},
  1250.           move4 = {name = "Rock Slide", level = 70, cd = 18, dist = 3, target = 1},
  1251.           move5 = {name = "Mud Shot", level = 70, cd = 15, dist = 3, target = 1},
  1252.           move6 = {name = "Rock Tomb", level = 70, cd = 17, dist = 3, target = 0},
  1253.           move7 = {name = "Rock Blast", level = 75, cd = 20, dist = 1, target = 0},
  1254.           move8 = {name = "Ancient Power", level = 80, cd = 30, dist = 1, target = 0},
  1255.           move9 = {name = "Harden", level = 26, cd = 25, dist = 5, target = 0},
  1256.          },
  1257. ["Aerodactyl"] = {move1 = {name = "Super Sonic", level = 85, cd = 20, dist = 1, target = 1},
  1258.           move2 = {name = "Bite", level = 85, cd = 5, dist = 1, target = 0},
  1259.           move3 = {name = "Crunch", level = 85, cd = 5, dist = 1, target = 0},
  1260.           move4 = {name = "Rock Throw", level = 85, cd = 8, dist = 3, target = 1},
  1261.           move5 = {name = "Rock Slide", level = 85, cd = 10, dist = 3, target = 1},
  1262.           move6 = {name = "Fly Attack", level = 85, cd = 10, dist = 8, target = 1},
  1263.           move7 = {name = "Mirror Shot", level = 85, cd = 15, dist = 8, target = 1},
  1264.           move8 = {name = "Wing Attack", level = 85, cd = 15, dist = 1, target = 0},
  1265.           move9 = {name = "Falling Rocks", level = 80, cd = 30, dist = 1, target = 0},
  1266.           move10 = {name = "Ancient Power", level = 80, cd = 25, dist = 1, target = 0},
  1267.          },
  1268. ["Snorlax"] =    {move1 = {name = "Scratch", level = 50, cd = 5, dist = 1, target = 1},
  1269.           move2 = {name = "Bite", level = 52, cd = 5, dist = 1, target = 1},
  1270.           move3 = {name = "Mega Punch", level = 53, cd = 10, dist = 1, target = 1},
  1271.           move4 = {name = "Headbutt", level = 52, cd = 10, dist = 1, target = 1},
  1272.           move5 = {name = "Body Slam", level = 55, cd = 15, dist = 1, target = 1},
  1273.           move6 = {name = "Take Down", level = 57, cd = 10, dist = 1, target = 1},
  1274.           move7 = {name = "Epicenter", level = 65, cd = 35, dist = 1, target = 0},
  1275.           move8 = {name = "Epicenter", level = 65, cd = 35, dist = 1, target = 0},
  1276.           move9 = {name = "Hyper Beam", level = 59, cd = 30, dist = 4, target = 0},
  1277.           move10 = {name = "Rest", level = 50, cd = 30, dist = 4, target = 0},
  1278.          },
  1279. ["Dratini"] =    {move1 = {name = "Slam", level = 9, cd = 10, dist = 1, target = 1},
  1280.           move2 = {name = "Dragon Tail", level = 15, cd = 10, dist = 1, target = 1},
  1281.           move3 = {name = "Thunder Wave", level = 22, cd = 10, dist = 3, target = 0},
  1282.           move4 = {name = "Dragon Pulse", level = 12, cd = 10, dist = 3, target = 1},
  1283.           move5 = {name = "Twister", level = 10, cd = 15, dist = 3, target = 0},
  1284.           move6 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0},
  1285.          },
  1286. ["Dragonair"] =  {move1 = {name = "Aqua Tail", level = 55, cd = 10, dist = 1, target = 1},
  1287.           move2 = {name = "Thunder Wave", level = 50, cd = 10, dist = 3, target = 0},
  1288.           move3 = {name = "Slam", level = 9, cd = 10, dist = 1, target = 1},
  1289.           move4 = {name = "Dragon Tail", level = 50, cd = 10, dist = 1, target = 1},
  1290.           move5 = {name = "Dragon Pulse", level = 50, cd = 10, dist = 3, target = 1},
  1291.           move6 = {name = "Twister", level = 50, cd = 15, dist = 3, target = 0},
  1292.           move7 = {name = "Dragon Breath", level = 50, cd = 15, dist = 1, target = 0},
  1293.           move8 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0},
  1294.           move9 = {name = "Draco Meteor", level = 90, cd = 35, dist = 4, target = 0},
  1295.          },
  1296. ["Dragonite"] =  {move1 = {name = "Aqua Tail", level = 55, cd = 10, dist = 1, target = 1},
  1297.           move2 = {name = "Thunder Wave", level = 70, cd = 10, dist = 3, target = 0},
  1298.           move3 = {name = "Slam", level = 9, cd = 10, dist = 1, target = 1},
  1299.           move4 = {name = "Dragon Pulse", level = 70, cd = 15, dist = 3, target = 1},
  1300.           move5 = {name = "Dragon Tail", level = 70, cd = 15, dist = 1, target = 1},
  1301.           move6 = {name = "Dragon Rush", level = 70, cd = 15, dist = 1, target = 1},
  1302.           move7 = {name = "Twister", level = 70, cd = 15, dist = 3, target = 0},
  1303.           move8 = {name = "Dragon Breath", level = 70, cd = 20, dist = 1, target = 0},
  1304.           move9 = {name = "Hyper Beam", level = 70, cd = 35, dist = 1, target = 0},
  1305.           move10 = {name = "Draco Meteor", level = 90, cd = 30, dist = 4, target = 0},
  1306.           move11 = {name = "Roost", level = 50, cd = 30, dist = 100, target = 0},
  1307.          },
  1308. ["Articuno"] =  {move1 = {name = "Gust", level = 100, cd = 7, dist = 5, target = 1},
  1309.           move2 = {name = "Powder Snow", level = 100, cd = 8, dist = 3, target = 1},
  1310.           move3 = {name = "Ice Shard", level = 100, cd = 20, dist = 3, target = 1},
  1311.           move4 = {name = "Ancient Power", level = 100, cd = 25, dist = 100, target = 0},
  1312.           move5 = {name = "Agility", level = 100, cd = 18, dist = 1, target = 0},
  1313.           move6 = {name = "Ice Beam", level = 100, cd = 25, dist = 30, target = 0},
  1314.           move7 = {name = "Reflect", level = 100, cd = 50, dist = 1, target = 0},
  1315.           move8 = {name = "Roost", level = 100, cd = 60, dist = 1, target = 0},
  1316.           move9 = {name = "Blizzard", level = 100, cd = 60, dist = 1, target = 0},
  1317.           move10 = {name = "Sheer Cold", level = 100, cd = 25, dist = 1, target = 0},
  1318.          },
  1319. ["Zapdos"] =  {move1 = {name = "Peck", level = 100, cd = 8, dist = 1, target = 1},
  1320.           move2 = {name = "Thundershock", level = 100, cd = 15, dist = 3, target = 1},
  1321.           move3 = {name = "Thunder Wave", level = 100, cd = 18, dist = 3, target = 0},
  1322.           move4 = {name = "Ancient Power", level = 100, cd = 25, dist = 100, target = 0},
  1323.           move5 = {name = "Discharge", level = 100, cd = 25, dist = 100, target = 0},
  1324.           move6 = {name = "Roost", level = 100, cd = 60, dist = 30, target = 0},
  1325.           move7 = {name = "Drill Peck", level = 100, cd = 18, dist = 1, target = 1},
  1326.           move8 = {name = "Thunder", level = 100, cd = 30, dist = 1, target = 0},
  1327.           move9 = {name = "Tornado", level = 100, cd = 80, dist = 1, target = 0},
  1328.           move10 = {name = "Agility", level = 100, cd = 18, dist = 10, target = 0},
  1329.          },
  1330. ["Moltres"] =  {move1 = {name = "Wing Attack", level = 100, cd = 25, dist = 1, target = 1},
  1331.           move2 = {name = "Ember", level = 100, cd = 8, dist = 3, target = 1},
  1332.           move3 = {name = "Fire Spin", level = 100, cd = 20, dist = 100, target = 0},
  1333.           move4 = {name = "Agility", level = 100, cd = 18, dist = 100, target = 0},
  1334.           move5 = {name = "Ancient Power", level = 100, cd = 25, dist = 1, target = 1},
  1335.           move6 = {name = "Flamethrower", level = 100, cd = 20, dist = 3, target = 0},
  1336.           move7 = {name = "Air Slash", level = 100, cd = 22, dist = 1, target = 1},
  1337.           move8 = {name = "Roost", level = 100, cd = 60, dist = 100, target = 0},
  1338.           move9 = {name = "Heat Wave", level = 100, cd = 18, dist = 100, target = 0},
  1339.           move10 = {name = "Sky Drop", level = 100, cd = 22, dist = 1, target = 1},
  1340.           move11 = {name = "Sunny Day", level = 100, cd = 25, dist = 1, target = 1},
  1341.          },
  1342. ["Mewtwo"] =   {move1 = {name = "Confusion", level = 100, cd = 30, dist = 100, target = 0},
  1343.           move2 = {name = "Disable", level = 100, cd = 25, dist = 1, target = 0},
  1344.           move3 = {name = "Swift", level = 100, cd = 15, dist = 1, target = 1},
  1345.           move4 = {name = "Future Sight", level = 100, cd = 80, dist = 5, target = 1},
  1346.           move5 = {name = "Amnesia", level = 100, cd = 15, dist = 100, target = 0},
  1347.           move6 = {name = "Psychic", level = 100, cd = 40, dist = 100, target = 0},
  1348.           move7 = {name = "Restore", level = 100, cd = 90, dist = 100, target = 0},
  1349.           move8 = {name = "Psystrike", level = 100, cd = 45, dist = 3, target = 1},
  1350.          },
  1351. ["Mew"] =   {move1 = {name = "Pound", level = 100, cd = 9, dist = 1, target = 1},
  1352.           move2 = {name = "Reflect", level = 100, cd = 50, dist = 100, target = 0},
  1353.           move3 = {name = "Mega Punch", level = 100, cd = 17, dist = 1, target = 1},
  1354.           move4 = {name = "Metronome", level = 100, cd = 60, dist = 1, target = 1},
  1355.           move5 = {name = "Psychic", level = 100, cd = 40, dist = 100, target = 0},
  1356.           move6 = {name = "Ancient Power", level = 100, cd = 25, dist = 100, target = 0},
  1357.           move7 = {name = "Amnesia", level = 100, cd = 15, dist = 100, target = 0},
  1358.           move8 = {name = "Restore", level = 100, cd = 90, dist = 3, target = 1},
  1359.          },
  1360. ["Chikorita"] = {move1 = {name = "Growl", level = 20, cd = 5, dist = 100, target = 0},
  1361.          move2 = {name = "Razor Leaf", level = 25, cd = 5, dist = 3, target = 1},
  1362.          move3 = {name = "Vine Whip", level = 22, cd = 7, dist = 100, target = 0},
  1363.          move4 = {name = "Headbutt", level = 20, cd = 5, dist = 1, target = 1},
  1364.          move6 = {name = "Synthesis", level = 25, cd = 30, dist = 100, target = 0},
  1365.          move6 = {name = "Solar Beam", level = 35, cd = 25, dist = 100, target = 0},
  1366.          move7 = {name = "Sleep Powder", level = 22, cd = 25, dist = 100, target = 0},
  1367.          move8 = {name = "Stun Spore", level = 22, cd = 25, dist = 100, target = 0},
  1368.          move9 = {name = "Poison Powder", level = 23, cd = 5, dist = 100, target = 0},
  1369.          },
  1370. ["Bayleef"] =   {move1 = {name = "Growl", level = 40, cd = 7, dist = 100, target = 0},
  1371.          move2 = {name = "Razor Leaf", level = 40, cd = 7, dist = 3, target = 1},
  1372.          move3 = {name = "Vine Whip", level = 40, cd = 8, dist = 100, target = 0},
  1373.          move4 = {name = "Headbutt", level = 40, cd = 5, dist = 1, target = 1},
  1374.          move5 = {name = "Synthesis", level = 45, cd = 30, dist = 100, target = 0},
  1375.          move6 = {name = "Leaf Blade", level = 45, cd = 10, dist = 4, target = 1},
  1376.          move7 = {name = "Solar Beam", level = 40, cd = 30, dist = 100, target = 0},
  1377.          move8 = {name = "Sleep Powder", level = 45, cd = 30, dist = 100, target = 0},
  1378.          move9 = {name = "Stun Spore", level = 40, cd = 30, dist = 100, target = 0},
  1379.          move10 = {name = "Poison Powder", level = 40, cd = 10, dist = 100, target = 0},
  1380.          },
  1381. ["Meganium"] =  {move1 = {name = "Growl", level = 80, cd = 10, dist = 100, target = 0},
  1382.          move2 = {name = "Razor Leaf", level = 80, cd = 8, dist = 3, target = 1},
  1383.          move3 = {name = "Vine Whip", level = 80, cd = 10, dist = 100, target = 0},
  1384.          move4 = {name = "Headbutt", level = 80, cd = 5, dist = 1, target = 1},
  1385.          move6 = {name = "Synthesis", level = 80, cd = 30, dist = 100, target = 0},
  1386.          move6 = {name = "Leaf Blade", level = 80, cd = 15, dist = 4, target = 1},
  1387.          move7 = {name = "Solar Beam", level = 80, cd = 35, dist = 100, target = 0},
  1388.          move8 = {name = "Leaf Storm", level = 85, cd = 40, dist = 100, target = 0},
  1389.          move9 = {name = "Sleep Powder", level = 80, cd = 35, dist = 100, target = 0},
  1390.          move10 = {name = "Stun Spore", level = 80, cd = 25, dist = 100, target = 0},
  1391.          move11 = {name = "Poison Powder", level = 80, cd = 10, dist = 100, target = 0},
  1392.          },
  1393. ["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 20, cd = 5, dist = 1, target = 1},
  1394.           move2 = {name = "Swift", level = 28, cd = 5, dist = 3, target = 1},
  1395.           move3 = {name = "Ember", level = 20, cd = 5, dist = 3, target = 1},
  1396.           move4 = {name = "Flamethrower", level = 23, cd = 10, dist = 100, target = 0},
  1397.           move5 = {name = "Fireball", level = 22, cd = 10, dist = 4, target = 1},
  1398.           move6 = {name = "Flame Wheel", level = 25, cd = 10, dist = 1, target = 1},
  1399.           move7 = {name = "Fire Blast", level = 25, cd = 25, dist = 100, target = 0},
  1400.           move8 = {name = "Rage", level = 20, cd = 20, dist = 100, target = 0},
  1401.          },
  1402. ["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 9, dist = 1, target = 1},
  1403.           move2 = {name = "Swift", level = 40, cd = 7, dist = 3, target = 1},
  1404.           move3 = {name = "Ember", level = 40, cd = 7, dist = 3, target = 1},
  1405.           move4 = {name = "Flamethrower", level = 40, cd = 15, dist = 100, target = 0},
  1406.           move5 = {name = "Fireball", level = 40, cd = 15, dist = 4, target = 1},
  1407.           move6 = {name = "Flame Wheel", level = 40, cd = 10, dist = 1, target = 1},
  1408.           move7 = {name = "Fire Blast", level = 40, cd = 40, dist = 100, target = 0},
  1409.           move8 = {name = "Burning Skin", level = 85, cd = 20, dist = 100, target = 0},
  1410.          },
  1411. ["Typhlosion"] =  {move1 = {name = "Swift", level = 40, cd = 8, dist = 3, target = 1},
  1412.           move2 = {name = "Ember", level = 80, cd = 10, dist = 4, target = 1},
  1413.           move3 = {name = "Flamethrower", level = 80, cd = 15, dist = 100, target = 0},
  1414.           move4 = {name = "Fireball", level = 80, cd = 15, dist = 4, target = 1},
  1415.           move5 = {name = "Flame Wheel", level = 80, cd = 10, dist = 1, target = 1},
  1416.           move6 = {name = "Fire Mark", level = 85, cd = 15, dist = 1, target = 1},
  1417.           move7 = {name = "Fire Blast", level = 80, cd = 30, dist = 100, target = 0},
  1418.           move8 = {name = "Heat Wave", level = 64, cd = 25, dist = 10, target = 0},
  1419.           move9 = {name = "Burning Skin", level = 85, cd = 20, dist = 100, target = 0},
  1420.           move10 = {name = "Magma Storm", level = 88, cd = 50, dist = 100, target = 0},
  1421.          },
  1422. ["Totodile"] =   {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1},
  1423.           move2 = {name = "Bubbles", level = 40, cd = 18, dist = 1, target = 1},
  1424.           move2 = {name = "Bubblebeam", level = 20, cd = 20, dist = 100, target = 0},
  1425.           move3 = {name = "Water Gun", level = 21, cd = 25, dist = 100, target = 0},
  1426.           move5 = {name = "Waterball", level = 22, cd = 20, dist = 3, target = 1},
  1427.           move6 = {name = "Aqua Tail", level = 23, cd = 20, dist = 1, target = 1},
  1428.           move7 = {name = "Hydro Cannon", level = 28, cd = 50, dist = 100, target = 0},
  1429.           move8 = {name = "Rage", level = 20, cd = 25, dist = 100, target = 0},
  1430.          },
  1431. ["Croconaw"] =  {move1 = {name = "Bite", level = 40, cd = 5, dist = 1, target = 1},
  1432.           move2 = {name = "Bubbles", level = 40, cd = 7, dist = 1, target = 1},
  1433.           move3 = {name = "Bubblebeam", level = 40, cd = 10, dist = 100, target = 1},
  1434.           move4 = {name = "Water Gun", level = 40, cd = 15, dist = 100, target = 0},
  1435.           move5 = {name = "Waterball", level = 40, cd = 15, dist = 3, target = 1},
  1436.           move6 = {name = "Aqua Tail", level = 40, cd = 10, dist = 1, target = 1},
  1437.           move7 = {name = "Hydro Cannon", level = 40, cd = 40, dist = 100, target = 0},
  1438.           move8 = {name = "Rage", level = 40, cd = 20, dist = 100, target = 0},
  1439.          },
  1440. ["Feraligatr"] =  {move1 = {name = "Bite", level = 80, cd = 5, dist = 1, target = 1},
  1441.           move2 = {name = "Bubbles", level = 40, cd = 8, dist = 1, target = 1},
  1442.           move2 = {name = "Bubblebeam", level = 80, cd = 10, dist = 100, target = 1},
  1443.           move7 = {name = "Water Oath", level = 80, cd = 20, dist = 10, target = 1},
  1444.           move5 = {name = "Waterball", level = 80, cd = 15, dist = 3, target = 1},
  1445.           move6 = {name = "Ice Shard", level = 80, cd = 15, dist = 3, target = 1},
  1446.           move7 = {name = "Aqua Tail", level = 80, cd = 15, dist = 1, target = 1},
  1447.           move8 = {name = "Thrash", level = 80, cd = 25, dist = 1, target = 0},
  1448.           move9 = {name = "Hydro Cannon", level = 80, cd = 30, dist = 100, target = 0},
  1449.           move10 = {name = "Hydro Pump", level = 90, cd = 40, dist = 100, target = 0},
  1450.           move11 = {name = "Agility", level = 85, cd = 20, dist = 100, target = 0},
  1451.          },
  1452. ["Sentret"] =  {move1 = {name = "Tackle", level = 3, cd = 5, dist = 1, target = 1},
  1453.           move2 = {name = "Quick Attack", level = 5, cd = 5, dist = 1, target = 1},
  1454.           move3 = {name = "Scratch", level = 5, cd = 5, dist = 1, target = 1},
  1455.           move4 = {name = "Doubleslap", level = 8, cd = 5, dist = 1, target = 1},
  1456.           move5 = {name = "Fury Swipes", level = 12, cd = 10, dist = 1, target = 1},
  1457.           move6 = {name = "Hyper Voice", level = 10, cd = 15, dist = 1, target = 0},
  1458.           move7 = {name = "Rest", level = 30, cd = 30, dist = 1, target = 0},
  1459.          },
  1460. ["Furret"] =  {move1 = {name = "Tackle", level = 20, cd = 5, dist = 1, target = 1},
  1461.           move2 = {name = "Quick Attack", level = 20, cd = 5, dist = 1, target = 1},
  1462.           move3 = {name = "Scratch", level = 20, cd = 5, dist = 1, target = 1},
  1463.           move4 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1},
  1464.           move5 = {name = "Fury Swipes", level = 12, cd = 10, dist = 1, target = 1},
  1465.           move6 = {name = "Hyper Voice", level = 25, cd = 15, dist = 1, target = 0},
  1466.           move7 = {name = "Rest", level = 30, cd = 40, dist = 1, target = 0},
  1467.           move8 = {name = "Defense Curl", level = 20, cd = 30, dist = 1, target = 0},
  1468.          },
  1469. ["Hoothoot"] =  {move1 = {name = "Peck", level = 20, cd = 5, dist = 1, target = 1},
  1470.           move2 = {name = "Drill Peck", level = 25, cd = 10, dist = 1, target = 1},
  1471.           move3 = {name = "Uproar", level = 30, cd = 15, dist = 1, target = 0},
  1472.           move4 = {name = "Confusion", level = 20, cd = 20, dist = 3, target = 0},
  1473.           move5 = {name = "Dream Eater", level = 57, cd = 25, dist = 1, target = 1},
  1474.           move6 = {name = "Hypnosis", level = 22, cd = 25, dist = 3, target = 1},
  1475.           move7 = {name = "Roost", level = 50, cd = 70, dist = 100, target = 0},
  1476.          },
  1477. ["Disguised Hoothoot"] =  {move1 = {name = "Peck", level = 20, cd = 5, dist = 1, target = 1},
  1478.           move2 = {name = "Confusion", level = 20, cd = 35, dist = 3, target = 0},
  1479.           move3 = {name = "Hypnosis", level = 22, cd = 15, dist = 3, target = 1},
  1480.           move4 = {name = "Drill Peck", level = 25, cd = 25, dist = 1, target = 1},
  1481.           move5 = {name = "Uproar", level = 30, cd = 35, dist = 1, target = 0},
  1482.          },
  1483. ["Noctowl"] =  {move1 = {name = "Peck", level = 40, cd = 5, dist = 1, target = 1},
  1484.           move4 = {name = "Drill Peck", level = 40, cd = 10, dist = 1, target = 1},
  1485.           move5 = {name = "Uproar", level = 40, cd = 20, dist = 100, target = 0},
  1486.           move2 = {name = "Confusion", level = 40, cd = 25, dist = 100, target = 0},
  1487.           move7 = {name = "Air Slash", level = 45, cd = 20, dist = 1, target = 1},
  1488.           move8 = {name = "Aerial Ace", level = 50, cd = 20, dist = 1, target = 1},
  1489.           move7 = {name = "Dream Eater", level = 45, cd = 30, dist = 2, target = 1},
  1490.           move3 = {name = "Hypnosis", level = 40, cd = 30, dist = 3, target = 1},
  1491.           move10 = {name = "Foresight", level = 60, cd = 30, dist = 1, target = 1},
  1492.           move9 = {name = "Roost", level = 50, cd = 30, dist = 100, target = 0},
  1493.          },
  1494. ["Ledyba"] =  {move1 = {name = "Super Sonic", level = 5, cd = 20, dist = 4, target = 1},
  1495.           move2 = {name = "Tackle", level = 3, cd = 10, dist = 1, target = 1},
  1496.           move3 = {name = "Mega Punch", level = 7, cd = 12, dist = 1, target = 1},
  1497.           move4 = {name = "Bug Bite", level = 15, cd = 25, dist = 1, target = 1},
  1498.           move7 = {name = "Swift", level = 32, cd = 25, dist = 3, target = 1},
  1499.           move5 = {name = "Harden", level = 10, cd = 25, dist = 7, target = 0},
  1500.          },
  1501. ["Ledian"] =  {move1 = {name = "Super Sonic", level = 25, cd = 20, dist = 4, target = 1},
  1502.           move2 = {name = "Tackle", level = 25, cd = 5, dist = 1, target = 1},
  1503.           move3 = {name = "Mega Punch", level = 25, cd = 10, dist = 1, target = 1},
  1504.           move4 = {name = "Bug Bite", level = 25, cd = 10, dist = 1, target = 1},
  1505.           move5 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1},
  1506.           move6 = {name = "Swift", level = 32, cd = 10, dist = 3, target = 1},
  1507.           move7 = {name = "Agility", level = 35, cd = 20, dist = 5, target = 0},
  1508.           move8 = {name = "Harden", level = 25, cd = 20, dist = 7, target = 0},
  1509.          },
  1510. ["Spinarak"] =  {move1 = {name = "Poison Sting", level = 10, cd = 5, dist = 4, target = 1},
  1511.           move2 = {name = "String Shot", level = 15, cd = 5, dist = 4, target = 1},
  1512.           move3 = {name = "Leech Life", level = 18, cd = 10, dist = 2, target = 1},
  1513.           move4 = {name = "Pin Missile", level = 20, cd = 15, dist = 1, target = 1},
  1514.           move5 = {name = "Night Shade", level = 25, cd = 15, dist = 5, target = 1},
  1515.          },
  1516. ["Ariados"] =  {move2 = {name = "String Shot", level = 40, cd = 5, dist = 4, target = 1},
  1517.           move1 = {name = "Poison Sting", level = 40, cd = 8, dist = 4, target = 1},
  1518.           move3 = {name = "Leech Life", level = 40, cd = 10, dist = 2, target = 1},
  1519.           move4 = {name = "Pin Missile", level = 40, cd = 18, dist = 1, target = 1},
  1520.           move5 = {name = "Night Shade", level = 40, cd = 20, dist = 5, target = 1},
  1521.           move6 = {name = "Psychic", level = 50, cd = 20, dist = 5, target = 0},
  1522.           move7 = {name = "Spider Web", level = 42, cd = 25, dist = 5, target = 1},
  1523.           move8 = {name = "Cross Poison", level = 50, cd = 20, dist = 1, target = 1},
  1524.          },
  1525. ["Crobat"] =  {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 5, target = 1},
  1526.           move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1},
  1527.           move3 = {name = "Poison Fang", level = 80, cd = 15, dist = 2, target = 1},
  1528.           move4 = {name = "Toxic", level = 80, cd = 30, dist = 1, target = 1},       
  1529.           move5 = {name = "Whirlwind", level = 80, cd = 25, dist = 5, target = 0},
  1530.           move6 = {name = "Wing Attack", level = 80, cd = 30, dist = 1, target = 1},
  1531.           move7 = {name = "Aeroblast", level = 80, cd = 30, dist = 1, target = 0},
  1532.           move8 = {name = "Mortal Gas", level = 90, cd = 30, dist = 1, target = 1},
  1533.           move9 = {name = "Cross Poison", level = 90, cd = 20, dist = 1, target = 1},
  1534.          },  
  1535. ["Chinchou"] =  {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 5, target = 1},
  1536.           move1 = {name = "Bubbles", level = 3, cd = 5, dist = 4, target = 1},
  1537.           move2 = {name = "Spark", level = 5, cd = 5, dist = 4, target = 1},
  1538.           move3 = {name = "Thunder Shock", level = 8, cd = 15, dist = 2, target = 1},
  1539.           move4 = {name = "Thunder Bolt", level = 12, cd = 25, dist = 2, target = 1},
  1540.           move5 = {name = "Water Gun", level = 7, cd = 10, dist = 100, target = 0},
  1541.          },
  1542. ["Lanturn"] =  {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 5, target = 1},
  1543.           move1 = {name = "Bubbles", level = 30, cd = 5, dist = 2, target = 1},
  1544.           move2 = {name = "Spark", level = 30, cd = 5, dist = 2, target = 1},
  1545.           move3 = {name = "Thunder Shock", level = 30, cd = 5, dist = 2, target = 1},
  1546.           move4 = {name = "Thunder Bolt", level = 30, cd = 10, dist = 2, target = 1},
  1547.           move5 = {name = "Water Gun", level = 30, cd = 15, dist = 100, target = 0},
  1548.           move6 = {name = "Thunder", level = 35, cd = 30, dist = 100, target = 0},
  1549.           move7 = {name = "Hydro Cannon", level = 33, cd = 30, dist = 100, target = 0},
  1550.           move8 = {name = "Water Oath", level = 35, cd = 20, dist = 10, target = 1},
  1551.          },      
  1552. ["Pichu"] =    {move1 = {name = "Tackle", level = 3, cd = 5, dist = 2, target = 1},
  1553.           move2 = {name = "Quick Attack", level = 5, cd = 5, dist = 3, target = 1},
  1554.           move3 = {name = "Tail Whip", level = 5, cd = 5, dist = 1, target = 1},
  1555.           move4 = {name = "Thundershock", level = 7, cd = 5, dist = 3, target = 1},
  1556.           move4 = {name = "Thunder Bolt", level = 8, cd = 5, dist = 2, target = 1},
  1557.          },  
  1558. ["Cleffa"] =  {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1},
  1559.           move3 = {name = "Sing", level = 4, cd = 35, dist = 7, target = 0},
  1560.           move4 = {name = "Selfheal", level = 9, cd = 35, dist = 1, target = 0},
  1561.           move5 = {name = "Multi-slap", level = 12, cd = 10, dist = 1, target = 1},
  1562.           move6 = {name = "Metronome", level = 13, cd = 15, dist = 5, target = 1},
  1563.          },
  1564. ["Igglybuff"] =  {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1},
  1565.           move3 = {name = "Headbutt", level = 5, cd = 5, dist = 1, target = 1},
  1566.           move4 = {name = "Selfheal", level = 8, cd = 35, dist = 1, target = 0},
  1567.           move5 = {name = "Hyper Voice", level = 10, cd = 10, dist = 5, target = 0},
  1568.           move6 = {name = "Metronome", level = 13, cd = 15, dist = 5, target = 1},
  1569.          },  
  1570. ["Togepi"] =  {move1 = {name = "Egg Bomb", level = 20, cd = 5, dist = 2, target = 1},
  1571.           move2 = {name = "Doubleslap", level = 21, cd = 5, dist = 1, target = 1},
  1572.           move3 = {name = "Mega Punch", level = 23, cd = 10, dist = 1, target = 1},
  1573.           move4 = {name = "Lovely Kiss", level = 21, cd = 35, dist = 3, target = 0},
  1574.           move5 = {name = "Selfheal", level = 20, cd = 20, dist = 100, target = 0},
  1575.           move6 = {name = "Psychic", level = 20, cd = 25, dist = 100, target = 0},
  1576.           move7 = {name = "Metronome", level = 22, cd = 30, dist = 1, target = 1},
  1577.           move8 = {name = "Ancient Power", level = 28, cd = 20, dist = 100, target = 0},
  1578.          },
  1579. ["Togetic"] =  {move1 = {name = "Egg Bomb", level = 60, cd = 8, dist = 2, target = 1},
  1580.           move2 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1},
  1581.           move3 = {name = "Mega Punch", level = 60, cd = 10, dist = 1, target = 1},
  1582.           move4 = {name = "Lovely Kiss", level = 60, cd = 35, dist = 2, target = 1},
  1583.           move5 = {name = "Selfheal", level = 60, cd = 30, dist = 100, target = 0},
  1584.           move6 = {name = "Psychic", level = 60, cd = 25, dist = 100, target = 0},
  1585.           move7 = {name = "Metronome", level = 60, cd = 20, dist = 1, target = 1},
  1586.           move8 = {name = "Ancient Power", level = 60, cd = 20, dist = 100, target = 0},
  1587.           move9 = {name = "Growl", level = 62, cd = 20, dist = 100, target = 0},
  1588.           move10 = {name = "Reflect", level = 65, cd = 25, dist = 100, target = 0},
  1589.          },
  1590. ["Natu"] =  {move1 = {name = "Peck", level = 5, cd = 5, dist = 1, target = 1},
  1591.           move2 = {name = "Drill Peck", level = 8, cd = 5, dist = 1, target = 1},
  1592.           move3 = {name = "Night Shade", level = 15, cd = 20, dist = 3, target = 1},
  1593.           move4 = {name = "Psychic", level = 20, cd = 20, dist = 100, target = 0},
  1594.           move5 = {name = "Confuse Ray", level = 10, cd = 20, dist = 100, target = 0},
  1595.           },
  1596. ["Xatu"] =  {move1 = {name = "Peck", level = 40, cd = 5, dist = 1, target = 1},
  1597.           move2 = {name = "Drill Peck", level = 40, cd = 10, dist = 1, target = 1},
  1598.           move4 = {name = "Night Shade", level = 40, cd = 25, dist = 3, target = 1},
  1599.           move4 = {name = "Confusion", level = 40, cd = 30, dist = 3, target = 1},
  1600.           move5 = {name = "Psychic", level = 40, cd = 25, dist = 100, target = 0},
  1601.           move3 = {name = "Confuse Ray", level = 40, cd = 25, dist = 100, target = 0},
  1602.           move8 = {name = "Psycho Shift", level = 50, cd = 20, dist = 2, target = 1},
  1603.           move9 = {name = "Wing Attack", level = 50, cd = 20, dist = 1, target = 1},
  1604.           move7 = {name = "Future Sight", level = 44, cd = 25, dist = 2, target = 1},
  1605.           },         
  1606. ["Mareep"] =  {move1 = {name = "Spark", level = 5, cd = 5, dist = 2, target = 1},
  1607.           move2 = {name = "Thunder Shock", level = 7, cd = 5, dist = 2, target = 1},
  1608.           move4 = {name = "Thunder Bolt", level = 10, cd = 5, dist = 4, target = 1},
  1609.           move5 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1},
  1610.           move6 = {name = "Thunder Wave", level = 30, cd = 20, dist = 1, target = 1},
  1611.           move7 = {name = "Growl", level = 10, cd = 10, dist = 100, target = 0},
  1612.          },
  1613. ["Flaaffy"] =  {move1 = {name = "Spark", level = 25, cd = 5, dist = 1, target = 1},
  1614.           move3 = {name = "Thunder Shock", level = 25, cd = 8, dist = 3, target = 1},
  1615.           move4 = {name = "Thunder Bolt", level = 25, cd = 10, dist = 3, target = 1},
  1616.           move5 = {name = "Thunder Fang", level = 30, cd = 12, dist = 1, target = 1},
  1617.           move6 = {name = "Thunder Punch", level = 30, cd = 15, dist = 1, target = 1},
  1618.           move7 = {name = "Fire Punch", level = 30, cd = 15, dist = 1, target = 1},
  1619.           move8 = {name = "Thunder Wave", level = 30, cd = 12, dist = 1, target = 1},
  1620.           move9 = {name = "Thunder", level = 40, cd = 25, dist = 100, target = 0},
  1621.           move10 = {name = "Growl", level = 25, cd = 20, dist = 100, target = 0},
  1622.          },
  1623. ["Ampharos"] =  {move1 = {name = "Spark", level = 60, cd = 8, dist = 3, target = 1},
  1624.           move2 = {name = "Thunder Shock", level = 60, cd = 10, dist = 3, target = 1},
  1625.           move4 = {name = "Thunder Bolt", level = 60, cd = 15, dist = 3, target = 1},
  1626.           move5 = {name = "Thunder Fang", level = 60, cd = 10, dist = 1, target = 1},
  1627.           move5 = {name = "Thunder Punch", level = 60, cd = 15, dist = 1, target = 1},
  1628.           move5 = {name = "Fire Punch", level = 60, cd = 15, dist = 1, target = 1},
  1629.           move6 = {name = "Thunder Wave", level = 60, cd = 15, dist = 1, target = 1},
  1630.           move7 = {name = "Thunder", level = 60, cd = 30, dist = 100, target = 0},
  1631.           move8 = {name = "Zap Cannon", level = 65, cd = 25, dist = 100, target = 0},
  1632.           move9 = {name = "Dicharge", level = 70, cd = 35, dist = 100, target = 0},
  1633.           move10 = {name = "Growl", level = 60, cd = 25, dist = 100, target = 0},
  1634.          },  
  1635. ["Bellossom"] =  {move1 = {name = "Absorb", level = 40, cd = 10, dist = 2, target = 1},
  1636.           move2 = {name = "Leech Seed", level = 40, cd = 10, dist = 3, target = 1},
  1637.           move3 = {name = "Leaf Blade", level = 62, cd = 35, dist = 2, target = 1},
  1638.           move4 = {name = "Razor Leaf", level = 40, cd = 13, dist = 3, target = 1},
  1639.           move5 = {name = "Petal Dance", level = 52, cd = 30, dist = 100, target = 0},
  1640.           move6 = {name = "Synthesis", level = 60, cd = 30, dist = 100, target = 0},
  1641.           move7 = {name = "Sunny Day", level = 55, cd = 40, dist = 100, target = 0},
  1642.           move8 = {name = "Sleep Powder", level = 40, cd = 5, dist = 100, target = 0},
  1643.           move9 = {name = "Stun Spore", level = 50, cd = 9, dist = 100, target = 0},
  1644.           move10 = {name = "Poison Powder", level = 50, cd = 25, dist = 100, target = 0},
  1645.          },      
  1646. ["Marill"] =  {move1 = {name = "Bubbles", level = 3, cd = 5, dist = 2, target = 1},
  1647.           move2 = {name = "Bubblebeam", level = 42, cd = 32, dist = 3, target = 0},
  1648.           move3 = {name = "Tail Whip", level = 5, cd = 5, dist = 100, target = 0},
  1649.           move4 = {name = "Water Gun", level = 7, cd = 10, dist = 100, target = 0},
  1650.           move5 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1},
  1651.           move6 = {name = "Waterball", level = 15, cd = 10, dist = 5, target = 1},
  1652.          },
  1653. ["Azumarill"] =  {move1 = {name = "Bubbles", level = 40, cd = 8, dist = 1, target = 1},
  1654.           move2 = {name = "Bubblebeam", level = 42, cd = 32, dist = 3, target = 0},
  1655.           move3 = {name = "Tail Whip", level = 40, cd = 5, dist = 4, target = 1},
  1656.           move4 = {name = "Water Gun", level = 40, cd = 10, dist = 1, target = 1},
  1657.           move5 = {name = "Aqua Tail", level = 40, cd = 13, dist = 3, target = 1},
  1658.           move6 = {name = "Waterball", level = 40, cd = 13, dist = 4, target = 1},
  1659.           move7 = {name = "Bubblebeam", level = 42, cd = 32, dist = 3, target = 0},
  1660.           move8 = {name = "Rain Dance", level = 50, cd = 21, dist = 5, target = 1},
  1661.          },  
  1662. ["Sudowoodo"] =  {move1 = {name = "Rock Throw", level = 40, cd = 5, dist = 3, target = 1},
  1663.           move3 = {name = "Rock Slide", level = 41, cd = 6, dist = 3, target = 1},
  1664.           move6 = {name = "Rock Tomb", level = 70, cd = 7, dist = 3, target = 0},
  1665.           move3 = {name = "Stone Edge", level = 60, cd = 8, dist = 1, target = 1},
  1666.           move6 = {name = "Wood Hammer", level = 45, cd = 9, dist = 1, target = 1},
  1667.           move2 = {name = "Mega Punch", level = 40, cd = 10, dist = 1, target = 1},
  1668.           move4 = {name = "Mega Kick", level = 40, cd = 11, dist = 1, target = 1},
  1669.           move5 = {name = "Falling Rocks", level = 50, cd = 35, dist = 100, target = 0},
  1670.           move7 = {name = "Mimic", level = 59, cd = 20, dist = 5, target = 1},
  1671.          },  
  1672. ["Politoed"] =  {move1 = {name = "Doubleslap", level = 50, cd = 3, dist = 4, target = 1},
  1673.           move2 = {name = "Bubbles", level = 50, cd = 5, dist = 4, target = 1},
  1674.           move3 = {name = "Bubblebeam", level = 50, cd = 10, dist = 3, target = 0},
  1675.           move4 = {name = "Hyper Voice", level = 52, cd = 15, dist = 10, target = 1},
  1676.           move5 = {name = "Water Gun", level = 50, cd = 10, dist = 4, target = 1},
  1677.           move6 = {name = "Mega Punch", level = 50, cd = 15, dist = 5, target = 0},
  1678.           move7 = {name = "Rain Dance", level = 55, cd = 35, dist = 5, target = 0},
  1679.           move8 = {name = "Hypnosis", level = 50, cd = 30, dist = 1, target = 1},
  1680.          },
  1681. ["Hoppip"] =  {move1 = {name = "Tackle", level = 5, cd = 10, dist = 1, target = 1},
  1682.           move2 = {name = "Razor Leaf", level = 8, cd = 25, dist = 3, target = 1},
  1683.           move3 = {name = "Stun Spore", level = 10, cd = 50, dist = 100, target = 0},
  1684.           move4 = {name = "Poison Powder", level = 12, cd = 50, dist = 100, target = 0},
  1685.           move5 = {name = "Sleep Powder", level = 15, cd = 50, dist = 100, target = 0},
  1686.          },
  1687. ["Skiploom"] =  {move1 = {name = "Tackle", level = 25, cd = 5, dist = 1, target = 1},
  1688.           move2 = {name = "Razor Leaf", level = 25, cd = 8, dist = 2, target = 1},
  1689.           move3 = {name = "Synthesis", level = 25, cd = 30, dist = 100, target = 0},
  1690.           move4 = {name = "Bullet Seed", level = 35, cd = 15, dist = 2, target = 1},
  1691.           move5 = {name = "Stun Spore", level = 25, cd = 25, dist = 100, target = 0},
  1692.           move6 = {name = "Poison Powder", level = 25, cd = 25, dist = 100, target = 0},
  1693.           move7 = {name = "Sleep Powder", level = 25, cd = 25, dist = 100, target = 0},
  1694.          },
  1695. ["Jumpluff"] =  {move1 = {name = "Tackle", level = 50, cd = 5, dist = 1, target = 1},
  1696.           move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 2, target = 1},
  1697.           move3 = {name = "Synthesis", level = 50, cd = 35, dist = 100, target = 0},
  1698.           move4 = {name = "Bullet Seed", level = 55, cd = 20, dist = 2, target = 1},
  1699.           move5 = {name = "Tornado", level = 60, cd = 30, dist = 100, target = 0},
  1700.           move6 = {name = "Leaf Storm", level = 60, cd = 35, dist = 5, target = 0},
  1701.           move7 = {name = "Windstorm", level = 60, cd = 35, dist = 5, target = 0},
  1702.           move8 = {name = "Stun Spore", level = 50, cd = 25, dist = 100, target = 0},
  1703.           move9 = {name = "Poison Powder", level = 50, cd = 25, dist = 100, target = 0},
  1704.           move10 = {name = "Sleep Powder", level = 50, cd = 25, dist = 100, target = 0},
  1705.          },      
  1706. ["Aipom"] =  {move1 = {name = "Scratch", level = 40, cd = 5, dist = 1, target = 1},
  1707.           move2 = {name = "Doubleslap", level = 42, cd = 5, dist = 1, target = 1},
  1708.           move3 = {name = "Swift", level = 50, cd = 10, dist = 2, target = 1},
  1709.           move4 = {name = "Tackle", level = 40, cd = 8, dist = 100, target = 0},
  1710.           move5 = {name = "Tail Whip", level = 40, cd = 10, dist = 100, target = 0},
  1711.           move6 = {name = "Mega Punch", level = 40, cd = 15, dist = 1, target = 1},
  1712.           move7 = {name = "Fury Swipes", level = 45, cd = 15, dist = 2, target = 1},
  1713.           move8 = {name = "Multi-slap", level = 50, cd = 15, dist = 1, target = 1},
  1714.          },
  1715. ["Sunkern"] =  {move1 = {name = "Absorb", level = 5, cd = 5, dist = 2, target = 1},
  1716.           move2 = {name = "Leech Seed", level = 8, cd = 5, dist = 2, target = 1},
  1717.           move3 = {name = "Razor Leaf", level = 10, cd = 5, dist = 4, target = 1},
  1718.           move4 = {name = "Bullet Seed", level = 15, cd = 10, dist = 4, target = 1},
  1719.          },
  1720. ["Sunflora"] =  {move1 = {name = "Absorb", level = 30, cd = 10, dist = 2, target = 1},
  1721.           move2 = {name = "Leech Seed", level = 30, cd = 10, dist = 2, target = 1},
  1722.           move3 = {name = "Razor Leaf", level = 30, cd = 5, dist = 4, target = 1},
  1723.           move4 = {name = "Bullet Seed", level = 30, cd = 15, dist = 4, target = 1},
  1724.           move5 = {name = "Great Love", level = 32, cd = 30, dist = 100, target = 0},
  1725.           move6 = {name = "Solar Beam", level = 40, cd = 25, dist = 100, target = 0},
  1726.           move7 = {name = "Synthesis", level = 50, cd = 35, dist = 100, target = 0},
  1727.           move8 = {name = "Sunny Day", level = 35, cd = 25, dist = 100, target = 0},
  1728.          },
  1729. ["Yanma"] =  {move1 = {name = "Super Sonic", level = 25, cd = 45, dist = 2, target = 1},
  1730.           move2 = {name = "Sonicboom", level = 20, cd = 50, dist = 4, target = 1},
  1731.           move3 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1},
  1732.           move4 = {name = "Uproar", level = 40, cd = 40, dist = 100, target = 0},
  1733.           move5 = {name = "Confusion", level = 35, cd = 30, dist = 100, target = 0},
  1734.           move6 = {name = "Fury Cutter", level = 30, cd = 25, dist = 1, target = 1},
  1735.           move7 = {name = "Wing Attack", level = 22, cd = 25, dist = 1, target = 1},
  1736.           move8 = {name = "Hypnosis", level = 28, cd = 40, dist = 4, target = 1},
  1737.          },
  1738. ["Wooper"] =  {move1 = {name = "Mud Shot", level = 20, cd = 15, dist = 4, target = 1},
  1739.           move2 = {name = "Bubbles", level = 8, cd = 10, dist = 3, target = 1},
  1740.           move3 = {name = "Water Gun", level = 12, cd = 15, dist = 100, target = 0},
  1741.           move4 = {name = "Waterball", level = 15, cd = 15, dist = 4, target = 1},
  1742.           move5 = {name = "Muddy Water", level = 20, cd = 35, dist = 100, target = 0},
  1743.           move8 = {name = "Earthquake", level = 20, cd = 25, dist = 3, target = 0},
  1744.          },
  1745. ["Quagsire"] =  {move1 = {name = "Mud Shot", level = 35, cd = 40, dist = 3, target = 1},
  1746.           move2 = {name = "Bubbles", level = 30, cd = 10, dist = 2, target = 1},
  1747.           move3 = {name = "Mud Bomb", level = 30, cd = 50, dist = 2, target = 1},
  1748.           move4 = {name = "Waterball", level = 30, cd = 50, dist = 4, target = 1},
  1749.           move5 = {name = "Water Gun", level = 30, cd = 15, dist = 100, target = 0},
  1750.           move6 = {name = "Earthquake", level = 35, cd = 25, dist = 3, target = 0},
  1751.           move7 = {name = "Muddy Water", level = 35, cd = 35, dist = 100, target = 0},
  1752.           move8 = {name = "Hydro Cannon", level = 35, cd = 60, dist = 100, target = 0},
  1753.          },
  1754. ["Espeon"] =  {move1 = {name = "Swift", level = 40, cd = 5, dist = 1, target = 1},
  1755.           move2 = {name = "Psy Pulse", level = 40, cd = 10, dist = 3, target = 1},
  1756.           move3 = {name = "Psyshock", level = 60, cd = 15, dist = 4, target = 0},
  1757.           move4 = {name = "Mind Blast", level = 60, cd = 20, dist = 5, target = 1},
  1758.           move5 = {name = "Future Sight", level = 50, cd = 20, dist = 3, target = 1},
  1759.           move6 = {name = "Confusion", level = 40, cd = 25, dist = 5, target = 1},
  1760.           move7 = {name = "Psychic", level = 42, cd = 20, dist = 5, target = 0},
  1761.           move8 = {name = "Morning Sun", level = 55, cd = 30, dist = 4, target = 0},
  1762.           move9 = {name = "Reflect", level = 45, cd = 25, dist = 3, target = 0},
  1763.          },
  1764. ["Umbreon"] =  {move1 = {name = "Bite", level = 40, cd = 5, dist = 1, target = 1},
  1765.           move2 = {name = "Shadow Ball", level = 45, cd = 8, dist = 1, target = 1},
  1766.           move3 = {name = "Pursuit", level = 40, cd = 5, dist = 1, target = 1},
  1767.           move4 = {name = "Dark Pulse", level = 45, cd = 10, dist = 1, target = 1},
  1768.           move5 = {name = "Grudge", level = 62, cd = 40, dist = 1, target = 1},
  1769.           move6 = {name = "Faint Attack", level = 45, cd = 20, dist = 1, target = 1},
  1770.           move7 = {name = "Night Shade", level = 40, cd = 25, dist = 4, target = 0},
  1771.           move8 = {name = "Shadow Storm", level = 50, cd = 30, dist = 100, target = 0},
  1772.           move9 = {name = "Night Daze", level = 50, cd = 50, dist = 1, target = 1},
  1773.          },      
  1774. ["Murkrow"] =  {move1 = {name = "Peck", level = 40, cd = 5, dist = 1, target = 1},
  1775.           move3 = {name = "Drill Peck", level = 42, cd = 10, dist = 1, target = 1},
  1776.           move2 = {name = "Shadow Ball", level = 40, cd = 10, dist = 3, target = 1},
  1777.           move8 = {name = "Pursuit", level = 40, cd = 15, dist = 1, target = 1},
  1778.           move7 = {name = "Faint Attack", level = 45, cd = 30, dist = 3, target = 1},
  1779.           move4 = {name = "Night Shade", level = 45, cd = 30, dist = 100, target = 0},
  1780.           move5 = {name = "Wing Attack", level = 48, cd = 25, dist = 1, target = 0},
  1781.           move6 = {name = "Whirlwind", level = 45, cd = 15, dist = 100, target = 0},
  1782.          },
  1783. ["Slowking"] =  {move1 = {name = "Psy Pulse", level = 50, cd = 8, dist = 1, target = 1},
  1784.           move3 = {name = "Mind Blast", level = 50, cd = 20, dist = 5, target = 1},
  1785.           move4 = {name = "Zen Headbutt", level = 50, cd = 10, dist = 1, target = 1},
  1786.           move5 = {name = "Future Sight", level = 50, cd = 20, dist = 3, target = 1},
  1787.           move2 = {name = "Bubblebeam", level = 50, cd = 10, dist = 3, target = 1},
  1788.           move3 = {name = "Confusion", level = 55, cd = 20, dist = 5, target = 0},
  1789.           move5 = {name = "Psychic", level = 55, cd = 30, dist = 5, target = 0},  
  1790.           move4 = {name = "Calm Mind", level = 50, cd = 20, dist = 4, target = 0},
  1791.           move8 = {name = "Mind Boost", level = 50, cd = 30, dist = 1, target = 0},
  1792.           move9 = {name = "Heal Pulse", level = 60, cd = 40, dist = 4, target = 0},
  1793.          },
  1794. ["Misdreavus"] =  {move1 = {name = "Shadow Ball", level = 60, cd = 8, dist = 4, target = 1},
  1795.           move2 = {name = "Psybeam", level = 60, cd = 10, dist = 100, target = 0},
  1796.           move4 = {name = "Pursuit", level = 60, cd = 10, dist = 1, target = 1},
  1797.           move5 = {name = "Grudge", level = 65, cd = 20, dist = 1, target = 1},
  1798.           move6 = {name = "Confuse Ray", level = 60, cd = 30, dist = 100, target = 0},
  1799.           move7 = {name = "Night Shade", level = 60, cd = 30, dist = 100, target = 0},
  1800.           move8 = {name = "Night Daze", level = 70, cd = 30, dist = 1, target = 1},
  1801.           move9 = {name = "Shadow Storm", level = 65, cd = 40, dist = 100, target = 0},
  1802.           move10 = {name = "Growl", level = 60, cd = 30, dist = 100, target = 0},
  1803.          },  
  1804. ["Wobbuffet"] =  {move1 = {name = "Counter", level = 50, cd = 20, dist = 3, target = 1},
  1805.           move2 = {name = "Magic Coat", level = 50, cd = 30, dist = 100, target = 0},
  1806.           move3 = {name = "Safeguard", level = 50, cd = 30, dist = 100, target = 0},
  1807.           move4 = {name = "Charm", level = 50, cd = 18, dist = 1, target = 1},
  1808.          },  
  1809. ["Girafarig"] =  {move1 = {name = "Psy Pulse", level = 40, cd = 5, dist = 1, target = 1},
  1810.           move2 = {name = "Psybeam", level = 40, cd = 8, dist = 1, target = 0},
  1811.           move7 = {name = "Psywave", level = 40, cd = 10, dist = 6, target = 0},
  1812.           move3 = {name = "Psyshock", level = 45, cd = 15, dist = 4, target = 0},
  1813.           move5 = {name = "Stomp", level = 40, cd = 20, dist = 1, target = 1},
  1814.           move4 = {name = "Confusion", level = 42, cd = 30, dist = 5, target = 0},
  1815.           move5 = {name = "Psychic", level = 44, cd = 25, dist = 5, target = 0},
  1816.           move6 = {name = "Mind Blast", level = 45, cd = 20, dist = 5, target = 1},
  1817.           move4 = {name = "Agility", level = 43, cd = 30, dist = 100, target = 0},
  1818.          },      
  1819. ["Pineco"] =  {move1 = {name = "Tackle", level = 20, cd = 8, dist = 1, target = 1},
  1820.           move2 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1},
  1821.           move3 = {name = "Take Down", level = 20, cd = 35, dist = 1, target = 1},
  1822.           move4 = {name = "Protection", level = 22, cd = 30, dist = 100, target = 0},
  1823.           move5 = {name = "Explosion", level = 40, cd = 80, dist = 100, target = 0},
  1824.          },
  1825. ["Forretress"] =  {move1 = {name = "Super Tackle", level = 40, cd = 10, dist = 1, target = 1},
  1826.           move2 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1},
  1827.           move3 = {name = "Take Down", level = 40, cd = 35, dist = 1, target = 1},
  1828.           move4 = {name = "Protection", level = 40, cd = 30, dist = 100, target = 0},
  1829.           move6 = {name = "Zap Cannon", level = 45, cd = 35, dist = 100, target = 0},
  1830.           move7 = {name = "Toxic Spikes", level = 55, cd = 25, dist = 1, target = 1},
  1831.           move8 = {name = "Mirror Shot", level = 50, cd = 40, dist = 2, target = 1},
  1832.           move9 = {name = "Explosion", level = 40, cd = 80, dist = 100, target = 0},
  1833.          },
  1834. ["Dunsparce"] =  {move1 = {name = "String Shot", level = 30, cd = 4, dist = 5, target = 1},
  1835.           move2 = {name = "Headbutt", level = 30, cd = 5, dist = 1, target = 1},
  1836.           move3 = {name = "Harden", level = 30, cd = 10, dist = 5, target = 0},
  1837.           move4 = {name = "Pay Day", level = 30, cd = 10, dist = 3, target = 1},
  1838.           move5 = {name = "Horn Attack", level = 30, cd = 10, dist = 4, target = 1},
  1839.          },
  1840. ["Gligar"] =  {move1 = {name = "Poison Sting", level = 40, cd = 15, dist = 2, target = 1},
  1841.           move2 = {name = "Sand Attack", level = 40, cd = 25, dist = 100, target = 0},
  1842.           move3 = {name = "Quick Attack", level = 40, cd = 20, dist = 1, target = 1},
  1843.           move4 = {name = "Faint Attack", level = 40, cd = 35, dist = 1, target = 1},
  1844.           move5 = {name = "Fury Cutter", level = 40, cd = 35, dist = 1, target = 1},
  1845.           move6 = {name = "Slash", level = 40, cd = 20, dist = 1, target = 1},
  1846.           move7 = {name = "X-Scissor", level = 40, cd = 25, dist = 1, target = 1},
  1847.           move8 = {name = "Guillotine", level = 40, cd = 35, dist = 1, target = 1},
  1848.          },
  1849. ["Steelix"] =  {move1 = {name = "Iron Tail", level = 110, cd = 5, dist = 1, target = 1},
  1850.           move2 = {name = "Rock Throw", level = 110, cd = 8, dist = 2, target = 1},
  1851.           move3 = {name = "Rock Slide", level = 110, cd = 10, dist = 100, target = 0},
  1852.           move4 = {name = "Thunder Fang", level = 110, cd = 15, dist = 1, target = 1},
  1853.           move5 = {name = "Fire Fang", level = 110, cd = 15, dist = 1, target = 1},
  1854.           move6 = {name = "Ice Fang", level = 110, cd = 15, dist = 1, target = 0},
  1855.           move7 = {name = "Earthshock", level = 113, cd = 30, dist = 100, target = 0},
  1856.           move8 = {name = "Earthquake", level = 15, cd = 30, dist = 100, target = 0},
  1857.           move9 = {name = "Fissure", level = 120, cd = 40, dist = 100, target = 0},
  1858.           move8 = {name = "Harden", level = 110, cd = 30, dist = 1, target = 1},
  1859.          },  
  1860. ["Snubbull"] =  {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1},
  1861.           move3 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1},
  1862.           move4 = {name = "Ice Fang", level = 45, cd = 25, dist = 1, target = 1},
  1863.           move5 = {name = "Fire Fang", level = 48, cd = 25, dist = 1, target = 1},
  1864.           move6 = {name = "Thunder Fang", level = 50, cd = 25, dist = 1, target = 1},
  1865.          },
  1866. ["Granbull"] =  {move1 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1},
  1867.           move2 = {name = "Crunch", level = 60, cd = 10, dist = 1, target = 1},
  1868.           move3 = {name = "Headbutt", level = 60, cd = 10, dist = 1, target = 1},
  1869.           move4 = {name = "Ice Fang", level = 60, cd = 25, dist = 1, target = 1},
  1870.           move5 = {name = "Fire Fang", level = 60, cd = 25, dist = 1, target = 0},
  1871.           move6 = {name = "Thunder Fang", level = 60, cd = 25, dist = 1, target = 1},
  1872.           move7 = {name = "Take Down", level = 62, cd = 25, dist = 100, target = 0},
  1873.           move8 = {name = "Rage", level = 65, cd = 25, dist = 100, target = 0},
  1874.          },      
  1875. ["Qwilfish"] =  {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1},
  1876.           move2 = {name = "Poison Sting", level = 20, cd = 13, dist = 2, target = 1},
  1877.           move3 = {name = "Water Gun", level = 22, cd = 18, dist = 100, target = 1},
  1878.           move4 = {name = "Pin Missile", level = 25, cd = 25, dist = 2, target = 1},
  1879.           move5 = {name = "Waterball", level = 25, cd = 20, dist = 4, target = 1},
  1880.           move6 = {name = "Toxic Spikes", level = 30, cd = 30, dist = 1, target = 1},
  1881.           move7 = {name = "Harden", level = 30, cd = 30, dist = 100, target = 0},
  1882.          },
  1883. ["Scizor"] =  {move1 = {name = "Quick Attack", level = 110, cd = 10, dist = 1, target = 1},
  1884.           move2 = {name = "Fury Cutter", level = 110, cd = 15, dist = 1, target = 1},
  1885.           move3 = {name = "X-Scissor", level = 110, cd = 15, dist = 1, target = 1},
  1886.           move8 = {name = "Wing Attack", level = 110, cd = 35, dist = 1, target = 1},
  1887.           move7 = {name = "Night Slash", level = 55, cd = 40, dist = 1, target = 1},
  1888.           move4 = {name = "Ultimate Agility", level = 115, cd = 40, dist = 100, target = 0},
  1889.           move5 = {name = "Swords Dance", level = 112, cd = 50, dist = 1, target = 1},
  1890.           move6 = {name = "Bullet Punch", level = 112, cd = 30, dist = 1, target = 1},
  1891.           move8 = {name = "Metal Claw", level = 110, cd = 35, dist = 1, target = 1},
  1892.          },
  1893. ["Shuckle"] =  {move1 = {name = "Tackle", level = 20, cd = 5, dist = 1, target = 1},
  1894.           move2 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1},
  1895.           move3 = {name = "Withdraw", level = 20, cd = 10, dist = 1, target = 1},
  1896.           move4 = {name = "Safeguard", level = 25, cd = 30, dist = 100, target = 0},
  1897.           move5 = {name = "Recover", level = 30, cd = 30, dist = 100, target = 0},
  1898.           move6 = {name = "Skull Bash", level = 35, cd = 10, dist = 1, target = 1},
  1899.          },
  1900. ["Heracross"] =  {move1 = {name = "Tackle", level = 40, cd = 8, dist = 1, target = 1},
  1901.           move2 = {name = "Horn Attack", level = 40, cd = 10, dist = 2, target = 1},
  1902.           move3 = {name = "Mega Punch", level = 40, cd = 30, dist = 1, target = 1},
  1903.           move4 = {name = "Mega Horn", level = 42, cd = 30, dist = 2, target = 1},
  1904.           move5 = {name = "Take Down", level = 55, cd = 40, dist = 1, target = 1},
  1905.           move6 = {name = "Brick Break", level = 50, cd = 50, dist = 1, target = 1},
  1906.           move7 = {name = "Bullet Seed", level = 45, cd = 30, dist = 1, target = 1},
  1907.           move8 = {name = "Aerial Ace", level = 58, cd = 40, dist = 1, target = 1},
  1908.           move9 = {name = "Endure", level = 60, cd = 70, dist = 100, target = 0},
  1909.          },
  1910. ["Sneasel"] =  {move1 = {name = "Scratch", level = 40, cd = 12, dist = 1, target = 1},
  1911.           move2 = {name = "Fury Cutter", level = 40, cd = 20, dist = 1, target = 1},
  1912.           move3 = {name = "Ice Shard", level = 40, cd = 30, dist = 3, target = 1},
  1913.           move4 = {name = "Metal Claw", level = 42, cd = 30, dist = 1, target = 1},
  1914.           move5 = {name = "Fury Swipes", level = 45, cd = 35, dist = 3, target = 1},
  1915.           move6 = {name = "Icy Wind", level = 48, cd = 35, dist = 100, target = 0},
  1916.           move7 = {name = "Faint Attack", level = 50, cd = 20, dist = 4, target = 1},
  1917.           move8 = {name = "Blizzard", level = 55, cd = 60, dist = 100, target = 0},
  1918.           move9 = {name = "Night Slash", level = 60, cd = 40, dist = 1, target = 1},
  1919.          },
  1920. ["Teddiursa"] =  {move1 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1},
  1921.           move2 = {name = "Bite", level = 10, cd = 15, dist = 1, target = 1},
  1922.           move3 = {name = "Fury Swipes", level = 12, cd = 25, dist = 3, target = 1},
  1923.           move4 = {name = "Slash", level = 15, cd = 20, dist = 1, target = 1},
  1924.           move4 = {name = "Rest", level = 15, cd = 30, dist = 1, target = 1},
  1925.          },
  1926. ["Ursaring"] =  {move1 = {name = "Scratch", level = 80, cd = 5, dist = 1, target = 1},
  1927.           move2 = {name = "Lick", level = 80, cd = 40, dist = 1, target = 1},
  1928.           move3 = {name = "Bite", level = 80, cd = 5, dist = 1, target = 1},
  1929.           move4 = {name = "Fury Swipes", level = 82, cd = 5, dist = 3, target = 1},
  1930.           move5 = {name = "Slash", level = 80, cd = 5, dist = 1, target = 1},
  1931.           move6 = {name = "Faint Attack", level = 85, cd = 10, dist = 2, target = 1},
  1932.           move6 = {name = "Hammer Arm", level = 85, cd = 10, dist = 2, target = 1},
  1933.           move7 = {name = "Giga Impact", level = 90, cd = 30, dist = 1, target = 1},
  1934.           move8 = {name = "Rest", level = 85, cd = 40, dist = 100, target = 0},
  1935.          },
  1936. ["Slugma"] =  {move1 = {name = "Ember", level = 30, cd = 12, dist = 3, target = 1},
  1937.           move2 = {name = "Rock Throw", level = 30, cd = 15, dist = 3, target = 1},
  1938.           move3 = {name = "Rock Slide", level = 30, cd = 35, dist = 3, target = 1},
  1939.           move4 = {name = "Flamethrower", level = 32, cd = 24, dist = 100, target = 0},
  1940.           move5 = {name = "Fire Fang", level = 32, cd = 18, dist = 1, target = 1},
  1941.           move6 = {name = "Harden", level = 40, cd = 18, dist = 100, target = 0},
  1942.          },
  1943. ["Magcargo"] =  {move1 = {name = "Ember", level = 50, cd = 10, dist = 4, target = 1},
  1944.           move2 = {name = "Rock Throw", level = 50, cd = 10, dist = 4, target = 1},
  1945.           move3 = {name = "Rock Slide", level = 50, cd = 20, dist = 4, target = 0},
  1946.           move4 = {name = "Flamethrower", level = 50, cd = 25, dist = 100, target = 0},
  1947.           move5 = {name = "Fire Fang", level = 50, cd = 30, dist = 1, target = 1},
  1948.           move6 = {name = "Lava Plume", level = 60, cd = 50, dist = 3, target = 1},
  1949.           move7 = {name = "Overheat", level = 52, cd = 25, dist = 1, target = 1},
  1950.           move8 = {name = "Ancient Power", level = 55, cd = 35, dist = 100, target = 0},
  1951.           move9 = {name = "Harden", level = 50, cd = 30, dist = 100, target = 0},
  1952.          },
  1953. ["Swinub"] =  {move1 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 1},
  1954.           move2 = {name = "Mud Slap", level = 22, cd = 25, dist = 1, target = 1},
  1955.           move7 = {name = "Ice Fang", level = 55, cd = 32, dist = 1, target = 1},
  1956.           move3 = {name = "Ice Shard", level = 30, cd = 25, dist = 4, target = 1},
  1957.           move4 = {name = "Icy Wind", level = 25, cd = 35, dist = 100, target = 0},
  1958.           move5 = {name = "Powder Snow", level = 20, cd = 10, dist = 100, target = 0},
  1959.          },
  1960. ["Piloswine"] =  {move1 = {name = "Mud Shot", level = 50, cd = 20, dist = 3, target = 1},
  1961.           move2 = {name = "Mud Slap", level = 50, cd = 25, dist = 1, target = 1},
  1962.           move3 = {name = "Ice Fang", level = 55, cd = 32, dist = 1, target = 1},
  1963.           move4 = {name = "Ice Shard", level = 50, cd = 25, dist = 4, target = 1},
  1964.           move5 = {name = "Icy Wind", level = 50, cd = 35, dist = 100, target = 0},
  1965.           move6 = {name = "Mud Bomb", level = 58, cd = 35, dist = 3, target = 1},
  1966.           move7 = {name = "Powder Snow", level = 50, cd = 10, dist = 100, target = 0},
  1967.           move8 = {name = "Earthquake", level = 50, cd = 30, dist = 1, target = 1},
  1968.           move9 = {name = "Blizzard", level = 60, cd = 60, dist = 100, target = 0},
  1969.          },
  1970. ["Corsola"] =  {move1 = {name = "Tackle", level = 30, cd = 5, dist = 1, target = 1},
  1971.           move2 = {name = "Bubbles", level = 30, cd = 8, dist = 3, target = 1},
  1972.           move3 = {name = "Rock Throw", level = 40, cd = 8, dist = 3, target = 1},
  1973.           move4 = {name = "Rock Slide", level = 40, cd = 10, dist = 3, target = 1},
  1974.           move5 = {name = "Water Gun", level = 34, cd = 10, dist = 100, target = 0},
  1975.           move6 = {name = "Waterball", level = 32, cd = 15, dist = 4, target = 1},
  1976.           move7 = {name = "Ancient Power", level = 55, cd = 40, dist = 100, target = 0},
  1977.           move8 = {name = "Restore", level = 50, cd = 40, dist = 100, target = 0},
  1978.          },
  1979. ["Remoraid"] =  {move1 = {name = "Bubbles", level = 8, cd = 6, dist = 4, target = 1},
  1980.           move2 = {name = "Water Gun", level = 10, cd = 7, dist = 100, target = 0},
  1981.           move3 = {name = "Psybeam", level = 12, cd = 12, dist = 100, target = 0},
  1982.           move4 = {name = "Water Pulse", level = 15, cd = 15, dist = 3, target = 1},
  1983.           move5 = {name = "Ice Beam", level = 20, cd = 30, dist = 100, target = 0},
  1984.          },
  1985. ["Octillery"] =  {move1 = {name = "Bubbles", level = 40, cd = 5, dist = 3, target = 1},
  1986.           move2 = {name = "Bubblebeam", level = 40, cd = 10, dist = 100, target = 0},
  1987.           move3 = {name = "Water Gun", level = 40, cd = 10, dist = 100, target = 0},
  1988.           move4 = {name = "Water Pulse", level = 40, cd = 15, dist = 3, target = 1},
  1989.           move5 = {name = "Ice Beam", level = 40, cd = 10, dist = 100, target = 0},
  1990.           move6 = {name = "Aurora Beam", level = 40, cd = 30, dist = 100, target = 0},
  1991.           move7 = {name = "Water Oath", level = 45, cd = 20, dist = 10, target = 1},
  1992.           move8 = {name = "Hyper Beam", level = 45, cd = 30, dist = 100, target = 0},
  1993.           move9 = {name = "Muddy Water", level = 45, cd = 25, dist = 2, target = 0},
  1994.          },
  1995. ["Delibird"] =  {move1 = {name = "Present", level = 30, cd = 15, dist = 1, target = 1},
  1996.           move2 = {name = "Powder Snow", level = 30, cd = 10, dist = 100, target = 0},
  1997.           move3 = {name = "Ice Shard", level = 31, cd = 10, dist = 4, target = 1},
  1998.           move4 = {name = "Icy Wind", level = 35, cd = 15, dist = 100, target = 0},
  1999.           move5 = {name = "Ice Beam", level = 40, cd = 10, dist = 100, target = 0},
  2000.           move6 = {name = "Aurora Beam", level = 40, cd = 25, dist = 100, target = 0},
  2001.           move7 = {name = "Wing Attack", level = 32, cd = 20, dist = 1, target = 0},
  2002.          },
  2003. ["Mantine"] =  {move1 = {name = "Super Sonic", level = 50, cd = 20, dist = 3, target = 1},
  2004.           move2 = {name = "Headbut", level = 50, cd = 5, dist = 1, target = 1},
  2005.           move3 = {name = "Bubbles", level = 50, cd = 8, dist = 3, target = 1},
  2006.           move4 = {name = "Bubblebeam", level = 50, cd = 10, dist = 100, target = 0},
  2007.           move5 = {name = "Air Slash", level = 50, cd = 15, dist = 100, target = 0},
  2008.           move6 = {name = "Wing Attack", level = 50, cd = 15, dist = 1, target = 0},
  2009.           move7 = {name = "Muddy Water", level = 50, cd = 25, dist = 2, target = 0},
  2010.           move8 = {name = "Hydro Pump", level = 50, cd = 25, dist = 100, target = 0},
  2011.           move9 = {name = "Surf", level = 50, cd = 25, dist = 100, target = 0},
  2012.           move10 = {name = "Agility", level = 50, cd = 25, dist = 100, target = 0},
  2013.          },
  2014. ["Skarmory"] =  {move1 = {name = "Swift", level = 60, cd = 10, dist = 1, target = 1},
  2015.           move2 = {name = "Peck", level = 60, cd = 5, dist = 1, target = 1},
  2016.           move3 = {name = "Drill Peck", level = 60, cd = 10, dist = 1, target = 1},
  2017.           move4 = {name = "Mirror Shot", level = 65, cd = 10, dist = 1, target = 1},
  2018.           move5 = {name = "Fly Attack", level = 65, cd = 15, dist = 1, target = 1},
  2019.           move6 = {name = "Wing Attack", level = 60, cd = 15, dist = 1, target = 1},
  2020.           move7 = {name = "Fury Cutter", level = 60, cd = 15, dist = 1, target = 1},
  2021.           move8 = {name = "Steel Wing", level = 60, cd = 20, dist = 1, target = 1},
  2022.           move9 = {name = "Aerial Ace", level = 65, cd = 30, dist = 1, target = 1},
  2023.           move10 = {name = "Agility", level = 60, cd = 20, dist = 100, target = 0},
  2024.          },
  2025. ["Houndour"] =  {move1 = {name = "Ember", level = 15, cd = 15, dist = 3, target = 1},
  2026.           move2 = {name = "Bite", level = 15, cd = 20, dist = 1, target = 1},
  2027.           move3 = {name = "Roar", level = 20, cd = 20, dist = 100, target = 0},
  2028.           move4 = {name = "Beat Up", level = 35, cd = 30, dist = 1, target = 1},
  2029.           move5 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1},
  2030.           move6 = {name = "Flamethrower", level = 20, cd = 40, dist = 100, target = 0},
  2031.          },
  2032. ["Houndoom"] =  {move1 = {name = "Roar", level = 50, cd = 20, dist = 100, target = 0},
  2033.           move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1},
  2034.           move3 = {name = "Crunch", level = 55, cd = 40, dist = 1, target = 1},
  2035.           move4 = {name = "Ember", level = 50, cd = 10, dist = 3, target = 1},
  2036.           move5 = {name = "Fire Fang", level = 50, cd = 25, dist = 1, target = 1},
  2037.           move6 = {name = "Flamethrower", level = 50, cd = 40, dist = 100, target = 0},
  2038.           move7 = {name = "Faint Attack", level = 52, cd = 35, dist = 1, target = 1},
  2039.           move8 = {name = "Tri Flames", level = 60, cd = 50, dist = 100, target = 0},
  2040.           move9 = {name = "Magma Storm", level = 70, cd = 70, dist = 100, target = 0},
  2041.          },      
  2042. ["Kingdra"] =  {move1 = {name = "Mud Shot", level = 80, cd = 15, dist = 3, target = 1},
  2043.           move8 = {name = "Smokescreen", level = 82, cd = 25, dist = 1, target = 1},
  2044.           move2 = {name = "Quick Attack", level = 80, cd = 15, dist = 1, target = 1},
  2045.           move3 = {name = "Bubblebeam", level = 80, cd = 15, dist = 100, target = 0},
  2046.           move4 = {name = "Water Gun", level = 80, cd = 10, dist = 100, target = 0},
  2047.           move5 = {name = "Waterball", level = 80, cd = 15, dist = 3, target = 1},
  2048.           move6 = {name = "Twister", level = 90, cd = 30, dist = 100, target = 0},
  2049.           move7 = {name = "Hydro Cannon", level = 80, cd = 40, dist = 100, target = 0},
  2050.           move8 = {name = "Dragon Breath", level = 82, cd = 30, dist = 100, target = 0},
  2051.           move9 = {name = "Hydro Pump", level = 85, cd = 50, dist = 100, target = 0},
  2052.          },  
  2053. ["Phanpy"] =  {move1 = {name = "Tackle", level = 8, cd = 5, dist = 1, target = 1},
  2054.           move2 = {name = "Sand Attack", level = 10, cd = 8, dist = 100, target = 0},
  2055.           move3 = {name = "Take Down", level = 10, cd = 10, dist = 100, target = 0},
  2056.           move3 = {name = "Earthshock", level = 10, cd = 20, dist = 100, target = 0},
  2057.           move6 = {name = "Rollout", level = 20, cd = 20, dist = 100, target = 0},
  2058.           move4 = {name = "Defense Curl", level = 12, cd = 20, dist = 100, target = 0},
  2059.          },
  2060. ["Donphan"] =  {move1 = {name = "Tackle", level = 40, cd = 10, dist = 5, target = 0},
  2061.           move2 = {name = "Sand Attack", level = 40, cd = 20, dist = 1, target = 1},
  2062.           move3 = {name = "Take Down", level = 42, cd = 20, dist = 5, target = 0},
  2063.           move4 = {name = "Rollout", level = 40, cd = 65, dist = 3, target = 0},
  2064.           move5 = {name = "Earthshock", level = 40, cd = 20, dist = 4, target = 1},
  2065.           move6 = {name = "Shockwave", level = 40, cd = 60, dist = 3, target = 0},
  2066.           move7 = {name = "Earthquake", level = 45, cd = 30, dist = 3, target = 0},
  2067.           move8 = {name = "Defense Curl", level = 40, cd = 25, dist = 4, target = 1},
  2068.          },      
  2069. ["Porygon2"] =    {move1 = {name = "Super Sonic", level = 110, cd = 25, dist = 1, target = 1},
  2070.           move2 = {name = "Psy Pulse", level = 110, cd = 10, dist = 3, target = 0},
  2071.           move3 = {name = "Psywave", level = 110, cd = 10, dist = 3, target = 0},
  2072.           move4 = {name = "Psycho Shift", level = 115, cd = 20, dist = 8, target = 1},
  2073.           move5 = {name = "Psychic", level = 110, cd = 20, dist = 1, target = 0},
  2074.           move6 = {name = "Confusion", level = 120, cd = 20, dist = 1, target = 0},
  2075.           move7 = {name = "Tri-attack", level = 115, cd = 10, dist = 1, target = 1},
  2076.           move8 = {name = "Zap Cannon", level = 110, cd = 20, dist = 5, target = 1},
  2077.           move9 = {name = "Restore", level = 110, cd = 40, dist = 1, target = 0},
  2078.           move10 = {name = "Focus", level = 110, cd = 20, dist = 1, target = 0},
  2079.           move117 = {name = "Magic Coat", level = 110, cd = 25, dist = 6, target = 0},
  2080.          },
  2081. ["Stantler"] =  {move1 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1},
  2082.           move2 = {name = "Sand Attack", level = 40, cd = 8, dist = 100, target = 0},
  2083.           move3 = {name = "Take Down", level = 42, cd = 10, dist = 5, target = 0},
  2084.           move4 = {name = "Stomp", level = 40, cd = 10, dist = 1, target = 1},
  2085.           move5 = {name = "Confusion", level = 40, cd = 15, dist = 1, target = 1},
  2086.           move6 = {name = "Psychic", level = 40, cd = 25, dist = 1, target = 1},
  2087.           move7 = {name = "Mega Kick", level = 42, cd = 10, dist = 1, target = 1},
  2088.           move8 = {name = "Hypnosis", level = 42, cd = 30, dist = 4, target = 1},
  2089.           move9 = {name = "Confuse Ray", level = 48, cd = 30, dist = 100, target = 0},
  2090.           move10 = {name = "Agility", level = 48, cd = 15, dist = 100, target = 0},
  2091.          },
  2092. ["Smeargle"] =  {move1 = {name = "Sketch 1", level = 80, cd = 1, dist = 8, target = 0},
  2093.           move2 = {name = "Sketch 2", level = 80, cd = 1, dist = 8, target = 0},
  2094.           move3 = {name = "Sketch 3", level = 80, cd = 1, dist = 8, target = 0},
  2095.           move4 = {name = "Sketch 4", level = 80, cd = 1, dist = 8, target = 0},
  2096.           move5 = {name = "Sketch 5", level = 80, cd = 1, dist = 8, target = 0},
  2097.           move6 = {name = "Sketch 6", level = 80, cd = 1, dist = 8, target = 0},
  2098.           move7 = {name = "Sketch 7", level = 80, cd = 1, dist = 8, target = 0},
  2099.           move8 = {name = "Sketch 8", level = 80, cd = 1, dist = 8, target = 0},
  2100.          },      
  2101. ["Tyrogue"] =  {move1 = {name = "Quick Attack", level = 25, cd = 7, dist = 1, target = 1},
  2102.           move2 = {name = "Mega Punch", level = 25, cd = 9, dist = 1, target = 1},
  2103.           move3 = {name = "Mega Kick", level = 25, cd = 10, dist = 1, target = 1},
  2104.           move4 = {name = "Karate Chop", level = 29, cd = 20, dist = 1, target = 1},
  2105.           move5 = {name = "Cross Chop", level = 35, cd = 25, dist = 1, target = 1},
  2106.           move6 = {name = "Fist Machine", level = 39, cd = 32, dist = 4, target = 0},
  2107.          },
  2108. ["Hitmontop"] =  {move1 = {name = "Quick Attack", level = 50, cd = 25, dist = 1, target = 1},
  2109.           move2 = {name = "Horn Attack", level = 50, cd = 20, dist = 1, target = 1},
  2110.           move3 = {name = "Triple Kick", level = 52, cd = 15, dist = 1, target = 1},
  2111.           move4 = {name = "Demon Kicker", level = 55, cd = 30, dist = 1, target = 1},
  2112.           move5 = {name = "Agility", level = 55, cd = 20, dist = 100, target = 0},
  2113.           move6 = {name = "Mass Kicks", level = 60, cd = 1, dist = 1, target = 0},
  2114.          },
  2115. ["Smoochum"] =  {move1 = {name = "Doubleslap", level = 20, cd = 8, dist = 1, target = 1},
  2116.           move2 = {name = "Powder Snow", level = 20, cd = 10, dist = 100, target = 0},
  2117.           move3 = {name = "Lovely Kiss", level = 20, cd = 12, dist = 3, target = 1},
  2118.           move4 = {name = "Ice Punch", level = 22, cd = 20, dist = 1, target = 1},
  2119.           move5 = {name = "Aurora Beam", level = 25, cd = 30, dist = 100, target = 0},
  2120.          },  
  2121. ["Elekid"] =  {move1 = {name = "Quick Attack", level = 20, cd = 7, dist = 1, target = 1},
  2122.           move2 = {name = "Thunder Punch", level = 22, cd = 16, dist = 1, target = 1},
  2123.           move3 = {name = "Thunder Shock", level = 20, cd = 13, dist = 5, target = 1},
  2124.           move4 = {name = "Thunder Fang", level = 20, cd = 20, dist = 1, target = 1},
  2125.           move5 = {name = "Thunder Wave", level = 20, cd = 12, dist = 5, target = 0},
  2126.           move6 = {name = "Thunder", level = 26, cd = 38, dist = 3, target = 0},
  2127.          },      
  2128. ["Magby"] =  {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1},
  2129.           move2 = {name = "Ember", level = 20, cd = 14, dist = 3, target = 1},
  2130.           move3 = {name = "Fire Fang", level = 25, cd = 18, dist = 1, target = 1},
  2131.           move4 = {name = "Fireball", level = 24, cd = 22, dist = 3, target = 1},
  2132.           move5 = {name = "Flare Blitz", level = 24, cd = 24, dist = 1, target = 1},
  2133.           move6 = {name = "Fire Blast", level = 40, cd = 35, dist = 5, target = 0},
  2134.          },      
  2135. ["Miltank"] =  {move1 = {name = "Quick Attack", level = 30, cd = 4, dist = 1, target = 1},
  2136.           move2 = {name = "Doubleslap", level = 30, cd = 6, dist = 1, target = 1},
  2137.           move3 = {name = "Body Slam", level = 31, cd = 10, dist = 1, target = 1},
  2138.           move4 = {name = "Rollout", level = 32, cd = 20, dist = 3, target = 0},
  2139.           move5 = {name = "Stomp", level = 34, cd = 20, dist = 3, target = 0},
  2140.           move6 = {name = "Healing Wish", level = 35, cd = 50, dist = 5, target = 0},
  2141.           move7 = {name = "Healarea", level = 35, cd = 30, dist = 5, target = 0},
  2142.          },
  2143. ["Blissey"] =  {move1 = {name = "Doubleslap", level = 105, cd = 5, dist = 1, target = 1},
  2144.           move2 = {name = "Egg Bomb", level = 105, cd = 5, dist = 3, target = 1},
  2145.           move3 = {name = "Great Love", level = 105, cd = 30, dist = 100, target = 0},
  2146.           move4 = {name = "Sing", level = 110, cd = 30, dist = 100, target = 0},
  2147.           move5 = {name = "Wide Guard", level = 112, cd = 60, dist = 1, target = 1},
  2148.           move6 = {name = "Metronome", level = 108, cd = 30, dist = 1, target = 1},
  2149.           move7 = {name = "Selfheal", level = 105, cd = 30, dist = 100, target = 0},
  2150.           move8 = {name = "Healarea", level = 105, cd = 50, dist = 100, target = 0},
  2151.           move9 = {name = "Healing Wish", level = 115, cd = 50, dist = 100, target = 0},
  2152.          },
  2153. ["Raikou"] =  {move1 = {name = "Bite", level = 100, cd = 11, dist = 1, target = 1},
  2154.           move2 = {name = "Thunder Shock", level = 100, cd = 12, dist = 3, target = 1},
  2155.           move3 = {name = "Roar", level = 100, cd = 12, dist = 10, target = 0},
  2156.           move4 = {name = "Quick Attack", level = 100, cd = 8, dist = 1, target = 1},
  2157.           move5 = {name = "Reflect", level = 100, cd = 50, dist = 100, target = 0},
  2158.           move6 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1},
  2159.           move7 = {name = "Thunder Fang", level = 100, cd = 20, dist = 1, target = 1},
  2160.           move8 = {name = "Discharge", level = 100, cd = 25, dist = 3, target = 0},
  2161.           move9 = {name = "Calm Mind", level = 100, cd = 20, dist = 100, target = 0},
  2162.           move10 = {name = "Thunder", level = 100, cd = 30, dist = 100, target = 0},
  2163.          },
  2164. ["Entei"] =  {move1 = {name = "Bite", level = 100, cd = 11, dist = 1, target = 1},
  2165.           move2 = {name = "Ember", level = 100, cd = 15, dist = 3, target = 1},
  2166.           move3 = {name = "Roar", level = 100, cd = 12, dist = 100, target = 0},
  2167.           move4 = {name = "Fire Spin", level = 100, cd = 20, dist = 1, target = 1},
  2168.           move5 = {name = "Stomp", level = 100, cd = 15, dist = 1, target = 1},
  2169.           move6 = {name = "Flamethrower", level = 100, cd = 30, dist = 100, target = 0},
  2170.           move7 = {name = "Fire Fang", level = 100, cd = 14, dist = 1, target = 1},
  2171.           move8 = {name = "Lava Plume", level = 100, cd = 40, dist = 1, target = 1},
  2172.           move9 = {name = "Fire Blast", level = 100, cd = 40, dist = 100, target = 0},
  2173.           move10 = {name = "Calm Mind", level = 100, cd = 20, dist = 100, target = 0},
  2174.          },
  2175. ["Suicune"] =  {move1 = {name = "Bite", level = 100, cd = 11, dist = 1, target = 1},
  2176.           move2 = {name = "Bubblebeam", level = 100, cd = 16, dist = 3, target = 1},
  2177.           move3 = {name = "Rain Dance", level = 100, cd = 35, dist = 100, target = 0},
  2178.           move4 = {name = "Gust", level = 100, cd = 8, dist = 100, target = 0},
  2179.           move5 = {name = "Aurora Beam", level = 100, cd = 17, dist = 100, target = 0},
  2180.           move6 = {name = "Reflect", level = 100, cd = 30, dist = 100, target = 0},
  2181.           move7 = {name = "Ice Fang", level = 100, cd = 17, dist = 1, target = 1},
  2182.           move8 = {name = "Hydro Pump", level = 100, cd = 40, dist = 100, target = 0},
  2183.           move9 = {name = "Calm Mind", level = 100, cd = 20, dist = 100, target = 0},
  2184.           move10 = {name = "Blizzard", level = 100, cd = 40, dist = 100, target = 0},
  2185.          },
  2186. ["Larvitar"] =  {move1 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1},
  2187.           move2 = {name = "Rock Throw", level = 20, cd = 15, dist = 3, target = 1},
  2188.           move3 = {name = "Rock Slide", level = 22, cd = 20, dist = 3, target = 1},
  2189.           move4 = {name = "Dark Pulse", level = 22, cd = 25, dist = 1, target = 1},
  2190.           move5 = {name = "Hyper Beam", level = 27, cd = 30, dist = 100, target = 0},
  2191.          },
  2192. ["Pupitar"] =  {move1 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1},
  2193.           move2 = {name = "Rock Throw", level = 40, cd = 12, dist = 3, target = 1},
  2194.           move3 = {name = "Rock Slide", level = 40, cd = 17, dist = 3, target = 1},
  2195.           move4 = {name = "Dark Pulse", level = 40, cd = 25, dist = 1, target = 1},
  2196.           move5 = {name = "Sandstorm", level = 45, cd = 25, dist = 100, target = 0},
  2197.           move6 = {name = "Hyper Beam", level = 40, cd = 30, dist = 100, target = 0},
  2198.          },
  2199. ["Tyranitar"] =  {move1 = {name = "Bite", level = 80, cd = 8, dist = 1, target = 1},
  2200.           move2 = {name = "Crunch", level = 90, cd = 35, dist = 1, target = 1},
  2201.           move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 5, target = 1},
  2202.           move4 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1},
  2203.           move5 = {name = "Dark Pulse", level = 90, cd = 35, dist = 3, target = 1},
  2204.           move6 = {name = "Fire Fang", level = 82, cd = 25, dist = 1, target = 1},
  2205.           move7 = {name = "Thunder Fang", level = 85, cd = 25, dist = 1, target = 1},
  2206.           move8 = {name = "Ice Fang", level = 88, cd = 25, dist = 1, target = 1},
  2207.           move9 = {name = "Hyper Beam", level = 80, cd = 30, dist = 5, target = 0},
  2208.           move10 = {name = "Earthquake", level = 90, cd = 40, dist = 50, target = 0},
  2209.           move11 = {name = "Sandstorm", level = 80, cd = 20, dist = 30, target = 0},
  2210.          },
  2211. ["Lugia"] =  {move1 = {name = "Whirlwind", level = 100, cd = 8, dist = 100, target = 0},
  2212.           move2 = {name = "Dragon Rush", level = 100, cd = 35, dist = 1, target = 1},
  2213.           move3 = {name = "Rain Dance", level = 100, cd = 40, dist = 100, target = 0},
  2214.           move4 = {name = "Hydro Pump", level = 100, cd = 35, dist = 100, target = 0},
  2215.           move5 = {name = "Ancient Power", level = 100, cd = 42, dist = 100, target = 0},
  2216.           move6 = {name = "Restore", level = 100, cd = 50, dist = 100, target = 0},
  2217.           move7 = {name = "Future Sight", level = 100, cd = 15, dist = 3, target = 1},
  2218.           move8 = {name = "Calm Mind", level = 100, cd = 20, dist = 100, target = 0},
  2219.          },
  2220. ["Ho-oh"] =  {move1 = {name = "Whirlwind", level = 100, cd = 8, dist = 100, target = 0},
  2221.           move2 = {name = "Sunny Day", level = 100, cd = 35, dist = 100, target = 0},
  2222.           move3 = {name = "Fire Blast", level = 100, cd = 40, dist = 100, target = 0},
  2223.           move4 = {name = "Sacred Fire", level = 100, cd = 35, dist = 4, target = 1},
  2224.           move5 = {name = "Ancient Power", level = 100, cd = 42, dist = 100, target = 0},
  2225.           move6 = {name = "Restore", level = 100, cd = 50, dist = 100, target = 0},
  2226.           move7 = {name = "Future Sight", level = 100, cd = 15, dist = 3, target = 1},
  2227.           move8 = {name = "Calm Mind", level = 100, cd = 20, dist = 100, target = 0},
  2228.          },
  2229. ["Celebi"] =  {move1 = {name = "Leech Seed", level = 100, cd = 8, dist = 3, target = 1},
  2230.           move2 = {name = "Confusion", level = 100, cd = 20, dist = 100, target = 1},
  2231.           move3 = {name = "Restore", level = 100, cd = 60, dist = 100, target = 1},
  2232.           move4 = {name = "Ancient Power", level = 100, cd = 35, dist = 100, target = 0},
  2233.           move5 = {name = "Future Sight", level = 100, cd = 15, dist = 3, target = 1},
  2234.           move6 = {name = "Healing Wish", level = 100, cd = 60, dist = 100, target = 0},
  2235.           move7 = {name = "Leaf Storm", level = 100, cd = 35, dist = 100, target = 0},
  2236.          },
  2237. ["Crystal Onix"] =       {move1 = {name = "Slam", level = 20, cd = 15, dist = 1, target = 1},
  2238.           move2 = {name = "Iron Tail", level = 22, cd = 13, dist = 1, target = 1},
  2239.           move3 = {name = "Rock Throw", level = 23, cd = 5, dist = 3, target = 1},
  2240.           move4 = {name = "Rock Slide", level = 26, cd = 10, dist = 3, target = 1},
  2241.           move5 = {name = "Stone Edge", level = 25, cd = 12, dist = 3, target = 0},  
  2242.           move6 = {name = "Earthshock", level = 27, cd = 15, dist = 3, target = 0},
  2243.           move7 = {name = "Falling Rocks", level = 34, cd = 20, dist = 3, target = 0},
  2244.           move8 = {name = "Magnitude", level = 36, cd = 20, dist = 3, target = 0},
  2245.           move9 = {name = "Harden", level = 25, cd = 20, dist = 3, target = 0},
  2246.          },
  2247. ["Elder Charizard"] =  {move21 = {name = "Ember", level = 80, cd = 5, dist = 4, target = 1},
  2248.           move3 = {name = "Fireball", level = 80, cd = 8, dist = 4, target = 1},
  2249.           move4 = {name = "Fire Fang", level = 80, cd = 10, dist = 1, target = 1},
  2250.           move6 = {name = "Fire Spin", level = 80, cd = 10, dist = 4, target = 0},
  2251.           move7 = {name = "Flamethrower", level = 80, cd = 12, dist = 4, target = 0},
  2252.           move8 = {name = "Burning Skin", level = 80, cd = 15, dist = 4, target = 0},
  2253.           move11 = {name = "Air Slash", level = 80, cd = 15, dist = 1, target = 0},
  2254.           move11 = {name = "Wing Attack", level = 80, cd = 15, dist = 1, target = 0},
  2255.           move10 = {name = "Fire Blast", level = 85, cd = 25, dist = 4, target = 0},
  2256.           move12 = {name = "Magma Storm", level = 90, cd = 30, dist = 4, target = 0},
  2257.           move5 = {name = "Rage", level = 80, cd = 15, dist = 1, target = 0},
  2258.          },
  2259. ["Elder Blastoise"] =  {move1 = {name = "Headbut", level = 80, cd = 5, dist = 4, target = 1},
  2260.           move2 = {name = "Bubbles", level = 80, cd = 5, dist = 4, target = 0},
  2261.           move3 = {name = "Water Gun", level = 80, cd = 8, dist = 4, target = 0},
  2262.           move4 = {name = "Waterball", level = 80, cd = 10, dist = 4, target = 1},
  2263.           move5 = {name = "Water Oath", level = 80, cd = 12, dist = 1, target = 1},
  2264.           move6 = {name = "Jet Cannons", level = 85, cd = 15, dist = 4, target = 0},
  2265.           move7 = {name = "Surf", level = 85, cd = 25, dist = 4, target = 0},
  2266.           move8 = {name = "Hydro Pump", level = 85, cd = 30, dist = 5, target = 1},
  2267.           move9 = {name = "Skull Bash", level = 80, cd = 20, dist = 1, target = 1},
  2268.           move10 = {name = "Harden", level = 80, cd = 15, dist = 1, target = 0},
  2269.          },
  2270. ["Red Gyarados"] =   {move1 = {name = "Roar", level = 60, cd = 40, dist = 1, target = 1},
  2271.           move2 = {name = "Bite", level = 40, cd = 5, dist = 1, target = 1},
  2272.           move3 = {name = "Bubbles", level = 40, cd = 5, dist = 1, target = 1},
  2273.           move4 = {name = "Waterball", level = 40, cd = 8, dist = 4, target = 1},
  2274.           move5 = {name = "Water Oath", level = 46, cd = 15, dist = 4, target = 1},
  2275.           move6 = {name = "Twister", level = 40, cd = 15, dist = 3, target = 1},
  2276.           move7 = {name = "Dragon Breath", level = 42, cd = 20, dist = 1, target = 0},
  2277.           move8 = {name = "Surf", level = 48, cd = 30, dist = 1, target = 0},
  2278.           move8 = {name = "Dracon Meteor", level = 48, cd = 30, dist = 1, target = 0},
  2279.           move9 = {name = "Hydro Pump", level = 53, cd = 37, dist = 5, target = 1},
  2280.          },
  2281. ["Cloned Blastoise"] =  {move1 = {name = "Headbut", level = 80, cd = 10, dist = 4, target = 1},
  2282.           move2 = {name = "Bubbles", level = 80, cd = 5, dist = 4, target = 0},
  2283.           move3 = {name = "Water Gun", level = 80, cd = 8, dist = 4, target = 0},
  2284.           move4 = {name = "Waterball", level = 80, cd = 10, dist = 4, target = 1},
  2285.           move5 = {name = "Water Oath", level = 80, cd = 12, dist = 1, target = 1},
  2286.           move6 = {name = "Jet Cannons", level = 85, cd = 15, dist = 4, target = 0},
  2287.           move7 = {name = "Surf", level = 44, cd = 25, dist = 4, target = 0},
  2288.           move8 = {name = "Hydro Pump", level = 85, cd = 30, dist = 5, target = 1},
  2289.           move9 = {name = "Skull Bash", level = 80, cd = 20, dist = 1, target = 1},
  2290.           move10 = {name = "Harden", level = 80, cd = 20, dist = 1, target = 0},
  2291.          },
  2292. ["Cloned Gengar"] =  {move1 = {name = "Lick", level = 70, cd = 7, dist = 2, target = 1},
  2293.           move2 = {name = "Shadow Ball", level = 70, cd = 12, dist = 3, target = 1},
  2294.           move3 = {name = "Shadow Punch", level = 70, cd = 18, dist = 1, target = 1},
  2295.           move4 = {name = "Night Shade", level = 70, cd = 15, dist = 3, target = 1},
  2296.           move10 = {name = "Dark Pulse", level = 75, cd = 15, dist = 4, target = 1},
  2297.           move6 = {name = "Shadow Storm", level = 70, cd = 35, dist = 1, target = 0},
  2298.           move7 = {name = "Dream Eater", level = 70, cd = 30, dist = 1, target = 1},
  2299.           move8 = {name = "Hypnosis", level = 70, cd = 20, dist = 3, target = 1},
  2300.           move9 = {name = "Nightmare", level = 90, cd = 35, dist = 3, target = 1},
  2301.           move10 = {name = "Fear", level = 70, cd = 21, dist = 3, target = 1},
  2302.           move10 = {name = "Toxic", level = 70, cd = 10, dist = 3, target = 1},
  2303.          },
  2304. ["Cloned Snorlax"] =    {move1 = {name = "Scratch", level = 50, cd = 5, dist = 1, target = 1},
  2305.           move2 = {name = "Bite", level = 52, cd = 5, dist = 1, target = 1},
  2306.           move3 = {name = "Mega Punch", level = 53, cd = 10, dist = 1, target = 1},
  2307.           move4 = {name = "Headbutt", level = 52, cd = 10, dist = 1, target = 1},
  2308.           move5 = {name = "Body Slam", level = 55, cd = 15, dist = 1, target = 1},
  2309.           move6 = {name = "Take Down", level = 57, cd = 10, dist = 1, target = 1},
  2310.           move7 = {name = "Epicenter", level = 65, cd = 35, dist = 1, target = 0},
  2311.           move8 = {name = "Epicenter", level = 65, cd = 35, dist = 1, target = 0},
  2312.           move9 = {name = "Hyper Beam", level = 59, cd = 30, dist = 4, target = 0},
  2313.           move10 = {name = "Rest", level = 50, cd = 30, dist = 4, target = 0},
  2314.           },
  2315. ["Cloned Ditto"] =      {},
  2316. ["Cloned Pidgeot"] =    {move1 = {name = "Quick Attack", level = 60, cd = 8, dist = 2, target = 1},
  2317.           move2 = {name = "Sand Attack", level = 60, cd = 14, dist = 1, target = 0},
  2318.           move3 = {name = "Drill Peck", level = 60, cd = 10, dist = 1, target = 1},
  2319.           move4 = {name = "Whirlwind", level = 60, cd = 18, dist = 1, target = 0},
  2320.           move5 = {name = "Wing Attack", level = 60, cd = 19, dist = 1, target = 0},
  2321.           move6 = {name = "Hurricane", level = 60, cd = 15, dist = 1, target = 0},
  2322.           move7 = {name = "Tornado", level = 65, cd = 26, dist = 1, target = 0},
  2323.           move8 = {name = "Windstorm", level = 62, cd = 32, dist = 1, target = 0},
  2324.           move9 = {name = "Air Slash", level = 80, cd = 22, dist = 1, target = 1},
  2325.          },
  2326. ["Cloned Alakazam"] =   {move1 = {name = "Psybeam", level = 70, cd = 15, dist = 1, target = 0},
  2327.           move2 = {name = "Psywave", level = 70, cd = 15, dist = 3, target = 0},
  2328.           move3 = {name = "Psy Pulse", level = 70, cd = 10, dist = 4, target = 1},
  2329.           move4 = {name = "Confusion", level = 70, cd = 30, dist = 8, target = 0},
  2330.           move5 = {name = "Psychic", level = 70, cd = 25, dist = 4, target = 0},
  2331.           move6 = {name = "Mind Blast", level = 70, cd = 30, dist = 50, target = 1},
  2332.           move7 = {name = "Psyshock", level = 80, cd = 20, dist = 8, target = 1},
  2333.           move8 = {name = "Calm Mind", level = 70, cd = 30, dist = 4, target = 0},
  2334.           move9 = {name = "Hypnosis", level = 70, cd = 50, dist = 4, target = 1},
  2335.           move10 = {name = "Reflect", level = 70, cd = 50, dist = 4, target = 0},
  2336.           move11 = {name = "Restore", level = 70, cd = 60, dist = 4, target = 0},
  2337.          },
  2338. ["Cloned Golbat"] =     {move1 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1},
  2339.           move2 = {name = "Absorb", level = 30, cd = 10, dist = 1, target = 1},
  2340.           move3 = {name = "Toxic", level = 30, cd = 11, dist = 1, target = 0},
  2341.           move4 = {name = "Super Sonic", level = 30, cd = 20, dist = 4, target = 0},
  2342.           move5 = {name = "Poison Fang", level = 30, cd = 12, dist = 1, target = 1},
  2343.           move6 = {name = "Whirlwind", level = 40, cd = 15, dist = 4, target = 0},
  2344.           move7 = {name = "Poisonous Wing", level = 45, cd = 19, dist = 4, target = 0},
  2345.          },
  2346. ["Cloned Pinsir"] =     {move1 = {name = "Headbutt", level = 24, cd = 15, dist = 1, target = 1},
  2347.           move2 = {name = "Body Slam", level = 26, cd = 18, dist = 1, target = 1},
  2348.           move3 = {name = "Bug Bite", level = 26, cd = 15, dist = 1, target = 1},
  2349.           move4 = {name = "Guillotine", level = 31, cd = 30, dist = 1, target = 1},
  2350.           move5 = {name = "Harden", level = 32, cd = 25, dist = 4, target = 0},
  2351.           move6 = {name = "Close Combat", level = 33, cd = 27, dist = 3, target = 1},
  2352.           move7 = {name = "Strangling Tweezers", level = 40, cd = 30, dist = 1, target = 1},
  2353.          },
  2354. ["Cloned Dragonair"] =  {move1 = {name = "Aqua Tail", level = 55, cd = 10, dist = 1, target = 1},
  2355.           move2 = {name = "Thunder Wave", level = 50, cd = 10, dist = 3, target = 0},
  2356.           move3 = {name = "Slam", level = 9, cd = 10, dist = 1, target = 1},
  2357.           move4 = {name = "Dragon Tail", level = 50, cd = 10, dist = 1, target = 1},
  2358.           move5 = {name = "Dragon Pulse", level = 50, cd = 10, dist = 3, target = 1},
  2359.           move6 = {name = "Twister", level = 50, cd = 15, dist = 3, target = 0},
  2360.           move7 = {name = "Dragon Breath", level = 50, cd = 15, dist = 1, target = 0},
  2361.           move8 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0},
  2362.           move9 = {name = "Draco Meteor", level = 90, cd = 35, dist = 4, target = 0},
  2363.          },
  2364. ["Cloned Cubone"] =     {move1 = {name = "Headbutt", level = 9, cd = 13, dist = 1, target = 1},
  2365.           move2 = {name = "Bone Club", level = 14, cd = 16, dist = 1, target = 1},
  2366.           move3 = {name = "Bonemerang", level = 16, cd = 18, dist = 3, target = 0},
  2367.           move4 = {name = "Mud Shot", level = 15, cd = 14, dist = 3, target = 1},
  2368.           move5 = {name = "Sand Attack", level = 17, cd = 14, dist = 3, target = 0},
  2369.          },
  2370. ["Cloned Marowak"] =    {move1 = {name = "Mud Shot", level = 45, cd = 15, dist = 3, target = 1},
  2371.           move2 = {name = "Mud Bomb", level = 47, cd = 15, dist = 3, target = 1},
  2372.           move3 = {name = "Bone Club", level = 45, cd = 10, dist = 1, target = 1},
  2373.           move4 = {name = "Bonemerang", level = 45, cd = 10, dist = 3, target = 0},
  2374.           move5 = {name = "Wood Hammer", level = 45, cd = 10, dist = 1, target = 1},
  2375.           move6 = {name = "Earthshock", level = 50, cd = 20, dist = 3, target = 0},
  2376.           move8 = {name = "Shockwave", level = 50, cd = 20, dist = 3, target = 0},
  2377.          },
  2378. ["Cloned Tangela"] =    {move1 = {name = "Absorb", level = 30, cd = 10, dist = 1, target = 1},
  2379.           move2 = {name = "Leech Seed", level = 30, cd = 5, dist = 3, target = 1},
  2380.           move3 = {name = "Vine Whip", level = 32, cd = 7, dist = 1, target = 0},
  2381.           move4 = {name = "Poison Powder", level = 32, cd = 5, dist = 1, target = 0},
  2382.           move5 = {name = "Stun Spore", level = 35, cd = 15, dist = 1, target = 0},
  2383.           move6 = {name = "Super Vines", level = 40, cd = 15, dist = 1, target = 0},
  2384.           move7 = {name = "Mega Drain", level = 35, cd = 20, dist = 1, target = 1},
  2385.          },
  2386. ["Cloned Nidoking"] =   {move1 = {name = "Horn Attack", level = 55, cd = 5, dist = 1, target = 1},
  2387.           move2 = {name = "Double-edge", level = 55, cd = 5, dist = 1, target = 1},
  2388.           move3 = {name = "Poison Sting", level = 50, cd = 13, dist = 1, target = 1},
  2389.           move4 = {name = "Poison Fang", level = 50, cd = 14, dist = 1, target = 1},
  2390.           move5 = {name = "Poison sting", level = 50, cd = 15, dist = 1, target = 1},
  2391.           move6 = {name = "Stomp", level = 50, cd = 15, dist = 1, target = 1},
  2392.           move7 = {name = "Horn Drill", level = 55, cd = 25, dist = 1, target = 1},
  2393.           move8 = {name = "Earthshock", level = 52, cd = 15, dist = 1, target = 0},
  2394.           move9 = {name = "Fissure", level = 60, cd = 25, dist = 1, target = 0},
  2395.          },
  2396. ["Cloned Vileplume"] =  {move1 = {name = "Absorb", level = 40, cd = 10, dist = 1, target = 1},
  2397.           move2 = {name = "Mega Drain", level = 45, cd = 15, dist = 1, target = 1},
  2398.           move3 = {name = "Acid", level = 40, cd = 8, dist = 10, target = 1},
  2399.           move4 = {name = "Leech Seed", level = 40, cd = 10, dist = 10, target = 1},
  2400.           move5 = {name = "Poison Bomb", level = 40, cd = 15, dist = 10, target = 1},
  2401.           move6 = {name = "Poison Gas", level = 40, cd = 20, dist = 10, target = 0},
  2402.           move7 = {name = "Petal Dance", level = 50, cd = 25, dist = 10, target = 0},
  2403.           move8 = {name = "Solar Beam", level = 85, cd = 40, dist = 10, target = 0},
  2404.           move9 = {name = "Sleep Powder", level = 40, cd = 30, dist = 10, target = 0},
  2405.           move10 = {name = "Poison Powder", level = 40, cd = 10, dist = 1, target = 0},
  2406.           move11 = {name = "Stun Spore", level = 40, cd = 30, dist = 1, target = 0},
  2407.          },
  2408. ["Cloned Golem"] =      {move1 = {name = "Rock Throw", level = 50, cd = 10, dist = 4, target = 1},
  2409.           move2 = {name = "Rock Slide", level = 50, cd = 15, dist = 3, target = 1},
  2410.           move3 = {name = "Mega Punch", level = 50, cd = 20, dist = 1, target = 1},
  2411.           move4 = {name = "Stone Edge", level = 59, cd = 20, dist = 1, target = 1},
  2412.           move5 = {name = "Earthshock", level = 50, cd = 30, dist = 3, target = 0},
  2413.           move6 = {name = "Falling Rocks", level = 50, cd = 40, dist = 3, target = 0},
  2414.           move7 = {name = "Rollout", level = 58, cd = 30, dist = 3, target = 0},
  2415.           move8 = {name = "Harden", level = 50, cd = 30, dist = 3, target = 0},
  2416.           move9 = {name = "Explosion", level = 40, cd = 80, dist = 100, target = 0},
  2417.          },
  2418. ["Cloned Fearow"] =     {move1 = {name = "Quick Attack", level = 40, cd = 7, dist = 1, target = 1},
  2419.           move2 = {name = "Sand Attack", level = 40, cd = 10, dist = 4, target = 0},
  2420.           move3 = {name = "Drill Peck", level = 40, cd = 13, dist = 4, target = 0},
  2421.           move4 = {name = "Gust", level = 40, cd = 8, dist = 1, target = 1},
  2422.           move5 = {name = "Whirlwind", level = 45, cd = 15, dist = 1, target = 1},
  2423.           move6 = {name = "Wing Attack", level = 45, cd = 20, dist = 1, target = 0},
  2424.           move7 = {name = "Tornado", level = 50, cd = 80, dist = 1, target = 0},
  2425.           move8 = {name = "Sky Drop", level = 50, cd = 25, dist = 1, target = 0},
  2426.           move9 = {name = "Strafe", level = 40, cd = 20, dist = 1, target = 1},
  2427.          },
  2428. ["Cloned Scyther"] =    {move1 = {name = "Quick Attack", level = 50, cd = 5, dist = 2, target = 1},
  2429.           move2 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1},
  2430.           move3 = {name = "Wing Attack", level = 50, cd = 20, dist = 3, target = 0},
  2431.           move4 = {name = "Fury Cutter", level = 50, cd = 15, dist = 1, target = 1},
  2432.           move5 = {name = "X-Scissor", level = 55, cd = 15, dist = 1, target = 1},
  2433.           move6 = {name = "Air Slash", level = 60, cd = 15, dist = 1, target = 1},
  2434.           move7 = {name = "Razor Wind", level = 55, cd = 18, dist = 3, target = 0},
  2435.           move8 = {name = "Agility", level = 50, cd = 15, dist = 6, target = 0},
  2436.          },
  2437. ["Cloned Hitmonlee"] =  {move1 = {name = "Double Kick", level = 40, cd = 20, dist = 1, target = 1},
  2438.           move2 = {name = "Mega Kick", level = 40, cd = 24, dist = 1, target = 1},
  2439.           move3 = {name = "Hi Jump Kick", level = 40, cd = 18, dist = 4, target = 1},
  2440.           move4 = {name = "Triple Kick", level = 40, cd = 26, dist = 1, target = 1},
  2441.           move5 = {name = "Reversal", level = 42, cd = 35, dist = 1, target = 1},
  2442.           move6 = {name = "Omnikick", level = 45, cd = 30, dist = 3, target = 1},
  2443.           move7 = {name = "Demon Kicker", level = 46, cd = 30, dist = 3, target = 1},
  2444.          },
  2445. ["Cloned Hitmonchan"] = {move1 = {name = "Comet Punch", level = 40, cd = 14, dist = 1, target = 1},
  2446.           move2 = {name = "Mach Punch", level = 40, cd = 18, dist = 6, target = 1},
  2447.           move3 = {name = "Mega Punch", level = 42, cd = 22, dist = 1, target = 1},
  2448.           move4 = {name = "Focus Punch", level = 43, cd = 25, dist = 4, target = 1},
  2449.           move5 = {name = "Double Punch", level = 44, cd = 17, dist = 1, target = 1},
  2450.           move6 = {name = "Triple Punch", level = 45, cd = 20, dist = 1, target = 1},
  2451.           move7 = {name = "Ice Punch", level = 47, cd = 26, dist = 1, target = 1},
  2452.           move8 = {name = "Fire Punch", level = 47, cd = 26, dist = 1, target = 1},
  2453.           move9 = {name = "Thunder Punch", level = 47, cd = 26, dist = 1, target = 1},
  2454.          },
  2455. ["Cloned Venusaur"] =  {move1 = {name = "Quick Attack", level = 80, cd = 7, dist = 2, target = 1},
  2456.          move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 10, target = 1},
  2457.          move3 = {name = "Vine Whip", level = 80, cd = 15, dist = 20, target = 0},
  2458.          move4 = {name = "Headbutt", level = 80, cd = 7, dist = 1, target = 1},
  2459.          move5 = {name = "Leech Seed", level = 80, cd = 10, dist = 10, target = 1},
  2460.          move6 = {name = "Bullet Seed", level = 80, cd = 13, dist = 10, target = 1},
  2461.          move7 = {name = "Solar Beam", level = 85, cd = 40, dist = 10, target = 0},
  2462.          move8 = {name = "Sleep Powder", level = 80, cd = 30, dist = 1, target = 0},
  2463.          move9 = {name = "Stun Spore", level = 80, cd = 25, dist = 1, target = 0},
  2464.          move10 = {name = "Poison Powder", level = 80, cd = 15, dist = 1, target = 0},
  2465.          move11 = {name = "Leaf Storm", level = 90, cd = 60, dist = 20, target = 0},
  2466.          },
  2467. ["Cloned Electabuzz"] = {move1 = {name = "Low Kick", level = 32, cd = 5, dist = 2, target = 1},
  2468.           move2 = {name = "Thunder Punch", level = 36, cd = 10, dist = 1, target = 1},
  2469.           move3 = {name = "Thunder Shock", level = 35, cd = 16, dist = 3, target = 1},
  2470.           move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1},
  2471.           move5 = {name = "Thunder Wave", level = 38, cd = 19, dist = 6, target = 0},
  2472.           move6 = {name = "Electric Field", level = 43, cd = 41, dist = 6, target = 0},
  2473.           move7 = {name = "Thunder", level = 46, cd = 39, dist = 1, target = 0},
  2474.           move8 = {name = "Electric Storm", level = 51, cd = 47, dist = 1, target = 0},
  2475.          },
  2476. ["Cloned Jynx"] =       {move1 = {name = "Sweet Kiss", level = 55, cd = 35, dist = 6, target = 1},
  2477.           move2 = {name = "Doubleslap", level = 50, cd = 5, dist = 1, target = 1},
  2478.           move3 = {name = "Ice Punch", level = 54, cd = 10, dist = 1, target = 1},
  2479.           move4 = {name = "Ice Beam", level = 57, cd = 15, dist = 6, target = 0},
  2480.           move5 = {name = "Psychic", level = 62, cd = 20, dist = 1, target = 0},
  2481.           move6 = {name = "Aurora Beam", level = 52, cd = 25, dist = 3, target = 0},
  2482.           move7 = {name = "Blizzard", level = 65, cd = 35, dist = 1, target = 0},
  2483.           move8 = {name = "Great Love", level = 50, cd = 30, dist = 1, target = 0},
  2484.          },
  2485. ["Cloned Arcanine"] =   {move1 = {name = "Quick Attack", level = 60, cd = 8, dist = 2, target = 1},
  2486.           move2 = {name = "Ember", level = 60, cd = 8, dist = 10, target = 1},
  2487.           move3 = {name = "Roar", level = 60, cd = 40, dist = 1, target = 1},
  2488.           move4 = {name = "Fire Fang", level = 60, cd = 12, dist = 1, target = 1},
  2489.           move5 = {name = "Fireball", level = 60, cd = 13, dist = 10, target = 1},
  2490.           move6 = {name = "Flamethrower", level = 60, cd = 15, dist = 10, target = 0},
  2491.           move7 = {name = "Extreme Speed", level = 62, cd = 15, dist = 10, target = 1},
  2492.           move8 = {name = "Heat Wave", level = 64, cd = 25, dist = 10, target = 0},
  2493.           move9 = {name = "Overheat", level = 68, cd = 30, dist = 10, target = 0},
  2494.           move10 = {name = "Fire Blast", level = 70, cd = 30, dist = 10, target = 0},
  2495.           move11 = {name = "War Dogs", level = 70, cd = 30, dist = 10, target = 0},
  2496.          },
  2497. ["Cloned Tentacruel"] = {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 3, target = 1},
  2498.           move2 = {name = "Mud Shot", level = 40, cd = 10, dist = 3, target = 1},
  2499.           move3 = {name = "Acid", level = 40, cd = 10, dist = 4, target = 1},
  2500.           move4 = {name = "Waterball", level = 40, cd = 8, dist = 4, target = 1},
  2501.           move5 = {name = "Poison Sting", level = 40, cd = 9, dist = 1, target = 1},
  2502.           move6 = {name = "Psy Pulse", level = 40, cd = 14, dist = 3, target = 1},
  2503.           move7 = {name = "Poison Bomb", level = 46, cd = 17, dist = 3, target = 1},
  2504.           move8 = {name = "Poison Jab", level = 53, cd = 24, dist = 1, target = 1},
  2505.           move9 = {name = "Hydro Pump", level = 90, cd = 60, dist = 10, target = 0},
  2506.           move10 = {name = "Mortal Gas", level = 90, cd = 30, dist = 1, target = 1},
  2507.          },
  2508. ["Cloned Muk"] =        {move1 = {name = "Mud Shot", level = 50, cd = 10, dist = 3, target = 1},
  2509.           move2 = {name = "Acid", level = 50, cd = 5, dist = 3, target = 1},
  2510.           move3 = {name = "Sludge", level = 50, cd = 10, dist = 3, target = 1},
  2511.           move4 = {name = "Mud Bomb", level = 50, cd = 20, dist = 3, target = 1},
  2512.           move5 = {name = "Poison Bomb", level = 50, cd = 15, dist = 3, target = 1},
  2513.           move6 = {name = "Gunk Shot", level = 55, cd = 15, dist = 4, target = 1},
  2514.           move7 = {name = "Slime Wave", level = 60, cd = 25, dist = 1, target = 0},
  2515.           move8 = {name = "Harden", level = 50, cd = 20, dist = 1, target = 0},
  2516.          },
  2517. ["Cloned Beedrill"] =   {move1 = {name = "Toxic Needle", level = 30, cd = 10, dist = 1, target = 1},
  2518.           move2 = {name = "String Shot", level = 30, cd = 8, dist = 3, target = 1},
  2519.           move3 = {name = "Fury Attack", level = 35, cd = 15, dist = 1, target = 1},
  2520.           move4 = {name = "Pin Missile", level = 32, cd = 17, dist = 1, target = 1},
  2521.           move5 = {name = "Mega Prick", level = 38, cd = 18, dist = 1, target = 1},
  2522.          },
  2523. ["Cloned Venomoth"] =   {move1 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1},
  2524.           move2 = {name = "Disable", level = 7, cd = 40, dist = 1, target = 1},
  2525.           move3 = {name = "Bug Bite", level = 10, cd = 40, dist = 1, target = 1},
  2526.           move4 = {name = "Zen Headbutt", level = 15, cd = 40, dist = 1, target = 1},
  2527.           move5 = {name = "Confusion", level = 15, cd = 40, dist = 1, target = 0},
  2528.           move6 = {name = "Super Sonic", level = 15, cd = 40, dist = 4, target = 1},
  2529.           move7 = {name = "Sleep Powder", level = 33, cd = 45, dist = 4, target = 0},
  2530.           move8 = {name = "Psychic", level = 35, cd = 47, dist = 4, target = 0},
  2531.           move9 = {name = "Stun Spore", level = 42, cd = 25, dist = 4, target = 0},
  2532.          },
  2533. ["Cloned Butterfree"] = {move1 = {name = "String Shot", level = 30, cd = 5, dist = 10, target = 1},
  2534.           move2 = {name = "Super Sonic", level = 30, cd = 15, dist = 10, target = 1},
  2535.           move3 = {name = "Whirlwind", level = 30, cd = 15, dist = 10, target = 0},
  2536.           move4 = {name = "Psybeam", level = 38, cd = 10, dist = 10, target = 0},
  2537.           move5 = {name = "Confusion", level = 30, cd = 25, dist = 10, target = 0},
  2538.           move6 = {name = "Psychic", level = 30, cd = 30, dist = 10, target = 0},
  2539.           move7 = {name = "Sleep Powder", level = 35, cd = 30, dist = 10, target = 0},
  2540.           move8 = {name = "Stun Spore", level = 32, cd = 25, dist = 10, target = 0},
  2541.          },
  2542. ["Cloned Parasect"] =   {move1 = {name = "Scratch", level = 30, cd = 5, dist = 1, target = 1},
  2543.           move2 = {name = "Leech Life", level = 30, cd = 10, dist = 1, target = 1},
  2544.           move3 = {name = "Slash", level = 30, cd = 12, dist = 1, target = 1},
  2545.           move4 = {name = "Stun Spore", level = 30, cd = 20, dist = 4, target = 0},
  2546.           move5 = {name = "Fury Cutter", level = 30, cd = 14, dist = 1, target = 1},
  2547.           move6 = {name = "Giga Drain", level = 45, cd = 20, dist = 1, target = 1},
  2548.           move7 = {name = "Nature Ball", level = 35, cd = 19, dist = 4, target = 1},
  2549.           move8 = {name = "X-Scissor", level = 40, cd = 24, dist = 1, target = 1},
  2550.          },
  2551. ["Cloned Raichu"] =     {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1},
  2552.           move2 = {name = "Thundershock", level = 60, cd = 8, dist = 3, target = 1},
  2553.           move3 = {name = "Thunderbolt", level = 60, cd = 15, dist = 2, target = 1},
  2554.           move4 = {name = "Thunder Wave", level = 60, cd = 10, dist = 10, target = 0},
  2555.           move5 = {name = "Thunder Punch", level = 60, cd = 20, dist = 1, target = 1},
  2556.           move6 = {name = "Electric Field", level = 60, cd = 25, dist = 1, target = 1},
  2557.           move7 = {name = "Thunder", level = 60, cd = 30, dist = 30, target = 0},
  2558.           move8 = {name = "Electric Storm", level = 70, cd = 50, dist = 30, target = 0},
  2559.           move9 = {name = "Agility", level = 60, cd = 15, dist = 18, target = 0},
  2560.           move10 = {name = "Tail Whip", level = 60, cd = 15, dist = 10, target = 0},
  2561.          },
  2562. ["Cloned Seadra"] =     {move1 = {name = "Bubbles", level = 4, cd = 10, dist = 3, target = 1},
  2563.           move2 = {name = "Mud Shot", level = 5, cd = 12, dist = 3, target = 1},
  2564.           move3 = {name = "Water Pulse", level = 8, cd = 14, dist = 3, target = 1},
  2565.           move4 = {name = "Water Gun", level = 11, cd = 17, dist = 1, target = 0},
  2566.           move5 = {name = "Waterball", level = 12, cd = 16, dist = 3, target = 1},
  2567.           move6 = {name = "Water Spout", level = 34, cd = 27, dist = 3, target = 0},
  2568.           move7 = {name = "Twister", level = 33, cd = 22, dist = 3, target = 1},
  2569.           move8 = {name = "Dragon Pulse", level = 36, cd = 25, dist = 3, target = 1},
  2570.          },
  2571. ["Cloned Kingler"] =    {move1 = {name = "Bubbles", level = 8, cd = 10, dist = 3, target = 1},
  2572.           move2 = {name = "Mud Shot", level = 9, cd = 12, dist = 3, target = 1},
  2573.           move3 = {name = "Bubblebeam", level = 14, cd = 15, dist = 3, target = 0},
  2574.           move4 = {name = "Harden", level = 16, cd = 25, dist = 3, target = 0},
  2575.           move5 = {name = "Slam", level = 21, cd = 15, dist = 1, target = 1},
  2576.           move6 = {name = "Crabhammer", level = 27, cd = 25, dist = 1, target = 1},
  2577.           move7 = {name = "Metal Claw", level = 29, cd = 21, dist = 1, target = 1},
  2578.           move8 = {name = "Guillotine", level = 37, cd = 35, dist = 1, target = 1},
  2579.          },
  2580. ["Cloned Electrode"] =  {move1 = {name = "Thunder Shock", level = 40, cd = 12, dist = 3, target = 1},
  2581.           move2 = {name = "Spark", level = 40, cd = 18, dist = 1, target = 0},
  2582.           move3 = {name = "Slam", level = 40, cd = 14, dist = 1, target = 1},
  2583.           move4 = {name = "Rollout", level = 40, cd = 24, dist = 4, target = 0},
  2584.           move6 = {name = "Discharge", level = 43, cd = 25, dist = 3, target = 0},
  2585.           move7 = {name = "Volt Tackle", level = 45, cd = 22, dist = 1, target = 1},
  2586.           move8 = {name = "Charge Beam", level = 47, cd = 30, dist = 3, target = 0},
  2587.          },
  2588. ["Cloned Raticate"] =   {move1 = {name = "Quick Attack", level = 25, cd = 8, dist = 2, target = 1},
  2589.           move2 = {name = "Scratch", level = 25, cd = 10, dist = 1, target = 1},
  2590.           move3 = {name = "Bite", level = 25, cd = 13, dist = 1, target = 1},
  2591.           move4 = {name = "Hyper Fang", level = 25, cd = 15, dist = 1, target = 1},
  2592.           move5 = {name = "Fury Swipes", level = 30, cd = 17, dist = 1, target = 1},
  2593.          },
  2594. ["Cloned Vaporeon"] =   {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1},
  2595.           move2 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 0},
  2596.           move3 = {name = "Bite", level = 14, cd = 16, dist = 1, target = 1},
  2597.           move4 = {name = "Water gun", level = 16, cd = 15, dist = 1, target = 1},
  2598.           move5 = {name = "Jet Cannons", level = 18, cd = 25, dist = 1, target = 1},
  2599.           move6 = {name = "Aqua Tail", level = 30, cd = 15, dist = 1, target = 1},
  2600.           move7 = {name = "Water Pulse", level = 30, cd = 15, dist = 4, target = 1},
  2601.           move8 = {name = "Waterball", level = 30, cd = 20, dist = 4, target = 1},
  2602.           move9 = {name = "Tidal Wave", level = 30, cd = 25, dist = 4, target = 0},
  2603.           move10 = {name = "Hydro Cannon", level = 46, cd = 25, dist = 4, target = 0},
  2604.          },
  2605. ["Cloned Jolteon"] =    {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1},
  2606.           move2 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 0},
  2607.           move3 = {name = "Bite", level = 14, cd = 15, dist = 1, target = 1},
  2608.           move4 = {name = "Electric Storm", level = 25, cd = 25, dist = 1, target = 0},
  2609.           move5 = {name = "Thunder Fang", level = 15, cd = 20, dist = 1, target = 1},
  2610.           move6 = {name = "Thunder Shock", level = 20, cd = 15, dist = 3, target = 1},
  2611.           move7 = {name = "Thunder Bolt", level = 15, cd = 20, dist = 4, target = 1},
  2612.           move8 = {name = "Thunder Wave", level = 20, cd = 15, dist = 4, target = 0},
  2613.           move9 = {name = "Double Kick", level = 15, cd = 15, dist = 1, target = 1},
  2614.           move10 = {name = "Thunder", level = 46, cd = 25, dist = 4, target = 0},
  2615.          },
  2616. ["Cloned Flareon"] =    {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1},
  2617.           move2 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 0},
  2618.           move3 = {name = "Bite", level = 14, cd = 15, dist = 1, target = 1},
  2619.           move4 = {name = "Sand attack", level = 16, cd = 17, dist = 1, target = 1},
  2620.           move5 = {name = "Iron Tail", level = 18, cd = 18, dist = 1, target = 1},
  2621.           move6 = {name = "Fire Fang", level = 30, cd = 20, dist = 1, target = 1},
  2622.           move7 = {name = "Ember", level = 31, cd = 14, dist = 3, target = 1},
  2623.           move8 = {name = "Flamethrower", level = 33, cd = 29, dist = 4, target = 0},
  2624.           move9 = {name = "Fire Mark", level = 35, cd = 27, dist = 3, target = 1},
  2625.           move10 = {name = "Fire Blast", level = 46, cd = 44, dist = 4, target = 0},
  2626.          },
  2627. ["Cloned Hypno"] =      {move1 = {name = "Pound", level = 10, cd = 7, dist = 1, target = 1},
  2628.           move2 = {name = "Headbutt", level = 12, cd = 11, dist = 1, target = 1},
  2629.           move3 = {name = "Confusion", level = 14, cd = 10, dist = 3, target = 0},
  2630.           move4 = {name = "Psywave", level = 17, cd = 15, dist = 3, target = 0},
  2631.           move5 = {name = "Disable", level = 18, cd = 15, dist = 3, target = 1},
  2632.           move6 = {name = "Hypnosis", level = 20, cd = 19, dist = 3, target = 1},
  2633.           move7 = {name = "Psyshock", level = 42, cd = 20, dist = 3, target = 0},
  2634.           move8 = {name = "Psychic", level = 42, cd = 20, dist = 3, target = 0},
  2635.           move9 = {name = "Dream Eater", level = 47, cd = 30, dist = 1, target = 1},
  2636.          },
  2637. ["Cloned Farfetch'd"] = {move1 = {name = "Stickmerang", level = 50, cd = 10, dist = 8, target = 0},
  2638.           move2 = {name = "Stickslash", level = 50, cd = 15, dist = 8, target = 1},
  2639.           move3 = {name = "Drill Peck", level = 50, cd = 10, dist = 8, target = 1},
  2640.           move4 = {name = "Wing Attack", level = 50, cd = 20, dist = 8, target = 0},
  2641.           move5 = {name = "Air Cutter", level = 50, cd = 20, dist = 8, target = 0},
  2642.           move6 = {name = "Aerial Ace", level = 60, cd = 30, dist = 8, target = 1},
  2643.           move7 = {name = "Fly Attack", level = 55, cd = 15, dist = 8, target = 1},
  2644.           move8 = {name = "Mirror Shot", level = 65, cd = 25, dist = 8, target = 1},
  2645.           move9 = {name = "Air Slash", level = 65, cd = 22, dist = 8, target = 1},
  2646.          },
  2647. ----------------------------------------------------- Hoenn -----------------------------------------------------
  2648. ["Treecko"] = {move1 = {name = "Absorb", level = 10, cd = 10, dist = 1, target = 1},
  2649.           move2 = {name = "Quick Attack", level = 10, cd = 10, dist = 1, target = 1},
  2650.           move3 = {name = "Razor Leaf", level = 10, cd = 15, dist = 1, target = 1},
  2651.           move4 = {name = "Headbutt", level = 10, cd = 8, dist = 4, target = 1},
  2652.           move5 = {name = "Protection", level = 15, cd = 30, dist = 4, target = 1},
  2653.           move6 = {name = "Bullet Seed", level = 25, cd = 20, dist = 1, target = 1},
  2654.           move7 = {name = "Growl", level = 12, cd = 30, dist = 3, target = 1},
  2655.          },
  2656. ["Grovyle"] = {move1 = {name = "Absorb", level = 40, cd = 12, dist = 1, target = 1},
  2657.           move2 = {name = "Quick Attack", level = 40, cd = 25, dist = 1, target = 1},
  2658.           move3 = {name = "Razor Leaf", level = 40, cd = 20, dist = 1, target = 1},
  2659.           move4 = {name = "Headbutt", level = 40, cd = 8, dist = 4, target = 0},
  2660.           move5 = {name = "Protection", level = 40, cd = 30, dist = 4, target = 0},
  2661.           move6 = {name = "Bullet Seed", level = 40, cd = 20, dist = 1, target = 1},
  2662.           move7 = {name = "Growl", level = 40, cd = 30, dist = 3, target = 0},
  2663.           move8 = {name = "Synthesis", level = 45, cd = 40, dist = 4, target = 0},
  2664.           move9 = {name = "Magical Leaves", level = 50, cd = 30, dist = 1, target = 1},
  2665.           move10 = {name = "Leech Seed", level = 42, cd = 20, dist = 3, target = 1},
  2666.          },
  2667. ["Sceptile"] = {move1 = {name = "Absorb", level = 80, cd = 12, dist = 1, target = 1},
  2668.           move2 = {name = "Quick Attack", level = 80, cd = 25, dist = 1, target = 1},
  2669.           move3 = {name = "Razor Leaf", level = 80, cd = 20, dist = 1, target = 1},
  2670.           move4 = {name = "Headbutt", level = 80, cd = 8, dist = 4, target = 0},
  2671.           move5 = {name = "Protection", level = 80, cd = 30, dist = 4, target = 0},
  2672.           move6 = {name = "Bullet Seed", level = 80, cd = 20, dist = 1, target = 1},
  2673.           move7 = {name = "Growl", level = 80, cd = 30, dist = 3, target = 0},
  2674.           move8 = {name = "Synthesis", level = 80, cd = 40, dist = 4, target = 0},
  2675.           move9 = {name = "Magical Leaves", level = 80, cd = 30, dist = 1, target = 1},
  2676.           move10 = {name = "Leech Seed", level = 80, cd = 20, dist = 3, target = 1},
  2677.           move11 = {name = "Pursuit", level = 90, cd = 45, dist = 1, target = 1},
  2678.           move12 = {name = "Leaf Storm", level = 85, cd = 50, dist = 3, target = 1},
  2679.          },
  2680. ["Torchic"] = {move1 = {name = "Scratch", level = 10, cd = 8, dist = 1, target = 1},
  2681.           move2 = {name = "Ember", level = 10, cd = 10, dist = 4, target = 1},
  2682.           move3 = {name = "Flamethrower", level = 10, cd = 15, dist = 4, target = 0},
  2683.           move4 = {name = "Fireball", level = 20, cd = 17, dist = 4, target = 1},
  2684.           move5 = {name = "Focus", level = 17, cd = 20, dist = 4, target = 0},
  2685.           move6 = {name = "Overheat", level = 12, cd = 15, dist = 100, target = 0},
  2686.          },
  2687. ["Combusken"] = {move1 = {name = "Scratch", level = 40, cd = 8, dist = 1, target = 1},
  2688.           move2 = {name = "Ember", level = 40, cd = 10, dist = 4, target = 1},
  2689.           move3 = {name = "Flamethrower", level = 40, cd = 22, dist = 4, target = 0},
  2690.           move4 = {name = "Fireball", level = 40, cd = 17, dist = 4, target = 1},
  2691.           move5 = {name = "Focus", level = 40, cd = 20, dist = 4, target = 0},
  2692.           move6 = {name = "Overheat", level = 40, cd = 15, dist = 100, target = 0},
  2693.           move7 = {name = "Double Kick", level = 40, cd = 8, dist = 1, target = 1},
  2694.           move8 = {name = "Peck", level = 45, cd = 10, dist = 1, target = 1},
  2695.           move9 = {name = "Flare Blitz", level = 50, cd = 25, dist = 2, target = 1},
  2696.           move10 = {name = "Growl", level = 45, cd = 10, dist = 3, target = 1},
  2697.          },
  2698. ["Blaziken"] = {mmove1 = {name = "Scratch", level = 80, cd = 8, dist = 1, target = 1},
  2699.           move2 = {name = "Ember", level = 80, cd = 10, dist = 4, target = 1},
  2700.           move3 = {name = "Flamethrower", level = 80, cd = 22, dist = 4, target = 0},
  2701.           move4 = {name = "Fireball", level = 80, cd = 17, dist = 4, target = 1},
  2702.           move5 = {name = "Focus", level = 80, cd = 20, dist = 4, target = 0},
  2703.           move6 = {name = "Overheat", level = 80, cd = 15, dist = 100, target = 0},
  2704.           move7 = {name = "Double Kick", level = 80, cd = 8, dist = 1, target = 1},
  2705.           move8 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1},
  2706.           move9 = {name = "Flare Blitz", level = 80, cd = 25, dist = 2, target = 1},
  2707.           move10 = {name = "Growl", level = 80, cd = 10, dist = 3, target = 1},
  2708.           move11 = {name = "Fire Punch", level = 82, cd = 15, dist = 1, target = 1},
  2709.           move12 = {name = "Hi Jump Kick", level = 85, cd = 20, dist = 1, target = 1},
  2710.          },
  2711. ["Mudkip"] = {move1 = {name = "Bubbles", level = 10, cd = 15, dist = 1, target = 1},
  2712.           move2 = {name = "Mud Shot", level = 10, cd = 10, dist = 4, target = 1},
  2713.           move3 = {name = "Water Gun", level = 10, cd = 12, dist = 4, target = 1},
  2714.           move4 = {name = "Mud Slap", level = 15, cd = 15, dist = 4, target = 0},
  2715.           move5 = {name = "Take Down", level = 20, cd = 20, dist = 4, target = 1},
  2716.           move6 = {name = "Strafe", level = 18, cd = 10, dist = 4, target = 0},
  2717.           move7 = {name = "Hydro Cannon", level = 30, cd = 30, dist = 1, target = 1},
  2718.          },
  2719. ["Marshtomp"] = {move1 = {name = "Bubbles", level = 40, cd = 15, dist = 1, target = 1},
  2720.           move2 = {name = "Mud Shot", level = 40, cd = 10, dist = 4, target = 1},
  2721.           move3 = {name = "Water Gun", level = 40, cd = 12, dist = 4, target = 1},
  2722.           move4 = {name = "Mud Slap", level = 40, cd = 15, dist = 4, target = 0},
  2723.           move5 = {name = "Take Down", level = 40, cd = 20, dist = 4, target = 1},
  2724.           move6 = {name = "Strafe", level = 40, cd = 10, dist = 4, target = 0},
  2725.           move7 = {name = "Hydro Cannon", level = 40, cd = 30, dist = 1, target = 1},
  2726.           move8 = {name = "Earthquake", level = 50, cd = 30, dist = 1, target = 1},
  2727.           move9 = {name = "Muddy Water", level = 45, cd = 20, dist = 2, target = 1},
  2728.          },
  2729. ["Swampert"] = {move1 = {name = "Bubbles", level = 80, cd = 15, dist = 1, target = 1},
  2730.           move2 = {name = "Mud Shot", level = 80, cd = 10, dist = 4, target = 1},
  2731.           move3 = {name = "Water Gun", level = 80, cd = 12, dist = 4, target = 1},
  2732.           move4 = {name = "Mud Slap", level = 80, cd = 15, dist = 4, target = 0},
  2733.           move5 = {name = "Take Down", level = 80, cd = 20, dist = 4, target = 1},
  2734.           move6 = {name = "Strafe", level = 80, cd = 10, dist = 4, target = 0},
  2735.           move7 = {name = "Hydro Cannon", level = 80, cd = 30, dist = 1, target = 1},
  2736.           move8 = {name = "Earthquake", level = 80, cd = 30, dist = 1, target = 1},
  2737.           move9 = {name = "Muddy Water", level = 80, cd = 20, dist = 2, target = 1},
  2738.           move10 = {name = "Growl", level = 85, cd = 10, dist = 3, target = 1},
  2739.           move11 = {name = "Falling Rocks", level = 90, cd = 40, dist = 6, target = 0},
  2740.           move12 = {name = "Hammer Arm", level = 92, cd = 15, dist = 1, target = 1},
  2741.           },
  2742. ["Bagon"] = {move1 = {name = "Bite", level = 20, cd = 12, dist = 1, target = 1},
  2743.           move2 = {name = "Zen Headbutt", level = 20, cd = 15, dist = 1, target = 1},
  2744.           move3 = {name = "Focus Energy", level = 25, cd = 15, dist = 4, target = 0},
  2745.           move4 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1},
  2746.           move5 = {name = "Dragon Breath", level = 30, cd = 20, dist = 4, target = 0},
  2747.           move6 = {name = "Double Edge", level = 35, cd = 25, dist = 1, target = 1},
  2748.           },
  2749. ["Shelgon"] = {move1 = {name = "Bite", level = 50, cd = 12, dist = 1, target = 1},
  2750.           move2 = {name = "Zen Headbutt", level = 50, cd = 15, dist = 1, target = 1},
  2751.           move3 = {name = "Focus Energy", level = 50, cd = 15, dist = 4, target = 0},
  2752.           move4 = {name = "Ember", level = 50, cd = 15, dist = 4, target = 1},
  2753.           move5 = {name = "Dragon Breath", level = 50, cd = 20, dist = 4, target = 0},
  2754.           move6 = {name = "Double Edge", level = 50, cd = 25, dist = 1, target = 1},
  2755.           move7 = {name = "Crunch", level = 52, cd = 10, dist = 1, target = 1},
  2756.           move8 = {name = "Dragon Rush", level = 60, cd = 20, dist = 1, target = 1},
  2757.           },
  2758. ["Salamence"] = {move1 = {name = "Bite", level = 70, cd = 12, dist = 1, target = 1},
  2759.           move2 = {name = "Zen Headbutt", level = 70, cd = 15, dist = 1, target = 1},
  2760.           move3 = {name = "Focus Energy", level = 70, cd = 15, dist = 4, target = 0},
  2761.           move4 = {name = "Ember", level = 70, cd = 15, dist = 4, target = 1},
  2762.           move5 = {name = "Dragon Breath", level = 70, cd = 20, dist = 4, target = 0},
  2763.           move6 = {name = "Double Edge", level = 70, cd = 25, dist = 1, target = 1},
  2764.           move7 = {name = "Crunch", level = 70, cd = 10, dist = 1, target = 1},
  2765.           move8 = {name = "Dragon Rush", level = 70, cd = 20, dist = 1, target = 1},
  2766.           move9 = {name = "Draco Meteor", level = 90, cd = 35, dist = 4, target = 0},
  2767.           move10 = {name = "Fire Fang", level = 75, cd = 15, dist = 1, target = 1},
  2768.           move11 = {name = "Thunder Fang", level = 77, cd = 20, dist = 1, target = 1},
  2769.           move12 = {name = "Seismic Toss", level = 95, cd = 25, dist = 1, target = 1},
  2770.           },
  2771. ["Milotic"] = {move1 = {name = "Water gun", level = 50, cd = 20, dist = 5, target = 1},
  2772.           move2 = {name = "Wrap", level = 70, cd = 15, dist = 1, target = 1},
  2773.           move3 = {name = "Refresh", level = 70, cd = 15, dist = 4, target = 0},
  2774.           move4 = {name = "Reflect", level = 70, cd = 15, dist = 4, target = 1},
  2775.           move5 = {name = "Water Pulse", level = 50, cd = 10, dist = 4, target = 1},
  2776.           move6 = {name = "Twister", level = 60, cd = 25, dist = 4, target = 1},
  2777.           move7 = {name = "Aqua Ring", level = 70, cd = 10, dist = 1, target = 1},
  2778.           move8 = {name = "Rain Dance", level = 70, cd = 20, dist = 1, target = 1},
  2779.           move9 = {name = "Aqua Tail", level = 50, cd = 12, dist = 1, target = 1},
  2780.           move10 = {name = "Safe Guard", level = 70, cd = 30, dist = 1, target = 0},
  2781.           move11 = {name = "Hydro Pump", level = 85, cd = 50, dist = 1, target = 1},
  2782.           move12 = {name = "Attrack", level = 85, cd = 25, dist = 5, target = 1},
  2783.           },
  2784. ----------------------------------------------------- PGalaxy custom desing -----------------------------------------------------        
  2785. ["Testing Pokemon"] = {move1 = {name = "Dragon Rush", level = 1, cd = 1, dist = 1, target = 1},
  2786.     },
  2787. }
  2788.  
  2789. flys = {
  2790. ["Moltres"] = {229, 2300}, -- moltres
  2791. ["Articuno"] = {230, 2100}, -- artic
  2792. ["Zapdos"] = {224, 2600}, -- zapdos
  2793. ["Mew"] = {232, 2200}, -- 1000
  2794. ["Mewtwo"] = {233, 2200},-- two
  2795. ["Dragonite"] = {221, 1300},-- nite
  2796. ["Pidgeot"] = {222, 900}, -- geot
  2797. ["Fearow"] = {226, 800}, -- fearow
  2798. ["Aerodactyl"] = {227, 1100}, -- aero
  2799. ["Charizard"] = {806, 1000}, -- chari
  2800. ["Porygon"] = {316, 600}, -- porygon
  2801. ["Porygon2"] = {648, 890}, -- 2
  2802. ["Skarmory"] = {860, 1000}, -- skarmory
  2803. ["Crobat"] = {652, 1190}, -- crobat
  2804. ["Cloned Fearow"] = {694, 900}, -- cloned fearow
  2805. ["Cloned Pidgeot"] = {674, 1000}, -- cloned pidgeot
  2806. ["Elder Charizard"] = {295, 1200}, -- cloned pidgeot
  2807. }
  2808.  
  2809. rides = {
  2810. ["Tauros"] = {128, 580}, -- tauros
  2811. ["Ninetales"] = {129, 800}, -- kyuubi
  2812. ["Rapidash"] = {130, 800}, -- rapid
  2813. ["Ponyta"] = {131, 410}, -- ponyta
  2814. ["Rhyhorn"] = {132, 400}, -- rhyhorn
  2815. ["Arcanine"] = {817, 900}, -- arcan
  2816. ["Cloned Arcanine"] = {494, 1000}, -- cloned arcanine
  2817. ["Cloned Venusaur"] = {496, 420}, -- cloned venusaur
  2818. ["Crystal Onix"] = {293, 480}, -- cristal onix
  2819. ["Onix"] = {126, 450}, -- onix
  2820. ["Venusaur"] = {810, 390}, -- venu
  2821. ["Dodrio"] = {133, 750}, -- dodrio
  2822. ["Doduo"] = {135, 420}, -- doduo
  2823. ["Steelix"] = {646, 750}, -- steelix
  2824. ["Meganium"] = {847, 720}, -- meganium
  2825. ["Bayleef"] = {669, 555}, -- bayleef
  2826. ["Stantler"] = {670, 595}, -- stantler
  2827. ["Houndoom"] = {647, 820}, -- houndoom
  2828. ["Piloswine"] = {672, 450}, -- piloswine
  2829. ["Mareep"] = {671, 400}, -- marip
  2830. }
  2831.  
  2832. pokeballs = {
  2833. ["normal"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
  2834. ["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
  2835. ["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
  2836. ["great"] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}},
  2837. ["saffari"] = {effect = 195, on = 10946, use = 10947, off = 10948, all = {10946, 10947, 10948}},
  2838. ["dark"] = {effect = 189, on = 10908, use = 10909, off = 10910, all = {10908, 10909, 10910}},
  2839. ["luxury"] = {effect = 190, on = 10911, use = 10912, off = 10913, all = {10911, 10912, 10913}},
  2840. ["masterball"] = {effect = 196, on = 10943, use = 10944, off = 10945, all = {10943, 10944, 10945}},
  2841. ["golden"] = {effect = 192, on = 10940, use = 10941, off = 10942, all = {10940, 10941, 10942}},
  2842. ["love"] = {effect = 194, on = 10934, use = 10935, off = 10936, all = {10934, 10935, 10936}},
  2843. ["fresh"] = {effect = 193, on = 10937, use = 10938, off = 10939, all = {10937, 10938, 10939}},
  2844. }
  2845.  
  2846. effectiveness = {
  2847. [NORMALDAMAGE] = {weak = {"rock", "steel"}, non = {"ghost"}},
  2848. [WATERDAMAGE] = {super = {"fire", "rock", "ground"}, weak = {"water", "grass", "dragon"}},
  2849. [FIREDAMAGE] = {super = {"grass", "ice", "bug", "acero"}, weak = {"fire", "water", "rock", "dragon"}},
  2850. [BURNEDDAMAGE] = {super = {"grass", "ice", "bug", "acero"}, weak = {"fire", "water", "rock", "dragon"}},
  2851. [GRASSDAMAGE] = {super = {"grass", "ground", "rock"}, weak = {"fire", "grass", "poison", "fly", "bug", "dragon", "steel"}},
  2852. [ELECTRICDAMAGE] = {super = {"water", "fly"}, weak = {"grass", "electric", "dragon"}, non = {"ground"}},
  2853. [ICEDAMAGE] = {super = {"grass", "ground", "fly", "dragon"}, weak = {"fire", "water", "ice", "steel"}},
  2854. [FIGHTDAMAGE] = {super = {"normal", "ice", "rock", "dark", "steel"}, weak = {"poison", "fly", "psychic", "bug"}, non = {"ghost"}},
  2855. [POISONDAMAGE] = {super = {"grass"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}},
  2856. [POISONEDDAMAGE] = {super = {"grass"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}},
  2857. [BUGDAMAGE] = {super = {"grass", "psychic", "dark"}, weak = {"fire", "fight", "poison", "fly", "ghost", "steel"}},
  2858. [DRAGONDAMAGE] = {super = {"dragon"}, weak = {"steel"}},
  2859. [GROUNDDAMAGE] = {super = {"fire", "electric", "poison", "rock", "steel"}, weak = {"grass", "bug"}},
  2860. [GHOSTDAMAGE] = {super = {"psychic", "ghost"}, weak = {"dark", "steel"}, non = {"normal"}},
  2861. [FLYINGDAMAGE] = {super = {"grass", "fly", "bug"}, weak = {"electric", "rock", "steel"}},
  2862. [DARKDAMAGE] = {super = {"ghost", "psychic"}, weak = {"fight", "steel", "dark"}},
  2863. [STEELDAMAGE] = {super = {"ice", "rock"}, weak = {"fire", "water", "electric", "steel"}, non = {"poison"}},
  2864. [PSYCHICDAMAGE] = {super = {"fight", "poison"}, weak = {"psychic", "steel"}, non = {"dark"}},
  2865. [ROCKDAMAGE] = {super = {"fire", "ice", "fly", "bug"}, weak = {"fight", "ground", "steel"}}
  2866. }
  2867.  
  2868. -- offense = offense que ganha por level
  2869. -- level = level min pra usar o poke / offense base
  2870. -- defense = defense por level
  2871. -- agility = speed que ganha por level
  2872. -- specialattack = special attack que ganha por level
  2873. -- exp = exp que dá a cada level que tem (somada a exp base, no xml do poke)
  2874. -- vitality = vida que o poke ganha pra cada vitality que tem
  2875.  
  2876. pokes = {
  2877. ["Bulbasaur"] = {offense = 4.9, defense = 5.0, specialattack = 8.5, vitality = 7.5, agility = 0.45, exp = 90, level = 10, type = "grass", type2 = "poison", desc = "For some time after its birth, it grows by gaining nourishment from the seed on its back", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "BULBASAUR! BULBAA! SAURR!", behaviour = "Agressive", location = "On the grass islands", passive ="None"},
  2878. ["Ivysaur"] = {offense = 6.2, defense = 6.3, specialattack = 9.0, vitality = 12.0, agility = 0.6, exp = 152, level = 40, type = "grass", type2 = "poison", desc ="When the bud on its back starts swelling, a sweet aroma wafts to indicate the flower's coming bloom", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "IVYSAUR! IVYY! SAURR!", behaviour = "Agressive", location = "On the grass islands", passive ="None"},
  2879. ["Venusaur"] = {offense = 8.2, defense = 8.3, specialattack = 10, vitality = 16.0, agility = 0.8, exp = 376, level = 80, type = "grass", type2 = "poison", desc ="After a rainy day, the flower on its back smells stronger. The scent attracts other Pokémon", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "VENUSAUR! VENUU! SAURR!", behaviour = "Agressive", location = "On the grass islands", passive ="None"},
  2880. ["Charmander"] = {offense = 6.0, defense = 6, specialattack = 9.0, vitality = 9.5, agility = 0.65, exp = 62, level = 10, type = "fire", type2 = "no type", desc ="The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "CHARMANDER! CHAR! MANDERR!", behaviour = "Agressive", location = "On the fire volcano", passive ="None"},
  2881. ["Charmeleon"] = {offense = 7.1, defense = 6.0, specialattack = 9, vitality = 11.6, agility = 0.8, exp = 157, level = 40, type = "fire", type2 = "no type", desc ="In the rocky mountains where Charmeleon live, their fiery tails shine at night like stars", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "CHARMELEON! CHAR! MELEON!", behaviour = "Agressive", location = "On the fire volcano", passive ="Burning Skin - 26% of chance"},
  2882. ["Charizard"] = {offense = 8.5, defense = 8.5, specialattack = 11, vitality = 13.6, agility = 1.0, exp = 401, level = 80, type = "fire", type2 = "fly", desc ="It is said that Charizard's fire burns hotter if it has experienced harsh battles", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "CHARIZARD! CHAAA! RIZARD!", behaviour = "Agressive", location = "On the fire volcano", passive ="Burning Skin - 15% of chance.\n• Dragon Fury - 10% of chance"},
  2883. ["Squirtle"] = {offense = 4.9, defense = 6.5, specialattack = 9.0, vitality = 7.8, agility = 0.43, exp = 90, level = 10, type = "water", type2 = "no type", desc ="It shelters itself in its shell, then strikes back with spouts of water at every opportunity", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "SQUIRTLE! SQUIIR! TLEE!", behaviour = "Agressive", location = "Water archipielago", passive ="None"},
  2884. ["Wartortle"] = {offense = 6.2, defense = 8, specialattack = 9.5, vitality = 12.8, agility = 0.58, exp = 155, level = 40, type = "water", type2 = "no type", desc ="It is said to live 10,000 years. Its furry tail is popular as a symbol of longevity", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "WARTORTLE! WARTOOOR! TLEE!", behaviour = "Agressive", location = "Water archipielago", passive ="None"},
  2885. ["Blastoise"] = {offense = 8.3, defense = 10, specialattack = 12, vitality = 15.8, agility = 0.78, exp = 396, level = 80, type = "water", type2 = "no type", desc ="The jets of water it spouts from the rocket cannons on its shell can punch through thick steel", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "BLASTOISE! BLAST! TOISEE!", behaviour = "Agressive", location = "Water archipielago", passive ="None"},
  2886. ["Caterpie"] = {offense = 3.0, defense = 3.5, specialattack = 2.0, vitality = 4.5, agility = 0.45, exp = 9, level = 1, type = "bug", type2 = "no type", desc ="It releases a stench from its red antenna to repel enemies. It grows by molting repeatedly", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "CATERPIE! CATEER! PIEEE!", behaviour = "Not agressive", location = "In any forest", passive ="None"},
  2887. ["Metapod"] = {offense = 2, defense = 5.5, specialattack = 2.5, vitality = 5, agility = 0.30, exp = 18, level = 10, type = "bug", type2 = "no type", desc ="A steel-hard shell protects its tender body. It quietly endures hardships while awaiting evolution", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "METAPOD! META! POOD!", behaviour = "Not agressive", location = "In any forest", passive ="None"},
  2888. ["Butterfree"] = {offense = 4.5, defense = 5, specialattack = 8, vitality = 12, agility = 0.7, exp = 69, level = 30, type = "bug", type2 = "fly", desc ="It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "BUTTERFREE! BUTTEEER! FREEE!", behaviour = "Not agressive", location = "In any forest", passive ="None"},
  2889. ["Weedle"] = {offense = 3.5, defense = 3, specialattack = 2, vitality = 4, agility = 0.5, exp = 10, level = 1, type = "bug", type2 = "poison", desc ="It eats its weight in leaves every day. It fends off attackers with the needle on its head", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "WEEDLE! WEEEEE! DLEEE!", behaviour = "Not agressive", location = "In any forest", passive ="None"},
  2890. ["Kakuna"] = {offense = 2.5, defense = 5.0, specialattack = 2.5, vitality = 4.5, agility = 0.35, exp = 19, level = 10, type = "bug", type2 = "poison", desc ="While awaiting evolution, it hides from predators under leaves and in nooks of branches", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "KAKUNA! KAKUUUU! NAAAAAAA!", behaviour = "Agressive", location = "In any forest", passive ="None"},
  2891. ["Beedrill"] = {offense = 8, defense = 4, specialattack = 4.5, vitality = 13, agility = 0.75, exp = 69, level = 30, type = "bug", type2 = "poison", desc ="Its best attack involves flying around at high speed, striking with poison needles, then flying off", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "BEEDRILL! BEEEEE! DRILLL!", behaviour = "Agressive", location = "In any forest", passive ="None"},
  2892. ["Pidgey"] = {offense = 4.5, defense = 4, specialattack = 3.5, vitality = 4, agility = 0.56, exp = 21, level = 1, type = "fly", type2 = "normal", desc ="It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "PIDGEY! PIIID! GEEEEY!", behaviour = "Not agressive", location = "In the Flying Island", passive ="None"},
  2893. ["Pidgeotto"] = {offense = 6, defense = 5.5, specialattack = 5, vitality = 6.3, agility = 0.71, exp = 49, level = 20, type = "fly", type2 = "normal", desc ="It flies over its wide territory in search of prey, downing it with its highly developed claws", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "PIDGEOTTO! PIDGE! OTTOO!", behaviour = "Agressive", location = "In the Flying Island", passive ="None"},
  2894. ["Pidgeot"] = {offense = 8, defense = 7.5, specialattack = 9, vitality = 16.6, agility = 0.91, exp = 221, level = 60, type = "fly", type2 = "normal", desc ="By flapping its wings with all its might, Pidgeot can make a gust of wind capable of bending tall trees", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "PIDGEOT! PIDGE! OOOT!", behaviour = "Agressive", location = "In the Flying Island", passive ="None"},
  2895. ["Rattata"] = {offense = 5.6, defense = 3.5, specialattack = 2.5, vitality = 3.0, agility = 0.72, exp = 19, level = 1, type = "normal", type2 = "no type", desc ="Cautious in the extreme, its hardy vitality lets it live in any kind of environment", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "RATTATA! RAAT! TATAA!", behaviour = "Agressive", location = "In any sewer of any city", passive ="None"},
  2896. ["Raticate"] = {offense = 8.1, defense = 6, specialattack = 5, vitality = 11, agility = 0.97, exp = 83, level = 25, type = "normal", type2 = "no type", desc ="It whittles its constantly growing fangs by gnawing on hard things. It can chew apart cinder walls", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "RATICATE! RAAT! TICATEE!", behaviour = "Agressive", location = "In any sewer of any city", passive ="None"},
  2897. ["Spearow"] = {offense = 6, defense = 3, specialattack = 3.1, vitality = 4, agility = 0.7, exp = 27, level = 10, type = "fly", type2 = "normal", desc ="It flaps its small wings busily to fly. Using its beak, it searches in grass for prey", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "SPEAROW! SPEAAA! ROOW!", behaviour = "Agressive", location = "In the Flying Island", passive ="None"},
  2898. ["Fearow"] = {offense = 9, defense = 6.5, specialattack = 7.1, vitality = 13, agility = 1.0, exp = 163, level = 40, type = "fly", type2 = "normal", desc ="It has the stamina to fly all day on its broad wings. It fights by using its sharp beak", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "FEAROW! FEAAAR! ROOW!", behaviour = "Agressive", location = "In the Flying Island", passive ="None"},
  2899. ["Ekans"] = {offense = 6, defense = 4.4, specialattack = 4, vitality = 3.5, agility = 0.55, exp = 38, level = 10, type = "poison", type2 = "no type", desc ="It sneaks through grass without making a sound and strikes unsuspecting prey from behind", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "EKANS! EEEEE! KANSSS!", behaviour = "Agressive", location = "In the Cerulean poison area", passive ="None"},
  2900. ["Arbok"] = {offense = 8.5, defense = 6.9, specialattack = 6.5, vitality = 12, agility = 0.8, exp = 105, level = 30, type = "poison", type2 = "no type", desc ="The pattern on its belly is for intimidation. It constricts foes when they are frozen in fear",gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "ARBOK! AAARRRR! BBBOK!", behaviour = "Agressive", location = "In the Cerulean poison area", passive ="None"},
  2901. ["Pikachu"] = {offense = 5.5, defense = 3, specialattack = 5, vitality = 3.5, agility = 0.9, exp = 69, level = 10, type = "electric", type2 = "no type", desc ="It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "PIKACHU! PIKAPIKA! CHUUUU!", behaviour = "Not agressive", location = "In the power plant of lavender", passive ="Electric Charge - 25% of chance"},
  2902. ["Raichu"] = {offense = 9, defense = 5.5, specialattack = 9, vitality = 12, agility = 1, exp = 167, level = 40, type = "electric", type2 = "no type", desc ="Its tail discharges electricity into the ground, protecting it from getting shocked", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "RAICHU! RAII! CHUUUU!", behaviour = "Agressive", location = "In the power plant of lavender", passive ="Electric Charge - 25% of chance"},
  2903. ["Sandshrew"] = {offense = 7.5, defense = 8.5, specialattack = 2, vitality = 5, agility = 0.4, exp = 49, level = 10, type = "ground", type2 = "no type", desc ="To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "SANDSHREW! SAAND! SHREEEEW!", behaviour = "Agressive", location = "In the desert island and the saffari zone", passive ="None"},
  2904. ["Sandslash"] = {offense = 10, defense = 11, specialattack = 4.5, vitality = 15, agility = 0.65, exp = 256, level = 40, type = "ground", type2 = "no type", desc ="It curls up, then rolls into foes with its back. Its sharp spines inflict severe damage", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "SANDSLASH! SAAND! SLASH!", behaviour = "Agressive", location = "In the desert island and the saffari zone", passive ="None"},
  2905. ["Nidoran Female"] = {offense = 4.7, defense = 5.2, specialattack = 4, vitality = 5.5, agility = 0.41, exp = 47, level = 10, type = "poison", type2 = "no type", desc ="While it does not prefer to fight, even one drop of the poison it secretes from its barbs can be fatal", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "NIDORAN! NIDOOO! RAAAN!", behaviour = "Agressive", location = "In any north forest and the saffari area", passive ="None"},
  2906. ["Nidorina"] = {offense = 6.2, defense = 6.7, specialattack = 5.5, vitality = 14, agility = 0.56, exp = 87, level = 20, type = "poison", type2 = "no type", desc ="When it senses danger, it raises all the barbs on its body. These barbs grow slower than Nidorino's", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "NIDORINA! NIDAAA! RINAAA!", behaviour = "Agressive", location = "In any north forest and the saffari area", passive ="None"},
  2907. ["Nidoqueen"] = {offense = 8.2, defense = 8.7, specialattack = 9.5, vitality = 15.2, agility = 0.76, exp = 201, level = 50, type = "poison", type2 = "ground", desc ="Its entire body is armored with hard scales. It will protect the young in its burrow with its life", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "NIDOQUEEN! NIDOOO! QUEEEN!", behaviour = "Agressive", location = "In the Saffari area", passive ="None"},
  2908. ["Nidoran Male"] = {offense = 5.7, defense = 4, specialattack = 4, vitality = 4.6, agility = 0.50, exp = 51, level = 10, type = "poison", type2 = "no type", desc ="It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection", ggaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "NIDORAN! NIDOOO! RAAAN!", behaviour = "Agressive", location = "In any north forest and the saffari area", passive ="None"},
  2909. ["Nidorino"] = {offense = 7.2, defense = 5.7, specialattack = 5.5, vitality = 12.2, agility = 0.65, exp = 93, level = 20, type = "poison", type2 = "no type", desc ="It has a violent disposition and stabs foes with its horn, which oozes poison upon impact", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "NIDORINO! NIDOOO! RINOOOO!", behaviour = "Agressive", location = "In any north forest and the saffari area", passive ="None"},
  2910. ["Nidoking"] = {offense = 9.2, defense = 7.7, specialattack = 9.5, vitality = 16.2, agility = 0.85, exp = 213, level = 50, type = "poison", type2 = "ground", desc ="One swing of its mighty tail can snap a telephone pole as if it were a matchstick", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "NIDOKIING! NIDOOO! KIING!", behaviour = "Agressive", location = "In the Saffari area", passive ="None"},
  2911. ["Clefairy"] = {offense = 4.5, defense = 4.8, specialattack = 6, vitality = 7, agility = 0.35, exp = 29, level = 10, type = "normal", type2 = "no type", desc ="It is said that happiness will come to those who see a gathering of Clefairy dancing under a full moon", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "CLEFABLE! CLEFA! IRYY!", behaviour = "Not agressive", location = "In Mt.Moon", passive ="None"},
  2912. ["Clefable"] = {offense = 7, defense = 7.3, specialattack = 8.5, vitality = 19, agility = 0.6, exp = 72, level = 30, type = "normal", type2 = "no type", desc ="It is very wary and rarely shows itself to people. Its ears can hear a pin drop over half a mile away", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "CLEFABLE! CLEFA! BLEE!", behaviour = "Not agressive", location = "In Mt.Moon", passive ="None"},
  2913. ["Vulpix"] = {offense = 4.1, defense = 4, specialattack = 5, vitality = 3.8, agility = 0.65, exp = 37, level = 10, type = "fire", type2 = "no type", desc ="It controls balls of fire. As it grows, its six tails split from their tips to make more tails", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "VULPIX! VUUL! PIIIX!", behaviour = "Agressive", location = "On the fire volcano", passive ="None"},
  2914. ["Ninetales"] = {offense = 7.6, defense = 7.5, specialattack = 8.1, vitality = 14.6, agility = 1.0, exp = 174, level = 50, type = "fire", type2 = "no type", desc ="Its nine tails are said to be imbued with a mystic power. It can live for a thousand years", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "NINETALES! NINEE! TALEES!", behaviour = "Agressive", location = "On the fire volcano", passive ="None"},
  2915. ["Jigglypuff"] = {offense = 4.5, defense = 2, specialattack = 4.5, vitality = 11.5, agility = 0.2, exp = 29, level = 10, type = "normal", type2 = "no type", desc ="When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "JIGGLYPUFF! JIIIIGGLY! PUUUUUFF!", behaviour = "Not agressive", location = "In Mt.Moon", passive ="None"},
  2916. ["Wigglytuff"] = {offense = 7.0, defense = 4.5, specialattack = 7.5, vitality = 28, agility = 0.45, exp = 89, level = 30, type = "normal", type2 = "no type", desc ="Its fine fur feels sublime to the touch. It can expand its body by inhaling air", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "WIGGLYTUFF! WIIIIGGLY! TUUUUUFF!", behaviour = "Agressive", location = "In Mt.Moon", passive ="None"},
  2917. ["Zubat"] = {offense = 4, defense = 3.5, specialattack = 3, vitality = 4, agility = 0.55, exp = 26, level = 5, type = "poison", type2 = "fly", desc ="It checks its surroundings and location using reflections of the ultrasonic waves from its mouth", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "ZUBAT! ZUUUUUUUU! BAAAAAAT!", behaviour = "Agressive", location = "In any sewer of any city", passive ="None"},
  2918. ["Golbat"] = {offense = 8, defense = 7, specialattack = 6.5, vitality = 15, agility = 0.9, exp = 71, level = 30, type = "poison", type2 = "fly", desc ="Its sharp fangs puncture the toughest of hides and have small holes for greedily sucking blood", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "GOLBAT! GOOOL! BAAAAAAT!", behaviour = "Agressive", location = "In the mountains", passive ="None"},
  2919. ["Oddish"] = {offense = 5, defense = 5.5, specialattack = 7.5, vitality = 4.5, agility = 0.3, exp = 18, level = 5, type = "grass", type2 = "poison", desc ="It often plants its root feet in the ground during the day and sows seeds as it walks about at night", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "ODDISH! ODDI! DIIISSH!", behaviour = "Not agressive", location = "In the Grass mountain of viridian and grass island", passive ="None"},
  2920. ["Gloom"] = {offense = 6.5, defense = 7, specialattack = 8.5, vitality = 12, agility = 0.4, exp = 47, level = 20, type = "grass", type2 = "poison", desc ="The honey it drools from its mouth smells so atrocious, it can curl noses more than a mile away", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "GLOOM! GLOO! OOOM!", behaviour = "Not agressive", location = "In the Grass mountain of viridian and grass island", passive ="None"},
  2921. ["Vileplume"] = {offense = 8, defense = 8.5, specialattack = 10, vitality = 15, agility = 0.5, exp = 143, level = 40, type = "grass", type2 = "poison", desc ="Its petals are the largest in the world. As it walks, it scatters extremely allergenic pollen", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "VILEPLUME! VILEE! PLUMEE!", behaviour = "Agressive", location = "In the Grass mountain of viridian and grass island", passive ="None"},
  2922. ["Paras"] = {offense = 7, defense = 5.5, specialattack = 4.5, vitality = 2.5, agility = 0.25, exp = 17, level = 10, type = "bug", type2 = "grass", desc ="Mushrooms named tochukaso grow on its back. They grow along with the host Paras", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "PARAS! PAAAA! RAAAAAAS!", behaviour = "Not agressive", location = "In the Grass mountain of viridian and grass island", passive ="None"},
  2923. ["Parasect"] = {offense = 9.5, defense = 8, specialattack = 6, vitality = 12, agility = 0.30, exp = 89, level = 30, type = "bug", type2 = "grass", desc ="A mushroom grown larger than the host's body controls Parasect. It scatters poisonous spores", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "PARASECT! PAAAA! RAAAAAASECT!", behaviour = "Agressive", location = "In the Grass mountain of viridian and grass island", passive ="None"},
  2924. ["Venonat"] = {offense = 5.5, defense = 5, specialattack = 5.5, vitality = 6, agility = 0.45, exp = 32, level = 10, type = "bug", type2 = "poison", desc ="Its big eyes are actually clusters of tiny eyes. At night, its kind is drawn by light", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "VENONAT! VENOO! NAAT!", behaviour = "Agressive", location = "In the Cerulean poison area", passive ="None"},
  2925. ["Venomoth"] = {offense = 6.5, defense = 6, specialattack = 9, vitality = 14, agility = 0.9, exp = 98, level = 40, type = "bug", type2 = "poison", desc ="It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "VENOMOTH! VENOO! MOOOTH!", behaviour = "Agressive", location = "In the Cerulean poison area", passive ="None"},
  2926. ["Diglett"] = {offense = 5.5, defense = 2.5, specialattack = 3.5, vitality = 1, agility = 0.95, exp = 28, level = 5, type = "ground", type2 = "no type", desc ="A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "DIGLETT! DIG! LETT!", behaviour = "Agressive", location = "In the ground mountains of cerulean", passive ="None"},
  2927. ["Dugtrio"] = {offense = 8, defense = 5, specialattack = 5, vitality = 7, agility = 1.2, exp = 94, level = 30, type = "ground", type2 = "no type", desc ="Its three heads move alternately, driving it through tough soil to depths of over 60 miles", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "DUGTRIO! DUUG! TRIOO!", behaviour = "Agressive", location = "In the ground mountains of cerulean", passive ="None"},
  2928. ["Meowth"] = {offense = 4.5, defense = 3.5, specialattack = 4, vitality = 4, agility = 0.9, exp = 30, level = 10, type = "normal", type2 = "no type", desc ="It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "MEOWTH! MEEEEEEEE! OWTH!", behaviour = "Agressive", location = "In the desert island piramids", passive ="None"},
  2929. ["Persian"] = {offense = 7, defense = 6, specialattack = 6.5, vitality = 13, agility = 1.15, exp = 79, level = 30, type = "normal", type2 = "no type", desc ="A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "PERSIAN! PEEEEEER! SIIAN!", behaviour = "Agressive", location = "In the desert island piramids", passive ="None"},
  2930. ["Psyduck"] = {offense = 5.2, defense = 4.8, specialattack = 6.5, vitality = 5, agility = 0.55, exp = 38, level = 10, type = "water", type2 = "no type", desc ="Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "PSYDUCK! PSYYY! DUUUCK!", behaviour = "Not agressive", location = "In the Water archipielago", passive ="None"},
  2931. ["Golduck"] = {offense = 8.2, defense = 7.8, specialattack = 9.5, vitality = 16, agility = 0.85, exp = 139, level = 40, type = "water", type2 = "no type", desc ="It is seen swimming dynamically and elegantly using its well-developed limbs and flippers", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "GOLDUCK! GOOOL! DUUUCK!", behaviour = "Agressive", location = "In the Water archipielago", passive ="None"},
  2932. ["Mankey"] = {offense = 8, defense = 3.5, specialattack = 3.5, vitality = 4, agility = 0.7, exp = 41, level = 10, type = "fight", type2 = "no type", desc ="It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason", gaganist = "Normal, rock, steel, ice and dark type", disa = "Fly, poison, bug, psychic and ghost type", sounds = "MANKEY! MAAAN! KEEEY!", behaviour = "Agressive", location = "In viridian east", passive ="None"},
  2933. ["Primeape"] = {offense = 10.5, defense = 6, specialattack = 6, vitality = 13, agility = 0.95, exp = 121, level = 40, type = "fight", type2 = "no type", desc ="It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder", gaganist = "Normal, rock, steel, ice and dark type", disa = "Fly, poison, bug, psychic and ghost type", sounds = "PRIMEAPE! PRIIIME! APEEE!", behaviour = "Agressive", location = "In viridian east", passive ="None"},
  2934. ["Growlithe"] = {offense = 7, defense = 4.5, specialattack = 7, vitality = 5.5, agility = 0.6, exp = 37, level = 10, type = "fire", type2 = "no type", desc ="A Pokémon with a loyal nature. It will remain motionless until it is given an order by its Trainer", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "GROWLITHE! GROOW! LIIITHE!", behaviour = "Agressive", location = "In the fire volcano", passive ="None"},
  2935. ["Arcanine"] = {offense = 11, defense = 8, specialattack = 11, vitality = 18, agility = 0.95, exp = 211, level = 50, type = "fire", type2 = "no type", desc ="Its proud and regal appearance has captured the hearts of people since long ago", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "ARCANINE! ARCAAA! NINEEE!", behaviour = "Agressive", location = "In the fire volcano", passive ="None"},
  2936. ["Poliwag"] = {offense = 5, defense = 4, specialattack = 4, vitality = 4, agility = 0.9, exp = 20, level = 5, type = "water", type2 = "no type", desc ="Its skin is so thin, its internal organs are visible. It has trouble walking on its newly grown feet", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "POLIWAG! POLIIII! WAAAAG!", behaviour = "Not agressive", location = "In the Water archipielago and ice islands", passive ="None"},
  2937. ["Poliwhirl"] = {offense = 6.5, defense = 6.5, specialattack = 5, vitality = 13, agility = 0.9, exp = 50, level = 20, type = "water", type2 = "no type", desc ="The spiral pattern on its belly subtly undulates. Staring at it gradually causes drowsiness", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "POLIWHIRL! POLIIII! WHIRL!", behaviour = "Not agressive", location = "In the Water archipielago and ice islands", passive ="None"},
  2938. ["Poliwrath"] = {offense = 8.5, defense = 9.5, specialattack = 7, vitality = 18, agility = 0.7, exp = 190, level = 50, type = "water", type2 = "fight", desc ="With its extremely tough muscles, it can keep swimming in the Pacific Ocean without resting", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "POLIWRATH! POLIIII! WRATH!", behaviour = "Agressive", location = "In the Ice islands", passive ="None"},
  2939. ["Abra"] = {offense = 2, defense = 1.5, specialattack = 10.5, vitality = 2.5, agility = 0.9, exp = 56, level = 10, type = "psychic", type2 = "no type", desc ="Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day", gaganist = "Fight and poison type", disa = "Steel type", sounds = "ABRA! BRAAAAAA!", behaviour = "Agressive", location = "In the desert island", passive ="None"},
  2940. ["Kadabra"] = {offense = 4, defense = 3.5, specialattack = 12, vitality = 4, agility = 0.6, exp = 120, level = 40, type = "psychic", type2 = "no type", desc ="It stares at its silver spoon to focus its mind. It emits more alpha waves while doing so", gaganist = "Fight and poison type", disa = "Steel type", sounds = "KADABRA! KAAAAADA!! BRAAAAAA!", behaviour = "Agressive", location = "In the desert island", passive ="None"},
  2941. ["Alakazam"] = {offense = 5, defense = 4.5, specialattack = 13.5, vitality = 11, agility = 0.5, exp = 219, level = 70, type = "psychic", type2 = "no type", desc ="The spoons clutched in its hands are said to have been created by its psychic powers", gaganist = "Fight and poison type", disa = "Steel type", sounds = "ALAKAZAM! ALAKAAA! ZAAAM", behaviour = "Agressive", location = "In the desert island", passive ="None"},
  2942. ["Machop"] = {offense = 8, defense = 5, specialattack = 3.5, vitality = 7, agility = 0.35, exp = 39, level = 10, type = "fight", type2 = "no type", desc ="Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once", gaganist = "Normal, rock, steel, ice and dark type", disa = "Fly, poison, bug, psychic and ghost type", sounds = "MACHOP! MAAAA!! CHOOP!", behaviour = "Agressive", location = "In the mountains of lavender", passive ="None"},
  2943. ["Machoke"] = {offense = 10, defense = 7, specialattack = 5, vitality = 8, agility = 0.45, exp = 78, level = 30, type = "fight", type2 = "no type", desc ="It happily carries heavy cargo to toughen up. It willingly does hard work for people", gaganist = "Normal, rock, steel, ice and dark type", disa = "Fly, poison, bug, psychic and ghost type", sounds = "MACHOKE! MAAAA!! CHOOKE!", behaviour = "Agressive", location = "In the mountains of lavender", passive ="None"},
  2944. ["Machamp"] = {offense = 13, defense = 8, specialattack = 9.5, vitality = 12, agility = 0.55, exp = 217, level = 60, type = "fight", type2 = "no type", desc ="Its four muscled arms slam foes with powerful punches and chops at blinding speed", gaganist = "Normal, rock, steel, ice and dark type", disa = "Fly, poison, bug, psychic and ghost type", sounds = "MACHAMP! MAAAA!! CHAAAMP!", behaviour = "Agressive", location = "In the mountains of lavender", passive ="None"},
  2945. ["Bellsprout"] = {offense = 7.5, defense = 3.5, specialattack = 7, vitality = 5, agility = 0.3, exp = 25, level = 5, type = "grass", type2 = "poison", desc ="It prefers hot and humid environments. It is quick at capturing prey with its vines", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "BELLSPROUT! BEEELL!! SPROOUT!", behaviour = "Not agressive", location = "In the grass islands", passive ="None"},
  2946. ["Weepinbell"] = {offense = 9, defense = 5, specialattack = 8.5, vitality = 6.5, agility = 0.55, exp = 47, level = 18, type = "grass", type2 = "poison", desc ="A Pokémon that appears to be a plant. It captures unwary prey by dousing them with a toxic powder", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "WEEPINBELL! BEEELL!! WEEEPIN!", behaviour = "Not agressive", location = "In the grass islands", passive ="None"},
  2947. ["Victreebel"] = {offense = 10.5, defense = 6.5, specialattack = 10, vitality = 13, agility = 0.7, exp = 176, level = 50, type = "grass", type2 = "poison", desc ="It pools in its mouth a fluid with a honeylike scent, which is really an acid that dissolves anything", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "VICTREEBEL! BEEELL!! VICTREE!", behaviour = "Agressive", location = "In the grass islands", passive ="None"},
  2948. ["Tentacool"] = {offense = 4, defense = 3.5, specialattack = 5, vitality = 4, agility = 0.7, exp = 51, level = 10, type = "water", type2 = "poison", desc ="Because its body is almost entirely composed of water, it shrivels up if it is washed ashore", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "TENTACOOL! TEEENTA!! COOOOOL!", behaviour = "Not agressive", location = "In the deep sea", passive ="None"},
  2949. ["Tentacruel"] = {offense = 7, defense = 6.5, specialattack = 9, vitality = 16, agility = 1, exp = 205, level = 40, type = "water", type2 = "poison", desc ="It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "TENTACRUEL! TEEENTA!! CRUEELL!", behaviour = "Agressive", location = "In the deep sea", passive ="None"},
  2950. ["Geodude"] = {offense = 8, defense = 10, specialattack = 3, vitality = 4, agility = 0.2, exp = 38, level = 10, type = "ground", type2 = "rock", desc ="At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "GEODUDE! GEEEEO!! DUUUUUDEEE!", behaviour = "Agressive", location = "In the mountains of lavender", passive ="None"},
  2951. ["Graveler"] = {offense = 9.5, defense = 11.5, specialattack = 4.5, vitality = 11, agility = 0.35, exp = 101, level = 30, type = "ground", type2 = "rock", desc ="It rolls on mountain paths to move. Once it builds momentum, no Pokémon can stop it without difficulty", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "GRAVELER! GRAAAAA!! VELEEEER!", behaviour = "Agressive", location = "In the mountains of lavender", passive ="None"},
  2952. ["Golem"] = {offense = 11, defense = 13, specialattack = 7.5, vitality = 16, agility = 0.45, exp = 227, level = 50, type = "ground", type2 = "rock", desc ="Even dynamite can't harm its hard, boulderlike body. It sheds its hide just once a year", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "GOLEM! GOOOOO!! LEEEM!", behaviour = "Agressive", location = "In the mountains of lavender", passive ="None"},
  2953. ["Ponyta"] = {offense = 8.5, defense = 5.5, specialattack = 6.5, vitality = 5, agility = 0.9, exp = 35, level = 10, type = "fire", type2 = "no type", desc ="As a newborn, it can barely stand. However, through galloping, its legs are made tougher and faster", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "PONYTA! PONYYY!! TAAAAAA!", behaviour = "Not agressive", location = "In cinnabar south", passive ="None"},
  2954. ["Rapidash"] = {offense = 10, defense = 7, specialattack = 8, vitality = 13, agility = 1.05, exp = 134, level = 50, type = "fire", type2 = "no type", desc ="When at an all-out gallop, its blazing mane sparkles, enhancing its beautiful appearance", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "RAPIDASH! RAAAAPID!! DAAAAASH!", behaviour = "Not agressive", location = "In cinnabar south", passive ="None"},
  2955. ["Slowpoke"] = {offense = 6.5, defense = 6.5, specialattack = 4, vitality = 9, agility = 0.15, exp = 33, level = 10, type = "water", type2 = "psychic", desc ="Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "SLOWPOKE! SLOOOW!! POOOKE!", behaviour = "Not agressive", location = "In the South Water Island", passive ="None"},
  2956. ["Slowbro"] = {offense = 7.5, defense = 11, specialattack = 10, vitality = 19, agility = 0.3, exp = 108, level = 40, type = "water", type2 = "psychic", desc ="Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "SLOWBRO! SLOOOW!! BROO!", behaviour = "Not agressive", location = "In the South Water Island", passive ="None"},
  2957. ["Magnemite"] = {offense = 3.5, defense = 7, specialattack = 9.5, vitality = 2.5, agility = 0.45, exp = 32, level = 10, type = "electric", type2 = "steel", desc ="The faster the units at its sides rotate, the greater the magnetic force they generate", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "MAGNEMITE! MAGNEE!! MITEE!", behaviour = "Agressive", location = "In the power plant of lavender", passive ="None"},
  2958. ["Magneton"] = {offense = 6, defense = 9.5, specialattack = 12, vitality = 10, agility = 0.7, exp = 89, level = 30, type = "electric", type2 = "steel", desc ="Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "MAGNETON! MAGNEE!! TOOOOOOON!", behaviour = "Agressive", location = "In the power plant of lavender", passive ="None"},
  2959. ["Farfetch'd"] = {offense = 6.5, defense = 5.5, specialattack = 5.8, vitality = 10.4, agility = 0.6, exp = 72, level = 50, type = "fly", type2 = "normal", desc ="It can't live without the stalk it holds. That's why it defends the stalk from attackers with its life", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "FARFETCH'D!!!!", behaviour = "Not agressive", location = "In the fuchsia saffari", passive ="None"},
  2960. ["Doduo"] = {offense = 8.5, defense = 4.5, specialattack = 3.5, vitality = 3.5, agility = 0.75, exp = 31, level = 10, type = "fly", type2 = "normal", desc ="The brains in its two heads appear to communicate emotions to each other with telepathic power", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "DODUO!!! DOOOO!!! DUOOOOOO!!!", behaviour = "Not agressive", location = "In fuchsia south mountains", passive ="None"},
  2961. ["Dodrio"] = {offense = 11, defense = 7, specialattack = 6, vitality = 12, agility = 1, exp = 89, level = 40, type = "fly", type2 = "normal", desc ="When Doduo evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "DODRIO!!! DOOOO!!! DRIOOOO!!!", behaviour = "Not agressive", location = "In fuchsia south mountains", passive ="None"},
  2962. ["Seel"] = {offense = 4.5, defense = 5.5, specialattack = 4.5, vitality = 6.5, agility = 0.45, exp = 37, level = 10, type = "ice", type2 = "water", desc ="A Pokémon that lives on icebergs. It swims in the sea using the point on its head to break up ice", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "SEEL!!", behaviour = "Not agressive", location = "In the ice islands", passive ="None"},
  2963. ["Dewgong"] = {offense = 7, defense = 8, specialattack = 7, vitality = 18, agility = 0.7, exp = 117, level = 50, type = "ice", type2 = "water", desc ="In snow, the pure white coat covering its body obscures it from predators", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", sounds = "DEWGONG! DEEEEEEW! GONG!!", behaviour = "Agressive", location = "In the ice islands", passive ="None"},
  2964. ["Grimer"] = {offense = 8, defense = 5, specialattack = 4, vitality = 8, agility = 0.25, exp = 42, level = 10, type = "poison", type2 = "no type", desc ="It was born when sludge in a dirty stream was exposed to the moon's X-rays. It appears among filth", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "GRIMER! GRII! MEER!", behaviour = "Agressive", location = "In the Cerulean poison area", passive ="None"},
  2965. ["Muk"] = {offense = 10.5, defense = 7.5, specialattack = 6.5, vitality = 21, agility = 0.5, exp = 93, level = 50, type = "poison", type2 = "no type", desc ="A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "MUUK!", behaviour = "Agressive", location = "In the Cerulean poison area", passive ="None"},
  2966. ["Shellder"] = {offense = 6.5, defense = 10, specialattack = 4.5, vitality = 3, agility = 0.4, exp = 25, level = 10, type = "water", type2 = "no type", desc ="It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "SHELLDER!! SHELL!! DEEER!", behaviour = "Not agressive", location = "In the ice islands", passive ="None"},
  2967. ["Cloyster"] = {offense = 9.5, defense = 18, specialattack = 8.5, vitality = 10, agility = 0.7, exp = 121, level = 50, type = "water", type2 = "ice", desc ="It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", sounds = "CLOYSTER! CLOOO! YSTER!!!", behaviour = "Agressive", location = "In the ice islands", passive ="None"},
  2968. ["Gastly"] = {offense = 3.5, defense = 3, specialattack = 10, vitality = 3, agility = 0.8, exp = 40, level = 10, type = "ghost", type2 = "poison", desc ="Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison", gaganist = "Ghost and psychic type", disa = "Steel, dark and normal type", sounds = "GASTLY! GAAAAS!!! TLYYY!", behaviour = "Agressive", location = "In the Ghost Castle", passive ="None"},
  2969. ["Haunter"] = {offense = 5, defense = 4.5, specialattack = 11.5, vitality = 9, agility = 0.95, exp = 83, level = 40, type = "ghost", type2 = "poison", desc ="It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering", gaganist = "Ghost and psychic type", disa = "Steel, dark and normal type", sounds = "HAUNTER! HAAUN!!! TEEER!!", behaviour = "Agressive", location = "In the Ghost Castle", passive ="None"},
  2970. ["Gengar"] = {offense = 6.5, defense = 6, specialattack = 13, vitality = 12, agility = 1.1, exp = 244, level = 70, type = "ghost", type2 = "poison", desc ="The leer that floats in darkness belongs to a Gengar delighting in casting curses on people", gaganist = "Ghost and psychic type", disa = "Steel, dark and normal type", sounds = "GENGAR! GEEEN! GAAAAR!", behaviour = "Agressive", location = "In the Ghost Castle", passive ="None"},
  2971. ["Onix"] = {offense = 12, defense = 16, specialattack = 12, vitality = 14, agility = 1.4, exp = 107, level = 50, type = "rock", type2 = "ground", desc ="It burrows through the ground at a speed of 50 mph while feeding on large boulders", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "ONIX!!", behaviour = "Agressive", location = "In lavender mountains", passive ="None"},
  2972. ["Drowzee"] = {offense = 4.8, defense = 4.5, specialattack = 4.3, vitality = 6, agility = 0.42, exp = 45, level = 10, type = "psychic", type2 = "no type", desc ="It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams", gaganist = "Fight and poison type", disa = "Steel type", sounds = "DROWZEE!!! DROOOW!! ZEEE!!!", behaviour = "Agressive", location = "In the desert island", passive ="None"},
  2973. ["Hypno"] = {offense = 7.3, defense = 7, specialattack = 8.3, vitality = 17, agility = 0.67, exp = 102, level = 50, type = "psychic", type2 = "no type", desc ="Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up", gaganist = "Fight and poison type", disa = "Steel type", sounds = "HYPNO!!", behaviour = "Agressive", location = "In the desert island", passive ="None"},
  2974. ["Krabby"] = {offense = 10.5, defense = 9, specialattack = 2.5, vitality = 3, agility = 0.5, exp = 21, level = 5, type = "water", type2 = "no type", desc ="It lives in burrows dug on sandy beaches. Its pincers fully grow back if they are broken in battle", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "KRABBY! KRAAA! BBYYYY!", behaviour = "Not agressive", location = "Water archipielago", passive ="None"},
  2975. ["Kingler"] = {offense = 13, defense = 11.5, specialattack = 5, vitality = 11, agility = 0.75, exp = 73, level = 30, type = "water", type2 = "no type", desc ="The larger pincer has 10,000-horsepower strength. However, it is so heavy, it is difficult to aim", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "KINGLER! KIING! GLLLEEEER!", behaviour = "Agressive", location = "Water archipielago", passive ="None"},
  2976. ["Voltorb"] = {offense = 3, defense = 5, specialattack = 5.5, vitality = 4, agility = 1, exp = 34, level = 10, type = "electric", type2 = "no type", desc ="It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "VOLTORB!! VOOOL!! TOOORB!!", behaviour = "Agressive", location = "In the power plant of lavender", passive ="None"},
  2977. ["Electrode"] = {offense = 5, defense = 7, specialattack = 8, vitality = 12, agility = 1.4, exp = 84, level = 40, type = "electric", type2 = "no type", desc ="It is known to drift on winds if it is bloated to bursting with stored electricity", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "ELECTRODE!! ELEEEEC!!! TROOODE!!", behaviour = "Agressive", location = "In the power plant of lavender", passive ="None"},
  2978. ["Exeggcute"] = {offense = 4, defense = 8, specialattack = 6, vitality = 6, agility = 0.4, exp = 27, level = 5, type = "psychic", type2 = "grass", desc ="Its six eggs converse using telepathy. They can quickly gather if they become separated", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "EXEGGCUTE!! EXEEE!!! CUTEEE!!", behaviour = "Agressive", location = "In the grass island", passive ="None"},
  2979. ["Exeggutor"] = {offense = 9.5, defense = 8.5, specialattack = 12.5, vitality = 19, agility = 0.55, exp = 134, level = 40, type = "psychic", type2 = "grass", desc ="It is called The Walking Jungle. If a head grows too big, it falls off and becomes an Exeggcute", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "EXEGGUTOR! EXEEEE!! GUTOOR!", behaviour = "Agressive", location = "In the grass island", passive ="None"},
  2980. ["Cubone"] = {offense = 5, defense = 9.5, specialattack = 4, vitality = 5, agility = 0.35, exp = 42, level = 10, type = "ground", type2 = "no type", desc ="When it thinks of its dead mother, it cries. Its crying makes the skull it wears rattle hollowly", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "CUBONE! CUU!! BOONE!", behaviour = "Agressive", location = "In the ground mountains of cerulean and mt moon", passive ="None"},
  2981. ["Marowak"] = {offense = 8, defense = 11, specialattack = 7, vitality = 12, agility = 0.45, exp = 93, level = 45, type = "ground", type2 = "no type", desc ="From its birth, this savage Pokémon constantly holds bones. It is skilled in using them as weapons", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "MAROWAK!! MAROO!! WAAK!", behaviour = "Agressive", location = "In the ground mountains of cerulean and mt moon", passive ="None"},
  2982. ["Hitmonlee"] = {offense = 12, defense = 5.3, specialattack = 10, vitality = 20, agility = 0.87, exp = 206, level = 50, type = "fight", type2 = "no type", desc ="Its legs can stretch double. First-time foes are startled by its extensible reach", gaganist = "Normal, rock, steel, ice and dark type", disa = "Fly, poison, bug, psychic and ghost type", sounds = "HITMONLEE!! HITMOOOON!! LEEEE!", behaviour = "Agressive", location = "???", passive ="None"},
  2983. ["Hitmonchan"] = {offense = 10.5, defense = 7.9, specialattack = 10, vitality = 20, agility = 0.76, exp = 206, level = 50, type = "fight", type2 = "no type", desc ="The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting", gaganist = "Normal, rock, steel, ice and dark type", disa = "Fly, poison, bug, psychic and ghost type", sounds = "HITMONCHAN!! HITMOOOON!! CHAAN!", behaviour = "Agressive", location = "???", passive ="None"},
  2984. ["Lickitung"] = {offense = 5.5, defense = 7.5, specialattack = 6, vitality = 18, agility = 0.3, exp = 89, level = 40, type = "normal", type2 = "no type", desc ="When it extends its over-six-foot-long tongue, its tail quivers. There is a possibility they are connected", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "LICKITUNG!! LICKI!! TUUUNG!!", behaviour = "Agressive", location = "Saffari zone", passive ="None"},
  2985. ["Koffing"] = {offense = 6.5, defense = 9.5, specialattack = 6, vitality = 4, agility = 0.35, exp = 42, level = 10, type = "poison", type2 = "no type", desc ="Lighter-than-air gases in its body keep it aloft. The gases not only smell, they are also explosive", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "KOFFING!!! KOOOFF!! FFIIIING!", behaviour = "Agressive", location = "In the celadon swamp area", passive ="None"},
  2986. ["Weezing"] = {offense = 9, defense = 12, specialattack = 8.5, vitality = 13, agility = 0.6, exp = 78, level = 30, type = "poison", type2 = "no type", desc ="It grows by feeding on gases released by garbage. Though very rare, triplets have been found", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "WEEZING!!! WEE!! ZIIIING!", behaviour = "Agressive", location = "In the celadon swamp area", passive ="None"},
  2987. ["Rhyhorn"] = {offense = 8.5, defense = 9.5, specialattack = 5, vitality = 8, agility = 0.25, exp = 83, level = 30, type = "ground", type2 = "rock", desc ="Its powerful tackles can destroy anything. However, it is too slow witted to help people work", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "RHYHORN!! RHYY!! HOORN!", behaviour = "Agressive", location = "In the lavender mountain", passive ="None"},
  2988. ["Rhydon"] = {offense = 13, defense = 12, specialattack = 10.5, vitality = 21, agility = 0.4, exp = 178, level = 60, type = "ground", type2 = "rock", desc ="Standing on its hind legs freed its forelegs and made it smarter. It is very forgetful, however", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "RHYDON!! RHYYY! DOON!!!", behaviour = "Agressive", location = "In the lavender mountain", passive ="None"},
  2989. ["Chansey"] = {offense = 15, defense = 10.5, specialattack = 14, vitality = 25, agility = 0.5, exp = 134, level = 40, type = "normal", type2 = "no type", desc ="A kindly Pokémon that lays highly nutritious eggs and shares them with injured Pokémon or people", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "CHANSEY! CHAAN! SEEY!", behaviour = "Not agressive", location = "???", passive ="None"},
  2990. ["Tangela"] = {offense = 5.5, defense = 11.5, specialattack = 10, vitality = 13, agility = 0.6, exp = 109, level = 30, type = "grass", type2 = "no type", desc ="The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "TANGELA! TAAN! GEELA!", behaviour = "Not agressive", location = "In any forest", passive ="None"},
  2991. ["Kangaskhan"] = {offense = 9.5, defense = 8, specialattack = 10, vitality = 21, agility = 0.9, exp = 226, level = 50, type = "normal", type2 = "no type", desc ="It raises its offspring in its belly pouch. It lets the baby play only when it feels safe", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "KANGASKHAN!", behaviour = "Agressive", location = "Saffari zone", passive ="None"},
  2992. ["Horsea"] = {offense = 4, defense = 7, specialattack = 7, vitality = 3, agility = 0.6, exp = 41, level = 5, type = "water", type2 = "no type", desc ="It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "HORSEA!! HOOOR! SEEA!", behaviour = "Not agressive", location = "In the water archipielago", passive ="None"},
  2993. ["Seadra"] = {offense = 6.5, defense = 9.5, specialattack = 9.5, vitality = 11, agility = 0.85, exp = 107, level = 40, type = "water", type2 = "no type", desc ="Its spines provide protection. Its fins and bones are prized as traditional medicine ingredients", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "SEADRA!! SEA! DRAA!", behaviour = "Agressive", location = "In the water archipielago", passive ="None"},
  2994. ["Goldeen"] = {offense = 6.7, defense = 6, specialattack = 3.5, vitality = 4.5, agility = 0.63, exp = 30, level = 10, type = "water", type2 = "no type", desc ="Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "GOLDEEN! GOOL! DEEN!", behaviour = "Not agressive", location = "In the water archipielago", passive ="None"},
  2995. ["Seaking"] = {offense = 9.2, defense = 6.5, specialattack = 6.5, vitality = 16, agility = 0.68, exp = 91, level = 25, type = "water", type2 = "no type", desc ="In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "SEAKING! SEAA! KIING!", behaviour = "Agressive", location = "In the water archipielago", passive ="None"},
  2996. ["Staryu"] = {offense = 4.5, defense = 5.5, specialattack = 7, vitality = 3, agility = 0.85, exp = 43, level = 15, type = "water", type2 = "no type", desc ="If its body is torn, it can grow back if the red core remains. The core flashes at midnight", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "STARYU!! STAAR!! YUUUU!", behaviour = "Agressive", location = "In the water archipielago", passive ="None"},
  2997. ["Starmie"] = {offense = 7.5, defense = 8.5, specialattack = 10, vitality = 9, agility = 1.15, exp = 120, level = 30, type = "water", type2 = "psychic", desc ="At the center of its body is a red core, which sends mysterious radio signals into the night sky", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "STARMIE! STAAAR!! MIEEEE!", behaviour = "Agressive", location = "In the water archipielago", passive ="None"},
  2998. ["Mr. Mime"] = {offense = 4.5, defense = 6.5, specialattack = 11, vitality = 10, agility = 0.9, exp = 172, level = 60, type = "psychic", type2 = "no type", desc ="It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air", gaganist = "Fight and poison type", disa = "Steel type", sounds = "MR MIME!", behaviour = "Agressive", location = "In the desert island and the Saffari zone", passive ="None"},
  2999. ["Scyther"] = {offense = 11, defense = 8, specialattack = 10.5, vitality = 16, agility = 1.05, exp = 261, level = 50, type = "bug", type2 = "fly", desc ="The sharp scythes on its forearms become increasingly sharp by cutting through hard objects", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "SCYTHER!! SCYY!! THEEEER!!", behaviour = "Agressive", location = "In the Saffari zone", passive ="Counter Helix"},
  3000. ["Jynx"] = {offense = 5, defense = 3.5, specialattack = 10.5, vitality = 15, agility = 0.95, exp = 243, level = 50, type = "psychic", type2 = "ice", desc ="Its cries sound like human speech. However, it is impossible to tell what it is trying to say", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", sounds = "JYNX!!", behaviour = "Agressive", location = "In the Ice islands", passive ="None"},
  3001. ["Electabuzz"] = {offense = 8.3, defense = 5.7, specialattack = 10.5, vitality = 15, agility = 1.05, exp = 271, level = 50, type = "electric", type2 = "no type", desc ="It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "ELECTABUZZ!! ELECTA!! BUZZ!!", behaviour = "Agressive", location = "In the power plant of lavender", passive ="Electric Charge."},
  3002. ["Magmar"] = {offense = 9.5, defense = 5.7, specialattack = 11, vitality = 16, agility = 0.93, exp = 268, level = 50, type = "fire", type2 = "no type", desc ="Magmar, the Spitfire Pokémon. Its body is like a furnace, making Magmar a living inferno. It has been discovered only near active volcanoes", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "MAGMAR! MAAAAG! MAAR!", behaviour = "Agressive", location = "In the Fire Volcano", passive ="Lava Storm"},
  3003. ["Pinsir"] = {offense = 12.5, defense = 10, specialattack = 5.5, vitality = 10, agility = 0.85, exp = 123, level = 40, type = "bug", type2 = "no type", desc ="Pinsir. This fearsome Pokémon uses its powerful claws to put the squeeze on its opponents", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "PINSIR! PIIN! SIIR!", behaviour = "Agressive", location = "On the Saffari zone and Viridian Town", passive ="None"},
  3004. ["Tauros"] = {offense = 10, defense = 9.5, specialattack = 6, vitality = 15, agility = 1.1, exp = 119, level = 30, type = "normal", type2 = "no type", desc ="Tauros, a Wild Bull Pokémon. When whipping itself with its three tails, its Tackle is a powerful destructive force", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "TAUROS! TAAU! ROS!", behaviour = "Not agressive", location = "On the Saffari zone and Pallet Town", passive ="None"},
  3005. ["Magikarp"] = {offense = 1, defense = 5.5, specialattack = 1.5, vitality = 2, agility = 0.8, exp = 11, level = 1, type = "water", type2 = "no type", desc ="Magikarp, the Fish Pokémon. Magikarp can live in the dirtiest of water. It jumps very well and can evolve into Gyarados", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "MAGIKARP!", behaviour = "Not agressive", location = "In the water archipielago", passive ="None"},
  3006. ["Gyarados"] = {offense = 12.5, defense = 7.9, specialattack = 10, vitality = 19, agility = 0.81, exp = 377, level = 50, type = "water", type2 = "fly", desc ="The evolved form of Magikarp. Rarely seen in the wild. Huge and vicious, it is capable of destroying entire cities in a rage. Can fire a Hyper Beam from its mouth", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "GYARADOS! DESTRUIRE TU CASA Y ME COMERE A TU FAMILIA!", behaviour = "Agressive", location = "In the water archipielago", passive ="None"},
  3007. ["Lapras"] = {offense = 8.5, defense = 8, specialattack = 12.5, vitality = 20, agility = 0.6, exp = 229, level = 70, type = "water", type2 = "ice", desc ="Extremely intelligent, able to understand human speech. A Pokémon that has been over-hunted almost to extinction. It can ferry people over water", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "LAPRAS!!!", behaviour = "Not agressive", location = "On the Ice Islands", passive ="None"},
  3008. ["Ditto"] = {offense = 18.5, defense = 7.5, specialattack = 12.5, vitality = 8, agility = 0.48, exp = 100, level = 30, type = "normal", type2 = "no type", desc ="It has the ability to reconstitute its entire cellular structure to transform into whatever it sees", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "DITTO!", behaviour = "Not agressive", location = "???", passive ="None"},
  3009. ["Eevee"] = {offense = 5.5, defense = 5, specialattack = 4.5, vitality = 5.5, agility = 0.55, exp = 68, level = 30, type = "normal", type2 = "no type", desc ="Because its genetic makeup is irregular, it quickly changes its form due to a variety of causes", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "EEVEE!", behaviour = "Agressive", location = "???", passive ="None"},
  3010. ["Vaporeon"] = {offense = 6.5, defense = 6, specialattack = 11, vitality = 13, agility = 0.65, exp = 145, level = 40, type = "water", type2 = "no type", desc ="Its cell composition is similar to water molecules. As a result, it can melt away into water", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "VAPOREON! VAPO! REOON!", behaviour = "Agressive", location = "???", passive ="None"},
  3011. ["Jolteon"] = {offense = 6.5, defense = 6, specialattack = 11, vitality = 13, agility = 1.3, exp = 145, level = 40, type = "electric", type2 = "no type", desc ="If agitated, it uses electricity to straighten out its fur and launch it in small bunches", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "JOLTEON!", behaviour = "Agressive", location = "???", passive ="None"},
  3012. ["Flareon"] = {offense = 13, defense = 6, specialattack = 11, vitality = 13, agility = 0.63, exp = 145, level = 40, type = "fire", type2 = "no type", desc ="Inhaled air is heated in the flame sac in its body to an intense fire over 3,000 degrees Fahrenheit", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "FLAREON!", behaviour = "Agressive", location = "???", passive ="None"},
  3013. ["Porygon"] = {offense = 6, defense = 7, specialattack = 9.5, vitality = 13, agility = 0.4, exp = 128, level = 40, type = "normal", type2 = "no type", desc ="A man-made Pokémon created using advanced scientific means. It can move freely in cyberspace", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "PORYGON! POORY! GOON!", behaviour = "Not agressive", location = "???", passive ="None"},
  3014. ["Omanyte"] = {offense = 8, defense = 9, specialattack = 7, vitality = 7, agility = 0.35, exp = 62, level = 20, type = "rock", type2 = "water", desc ="A Pokémon that was resurrected from a fossil using modern science. It swam in ancient seas", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "OMANYTE! OMAA! NYTEEE!", behaviour = "Agressive", location = "On the Fosil Island", passive ="None"},
  3015. ["Omastar"] = {offense = 6, defense = 10.5, specialattack = 11.5, vitality = 14, agility = 0.55, exp = 183, level = 70, type = "rock", type2 = "water", desc ="It is thought that this Pokémon became extinct because its spiral shell grew too large", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "OMASTAR! OMAAS! TAAR!", behaviour = "Agressive", location = "On the Fosil Island", passive ="None"},
  3016. ["Kabuto"] = {offense = 8, defense = 9, specialattack = 7.5, vitality = 7, agility = 0.55, exp = 63, level = 20, type = "rock", type2 = "water", desc ="It is thought to have inhabited beaches 300 million years ago. It is protected by a stiff shell.", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "KABUTO! KAABUTO!", behaviour = "Agressive", location = "On the Fosil island", passive ="None"},
  3017. ["Kabutops"] = {offense = 11.5, defense = 10.5, specialattack = 11.5, vitality = 14, agility = 0.60, exp = 211, level = 70, type = "rock", type2 = "water", desc ="It is thought that this Pokémon came onto land because its prey adapted to life on land", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "KABUTOPS! KABUUUU! TOOOPS!", behaviour = "Agressive", location = "On the Fosil island", passive ="None"},
  3018. ["Aerodactyl"] = {offense = 16.1, defense = 10.5, specialattack = 15.81, vitality = 35.24, agility = 2.3, exp = 354, level = 80, type = "rock", type2 = "fly", desc ="A Pokémon that roamed the skies in the dinosaur era. Its teeth are like saw bladesgaganist", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "AERODACTYL!!! AEROO!!! DACTYL!!!", behaviour = "Agressive", location = "On the Aerodactyl Island", passive ="None"},
  3019. ["Snorlax"] = {offense = 16.42, defense = 7.5, specialattack = 13, vitality = 33.24, agility = 0.1, exp = 303, level = 50, type = "normal", type2 = "no type", desc ="When its belly is full, it becomes too lethargic to even lift a finger, so it is safe to bounce on its belly", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "SNORLAX! SNOOR! LAAX!", behaviour = "Agressive", location = "", passive ="None"},
  3020. ["Dratini"] = {offense = 6.4, defense = 5.5, specialattack = 6, vitality = 8.1, agility = 0.5, exp = 72, level = 20, type = "dragon", type2 = "no type", desc ="It is called the Mirage Pokémon because so few have seen it. Its shed skin has been found", gaganist = "Dragon Type", disa = "Steel Type", sounds = "DRATINI!", behaviour = "Not agressive", location = "On the Ice Islands", passive ="None"},
  3021. ["Dragonair"] = {offense = 8.4, defense = 7.5, specialattack = 8, vitality = 15.2, agility = 0.7, exp = 168, level = 50, type = "dragon", type2 = "no type", desc ="If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes", gaganist = "Dragon Type", disa = "Steel Type", sounds = "DRAGONAIR! DRAGOO! NAIIIR!", behaviour = "Agressive", location = "On the Ice Islands", passive ="None"},
  3022. ["Dragonite"] = {offense = 13.4, defense = 9.5, specialattack = 11, vitality = 26.2, agility = 2.3, exp = 384, level = 70, type = "dragon", type2 = "fly", desc ="It is said to make its home somewhere in the sea. It guides crews of shipwrecks to shore", gaganist = "Dragon Type", disa = "Steel Type", sounds = "DRAGONITE! DRAGOO! NITE!", behaviour = "Agressive", location = "On the Ice Islands", passive ="None"},
  3023.  
  3024.     -- Evento --
  3025. ["Disguised Clefairy"] = {offense = 2.72, defense = 3.45, specialattack = 3.12, vitality = 5, agility = 0.1, exp = 29, level = 10, type = "normal", type2 = "no type", desc ="It is said that happiness will come to those who see a gathering of Clefairy dancing under a full moon", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "CLEFABLE! CLEFA! IRYY!", behaviour = "Not agressive", location = "In Mt.Moon", passive ="None"},
  3026. ["Disguised Diglett"] = {offense = 3.28, defense = 3.12, specialattack = 3, vitality = 4, agility = 0.15, exp = 28, level = 5, type = "ground", type2 = "no type", desc ="A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "DIGLETT! DIG! LETT!", behaviour = "Agressive", location = "In the ground mountains of cerulean", passive ="None"},
  3027. ["Disguised Pikachu"] = {offense = 4.28, defense = 3.52, specialattack = 5.45, vitality = 4.1, agility = 0.35, exp = 69, level = 10, type = "electric", type2 = "no type", desc ="It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "PIKACHU! PIKAPIKA! CHUUUU!", behaviour = "Not agressive", location = "In the power plant of lavender", passive ="Electric Charge - 25% of chance"},
  3028. ["Disguised Golbat"] = {offense = 5.07, defense = 3.92, specialattack = 5.74, vitality = 9, agility = 0.38, exp = 71, level = 30, type = "poison", type2 = "fly", desc ="Its sharp fangs puncture the toughest of hides and have small holes for greedily sucking blood", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "GOLBAT! GOOOL! BAAAAAAT!", behaviour = "Agressive", location = "In the mountains", passive ="None"},
  3029. ["Disguised Hoothoot"] = {offense = 2.12, defense = 2.37, specialattack = 2.62, vitality = 2.5, agility = 0.2, exp = 59, level = 20, type = "flying", type2 = "normal", desc ="It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "HOOTHOOT! HOOOT! HOOT!", behaviour = "Not Agressive", location = "???", passive ="None"},
  3030. ["Disguised Meowth"] = {offense = 3.46, defense = 2.87, specialattack = 2.94, vitality = 4, agility = 0.3, exp = 30, level = 10, type = "normal", type2 = "no type", desc ="It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "MEOWTH! MEEEEEEEE! OWTH!", behaviour = "Agressive", location = "In the desert island piramids", passive ="None"},
  3031.  
  3032.     -- Legendarios --
  3033. ["Articuno"] = {offense = 8.5, defense = 10, specialattack = 9.5, vitality = 50, agility = 0.85, exp = 1241, level = 300, type = "ice", type2 = "no type", desc ="A legendary bird Pokémon. It can create blizzards by freezing moisture in the air.", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", sounds = "ARTICUNO! ARTI!!! CUNOO!!", behaviour = "Agressive", location = "???", passive ="None"},
  3034. ["Zapdos"] = {offense = 9, defense = 8.5, specialattack = 12.5, vitality = 50, agility = 1, exp = 1282, level = 300, type = "electric", type2 = "fly", desc ="A legendary Pokémon that is said to live in thunderclouds. It freely controls lightning bolts", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "ZAPDOS!!", behaviour = "Agressive", location = "???", passive ="None"},
  3035. ["Moltres"] = {offense = 10, defense = 9, specialattack = 12.5, vitality = 50, agility = 0.9, exp = 1311, level = 300, type = "fire", type2 = "fly", desc ="One of the legendary bird Pokémon. It is said that its appearance indicates the coming of spring", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "MOLTRES!!", behaviour = "Agressive", location = "???", passive ="None"},
  3036. ["Mewtwo"] = {offense = 11, defense = 9, specialattack = 16.4, vitality = 60, agility = 1.3, exp = 1879, level = 300, type = "psychic", type2 = "no type", desc ="A Pokémon created by recombining Mew's genes. It's said to have the most savage heart among Pokémon", gaganist = "Fight and poison type", disa = "Steel type", sounds = "MEWTWO!!", behaviour = "Agressive", location = "???", passive ="Trump Card - 2% of chance"},
  3037. ["Mew"] = {offense = 10, defense = 10, specialattack = 10, vitality = 70, agility = 1, exp = 1637, level = 300, type = "psychic", type2 = "no type", desc ="Because it is able to use every move, there are many scientists who believe that it is the ancestor of all Pokémon", gaganist = "Fight and poison type", disa = "Steel type", sounds = "MEW!!", behaviour = "Agressive", location = "???", passive ="Trump Card - 2% of chance"},
  3038. ["Raikou"] = {offense = 8.5, defense = 7.5, specialattack = 11.5, vitality = 45, agility = 1.15, exp = 1200, level = 300, type = "electric", type2 = "no type", desc ="It is said to have fallen with lightning. It can fire thunderbolts from the rain clouds on its back", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "RAIKOU!!", behaviour = "Agressive", location = "???", passive ="None"},
  3039. ["Entei"] = {offense = 11.5, defense = 8.5, specialattack = 9, vitality = 45, agility = 1, exp = 1200, level = 300, type = "fire", type2 = "no type", desc ="It is said that when it roars, a volcano erupts somewhere around the globe", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "ENTEI!", behaviour = "Agressive", location = "???", passive ="None"},
  3040. ["Suicune"] = {offense = 7.5, defense = 11.5, specialattack = 11.5, vitality = 45, agility = 0.85, exp = 1200, level = 300, type = "water", type2 = "no type", desc ="It travels across the world to purify polluted water. It moves together with the north wind", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "SUICUNE!! SUIII!! CUUNE!!", behaviour = "Agressive", location = "???", passive ="None"},
  3041. ["Lugia"] = {offense = 9, defense = 13, specialattack = 15.4, vitality = 80, agility = 1.1, exp = 1200, level = 300, type = "water", type2 = "flying", desc ="It slumbers at the bottom of a deep trench. If it flaps its wings, it is said to cause a 40-day storm", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "LUGIA!! LUU!! GIIA!!", behaviour = "Agressive", location = "???", passive ="None"},
  3042. ["Ho-oh"] = {offense = 13, defense = 9, specialattack = 15.4, vitality = 100, agility = 0.9, exp = 1200, level = 300, type = "fire", type2 = "flying", desc ="It possesses seven-colored wings. It is said that those who see Ho-Oh are promised an eternal happiness", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "HO-OH! HOO!! OOH!!", behaviour = "Agressive", location = "???", passive ="None"},
  3043. ["Celebi"] = {offense = 10, defense = 10, specialattack = 10, vitality = 150, agility = 1, exp = 1000, level = 300, type = "grass", type2 = "psychic", desc ="It has the power to travel across time, but it is said to appear only in peaceful times", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "CELEBI! CELEEE! BIII!", behaviour = "Agressive", location = "???", passive ="None"},
  3044.  
  3045.     -- Johto --
  3046. ["Chikorita"] = {offense = 5.0, defense = 5.0, specialattack = 8.0, vitality = 7.5, agility = 0.45, exp = 54, level = 10, type = "grass", type2 = "no type", desc ="It uses the leaf on its head to determine the temperature and humidity. It loves to sunbathe", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "CHIKORITA! CHIKOO! RIIITA!", behaviour = "Agressive", location = "???", passive ="None"},
  3047. ["Bayleef"] = {offense = 6.2, defense = 7.5, specialattack = 8.5, vitality = 12, agility = 0.6, exp = 152, level = 40, type = "grass", type2 = "no type", desc ="The buds that ring its neck give off a spicy aroma that perks people up", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "BAYLEEF, BAAAY, LEEEF", behaviour = "Agressive", location = "???", passive ="None"},
  3048. ["Meganium"] = {offense = 8.2, defense = 9, specialattack = 10, vitality = 16, agility = 0.8, exp = 376, level = 80, type = "grass", type2 = "no type", desc ="Its breath has the fantastic ability to revive dead plants and flowers", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "MEGANIUM, MEGAA, NIUUUM", behaviour = "Agressive", location = "???", passive ="None"},
  3049. ["Cyndaquil"] = {offense = 5.5, defense = 5.5, specialattack = 8, vitality = 8, agility = 0.8, exp = 62, level = 10, type = "fire", type2 = "no type", desc ="It has a timid nature. If it is startled, the flames on its back burn more vigorously", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "CYNDAQUIL, CYNDA, QUIIL", behaviour = "Agressive", location = "???", passive ="None"},
  3050. ["Quilava"] = {offense = 8.1, defense = 7.2, specialattack = 9.0, vitality = 12, agility = 0.4, exp = 157, level = 40, type = "fire", type2 = "no type", desc ="It intimidates foes with the heat of its flames. The fire burns more strongly when it readies to fight", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "QUILAVA! QUIII! LAAVA!", behaviour = "Agressive", location = "???", passive ="None"},
  3051. ["Typhlosion"] = {offense = 8.4, defense = 7.8, specialattack = 10, vitality = 14.7, agility = 1, exp = 401, level = 80, type = "fire", type2 = "no type", desc ="It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "TYPHLOSION! TYPPPPH! LOOOSION!", behaviour = "Agressive", location = "???", passive ="None"},
  3052. ["Totodile"] = {offense = 6.5, defense = 5.0, specialattack = 8.0, vitality = 9, agility = 0.43, exp = 63, level = 10, type = "water", type2 = "no type", desc ="It has the habit of biting anything with its developed jaws. Even its Trainer needs to be careful", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "TOTODILE! TOTOOOO! DIIILEE!", behaviour = "Agressive", location = "???", passive ="None"},
  3053. ["Croconaw"] = {offense = 7.5, defense = 8, specialattack = 9.5, vitality = 12, agility = 0.58, exp = 155, level = 40, type = "water", type2 = "no type", desc ="Once it bites down, it won't let go until it loses its fangs. New fangs quickly grow into place", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "CROCONAAW! CROCOOO! NAAAW!", behaviour = "Agressive", location = "???", passive ="None"},
  3054. ["Feraligatr"] = {offense = 10.5, defense = 9, specialattack = 10, vitality = 15, agility = 0.78, exp = 396, level = 80, type = "water", type2 = "no type", desc ="It usually moves slowly, but it goes at blinding speed when it attacks and bites prey", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "FERALIGATR! FERAA! LIGAAATR!", behaviour = "Agressive", location = "???", passive ="None"},
  3055. ["Sentret"] = {offense = 4.6, defense = 3.4, specialattack = 3.5, vitality = 3.5, agility = 0.2, exp = 54, level = 5, type = "normal", type2 = "no type", desc ="It has a very nervous nature. It stands up high on its tail so it can scan wide areas", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "SENTRET! SEEEEN! TREEET!", behaviour = "Agressive", location = "???", passive ="None"},
  3056. ["Furret"] = {offense = 7.6, defense = 6.4, specialattack = 4.5, vitality = 17, agility = 0.9, exp = 162, level = 20, type = "normal", type2 = "no type", desc ="The mother puts its offspring to sleep by curling up around them. It corners foes with speed", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "FURREEET! FUUUUU! REEET!", behaviour = "Agressive", location = "???", passive ="None"},
  3057. ["Hoothoot"] = {offense = 3, defense = 3, specialattack = 3.6, vitality = 6, agility = 0.5, exp = 58, level = 20, type = "normal", type2 = "flying", desc ="It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "HOOTHOOT! HOOOT! HOOT!", behaviour = "Not Agressive", location = "???", passive ="None"},
  3058. ["Noctowl"] = {offense = 5, defense = 5, specialattack = 9.6, vitality = 20, agility = 0.7, exp = 162, level = 45, type = "normal", type2 = "flying", desc ="Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "NOCTOWL!!! NOOOC! TOOOOOWL!!", behaviour = "Not Agressive", location = "???", passive ="None"},
  3059. ["Ledyba"] = {offense = 2, defense = 3, specialattack = 4, vitality = 4, agility = 0.55, exp = 54, level = 5, type = "bug", type2 = "flying", desc ="It is so timid, it can't move if it isn't with a swarm of others. It conveys its feelings with scent", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "LEDYBA! LEEDYY! BAA!", behaviour = "Not agressive", location = "???", passive ="None"},
  3060. ["Ledian"] = {offense = 3.5, defense = 5, specialattack = 5.5, vitality = 11, agility = 0.85, exp = 134, level = 25, type = "bug", type2 = "flying", desc ="It uses starlight as energy. When more stars appear at night, the patterns on its back grow larger", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "LEDIAN! LEEE! DIIIAN!", behaviour = "Agreesive", location = "???", passive ="None"},
  3061. ["Spinarak"] = {offense = 6, defense = 4, specialattack = 4, vitality = 4, agility = 0.3, exp = 54, level = 10, type = "bug", type2 = "poison", desc ="It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "SPINARAK!! SPI!!! NARAAAK!", behaviour = "Agressive", location = "???", passive ="None"},
  3062. ["Ariados"] = {offense = 9, defense = 7, specialattack = 6, vitality = 14, agility = 0.4, exp = 134, level = 40, type = "bug", type2 = "poison", desc ="It attaches silk to its prey and sets it free. Later, it tracks the silk to the prey and its friends", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "ARIADOS!! ARII! RIIADOS!!", behaviour = "Agressive", location = "???", passive ="None"},
  3063. ["Crobat"] = {offense = 9, defense = 8, specialattack = 8, vitality = 17, agility = 1.5, exp = 204, level = 80, type = "poison", type2 = "flying", desc ="The transformation of its legs into wings made it better at flying, but more clumsy at walking", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "CROBAT! CROO! BAAT!", behaviour = "Agressive", location = "???", passive ="None"},
  3064. ["Chinchou"] = {offense = 3.8, defense = 3.8, specialattack = 5.6, vitality = 7.5, agility = 0.67, exp = 90 , level = 25, type = "water", type2 = "electric", desc ="It discharges positive and negative electricity from its antenna tips to shock its foes", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "CHIIIIIN, CHOOOOU, CHINCHOU!!", behaviour = "Agressive", location = "???", passive ="None"},
  3065. ["Lanturn"] = {offense = 5.8, defense = 5.8, specialattack = 7.6, vitality = 25, agility = 0.67, exp = 156, level = 50, type = "water", type2 = "electric", desc ="Lanturn's light can shine up from great depths. It is nicknamed: The Deep-Sea Star.", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3066. ["Pichu"] = {offense = 4, defense = 1.5, specialattack = 3.5, vitality = 2, agility = 0.6, exp = 42, level = 5, type = "electric", type2 = "no type", desc ="The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked",  gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "PICHU!!! PIII!!! CHUUU!!!", behaviour = "Not Agressive", location = "???", passive ="None"},
  3067. ["Cleffa"] = {offense = 2.5, defense = 2.8, specialattack = 4.5, vitality = 5, agility = 0.15, exp = 37, level = 20, type = "normal", type2 = "no type", desc ="It is often seen when shooting stars fill the night skies. It's said to arrive riding on a shooting star", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3068. ["Igglybuff"] = {offense = 3, defense = 1.6, specialattack = 4, vitality = 9, agility = 0.15, exp = 39, level = 20, type = "normal", type2 = "no type", desc ="It has a soft and bouncy body. Once it starts bouncing, it becomes impossible to stop", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3069. ["Togepi"] = {offense = 2, defense = 6.5, specialattack = 4, vitality = 3.5, agility = 0.2, exp = 74, level = 25, type = "normal", type2 = "no type", desc ="It transforms the kindness and joy of others into happiness, which it stores in its shell", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3070. ["Togetic"] = {offense = 4, defense = 8.5, specialattack = 11.5, vitality = 12, agility = 1.00, exp = 211, level = 65, type = "normal", type2 = "flying", desc ="To share its happiness, it flies around the world seeking kind-hearted people", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3071. ["Natu"] = {offense = 5, defense = 4.5, specialattack = 7, vitality = 4, agility = 0.7, exp = 73, level = 20, type = "psychic", type2 = "flying", desc ="It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move", gaganist = "Fight and poison type", disa = "Steel type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3072. ["Xatu"] = {offense = 7.5, defense = 7, specialattack = 9.5, vitality = 13, agility = 0.95, exp = 171, level = 60, type = "psychic", type2 = "flying", desc ="This odd Pokémon can see both the past and the future. It eyes the sun's movements all day", gaganist = "Fight and poison type", disa = "Steel type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3073. ["Mareep"] = {offense = 4, defense = 4, specialattack = 6.5, vitality = 5.5, agility = 0.35, exp = 71, level = 20, type = "electric", type2 = "no type", desc ="Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3074. ["Flaaffy"] = {offense = 5.5, defense = 5.5, specialattack = 8, vitality = 14, agility = 0.45, exp = 117, level = 40, type = "electric", type2 = "no type", desc ="If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3075. ["Ampharos"] = {offense = 7.5, defense = 7.5, specialattack = 11.5, vitality = 15, agility = 0.55, exp = 194, level = 80, type = "electric", type2 = "no type", desc ="The tip of its tail shines brightly. In the olden days, people sent signals using the tail's light", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3076. ["Bellossom"] = {offense = 8, defense = 8.5, specialattack = 10, vitality = 15, agility = 0.5, exp = 184, level = 70, type = "grass", type2 = "no type", desc ="When the heavy rainfall season ends, it is drawn out by warm sunlight to dance in the open", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3077. ["Marill"] = {offense = 2, defense = 5, specialattack = 5, vitality = 7, agility = 0.4, exp = 58, level = 16, type = "water", type2 = "no type", desc ="The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3078. ["Azumarill"] = {offense = 5, defense = 8, specialattack = 8, vitality = 20, agility = 0.5, exp = 153, level = 65, type = "water", type2 = "no type", desc ="It can spend all day in water, since it can inhale and store a large volume of air", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3079. ["Sudowoodo"] = {offense = 10, defense = 11.5, specialattack = 10.5, vitality = 15, agility = 1.5, exp = 135, level = 80, type = "rock", type2 = "no type", desc ="To avoid being attacked, it does nothing but mimic a tree. It hates water and flees from rain", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3080. ["Politoed"] = {offense = 7.5, defense = 7.5, specialattack = 10, vitality = 18, agility = 0.7, exp = 185, level = 70, type = "water", type2 = "no type", desc ="It gathers groups of others as their leader. Its cries make Poliwag obey", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "POLITOED! POOOLII! TOOOOED!", behaviour = "Agressivemente pendejo", location = "???", passive ="None"},
  3081. ["Hoppip"] = {offense = 3.5, defense = 4, specialattack = 3.5, vitality = 3.5, agility = 0.5, exp = 74, level = 18, type = "grass", type2 = "flying", desc ="It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3082. ["Skiploom"] = {offense = 4.5, defense = 5, specialattack = 4.5, vitality = 11, agility = 0.8, exp = 136, level = 35, type = "grass", type2 = "flying", desc ="It blooms when the weather warms. It floats in the sky to soak up as much sunlight as possible", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3083. ["Jumpluff"] = {offense = 5.5, defense = 7, specialattack = 8.5, vitality = 15, agility = 1.1, exp = 176, level = 60, type = "grass", type2 = "flying", desc ="Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3084. ["Aipom"] = {offense = 7, defense = 5.5, specialattack = 5.5, vitality = 11, agility = 0.85, exp = 94, level = 30, type = "normal", type2 = "no type", desc ="It lives high among the treetops. It can use its tail as freely and cleverly as its hands", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3085. ["Sunkern"] = {offense = 3, defense = 3, specialattack = 3, vitality = 3, agility = 0.3, exp = 52, level = 18, type = "grass", type2 = "no type", desc ="It suddenly falls out of the sky in the morning. A year after a cold summer, their population explodes", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3086. ["Sunflora"] = {offense = 7.5, defense = 5.5, specialattack = 10.5, vitality = 15, agility = 0.3, exp = 146, level = 35, type = "grass", type2 = "no type", desc ="It gets energy from warm sunlight and is known for its habit of moving in pursuit of it", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3087. ["Yanma"] = {offense = 6.5, defense = 4.5, specialattack = 7.5, vitality = 13, agility = 0.95, exp = 147, level = 30, type = "bug", type2 = "flying", desc ="It can hover in one spot by flapping its wings at high speed. It flits about to guard its territory", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3088. ["Wooper"] = {offense = 4.5, defense = 4.5, specialattack = 2.5, vitality = 5.5, agility = 0.15, exp = 52, level = 18, type = "water", type2 = "ground", desc ="When walking on land, it covers its body with a poisonous film that keeps its skin from dehydrating", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3089. ["Quagsire"] = {offense = 9.5, defense = 8.5, specialattack = 6.5, vitality = 19, agility = 0.35, exp = 137, level = 40, type = "water", type2 = "ground", desc ="It has an easygoing nature. It doesn't care if it bumps its head on boats and rocks while swimming", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3090. ["Espeon"] = {offense = 6.5, defense = 6, specialattack = 13, vitality = 13, agility = 1.1, exp = 197, level = 55, type = "psychic", type2 = "no type", desc ="Its fur is so sensitive, it can sense minute shifts in the air and predict the weather", gaganist = "Fight and poison type", disa = "Steel type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3091. ["Umbreon"] = {offense = 6.5, defense = 11, specialattack = 6, vitality = 19, agility = 0.65, exp = 197, level = 55, type = "dark", type2 = "no type", desc ="When exposed to the moon's aura, the rings on its body glow faintly and it gains a mysterious power", gaganist = "Ghost and psychic type", disa = "Fight, steel and dark type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3092. ["Murkrow"] = {offense = 8.5 , defense = 4.2, specialattack = 8.5, vitality = 12, agility = 0.91, exp = 107, level = 25, type = "dark", type2 = "flying", desc ="If spotted, it will lure an unwary person into chasing it, then lose the pursuer on mountain trails", gaganist = "Ghost and psychic type", disa = "Fight, steel and dark type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3093. ["Slowking"] = {offense = 5.5, defense = 8, specialattack = 15, vitality = 19, agility = 0.3, exp = 164, level = 85, type = "water", type2 = "psychic", desc ="Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "SLOWKING! SLOOOW! KIIIING!", behaviour = "Agressive", location = "???", passive ="Trump Card - 2% of chance"},
  3094. ["Misdreavus"] = {offense = 6, defense = 6, specialattack = 12.5, vitality = 12, agility = 0.85, exp = 147, level = 80, type = "ghost", type2 = "no type", desc ="A Pokémon that startles people in the middle of the night. It gathers fear as its energy", gaganist = "Ghost and psychic type", disa = "Steel, dark and normal type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3095. ["Wobbuffet"] = {offense = 3.3, defense = 5.8, specialattack = 5.8, vitality = 32, agility = 0.33, exp = 177, level = 70, type = "psychic", type2 = "no type", desc ="It desperately tries to keep its black tail hidden. It is said to be proof the tail hides a secret", gaganist = "Fight and poison type", disa = "Steel type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3096. ["Girafarig"] = {offense = 8, defense = 6.5, specialattack = 9, vitality = 16, agility = 1.50, exp = 145, level = 50, type = "normal", type2 = "psychic", desc ="The head on its tail contains a small brain. It can instinctively fight even while facing backward", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3097. ["Pineco"] = {offense = 6.5, defense = 9, specialattack = 3.5, vitality = 5, agility = 0.15, exp = 49, level = 18, type = "bug", type2 = "no type", desc ="It looks just like a pinecone. Its shell protects it from bird Pokémon that peck it by mistake", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3098. ["Forretress"] = {offense = 9, defense = 14, specialattack = 6, vitality = 15, agility = 0.4, exp = 118, level = 50, type = "bug", type2 = "steel", desc ="It is encased in a steel shell. Its peering eyes are all that can be seen of its mysterious innards", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3099. ["Dunsparce"] = {offense = 7, defense = 7, specialattack = 6.5, vitality = 20, agility = 0.45, exp = 125, level = 10, type = "normal", type2 = "no type", desc ="It digs into the ground with its tail and makes a mazelike nest. It can fly just a little", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3100. ["Gligar"] = {offense = 7.5, defense = 10.5, specialattack = 6.5, vitality = 13, agility = 0.85, exp = 108, level = 23, type = "ground", type2 = "flying", desc ="It glides as if sliding. It startles foes by clamping on their faces, then jabs with its poison stinger", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3101. ["Steelix"] = {offense = 17, defense = 13, specialattack = 14, vitality = 15, agility = 1.5, exp = 345, level = 110, type = "steel", type2 = "ground", desc ="It is thought its body transformed as a result of iron accumulating internally from swallowing soil", gaganist = "Rock and ice type", disa = "Steel, fire, water and electric type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3102. ["Snubbull"] = {offense = 8, defense = 5, specialattack = 4, vitality = 6, agility = 0.3, exp = 63, level = 22, type = "normal", type2 = "no type", desc ="Small Pokémon flee from its scary face. It is, however, considered by women to be cute", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3103. ["Granbull"] = {offense = 12, defense = 7.5, specialattack = 6, vitality = 18, agility = 0.45, exp = 178, level = 45, type = "normal", type2 = "no type", desc ="It is timid in spite of its looks. If it becomes enraged, however, it will strike with its huge fangs", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3104. ["Qwilfish"] = {offense = 9.5, defense = 7.5, specialattack = 5.5, vitality = 13, agility = 0.85, exp = 37, level = 10, type = "water", type2 = "poison", desc ="It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "QWILFISH! QWIIIL! FIIISH!", behaviour = "Agreesive", location = "???", passive ="None"},
  3105. ["Scizor"] = {offense = 13, defense = 10, specialattack = 14, vitality = 18, agility = 1.0, exp = 342, level = 110, type = "bug", type2 = "steel", desc ="It raises its pincers with eyelike markings for intimidation. It also swings them down dangerously", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3106. ["Shuckle"] = {offense = 1.0, defense = 23, specialattack = 1, vitality = 4, agility = 0.1, exp = 80, level = 27, type = "bug", type2 = "rock", desc ="It stores berries in its shell. The berries eventually ferment to become delicious juices", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3107. ["Heracross"] = {offense = 12.5, defense = 7.6, specialattack = 9.5, vitality = 16, agility = 0.85, exp = 200, level = 70, type = "bug", type2 = "fighting", desc ="It loves sweet honey. To keep all the honey to itself, it hurls rivals away with its prized horn", gaganist = "Grass and psychic type", disa = "Fight, fly, poison, ghost, steel and fire type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3108. ["Sneasel"] = {offense = 9.5, defense = 5.5, specialattack = 7.5, vitality = 11, agility = 1.15, exp = 132, level = 45, type = "dark", type2 = "ice", desc ="A smart and sneaky Pokémon. A pair may work together to steal Eggs by having one lure the parents away", gaganist = "Ghost and psychic type", disa = "Fight, steel and dark type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3109. ["Teddiursa"] = {offense = 8, defense = 5, specialattack = 5, vitality = 6, agility = 0.4, exp = 124, level = 26, type = "normal", type2 = "no type", desc ="It lets honey soak into its paws so it can lick them all the time. Every set of paws tastes unique", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3110. ["Ursaring"] = {offense = 13, defense = 7.5, specialattack = 10.5, vitality = 18, agility = 0.55, exp = 289, level = 80, type = "normal", type2 = "no type", desc ="In its territory, it leaves scratches on trees that bear delicious berries or fruits", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3111. ["Slugma"] = {offense = 4, defense = 4, specialattack = 7, vitality = 4, agility = 0.2, exp = 78, level = 30, type = "fire", type2 = "no type", desc ="Its body is made of magma. If it doesn't keep moving, its body will cool and harden", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "SLUGMA! SLUUUG! MAAAAA!", behaviour = "Agressive", location = "???", passive ="None"},
  3112. ["Magcargo"] = {offense = 5, defense = 12, specialattack = 8, vitality = 10, agility = 0.3, exp = 154, level = 50, type = "fire", type2 = "rock", desc ="Its body temperature is roughly 18,000 degrees F. Flames spout from gaps in its hardened shell", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "MAGCARGO! MAAAG! CARGOOO!", behaviour = "Agressive", location = "???", passive ="None"},
  3113. ["Swinub"] = {offense = 5, defense = 4, specialattack = 3, vitality = 5, agility = 0.5, exp = 78, level = 25, type = "ice", type2 = "ground", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", desc = "It has a very sensitive nose. It can locate mushrooms, berries, and even hot springs buried under ice", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3114. ["Piloswine"] = {offense = 10, defense = 8, specialattack = 6, vitality = 20, agility = 0.5, exp = 160, level = 40, type = "ice", type2 = "ground", desc ="Covered by a shaggy coat, it is strong against the cold. Its tusks of ice thicken when it snows", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3115. ["Corsola"] = {offense = 5.5, defense = 8.5, specialattack = 6.5, vitality = 11, agility = 0.35, exp = 113, level = 50, type = "water", type2 = "rock", desc ="Many live in the clean seas of the south. They apparently can't live in polluted waters", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3116. ["Remoraid"] = {offense = 6.5, defense = 3.5, specialattack = 6.5, vitality = 3.5, agility = 0.65, exp = 45, level = 12, type = "water", type2 = "no type", desc ="It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3117. ["Octillery"] = {offense = 10.5, defense = 7.5, specialattack = 10.5, vitality = 15, agility = 0.45, exp = 164, level = 40, type = "water", type2 = "no type", desc ="It loves to lurk inside holes in rocks. It sometimes sprays ink on prey by sticking out only its mouth", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3118. ["Delibird"] = {offense = 5.5, defense = 4.5, specialattack = 6.5, vitality = 9, agility = 0.75, exp = 1.65, level = 50, type = "ice", type2 = "flying", desc ="It carries food rolled up in its tail. It has the habit of sharing food with people lost in mountains", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3119. ["Mantine"] = {offense = 4, defense = 7, specialattack = 14, vitality = 13, agility = 0.7, exp = 168, level = 50, type = "water", type2 = "flying", desc ="While elegantly swimming in the sea, it ignores Remoraid that cling tp its fins seeking food scraps", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "MANTINE!! MAAAAN! TIIIINE!", behaviour = "Agressive", location = "???", passive ="None"},
  3120. ["Skarmory"] = {offense = 8, defense = 14, specialattack = 7, vitality = 13, agility = 0.7, exp = 168, level = 65, type = "steel", type2 = "flying", desc ="Despite being clad entirely in iron-hard armor, it flies at speed of over 180 mph", gaganist = "Rock and ice type", disa = "Steel, fire, water and electric type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3121. ["Houndour"] = {offense = 6, defense = 3, specialattack = 8, vitality = 4.5, agility = 0.65, exp = 114, level = 25, type = "dark", type2 = "fire", desc ="It is smart enough to hunt in packs. It uses a variety of cries for communicating with others", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "HOUNDOUR!! HOUUUN!! DOUUR!", behaviour = "Agressive", location = "???", passive ="None"},
  3122. ["Houndoom"] = {offense = 9, defense = 5, specialattack = 11, vitality = 15, agility = 0.95, exp = 204, level = 50, type = "dark", type2 = "fire", desc ="The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "HOUNDOOM!! HOUUUN!! DOOOM!!", behaviour = "Agressive", location = "???", passive ="None"},
  3123. ["Kingdra"] = {offense = 9.5, defense = 9.5, specialattack = 12.5, vitality = 15, agility = 0.85, exp = 246, level = 80, type = "water", type2 = "dragon", desc ="It lives in caves on the seafloor and creates giant whirlpools every time it moves", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "KINGDRA! KIIINGDRRAAA!", behaviour = "Super Agressive", location = "???", passive ="None"},
  3124. ["Phanpy"] = {offense = 6, defense = 6, specialattack = 4, vitality = 9, agility = 0.4, exp = 124, level = 25, type = "ground", type2 = "no type", desc ="It is strong despite its compact size. It can easily pick up and carry an adult human on its back", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3125. ["Donphan"] = {offense = 12, defense = 12, specialattack = 6, vitality = 18, agility = 0.5, exp = 189, level = 45, type = "ground", type2 = "no type", desc ="It attacks by curling up, then rolling into its foe. It can blow apart a house in one hit", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3126. ["Porygon2"] = {offense = 8, defense = 9, specialattack = 12.5, vitality = 17, agility = 0.6, exp = 210, level = 110, type = "normal", type2 = "no type", desc ="It was upgraded to enable the exploration of other planets. However, it failed to measure up", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3127. ["Stantler"] = {offense = 9.5, defense = 6.2, specialattack = 8.5, vitality = 14.6, agility = 0.85, exp = 165, level = 50, type = "normal", type2 = "no type", desc ="Staring at its antlers creates an odd sensation as if one were being drawn into their centers", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3128. ["Smeargle"] = {offense = 8, defense = 8.5, specialattack = 10.5, vitality = 11, agility = 0.75, exp = 106, level = 80, type = "normal", type2 = "no type", desc ="It marks its territory by using its tail like a paintbrush. There are more than 5,000 different marks", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3129. ["Tyrogue"] = {offense = 3.5, defense = 3.5, specialattack = 3.5, vitality = 3.5, agility = 0.35, exp = 91, level = 30, type = "fight", type2 = "no type", desc ="It is famous for its eagerness to fight and always nurses injuries from challenging larger foes", gaganist = "Normal, rock, steel, ice and dark type", disa = "Fly, poison, bug, psychic and ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3130. ["Hitmontop"] = {offense = 9.5, defense = 9.5, specialattack = 7, vitality = 22, agility = 1.6, exp = 154, level = 50, type = "fight", type2 = "no type", desc ="It fights while spinning like a top. The centrifugal force boosts its destructive power by ten", gaganist = "Normal, rock, steel, ice and dark type", disa = "Fly, poison, bug, psychic and ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3131. ["Smoochum"] = {offense = 3, defense = 1.5, specialattack = 8.5, vitality = 4.5, agility = 0.65, exp = 87, level = 25, type = "ice", type2 = "psychic", desc ="It tests everything by touching with its lips, which remember what it likes and dislikes", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3132. ["Elekid"] = {offense = 6.3, defense = 3.7, specialattack = 6.5, vitality = 4.5, agility = 0.95, exp = 106, level = 25, type = "electric", type2 = "no type", desc ="A weak electric current flows between its horns. Sticking a hand there shocks the unwary", gaganist = "Fly and water type", disa = "Grass, electric, dragon type and ground/rock type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3133. ["Magby"] = {offense = 7.5, defense = 3.7, specialattack = 7, vitality = 4.5, agility = 0.83, exp = 117, level = 25, type = "fire", type2 = "no type", desc ="Its magma-like blood circulates throughout its body. Its body's heat can top 1,100 degrees", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "MAGBY! MAAAG! BYYY!", behaviour = "Agressive", location = "???", passive ="None"},
  3134. ["Miltank"] = {offense = 8, defense = 10.5, specialattack = 4, vitality = 19, agility = 1, exp = 249, level = 70, type = "normal", type2 = "no type", desc ="It is said that kids who drink Miltank's milk grow up to become hearty, healthy adults", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3135. ["Blissey"] = {offense = 16, defense = 11.5, specialattack = 15, vitality = 35.5, agility = 0.55, exp = 312, level = 80, type = "normal", type2 = "no type", desc ="The eggs it lays are filled with happiness. Eating even one bite will bring a smile to anyone", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3136. ["Larvitar"] = {offense = 6.4, defense = 5, specialattack = 4.5, vitality = 5, agility = 0.41, exp = 67, level = 30, type = "rock", type2 = "ground", desc ="A Pokémon that eats soil. Once it has eaten a large mountain, it goes to sleep so it can grow", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3137. ["Pupitar"] = {offense = 8.4, defense = 7, specialattack = 6.5, vitality = 7, agility = 0.51, exp = 144, level = 50, type = "rock", type2 = "ground", desc ="Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3138. ["Tyranitar"] = {offense = 13.4, defense = 11, specialattack = 13.5, vitality = 20, agility = 0.61, exp = 345, level = 90, type = "rock", type2 = "dark", desc ="If it rampages, it knocks down mountains and buries rivers. Maps must be redrawn afterward", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "", behaviour = "Agressive", location = "???", passive ="None"},
  3139.  
  3140.     -- Hoenn --
  3141. ["Treecko"] = {offense = 6.0, defense = 6.0, specialattack = 9.5, vitality = 10.5, agility = 0.7, exp = 54, level = 10, type = "grass", type2 = "no type", desc ="The soles of its feet are covered by countless tiny spikes, enabling it to walk on walls and ceilings", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "TREECKO!! TREEE!! CKOOO!!", behaviour = "Agressive", location = "???", passive ="None"},
  3142. ["Grovyle"] = {offense = 7.5, defense = 8.5, specialattack = 10.0, vitality = 15, agility = 0.95, exp = 152, level = 40, type = "grass", type2 = "no type", desc ="It lives in dense jungles. While closing in on its prey, it leaps from branch to branch", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "GROVYLE!!, GROOO!!, VYLEE!!", behaviour = "Agressive", location = "???", passive ="None"},
  3143. ["Sceptile"] = {offense = 9.0, defense = 8.9, specialattack = 11.0, vitality = 18, agility = 1.2, exp = 376, level = 80, type = "grass", type2 = "no type", desc ="The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "SCEPTILE!!, SCEEP!!, TIIILE!!", behaviour = "Agressive", location = "???", passive ="None"},
  3144. ["Torchic"] = {offense = 6.0, defense = 5.0, specialattack = 9.0, vitality = 11.5, agility = 0.45, exp = 54, level = 10, type = "fire", type2 = "no type", desc ="A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "TORCHIC!! TOOR!! CHIC!!", behaviour = "Agressive", location = "???", passive ="None"},
  3145. ["Combusken"] = {offense = 8.5, defense = 8.0, specialattack = 10.0, vitality = 14.5, agility = 0.55, exp = 152, level = 40, type = "fire", type2 = "fighting", desc ="Its kicking mastery lets it loose 10 kicks per second. It emits sharp cries to intimidate foes", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "COMBUSKEN!!, COMBUS!!, BUSKEEN!!", behaviour = "Agressive", location = "???", passive ="None"},
  3146. ["Blaziken"] = {offense = 9, defense = 7.5, specialattack = 11, vitality = 16, agility = 0.8, exp = 376, level = 80, type = "fire", type2 = "fighting", desc ="Flames spout from its wrists, enveloping its knuckles. Its punches scorch its foes", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "BLAZIKEN!!, BLAAA!!, ZIIKEN!!", behaviour = "Agressive", location = "???", passive ="None"},
  3147. ["Mudkip"] = {offense = 7.0, defense = 5.0, specialattack = 9.0, vitality = 11, agility = 0.4, exp = 54, level = 10, type = "water", type2 = "no type", desc ="To alert it, the fin on its head senses the flow of water. It has the strength to lift boulders", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "MUDKIP!! MUUUD!! KIIP!!", behaviour = "Agressive", location = "???", passive ="None"},
  3148. ["Marshtomp"] = {offense = 8.5, defense = 7.0, specialattack = 10.5, vitality = 16, agility = 0.5, exp = 152, level = 40, type = "water", type2 = "ground", desc ="Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "MARSHTOMP!!, MARRSH!!, TOOOOMP!!", behaviour = "Agressive", location = "???", passive ="None"},
  3149. ["Swampert"] = {offense = 11, defense = 9, specialattack = 11.5, vitality = 20, agility = 0.6, exp = 376, level = 80, type = "water", type2 = "ground", desc ="It can swim while towing a large ship. It bashes down foes with a swing of its thick arms", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "SWAMPERT!!, SWAAMP!!, PEEERT!!", behaviour = "Agressive", location = "???", passive ="None"},
  3150. ["Bagon"] = {offense = 7.5, defense = 9.5, specialattack = 12.5, vitality = 13, agility = 0.5, exp = 72, level = 20, type = "dragon", type2 = "no type", desc ="Dreaming of one day flying, it practices by leaping off cliffs every day", gaganist = "Dragon Type", disa = "Steel Type", sounds = "BAGON!! BAAA! GOOON!", behaviour = "Agressive", location = "???", passive ="None"},
  3151. ["Shelgon"] = {offense = 9.5, defense = 12, specialattack = 15.0, vitality = 17, agility = 0.5, exp = 168, level = 50, type = "dragon", type2 = "no type", desc ="Within its rugged shell, its cells have begun changing. The shell peels off the instant it evolves", gaganist = "Dragon Type", disa = "Steel Type", sounds = "SHEELGON!! SHEEEL!! GOOOOON!!", behaviour = "Agressive", location = "???", passive ="None"},
  3152. ["Salamence"] = {offense = 13.5, defense = 13, specialattack = 17, vitality = 20.5, agility = 1.0, exp = 384, level = 70, type = "dragon", type2 = "fly", desc ="As a result of its long-held dream of flying, its cellular structure changed, and wings grew out", gaganist = "Dragon Type", disa = "Steel Type", sounds = "SALAMENCE! SALAAA! MENCEE!", behaviour = "Agressive", location = "???", passive ="None"},
  3153. ["Milotic"] = {offense = 13.5, defense = 8, specialattack = 11, vitality = 19, agility = 1.0, exp = 384, level = 70, type = "water", type2 = "no type", desc ="As a result of its long-held dream of flying, its cellular structure changed, and wings grew out", gaganist = "Dragon Type", disa = "Steel Type", sounds = "SALAMENCE! SALAAA! MENCEE!", behaviour = "Agressive", location = "???", passive ="None"},
  3154.  
  3155.     -- Especial shiny --
  3156. ["Red Gyarados"] = {offense = 19.21, defense = 3.1, specialattack = 14.37, vitality = 25.5, agility = 1, exp = 4377, level = 120, type = "water", type2 = "fly", desc ="The evolved form of a rare Magikarp. Rarely seen in the wild. Huge and vicious, it is capable of destroying entire cities in a rage. Can fire a Hyper Beam from its mouth", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "GYARADOS! DESTRUIRE TU CASA Y ME COMERE A TU FAMILIA!", behaviour = "Agressive", location = "???", passive ="None"},
  3157. ["Elder Charizard"] = {offense = 15.22, defense = 3.1, specialattack = 13.99, vitality = 24.21, agility = 1, exp = 4801, level = 120, type = "fire", type2 = "fly", desc ="It is said that Charizard's fire burns hotter if it has experienced harsh battles", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "CHARIZARD! CHAAA! RIZARD!", behaviour = "Agressive", location = "On the fire volcano", passive ="None"},
  3158. ["Elite Blastoise"] = {offense = 14.85, defense = 3.1, specialattack = 15.37, vitality = 42.79, agility = 0.6, exp = 4618, level = 120, type = "water", type2 = "no type", desc ="The jets of water it spouts from the rocket cannons on its shell can punch through thick steel", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "BLASTOISE! BLAST! TOISEE!", behaviour = "Agressive", location = "???", passive ="None"},
  3159. ["Crystal Onix"] = {offense = 10.75, defense = 20.1, specialattack = 15.55, vitality = 24.63, agility = 0.57, exp = 4107, level = 120, type = "rock", type2 = "ground", desc ="It burrows through the ground at a speed of 50 mph while feeding on large boulders", gaganist = "Fly, bug, fire, and ice type", disa = "Fight, ground and steel type", sounds = "ONIX!!", behaviour = "Agressive", location = "???", passive ="None"},
  3160.  
  3161.     -- Cloned --
  3162. ["Cloned Blastoise"] = {offense = 11.88, defense = 16.48, specialattack = 15.3, vitality = 34.62, agility = 0.4, exp = 495, level = 80, type = "water", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3163. ["Cloned Gengar"] = {offense = 11.17, defense = 8.51, specialattack = 15.1, vitality = 15.93, agility = 0.4, exp = 305, level = 70, type = "ghost", type2 = "poison", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3164. ["Cloned Snorlax"] = {offense = 20.52, defense = 12.27, specialattack = 20.1, vitality = 37.8, agility = 0.2, exp = 378, level = 50, type = "normal", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3165. ["Cloned Pidgeot"] = {offense = 9.36, defense = 6.26, specialattack = 15.58, vitality = 19.12, agility = 0.88, exp = 276, level = 60, type = "fly", type2 = "normal", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3166. ["Cloned Ditto"] = {offense = 15.62, defense = 9.37, specialattack = 20.87, vitality = 10, agility = 0.32, exp = 125, level = 30, type = "normal", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3167. ["Cloned Alakazam"] = {offense = 8.01, defense = 6.03, specialattack = 20.9, vitality = 14.05, agility = 0.3, exp = 273, level = 70, type = "psychic", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3168. ["Cloned Golbat"] = {offense = 6.33, defense = 4.9, specialattack = 7.17, vitality = 11.25, agility = 0.47, exp = 88, level = 30, type = "poison", type2 = "fly", desc ="", gaganist = "Grass type", disa = "Ground, rock, ghost and steel type", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3169. ["Cloned Pinsir"] = {offense = 8.4, defense = 8.75, specialattack = 15.46, vitality = 19.69, agility = 0.35, exp = 153, level = 40, type = "bug", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3170. ["Cloned Dragonair"] = {offense = 8.23, defense = 8.87, specialattack = 18.2, vitality = 17.5, agility = 0.5, exp = 210, level = 50, type = "dragon", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3171. ["Cloned Cubone"] = {offense = 4.3, defense = 3.75, specialattack = 2.63, vitality = 5.55, agility = 0.3, exp = 52, level = 10, type = "ground", type2 = "no type", desc ="", gaganist = "Poison, rock, steel, fire and electric type", disa = "Bug and grass type", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3172. ["Cloned Marowak"] = {offense = 8.73, defense = 8.9, specialattack = 8.08, vitality = 16.38, agility = 0.4, exp = 116, level = 45, type = "ground", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3173. ["Cloned Tangela"] = {offense = 5.45, defense = 6.02, specialattack = 15.63, vitality = 8.97, agility = 0.21, exp = 136, level = 30, type = "grass", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3174. ["Cloned Nidoking"] = {offense = 14.92, defense = 10.15, specialattack = 15.28, vitality = 26.25, agility = 0.4, exp = 266, level = 50, type = "poison", type2 = "ground", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3175. ["Cloned Vileplume"] = {offense = 6.26, defense = 11.05, specialattack = 15.96, vitality = 23.18, agility = 0.3, exp = 178, level = 40, type = "grass", type2 = "poison", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3176. ["Cloned Golem"] = {offense = 12.42, defense = 15.15, specialattack = 15.62, vitality = 22.57, agility = 0.4, exp = 283, level = 50, type = "ground", type2 = "rock", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3177. ["Cloned Fearow"] = {offense = 8.4, defense = 7.15, specialattack = 10.38, vitality = 15.55, agility = 0.77, exp = 203, level = 40, type = "fly", type2 = "normal", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3178. ["Cloned Scyther"] = {offense = 11.42, defense = 8.71, specialattack = 21.01, vitality = 12.63, agility = 1.0, exp = 326, level = 50, type = "bug", type2 = "fly", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="Counter Helix"},
  3179. ["Cloned Hitmonlee"] = {offense = 12.66, defense = 10.3, specialattack = 20.38, vitality = 22.96, agility = 0.7, exp = 257, level = 50, type = "fight", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3180. ["Cloned Hitmonchan"] = {offense = 11.08, defense = 10.3, specialattack = 20.46, vitality = 21.38, agility = 0.7, exp = 257, level = 50, type = "fight", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3181. ["Cloned Venusaur"] = {offense = 11.41, defense = 10.88, specialattack = 13.0, vitality = 27.3, agility = 0.59, exp = 470, level = 80, type = "grass", type2 = "poison", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3182. ["Cloned Electabuzz"] = {offense = 18.31, defense = 9.45, specialattack = 21.28, vitality = 19.07, agility = 0.7, exp = 338, level = 50, type = "electric", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="Electric Charge"},
  3183. ["Cloned Jynx"] = {offense = 12.45, defense = 11.47, specialattack = 15.33, vitality = 16.15, agility = 0.3, exp = 304, level = 50, type = "psychic", type2 = "ice", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3184. ["Cloned Arcanine"] = {offense = 11.51, defense = 14.58, specialattack = 20.4, vitality = 20, agility = 1.7, exp = 263, level = 60, type = "fire", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3185. ["Cloned Tentacruel"] = {offense = 11.82, defense = 11.11, specialattack = 15.26, vitality = 20.43, agility = 0.4, exp = 259, level = 40, type = "water", type2 = "poison", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Cloned Island", location = "Cloned Island", passive ="None"},
  3186. ["Cloned Muk"] = {offense = 8.67, defense = 10.11, specialattack = 15.37, vitality = 14.78, agility = 0.2, exp = 116, level = 50, type = "poison", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3187. ["Cloned Beedrill"] = {offense = 7.96, defense = 4.05, specialattack = 10.63, vitality = 8.75, agility = 0.63, exp = 86, level = 30, type = "bug", type2 = "poison", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3188. ["Cloned Venomoth"] = {offense = 6.17, defense = 6.01, specialattack = 15.21, vitality = 11.25, agility = 0.43, exp = 122, level = 40, type = "bug", type2 = "poison", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3189. ["Cloned Butterfree"] = {offense = 5.85, defense = 4.8, specialattack = 15.88, vitality = 8.52, agility = 0.49, exp = 99, level = 30, type = "bug", type2 = "fly", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3190. ["Cloned Parasect"] = {offense = 7.42, defense = 7.65, specialattack = 12.33, vitality = 13.75, agility = 0.34, exp = 109, level = 30, type = "bug", type2 = "grass", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3191. ["Cloned Raichu"] = {offense = 9.2, defense = 8.71, specialattack = 18.46, vitality = 10.46, agility = 0.65, exp = 187, level = 40, type = "electric", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3192. ["Cloned Seadra"] = {offense = 9.05, defense = 5.67, specialattack = 10.13, vitality = 13.47, agility = 0.47, exp = 147, level = 40, type = "water", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3193. ["Cloned Kingler"] = {offense = 7.71, defense = 9.91, specialattack = 10.5, vitality = 12.62, agility = 0.3, exp = 93, level = 30, type = "water", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3194. ["Cloned Electrode"] = {offense = 7.41, defense = 8.51, specialattack = 10.43, vitality = 14.67, agility = 0.4, exp = 104, level = 40, type = "electric", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3195. ["Cloned Raticate"] = {offense = 6.21, defense = 5, specialattack = 10.25, vitality = 8.66, agility = 0.53, exp = 103, level = 25, type = "normal", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3196. ["Cloned Vaporeon"] = {offense = 7.5, defense = 8.12, specialattack = 15.0, vitality = 18.75, agility = 0.6, exp = 181, level = 40, type = "water", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3197. ["Cloned Jolteon"] = {offense = 8.12, defense = 8.5, specialattack = 15.75, vitality = 13.75, agility = 0.75, exp = 181, level = 40, type = "electric", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3198. ["Cloned Flareon"] = {offense = 7.2, defense = 8.5, specialattack = 15.5, vitality = 15, agility = 0.65, exp = 181, level = 40, type = "fire", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3199. ["Cloned Hypno"] = {offense = 7.28, defense = 9.01, specialattack = 15.33, vitality = 16.03, agility = 0.4, exp = 127, level = 50, type = "psychic", type2 = "no type", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3200. ["Cloned Farfetch'd"] = {offense = 7.03, defense = 6.23, specialattack = 15.46, vitality = 12.02, agility = 0.4, exp = 90, level = 50, type = "fly", type2 = "normal", desc ="", gaganist = "", disa = "", sounds = "", behaviour = "Agressive", location = "Cloned Island", passive ="None"},
  3201.     -- PGalaxy custom desing --
  3202. ["Testing Pokemon"] = {offense = 1, defense = 1, specialattack = 1, vitality = 1, agility = 0.1, exp = 90000, level = 120, type = "normal", type2 = "no type", desc ="Used for test purpouses", gaganist = "All", disa = "All", sounds = "It doesnt have any sound", behaviour = "Agreesive", location = "GameMaster Island", passive ="None"},
  3203.  
  3204. ------------------- Inquisition --------------------------
  3205. ["Inquisition Charizard"] = {offense = 8.4, defense = 7.8, specialattack = 8, vitality = 12.6, agility = 1.0, exp = 401, level = 80, type = "fire", type2 = "fly", desc ="It is said that Charizard's fire burns hotter if it has experienced harsh battles", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "CHARIZARD! CHAAA! RIZARD!", behaviour = "Agressive", location = "On the fire volcano", passive ="None"},
  3206. ["Inquisition Gengar"] = {offense = 6.5, defense = 6, specialattack = 13, vitality = 12, agility = 1.1, exp = 244, level = 70, type = "ghost", type2 = "poison", desc ="The leer that floats in darkness belongs to a Gengar delighting in casting curses on people", gaganist = "Ghost and psychic type", disa = "Steel, dark and normal type", sounds = "GENGAR! GEEEN! GAAAAR!", behaviour = "Agressive", location = "In the Ghost Castle", passive ="None"},
  3207. ["Inquisition Venusaur"] = {offense = 8.2, defense = 8.3, specialattack = 10, vitality = 16, agility = 0.8, exp = 376, level = 80, type = "grass", type2 = "poison", desc ="After a rainy day, the flower on its back smells stronger. The scent attracts other Pokémon", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "VENUSAUR! VENUU! SAURR!", behaviour = "Agressive", location = "On the grass islands", passive ="None"},    
  3208. ["Inquisition Meganium"] = {offense = 8.2, defense = 10, specialattack = 8.3, vitality = 16, agility = 0.8, exp = 376, level = 80, type = "grass", type2 = "no type", desc ="Its breath has the fantastic ability to revive dead plants and flowers", gaganist = "Water, rock and ground type", disa = "Fly, poison, bug, steel, fire and dragon type", sounds = "MEGANIUM, MEGAA, NIUUUM", behaviour = "Agressive", location = "???", passive ="None"},
  3209. ["Inquisition Blastoise"] = {offense = 8.3, defense = 10, specialattack = 8.5, vitality = 15.8, agility = 0.78, exp = 396, level = 80, type = "water", type2 = "no type", desc ="The jets of water it spouts from the rocket cannons on its shell can punch through thick steel", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "BLASTOISE! BLAST! TOISEE!", behaviour = "Agressive", location = "Water archipielago", passive ="None"},
  3210. ["Inquisition Gyarados"] = {offense = 12.5, defense = 7.9, specialattack = 10, vitality = 19, agility = 0.81, exp = 377, level = 50, type = "water", type2 = "fly", desc ="The evolved form of Magikarp. Rarely seen in the wild. Huge and vicious, it is capable of destroying entire cities in a rage. Can fire a Hyper Beam from its mouth", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "GYARADOS! DESTRUIRE TU CASA Y ME COMERE A TU FAMILIA!", behaviour = "Agressive", location = "In the water archipielago", passive ="None"},
  3211. ["Inquisition Tentacruel"] = {offense = 7, defense = 6.5, specialattack = 8, vitality = 16, agility = 1, exp = 205, level = 40, type = "water", type2 = "poison", desc ="It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "TENTACRUEL! TEEENTA!! CRUEELL!", behaviour = "Agressive", location = "In the deep sea", passive ="None"},
  3212. ["Inquisition Mantine"] = {offense = 4, defense = 7, specialattack = 14, vitality = 13, agility = 0.7, exp = 168, level = 50, type = "water", type2 = "flying", desc ="While elegantly swimming in the sea, it ignores Remoraid that cling tp its fins seeking food scraps.", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "MANTINE!! MAAAAN! TIIIINE!", behaviour = "Agressive", location = "???", passive ="None"},
  3213. ["Inquisition Kingdra"] = {offense = 9.5, defense = 9.5, specialattack = 9.5, vitality = 15, agility = 0.85, exp = 246, level = 80, type = "water", type2 = "dragon", desc ="It lives in caves on the seafloor and creates giant whirlpools every time it moves", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "KINGDRA! KIIINGDRRAAA!", behaviour = "Super Agressive", location = "???", passive ="None"},
  3214. ["Inquisition Salamence"] = {offense = 13.5, defense = 8, specialattack = 11, vitality = 19, agility = 1.0, exp = 384, level = 70, type = "dragon", type2 = "fly", desc ="As a result of its long-held dream of flying, its cellular structure changed, and wings grew out", gaganist = "Dragon Type", disa = "Steel Type", sounds = "SALAMENCE! SALAAA! MENCEE!", behaviour = "Agressive", location = "???", passive ="None"},
  3215. ["Inquisition Dewgong"] = {offense = 7, defense = 8, specialattack = 7, vitality = 18, agility = 0.7, exp = 117, level = 50, type = "ice", type2 = "water", desc ="In snow, the pure white coat covering its body obscures it from predators", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", sounds = "DEWGONG! DEEEEEEW! GONG!!", behaviour = "Agressive", location = "In the ice islands", passive ="None"},
  3216. ["Inquisition Jynx"] = {offense = 5, defense = 3.5, specialattack = 11.5, vitality = 13, agility = 0.95, exp = 243, level = 50, type = "psychic", type2 = "ice", desc ="Its cries sound like human speech. However, it is impossible to tell what it is trying to say", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", sounds = "JYNX!!", behaviour = "Agressive", location = "In the Ice islands", passive ="None"},
  3217. ["Inquisition Cloyster"] = {offense = 9.5, defense = 18, specialattack = 8.5, vitality = 10, agility = 0.7, exp = 121, level = 50, type = "water", type2 = "ice", desc ="It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes", gaganist = "Fly, ground, grass and dragon type", disa = "Steel, fire, water and fight type", sounds = "CLOYSTER! CLOOO! YSTER!!!", behaviour = "Agressive", location = "In the ice islands", passive ="None"},
  3218. ["Inquisition Lapras"] = {offense = 8.5, defense = 8, specialattack = 9.5, vitality = 26, agility = 0.6, exp = 229, level = 70, type = "water", type2 = "ice", desc ="Extremely intelligent, able to understand human speech. A Pokémon that has been over-hunted almost to extinction. It can ferry people over water", gaganist = "Rock, ground and fire type", disa = "Water, grass and dragon type", sounds = "LAPRAS!!!", behaviour = "Not agressive", location = "On the Ice Islands", passive ="None"},
  3219. ["Inquisition Alakazam"] = {offense = 5, defense = 4.5, specialattack = 13.5, vitality = 11, agility = 0.5, exp = 219, level = 70, type = "psychic", type2 = "no type", desc ="The spoons clutched in its hands are said to have been created by its psychic powers", gaganist = "Fight and poison type", disa = "Steel type", sounds = "ALAKAZAM! ALAKAAA! ZAAAM", behaviour = "Agressive", location = "In the desert island", passive ="None"},
  3220. ["Inquisition Mr.Mime"] = {offense = 4.5, defense = 6.5, specialattack = 10, vitality = 8, agility = 0.9, exp = 172, level = 60, type = "psychic", type2 = "no type", desc ="It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air", gaganist = "Fight and poison type", disa = "Steel type", sounds = "MR MIME!", behaviour = "Agressive", location = "In the desert island and the Saffari zone", passive ="None"},
  3221. ["Inquisition Snorlax"] = {offense = 16.42, defense = 6.5, specialattack = 11, vitality = 32.24, agility = 0.1, exp = 303, level = 50, type = "normal", type2 = "no type", desc ="When its belly is full, it becomes too lethargic to even lift a finger, so it is safe to bounce on its belly", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "SNORLAX! SNOOR! LAAX!", behaviour = "Agressive", location = "", passive ="None"},
  3222. ["Inquisition Magmar"] = {offense = 9.5, defense = 5.7, specialattack = 10, vitality = 13, agility = 0.93, exp = 268, level = 50, type = "fire", type2 = "no type", desc ="Magmar, the Spitfire Pokémon. Its body is like a furnace, making Magmar a living inferno. It has been discovered only near active volcanoes", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "MAGMAR! MAAAAG! MAAR!", behaviour = "Agressive", location = "In the Fire Volcano", passive ="None"},
  3223. ["Inquisition Pidgeot"] = {offense = 8, defense = 7.5, specialattack = 7, vitality = 16.6, agility = 0.91, exp = 221, level = 60, type = "fly", type2 = "normal", desc ="By flapping its wings with all its might, Pidgeot can make a gust of wind capable of bending tall trees", gaganist = "Fight, bug and grass type", disa = "Rock, steel and electric type", sounds = "PIDGEOT! PIDGE! OOOT!", behaviour = "Agressive", location = "In the Flying Island", passive ="None"},
  3224. ["Inquisition Ninetales"] = {offense = 7.6, defense = 7.5, specialattack = 8.1, vitality = 14.6, agility = 1.0, exp = 174, level = 50, type = "fire", type2 = "no type", desc ="Its nine tails are said to be imbued with a mystic power. It can live for a thousand years", gaganist = "Bug, grass and ice type", disa = "Rock, fire and water type", sounds = "NINETALES! NINEE! TALEES!", behaviour = "Agressive", location = "On the fire volcano", passive ="None"},
  3225. ["Inquisition Hypno"] = {offense = 7.3, defense = 7, specialattack = 7.3, vitality = 17, agility = 0.67, exp = 102, level = 50, type = "psychic", type2 = "no type", desc ="Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up", gaganist = "Fight and poison type", disa = "Steel type", sounds = "HYPNO!!", behaviour = "Agressive", location = "In the desert island", passive ="None"},
  3226. ["Inquisition Clefable"] = {offense = 7, defense = 7.3, specialattack = 8.5, vitality = 19, agility = 0.6, exp = 72, level = 30, type = "normal", type2 = "no type", desc ="It is very wary and rarely shows itself to people. Its ears can hear a pin drop over half a mile away", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "CLEFABLE! CLEFA! BLEE!", behaviour = "Not agressive", location = "In Mt.Moon", passive ="None"},
  3227. ["Inquisition Chansey"] = {offense = 15, defense = 10.5, specialattack = 14, vitality = 25, agility = 0.5, exp = 134, level = 40, type = "normal", type2 = "no type", desc ="A kindly Pokémon that lays highly nutritious eggs and shares them with injured Pokémon or people", gaganist = "Rock and steel type", disa = "Ghost type", sounds = "CHANSEY! CHAAN! SEEY!", behaviour = "Not agressive", location = "???", passive ="None"},
  3228. }
  3229. fotos = {
  3230.     -- Inquisition  --
  3231. ["Inquisition Gengar"] = 12082,
  3232. ["Inquisition Venusaur"] = 11991,
  3233. ["Inquisition Blastoise"] = 11997,
  3234. ["Inquisition Gyarados"] = 12118,
  3235. ["Inquisition Tentacruel"] = 12061,
  3236. ["Inquisition Mantine"] = 11177,
  3237. ["Inquisition Kingdra"] = 11173,
  3238. ["Inquisition Salamence"] = 10595,
  3239. ["Inquisition Dewgong"] = 12075,
  3240. ["Inquisition Jynx"] = 12112,
  3241. ["Inquisition Cloyster"] = 12080,
  3242. ["Inquisition Lapras"] = 12119,
  3243. ["Inquisition Alakazam"] = 12053,
  3244. ["Inquisition Mr.Mime"] = 12110,
  3245. ["Inquisition Snorlax"] = 12132,
  3246. ["Inquisition Charizard"] = 11994,
  3247. ["Inquisition Magmar"] = 12114,
  3248. ["Inquisition Pidgeot"] = 12006,
  3249. ["Inquisition Ninetales"] = 12026,
  3250. ["Inquisition Hypno"] = 12085,
  3251. ["Inquisition Clefable"] = 12024,
  3252. ["Inquisition Chansey"] = 12101,
  3253.  
  3254.     -- Cloned --
  3255. ["Cloned Blastoise"] = 11310,
  3256. ["Cloned Gengar"] = 11331,
  3257. ["Cloned Snorlax"] = 11330,
  3258. ["Cloned Pidgeot"] = 10903,
  3259. ["Cloned Ditto"] = 11328,
  3260. ["Cloned Alakazam"] = 10897,
  3261. ["Cloned Golbat"] = 10896,
  3262. ["Cloned Pinsir"] = 10900,
  3263. ["Cloned Dragonair"] = 10902,
  3264. ["Cloned Cubone"] = 10898,
  3265. ["Cloned Marowak"] = 10999,
  3266. ["Cloned Tangela"] = 10901,
  3267. ["Cloned Nidoking"] = 10974,
  3268. ["Cloned Vileplume"] = 10975,
  3269. ["Cloned Golem"] = 10976,
  3270. ["Cloned Fearow"] = 10977,
  3271. ["Cloned Scyther"] = 11318,
  3272. ["Cloned Hitmonchan"] = 11306,
  3273. ["Cloned Hitmonlee"] = 11307,
  3274. ["Cloned Venusaur"] = 11323,
  3275. ["Cloned Electabuzz"] = 11312,
  3276. ["Cloned Jynx"] = 11319,
  3277. ["Cloned Arcanine"] = 11303,
  3278. ["Cloned Tentacruel"] = 11309,
  3279. ["Cloned Muk"] = 11314,
  3280. ["Cloned Beedrill"] = 11317,
  3281. ["Cloned Venomoth"] = 11304,
  3282. ["Cloned Butterfree"] = 11322,
  3283. ["Cloned Parasect"] = 11316,
  3284. ["Cloned Raichu"] = 11305,
  3285. ["Cloned Seadra"] = 11315,
  3286. ["Cloned Kingler"] = 11313,
  3287. ["Cloned Electrode"] = 11308,
  3288. ["Cloned Raticate"] = 11311,
  3289. ["Cloned Jolteon"] = 11326,
  3290. ["Cloned Vaporeon"] = 11327,
  3291. ["Cloned Flareon"] = 11324,
  3292. ["Cloned Hypno"] = 11329,
  3293. ["Cloned Farfetch'd"] = 11321,
  3294.  
  3295.     -- Event --
  3296. ["Elder Charizard"] = 11378,
  3297. ["Elite Blastoise"] = 11310,
  3298. ["Crystal Onix"] = 11377,
  3299. ["Red Gyarados"] = 11373,
  3300.  
  3301.     -- Kanto --
  3302. ["Bulbasaur"] = 11989,
  3303. ["Ivysaur"] = 11990,
  3304. ["Venusaur"] = 11991,
  3305. ["Charmander"] = 11992,
  3306. ["Charmeleon"] = 11993,
  3307. ["Charizard"] = 11994,
  3308. ["Squirtle"] = 11995,
  3309. ["Wartortle"] = 11996,
  3310. ["Blastoise"] = 11997,
  3311. ["Caterpie"] = 11998,
  3312. ["Metapod"] = 11999,
  3313. ["Butterfree"] = 12000,
  3314. ["Weedle"] = 12001,
  3315. ["Kakuna"] = 12002,
  3316. ["Beedrill"] = 12003,
  3317. ["Pidgey"] = 12004,
  3318. ["Pidgeotto"] = 12005,
  3319. ["Pidgeot"] = 12006,
  3320. ["Rattata"] = 12007,
  3321. ["Raticate"] = 12008,
  3322. ["Spearow"] = 12009,
  3323. ["Fearow"] = 12010,
  3324. ["Ekans"] = 12011,
  3325. ["Arbok"] = 12012,
  3326. ["Pikachu"] = 12013,
  3327. ["Disguised Pikachu"] = 12013,
  3328. ["Raichu"] = 12014,
  3329. ["Sandshrew"] = 12015,
  3330. ["Sandslash"] = 12016,
  3331. ["Nidoran Female"] = 12017,
  3332. ["Nidorina"] = 12018,
  3333. ["Nidoqueen"] = 12019,
  3334. ["Nidoran Male"] = 12020,
  3335. ["Nidorino"] = 12021,
  3336. ["Nidoking"] = 12022,
  3337. ["Clefairy"] = 12023,
  3338. ["Disguised Clefairy"] = 12023,
  3339. ["Clefable"] = 12024,
  3340. ["Vulpix"] = 12027,
  3341. ["Ninetales"] = 12026,
  3342. ["Jigglypuff"] = 12025,
  3343. ["Wigglytuff"] = 12028,
  3344. ["Zubat"] = 12029,
  3345. ["Golbat"] = 12031,
  3346. ["Disguised Golbat"] = 12031,
  3347. ["Oddish"] = 12030,
  3348. ["Gloom"] = 12032,
  3349. ["Vileplume"] = 12033,
  3350. ["Paras"] = 12034,
  3351. ["Parasect"] = 12035,
  3352. ["Venonat"] = 12037,
  3353. ["Venomoth"] = 12036,
  3354. ["Diglett"] = 12038,
  3355. ["Disguised Diglett"] = 12038,
  3356. ["Dugtrio"] = 12039,
  3357. ["Meowth"] = 12040,
  3358. ["Disguised Meowth"] = 12040,
  3359. ["Persian"] = 12041,
  3360. ["Psyduck"] = 12042,
  3361. ["Golduck"] = 12043,
  3362. ["Mankey"] = 12044,
  3363. ["Primeape"] = 12045,
  3364. ["Growlithe"] = 12047,
  3365. ["Arcanine"] = 12046,
  3366. ["Poliwag"] = 12048,
  3367. ["Poliwhirl"] = 12049,
  3368. ["Poliwrath"] = 12050,
  3369. ["Abra"] = 12051,
  3370. ["Kadabra"] = 12052,
  3371. ["Alakazam"] = 12053,
  3372. ["Machop"] = 12054,
  3373. ["Machoke"] = 12055,
  3374. ["Machamp"] = 12056,
  3375. ["Bellsprout"] = 12057,
  3376. ["Weepinbell"] = 12058,
  3377. ["Victreebel"] = 12059,
  3378. ["Tentacool"] = 12060,
  3379. ["Tentacruel"] = 12061,
  3380. ["Geodude"] = 12062,
  3381. ["Graveler"] = 12063,
  3382. ["Golem"] = 12064,
  3383. ["Ponyta"] = 12065,
  3384. ["Rapidash"] = 12066,
  3385. ["Slowpoke"] = 12067,
  3386. ["Slowbro"] = 12068,
  3387. ["Magnemite"] = 12069,
  3388. ["Magneton"] = 12070,
  3389. ["Farfetch'd"] = 12071,
  3390. ["Doduo"] = 12072,
  3391. ["Dodrio"] = 12073,
  3392. ["Seel"] = 12074,
  3393. ["Dewgong"] = 12075,
  3394. ["Grimer"] = 12076,
  3395. ["Muk"] = 12077,
  3396. ["Shellder"] = 12078,
  3397. ["Cloyster"] = 12080,
  3398. ["Gastly"] = 12079,
  3399. ["Haunter"] = 12081,
  3400. ["Gengar"] = 12082,
  3401. ["Onix"] = 12083,
  3402. ["Drowzee"] = 12086,
  3403. ["Hypno"] = 12085,
  3404. ["Krabby"] = 12084,
  3405. ["Kingler"] = 12087,
  3406. ["Voltorb"] = 12088,
  3407. ["Electrode"] = 12089,
  3408. ["Exeggcute"] = 12090,
  3409. ["Exeggutor"] = 12091,
  3410. ["Cubone"] = 12092,
  3411. ["Marowak"] = 12093,
  3412. ["Hitmonlee"] = 12094,
  3413. ["Hitmonchan"] = 12095,
  3414. ["Lickitung"] = 12096,
  3415. ["Koffing"] = 12097,
  3416. ["Weezing"] = 12098,
  3417. ["Rhyhorn"] = 12099,
  3418. ["Rhydon"] = 12100,
  3419. ["Chansey"] = 12101,
  3420. ["Tangela"] = 12102,
  3421. ["Kangaskhan"] = 12103,
  3422. ["Horsea"] = 12104,
  3423. ["Seadra"] = 12105,
  3424. ["Goldeen"] = 12106,
  3425. ["Seaking"] = 12107,
  3426. ["Staryu"] = 12108,
  3427. ["Starmie"] = 12109,
  3428. ["Mr. Mime"] = 12110,
  3429. ["Scyther"] = 12111,
  3430. ["Jynx"] = 12112,
  3431. ["Electabuzz"] = 12113,
  3432. ["Magmar"] = 12114,
  3433. ["Pinsir"] = 12115,
  3434. ["Tauros"] = 12116,
  3435. ["Magikarp"] = 12117,
  3436. ["Gyarados"] = 12118,
  3437. ["Lapras"] = 12119,
  3438. ["Ditto"] = 12120,
  3439. ["Eevee"] = 12121,
  3440. ["Vaporeon"] = 12122,
  3441. ["Jolteon"] = 12123,
  3442. ["Flareon"] = 12124,
  3443. ["Porygon"] = 12126,
  3444. ["Omanyte"] = 12125,
  3445. ["Omastar"] = 12127,
  3446. ["Kabuto"] = 12129,
  3447. ["Kabutops"] = 12128,
  3448. ["Aerodactyl"] = 12130,
  3449. ["Snorlax"] = 12132,
  3450. ["Articuno"] = 12131,
  3451. ["Zapdos"] = 12133,
  3452. ["Moltres"] = 12134,
  3453. ["Dratini"] = 12135,
  3454. ["Dragonair"] = 12136,
  3455. ["Dragonite"] = 12137,
  3456. ["Mewtwo"] = 12138,
  3457. ["Mew"] = 12139,
  3458.  
  3459.     -- Johto --
  3460. ["Chikorita"] = 11276,
  3461. ["Bayleef"] = 11274,
  3462. ["Meganium"] = 11275,
  3463. ["Cyndaquil"] = 11273,
  3464. ["Quilava"] = 11272,
  3465. ["Typhlosion"] = 11271,
  3466. ["Totodile"] = 11270,
  3467. ["Croconaw"] = 11269,
  3468. ["Feraligatr"] = 11268,
  3469. ["Sentret"] = 11266,
  3470. ["Furret"] = 11267,
  3471. ["Hoothoot"] = 11265,
  3472. ["Disguised Hoothoot"] = 11265,
  3473. ["Noctowl"] = 11264,
  3474. ["Ledyba"] = 11263,
  3475. ["Ledian"] = 11262,
  3476. ["Spinarak"] = 11260,
  3477. ["Ariados"] = 11261,
  3478. ["Crobat"] = 11259,
  3479. ["Chinchou"] = 11258,
  3480. ["Lanturn"] = 11257,
  3481. ["Pichu"] = 11256,
  3482. ["Cleffa"] = 11255,
  3483. ["Igglybuff"] = 11254,
  3484. ["Togepi"] = 11253,
  3485. ["Togetic"] = 11252,
  3486. ["Natu"] = 11251,
  3487. ["Xatu"] = 11250,
  3488. ["Mareep"] = 11249,
  3489. ["Flaaffy"] = 11248,
  3490. ["Ampharos"] = 11247,
  3491. ["Bellossom"] = 11246,
  3492. ["Marill"] = 11245,
  3493. ["Azumarill"] = 11244,
  3494. ["Sudowoodo"] = 11243,
  3495. ["Politoed"] = 11242,
  3496. ["Hoppip"] = 11241,
  3497. ["Skiploom"] = 11240,
  3498. ["Jumpluff"] = 11239,
  3499. ["Aipom"] = 11238,
  3500. ["Sunkern"] = 11237,
  3501. ["Sunflora"] = 11236,
  3502. ["Yanma"] = 11235,
  3503. ["Wooper"] = 11234,
  3504. ["Quagsire"] = 11233,
  3505. ["Espeon"] = 11232,
  3506. ["Umbreon"] = 11231,
  3507. ["Murkrow"] = 11230,
  3508. ["Slowking"] = 11229,
  3509. ["Misdreavus"] = 11228,
  3510. ["Wobbuffet"] = 11201,
  3511. ["Girafarig"] = 11200,
  3512. ["Pineco"] = 11199,
  3513. ["Forretress"] = 11198,
  3514. ["Dunsparce"] = 11197,
  3515. ["Gligar"] = 11196,
  3516. ["Steelix"] = 11195,
  3517. ["Snubbull"] = 11194,
  3518. ["Granbull"] = 11193,
  3519. ["Qwilfish"] = 11192,
  3520. ["Scizor"] = 11191,
  3521. ["Shuckle"] = 11190,
  3522. ["Heracross"] = 11188,
  3523. ["Teddiursa"] = 11189,
  3524. ["Ursaring"] = 11186,
  3525. ["Sneasel"] = 11187,
  3526. ["Slugma"] = 11185,
  3527. ["Magcargo"] = 11184,
  3528. ["Swinub"] = 11183,
  3529. ["Piloswine"] = 11182,
  3530. ["Corsola"] = 11181,
  3531. ["Remoraid"] = 11180,
  3532. ["Octillery"] = 11179,
  3533. ["Delibird"] = 11178,
  3534. ["Mantine"] = 11177,
  3535. ["Skarmory"] = 11175,
  3536. ["Houndour"] = 11176,
  3537. ["Houndoom"] = 11174,
  3538. ["Kingdra"] = 11173,
  3539. ["Phanpy"] = 11172,
  3540. ["Donphan"] = 11171,
  3541. ["Porygon2"] = 11169,
  3542. ["Stantler"] = 11168,
  3543. ["Smeargle"] = 11170,
  3544. ["Tyrogue"] = 11167,
  3545. ["Hitmontop"] = 11166,
  3546. ["Smoochum"] = 11165,
  3547. ["Elekid"] = 11164,
  3548. ["Magby"] = 11163,
  3549. ["Miltank"] = 11162,
  3550. ["Blissey"] = 11161,
  3551. ["Suicune"] = 11160,
  3552. ["Entei"] = 11159,
  3553. ["Raikou"] = 11158,
  3554. ["Larvitar"] = 11157,
  3555. ["Pupitar"] = 11156,
  3556. ["Tyranitar"] = 11155,
  3557. ["Lugia"] = 11152,
  3558. ["Ho-oh"] = 11154,
  3559. ["Celebi"] = 11153,
  3560.  
  3561.     -- Hoenn --
  3562. ["Treecko"] = 10477,
  3563. ["Grovyle"] = 10531,
  3564. ["Sceptile"] = 10532,
  3565. ["Torchic"] = 10479,
  3566. ["Combusken"] = 10533,
  3567. ["Blaziken"] = 10534,
  3568. ["Sceptile"] = 10532,
  3569. ["Mudkip"] = 10475,
  3570. ["Marshtomp"] = 10535,
  3571. ["Swampert"] = 10536,
  3572. ["Bagon"] = 10591,
  3573. ["Shelgon"] = 10593,
  3574. ["Salamence"] = 10595,
  3575. ["Milotic"] = 10595,
  3576.  
  3577. -- PGalaxy Custom Desing --
  3578. ["Testing Pokemon"] = 12126,
  3579. }
  3580.  
  3581. pokecatches = {
  3582. ["Bulbasaur"] = {chance = 250, corpse = 5969},
  3583. ["Ivysaur"] = {chance = 600, corpse = 5982},
  3584. ["Venusaur"] = {chance = 2000, corpse = 5962},
  3585. ["Cloned Venusaur"] = {chance = 2500, corpse = 11291},
  3586. ["Charmander"] = {chance = 250, corpse = 5983},
  3587. ["Charmeleon"] = {chance = 600, corpse = 5981},
  3588. ["Charizard"] = {chance = 2000, corpse = 6005},
  3589. ["Squirtle"] = {chance = 250, corpse = 6008},
  3590. ["Wartortle"] = {chance = 600, corpse = 5978},
  3591. ["Blastoise"] = {chance = 2000, corpse = 5999},
  3592. ["Cloned Blastoise"] = {chance = 2500, corpse = 11292},
  3593. ["Caterpie"] = {chance = 10, corpse = 5971},
  3594. ["Metapod"] = {chance = 75, corpse = 5970},
  3595. ["Butterfree"] = {chance = 750, corpse = 5985},
  3596. ["Cloned Butterfree"] = {chance = 1250, corpse = 11293},
  3597. ["Weedle"] = {chance = 10, corpse = 5964},
  3598. ["Kakuna"] = {chance = 75, corpse = 6000},
  3599. ["Beedrill"] = {chance = 750, corpse = 5990},
  3600. ["Cloned Beedrill"] = {chance = 1250, corpse = 11289},
  3601. ["Pidgey"] = {chance = 10, corpse = 5961},
  3602. ["Pidgeotto"] = {chance = 300, corpse = 5966},
  3603. ["Pidgeot"] = {chance = 1500, corpse = 6020},
  3604. ["Cloned Pidgeot"] = {chance = 2000, corpse = 11284},
  3605. ["Rattata"] = {chance = 10, corpse = 5974},
  3606. ["Raticate"] = {chance = 130, corpse = 6007},
  3607. ["Cloned Raticate"] = {chance = 130, corpse = 11290},
  3608. ["Spearow"] = {chance = 25, corpse = 5968},
  3609. ["Fearow"] = {chance = 1000, corpse = 5992},
  3610. ["Ekans"] = {chance = 25, corpse = 5979},
  3611. ["Arbok"] = {chance = 300, corpse = 5984},
  3612. ["Pikachu"] = {chance = 175, corpse = 6001},
  3613. ["Disguised Pikachu"] = {chance = 675, corpse = 10802},
  3614. ["Raichu"] = {chance = 600, corpse = 5996},
  3615. ["Cloned Raichu"] = {chance = 1100, corpse = 11287},
  3616. ["Sandshrew"] = {chance = 88, corpse = 5988},
  3617. ["Sandslash"] = {chance = 600, corpse = 6041},
  3618. ["Nidoran Female"] = {chance = 25, corpse = 6013},
  3619. ["Nidorina"] = {chance = 300, corpse = 6014},
  3620. ["Nidoqueen"] = {chance = 1500, corpse = 3004},
  3621. ["Nidoran Male"] = {chance = 25, corpse = 6015},
  3622. ["Nidorino"] = {chance = 300, corpse = 6019},
  3623. ["Nidoking"] = {chance = 1500, corpse = 5995},
  3624. ["Clefairy"] = {chance = 150, corpse = 2968},
  3625. ["Disguised Clefairy"] = {chance = 650, corpse = 10795},
  3626. ["Clefable"] = {chance = 750, corpse = 6006},
  3627. ["Vulpix"] = {chance = 90, corpse = 6003},
  3628. ["Ninetales"] = {chance = 900, corpse = 6040},
  3629. ["Jigglypuff"] = {chance = 99, corpse = 6011},
  3630. ["Wigglytuff"] = {chance = 502.5, corpse = 6012},
  3631. ["Zubat"] = {chance = 25, corpse = 5989},
  3632. ["Golbat"] = {chance = 300, corpse = 6053},
  3633. ["Cloned Golbat"] = {chance = 800, corpse = 11279},
  3634. ["Disguised Golbat"] = {chance = 800, corpse = 10798},
  3635. ["Oddish"] = {chance = 10, corpse = 3008},
  3636. ["Gloom"] = {chance = 100, corpse = 6017},
  3637. ["Vileplume"] = {chance = 1500, corpse = 6025},
  3638. ["Paras"] = {chance = 10, corpse = 3007},
  3639. ["Parasect"] = {chance = 600, corpse = 6027},
  3640. ["Cloned Parasect"] = {chance = 1100, corpse = 11298},
  3641. ["Venonat"] = {chance = 250, corpse = 5997},
  3642. ["Venomoth"] = {chance = 600, corpse = 2925},
  3643. ["Cloned Venomoth"] = {chance = 1250, corpse = 11294},
  3644. ["Diglett"] = {chance = 25, corpse = 6023},
  3645. ["Disguised Diglett"] = {chance = 525, corpse = 10796},
  3646. ["Dugtrio"] = {chance = 600, corpse = 6024},
  3647. ["Meowth"] = {chance = 175, corpse = 6034},
  3648. ["Disguised Meowth"] = {chance = 675, corpse = 10801},
  3649. ["Persian"] = {chance = 600, corpse = 6009},
  3650. ["Psyduck"] = {chance = 175, corpse = 6029},
  3651. ["Golduck"] = {chance = 600, corpse = 6028},
  3652. ["Mankey"] = {chance = 175, corpse = 6035},
  3653. ["Primeape"] = {chance = 600, corpse = 6032},
  3654. ["Growlithe"] = {chance = 90, corpse = 6036},
  3655. ["Arcanine"] = {chance = 1500, corpse = 6031},
  3656. ["Cloned Arcanine"] = {chance = 2000, corpse = 11301},
  3657. ["Poliwag"] = {chance = 10, corpse = 6042},
  3658. ["Poliwhirl"] = {chance = 100, corpse = 6054},
  3659. ["Poliwrath"] = {chance = 1500, corpse = 6033},
  3660. ["Abra"] = {chance = 75, corpse = 2905},
  3661. ["Kadabra"] = {chance = 600, corpse = 6060},
  3662. ["Alakazam"] = {chance = 2000, corpse = 6057},
  3663. ["Cloned Alakazam"] = {chance = 2500, corpse = 11282},
  3664. ["Machop"] = {chance = 75, corpse = 6045},
  3665. ["Machoke"] = {chance = 600, corpse = 4251},
  3666. ["Machamp"] = {chance = 2000, corpse = 6048},
  3667. ["Bellsprout"] = {chance = 10, corpse = 2806},
  3668. ["Weepinbell"] = {chance = 100, corpse = 2928},
  3669. ["Victreebel"] = {chance = 1500, corpse = 6332},
  3670. ["Tentacool"] = {chance = 30, corpse = 2961},
  3671. ["Tentacruel"] = {chance = 750, corpse = 6037},
  3672. ["Cloned Tentacruel"] = {chance = 1250, corpse = 11297},
  3673. ["Geodude"] = {chance = 30, corpse = 6071},
  3674. ["Graveler"] = {chance = 250, corpse = 6516},
  3675. ["Golem"] = {chance = 1500, corpse = 6043},
  3676. ["Ponyta"] = {chance = 30, corpse = 5975},
  3677. ["Rapidash"] = {chance = 1500, corpse = 4323},
  3678. ["Slowpoke"] = {chance = 75, corpse = 2926},
  3679. ["Slowbro"] = {chance = 1500, corpse = 5986},
  3680. ["Magnemite"] = {chance = 30, corpse = 6056},
  3681. ["Magneton"] = {chance = 600, corpse = 6076},
  3682. ["Farfetch'd"] = {chance = 1500, corpse = 2836},
  3683. ["Cloned Farfetch'd"] = {chance = 2000, corpse = 11302},
  3684. ["Doduo"] = {chance = 75, corpse = 2842},
  3685. ["Dodrio"] = {chance = 600, corpse = 6047},
  3686. ["Seel"] = {chance = 75, corpse = 6030},
  3687. ["Dewgong"] = {chance = 1500, corpse = 6038},
  3688. ["Grimer"] = {chance = 30, corpse = 6055},
  3689. ["Muk"] = {chance = 800, corpse = 2845},
  3690. ["Cloned Muk"] = {chance = 1300, corpse = 11300},
  3691. ["Shellder"] = {chance = 30, corpse = 2837},
  3692. ["Cloyster"] = {chance = 1500, corpse = 2932},
  3693. ["Gastly"] = {chance = 50, corpse = 5993},
  3694. ["Haunter"] = {chance = 600, corpse = 6004},
  3695. ["Gengar"] = {chance = 2000, corpse = 6336},
  3696. ["Cloned Gengar"] = {chance = 2500, corpse = 11281},
  3697. ["Onix"] = {chance = 5000, corpse = 2990},
  3698. ["Drowzee"] = {chance = 50, corpse = 6026},
  3699. ["Hypno"] = {chance = 600, corpse = 6046},
  3700. ["Krabby"] = {chance = 10, corpse = 6039},
  3701. ["Kingler"] = {chance = 300, corpse = 6340},
  3702. ["Cloned Kingler"] = {chance = 1100, corpse = 11288},
  3703. ["Voltorb"] = {chance = 30, corpse = 6049},
  3704. ["Electrode"] = {chance = 600, corpse = 6051},
  3705. ["Cloned Electrode"] = {chance = 1100, corpse = 11299},
  3706. ["Exeggcute"] = {chance = 30, corpse = 2982},
  3707. ["Exeggutor"] = {chance = 1500, corpse = 3005},
  3708. ["Cubone"] = {chance = 30, corpse = 6050},
  3709. ["Marowak"] = {chance = 600, corpse = 6072},
  3710. ["Hitmonlee"] = {chance = 1200, corpse = 6067},
  3711. ["Hitmonchan"] = {chance = 1200, corpse = 5977},
  3712. ["Lickitung"] = {chance = 400, corpse = 2953},
  3713. ["Koffing"] = {chance = 30, corpse = 2936},
  3714. ["Weezing"] = {chance = 600, corpse = 6306},
  3715. ["Rhyhorn"] = {chance = 250, corpse = 3035},
  3716. ["Rhydon"] = {chance = 2000, corpse = 2858},
  3717. ["Chansey"] = {chance = 1, corpse = 6010},
  3718. ["Tangela"] = {chance = 100, corpse = 5976},
  3719. ["Cloned Tangela"] = {chance = 600, corpse = 11283},
  3720. ["Kangaskhan"] = {chance = 400, corpse = 6073},
  3721. ["Horsea"] = {chance = 10, corpse = 2973},
  3722. ["Seadra"] = {chance = 300, corpse = 2872},
  3723. ["Cloned Seadra"] = {chance = 700, corpse = 11295},
  3724. ["Goldeen"] = {chance = 10, corpse = 2970},
  3725. ["Seaking"] = {chance = 300, corpse = 3038},
  3726. ["Staryu"] = {chance = 40, corpse = 5987},
  3727. ["Starmie"] = {chance = 300, corpse = 7320},
  3728. ["Mr. Mime"] = {chance = 400, corpse = 6069},
  3729. ["Scyther"] = {chance = 1500, corpse = 3002},
  3730. ["Cloned Scyther"] = {chance = 2000, corpse = 11286},
  3731. ["Jynx"] = {chance = 2000, corpse = 5765},
  3732. ["Cloned Jynx"] = {chance = 1250, corpse = 11296},
  3733. ["Electabuzz"] = {chance = 2000, corpse = 6065},
  3734. ["Cloned Electabuzz"] = {chance = 2500, corpse = 11285},
  3735. ["Magmar"] = {chance = 2000, corpse = 7283},
  3736. ["Pinsir"] = {chance = 750, corpse = 7282},
  3737. ["Cloned Pinsir"] = {chance = 1250, corpse = 11278},
  3738. ["Tauros"] = {chance = 100, corpse = 6302},
  3739. ["Magikarp"] = {chance = 1, corpse = 2818},
  3740. ["Gyarados"] = {chance = 2000, corpse = 6331},
  3741. ["Lapras"] = {chance = 5000, corpse = 6018},
  3742. ["Ditto"] = {chance = 1200, corpse = 2817},
  3743. ["Cloned Ditto"] = {chance = 1700, corpse = 2817},
  3744. ["Eevee"] = {chance = 1500, corpse = 6364},
  3745. ["Vaporeon"] = {chance = 2500, corpse = 5960},
  3746. ["Jolteon"] = {chance = 2500, corpse = 6044},
  3747. ["Flareon"] = {chance = 2500, corpse = 6059},
  3748. ["Porygon"] = {chance = 2500, corpse = 5963},
  3749. ["Omanyte"] = {chance = 750, corpse = 5998},
  3750. ["Omastar"] = {chance = 5000, corpse = 5994},
  3751. ["Kabuto"] = {chance = 750, corpse = 5972},
  3752. ["Kabutops"] = {chance = 5000, corpse = 6345},
  3753. ["Aerodactyl"] = {chance = 7500, corpse = 6338},
  3754. ["Snorlax"] = {chance = 5000, corpse = 6016},
  3755. ["Cloned Snorlax"] = {chance = 5500, corpse = 11277},
  3756. ["Dratini"] = {chance = 1500, corpse = 2879},
  3757. ["Dragonair"] = {chance = 5000, corpse = 6002},
  3758. ["Dragonite"] = {chance = 7500, corpse = 4295},
  3759.  
  3760. ----------------------------- Johto ----------------------------
  3761. ["Chikorita"] = {chance = 250, corpse = 11490},
  3762. ["Bayleef"] = {chance = 600, corpse = 11491},
  3763. ["Meganium"] = {chance = 2000, corpse = 11492},
  3764. ["Cyndaquil"] = {chance = 250, corpse = 11493},
  3765. ["Quilava"] = {chance = 600, corpse = 11494},
  3766. ["Typhlosion"] = {chance = 2000, corpse = 11495},
  3767. ["Totodile"] = {chance = 250, corpse = 11496},
  3768. ["Croconaw"] = {chance = 600, corpse = 11497},
  3769. ["Feraligatr"] = {chance = 2000, corpse = 11498},
  3770. ["Sentret"] = {chance = 25, corpse = 11115},
  3771. ["Furret"] = {chance = 150, corpse = 11080},
  3772. ["Hoothoot"] = {chance = 90, corpse = 11087},
  3773. ["Disguised Hoothoot"] = {chance = 590, corpse = 10800},
  3774. ["Noctowl"] = {chance = 1500, corpse = 11102},
  3775. ["Ledyba"] = {chance = 90, corpse = 11092},
  3776. ["Ledian"] = {chance = 150, corpse = 11094},
  3777. ["Spinarak"] = {chance = 90, corpse = 11124},
  3778. ["Ariados"] = {chance = 300, corpse = 11506},
  3779. ["Crobat"] = {chance = 2000, corpse = 11072},
  3780. ["Chinchou"] = {chance = 175, corpse = 11070},
  3781. ["Lanturn"] = {chance = 300, corpse = 11093},
  3782. ["Pichu"] = {chance = 50, corpse = 11105},
  3783. ["Cleffa"] = {chance = 50, corpse = 11511},
  3784. ["Igglybuff"] = {chance = 50, corpse = 11090},
  3785. ["Togepi"] = {chance = 250, corpse = 11129},
  3786. ["Togetic"] = {chance = 600, corpse = 11141},
  3787. ["Natu"] = {chance = 90, corpse = 11098},
  3788. ["Xatu"] = {chance = 1500, corpse = 11137},
  3789. ["Mareep"] = {chance = 175, corpse = 11099},
  3790. ["Flaaffy"] = {chance = 300, corpse = 11078},
  3791. ["Ampharos"] = {chance = 1500, corpse = 11065},
  3792. ["Bellossom"] = {chance = 2000, corpse = 11068},
  3793. ["Marill"] = {chance = 90, corpse = 11139},
  3794. ["Azumarill"] = {chance = 600, corpse = 11067},
  3795. ["Sudowoodo"] = {chance = 300, corpse = 11123},
  3796. ["Politoed"] = {chance = 2000, corpse = 11108},
  3797. ["Hoppip"] = {chance = 90, corpse = 11086},
  3798. ["Skiploom"] = {chance = 150, corpse = 11116},
  3799. ["Jumpluff"] = {chance = 750, corpse = 11091},
  3800. ["Aipom"] = {chance = 750, corpse = 11064},
  3801. ["Sunkern"] = {chance = 90, corpse = 11126},
  3802. ["Sunflora"] = {chance = 500, corpse = 11125},
  3803. ["Yanma"] = {chance = 750, corpse = 11138},
  3804. ["Wooper"] = {chance = 90, corpse = 11136},
  3805. ["Quagsire"] = {chance = 600, corpse = 11111},
  3806. ["Espeon"] = {chance = 2000, corpse = 11077},
  3807. ["Umbreon"] = {chance = 2000, corpse = 11132},
  3808. ["Murkrow"] = {chance = 750, corpse = 11536},
  3809. ["Slowking"] = {chance = 2000, corpse = 11117},
  3810. ["Misdreavus"] = {chance = 400, corpse = 11101},
  3811. ["Wobbuffet"] = {chance = 750, corpse = 11135},
  3812. ["Girafarig"] = {chance = 750, corpse = 11081},
  3813. ["Pineco"] = {chance = 90, corpse = 11107},
  3814. ["Forretress"] = {chance = 300, corpse = 11079},
  3815. ["Dunsparce"] = {chance = 750, corpse = 11075},
  3816. ["Gligar"] = {chance = 750, corpse = 11082},
  3817. ["Steelix"] = {chance = 2000, corpse = 11122},
  3818. ["Snubbull"] = {chance = 250, corpse = 11121},
  3819. ["Granbull"] = {chance = 600, corpse = 11083},
  3820. ["Qwilfish"] = {chance = 300, corpse = 11112},
  3821. ["Scizor"] = {chance = 2000, corpse = 11114},
  3822. ["Shuckle"] = {chance = 300, corpse = 11550},
  3823. ["Heracross"] = {chance = 600, corpse = 11084},
  3824. ["Sneasel"] = {chance = 750, corpse = 11120},
  3825. ["Teddiursa"] = {chance = 175, corpse = 11128},
  3826. ["Ursaring"] = {chance = 600, corpse = 11145},
  3827. ["Slugma"] = {chance = 90, corpse = 11118},
  3828. ["Magcargo"] = {chance = 300, corpse = 11096},
  3829. ["Swinub"] = {chance = 90, corpse = 11127},
  3830. ["Piloswine"] = {chance = 300, corpse = 11106},
  3831. ["Corsola"] = {chance = 750, corpse = 11071},
  3832. ["Remoraid"] = {chance = 90, corpse = 11113},
  3833. ["Octillery"] = {chance = 600, corpse = 11103},
  3834. ["Delibird"] = {chance = 500, corpse = 11074},
  3835. ["Mantine"] = {chance = 500, corpse = 11097},
  3836. ["Skarmory"] = {chance = 750, corpse = 11564},
  3837. ["Houndour"] = {chance = 90, corpse = 11089},
  3838. ["Houndoom"] = {chance = 300, corpse = 11088},
  3839. ["Kingdra"] = {chance = 2000, corpse = 11140},
  3840. ["Phanpy"] = {chance = 90, corpse = 11104},
  3841. ["Donphan"] = {chance = 500, corpse = 11073},
  3842. ["Porygon2"] = {chance = 2000, corpse = 11109},
  3843. ["Stantler"] = {chance = 500, corpse = 11144},
  3844. ["Smeargle"] = {chance = 750, corpse = 11142},
  3845. ["Tyrogue"] = {chance = 250, corpse = 11133},
  3846. ["Hitmontop"] = {chance = 2000, corpse = 11085},
  3847. ["Smoochum"] = {chance = 750, corpse = 11119},
  3848. ["Elekid"] = {chance = 750, corpse = 11076},
  3849. ["Magby"] = {chance = 750, corpse = 11095},
  3850. ["Miltank"] = {chance = 750, corpse = 11100},
  3851. ["Blissey"] = {chance = 2000, corpse = 11069},
  3852. ["Larvitar"] = {chance = 750, corpse = 11146},
  3853. ["Pupitar"] = {chance = 5000, corpse = 11110},
  3854. ["Tyranitar"] = {chance = 7500, corpse = 11131},
  3855.  
  3856. ----------------------------- Hoenn ----------------------------
  3857. ["Treecko"] = {chance = 20, corpse = 10476},
  3858. ["Grovyle"] = {chance = 64, corpse = 10537},
  3859. ["Sceptile"] = {chance = 226, corpse = 10538},
  3860. ["Torchic"] = {chance = 20, corpse = 10478},
  3861. ["Combusken"] = {chance = 64, corpse = 10590},
  3862. ["Blaziken"] = {chance = 226, corpse = 10591},
  3863. ["Mudkip"] = {chance = 20, corpse = 10474},
  3864. ["Marshtomp"] = {chance = 64, corpse = 10474},
  3865. ["Swampert"] = {chance = 226, corpse = 10474},
  3866. ["Bagon"] = {chance = 20, corpse = 10590},
  3867. ["Shelgon"] = {chance = 64, corpse = 10592},
  3868. ["Salamence"] = {chance = 226, corpse = 10594},
  3869. ["Milotic"] = {chance = 226, corpse = 10595},
  3870. }
  3871.  
  3872. newpokedex = {
  3873. ["Bulbasaur"] = {gender = 875, level = 18, storage = 1001, stoCatch = 666001},
  3874. ["Ivysaur"] = {gender = 875, level = 38, storage = 1002, stoCatch = 666002},
  3875. ["Venusaur"] = {gender = 875, level = 75, storage = 1003, stoCatch = 666003},
  3876. ["Charmander"] = {gender = 875, level = 18, storage = 1004, stoCatch = 666004},
  3877. ["Charmeleon"] = {gender = 875, level = 38, storage = 1005, stoCatch = 666005},
  3878. ["Charizard"] = {gender = 875, level = 75, storage = 1006, stoCatch = 666006},
  3879. ["Squirtle"] = {gender = 875, level = 18, storage = 1007, stoCatch = 666007},
  3880. ["Wartortle"] = {gender = 875, level = 38, storage = 1008, stoCatch = 666008},
  3881. ["Blastoise"] = {gender = 875, level = 75, storage = 1009, stoCatch = 666009},
  3882. ["Caterpie"] = {gender = 500, level = 3, storage = 1010, stoCatch = 666010},
  3883. ["Metapod"] = {gender = 500, level = 10, storage = 1011, stoCatch = 666011},
  3884. ["Butterfree"] = {gender = 500, level = 30, storage = 1012, stoCatch = 666012},
  3885. ["Weedle"] = {gender = 500, level = 3, storage = 1013, stoCatch = 666013},
  3886. ["Kakuna"] = {gender = 500, level = 10, storage = 1014, stoCatch = 666014},
  3887. ["Beedrill"] = {gender = 500, level = 30, storage = 1015, stoCatch = 666015},
  3888. ["Pidgey"] = {gender = 500, level = 5, storage = 1016, stoCatch = 666016},
  3889. ["Pidgeotto"] = {gender = 500, level = 20, storage = 1017, stoCatch = 666017},
  3890. ["Pidgeot"] = {gender = 500, level = 60, storage = 1018, stoCatch = 666018},
  3891. ["Rattata"] = {gender = 500, level = 3, storage = 1019, stoCatch = 666019},
  3892. ["Raticate"] = {gender = 500, level = 20, storage = 1020, stoCatch = 666020},
  3893. ["Spearow"] = {gender = 500, level = 5, storage = 1021, stoCatch = 666021},
  3894. ["Fearow"] = {gender = 500, level = 50, storage = 1022, stoCatch = 666022},
  3895. ["Ekans"] = {gender = 500, level = 12, storage = 1023, stoCatch = 666023},
  3896. ["Arbok"] = {gender = 500, level = 30, storage = 1024, stoCatch = 666024},
  3897. ["Pikachu"] = {gender = 500, level = 20, storage = 1025, stoCatch = 666025},
  3898. ["Disguised Pikachu"] = {gender = 500, level = 20, storage = 1025, stoCatch = 666026},
  3899. ["Raichu"] = {gender = 500, level = 50, storage = 1026, stoCatch = 666027},
  3900. ["Sandshrew"] = {gender = 500, level = 18, storage = 1027, stoCatch = 666028},
  3901. ["Sandslash"] = {gender = 500, level = 55, storage = 1028, stoCatch = 666029},
  3902. ["Nidoran Female"] = {gender = 0, level = 10, storage = 1029, stoCatch = 666030},
  3903. ["Nidorina"] = {gender = 0, level = 25, storage = 1030, stoCatch = 666031},
  3904. ["Nidoqueen"] = {gender = 0, level = 65, storage = 1031, stoCatch = 666032},
  3905. ["Nidoran Male"] = {gender = 1000, level = 10, storage = 1032, stoCatch = 666033},
  3906. ["Nidorino"] = {gender = 1000, level = 25, storage = 1033, stoCatch = 666034},
  3907. ["Nidoking"] = {gender = 1000, level = 65, storage = 1034, stoCatch = 666035},
  3908. ["Clefairy"] = {gender = 250, level = 10, storage = 1035, stoCatch = 666036},
  3909. ["Disguised Clefairy"] = {gender = 250, level = 10, storage = 1035, stoCatch = 666037},
  3910. ["Clefable"] = {gender = 250, level = 35, storage = 1036, stoCatch = 666038},
  3911. ["Vulpix"] = {gender = 250, level = 16, storage = 1037, stoCatch = 666039},
  3912. ["Ninetales"] = {gender = 250, level = 65, storage = 1038, stoCatch = 666040},
  3913. ["Jigglypuff"] = {gender = 250, level = 10, storage = 1039, stoCatch = 666041},
  3914. ["Wigglytuff"] = {gender = 250, level = 42, storage = 1040, stoCatch = 666042},
  3915. ["Zubat"] = {gender = 500, level = 5, storage = 1041, stoCatch = 666043},
  3916. ["Golbat"] = {gender = 500, level = 30, storage = 1042, stoCatch = 666044},
  3917. ["Disguised Golbat"] = {gender = 500, level = 30, storage = 1042, stoCatch = 666045},
  3918. ["Oddish"] = {gender = 500, level = 5, storage = 1043, stoCatch = 666046},
  3919. ["Gloom"] = {gender = 500, level = 18, storage = 1044, stoCatch = 666047},
  3920. ["Vileplume"] = {gender = 500, level = 50, storage = 1045, stoCatch = 666048},
  3921. ["Paras"] = {gender = 500, level = 5, storage = 1046, stoCatch = 666049},
  3922. ["Parasect"] = {gender = 500, level = 40, storage = 1047, stoCatch = 666050},
  3923. ["Venonat"] = {gender = 500, level = 14, storage = 1048, stoCatch = 666051},
  3924. ["Venomoth"] = {gender = 500, level = 40, storage = 1049, stoCatch = 666052},
  3925. ["Diglett"] = {gender = 500, level = 5, storage = 1050, stoCatch = 666053},
  3926. ["Disguised Diglett"] = {gender = 500, level = 5, storage = 1050, stoCatch = 666054},
  3927. ["Dugtrio"] = {gender = 500, level = 35, storage = 1051, stoCatch = 666055},
  3928. ["Meowth"] = {gender = 500, level = 12, storage = 1052, stoCatch = 666056},
  3929. ["Disguised Meowth"] = {gender = 500, level = 12, storage = 1052, stoCatch = 666057},
  3930. ["Persian"] = {gender = 500, level = 25, storage = 1053, stoCatch = 666058},
  3931. ["Psyduck"] = {gender = 500, level = 12, storage = 1054, stoCatch = 666059},
  3932. ["Golduck"] = {gender = 500, level = 55, storage = 1055, stoCatch = 666060},
  3933. ["Mankey"] = {gender = 500, level = 10, storage = 1056, stoCatch = 666061},
  3934. ["Primeape"] = {gender = 500, level = 45, storage = 1057, stoCatch = 666062},
  3935. ["Growlithe"] = {gender = 750, level = 16, storage = 1058, stoCatch = 666063},
  3936. ["Arcanine"] = {gender = 750, level = 70, storage = 1059, stoCatch = 666064},
  3937. ["Poliwag"] = {gender = 500, level = 5, storage = 1060, stoCatch = 666065},
  3938. ["Poliwhirl"] = {gender = 500, level = 20, storage = 1061, stoCatch = 666066},
  3939. ["Poliwrath"] = {gender = 500, level = 60, storage = 1062, stoCatch = 666067},
  3940. ["Abra"] = {gender = 750, level = 12, storage = 1063, stoCatch = 666068},
  3941. ["Kadabra"] = {gender = 750, level = 40, storage = 1064, stoCatch = 666069},
  3942. ["Alakazam"] = {gender = 750, level = 70, storage = 1065, stoCatch = 666070},
  3943. ["Machop"] = {gender = 750, level = 16, storage = 1066, stoCatch = 666071},
  3944. ["Machoke"] = {gender = 750, level = 38, storage = 1067, stoCatch = 666072},
  3945. ["Machamp"] = {gender = 750, level = 70, storage = 1068, stoCatch = 666073},
  3946. ["Bellsprout"] = {gender = 500, level = 5, storage = 1069, stoCatch = 666074},
  3947. ["Weepinbell"] = {gender = 500, level = 18, storage = 1070, stoCatch = 666075},
  3948. ["Victreebel"] = {gender = 500, level = 50, storage = 1071, stoCatch = 666076},
  3949. ["Tentacool"] = {gender = 500, level = 12, storage = 1072, stoCatch = 666077},
  3950. ["Tentacruel"] = {gender = 500, level = 70, storage = 1073, stoCatch = 666078},
  3951. ["Geodude"] = {gender = 500, level = 15, storage = 1074, stoCatch = 666079},
  3952. ["Graveler"] = {gender = 500, level = 40, storage = 1075, stoCatch = 666080},
  3953. ["Golem"] = {gender = 500, level = 70, storage = 1076, stoCatch = 666081},
  3954. ["Ponyta"] = {gender = 500, level = 15, storage = 1077, stoCatch = 666082},
  3955. ["Rapidash"] = {gender = 500, level = 55, storage = 1078, stoCatch = 666083},
  3956. ["Slowpoke"] = {gender = 500, level = 12, storage = 1079, stoCatch = 666084},
  3957. ["Slowbro"] = {gender = 500, level = 45, storage = 1080, stoCatch = 666085},
  3958. ["Magnemite"] = {gender = -1, level = 15, storage = 1081, stoCatch = 666086},
  3959. ["Magneton"] = {gender = -1, level = 38, storage = 1082, stoCatch = 666087},
  3960. ["Farfetch'd"] = {gender = 500, level = 35, storage = 1083, stoCatch = 666088},
  3961. ["Doduo"] = {gender = 500, level = 12, storage = 1084, stoCatch = 666089},
  3962. ["Dodrio"] = {gender = 500, level = 42, storage = 1085, stoCatch = 666090},
  3963. ["Seel"] = {gender = 500, level = 14, storage = 1086, stoCatch = 666091},
  3964. ["Dewgong"] = {gender = 500, level = 55, storage = 1087, stoCatch = 666092},
  3965. ["Grimer"] = {gender = 500, level = 12, storage = 1088, stoCatch = 666093},
  3966. ["Muk"] = {gender = 500, level = 30, storage = 1089, stoCatch = 666094},
  3967. ["Shellder"] = {gender = 500, level = 5, storage = 1090, stoCatch = 666095},
  3968. ["Cloyster"] = {gender = 500, level = 65, storage = 1091, stoCatch = 666096},
  3969. ["Gastly"] = {gender = 500, level = 14, storage = 1092, stoCatch = 666097},
  3970. ["Haunter"] = {gender = 500, level = 40, storage = 1093, stoCatch = 666098},
  3971. ["Gengar"] = {gender = 500, level = 70, storage = 1094, stoCatch = 666099},
  3972. ["Onix"] = {gender = 500, level = 50, storage = 1095, stoCatch = 666100},
  3973. ["Drowzee"] = {gender = 500, level = 18, storage = 1096, stoCatch = 666101},
  3974. ["Hypno"] = {gender = 500, level = 50, storage = 1097, stoCatch = 666102},
  3975. ["Krabby"] = {gender = 500, level = 5, storage = 1098, stoCatch = 666103},
  3976. ["Kingler"] = {gender = 500, level = 35, storage = 1099, stoCatch = 666104},
  3977. ["Voltorb"] = {gender = -1, level = 14, storage = 1100, stoCatch = 666105},
  3978. ["Electrode"] = {gender = -1, level = 38, storage = 1101, stoCatch = 666106},
  3979. ["Exeggcute"] = {gender = 500, level = 8, storage = 1102, stoCatch = 666107},
  3980. ["Exeggutor"] = {gender = 500, level = 48, storage = 1103, stoCatch = 666108},
  3981. ["Cubone"] = {gender = 500, level = 18, storage = 1104, stoCatch = 666109},
  3982. ["Marowak"] = {gender = 500, level = 45, storage = 1105, stoCatch = 666110},
  3983. ["Hitmonlee"] = {gender = 1000, level = 60, storage = 1106, stoCatch = 666111},
  3984. ["Hitmonchan"] = {gender = 1000, level = 60, storage = 1107, stoCatch = 666112},
  3985. ["Lickitung"] = {gender = 500, level = 45, storage = 1108, stoCatch = 666113},
  3986. ["Koffing"] = {gender = 500, level = 15, storage = 1109, stoCatch = 666114},
  3987. ["Weezing"] = {gender = 500, level = 30, storage = 1110, stoCatch = 666115},
  3988. ["Rhyhorn"] = {gender = 500, level = 35, storage = 1111, stoCatch = 666116},
  3989. ["Rhydon"] = {gender = 500, level = 65, storage = 1112, stoCatch = 666117},
  3990. ["Chansey"] = {gender = 0, level = 50, storage = 1113, stoCatch = 666118},
  3991. ["Tangela"] = {gender = 500, level = 35, storage = 1114, stoCatch = 666119},
  3992. ["Kangaskhan"] = {gender = 0, level = 65, storage = 1115, stoCatch = 666120},
  3993. ["Horsea"] = {gender = 500, level = 5, storage = 1116, stoCatch = 666121},
  3994. ["Seadra"] = {gender = 500, level = 40, storage = 1117, stoCatch = 666122},
  3995. ["Goldeen"] = {gender = 500, level = 10, storage = 1118, stoCatch = 666123},
  3996. ["Seaking"] = {gender = 500, level = 25, storage = 1119, stoCatch = 666124},
  3997. ["Staryu"] = {gender = -1, level = 15, storage = 1120, stoCatch = 666125},
  3998. ["Starmie"] = {gender = -1, level = 38, storage = 1121, stoCatch = 666126},
  3999. ["Mr. Mime"] = {gender = 500, level = 45, storage = 1122, stoCatch = 666127},
  4000. ["Scyther"] = {gender = 500, level = 60, storage = 1123, stoCatch = 666128},
  4001. ["Jynx"] = {gender = 0, level = 55, storage = 1124, stoCatch = 666129},
  4002. ["Electabuzz"] = {gender = 750, level = 60, storage = 1125, stoCatch = 666130},
  4003. ["Magmar"] = {gender = 750, level = 60, storage = 1126, stoCatch = 666131},
  4004. ["Pinsir"] = {gender = 500, level = 42, storage = 1127, stoCatch = 666132},
  4005. ["Tauros"] = {gender = 1000, level = 40, storage = 1128, stoCatch = 666133},
  4006. ["Magikarp"] = {gender = 500, level = 1, storage = 1129, stoCatch = 666134},
  4007. ["Gyarados"] = {gender = 500, level = 75, storage = 1130, stoCatch = 666135},
  4008. ["Lapras"] = {gender = 500, level = 65, storage = 1131, stoCatch = 666136},
  4009. ["Ditto"] = {gender = -1, level = 40, storage = 1132, stoCatch = 666137},
  4010. ["Eevee"] = {gender = 875, level = 20, storage = 1133, stoCatch = 666138},
  4011. ["Vaporeon"] = {gender = 875, level = 55, storage = 1134, stoCatch = 666139},
  4012. ["Jolteon"] = {gender = 875, level = 55, storage = 1135, stoCatch = 666140},
  4013. ["Flareon"] = {gender = 875, level = 55, storage = 1136, stoCatch = 666141},
  4014. ["Porygon"] = {gender = -1, level = 45, storage = 1137, stoCatch = 666142},
  4015. ["Omanyte"] = {gender = 875, level = 20, storage = 1138, stoCatch = 666143},
  4016. ["Omastar"] = {gender = 875, level = 70, storage = 1139, stoCatch = 666144},
  4017. ["Kabuto"] = {gender = 875, level = 20, storage = 1140, stoCatch = 666145},
  4018. ["Kabutops"] = {gender = 875, level = 70, storage = 1141, stoCatch = 666146},
  4019. ["Aerodactyl"] = {gender = 875, level = 85, storage = 1142, stoCatch = 666147},
  4020. ["Snorlax"] = {gender = 875, level = 85, storage = 1143, stoCatch = 666148},
  4021. ["Dratini"] = {gender = 500, level = 15, storage = 1147, stoCatch = 666149},
  4022. ["Dragonair"] = {gender = 500, level = 45, storage = 1148, stoCatch = 666150},
  4023. ["Dragonite"] = {gender = 500, level = 85, storage = 1149, stoCatch = 666151},
  4024.  
  4025. ----------------------------- Cloned pokes ----------------------------
  4026. ["Cloned Pidgeot"] = {gender = 500, level = 1, storage = 1018, stoCatch = 666152},
  4027. ["Cloned Venusaur"] = {gender = 875, level = 1, storage = 1003, stoCatch = 666153},
  4028. ["Cloned Blastoise"] = {gender = 875, level = 1, storage = 1009, stoCatch = 666154},
  4029. ["Elite Blastoise"] = {gender = 875, level = 1, storage = 1009, stoCatch = 666155},
  4030. ["Cloned Beedrill"] = {gender = 500, level = 1, storage = 1015, stoCatch = 666156},
  4031. ["Cloned Raticate"] = {gender = 500, level = 1, storage = 1020, stoCatch = 666157},
  4032. ["Cloned Fearow"] = {gender = 500, level = 1, storage = 1022, stoCatch = 666158},
  4033. ["Cloned Raichu"] = {gender = 500, level = 1, storage = 1026, stoCatch = 666159},
  4034. ["Cloned Nidoking"] = {gender = 1000, level = 1, storage = 1034, stoCatch = 666160},
  4035. ["Cloned Golbat"] = {gender = 500, level = 1, storage = 1042, stoCatch = 666161},
  4036. ["Cloned Vileplume"] = {gender = 500, level = 1, storage = 1045, stoCatch = 666162},
  4037. ["Cloned Parasect"] = {gender = 500, level = 1, storage = 1047, stoCatch = 666163},
  4038. ["Cloned Venomoth"] = {gender = 500, level = 1, storage = 1049, stoCatch = 666164},
  4039. ["Cloned Arcanine"] = {gender = 750, level = 1, storage = 1059, stoCatch = 666165},
  4040. ["Cloned Alakazam"] = {gender = 750, level = 1, storage = 1065, stoCatch = 666166},
  4041. ["Cloned Tentacruel"] = {gender = 500, level = 1, storage = 1073, stoCatch = 666167},
  4042. ["Cloned Golem"] = {gender = 500, level = 1, storage = 1076, stoCatch = 666168},
  4043. ["Cloned Farfetch'd"] = {gender = 500, level = 1, storage = 1083, stoCatch = 666169},
  4044. ["Cloned Muk"] = {gender = 500, level = 1, storage = 1089, stoCatch = 666170},
  4045. ["Cloned Gengar"] = {gender = 500, level = 1, storage = 1094, stoCatch = 666171},
  4046. ["Cloned Hypno"] = {gender = 500, level = 1, storage = 1097, stoCatch = 666172},
  4047. ["Cloned Kingler"] = {gender = 500, level = 1, storage = 1099, stoCatch = 666173},
  4048. ["Cloned Electrode"] = {gender = -1, level = 1, storage = 1101, stoCatch = 666174},
  4049. ["Cloned Cubone"] = {gender = 500, level = 1, storage = 1104, stoCatch = 666175},
  4050. ["Cloned Marowak"] = {gender = 500, level = 1, storage = 1105, stoCatch = 666176},
  4051. ["Cloned Hitmonlee"] = {gender = 1000, level = 1, storage = 1106, stoCatch = 666177},
  4052. ["Cloned Hitmonchan"] = {gender = 1000, level = 1, storage = 1107, stoCatch = 666178},
  4053. ["Cloned Tangela"] = {gender = 500, level = 1, storage = 1114, stoCatch = 666179},
  4054. ["Cloned Seadra"] = {gender = 500, level = 1, storage = 1117, stoCatch = 666180},
  4055. ["Cloned Scyther"] = {gender = 500, level = 1, storage = 1123, stoCatch = 666181},
  4056. ["Cloned Jynx"] = {gender = 0, level = 1, storage = 1124, stoCatch = 666182},
  4057. ["Cloned Electabuzz"] = {gender = 750, level = 1, storage = 1125, stoCatch = 666183},
  4058. ["Cloned Pinsir"] = {gender = 500, level = 1, storage = 1127, stoCatch = 666184},
  4059. ["Cloned Ditto"] = {gender = -1, level = 1, storage = 1132, stoCatch = 666185},
  4060. ["Cloned Vaporeon"] = {gender = 875, level = 1, storage = 1134, stoCatch = 666186},
  4061. ["Cloned Jolteon"] = {gender = 875, level = 1, storage = 1135, stoCatch = 666187},
  4062. ["Cloned Flareon"] = {gender = 875, level = 1, storage = 1136, stoCatch = 666188},
  4063. ["Cloned Snorlax"] = {gender = 875, level = 1, storage = 1143, stoCatch = 666189},
  4064. ["Cloned Dragonair"] = {gender = 500, level = 1, storage = 1148, stoCatch = 666190},
  4065.  
  4066. ----------------------------- Inquisition ----------------------------
  4067. ["Inquisition Gengar"] = {gender = 500, level = 150, storage = 91264},
  4068. ["Inquisition Venusaur"] = {gender = 875, level = 150, storage = 91265},
  4069. ["Inquisition Meganium"] = {gender = 875, level = 80, storage = 91266},
  4070. ["Inquisition Blastoise"] = {gender = 875, level = 150, storage = 91267},
  4071. ["Inquisition Gyarados"] = {gender = 500, level = 150, storage = 91268},
  4072. ["Inquisition Tentacruel"] = {gender = 500, level = 150, storage = 91269},
  4073. ["Inquisition Mantine"] = {gender = 500, level = 50, storage = 91270},
  4074. ["Inquisition Kingdra"] = {gender = 500, level = 150, storage = 91271},
  4075. ["Inquisition Salamence"] = {gender = 500, level = 150, storage = 91272},
  4076. ["Inquisition Dewgong"] = {gender = 500, level = 150, storage = 91273},
  4077. ["Inquisition Jynx"] = {gender = 500, level = 150, storage = 91274},
  4078. ["Inquisition Cloyster"] = {gender = 500, level = 150, storage = 91275},
  4079. ["Inquisition Lapras"] = {gender = 500, level = 150, storage = 91276},
  4080. ["Inquisition Alakazam"] = {gender = 500, level = 150, storage = 91277},
  4081. ["Inquisition Mr.Mime"] = {gender = 500, level = 150, storage = 91278},
  4082. ["Inquisition Snorlax"] = {gender = 500, level = 150, storage = 91279},
  4083. ["Inquisition Charizard"] = {gender = 500, level = 150, storage = 91280},
  4084. ["Inquisition Magmar"] = {gender = 500, level = 150, storage = 91281},
  4085. ["Inquisition Pidgeot"] = {gender = 500, level = 150, storage = 91282},
  4086. ["Inquisition Ninetales"] = {gender = 500, level = 150, storage = 91283},
  4087. ["Inquisition Hypno"] = {gender = 500, level = 150, storage = 91284},
  4088. ["Inquisition Clefable"] = {gender = 500, level = 150, storage = 91285},
  4089. ["Inquisition Chansey"] = {gender = 500, level = 150, storage = 91286},
  4090.  
  4091. ----------------------------- Legendarios ----------------------------
  4092. ["Mewtwo"] = {gender = -1, level = 1, storage = 1150},
  4093. ["Mew"] = {gender = -1, level = 1, storage = 1151},
  4094. ["Articuno"] = {gender = -1, level = 100, storage = 1144},
  4095. ["Zapdos"] = {gender = -1, level = 100, storage = 1145},
  4096. ["Moltres"] = {gender = -1, level = 100, storage = 1146},
  4097.  
  4098. ----------------------------- Johto ----------------------------
  4099. ["Chikorita"] = {gender = 875, level = 10, storage = 1152, stoCatch = 600000},
  4100. ["Bayleef"] = {gender = 875, level = 40, storage = 1153, stoCatch = 600001},
  4101. ["Meganium"] = {gender = 875, level = 80, storage = 1154, stoCatch = 600001},
  4102. ["Cyndaquil"] = {gender = 875, level = 10, storage = 1155, stoCatch = 600002},
  4103. ["Quilava"] = {gender = 875, level = 40, storage = 1156, stoCatch = 600003},
  4104. ["Typhlosion"] = {gender = 875, level = 80, storage = 1157, stoCatch = 600004},
  4105. ["Totodile"] = {gender = 875, level = 10, storage = 1158, stoCatch = 600005},
  4106. ["Croconaw"] = {gender = 875, level = 40, storage = 1159, stoCatch = 600006},
  4107. ["Feraligatr"] = {gender = 875, level = 80, storage = 1160, stoCatch = 600007},
  4108. ["Sentret"] = {gender = 500, level = 3, storage = 1161, stoCatch = 600008},
  4109. ["Furret"] = {gender = 500, level = 28, storage = 1162, stoCatch = 600009},
  4110. ["Hoothoot"] = {gender = 500, level = 3, storage = 1163, stoCatch = 600010},
  4111. ["Disguised Hoothoot"] = {gender = 500, level = 3, storage = 1163, stoCatch = 600011},
  4112. ["Noctowl"] = {gender = 500, level = 38, storage = 1164, stoCatch = 600012},
  4113. ["Ledyba"] = {gender = 500, level = 10, storage = 1165, stoCatch = 600013},
  4114. ["Ledian"] = {gender = 500, level = 30, storage = 1166, stoCatch = 600014},
  4115. ["Spinarak"] = {gender = 500, level = 15, storage = 1167, stoCatch = 600015},
  4116. ["Ariados"] = {gender = 500, level = 42, storage = 1168, stoCatch = 600016},
  4117. ["Crobat"] = {gender = 500, level = 70, storage = 1169, stoCatch = 600017},
  4118. ["Chinchou"] = {gender = 500, level = 14, storage = 1170, stoCatch = 600018},
  4119. ["Lanturn"] = {gender = 500, level = 38, storage = 1171, stoCatch = 600019},
  4120. ["Pichu"] = {gender = 500, level = 3, storage = 1172, stoCatch = 600020},
  4121. ["Cleffa"] = {gender = 500, level = 3, storage = 1173, stoCatch = 600021},
  4122. ["Igglybuff"] = {gender = 500, level = 3, storage = 1174, stoCatch = 600022},
  4123. ["Togepi"] = {gender = 500, level = 10, storage = 1175, stoCatch = 600023},
  4124. ["Togetic"] = {gender = 875, level = 45, storage = 1176, stoCatch = 600024},
  4125. ["Natu"] = {gender = 500, level = 15, storage = 1177, stoCatch = 600025},
  4126. ["Xatu"] = {gender = 500, level = 45, storage = 1178, stoCatch = 600026},
  4127. ["Mareep"] = {gender = 500, level = 12, storage = 1179, stoCatch = 600027},
  4128. ["Flaaffy"] = {gender = 500, level = 30, storage = 1180, stoCatch = 600028},
  4129. ["Ampharos"] = {gender = 500, level = 65, storage = 1181, stoCatch = 600029},
  4130. ["Bellossom"] = {gender = 500, level = 50, storage = 1182, stoCatch = 600030},
  4131. ["Marill"] = {gender = 500, level = 14, storage = 1183, stoCatch = 600031},
  4132. ["Azumarill"] = {gender = 500, level = 28, storage = 1184, stoCatch = 600032},
  4133. ["Sudowoodo"] = {gender = 500, level = 46, storage = 1185, stoCatch = 600033},
  4134. ["Politoed"] = {gender = 500, level = 50, storage = 1186, stoCatch = 600034},
  4135. ["Hoppip"] = {gender = 500, level = 10, storage = 1187, stoCatch = 600035},
  4136. ["Skiploom"] = {gender = 500, level = 20, storage = 1188, stoCatch = 600036},
  4137. ["Jumpluff"] = {gender = 500, level = 30, storage = 1189, stoCatch = 600037},
  4138. ["Aipom"] = {gender = 500, level = 10, storage = 1190, stoCatch = 600038},
  4139. ["Sunkern"] = {gender = 500, level = 3, storage = 1191, stoCatch = 600039},
  4140. ["Sunflora"] = {gender = 500, level = 50, storage = 1192, stoCatch = 600040},
  4141. ["Yanma"] = {gender = 500, level = 32, storage = 1193, stoCatch = 600041},
  4142. ["Wooper"] = {gender = 500, level = 18, storage = 1194, stoCatch = 600042},
  4143. ["Quagsire"] = {gender = 500, level = 55, storage = 1195, stoCatch = 600043},
  4144. ["Espeon"] = {gender = 875, level = 55, storage = 1196, stoCatch = 600044},
  4145. ["Umbreon"] = {gender = 875, level = 55, storage = 1197, stoCatch = 600045},
  4146. ["Murkrow"] = {gender = 500, level = 35, storage = 1198, stoCatch = 600046},
  4147. ["Slowking"] = {gender = 500, level = 40, storage = 1199, stoCatch = 600047},
  4148. ["Misdreavus"] = {gender = 500, level = 47, storage = 1200, stoCatch = 600048},
  4149. ["Unown"] = {gender = 500, level = 15, storage = 1201, stoCatch = 600049},
  4150. ["Wobbuffet"] = {gender = 500, level = 42, storage = 1202, stoCatch = 600050},
  4151. ["Girafarig"] = {gender = 500, level = 42, storage = 1203, stoCatch = 600051},
  4152. ["Pineco"] = {gender = 500, level = 18, storage = 1204, stoCatch = 600052},
  4153. ["Forretress"] = {gender = 500, level = 55, storage = 1205, stoCatch = 600053},
  4154. ["Dunsparce"] = {gender = 500, level = 35, storage = 1206, stoCatch = 600054},
  4155. ["Gligar"] = {gender = 500, level = 30, storage = 1207, stoCatch = 600055},
  4156. ["Steelix"] = {gender = 500, level = 75, storage = 1208, stoCatch = 600056},
  4157. ["Snubbull"] = {gender = 250, level = 20, storage = 1209, stoCatch = 600057},
  4158. ["Granbull"] = {gender = 250, level = 42, storage = 1210, stoCatch = 600058},
  4159. ["Qwilfish"] = {gender = 500, level = 10, storage = 1211, stoCatch = 600059},
  4160. ["Scizor"] = {gender = 500, level = 75, storage = 1212, stoCatch = 600061},
  4161. ["Shuckle"] = {gender = 500, level = 10, storage = 1213, stoCatch = 600062},
  4162. ["Heracross"] = {gender = 500, level = 60, storage = 1214, stoCatch = 600063},
  4163. ["Sneasel"] = {gender = 500, level = 50, storage = 1215, stoCatch = 600064},
  4164. ["Teddiursa"] = {gender = 500, level = 20, storage = 1216, stoCatch = 600065},
  4165. ["Ursaring"] = {gender = 500, level = 70, storage = 1217, stoCatch = 600066},
  4166. ["Slugma"] = {gender = 500, level = 30, storage = 1218, stoCatch = 600067},
  4167. ["Magcargo"] = {gender = 500, level = 50, storage = 1219, stoCatch = 600068},
  4168. ["Swinub"] = {gender = 500, level = 12, storage = 1220, stoCatch = 600069},
  4169. ["Piloswine"] = {gender = 500, level = 70, storage = 1221, stoCatch = 600070},
  4170. ["Corsola"] = {gender = 250, level = 42, storage = 1222, stoCatch = 600071},
  4171. ["Remoraid"] = {gender = 500, level = 14, storage = 1223, stoCatch = 600072},
  4172. ["Octillery"] = {gender = 500, level = 38, storage = 1224, stoCatch = 600073},
  4173. ["Delibird"] = {gender = 500, level = 25, storage = 1225, stoCatch = 600074},
  4174. ["Mantine"] = {gender = 500, level = 50, storage = 1226, stoCatch = 600075},
  4175. ["Skarmory"] = {gender = 500, level = 70, storage = 1227, stoCatch = 600076},
  4176. ["Houndour"] = {gender = 500, level = 25, storage = 1228, stoCatch = 600077},
  4177. ["Houndoom"] = {gender = 500, level = 50, storage = 1229, stoCatch = 600078},
  4178. ["Kingdra"] = {gender = 500, level = 80, storage = 1230, stoCatch = 600079},
  4179. ["Phanpy"] = {gender = 500, level = 12, storage = 1231, stoCatch = 600080},
  4180. ["Donphan"] = {gender = 500, level = 45, storage = 1232, stoCatch = 600081},
  4181. ["Porygon2"] = {gender = -1, level = 60, storage = 1233, stoCatch = 600082},
  4182. ["Stantler"] = {gender = 500, level = 35, storage = 1234, stoCatch = 600083},
  4183. ["Smeargle"] = {gender = 500, level = 28, storage = 1235, stoCatch = 600084},
  4184. ["Tyrogue"] = {gender = 500, level = 15, storage = 1236, stoCatch = 600085},
  4185. ["Hitmontop"] = {gender = 1000, level = 60, storage = 1237, stoCatch = 600086},
  4186. ["Smoochum"] = {gender = 500, level = 3, storage = 1238, stoCatch = 600087},
  4187. ["Elekid"] = {gender = 500, level = 3, storage = 1239, stoCatch = 600088},
  4188. ["Magby"] = {gender = 500, level = 20, storage = 1240, stoCatch = 600089},
  4189. ["Miltank"] = {gender = 0, level = 32, storage = 1241, stoCatch = 600090},
  4190. ["Blissey"] = {gender = 0, level = 70, storage = 1242, stoCatch = 600091},
  4191. ["Raikou"] = {gender = -1, level = 100, storage = 1243},
  4192. ["Entei"] = {gender = -1, level = 100, storage = 1244},
  4193. ["Suicune"] = {gender = -1, level = 100, storage = 1245},
  4194. ["Larvitar"] = {gender = 500, level = 10, storage = 1246, stoCatch = 600095},
  4195. ["Pupitar"] = {gender = 500, level = 50, storage = 1247, stoCatch = 600096},
  4196. ["Tyranitar"] = {gender = 500, level = 90, storage = 1248, stoCatch = 600097},
  4197. ["Lugia"] = {gender = -1, level = 100, storage = 1249},
  4198. ["Ho-oh"] = {gender = -1, level = 100, storage = 1250},
  4199. ["Celebi"] = {gender = -1, level = 100, storage = 1251},
  4200. ["Elder Charizard"] = {gender = 875, level = 1, storage = 1001},
  4201. ["Crystal Onix"] = {gender = 875, level = 1, storage = 1002},
  4202. ["Red Gyarados"] = {gender = 875, level = 1, storage = 1003},
  4203. ----------------------------- Hoenn ----------------------------
  4204. ["Treecko"] = {gender = 875, level = 10, storage = 1252, stoCatch = 700000},
  4205. ["Grovyle"] = {gender = 875, level = 40, storage = 1253, stoCatch = 700001},
  4206. ["Sceptile"] = {gender = 875, level = 80, storage = 1254, stoCatch = 700002},
  4207. ["Torchic"] = {gender = 875, level = 10, storage = 1255, stoCatch = 700003},
  4208. ["Combusken"] = {gender = 875, level = 40, storage = 1256, stoCatch = 700004},
  4209. ["Blaziken"] = {gender = 875, level = 80, storage = 1257, stoCatch = 700005},
  4210. ["Mudkip"] = {gender = 875, level = 10, storage = 1258, stoCatch = 700006},
  4211. ["Marshtomp"] = {gender = 875, level = 40, storage = 1259, stoCatch = 700007},
  4212. ["Swampert"] = {gender = 875, level = 80, storage = 1260, stoCatch = 700008},
  4213. ["Bagon"] = {gender = 875, level = 20, storage = 1261, stoCatch = 700009},
  4214. ["Shelgon"] = {gender = 875, level = 50, storage = 1262, stoCatch = 700010},
  4215. ["Salamence"] = {gender = 875, level = 70, storage = 1263, stoCatch = 700011},
  4216. ["Milotic"] = {gender = 875, level = 50, storage = 1264, stoCatch = 700012},
  4217. ----------------------------- PGalaxy custom desing ----------------------------
  4218. ["Testing Pokemon"] = {gender = -1, level = 120, storage = 12500},
  4219. }
  4220.  
  4221. oldpokedex = {
  4222. {"Bulbasaur", 1, 1001},
  4223. {"Ivysaur", 1, 1002},
  4224. {"Venusaur", 1, 1003},
  4225. {"Charmander", 1, 1004},
  4226. {"Charmeleon", 1, 1005},
  4227. {"Charizard", 1, 1006},
  4228. {"Squirtle", 1, 1007},
  4229. {"Wartortle", 1, 1008},
  4230. {"Blastoise", 1, 1009},
  4231. {"Caterpie", 1, 1010},
  4232. {"Metapod", 1, 1011},
  4233. {"Butterfree", 1, 1012},
  4234. {"Weedle", 1, 1013},
  4235. {"Kakuna", 1, 1014},
  4236. {"Beedrill", 1, 1015},
  4237. {"Pidgey", 1, 1016},
  4238. {"Pidgeotto", 1, 1017},
  4239. {"Pidgeot", 1, 1018},
  4240. {"Rattata", 1, 1019},
  4241. {"Raticate", 1, 1020},
  4242. {"Spearow", 1, 1021},
  4243. {"Fearow", 1, 1022},
  4244. {"Ekans", 1, 1023},
  4245. {"Arbok", 1, 1024},
  4246. {"Pikachu", 1, 1025},
  4247. {"Disguised Pikachu", 1, 1025},
  4248. {"Raichu", 1, 1026},
  4249. {"Sandshrew", 1, 1027},
  4250. {"Sandslash", 1, 1028},
  4251. {"Nidoran Female", 1, 1029},
  4252. {"Nidorina", 1, 1030},
  4253. {"Nidoqueen", 1, 1031},
  4254. {"Nidoran Male", 1, 1032},
  4255. {"Nidorino", 1, 1033},
  4256. {"Nidoking", 1, 1034},
  4257. {"Clefairy", 1, 1035},
  4258. {"Disguised Clefairy", 1, 1035},
  4259. {"Clefable", 1, 1036},
  4260. {"Vulpix", 1, 1037},
  4261. {"Ninetales", 1, 1038},
  4262. {"Jigglypuff", 1, 1039},
  4263. {"Wigglytuff", 1, 1040},
  4264. {"Zubat", 1, 1041},
  4265. {"Golbat", 1, 1042},
  4266. {"Disguised Golbat", 1, 1042},
  4267. {"Oddish", 1, 1043},
  4268. {"Gloom", 1, 1044},
  4269. {"Vileplume", 1, 1045},
  4270. {"Paras", 1, 1046},
  4271. {"Parasect", 1, 1047},
  4272. {"Venonat", 1, 1048},
  4273. {"Venomoth", 1, 1049},
  4274. {"Diglett", 1, 1050},
  4275. {"Disguised Diglett", 1, 1050},
  4276. {"Dugtrio", 1, 1051},
  4277. {"Meowth", 1, 1052},
  4278. {"Disguised Meowth", 1, 1052},
  4279. {"Persian", 1, 1053},
  4280. {"Psyduck", 1, 1054},
  4281. {"Golduck", 1, 1055},
  4282. {"Mankey", 1, 1056},
  4283. {"Primeape", 1, 1057},
  4284. {"Growlithe", 1, 1058},
  4285. {"Arcanine", 1, 1059},
  4286. {"Poliwag", 1, 1060},
  4287. {"Poliwhirl", 1, 1061},
  4288. {"Poliwrath", 1, 1062},
  4289. {"Abra", 1, 1063},
  4290. {"Kadabra", 1, 1064},
  4291. {"Alakazam", 1, 1065},
  4292. {"Machop", 1, 1066},
  4293. {"Machoke", 1, 1067},
  4294. {"Machamp", 1, 1068},
  4295. {"Bellsprout", 1, 1069},
  4296. {"Weepinbell", 1, 1070},
  4297. {"Victreebel", 1, 1071},
  4298. {"Tentacool", 1, 1072},
  4299. {"Tentacruel", 1, 1073},
  4300. {"Geodude", 1, 1074},
  4301. {"Graveler", 1, 1075},
  4302. {"Golem", 1, 1076},
  4303. {"Ponyta", 1, 1077},
  4304. {"Rapidash", 1, 1078},
  4305. {"Slowpoke", 1, 1079},
  4306. {"Slowbro", 1, 1080},
  4307. {"Magnemite", 1, 1081},
  4308. {"Magneton", 1, 1082},
  4309. {"Farfetch'd", 1, 1083},
  4310. {"Doduo", 1, 1084},
  4311. {"Dodrio", 1, 1085},
  4312. {"Seel", 1, 1086},
  4313. {"Dewgong", 1, 1087},
  4314. {"Grimer", 1, 1088},
  4315. {"Muk", 1, 1089},
  4316. {"Shellder", 1, 1090},
  4317. {"Cloyster", 1, 1091},
  4318. {"Gastly", 1, 1092},
  4319. {"Haunter", 1, 1093},
  4320. {"Gengar", 1, 1094},
  4321. {"Onix", 1, 1095},
  4322. {"Drowzee", 1, 1096},
  4323. {"Hypno", 1, 1097},
  4324. {"Krabby", 1, 1098},
  4325. {"Kingler", 1, 1099},
  4326. {"Voltorb", 1, 1100},
  4327. {"Electrode", 1, 1101},
  4328. {"Exeggcute", 1, 1102},
  4329. {"Exeggutor", 1, 1103},
  4330. {"Cubone", 1, 1104},
  4331. {"Marowak", 1, 1105},
  4332. {"Hitmonlee", 1, 1106},
  4333. {"Hitmonchan", 1, 1107},
  4334. {"Lickitung", 1, 1108},
  4335. {"Koffing", 1, 1109},
  4336. {"Weezing", 1, 1110},
  4337. {"Rhyhorn", 1, 1111},
  4338. {"Rhydon", 1, 1112},
  4339. {"Chansey", 1, 1113},
  4340. {"Tangela", 1, 1114},
  4341. {"Kangaskhan", 1, 1115},
  4342. {"Horsea", 1, 1116},
  4343. {"Seadra", 1, 1117},
  4344. {"Goldeen", 1, 1118},
  4345. {"Seaking", 1, 1119},
  4346. {"Staryu", 1, 1120},
  4347. {"Starmie", 1, 1121},
  4348. {"Mr. Mime", 1, 1122},
  4349. {"Scyther", 1, 1123},
  4350. {"Jynx", 1, 1124},
  4351. {"Electabuzz", 1, 1125},
  4352. {"Magmar", 1, 1126},
  4353. {"Pinsir", 1, 1127},
  4354. {"Tauros", 1, 1128},
  4355. {"Magikarp", 1, 1129},
  4356. {"Gyarados", 1, 1130},
  4357. {"Lapras", 1, 1131},
  4358. {"Ditto", 1, 1132},
  4359. {"Eevee", 1, 1133},
  4360. {"Vaporeon", 1, 1134},
  4361. {"Jolteon", 1, 1135},
  4362. {"Flareon", 1, 1136},
  4363. {"Porygon", 1, 1137},
  4364. {"Omanyte", 1, 1138},
  4365. {"Omastar", 1, 1139},
  4366. {"Kabuto", 1, 1140},
  4367. {"Kabutops", 1, 1141},
  4368. {"Aerodactyl", 1, 1142},
  4369. {"Snorlax", 1, 1143},
  4370. {"Articuno", 1, 1144},
  4371. {"Zapdos", 1, 1145},
  4372. {"Moltres", 1, 1146},
  4373. {"Dratini", 1, 1147},
  4374. {"Dragonair", 1, 1148},
  4375. {"Dragonite", 1, 1149},
  4376. {"Mewtwo", 1, 1150},
  4377. {"Mew", 1, 1151},
  4378. {"Chikorita", 18, 1152},
  4379. {"Bayleef", 38, 1153},
  4380. {"Meganium", 75, 1154},
  4381. {"Cyndaquil", 18, 1155},
  4382. {"Quilava", 38, 1156},
  4383. {"Typhlosion", 75, 1157},
  4384. {"Totodile", 18, 1158},
  4385. {"Croconaw", 38, 1159},
  4386. {"Feraligatr", 75, 1160},
  4387. {"Sentret", 3, 1161},
  4388. {"Furret", 28, 1162},
  4389. {"Hoothoot", 3, 1163},
  4390. {"Disguised Hoothoot", 3, 1163},
  4391. {"Noctowl", 38, 1164},
  4392. {"Ledyba", 12, 1165},
  4393. {"Ledian", 30, 1166},
  4394. {"Spinarak", 15, 1167},
  4395. {"Ariados", 42, 1168},
  4396. {"Crobat", 70, 1169},
  4397. {"Chinchou", 14, 1170},
  4398. {"Lanturn", 38, 1171},
  4399. {"Pichu", 3, 1172},
  4400. {"Cleffa", 3, 1173},
  4401. {"Igglybuff", 3, 1174},
  4402. {"Togepi", 10, 1175},
  4403. {"Togetic", 45, 1176},
  4404. {"Natu", 15, 1177},
  4405. {"Xatu", 45, 1178},
  4406. {"Mareep", 12, 1179},
  4407. {"Flaaffy", 30, 1180},
  4408. {"Ampharos", 65, 1181},
  4409. {"Bellossom", 50, 1182},
  4410. {"Marill", 14, 1183},
  4411. {"Azumarill", 28, 1184},
  4412. {"Sudowoodo", 46, 1185},
  4413. {"Politoed", 60, 1186},
  4414. {"Hoppip", 10, 1187},
  4415. {"Skiploom", 20, 1188},
  4416. {"Jumpluff", 30, 1189},
  4417. {"Aipom", 10, 1190},
  4418. {"Sunkern", 3, 1191},
  4419. {"Sunflora", 50, 1192},
  4420. {"Yanma", 32, 1193},
  4421. {"Wooper", 18, 1194},
  4422. {"Quagsire", 55, 1195},
  4423. {"Espeon", 55, 1196},
  4424. {"Umbreon", 55, 1197},
  4425. {"Murkrow", 35, 1198},
  4426. {"Slowking", 60, 1199},
  4427. {"Misdreavus", 47, 1200},
  4428. {"Unown", 15, 1201},
  4429. {"Wobbuffet", 42, 1202},
  4430. {"Girafarig", 42, 1203},
  4431. {"Pineco", 18, 1204},
  4432. {"Forretress", 55, 1205},
  4433. {"Dunsparce", 35, 1206},
  4434. {"Gligar", 30, 1207},
  4435. {"Steelix", 75, 1208},
  4436. {"Snubbull", 20, 1209},
  4437. {"Granbull", 42, 1210},
  4438. {"Qwilfish", 16, 1211},
  4439. {"Scizor", 75, 1212},
  4440. {"Shuckle", 10, 1213},
  4441. {"Heracross", 60, 1214},
  4442. {"Sneasel", 50, 1215},
  4443. {"Teddiursa", 20, 1216},
  4444. {"Ursaring", 70, 1217},
  4445. {"Slugma", 18, 1218},
  4446. {"Magcargo", 40, 1219},
  4447. {"Swinub", 12, 1220},
  4448. {"Piloswine", 70, 1221},
  4449. {"Corsola", 42, 1222},
  4450. {"Remoraid", 14, 1223},
  4451. {"Octillery", 38, 1224},
  4452. {"Delibird", 25, 1225},
  4453. {"Mantine", 50, 1226},
  4454. {"Skarmory", 70, 1227},
  4455. {"Houndour", 18, 1228},
  4456. {"Houndoom", 70, 1229},
  4457. {"Kingdra", 75, 1230},
  4458. {"Phanpy", 12, 1231},
  4459. {"Donphan", 45, 1232},
  4460. {"Porygon2", 60, 1233},
  4461. {"Stantler", 35, 1234},
  4462. {"Smeargle", 28, 1235},
  4463. {"Tyrogue", 15, 1236},
  4464. {"Hitmontop", 60, 1237},
  4465. {"Smoochum", 3, 1238},
  4466. {"Elekid", 3, 1239},
  4467. {"Magby", 3, 1240},
  4468. {"Miltank", 32, 1241},
  4469. {"Blissey", 70, 1242},
  4470. {"Raikou", 100, 1243},
  4471. {"Entei", 100, 1244},
  4472. {"Suicune", 100, 1245},
  4473. {"Larvitar", 10, 1246},
  4474. {"Pupitar", 50, 1247},
  4475. {"Tyranitar", 90, 1248},
  4476. {"Lugia", 100, 1249},
  4477. {"Ho-oh", 100, 1250},
  4478. {"Celebi", 100, 1251},
  4479. {"Treecko", 10, 1252},
  4480. {"Grovyle", 40, 1253},
  4481. {"Sceptile", 80, 1254},
  4482. {"Torchic", 10, 1255},
  4483. {"Combusken", 40, 1256},
  4484. {"Blaziken", 80, 1257},
  4485. {"Mudkip", 10, 1258},
  4486. {"Marshtomp", 40, 1259},
  4487. {"Swampert", 80, 1260},
  4488. {"Bagon", 10, 1261},
  4489. {"Shelgon", 40, 1262},
  4490. {"Salamence", 80, 1263},
  4491. {"Testing Pokemon", 120, 12500},
  4492. {"Inquisition Gengar", 150, 1264},
  4493. {"Inquisition Venusaur", 150, 1265},
  4494. {"Inquisition Meganium", 150, 1266},
  4495. {"Inquisition Blastoise", 150, 1267},
  4496. {"Inquisition Gyarados", 150, 1268},
  4497. {"Inquisition Tentacruel", 150, 1269},
  4498. {"Inquisition Salamence", 150, 1270},
  4499. {"Inquisition Dewgong", 150, 1271},
  4500. {"Inquisition Cloyster", 150, 1272},
  4501. {"Inquisition Jynx", 150, 1273},
  4502. {"Inquisition Lapras", 150, 1274},
  4503. {"Inquisition Alakazam", 150, 1275},
  4504. {"Inquisition Mr.Mime", 150, 1276},
  4505. {"Inquisition Snorlax", 150, 1277},
  4506. {"Inquisition Charizard", 150, 1278},
  4507. {"Inquisition Magmar", 150, 1279},
  4508. {"Inquisition Pidgeot", 150, 1280},
  4509. {"Inquisition Ninetales", 150, 1281},
  4510. {"Inquisition Hypno", 150, 1282},
  4511. {"Inquisition Chansey", 150, 1283},
  4512. {"Inquisition Clefable", 150, 1284},
  4513. {"Milotic", 150, 1285},
  4514. }
  4515.  
  4516. poevo = {
  4517. --------------------------------------- ////////////// Kanto ////////////// ---------------------------------------
  4518. ["Bulbasaur"] = {level = 40, evolution = "Ivysaur", count = 0, stoneid = 0, stoneid2 = 0},
  4519. ["Ivysaur"] = {level = 80, evolution = "Venusaur", count = 0, stoneid = 0, stoneid2 = 0},
  4520. ["Charmander"] = {level = 40, evolution = "Charmeleon", count = 0, stoneid = 0, stoneid2 = 0},
  4521. ["Charmeleon"] = {level = 80, evolution = "Charizard", count = 0, stoneid = 0, stoneid2 = 0},
  4522. ["Squirtle"] = {level = 40, evolution = "Wartortle", count = 0, stoneid = 0, stoneid2 = 0},
  4523. ["Wartortle"] = {level = 80, evolution = "Blastoise", count = 0, stoneid = 0, stoneid2 = 0},
  4524. ["Caterpie"] = {level = 10, evolution = "Metapod", count = 0, stoneid = 0, stoneid2 = 0},
  4525. ["Metapod"] = {level = 30, evolution = "Butterfree", count = 0, stoneid = 0, stoneid2 = 0},
  4526. ["Weedle"] = {level = 10, evolution = "Kakuna", count = 0, stoneid = 0, stoneid2 = 0},
  4527. ["Kakuna"] = {level = 30, evolution = "Beedrill", count = 0, stoneid = 0, stoneid2 = 0},
  4528. ["Pidgey"] = {level = 20, evolution = "Pidgeotto", count = 0, stoneid = 0, stoneid2 = 0},
  4529. ["Pidgeotto"] = {level = 60, evolution = "Pidgeot", count = 0, stoneid = 0, stoneid2 = 0},
  4530. ["Rattata"] = {level = 25, evolution = "Raticate", count = 0, stoneid = 0, stoneid2 = 0},
  4531. ["Spearow"] = {level = 40, evolution = "Fearow", count = 0, stoneid = 0, stoneid2 = 0},
  4532. ["Ekans"] = {level = 30, evolution = "Arbok", count = 0, stoneid = 0, stoneid2 = 0},
  4533. ["Pikachu"] = {level = 60, evolution = "Raichu", count = 1, stoneid = 11444, stoneid2 = 0},
  4534. ["Sandshrew"] = {level = 55, evolution = "Sandslash", count = 0, stoneid = 0, stoneid2 = 0},
  4535. ["Nidoran Female"] = {level = 20, evolution = "Nidorina", count = 0, stoneid = 0, stoneid2 = 0},
  4536. ["Nidorina"] = {level = 50, evolution = "Nidoqueen", count = 1, stoneid = 11445, stoneid2 = 0},
  4537. ["Nidoran Male"] = {level = 20, evolution = "Nidorino", count = 0, stoneid = 0, stoneid2 = 0},
  4538. ["Nidorino"] = {level = 50, evolution = "Nidoking", count = 1, stoneid = 11445, stoneid2 = 0},
  4539. ["Clefairy"] = {level = 30, evolution = "Clefable", count = 1, stoneid = 11445, stoneid2 = 0},
  4540. ["Vulpix"] = {level = 50, evolution = "Ninetales", count = 1, stoneid = 11447, stoneid2 = 0},
  4541. ["Jigglypuff"] = {level = 40, evolution = "Wigglytuff", count = 1, stoneid = 11445, stoneid2 = 0},
  4542. ["Zubat"] = {level = 30, evolution = "Golbat", count = 0, stoneid = 0, stoneid2 = 0},
  4543. ["Oddish"] = {level = 20, evolution = "Gloom", count = 0, stoneid = 0, stoneid2 = 0},
  4544. ["Gloom"] = {level = 40, evolution = "Vileplume", count = 1, stoneid = 11441, stoneid2 = 0},
  4545. ["Paras"] = {level = 40, evolution = "Parasect", count = 0, stoneid = 0, stoneid2 = 0},
  4546. ["Venonat"] = {level = 40, evolution = "Venomoth", count = 0, stoneid = 0, stoneid2 = 0},
  4547. ["Diglett"] = {level = 35, evolution = "Dugtrio", count = 0, stoneid = 0, stoneid2 = 0},
  4548. ["Meowth"] = {level = 30, evolution = "Persian", count = 0, stoneid = 0, stoneid2 = 0},
  4549. ["Psyduck"] = {level = 40, evolution = "Golduck", count = 0, stoneid = 0, stoneid2 = 0},
  4550. ["Mankey"] = {level = 45, evolution = "Primeape", count = 0, stoneid = 0, stoneid2 = 0},
  4551. ["Growlithe"] = {level = 50, evolution = "Arcanine", count = 1, stoneid = 11447, stoneid2 = 0},
  4552. ["Poliwag"] = {level = 20, evolution = "Poliwhirl", count = 0, stoneid = 0, stoneid2 = 0},
  4553. ["Abra"] = {level = 40, evolution = "Kadabra", count = 0, stoneid = 0, stoneid2 = 0},
  4554. ["Kadabra"] = {level = 70, evolution = "Alakazam", count = 0, stoneid = 0, stoneid2 = 0},
  4555. ["Machop"] = {level = 30, evolution = "Machoke", count = 0, stoneid = 0, stoneid2 = 0},
  4556. ["Machoke"] = {level = 60, evolution = "Machamp", count = 0, stoneid = 0, stoneid2 = 0},
  4557. ["Bellsprout"] = {level = 18, evolution = "Weepinbell", count = 0, stoneid = 0, stoneid2 = 0},
  4558. ["Weepinbell"] = {level = 50, evolution = "Victreebel", count = 1, stoneid = 11441, stoneid2 = 0},
  4559. ["Tentacool"] = {level = 40, evolution = "Tentacruel", count = 0, stoneid = 0, stoneid2 = 0},
  4560. ["Geodude"] = {level = 30, evolution = "Graveler", count = 0, stoneid = 0, stoneid2 = 0},
  4561. ["Graveler"] = {level = 50, evolution = "Golem", count = 0, stoneid = 0, stoneid2 = 0},
  4562. ["Ponyta"] = {level = 55, evolution = "Rapidash", count = 0, stoneid = 0, stoneid2 = 0},
  4563. ["Magnemite"] = {level = 30, evolution = "Magneton", count = 0, stoneid = 0, stoneid2 = 0},
  4564. ["Doduo"] = {level = 40, evolution = "Dodrio", count = 0, stoneid = 0, stoneid2 = 0},
  4565. ["Seel"] = {level = 50, evolution = "Dewgong", count = 0, stoneid = 0, stoneid2 = 0},
  4566. ["Grimer"] = {level = 50, evolution = "Muk", count = 0, stoneid = 0, stoneid2 = 0},
  4567. ["Shellder"] = {level = 50, evolution = "Cloyster", count = 1, stoneid = 11442, stoneid2 = 0},
  4568. ["Gastly"] = {level = 40, evolution = "Haunter", count = 0, stoneid = 0, stoneid2 = 0},
  4569. ["Haunter"] = {level = 70, evolution = "Gengar", count = 0, stoneid = 0, stoneid2 = 0},
  4570. ["Drowzee"] = {level = 50, evolution = "Hypno", count = 0, stoneid = 0, stoneid2 = 0},
  4571. ["Krabby"] = {level = 30, evolution = "Kingler", count = 0, stoneid = 0, stoneid2 = 0},
  4572. ["Voltorb"] = {level = 40, evolution = "Electrode", count = 0, stoneid = 0, stoneid2 = 0},
  4573. ["Exeggcute"] = {level = 40, evolution = "Exeggutor", count = 1, stoneid = 11441, stoneid2 = 0},
  4574. ["Cubone"] = {level = 45, evolution = "Marowak", count = 0, stoneid = 0, stoneid2 = 0},
  4575. ["Cloned Cubone"] = {level = 45, evolution = "Cloned Marowak", count = 0, stoneid = 0, stoneid2 = 0},
  4576. ["Koffing"] = {level = 30, evolution = "Weezing", count = 0, stoneid = 0, stoneid2 = 0},
  4577. ["Rhyhorn"] = {level = 60, evolution = "Rhydon", count = 0, stoneid = 0, stoneid2 = 0},
  4578. ["Horsea"] = {level = 40, evolution = "Seadra", count = 0, stoneid = 0, stoneid2 = 0},
  4579. ["Goldeen"] = {level = 30, evolution = "Seaking", count = 0, stoneid = 0, stoneid2 = 0},
  4580. ["Staryu"] = {level = 40, evolution = "Starmie", count = 1, stoneid = 11442, stoneid2 = 0},
  4581. ["Magikarp"] = {level = 50, evolution = "Gyarados", count = 0, stoneid = 0, stoneid2 = 0},
  4582. ["Omanyte"] = {level = 70, evolution = "Omastar", count = 0, stoneid = 0, stoneid2 = 0},
  4583. ["Kabuto"] = {level = 70, evolution = "Kabutops", count = 0, stoneid = 0, stoneid2 = 0},
  4584. ["Dratini"] = {level = 50, evolution = "Dragonair", count = 0, stoneid = 0, stoneid2 = 0},
  4585. ["Dragonair"] = {level = 70, evolution = "Dragonite", count = 0, stoneid = 0, stoneid2 = 0},
  4586.  
  4587. --------------------------------------- ////////////// Johto ////////////// ---------------------------------------
  4588. ["Chikorita"] = {level = 40, evolution = "Bayleef", count = 0, stoneid = 0, stoneid2 = 0},
  4589. ["Bayleef"] = {level = 80, evolution = "Meganium", count = 0, stoneid = 0, stoneid2 = 0},
  4590. ["Cyndaquil"] = {level = 40, evolution = "Quilava", count = 0, stoneid = 0, stoneid2 = 0},
  4591. ["Quilava"] = {level = 80, evolution = "Typhlosion", count = 0, stoneid = 0, stoneid2 = 0},
  4592. ["Totodile"] = {level = 40, evolution = "Croconaw", count = 0, stoneid = 0, stoneid2 = 0},
  4593. ["Croconaw"] = {level = 80, evolution = "Feraligatr", count = 0, stoneid = 0, stoneid2 = 0},
  4594. ["Sentret"] = {level = 20, evolution = "Furret", count = 0, stoneid = 0, stoneid2 = 0},
  4595. ["Hoothoot"] = {level = 40, evolution = "Noctowl", count = 0, stoneid = 0, stoneid2 = 0},
  4596. ["Ledyba"] = {level = 25, evolution = "Ledian", count = 0, stoneid = 0, stoneid2 = 0},
  4597. ["Spinarak"] = {level = 40, evolution = "Ariados", count = 0, stoneid = 0, stoneid2 = 0},
  4598. ["Golbat"] = {level = 80, evolution = "Crobat", count = 0, stoneid = 0, stoneid2 = 0},
  4599. ["Chinchou"] = {level = 30, evolution = "Lanturn", count = 0, stoneid = 0, stoneid2 = 0},
  4600. ["Pichu"] = {level = 30, evolution = "Pikachu", count = 0, stoneid = 0, stoneid2 = 0},
  4601. ["Cleffa"] = {level = 10, evolution = "Clefairy", count = 0, stoneid = 0, stoneid2 = 0},
  4602. ["Igglybuff"] = {level = 10, evolution = "Jigglypuff", count = 0, stoneid = 0, stoneid2 = 0},
  4603. ["Togepi"] = {level = 60, evolution = "Togetic", count = 1, stoneid = 11445, stoneid2 = 0},
  4604. ["Natu"] = {level = 40, evolution = "Xatu", count = 0, stoneid = 0, stoneid2 = 0},
  4605. ["Mareep"] = {level = 25, evolution = "Flaaffy", count = 0, stoneid = 0, stoneid2 = 0},
  4606. ["Flaaffy"] = {level = 60, evolution = "Ampharos", count = 0, stoneid = 0, stoneid2 = 0},
  4607. ["Marill"] = {level = 40, evolution = "Azumarill", count = 0, stoneid = 0, stoneid2 = 0},
  4608. ["Hoppip"] = {level = 25, evolution = "Skiploom", count = 0, stoneid = 0, stoneid2 = 0},
  4609. ["Skiploom"] = {level = 50, evolution = "Jumpluff", count = 0, stoneid = 0, stoneid2 = 0},
  4610. ["Sunkern"] = {level = 30, evolution = "Sunflora", count = 1, stoneid = 12242, stoneid2 = 0},
  4611. ["Wooper"] = {level = 30, evolution = "Quagsire", count = 0, stoneid = 0, stoneid2 = 0},
  4612. ["Pineco"] = {level = 40, evolution = "Forretress", count = 0, stoneid = 0, stoneid2 = 0},
  4613. ["Onix"] = {level = 110, evolution = "Steelix", count = 1, stoneid = 12232, stoneid2 = 0},
  4614. ["Snubbull"] = {level = 40, evolution = "Granbull", count = 0, stoneid = 0, stoneid2 = 0},
  4615. ["Scyther"] = {level = 110, evolution = "Scizor", count = 1, stoneid = 12232, stoneid2 = 0},
  4616. ["Teddiursa"] = {level = 40, evolution = "Ursaring", count = 0, stoneid = 0, stoneid2 = 0},
  4617. ["Slugma"] = {level = 50, evolution = "Magcargo", count = 0, stoneid = 0, stoneid2 = 0},
  4618. ["Swinub"] = {level = 50, evolution = "Piloswine", count = 0, stoneid = 0, stoneid2 = 0},
  4619. ["Remoraid"] = {level = 40, evolution = "Octillery", count = 0, stoneid = 0, stoneid2 = 0},
  4620. ["Houndour"] = {level = 50, evolution = "Houndoom", count = 0, stoneid = 0, stoneid2 = 0},
  4621. ["Seadra"] = {level = 80, evolution = "Kingdra", count = 1, stoneid = 12417, stoneid2 = 0},
  4622. ["Phanpy"] = {level = 40, evolution = "Donphan", count = 0, stoneid = 0, stoneid2 = 0},
  4623. ["Porygon"] = {level = 110, evolution = "Porygon2", count = 1, stoneid = 12419, stoneid2 = 0},
  4624. ["Smoochum"] = {level = 40, evolution = "Jynx", count = 0, stoneid = 0, stoneid2 = 0},
  4625. ["Elekid"] = {level = 50, evolution = "Electabuzz", count = 0, stoneid = 0, stoneid2 = 0},
  4626. ["Magby"] = {level = 50, evolution = "Magmar", count = 0, stoneid = 0, stoneid2 = 0},
  4627. ["Chansey"] = {level = 105, evolution = "Blissey", count = 1, stoneid = 12418, stoneid2 = 0},
  4628. ["Larvitar"] = {level = 40, evolution = "Pupitar", count = 0, stoneid = 0, stoneid2 = 0},
  4629. ["Pupitar"] = {level = 80, evolution = "Tyranitar", count = 0, stoneid = 0, stoneid2 = 0},
  4630.  
  4631. --------------------------------------- ////////////// Hoenn ////////////// ---------------------------------------
  4632. ["Treecko"] = {level = 40, evolution = "Grovyle", count = 0, stoneid = 0, stoneid2 = 0},
  4633. ["Grovyle"] = {level = 80, evolution = "Sceptile", count = 0, stoneid = 0, stoneid2 = 0},
  4634. ["Torchic"] = {level = 40, evolution = "Combusken", count = 0, stoneid = 0, stoneid2 = 0},
  4635. ["Combusken"] = {level = 80, evolution = "Blaziken", count = 0, stoneid = 0, stoneid2 = 0},
  4636. ["Mudkip"] = {level = 40, evolution = "Marshtomp", count = 0, stoneid = 0, stoneid2 = 0},
  4637. ["Marshtomp"] = {level = 80, evolution = "Swampert", count = 0, stoneid = 0, stoneid2 = 0},
  4638. ["Bagon"] = {level = 50, evolution = "Shelgon", count = 0, stoneid = 0, stoneid2 = 0},
  4639. ["Shelgon"] = {level = 70, evolution = "Salamence", count = 0, stoneid = 0, stoneid2 = 0},
  4640. ["Feebas"] = {level = 50, evolution = "Milotic", count = 0, stoneid = 0, stoneid2 = 0},
  4641. }
  4642.  
  4643. spcevo = {
  4644. ["Poliwhirl"] = {[1] = {level = 50, evolution = "Poliwrath", count = 1, stoneid = 11442, stoneid2 = 0},
  4645.          [2] = {level = 50, evolution = "Politoed", count = 1, stoneid = 12244, stoneid2 = 0}},
  4646. ["Gloom"] =     {[1] = {level = 40, evolution = "Vileplume", count = 1, stoneid = 11441, stoneid2 = 0},
  4647.          [2] = {level = 40, evolution = "Bellossom", count = 1, stoneid = 12242, stoneid2 = 0}},
  4648. ["Tyrogue"] =     {[1] = {level = 50, evolution = "Hitmonlee", count = 1, stoneid = 11441, stoneid2 = 0},
  4649.          [2] = {level = 50, evolution = "Hitmonchan", count = 1, stoneid = 12191, stoneid2 = 0},
  4650.          [3] = {level = 50, evolution = "Hitmontop", count = 1, stoneid = 10573, stoneid2 = 0}},
  4651. }
  4652.  
  4653. spinmachine = 10573
  4654. kickmachine = 11441
  4655. punchmachine = 12191       
  4656. heart = 11453
  4657. leaf = 11441
  4658. grass = 11441
  4659. water = 11442
  4660. venom = 11443
  4661. thunder = 11444
  4662. rock = 11445
  4663. punch = 11446
  4664. fire = 11447
  4665. coccon = 11448
  4666. crystal = 11449
  4667. dark = 11450
  4668. earth = 11451
  4669. enigma = 11452
  4670. ice = 11454
  4671. king = 12244
  4672. metal = 12232
  4673. sun = 12242
  4674. dragon = 12417
  4675. upgrade = 12419
  4676. magma = 12245
  4677. lbell = 12418
  4678. drock = 12407
  4679.  
  4680. gobackmsgs = {
  4681. [1] = {go = "Go, doka!", back = "Come back, doka!"},
  4682. [2] = {go = "Let's do it, doka!", back = "Thanks for helping, doka!"},
  4683. [3] = {go = "I choose you, doka!", back = "That's enough, come back!"},
  4684. [4] = {go = "I need your help, doka!", back = "You were great, doka!"},
  4685. [5] = {go = "Let's fight, doka!", back = "Excellent work, doka!"},
  4686. [6] = {go = "It's battle time, doka!", back = "Well done, doka!"}
  4687. }
  4688.  
  4689. specialevo = {"Poliwhirl", "Gloom", "Slowpoke", "Tyrogue", "Eevee"}
  4690.  
  4691. specialabilities = {
  4692. ["rock smash"] = {"Nidoking", "Cloned Nidoking", "Nidoqueen", "Dragonite", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem", "Cloned Golem", "Onix", "Cubone", "Cloned Cubone", "Marowak", "Cloned Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Cloned Snorlax", "Poliwrath", "Hitmonlee", "Hitmonchan", "Cloned Hitmonlee", "Cloned Hitmonchan", "Aerodactyl", "Blastoise", "Typhlosion", "Feraligatr", "Furret", "Ledian", "Ampharos", "Politoed", "Quagsire", "Forretress", "Steelix", "Snubbull", "Granbull", "Sudowoodo", "Gligar", "Scizor", "Heracross", "Sneasel", "Ursaring", "Teddiursa", "Slugma", "Magcargo", "Piloswine", "Swinub", "Corsola", "Phanpy", "Donphan", "Tyrogue", "Hitmontop", "Miltank", "Blissey", "Tyranitar", "Pupitar", "Crystal Onix", "Cloned Blastoise", "Elite Blastoise", "Combusken", "Blaziken", "Testing Pokemon"},
  4693. ["cut"] = {"Kabutops", "Raticate", "Cloned Raticate", "Bulbasaur", "Ivysaur", "Venusaur", "Cloned Venusaur", "Charmander", "Charmeleon", "Charizard", "Sandshrew", "Sandslash", "Gloom", "Vileplume", "Cloned Vileplume", "Paras", "Parasect", "Cloned Parasect", "Meowth", "Persian", "Bellsprout", "Weepinbell", "Victreebel", "Farfetch'd", "Cloned Farfetch'd", "Krabby", "Kingler", "Cloned Kingler", "Exeggutor", "Cubone", "Cloned Cubone", "Marowak", "Cloned Marowak", "Tangela", "Cloned Tangela", "Scyther", "Cloned Scyther", "Pinsir", "Cloned Pinsir", "Chikorita", "Bayleef", "Meganium", "Croconaw", "Feraligatr", "Furret", "Bellossom", "Hoppip", "Skiploom", "Jumpluff", "Sunkern", "Sunflora", "Scizor", "Heracross", "Sneasel", "Teddiursa", "Ursaring", "Gligar", "Skarmory", "Elder Charizard", "Magby", "Magmar", "Houndour", "Houndoom", "Treecko", "Grovyle", "Sceptile", "Torchic", "Combusken", "Blaziken", "Testing Pokemon"},
  4694. ["light"] = {"Abra", "Kadabra", "Alakazam", "Cloned Alakazam", "Magnemite", "Magneton", "Drowzee", "Hypno", "Cloned Hypno", "Voltorb", "Electrode", "Cloned Electrode", "Mrmime", "Electabuzz", "Cloned Electabuzz", "Jolteon", "Cloned Jolteon", "Porygon", "Pikachu", "Raichu", "Cloned Raichu", "Chinchou", "Lanturn", "Pichu", "Natu", "Xatu", "Mareep", "Flaaffy", "Ampharos", "Espeon", "Porygon2", "Elekid", "Magby", "Magmar", "Houndour", "Houndoom", "Slugma", "Magcargo", "Torchic", "Combusken", "Blaziken", "Slowking", "Charmander", "Charmeleon", "Charizard", "Testing Pokemon"},
  4695. ["digholes"] = {"468", "481", "483"},
  4696. ["ghostwalk"] = {"Gastly", "Haunter", "Gengar", "Misdreavus", "Cloned Gengar"},
  4697. ["dig"] = {"Raticate", "Cloned Raticate", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem", "Cloned Golem", "Onix", "Cubone", "Cloned Cubone", "Cloned Marowak", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Cloned Snorlax", "Eevee", "Dunsparce", "Flareon", "Cloned Flareon", "Jolteon", "Cloned Jolteon", "Vaporeon", "Cloned Vaporeon", "Espeon", "Umbreon", "Vulpix", "Ninetales", "Nidorina", "Nidoqueen", "Nidorino", "Nidoking", "Cloned Nidoking", "Persian", "Arcanine", "Cloned Arcanine", "Typhlosion", "Feraligatr", "Furret", "Ledian", "Sudowoodo", "Politoed", "Quagsire", "Gligar", "Steelix", "Snubbull", "Granbull", "Heracross", "Sneasel", "Teddiursa", "Ursaring", "Piloswine", "Hitmontop", "Larvitar", "Pupitar", "Tyranitar", "Crystal onix", "Magby", "Magmar", "Testing Pokemon"},
  4698. ["blink"] = {"Abra", "Kadabra", "Alakazam", "Cloned Alakazam", "Porygon", "Porygon2", "Slowking", "Testing Pokemon"},
  4699. ["teleport"] = {'Abra', 'Kadabra', 'Alakazam', 'Cloned Alakazam', 'Drowzee', 'Hypno', 'Mr. Mime', 'Porygon', 'Porygon2', 'Slowking', 'Testing Pokemon', 'Xatu', 'Natu', 'Espeon', 'Wobbuffet', 'Girafarig', 'Togetic'},
  4700. ["fly"] = {"Porygon", "Aerodactyl", "Dragonite", "Charizard", "Pidgeot", "Cloned Pidgeot", "Fearow", "Cloned Fearow", "Zapdos", "Moltres", "Articuno", "Mew", "Mewtwo", "Porygon2", "Skarmory", "Crobat", "Elder Charizard"},
  4701. ["ride"] = {"Crystal Onix", "Venusaur", "Ninetales", "Arcanine", "Cloned Arcanine", "Ponyta", "Rapidash", "Doduo", "Dodrio", "Onix", "Rhyhorn", "Tauros", "Steelix", "Houndoom", "Meganium", "Bayleef", "Stantler", "Mareep", "Piloswine", "Cloned Venusaur"},
  4702. ["surf"] = {'Poliwag', 'Poliwhirl', 'Seaking', 'Dewgong', 'Blastoise', 'Tentacruel', 'Cloned Tentacruel', 'Lapras', 'Gyarados', 'Omastar', 'Kabutops', 'Vaporeon', 'Cloned Vaporeon', 'Staryu', 'Starmie', 'Goldeen', 'Seadra', 'Cloned Seadra', 'Golduck', 'Squirtle', 'Wartortle', 'Tentacool', 'Snorlax', 'Cloned Snorlax', 'Poliwrath', "Mantine", "Totodile", "Croconaw", "Feraligatr", "Marill", "Azumarill", "Quagsire", "Wooper", "Octillery", "Kingdra", "Red Gyarados", "Cloned Blastoise", "Elite Blastoise", "Cloned Snorlax", "Swampert"},
  4703. ["control mind"] = {'Slowking', 'Gengar', 'Alakazam', 'Tentacruel'},
  4704. ["mining"] = {"Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Graveler", "Golem" , "Onix", "Rhyhorn", "Rhydon", "Kangaskhan", "Nidoqueen", "Nidoking", "Pupitar", "Tyranitar", "Steelix"},
  4705. ["mining2"] = {"Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Graveler", "Golem" , "Onix", "Rhyhorn", "Rhydon", "Kangaskhan", "Nidoqueen", "Nidoking", "Pupitar", "Tyranitar", "Steelix"},
  4706. ["mining3"] = {"Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Graveler", "Golem" , "Onix", "Rhyhorn", "Rhydon", "Kangaskhan", "Nidoqueen", "Nidoking", "Pupitar", "Tyranitar", "Steelix"},
  4707. ["mining4"] = {"Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Graveler", "Golem" , "Onix", "Rhyhorn", "Rhydon", "Kangaskhan", "Nidoqueen", "Nidoking", "Pupitar", "Tyranitar", "Steelix"},
  4708. }
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