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- //Original LevelNPC script by - Nevadies
- #include "ScriptPCH.h"
- #define TOKEN_ID 271742 //Change 271742 for your token ID
- class Level_NPC : public CreatureScript
- {
- public:
- Level_NPC() : CreatureScript("Level_NPC") {}
- bool OnGossipHello(Player* player, Creature* creature)
- {
- player->ADD_GOSSIP_ITEM(7, "Welcome! I will give you your Vip Gear set and Level 91 We would Like to say thanks for your Donation's!!.", 0, 111212);
- switch (player->getClass())
- {
- // (icon, text, tokencost, action)
- case CLASS_DRUID: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 1);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 2);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 3);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 4);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 5);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 6);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 67); break;
- case CLASS_SHAMAN: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 7);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 8);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 9);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 10);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 11);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 12);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 68); break;
- case CLASS_PALADIN: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 13);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 14);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 15);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 16);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 17);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 18);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 69); break;
- case CLASS_WARRIOR: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 19);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 20);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 21);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 22);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 23);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 24);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 70); break;
- case CLASS_PRIEST: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 25);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 26);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 27);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 28);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 29);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 30);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 71); break;
- case CLASS_DEATH_KNIGHT: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 31);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 32);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 33);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 34);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 35);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 36);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 72); break;
- case CLASS_ROGUE: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 37);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 38);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 39);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 40);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 41);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 42);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 73); break;
- case CLASS_HUNTER: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 43);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 44);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 45);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 46);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 47);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 48);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 74); break;
- case CLASS_MAGE: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 49);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 50);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 51);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 52);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 53);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 54);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 75); break;
- case CLASS_WARLOCK: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 55);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 56);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 57);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 58);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 59);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 60);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 76); break;
- case CLASS_MONK: player->ADD_GOSSIP_ITEM(10, "Vip Level 1 (20 Coins)", 20, 61);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 2 (40 Coins)", 40, 62);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 3 (60 Coins)", 60, 63);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 4 (100 Coins)", 100, 64);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 5 (150 Coins)", 150, 65);
- player->ADD_GOSSIP_ITEM(10, "Vip Level 6 (400 Coins)", 400, 66);
- player->ADD_GOSSIP_ITEM(10, "Vip 32k Haste Tabard (50 Coins)", 50, 77); break;
- }
- player->SEND_GOSSIP_MENU(917, creature->GetGUID());
- return true;
- }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 token_count, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- if (!token_count)
- {
- if(action == 111212)
- {
- player->CLOSE_GOSSIP_MENU();
- return false;
- }
- }
- else
- {
- if (!player->HasItemCount(TOKEN_ID, token_count))
- {
- player->GetSession()->SendNotification("You don´t have enough Token.");
- }
- else
- {
- player->DestroyItemCount(TOKEN_ID, token_count, true);
- player->GiveLevel(91);
- player->GetSession()->SendAreaTriggerMessage("Now you're level 91 and you have last sets of your class!!");
- switch(action)
- {
- case 1: // Druid: Level 91 + Healer & Feral & Caster Sets (20 Tokens)
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(190117, 1);
- player->AddItem(190116, 1);
- player->AddItem(190115, 1);
- player->AddItem(190114, 1);
- player->AddItem(190113, 1);
- player->AddItem(190112, 1);
- player->AddItem(190111, 1);
- player->AddItem(190110, 1);
- player->AddItem(196008, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(271271, 1);
- break;
- case 2: // Druid: Level 91 + Healer & Feral & Caster Sets (20 Tokens)
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(191117, 1);
- player->AddItem(191116, 1);
- player->AddItem(191115, 1);
- player->AddItem(191114, 1);
- player->AddItem(191113, 1);
- player->AddItem(191112, 1);
- player->AddItem(191111, 1);
- player->AddItem(191110, 1);
- player->AddItem(196018, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(271271, 1);
- break;
- case 3: // Druid: Level 91 + Healer & Feral & Caster Sets (20 Tokens)
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(192117, 1);
- player->AddItem(192116, 1);
- player->AddItem(192115, 1);
- player->AddItem(192114, 1);
- player->AddItem(192113, 1);
- player->AddItem(192112, 1);
- player->AddItem(192111, 1);
- player->AddItem(192110, 1);
- player->AddItem(196028, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(271271, 1);
- break;
- case 4: // Druid: Level 91 + Healer & Feral & Caster Sets (20 Tokens)
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(193117, 1);
- player->AddItem(193116, 1);
- player->AddItem(193115, 1);
- player->AddItem(193114, 1);
- player->AddItem(193113, 1);
- player->AddItem(193112, 1);
- player->AddItem(193111, 1);
- player->AddItem(193110, 1);
- player->AddItem(196038, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(271271, 1);
- break;
- case 5: // Druid: Level 91 + Healer & Feral & Caster Sets (20 Tokens)
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(194117, 1);
- player->AddItem(194116, 1);
- player->AddItem(194115, 1);
- player->AddItem(194114, 1);
- player->AddItem(194113, 1);
- player->AddItem(194112, 1);
- player->AddItem(194111, 1);
- player->AddItem(194110, 1);
- player->AddItem(196048, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(271271, 1);
- break;
- case 6: // Druid: Level 91 + Healer & Feral & Caster Sets (20 Tokens)
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(195117, 1);
- player->AddItem(195116, 1);
- player->AddItem(195115, 1);
- player->AddItem(195114, 1);
- player->AddItem(195113, 1);
- player->AddItem(195112, 1);
- player->AddItem(195111, 1);
- player->AddItem(195110, 1);
- player->AddItem(196058, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(271271, 1);
- player->AddItem(271271, 1);
- break;
- case 7: // Shaman: Level 91 + DPS Set (10 Tokens)
- player->AddItem(190080, 1);
- player->AddItem(190081, 1);
- player->AddItem(190082, 1);
- player->AddItem(190083, 1);
- player->AddItem(190084, 1);
- player->AddItem(190085, 1);
- player->AddItem(190086, 1);
- player->AddItem(190087, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(196006, 1);
- player->AddItem(196007, 1);
- player->AddItem(271271, 1);
- break;
- case 8: // shaman: Level 91 + DPS Set (10 Tokens)
- player->AddItem(191080, 1);
- player->AddItem(191081, 1);
- player->AddItem(191082, 1);
- player->AddItem(191083, 1);
- player->AddItem(191084, 1);
- player->AddItem(191085, 1);
- player->AddItem(191086, 1);
- player->AddItem(191087, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196016, 1);
- player->AddItem(196017, 1);
- player->AddItem(271271, 1);
- break;
- case 9: // Shaman: Level 91 + DPS Set (10 Tokens)
- player->AddItem(192080, 1);
- player->AddItem(192081, 1);
- player->AddItem(192082, 1);
- player->AddItem(192083, 1);
- player->AddItem(192084, 1);
- player->AddItem(192085, 1);
- player->AddItem(192086, 1);
- player->AddItem(192087, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(196026, 1);
- player->AddItem(196027, 1);
- player->AddItem(271271, 1);
- break;
- case 10: // Shaman: Level 91 + DPS Set (10 Tokens)
- player->AddItem(193080, 1);
- player->AddItem(193081, 1);
- player->AddItem(193082, 1);
- player->AddItem(193083, 1);
- player->AddItem(193084, 1);
- player->AddItem(193085, 1);
- player->AddItem(193086, 1);
- player->AddItem(193087, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(196036, 1);
- player->AddItem(196037, 1);
- player->AddItem(271271, 1);
- break;
- case 11: // Shaman: Level 91 + DPS Set (10 Tokens)
- player->AddItem(194080, 1);
- player->AddItem(194081, 1);
- player->AddItem(194082, 1);
- player->AddItem(194083, 1);
- player->AddItem(194084, 1);
- player->AddItem(194085, 1);
- player->AddItem(194086, 1);
- player->AddItem(194087, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(196046, 1);
- player->AddItem(196047, 1);
- player->AddItem(271271, 1);
- break;
- case 12: // Shaman: Level 91 + DPS Set (10 Tokens)
- player->AddItem(195080, 1);
- player->AddItem(195081, 1);
- player->AddItem(195082, 1);
- player->AddItem(195083, 1);
- player->AddItem(195084, 1);
- player->AddItem(195085, 1);
- player->AddItem(195086, 1);
- player->AddItem(195087, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(196056, 1);
- player->AddItem(196057, 1);
- player->AddItem(271271, 1);
- break;
- case 13: // Paladin: Level 91 + DPS Set (10 Tokens)
- player->AddItem(190030, 1);
- player->AddItem(190031, 1);
- player->AddItem(190032, 1);
- player->AddItem(190033, 1);
- player->AddItem(190034, 1);
- player->AddItem(190035, 1);
- player->AddItem(190036, 1);
- player->AddItem(190037, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(196002, 1);
- player->AddItem(271271, 1);
- break;
- case 14: // Paladin: Level 91 + DPS Set (10 Tokens)
- player->AddItem(191030, 1);
- player->AddItem(191031, 1);
- player->AddItem(191032, 1);
- player->AddItem(191033, 1);
- player->AddItem(191034, 1);
- player->AddItem(191035, 1);
- player->AddItem(191036, 1);
- player->AddItem(191037, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196012, 1);
- player->AddItem(271271, 1);
- break;
- case 15: // Paladin: Level 91 + DPS Set (10 Tokens)
- player->AddItem(192030, 1);
- player->AddItem(192031, 1);
- player->AddItem(192032, 1);
- player->AddItem(192033, 1);
- player->AddItem(192034, 1);
- player->AddItem(192035, 1);
- player->AddItem(192036, 1);
- player->AddItem(192037, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(196022, 1);
- player->AddItem(271271, 1);
- break;
- case 16: // Paladin: Level 91 + DPS Set (10 Tokens)
- player->AddItem(193030, 1);
- player->AddItem(193031, 1);
- player->AddItem(193032, 1);
- player->AddItem(193033, 1);
- player->AddItem(193034, 1);
- player->AddItem(193035, 1);
- player->AddItem(193036, 1);
- player->AddItem(193037, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(196032, 1);
- player->AddItem(271271, 1);
- break;
- case 17: // Paladin: Level 91 + DPS Set (10 Tokens)
- player->AddItem(194030, 1);
- player->AddItem(194031, 1);
- player->AddItem(194032, 1);
- player->AddItem(194033, 1);
- player->AddItem(194034, 1);
- player->AddItem(194035, 1);
- player->AddItem(194036, 1);
- player->AddItem(194037, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(196042, 1);
- player->AddItem(271271, 1);
- break;
- case 18: // Paladin: Level 91 + DPS Set (10 Tokens)
- player->AddItem(195030, 1);
- player->AddItem(195031, 1);
- player->AddItem(195032, 1);
- player->AddItem(195033, 1);
- player->AddItem(195034, 1);
- player->AddItem(195035, 1);
- player->AddItem(195036, 1);
- player->AddItem(195037, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(196052, 1);
- player->AddItem(271271, 1);
- break;
- case 19: // Warrior: Level 91 + DPS Set (10 Tokens)
- player->AddItem(190021, 1);
- player->AddItem(190022, 1);
- player->AddItem(190023, 1);
- player->AddItem(190024, 1);
- player->AddItem(190025, 1);
- player->AddItem(190026, 1);
- player->AddItem(190027, 1);
- player->AddItem(190028, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(196002, 1);
- player->AddItem(271271, 1);
- break;
- case 20: // Warrior: Level 91 + DPS Set (10 Tokens)
- player->AddItem(191021, 1);
- player->AddItem(191022, 1);
- player->AddItem(191023, 1);
- player->AddItem(191024, 1);
- player->AddItem(191025, 1);
- player->AddItem(191026, 1);
- player->AddItem(191027, 1);
- player->AddItem(191028, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196012, 1);
- player->AddItem(271271, 1);
- break;
- case 21: // Warrior: Level 91 + DPS Set (10 Tokens)
- player->AddItem(192021, 1);
- player->AddItem(192022, 1);
- player->AddItem(192023, 1);
- player->AddItem(192024, 1);
- player->AddItem(192025, 1);
- player->AddItem(192026, 1);
- player->AddItem(192027, 1);
- player->AddItem(192028, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(196022, 1);
- player->AddItem(271271, 1);
- break;
- case 22: // Warrior: Level 91 + DPS Set (10 Tokens)
- player->AddItem(193021, 1);
- player->AddItem(193022, 1);
- player->AddItem(193023, 1);
- player->AddItem(193024, 1);
- player->AddItem(193025, 1);
- player->AddItem(193026, 1);
- player->AddItem(193027, 1);
- player->AddItem(193028, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(196032, 1);
- player->AddItem(271271, 1);
- break;
- case 23: // Warrior: Level 91 + DPS Set (10 Tokens)
- player->AddItem(194021, 1);
- player->AddItem(194022, 1);
- player->AddItem(194023, 1);
- player->AddItem(194024, 1);
- player->AddItem(194025, 1);
- player->AddItem(194026, 1);
- player->AddItem(194027, 1);
- player->AddItem(194028, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(196042, 1);
- player->AddItem(271271, 1);
- break;
- case 24: // Warrior: Level 91 + DPS Set (10 Tokens)
- player->AddItem(195021, 1);
- player->AddItem(195022, 1);
- player->AddItem(195023, 1);
- player->AddItem(195024, 1);
- player->AddItem(195025, 1);
- player->AddItem(195026, 1);
- player->AddItem(195027, 1);
- player->AddItem(195028, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(196052, 1);
- player->AddItem(271271, 1);
- break;
- case 25: // Priest: Level 91 + DPS Set (10 Tokens)
- player->AddItem(190060, 1);
- player->AddItem(190061, 1);
- player->AddItem(190062, 1);
- player->AddItem(190063, 1);
- player->AddItem(190064, 1);
- player->AddItem(190065, 1);
- player->AddItem(190066, 1);
- player->AddItem(190067, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(196005, 1);
- player->AddItem(271271, 1);
- break;
- case 26: // Priest: Level 91 + DPS Set (10 Tokens)
- player->AddItem(191060, 1);
- player->AddItem(191061, 1);
- player->AddItem(191062, 1);
- player->AddItem(191063, 1);
- player->AddItem(191064, 1);
- player->AddItem(191065, 1);
- player->AddItem(191066, 1);
- player->AddItem(191067, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196015, 1);
- player->AddItem(271271, 1);
- break;
- case 27: // Priest: Level 91 + DPS Set (10 Tokens)
- player->AddItem(192060, 1);
- player->AddItem(192061, 1);
- player->AddItem(192062, 1);
- player->AddItem(192063, 1);
- player->AddItem(192064, 1);
- player->AddItem(192065, 1);
- player->AddItem(192066, 1);
- player->AddItem(192067, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(196025, 1);
- player->AddItem(271271, 1);
- break;
- case 28: // Priest: Level 91 + DPS Set (10 Tokens)
- player->AddItem(193060, 1);
- player->AddItem(193061, 1);
- player->AddItem(193062, 1);
- player->AddItem(193063, 1);
- player->AddItem(193064, 1);
- player->AddItem(193065, 1);
- player->AddItem(193066, 1);
- player->AddItem(193067, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(196035, 1);
- player->AddItem(271271, 1);
- break;
- case 29: // Priest: Level 91 + DPS Set (10 Tokens)
- player->AddItem(194060, 1);
- player->AddItem(194061, 1);
- player->AddItem(194062, 1);
- player->AddItem(194063, 1);
- player->AddItem(194064, 1);
- player->AddItem(194065, 1);
- player->AddItem(194066, 1);
- player->AddItem(194067, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(196045, 1);
- player->AddItem(271271, 1);
- break;
- case 30: // Priest: Level 91 + DPS Set (10 Tokens)
- player->AddItem(195060, 1);
- player->AddItem(195061, 1);
- player->AddItem(195062, 1);
- player->AddItem(195063, 1);
- player->AddItem(195064, 1);
- player->AddItem(195065, 1);
- player->AddItem(195066, 1);
- player->AddItem(195067, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(196055, 1);
- player->AddItem(271271, 1);
- break;
- case 31: // Death_Knight: Level 91 + DPS Set (10 Tokens)
- player->AddItem(190070, 1);
- player->AddItem(190071, 1);
- player->AddItem(190072, 1);
- player->AddItem(190073, 1);
- player->AddItem(190074, 1);
- player->AddItem(190075, 1);
- player->AddItem(190076, 1);
- player->AddItem(190077, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(196000, 1);
- player->AddItem(196001, 1);
- player->AddItem(271271, 1);
- break;
- case 32: // Death_Knight: Level 91 + DPS Set (10 Tokens)
- player->AddItem(191070, 1);
- player->AddItem(191071, 1);
- player->AddItem(191072, 1);
- player->AddItem(191073, 1);
- player->AddItem(191074, 1);
- player->AddItem(191075, 1);
- player->AddItem(191076, 1);
- player->AddItem(191077, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196010, 1);
- player->AddItem(196011, 1);
- player->AddItem(271271, 1);
- break;
- case 33: // Death_Knight: Level 91 + DPS Set (10 Tokens)
- player->AddItem(192070, 1);
- player->AddItem(192071, 1);
- player->AddItem(192072, 1);
- player->AddItem(192073, 1);
- player->AddItem(192074, 1);
- player->AddItem(192075, 1);
- player->AddItem(192076, 1);
- player->AddItem(192077, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(196020, 1);
- player->AddItem(196021, 1);
- player->AddItem(271271, 1);
- break;
- case 34: // Death_Knight: Level 91 + DPS Set (10 Tokens)
- player->AddItem(193070, 1);
- player->AddItem(193071, 1);
- player->AddItem(193072, 1);
- player->AddItem(193073, 1);
- player->AddItem(193074, 1);
- player->AddItem(193075, 1);
- player->AddItem(193076, 1);
- player->AddItem(193077, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(196030, 1);
- player->AddItem(196031, 1);
- player->AddItem(271271, 1);
- break;
- case 35: // Death_Knight: Level 91 + DPS Set (10 Tokens)
- player->AddItem(194070, 1);
- player->AddItem(194071, 1);
- player->AddItem(194072, 1);
- player->AddItem(194073, 1);
- player->AddItem(194074, 1);
- player->AddItem(194075, 1);
- player->AddItem(194076, 1);
- player->AddItem(194077, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(196040, 1);
- player->AddItem(196041, 1);
- player->AddItem(271271, 1);
- break;
- case 36: // Death_Knight: Level 91 + DPS Set (10 Tokens)
- player->AddItem(195070, 1);
- player->AddItem(195071, 1);
- player->AddItem(195072, 1);
- player->AddItem(195073, 1);
- player->AddItem(195074, 1);
- player->AddItem(195075, 1);
- player->AddItem(195076, 1);
- player->AddItem(195077, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(196050, 1);
- player->AddItem(196051, 1);
- player->AddItem(271271, 1);
- break;
- case 37: // Rogue: Level 91 + DPS Set (10 Tokens)
- player->AddItem(190050, 1);
- player->AddItem(190051, 1);
- player->AddItem(190052, 1);
- player->AddItem(190053, 1);
- player->AddItem(190054, 1);
- player->AddItem(190055, 1);
- player->AddItem(190056, 1);
- player->AddItem(190057, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(196003, 1);
- player->AddItem(196004, 1);
- player->AddItem(271271, 1);
- break;
- case 38: // Rogue: Level 91 + DPS Set (10 Tokens)
- player->AddItem(191050, 1);
- player->AddItem(191051, 1);
- player->AddItem(191052, 1);
- player->AddItem(191053, 1);
- player->AddItem(191054, 1);
- player->AddItem(191055, 1);
- player->AddItem(191056, 1);
- player->AddItem(191057, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196013, 1);
- player->AddItem(196014, 1);
- player->AddItem(271271, 1);
- break;
- case 39: // Rogue: Level 91 + DPS Set (10 Tokens)
- player->AddItem(192050, 1);
- player->AddItem(192051, 1);
- player->AddItem(192052, 1);
- player->AddItem(192053, 1);
- player->AddItem(192054, 1);
- player->AddItem(192055, 1);
- player->AddItem(192056, 1);
- player->AddItem(192057, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(196023, 1);
- player->AddItem(196024, 1);
- player->AddItem(271271, 1);
- break;
- case 40: // Rogue: Level 91 + DPS Set (10 Tokens)
- player->AddItem(193050, 1);
- player->AddItem(193051, 1);
- player->AddItem(193052, 1);
- player->AddItem(193053, 1);
- player->AddItem(193054, 1);
- player->AddItem(193055, 1);
- player->AddItem(193056, 1);
- player->AddItem(193057, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(196033, 1);
- player->AddItem(196034, 1);
- player->AddItem(271271, 1);
- break;
- case 41: // Rogue: Level 91 + DPS Set (10 Tokens)
- player->AddItem(194050, 1);
- player->AddItem(194051, 1);
- player->AddItem(194052, 1);
- player->AddItem(194053, 1);
- player->AddItem(194054, 1);
- player->AddItem(194055, 1);
- player->AddItem(194056, 1);
- player->AddItem(194057, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(196043, 1);
- player->AddItem(196044, 1);
- player->AddItem(271271, 1);
- break;
- case 42: // Rogue: Level 91 + DPS Set (10 Tokens)
- player->AddItem(195050, 1);
- player->AddItem(195051, 1);
- player->AddItem(195052, 1);
- player->AddItem(195053, 1);
- player->AddItem(195054, 1);
- player->AddItem(195055, 1);
- player->AddItem(195056, 1);
- player->AddItem(195057, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(196053, 1);
- player->AddItem(196054, 1);
- player->AddItem(271271, 1);
- break;
- case 43: // Hunter: Level 91 + DPS Set (10 Tokens)
- player->AddItem(190040, 1);
- player->AddItem(190041, 1);
- player->AddItem(190042, 1);
- player->AddItem(190043, 1);
- player->AddItem(190044, 1);
- player->AddItem(190045, 1);
- player->AddItem(190046, 1);
- player->AddItem(190047, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(196009, 1);
- player->AddItem(271271, 1);
- break;
- case 44: // Hunter: Level 91 + DPS Set (10 Tokens)
- player->AddItem(191040, 1);
- player->AddItem(191041, 1);
- player->AddItem(191042, 1);
- player->AddItem(191043, 1);
- player->AddItem(191044, 1);
- player->AddItem(191045, 1);
- player->AddItem(191046, 1);
- player->AddItem(191047, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196019, 1);
- player->AddItem(271271, 1);
- break;
- case 45: // Hunter: Level 91 + DPS Set (10 Tokens)
- player->AddItem(192040, 1);
- player->AddItem(192041, 1);
- player->AddItem(192042, 1);
- player->AddItem(192043, 1);
- player->AddItem(192044, 1);
- player->AddItem(192045, 1);
- player->AddItem(192046, 1);
- player->AddItem(192047, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(196029, 1);
- player->AddItem(271271, 1);
- break;
- case 46: // Hunter: Level 91 + DPS Set (10 Tokens)
- player->AddItem(193040, 1);
- player->AddItem(193041, 1);
- player->AddItem(193042, 1);
- player->AddItem(193043, 1);
- player->AddItem(193044, 1);
- player->AddItem(193045, 1);
- player->AddItem(193046, 1);
- player->AddItem(193047, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(196039, 1);
- player->AddItem(271271, 1);
- break;
- case 47: // Hunter: Level 91 + DPS Set (10 Tokens)
- player->AddItem(194040, 1);
- player->AddItem(194041, 1);
- player->AddItem(194042, 1);
- player->AddItem(194043, 1);
- player->AddItem(194044, 1);
- player->AddItem(194045, 1);
- player->AddItem(194046, 1);
- player->AddItem(194047, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(196049, 1);
- player->AddItem(271271, 1);
- break;
- case 48: // Hunter: Level 91 + DPS Set (10 Tokens)
- player->AddItem(195040, 1);
- player->AddItem(195041, 1);
- player->AddItem(195042, 1);
- player->AddItem(195043, 1);
- player->AddItem(195044, 1);
- player->AddItem(195045, 1);
- player->AddItem(195046, 1);
- player->AddItem(195047, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(196059, 1);
- player->AddItem(271271, 1);
- break;
- case 49: // Mage: Level 91 + DPS Set (10 Tokens)
- player->AddItem(191091, 1);
- player->AddItem(191091, 1);
- player->AddItem(191092, 1);
- player->AddItem(191093, 1);
- player->AddItem(191094, 1);
- player->AddItem(191095, 1);
- player->AddItem(191096, 1);
- player->AddItem(191097, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196005, 1);
- player->AddItem(271271, 1);
- break;
- case 50: // Mage: Level 91 + DPS Set (10 Tokens)
- player->AddItem(190091, 1);
- player->AddItem(190091, 1);
- player->AddItem(190092, 1);
- player->AddItem(190093, 1);
- player->AddItem(190094, 1);
- player->AddItem(190095, 1);
- player->AddItem(190096, 1);
- player->AddItem(190097, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(196015, 1);
- player->AddItem(271271, 1);
- break;
- case 51: // Mage: Level 91 + DPS Set (10 Tokens)
- player->AddItem(192091, 1);
- player->AddItem(192091, 1);
- player->AddItem(192092, 1);
- player->AddItem(192093, 1);
- player->AddItem(192094, 1);
- player->AddItem(192095, 1);
- player->AddItem(192096, 1);
- player->AddItem(192097, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(196025, 1);
- player->AddItem(271271, 1);
- break;
- case 52: // Mage: Level 91 + DPS Set (10 Tokens)
- player->AddItem(193091, 1);
- player->AddItem(193091, 1);
- player->AddItem(193092, 1);
- player->AddItem(193093, 1);
- player->AddItem(193094, 1);
- player->AddItem(193095, 1);
- player->AddItem(193096, 1);
- player->AddItem(193097, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(196035, 1);
- player->AddItem(271271, 1);
- break;
- case 53: // Mage: Level 91 + DPS Set (10 Tokens)
- player->AddItem(194091, 1);
- player->AddItem(194091, 1);
- player->AddItem(194092, 1);
- player->AddItem(194093, 1);
- player->AddItem(194094, 1);
- player->AddItem(194095, 1);
- player->AddItem(194096, 1);
- player->AddItem(194097, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(196045, 1);
- player->AddItem(271271, 1);
- break;
- case 54: // Mage: Level 91 + DPS Set (10 Tokens)
- player->AddItem(195091, 1);
- player->AddItem(195091, 1);
- player->AddItem(195092, 1);
- player->AddItem(195093, 1);
- player->AddItem(195094, 1);
- player->AddItem(195095, 1);
- player->AddItem(195096, 1);
- player->AddItem(195097, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(196055, 1);
- player->AddItem(271271, 1);
- break;
- case 55: // Warlock: Level 91 + DPS Set (10 Tokens)
- player->AddItem(190100, 1);
- player->AddItem(190101, 1);
- player->AddItem(190102, 1);
- player->AddItem(190103, 1);
- player->AddItem(190104, 1);
- player->AddItem(190105, 1);
- player->AddItem(190106, 1);
- player->AddItem(190107, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(190121, 1);
- player->AddItem(190120, 1);
- player->AddItem(196005, 1);
- player->AddItem(271271, 1);
- break;
- case 56: // Warlock: Level 91 + DPS Set (10 Tokens)
- player->AddItem(191100, 1);
- player->AddItem(191101, 1);
- player->AddItem(191102, 1);
- player->AddItem(191103, 1);
- player->AddItem(191104, 1);
- player->AddItem(191105, 1);
- player->AddItem(191106, 1);
- player->AddItem(191107, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196015, 1);
- player->AddItem(271271, 1);
- break;
- case 57: // Warlock: Level 91 + DPS Set (10 Tokens)
- player->AddItem(192100, 1);
- player->AddItem(192101, 1);
- player->AddItem(192102, 1);
- player->AddItem(192103, 1);
- player->AddItem(192104, 1);
- player->AddItem(192105, 1);
- player->AddItem(192106, 1);
- player->AddItem(192107, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(196025, 1);
- player->AddItem(271271, 1);
- break;
- case 58: // Warlock: Level 91 + DPS Set (10 Tokens)
- player->AddItem(193100, 1);
- player->AddItem(193101, 1);
- player->AddItem(193102, 1);
- player->AddItem(193103, 1);
- player->AddItem(193104, 1);
- player->AddItem(193105, 1);
- player->AddItem(193106, 1);
- player->AddItem(193107, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(196035, 1);
- player->AddItem(271271, 1);
- break;
- case 59: // Warlock: Level 91 + DPS Set (10 Tokens)
- player->AddItem(194100, 1);
- player->AddItem(194101, 1);
- player->AddItem(194102, 1);
- player->AddItem(194103, 1);
- player->AddItem(194104, 1);
- player->AddItem(194105, 1);
- player->AddItem(194106, 1);
- player->AddItem(194107, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(196045, 1);
- player->AddItem(271271, 1);
- break;
- case 60: // Warlock: Level 91 + DPS Set (10 Tokens)
- player->AddItem(195100, 1);
- player->AddItem(195101, 1);
- player->AddItem(195102, 1);
- player->AddItem(195103, 1);
- player->AddItem(195104, 1);
- player->AddItem(195105, 1);
- player->AddItem(195106, 1);
- player->AddItem(195107, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(196055, 1);
- player->AddItem(271271, 1);
- break;
- case 61: // Monk: Level 91 + DPS Set (10 Tokens)
- player->AddItem(197000, 1);
- player->AddItem(197001, 1);
- player->AddItem(197002, 1);
- player->AddItem(197003, 1);
- player->AddItem(197004, 1);
- player->AddItem(197005, 1);
- player->AddItem(197006, 1);
- player->AddItem(197007, 1);
- player->AddItem(196100, 2);
- player->AddItem(196106, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196008, 1);
- player->AddItem(271271, 1);
- break;
- case 62: // Monk: Level 91 + DPS Set (10 Tokens)
- player->AddItem(191130, 1);
- player->AddItem(191131, 1);
- player->AddItem(191132, 1);
- player->AddItem(191133, 1);
- player->AddItem(191134, 1);
- player->AddItem(191135, 1);
- player->AddItem(191136, 1);
- player->AddItem(191137, 1);
- player->AddItem(196101, 2);
- player->AddItem(196107, 2);
- player->AddItem(191121, 1);
- player->AddItem(191120, 1);
- player->AddItem(196018, 1);
- player->AddItem(271271, 1);
- break;
- case 63: // Monk: Level 91 + DPS Set (10 Tokens)
- player->AddItem(192130, 1);
- player->AddItem(192131, 1);
- player->AddItem(192132, 1);
- player->AddItem(192133, 1);
- player->AddItem(192134, 1);
- player->AddItem(192135, 1);
- player->AddItem(192136, 1);
- player->AddItem(192137, 1);
- player->AddItem(196102, 2);
- player->AddItem(196108, 2);
- player->AddItem(192121, 1);
- player->AddItem(192120, 1);
- player->AddItem(196028, 1);
- player->AddItem(271271, 1);
- break;
- case 64: // Monk: Level 91 + DPS Set (10 Tokens)
- player->AddItem(193130, 1);
- player->AddItem(193131, 1);
- player->AddItem(193132, 1);
- player->AddItem(193133, 1);
- player->AddItem(193134, 1);
- player->AddItem(193135, 1);
- player->AddItem(193136, 1);
- player->AddItem(193137, 1);
- player->AddItem(196103, 2);
- player->AddItem(196109, 2);
- player->AddItem(193121, 1);
- player->AddItem(193120, 1);
- player->AddItem(196038, 1);
- player->AddItem(271271, 1);
- break;
- case 65: // Monk: Level 91 + DPS Set (10 Tokens)
- player->AddItem(194130, 1);
- player->AddItem(194131, 1);
- player->AddItem(194132, 1);
- player->AddItem(194133, 1);
- player->AddItem(194134, 1);
- player->AddItem(194135, 1);
- player->AddItem(194136, 1);
- player->AddItem(194137, 1);
- player->AddItem(196104, 2);
- player->AddItem(196110, 2);
- player->AddItem(194121, 1);
- player->AddItem(194120, 1);
- player->AddItem(196048, 1);
- player->AddItem(271271, 1);
- break;
- case 66: // Monk: Level 91 + DPS Set (10 Tokens)
- player->AddItem(195130, 1);
- player->AddItem(195131, 1);
- player->AddItem(195132, 1);
- player->AddItem(195133, 1);
- player->AddItem(195134, 1);
- player->AddItem(195135, 1);
- player->AddItem(195136, 1);
- player->AddItem(195137, 1);
- player->AddItem(196105, 2);
- player->AddItem(196111, 2);
- player->AddItem(195121, 1);
- player->AddItem(195120, 1);
- player->AddItem(196058, 1);
- player->AddItem(271271, 1);
- break;
- case 67: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- case 68: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- case 69: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- case 70: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- case 71: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- case 72: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- case 73: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- case 74: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- case 75: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- case 76: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- case 77: // Vip tabard id 201300
- player->AddItem(201300, 1);
- break;
- }
- }
- }
- OnGossipHello(player, creature);
- return true;
- }
- };
- void AddSC_Express_NPC()
- {
- new Level_NPC();
- }
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