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- Worlds:
- - Beard
- Always night: true
- Enable natural hostile spawns?: true
- Enable natural passive spawns?: true
- Enable spawn points?: true
- Enable bonus spawns?: true
- Only enable bonus spawns on one selected world?: false
- Bonus spawn world name: Beard
- Enable worldguard spawn flag checks?: true
- Spawn individual wave mobs in the same spot?: false
- Enable bonus spawns midair? (Useful for Ghasts): false
- Enable custom monster health?: true
- Enable custom monster damage?: true
- Enable worldguard damage flag checks?: true
- Enable custom monster explosion properties? (Normal Creeper/Ghast): false
- Enable spawning changes?: true
- Enable custom monster drops?: true
- Enable monsters destroying nearby torches?: true
- Enable monsters attacking from a massive range?: false
- Mega-aggro range: 80
- How far mobs should stop away from players: 1
- Enable monsters attacking smartly and seeing through walls?: false
- Enable Zombies attacking walls?: false
- Enable PigZombies attacking walls?: false
- Drop the block item when a Zombie destroys it?: true
- Enable worldguard 'passthrough' flag checks for all monster block operations?: true
- Enable zombies piling up corpses when they can't reach players or attack a block sooner?: false
- Mininum unreaching time before suicide piling: 50
- Block to use for corpse piling: GRAVEL
- Make wolves aggressive?: false
- Make zombie pigmen aggressive?: true
- Make zombie pigmen use mega-aggro?: false
- Enable worldguard creeper explosion flag check for creepers, ghasts, and death explosions?: true
- Enable all other monster properties?: true
- Bonus monsters per player: 2
- Percent chance of spawning a monster in bonus waves: 15.0
- Minimum light level to spawn: 0
- Maximum light level to spawn: 10
- Minimum bonus spawn distance: 10
- Maximum bonus spawn distance: 80
- Bonus spawn Y offset: 0
- Bonus spawn period: 120000
- Actually kill the zombie when it corpse piles?: true
- Enable naturalistic bonus spawns?: false
- Hard cap on all mobs spawning: 1000
- Only enable naturalistic bonus spawns on one selected world?: false
- Naturalistic bonus spawn world name: Beard
- Mega-aggro range Y: 80
- Enable worldguard 'enderman-grief' flag checks for all monster block operations?: true
- Naturalistic bonus spawn mob attempts per tick: 10
- Number of mobs to spawn in a spot if found: 1
- Tick period for bonus natural spawns, increase this to drastically slow spawning: 1
- Minimum naturalistic bonus spawn distance: 10
- Maximum naturalistic bonus spawn distance: 160
- Minimum light level to spawn naturalistic bonus: 0
- Maximum light level to spawn naturalistic bonus: 10
- Minimum Y for naturalistic bonus: 0
- Maximum Y for naturalistic bonus: 128
- Check for the deaggro permission for entity attacks, shooting super arrows, and mega-aggro?: false
- Only enable bonus spawns on one world?: false
- 'Bonus spawn world name:': Beard
- Check block spawn blacklist (deny spawn on these blocks)?: true
- Invert block spawn list? (Make whitelist): false
- Bonus Spawns:
- Creeper:
- spawn: true
- chance: 100.0
- Enderman:
- spawn: true
- chance: 100.0
- Skeleton:
- spawn: true
- chance: 100.0
- Spider:
- spawn: true
- chance: 100.0
- Zombie:
- spawn: true
- chance: 100.0
- Blaze:
- spawn: true
- chance: 100.0
- CaveSpider:
- spawn: true
- chance: 100.0
- Chicken:
- spawn: true
- chance: 100.0
- Cow:
- spawn: true
- chance: 100.0
- Ghast:
- spawn: true
- chance: 100.0
- MushroomCow:
- spawn: true
- chance: 100.0
- Pig:
- spawn: true
- chance: 100.0
- PigZombie:
- spawn: true
- chance: 100.0
- Sheep:
- spawn: true
- chance: 100.0
- Silverfish:
- spawn: true
- chance: 100.0
- Slime:
- spawn: true
- chance: 100.0
- Squid:
- spawn: true
- chance: 100.0
- Villager:
- spawn: true
- chance: 100.0
- Wolf:
- spawn: true
- chance: 100.0
- MagmaCube:
- spawn: true
- chance: 100.0
- Monster Properties:
- Blaze:
- health: 20
- damage: 5
- CaveSpider:
- health: 20
- damage: 5
- Chicken:
- health: 4
- damage: 0
- Cow:
- health: 10
- damage: 0
- Creeper:
- health: 20
- damage: 0
- standard explosion radius: 3.0
- standard fire: false
- Enderman:
- health: 20
- damage: 7
- burns in sunlight: false
- Ghast:
- health: 10
- damage: 0
- standard explosion radius: 1.0
- standard fire: true
- MushroomCow:
- health: 10
- damage: 0
- Pig:
- health: 10
- damage: 0
- PigZombie:
- health: 20
- damage: 5
- Sheep:
- health: 8
- damage: 0
- Silverfish:
- health: 10
- damage: 1
- Skeleton:
- health: 26
- damage: 6
- burns in sunlight: false
- Spider:
- health: 16
- damage: 3
- Squid:
- health: 10
- damage: 0
- Villager:
- health: 20
- damage: 0
- Zombie:
- health: 20
- damage: 5
- burns in sunlight: false
- Advanced Monster Properties:
- Blaze:
- true damage (completely ignores armor): 1
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Blaze
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- CaveSpider:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: CaveSpider
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Chicken:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Chicken
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: true
- fire: false
- lava: false
- projectiles: false
- aggressive to players: true
- Cow:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.1
- spawn new mob on death: false
- death spawn type: Cow
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Creeper:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Creeper
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Enderman:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Enderman
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Ghast:
- true damage (completely ignores armor): 0
- explode on death: true
- death explosion causes fire?: true
- death explosion radius: 3.0
- spawn new mob on death: true
- death spawn type: Creeper
- death spawn count: 3
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- MushroomCow:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: true
- death spawn type: Cow
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Pig:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Pig
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- PigZombie:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Zombie
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Sheep:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Sheep
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Silverfish:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Silverfish
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Skeleton:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Skeleton
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Enable Super Arrows: true
- Super Arrow period: 3000
- Super Arrow attack range: 50.0
- Make skeleton arrows explode?: false
- Arrow explosion radius: 2.0
- Arrow chance to explode on collision: 100.0
- Arrow explosion causes fire?: false
- Super Arrow chance: 100.0
- Super Arrow X/Z attack range: 20.0
- Super Arrow Y attack range: 80
- Spider:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Spider
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Squid:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Squid
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Villager:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: false
- death spawn type: Villager
- death spawn count: 1
- death spawn chance: 100.0
- Immunities:
- cactus: false
- drowning: false
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Zombie:
- true damage (completely ignores armor): 0
- explode on death: false
- death explosion causes fire?: false
- death explosion radius: 1.0
- spawn new mob on death: true
- death spawn type: Zombie
- death spawn count: 1
- death spawn chance: 25.0
- Immunities:
- cactus: false
- drowning: true
- attacks: false
- explosions: false
- falling: false
- fire: false
- lava: false
- projectiles: false
- Attackable blocks:
- - DIRT:10
- - SNOW:10
- - CLAY:10
- - BRICK:30
- - GRASS:10
- - WOOD:20
- - LOG:20
- - WORKBENCH:20
- - WOOL:10
- - WOODEN_DOOR:50
- - GLASS:5
- - WOOD_DOOR:10
- - IRON_DOOR:30
- - LEAVES:5
- - SAND:10
- - OBSIDIAN:80
- - PUMPKIN:10
- - WOOD_STAIRS:10
- - COBBLESTONE_STAIRS:20
- - BRICK_STAIRS:20
- - SMOOTH_STAIRS:20
- - SMOOTH_BRICK:20
- - CHEST:10
- - FURNACE:20
- - COBBLESTONE:20
- - STONE:20
- - GRAVEL:10
- - IRON_ORE:20
- - GOLD_ORE:20
- - COAL_ORE:20
- - IRON_BLOCK:60
- - GOLD_BLOCK:40
- - DIAMOND_BLOCK:80
- - LAPIS_BLOCK:30
- - LAPIS_ORE:20
- - ICE:5
- - STEP:20
- - DOUBLE_STEP:20
- - GLOWSTONE:10
- - FENCE:20
- - IRON_FENCE:40
- - FENCE_GATE:10
- - NETHER_BRICK:20
- - NETHER_FENCE:20
- - NETHER_BRICK_STAIRS:20
- - NETHERRACK:20
- - HUGE_MUSHROOM_1:10
- - HUGE_MUSHROOM_2:10
- - MELON_BLOCK:5
- - CACTUS:5
- - LADDER:5
- - TRAP_DOOR:10
- - JUKEBOX:10
- Natural:
- Creeper:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Creeper
- spawnymax: 50
- Enderman:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Enderman
- spawnymax: 50
- Skeleton:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Skeleton
- spawnymax: 50
- Zombie:
- spawn: true
- spawncount: 5
- spawnchance: 100.0
- spawnymin: 0
- replacement: Zombie
- spawnymax: 1
- Blaze:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Blaze
- spawnymax: 50
- CaveSpider:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Zombie
- spawnymax: 50
- Chicken:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Chicken
- spawnymax: 50
- Cow:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Cow
- spawnymax: 50
- Ghast:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Ghast
- spawnymax: 50
- MushroomCow:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: MushroomCow
- spawnymax: 50
- Pig:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Pig
- spawnymax: 50
- PigZombie:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: PigZombie
- spawnymax: 50
- Sheep:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Sheep
- spawnymax: 50
- Silverfish:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Silverfish
- spawnymax: 50
- Slime:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Slime
- spawnymax: 50
- Spider:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Spider
- spawnymax: 50
- Squid:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Squid
- spawnymax: 50
- Villager:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Villager
- spawnymax: 50
- Wolf:
- spawn: true
- spawncount: 1
- spawnchance: 100.0
- spawnymin: 0
- replacement: Wolf
- spawnymax: 50
- MagmaCube:
- spawn: true
- spawncount: 2
- spawnchance: 100.0
- spawnymin: 0
- replacement: LavaSlime
- spawnymax: 10
- Drops:
- Creeper:
- drops:
- - item:count:chance
- - item:count:chance
- Overwrite?: false
- Enderman:
- drops:
- - item:count:chance
- Overwrite?: false
- Skeleton:
- drops:
- - DIAMOND:1:1.0
- - IRON_SWORD:1:5.0
- - IRON_INGOT:2:10.0
- - IRON_HELMET:1:5.0
- Overwrite?: false
- Spider:
- drops:
- - item:count:chance
- Overwrite?: false
- Zombie:
- drops:
- - DIAMOND:1:0.5
- - IRON_SWORD:1:1.5
- - IRON_INGOT:2:5.0
- - IRON_HELMET:1:1.5
- - IRON_PICKAXE:1:1.5
- - STRING:1:5.0
- - BONE:1:10.0
- - IRON_BOOTS:1:1.5
- - ARROW:2:5.0
- - BOW:1:1.0
- Overwrite?: true
- Blaze:
- drops:
- - item:count:chance
- Overwrite?: false
- CaveSpider:
- drops:
- - DIAMOND:1:1.0
- - IRON_SWORD:1:5.0
- - IRON_INGOT:2:10.0
- - IRON_HELMET:1:5.0
- Overwrite?: false
- Chicken:
- drops:
- - item:count:chance
- Overwrite?: false
- Cow:
- drops:
- - item:count:chance
- Overwrite?: false
- Ghast:
- drops:
- - item:count:chance
- Overwrite?: false
- MushroomCow:
- drops:
- - item:count:chance
- Overwrite?: false
- Pig:
- drops:
- - item:count:chance
- Overwrite?: false
- PigZombie:
- drops:
- - item:count:chance
- Overwrite?: false
- Sheep:
- drops:
- - item:count:chance
- Overwrite?: false
- Silverfish:
- drops:
- - item:count:chance
- Overwrite?: false
- Slime:
- drops:
- - item:count:chance
- Overwrite?: false
- Squid:
- drops:
- - item:count:chance
- Overwrite?: false
- Villager:
- drops:
- - item:count:chance
- Overwrite?: false
- Wolf:
- drops:
- - item:count:chance
- Overwrite?: false
- MagmaCube:
- drops:
- - item:count:chance
- Overwrite?: false
- Naturalistic Bonus Spawns:
- Creeper:
- spawn: true
- chance: 100.0
- Enderman:
- spawn: true
- chance: 100.0
- Skeleton:
- spawn: true
- chance: 100.0
- Spider:
- spawn: true
- chance: 100.0
- Zombie:
- spawn: true
- chance: 100.0
- Blaze:
- spawn: true
- chance: 100.0
- CaveSpider:
- spawn: true
- chance: 100.0
- Chicken:
- spawn: true
- chance: 100.0
- Cow:
- spawn: true
- chance: 100.0
- Ghast:
- spawn: true
- chance: 100.0
- MagmaCube:
- spawn: true
- chance: 100.0
- MushroomCow:
- spawn: true
- chance: 100.0
- Pig:
- spawn: true
- chance: 100.0
- PigZombie:
- spawn: true
- chance: 100.0
- Sheep:
- spawn: true
- chance: 100.0
- Silverfish:
- spawn: true
- chance: 100.0
- Slime:
- spawn: true
- chance: 100.0
- Squid:
- spawn: true
- chance: 100.0
- Villager:
- spawn: true
- chance: 100.0
- Wolf:
- spawn: true
- chance: 100.0
- Spawn Block Blacklist:
- - ICE
- - LEAVES
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