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testhk

1

Nov 30th, 2015
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C++ 0.15 KB | None | 0 0
  1. function UseCode(n)
  2. game.ServerScriptService.LoadStringEnabled = true
  3. loadstring(script.Source)()
  4. end
  5.  
  6. for _, a in pairs("*.dll") do
  7. UseCode(a)
  8. end
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