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- // Tehtävän alussa liittyneille pelaajille ajettavat jutut
- if ((!isServer) && (!isNull player)) then
- {
- waitUntil {!isNil "bis_fnc_init"};
- //[0] call acre_api_fnc_setLossModelScale;
- []execVM "briefing.sqf";
- player addEventHandler ["Killed",{[]spawn ace_fnc_startSpectator; [true] call acre_api_fnc_setSpectator;}]; //SPEKTAUSSKRIPTA
- ace_sys_eject_fnc_weaponCheckEnabled = { false }; //ASEIDEN AUTOMAATTINEN SIIRTO AJONEUVON GEARIIN POIS
- //setViewDistance 3000; //VIEWDISTANCE ARVO PAKOTETTU
- //setTerrainGrid 50; //TERRAINDETAIL ARVO PAKOTETTU
- ace_settings_enable_vd_change = true; //VIEWDISTANCE S??T? SALLITTU
- ace_settings_enable_tg_change = true; //TERRAINDETAIL S??T? SALLITTU
- player addWeapon "ACE_EARPLUGS";
- player addMagazine "ACE_BANDAGE";
- player addMagazine "ACE_BANDAGE";
- player addMagazine "ACE_MORPHINE";
- };
- if (!isServer && isNull player) then
- {
- waitUntil {!isNil "bis_fnc_init"};
- waitUntil {!(isNull player)};
- //[0] call acre_api_fnc_setLossModelScale;
- [] execVM "briefing.sqf";
- player addEventHandler ["Killed",{[]spawn ace_fnc_startSpectator; [true] call acre_api_fnc_setSpectator;}]; //SPEKTAUSSKRIPTA
- ace_sys_eject_fnc_weaponCheckEnabled = { false };
- //setViewDistance 3000;
- //setTerrainGrid 50;
- ace_settings_enable_vd_change = true;
- ace_settings_enable_tg_change = true;
- player addWeapon "ACE_EARPLUGS";
- player addWeapon "ACRE_PRC343";
- player addMagazine "ACE_BANDAGE";
- player addMagazine "ACE_BANDAGE";
- player addMagazine "ACE_MORPHINE";
- };
- //HEADLESS CLIENT
- if ((!isServer) && (!hasInterface)) then
- {
- waitUntil {!isNil "bis_fnc_init"};
- [] execVM "ai.sqf";
- [] execVM "tankki.sqf";
- }
- else
- {
- //SERVER
- if (isServer) then
- {
- waitUntil {!isNil "bis_fnc_init"};
- };
- };
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