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- if(supportsTextureRendering()){
- try {
- Class surfaceTextureClass = Class.forName("android.graphics.SurfaceTexture");
- Constructor constructor = surfaceTextureClass.getConstructor(int.class);
- Object surfaceTexture = constructor.newInstance(frameLayou1);
- Method setPreviewTexture = camera.getClass().getMethod("setPreviewTexture", surfaceTextureClass);
- setPreviewTexture.invoke(camera, surfaceTexture);
- } catch (Exception e1) {
- Log.e("OF","Error initializing gl surface",e1);
- }
- }
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