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Apr 15th, 2011
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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace version: 3.6.13
  6. Passed cmdline options:
  7. -multilog
  8. -spec_exp 16
  9. -spec_static 1.15
  10. -spec_point 1.5
  11. -spec_tube 1.5
  12. -ambient_factor 80
  13. -env
  14. -mipmap
  15. -missile_lighting
  16. -glow
  17. -spec
  18. -normal
  19. -3dshockwave
  20. -post_process
  21. -orbradar
  22. -3dwarp
  23. -ship_choice_3d
  24. -weapon_choice_3d
  25. -warp_flash
  26. -mod blueplanet2,blueplanet,mediavps_3612
  27. -window
  28. Building file index...
  29. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\bp2-adv-visuals.vp' with a checksum of 0x2fa0cebd
  30. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\bp2-audio1.vp' with a checksum of 0x60465ead
  31. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\bp2-core.vp' with a checksum of 0x24b50f90
  32. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\bp2-visuals1.vp' with a checksum of 0x5d4c1bfb
  33. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\bp2-visuals2.vp' with a checksum of 0x8fea63ef
  34. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\bp-audio1.vp' with a checksum of 0xcc452f9d
  35. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\bp-audio2.vp' with a checksum of 0x060bee91
  36. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\bp-core.vp' with a checksum of 0xe2219ccf
  37. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\bp-visuals1.vp' with a checksum of 0x7e75407b
  38. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\bp-visuals2.vp' with a checksum of 0x44c7e8dd
  39. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\MV_Advanced.vp' with a checksum of 0x4b8b0f5a
  40. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\MV_Assets.vp' with a checksum of 0x529cc70f
  41. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\MV_Effects.vp' with a checksum of 0xb9a9a485
  42. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\MV_Music.vp' with a checksum of 0xb3e21469
  43. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\MV_Root.vp' with a checksum of 0x6ffd5c78
  44. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\multi-mission-pack.vp' with a checksum of 0x377695e0
  45. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\multi-voice-pack.vp' with a checksum of 0xd50e7442
  46. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\Root_fs2.vp' with a checksum of 0xce10d76c
  47. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
  48. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\sparky_fs2.vp' with a checksum of 0x164fe65a
  49. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  50. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\stu_fs2.vp' with a checksum of 0xd77da83a
  51. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\tango1_fs2.vp' with a checksum of 0x4c25221e
  52. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\tango2_fs2.vp' with a checksum of 0x86920b82
  53. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\tango3_fs2.vp' with a checksum of 0x705e8d71
  54. Found root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\warble_fs2.vp' with a checksum of 0xd85c305d
  55. Searching root 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\' ... 283 files
  56. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\bp2-adv-visuals.vp' ... 23 files
  57. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\bp2-audio1.vp' ... 154 files
  58. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\bp2-core.vp' ... 61 files
  59. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\bp2-visuals1.vp' ... 494 files
  60. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet2\bp2-visuals2.vp' ... 1976 files
  61. Searching root 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\' ... 1 files
  62. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\bp-audio1.vp' ... 41 files
  63. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\bp-audio2.vp' ... 685 files
  64. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\bp-core.vp' ... 46 files
  65. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\bp-visuals1.vp' ... 326 files
  66. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\blueplanet\bp-visuals2.vp' ... 1488 files
  67. Searching root 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\' ... 290 files
  68. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\MV_Advanced.vp' ... 1283 files
  69. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\MV_Assets.vp' ... 1527 files
  70. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\MV_Effects.vp' ... 1876 files
  71. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\MV_Music.vp' ... 32 files
  72. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\mediavps_3612\MV_Root.vp' ... 94 files
  73. Searching root 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\' ... 95 files
  74. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\multi-mission-pack.vp' ... 110 files
  75. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\multi-voice-pack.vp' ... 307 files
  76. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\Root_fs2.vp' ... 157 files
  77. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\smarty_fs2.vp' ... 10 files
  78. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\sparky_fs2.vp' ... 3027 files
  79. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\sparky_hi_fs2.vp' ... 1337 files
  80. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\stu_fs2.vp' ... 2355 files
  81. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\tango1_fs2.vp' ... 32 files
  82. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\tango2_fs2.vp' ... 15 files
  83. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\tango3_fs2.vp' ... 10 files
  84. Searching root pack 'C:\Games-2\Freesace2 - 3.6.12\FreeSpace2\warble_fs2.vp' ... 52 files
  85. Found 30 roots and 18187 files.
  86. AutoLang: Language auto-detection successful...
  87. Setting language to English
  88. TBM => Starting parse of 'mv_core-lcl.tbm' ...
  89. Initializing OpenAL...
  90. OpenAL Vendor : Creative Labs Inc.
  91. OpenAL Renderer : SB X-Fi Audio [0001]
  92. OpenAL Version : OpenAL version 1.1
  93.  
  94. Found extension "ALC_EXT_EFX".
  95.  
  96. EFX: Unable to create Aux effect!
  97.  
  98. Sample rate: 48000 (44100)
  99. EFX enabled: NO
  100. Playback device: SB X-Fi Audio [0001]
  101. Capture device: "What U Hear" (Creative SB X-Fi
  102. ... OpenAL successfully initialized!
  103. Failed to init speech
  104. Initializing OpenGL graphics device at 1600x1200 with 32-bit color...
  105. Initializing WGL...
  106. Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  107. Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  108. OpenGL Vendor : ATI Technologies Inc.
  109. OpenGL Renderer : ATI Radeon HD 5770
  110. OpenGL Version : 4.0.10207 Compatibility Profile Context
  111.  
  112. Using extension "GL_EXT_fog_coord".
  113. Using extension "GL_ARB_multitexture".
  114. Using extension "GL_ARB_texture_env_add".
  115. Using extension "GL_ARB_texture_compression".
  116. Using extension "GL_EXT_texture_compression_s3tc".
  117. Using extension "GL_EXT_texture_filter_anisotropic".
  118. Using extension "GL_ARB_texture_env_combine".
  119. Using extension "GL_EXT_compiled_vertex_array".
  120. Using extension "GL_EXT_draw_range_elements".
  121. Using extension "GL_ARB_texture_mirrored_repeat".
  122. Using extension "GL_ARB_texture_non_power_of_two".
  123. Using extension "GL_ARB_vertex_buffer_object".
  124. Using extension "GL_ARB_pixel_buffer_object".
  125. Using extension "GL_SGIS_generate_mipmap".
  126. Using extension "GL_EXT_framebuffer_object".
  127. Using extension "GL_ARB_texture_rectangle".
  128. Using extension "GL_EXT_bgra".
  129. Using extension "GL_ARB_texture_cube_map".
  130. Using extension "GL_EXT_texture_lod_bias".
  131. Using extension "GL_ARB_point_sprite".
  132. Using extension "GL_ARB_shading_language_100".
  133. Using extension "GL_ARB_shader_objects".
  134. Using extension "GL_ARB_vertex_shader".
  135. Using extension "GL_ARB_fragment_shader".
  136. Using extension "GL_ARB_shader_texture_lod".
  137. Found special extension function "wglSwapIntervalEXT".
  138.  
  139. Compiling shader: main-v.sdr (null-v.sdr), main-f.sdr (null-f.sdr)
  140. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lb-f.sdr)
  141. Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (b-f.sdr)
  142. Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (bg-f.sdr)
  143. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbg-f.sdr)
  144. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbgs-f.sdr)
  145. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbs-f.sdr)
  146. Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lbgse-f.sdr)
  147. Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lbse-f.sdr)
  148. Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbgn-f.sdr)
  149. Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbgsn-f.sdr)
  150. Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbn-f.sdr)
  151. Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbsn-f.sdr)
  152. Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lbgsne-f.sdr)
  153. Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lbsne-f.sdr)
  154. Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfb-f.sdr)
  155. Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbg-f.sdr)
  156. Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbgs-f.sdr)
  157. Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbs-f.sdr)
  158. Compiling shader: main-v.sdr (lfe-v.sdr), main-f.sdr (lfbgse-f.sdr)
  159. Compiling shader: main-v.sdr (lfe-v.sdr), main-f.sdr (lfbse-f.sdr)
  160. Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbgn-f.sdr)
  161. Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbgsn-f.sdr)
  162. Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbn-f.sdr)
  163. Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbsn-f.sdr)
  164. Compiling shader: main-v.sdr (lfne-v.sdr), main-f.sdr (lfbgsne-f.sdr)
  165. Compiling shader: main-v.sdr (lfne-v.sdr), main-f.sdr (lfbsne-f.sdr)
  166. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (null-f.sdr)
  167. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lg-f.sdr)
  168. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lgs-f.sdr)
  169. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (ls-f.sdr)
  170. Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lgse-f.sdr)
  171. Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lse-f.sdr)
  172. Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lgn-f.sdr)
  173. Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lgsn-f.sdr)
  174. Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (ln-f.sdr)
  175. Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lsn-f.sdr)
  176. Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lgsne-f.sdr)
  177. Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lsne-f.sdr)
  178.  
  179. Compiling post-processing shader 1 ...
  180. Compiling post-processing shader 2 ...
  181. Compiling post-processing shader 3 ...
  182. Compiling post-processing shader 4 ...
  183.  
  184. Max texture units: 8 (16)
  185. Max elements vertices: 2147483647
  186. Max elements indices: 16777215
  187. Max texture size: 16384x16384
  188. Max render buffer size: 16384x16384
  189. Can use compressed textures: YES
  190. Texture compression available: YES
  191. Post-processing enabled: YES
  192. Using trilinear texture filter.
  193. Using GLSL for model rendering.
  194. OpenGL Shader Version: 4.00
  195. ... OpenGL init is complete!
  196. Size of bitmap info = 760 KB
  197. Size of bitmap extra info = 52 bytes
  198. ANI cursorweb with size 24x24 (25.0% wasted)
  199. GRAPHICS: Initializing default colors...
  200. SCRIPTING: Beginning initialization sequence...
  201. SCRIPTING: Beginning Lua initialization...
  202. LUA: Opening LUA state...
  203. LUA: Initializing base Lua libraries...
  204. LUA: Beginning ADE initialization
  205. ADE: Initializing enumeration constants...
  206. ADE: Assigning Lua session...
  207. SCRIPTING: Beginning main hook parse sequence....
  208. Wokka! Error opening file (scripting.tbl)!
  209. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  210. TBM => Starting parse of 'mv_flak-sct.tbm' ...
  211. TBM => Starting parse of 'mv_exp-sct.tbm' ...
  212. TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
  213. TBM => Starting parse of 'bp2-tcard-sct.tbm' ...
  214. TBM => Starting parse of 'bp2-stupid-sct.tbm' ...
  215. TBM => Starting parse of 'bp2-csc-sct.tbm' ...
  216. TBM => Starting parse of 'bp2-betty-sct.tbm' ...
  217. SCRIPTING: Inititialization complete.
  218. SCRIPTING: Splash screen overrides checked
  219. SCRIPTING: Splash hook has been run
  220. SCRIPTING: Splash screen conditional hook has been run
  221. Using high memory settings...
  222. Wokka! Error opening file (interface.tbl)!
  223. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  224. TBM => Starting parse of 'mv_effects-sdf.tbm' ...
  225. TBM => Starting parse of 'bp-sdf.tbm' ...
  226. Windows reported 16 joysticks, we found 0
  227. Current soundtrack set to -1 in event_music_reset_choices
  228. TBM => Starting parse of 'mv_music-mus.tbm' ...
  229. TBM => Starting parse of 'bp-mus.tbm' ...
  230. TBM => Starting parse of 'bp2-mus.tbm' ...
  231. TBM => Starting parse of 'mv_effects-mfl.tbm' ...
  232. TBM => Starting parse of 'bp-mfl.tbm' ...
  233. TBM => Starting parse of 'bp2-mfl.tbm' ...
  234. Wokka! Error opening file (armor.tbl)!
  235. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  236. TBM => Starting parse of 'mv_effects-amr.tbm' ...
  237. TBM => Starting parse of 'bp2-amr.tbm' ...
  238. TBM => Starting parse of 'mv_effects-wxp.tbm' ...
  239. TBM => Starting parse of 'bp-wxp.tbm' ...
  240. BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
  241. BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 20 fps.
  242. BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
  243. BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
  244. BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
  245. BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
  246. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
  247. ANI Lamprey_Impact with size 80x80 (37.5% wasted)
  248. BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
  249. BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
  250. BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
  251. BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
  252. TBM => Starting parse of 'mv_core-wep.tbm' ...
  253. TBM => Starting parse of 'mv_effects-wep.tbm' ...
  254. TBM => Starting parse of 'mv_assets-wep.tbm' ...
  255. TBM => Starting parse of 'bp-wep.tbm' ...
  256. TBM => Starting parse of 'bp2-wep.tbm' ...
  257. TBM => Starting parse of 'bp-aip.tbm' ...
  258. TBM => Starting parse of 'bp2-aip.tbm' ...
  259. TBM => Starting parse of 'mv_effects-obt.tbm' ...
  260. TBM => Starting parse of 'bp2-obt.tbm' ...
  261. TBM => Starting parse of 'mv_core-shp.tbm' ...
  262. TBM => Starting parse of 'mv_effects-shp.tbm' ...
  263. TBM => Starting parse of 'mv_assets-shp.tbm' ...
  264. TBM => Starting parse of 'bp-shp.tbm' ...
  265. TBM => Starting parse of 'bp2-shp.tbm' ...
  266. Impact spew particles disabled on ship 'Moon Landscape'.
  267. Damage spew particles disabled on ship 'Moon Landscape'.
  268. TBM => Starting parse of 'mv_core-hdg.tbm' ...
  269. ANI support1 with size 108x24 (25.0% wasted)
  270. ANI damage1 with size 148x25 (21.9% wasted)
  271. ANI wingman1 with size 71x53 (17.2% wasted)
  272. ANI wingman2 with size 35x53 (17.2% wasted)
  273. ANI wingman3 with size 14x53 (17.2% wasted)
  274. ANI toggle1 with size 57x20 (37.5% wasted)
  275. ANI head1 with size 164x132 (48.4% wasted)
  276. ANI weapons1 with size 126x20 (37.5% wasted)
  277. ANI weapons1_b with size 150x20 (37.5% wasted)
  278. ANI objective1 with size 149x21 (34.4% wasted)
  279. ANI netlag1 with size 29x30 (6.3% wasted)
  280. ANI targhit1 with size 31x21 (34.4% wasted)
  281. ANI 2_energy2 with size 86x96 (25.0% wasted)
  282. ANI time1 with size 47x23 (28.1% wasted)
  283. ANI energy1 with size 12x41 (35.9% wasted)
  284. ANI targetview3 with size 7x20 (37.5% wasted)
  285. ANI targetview1 with size 137x156 (39.1% wasted)
  286. ANI targetview2 with size 4x96 (25.0% wasted)
  287. ANI 2_reticle1 with size 40x24 (25.0% wasted)
  288. ANI 2_leftarc with size 103x252 (1.6% wasted)
  289. ANI 2_rightarc1 with size 103x252 (1.6% wasted)
  290. ANI 2_toparc2 with size 35x24 (25.0% wasted)
  291. ANI 2_toparc3 with size 41x29 (9.4% wasted)
  292. ANI 2_lead1 with size 26x26 (18.8% wasted)
  293. ANI 2_lock1 with size 56x53 (17.2% wasted)
  294. ANI 2_lockspin with size 100x100 (21.9% wasted)
  295. ANI 2_radar1 with size 209x170 (33.6% wasted)
  296. TBM => Starting parse of 'mv_effects-str.tbm' ...
  297. TBM => Starting parse of 'bp-str.tbm' ...
  298. TBM => Starting parse of 'bp2-str.tbm' ...
  299. loading animated cursor "cursor"
  300. MediaVPs: Explosions script loaded!
  301. MediaVPs: Flaming debris script loaded!
  302. Ships.tbl is : VALID
  303. Weapons.tbl is : VALID
  304. cfile_init() took 382
  305. TrackIR Init Failed - 1
  306. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  307. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  308. WARNING!, Could not load door anim 2_Exit in main hall
  309. WARNING!, Could not load door anim 2_Pilot in main hall
  310. WARNING!, Could not load door anim 2_Continue in main hall
  311. WARNING!, Could not load door anim 2_Tech in main hall
  312. WARNING!, Could not load door anim 2_Option in main hall
  313. WARNING!, Could not load door anim 2_Campaign in main hall
  314. Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1)
  315. Techroom successfully initialized, now changing tab...
  316. Loading model 'fighter01.pof'
  317. IBX: Found a good IBX to read for 'fighter01.pof'.
  318. IBX-DEBUG => POF checksum: 0x3503498e, IBX checksum: 0x8f5f3d48 -- "fighter01.pof"
  319. Frame 0 too long!!: frametime = 0.394 (0.394)
  320. Got event GS_EVENT_SIMULATOR_ROOM (58) in state GS_STATE_TECH_MENU (7)
  321. Freeing all existing models...
  322. Frame 0 too long!!: frametime = 0.925 (0.925)
  323. Got event GS_EVENT_START_GAME (1) in state GS_STATE_SIMULATOR_ROOM (20)
  324. =================== STARTING LEVEL LOAD ==================
  325. BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
  326. Starting model page in...
  327. Beginning level bitmap paging...
  328. BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
  329. BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 15 fps.
  330. BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
  331. TBM => Starting parse of 'mv_effects-fbl.tbm' ...
  332. BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
  333. BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
  334. BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
  335. Loading warp model
  336. Loading model 'warp.pof'
  337. IBX: Found a good IBX to read for 'warp.pof'.
  338. IBX-DEBUG => POF checksum: 0xbf802ad0, IBX checksum: 0xe7aa5a55 -- "warp.pof"
  339. 600
  340. BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
  341. BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
  342. BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
  343. SHOCKWAVE => Loading default shockwave model...
  344. Loading model 'shockwave.pof'
  345. BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
  346. Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  347. IBX: Found a good IBX to read for 'shockwave.pof'.
  348. IBX-DEBUG => POF checksum: 0xa85bec39, IBX checksum: 0x9af155c2 -- "shockwave.pof"
  349. SHOCKWAVE => Default model load: SUCCEEDED!!
  350. MISSION LOAD: 'bp2-16.fs2'
  351. Hmmm... Extension passed to mission_load...
  352. Using callsign: Laporte
  353. Loading model 'sunbox.pof'
  354. Model sunbox.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  355. IBX: Starting a new IBX for 'sunbox.pof'.
  356. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  357. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  358. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  359. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  360. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  361. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  362. Loading model 'earthskybox.pof'
  363. Model earthskybox.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  364. IBX: Found a good IBX to read for 'earthskybox.pof'.
  365. IBX-DEBUG => POF checksum: 0x8c28f9f9, IBX checksum: 0x8317dd07 -- "earthskybox.pof"
  366. Loading model 'marsbox.pof'
  367. Model marsbox.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  368. IBX: Found a good IBX to read for 'marsbox.pof'.
  369. IBX-DEBUG => POF checksum: 0xa10c70c9, IBX checksum: 0x2466e85d -- "marsbox.pof"
  370. Loading model 'htsb.pof'
  371. Model htsb.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  372. IBX: Found a good IBX to read for 'htsb.pof'.
  373. IBX-DEBUG => POF checksum: 0x817cd0e6, IBX checksum: 0xe35865e5 -- "htsb.pof"
  374. Loading model 'europa.pof'
  375. Model europa.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  376. IBX: Found a good IBX to read for 'europa.pof'.
  377. IBX-DEBUG => POF checksum: 0x401bf33d, IBX checksum: 0xaeae6faf -- "europa.pof"
  378. Loading model 'saturn-htsb.pof'
  379. Model saturn-htsb.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  380. IBX: Found a good IBX to read for 'saturn-htsb.pof'.
  381. IBX-DEBUG => POF checksum: 0x5fc3bab7, IBX checksum: 0xfbb026e7 -- "saturn-htsb.pof"
  382. Loading model 'neptune-htsb.pof'
  383. Model neptune-htsb.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  384. IBX: Found a good IBX to read for 'neptune-htsb.pof'.
  385. IBX-DEBUG => POF checksum: 0x8d9acbb1, IBX checksum: 0xa4aeb351 -- "neptune-htsb.pof"
  386. Loading model 'lunabox.pof'
  387. Model lunabox.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  388. IBX: Starting a new IBX for 'lunabox.pof'.
  389. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  390. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  391. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  392. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  393. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  394. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  395. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  396. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  397. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  398. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  399. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  400. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  401. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  402. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  403. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  404. +Team: value was out of range in the mission file! This was probably caused by a bug in an older version of FRED. Using -1 for now.
  405. Starting mission message count : 294
  406. Ending mission message count : 297
  407. Current soundtrack set to -1 in event_music_reset_choices
  408. Current soundtrack set to -1 in event_music_set_soundtrack
  409. Loading model 'Wraith.pof'
  410. Potential problem found: Unrecognized subsystem type 'PanelBL', believed to be in ship Wraith.pof
  411. Potential problem found: Unrecognized subsystem type 'PanelBR', believed to be in ship Wraith.pof
  412. Potential problem found: Unrecognized subsystem type 'PanelTL', believed to be in ship Wraith.pof
  413. Potential problem found: Unrecognized subsystem type 'PanelTR', believed to be in ship Wraith.pof
  414. Potential problem found: Unrecognized subsystem type 'RailL', believed to be in ship Wraith.pof
  415. Potential problem found: Unrecognized subsystem type 'RailR', believed to be in ship Wraith.pof
  416. Potential problem found: Unrecognized subsystem type 'Spiner', believed to be in ship Wraith.pof
  417. Potential problem found: Unrecognized subsystem type 'GPodF', believed to be in ship Wraith.pof
  418. Potential problem found: Unrecognized subsystem type 'GPodL', believed to be in ship Wraith.pof
  419. Potential problem found: Unrecognized subsystem type 'GPodR', believed to be in ship Wraith.pof
  420. IBX: Found a good IBX to read for 'Wraith.pof'.
  421. IBX-DEBUG => POF checksum: 0xa618dd02, IBX checksum: 0xfcbdcb37 -- "Wraith.pof"
  422. Loading model 'HyperionD.pof'
  423. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship HyperionD.pof
  424. Potential problem found: Unrecognized subsystem type 'rotator', believed to be in ship HyperionD.pof
  425. Potential problem found: Unrecognized subsystem type 'Reactor01', believed to be in ship HyperionD.pof
  426. Potential problem found: Unrecognized subsystem type 'Reactor02', believed to be in ship HyperionD.pof
  427. Found live debris model for 'rotator'
  428. Found live debris model for 'rotator'
  429. IBX: Found a good IBX to read for 'HyperionD.pof'.
  430. IBX-DEBUG => POF checksum: 0x8aea7be0, IBX checksum: 0x41a0f551 -- "HyperionD.pof"
  431. Allocating space for at least 43 new ship subsystems ... a total of 200 is now available (43 in-use).
  432. Loading model 'Tethis.pof'
  433. Potential problem found: Unrecognized subsystem type 'RotatorLR', believed to be in ship Tethis.pof
  434. Potential problem found: Unrecognized subsystem type 'RotatorSM', believed to be in ship Tethis.pof
  435. Potential problem found: Unrecognized subsystem type 'Fighterbay01', believed to be in ship Tethis.pof
  436. Potential problem found: Unrecognized subsystem type 'Fighterbay02', believed to be in ship Tethis.pof
  437. IBX: Found a good IBX to read for 'Tethis.pof'.
  438. IBX-DEBUG => POF checksum: 0x875a09ff, IBX checksum: 0x49756d6b -- "Tethis.pof"
  439. Loading model 'LargeStarbase2.pof'
  440. Potential problem found: Unrecognized subsystem type 'fighterbay1', believed to be in ship LargeStarbase2.pof
  441. Potential problem found: Unrecognized subsystem type 'fighterbay2', believed to be in ship LargeStarbase2.pof
  442. Potential problem found: Unrecognized subsystem type 'fighterbay3', believed to be in ship LargeStarbase2.pof
  443. IBX: Found a good IBX to read for 'LargeStarbase2.pof'.
  444. IBX-DEBUG => POF checksum: 0xfc4d626c, IBX checksum: 0x7f5a1a47 -- "LargeStarbase2.pof"
  445. Loading model 'UEDSolaris.pof'
  446. Potential problem found: Unrecognized subsystem type 'door1-trrt05a', believed to be in ship UEDSolaris.pof
  447. Potential problem found: Unrecognized subsystem type 'door1-trrt06a', believed to be in ship UEDSolaris.pof
  448. Potential problem found: Unrecognized subsystem type 'door1-trrt07a', believed to be in ship UEDSolaris.pof
  449. Potential problem found: Unrecognized subsystem type 'door1-trrt08a', believed to be in ship UEDSolaris.pof
  450. Potential problem found: Unrecognized subsystem type 'door1-trrt09a', believed to be in ship UEDSolaris.pof
  451. Potential problem found: Unrecognized subsystem type 'door1-trrt10a', believed to be in ship UEDSolaris.pof
  452. Potential problem found: Unrecognized subsystem type 'door1-trrt11a', believed to be in ship UEDSolaris.pof
  453. Potential problem found: Unrecognized subsystem type 'door1-trrt12a', believed to be in ship UEDSolaris.pof
  454. Potential problem found: Unrecognized subsystem type 'door1-trrt13a', believed to be in ship UEDSolaris.pof
  455. Potential problem found: Unrecognized subsystem type 'door1-trrt14a', believed to be in ship UEDSolaris.pof
  456. Potential problem found: Unrecognized subsystem type 'door1-trrt15a', believed to be in ship UEDSolaris.pof
  457. Potential problem found: Unrecognized subsystem type 'door1-trrt16a', believed to be in ship UEDSolaris.pof
  458. Potential problem found: Unrecognized subsystem type 'door2-trrt05a', believed to be in ship UEDSolaris.pof
  459. Potential problem found: Unrecognized subsystem type 'door2-trrt06a', believed to be in ship UEDSolaris.pof
  460. Potential problem found: Unrecognized subsystem type 'door2-trrt07a', believed to be in ship UEDSolaris.pof
  461. Potential problem found: Unrecognized subsystem type 'door2-trrt08a', believed to be in ship UEDSolaris.pof
  462. Potential problem found: Unrecognized subsystem type 'door2-trrt09a', believed to be in ship UEDSolaris.pof
  463. Potential problem found: Unrecognized subsystem type 'door2-trrt10a', believed to be in ship UEDSolaris.pof
  464. Potential problem found: Unrecognized subsystem type 'door2-trrt11a', believed to be in ship UEDSolaris.pof
  465. Potential problem found: Unrecognized subsystem type 'door2-trrt12a', believed to be in ship UEDSolaris.pof
  466. Potential problem found: Unrecognized subsystem type 'door2-trrt13a', believed to be in ship UEDSolaris.pof
  467. Potential problem found: Unrecognized subsystem type 'door2-trrt14a', believed to be in ship UEDSolaris.pof
  468. Potential problem found: Unrecognized subsystem type 'door2-trrt15a', believed to be in ship UEDSolaris.pof
  469. Potential problem found: Unrecognized subsystem type 'door2-trrt16a', believed to be in ship UEDSolaris.pof
  470. Potential problem found: Unrecognized subsystem type 'rotatora', believed to be in ship UEDSolaris.pof
  471. Potential problem found: Unrecognized subsystem type 'Fighterbay01', believed to be in ship UEDSolaris.pof
  472. Potential problem found: Unrecognized subsystem type 'Fighterbay02', believed to be in ship UEDSolaris.pof
  473. Found live debris model for 'communication'
  474. Found live debris model for 'engine01'
  475. Found live debris model for 'engine01'
  476. Found live debris model for 'engine02'
  477. Found live debris model for 'engine02'
  478. Found live debris model for 'engine03'
  479. Found live debris model for 'engine03'
  480. Found live debris model for 'navigation'
  481. Found live debris model for 'rotatora'
  482. Found live debris model for 'rotatora'
  483. Found live debris model for 'sensors'
  484. Found live debris model for 'weapons'
  485. Found live debris model for 'weapons'
  486. Found live debris model for 'weapons'
  487. Found live debris model for 'weapons'
  488. Found live debris model for 'weapons'
  489. Found live debris model for 'weapons'
  490. Found live debris model for 'weapons'
  491. IBX: Found a good IBX to read for 'UEDSolaris.pof'.
  492. IBX-DEBUG => POF checksum: 0x4255e52d, IBX checksum: 0x97960c8b -- "UEDSolaris.pof"
  493. Submodel 'rotatorb' is detail level 1 of 'rotatora'
  494. Submodel 'rotatorc' is detail level 2 of 'rotatora'
  495. Submodel 'turret01b-base' is detail level 1 of 'turret01a-base'
  496. Submodel 'turret01b-arm' is detail level 1 of 'turret01a-arm'
  497. Submodel 'turret02b-base' is detail level 1 of 'turret02a-base'
  498. Submodel 'turret02b-arm' is detail level 1 of 'turret02a-arm'
  499. Submodel 'turret03b-base' is detail level 1 of 'turret03a-base'
  500. Submodel 'turret03b-arm' is detail level 1 of 'turret03a-arm'
  501. Submodel 'turret04b-base' is detail level 1 of 'turret04a-base'
  502. Submodel 'turret04b-arm' is detail level 1 of 'turret04a-arm'
  503. Submodel 'turret05b' is detail level 1 of 'turret05a'
  504. Submodel 'turret06b' is detail level 1 of 'turret06a'
  505. Submodel 'turret07b' is detail level 1 of 'turret07a'
  506. Submodel 'turret08b' is detail level 1 of 'turret08a'
  507. Submodel 'turret09b' is detail level 1 of 'turret09a'
  508. Submodel 'turret10b' is detail level 1 of 'turret10a'
  509. Submodel 'turret11b' is detail level 1 of 'turret11a'
  510. Submodel 'turret12b' is detail level 1 of 'turret12a'
  511. Submodel 'turret13b' is detail level 1 of 'turret13a'
  512. Submodel 'turret14b' is detail level 1 of 'turret14a'
  513. Submodel 'turret15b' is detail level 1 of 'turret15a'
  514. Submodel 'turret16b' is detail level 1 of 'turret16a'
  515. Submodel 'turret17b-base' is detail level 1 of 'turret17a-base'
  516. Submodel 'turret17b-arm' is detail level 1 of 'turret17a-arm'
  517. Submodel 'turret18b-base' is detail level 1 of 'turret18a-base'
  518. Submodel 'turret19b-base' is detail level 1 of 'turret19a-base'
  519. Submodel 'turret19b-arm' is detail level 1 of 'turret19a-arm'
  520. Submodel 'turret20b-base' is detail level 1 of 'turret20a-base'
  521. Submodel 'turret21b-base' is detail level 1 of 'turret21a-base'
  522. Submodel 'turret21b-arm' is detail level 1 of 'turret21a-arm'
  523. Submodel 'turret22b-base' is detail level 1 of 'turret22a-base'
  524. Submodel 'turret22b-arm' is detail level 1 of 'turret22a-arm'
  525. Submodel 'turret23b-base' is detail level 1 of 'turret23a-base'
  526. Submodel 'turret23b-arm' is detail level 1 of 'turret23a-arm'
  527. Submodel 'turret24b-base' is detail level 1 of 'turret24a-base'
  528. Submodel 'turret24b-arm' is detail level 1 of 'turret24a-arm'
  529. Submodel 'turret25b' is detail level 1 of 'turret25a'
  530. Submodel 'turret26b' is detail level 1 of 'turret26a'
  531. Submodel 'turret27b' is detail level 1 of 'turret27a'
  532. Submodel 'turret28b' is detail level 1 of 'turret28a'
  533. Submodel 'turret29b' is detail level 1 of 'turret29a'
  534. Submodel 'turret30b' is detail level 1 of 'turret30a'
  535. Submodel 'turret31b' is detail level 1 of 'turret31a'
  536. Submodel 'turret32b' is detail level 1 of 'turret32a'
  537. Submodel 'turret33b' is detail level 1 of 'turret33a'
  538. Submodel 'turret34b' is detail level 1 of 'turret34a'
  539. Submodel 'turret35b' is detail level 1 of 'turret35a'
  540. Submodel 'turret36b' is detail level 1 of 'turret36a'
  541. Submodel 'turret37b' is detail level 1 of 'turret37a'
  542. Submodel 'turret38b' is detail level 1 of 'turret38a'
  543. Submodel 'turret39b' is detail level 1 of 'turret39a'
  544. Submodel 'turret40b' is detail level 1 of 'turret40a'
  545. Submodel 'turret41b' is detail level 1 of 'turret41a'
  546. Submodel 'turret42b' is detail level 1 of 'turret42a'
  547. Submodel 'turret43b' is detail level 1 of 'turret43a'
  548. Submodel 'turret44b' is detail level 1 of 'turret44a'
  549. Submodel 'turret45b' is detail level 1 of 'turret45a'
  550. Submodel 'turret46b' is detail level 1 of 'turret46a'
  551. Submodel 'turret47b' is detail level 1 of 'turret47a'
  552. Submodel 'turret48b' is detail level 1 of 'turret48a'
  553. Submodel 'turret49b' is detail level 1 of 'turret49a'
  554. Submodel 'turret50b' is detail level 1 of 'turret50a'
  555. Submodel 'turret51b' is detail level 1 of 'turret51a'
  556. Submodel 'turret52b' is detail level 1 of 'turret52a'
  557. Submodel 'turret53b' is detail level 1 of 'turret53a'
  558. Submodel 'turret54b' is detail level 1 of 'turret54a'
  559. Submodel 'turret55b' is detail level 1 of 'turret55a'
  560. Submodel 'turret56b' is detail level 1 of 'turret56a'
  561. Submodel 'turret57b' is detail level 1 of 'turret57a'
  562. Submodel 'turret58b' is detail level 1 of 'turret58a'
  563. Submodel 'turret59b' is detail level 1 of 'turret59a'
  564. Submodel 'turret60b' is detail level 1 of 'turret60a'
  565. Loading model 'gate.pof'
  566. Potential problem found: Unrecognized subsystem type 'vortexa', believed to be in ship gate.pof
  567. Potential problem found: Unrecognized subsystem type 'path01', believed to be in ship gate.pof
  568. IBX: Found a good IBX to read for 'gate.pof'.
  569. IBX-DEBUG => POF checksum: 0x41681466, IBX checksum: 0x47835193 -- "gate.pof"
  570. Loading model 'Miner.pof'
  571. Potential problem found: Unrecognized subsystem type 'Tank8a', believed to be in ship Miner.pof
  572. Potential problem found: Unrecognized subsystem type 'Tank7a', believed to be in ship Miner.pof
  573. Potential problem found: Unrecognized subsystem type 'Tank6a', believed to be in ship Miner.pof
  574. Potential problem found: Unrecognized subsystem type 'Tank5a', believed to be in ship Miner.pof
  575. Potential problem found: Unrecognized subsystem type 'Tank4a', believed to be in ship Miner.pof
  576. Potential problem found: Unrecognized subsystem type 'Tank3a', believed to be in ship Miner.pof
  577. Potential problem found: Unrecognized subsystem type 'Tank2a', believed to be in ship Miner.pof
  578. Potential problem found: Unrecognized subsystem type 'Tank1a', believed to be in ship Miner.pof
  579. Potential problem found: Unrecognized subsystem type 'hangarbay1', believed to be in ship Miner.pof
  580. Potential problem found: Unrecognized subsystem type 'hangarbay2', believed to be in ship Miner.pof
  581. IBX: Found a good IBX to read for 'Miner.pof'.
  582. IBX-DEBUG => POF checksum: 0xf254334d, IBX checksum: 0x1ec62964 -- "Miner.pof"
  583. Submodel 'Tank8b' is detail level 1 of 'Tank8a'
  584. Submodel 'Tank7b' is detail level 1 of 'Tank7a'
  585. Submodel 'Tank6b' is detail level 1 of 'Tank6a'
  586. Submodel 'Tank5b' is detail level 1 of 'Tank5a'
  587. Submodel 'Tank4b' is detail level 1 of 'Tank4a'
  588. Submodel 'Tank3b' is detail level 1 of 'Tank3a'
  589. Submodel 'Tank2b' is detail level 1 of 'Tank2a'
  590. Submodel 'Tank1b' is detail level 1 of 'Tank1a'
  591. Loading model 'Torrent.pof'
  592. IBX: Found a good IBX to read for 'Torrent.pof'.
  593. IBX-DEBUG => POF checksum: 0x29fb97c8, IBX checksum: 0x319c93b0 -- "Torrent.pof"
  594. Submodel 'CRUISERHULLb' is detail level 1 of 'CRUISERHULLa'
  595. Loading model 'kadmos.pof'
  596. IBX: Found a good IBX to read for 'kadmos.pof'.
  597. IBX-DEBUG => POF checksum: 0x922ba49f, IBX checksum: 0x0a29e786 -- "kadmos.pof"
  598. Loading model 'raynor.pof'
  599. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship raynor.pof
  600. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship raynor.pof
  601. IBX: Found a good IBX to read for 'raynor.pof'.
  602. IBX-DEBUG => POF checksum: 0x9b9ac3c6, IBX checksum: 0x9887f033 -- "raynor.pof"
  603. Loading model 'capital2t-01.pof'
  604. Unknown special object type $path45 while reading model capital2t-01.pof
  605. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship capital2t-01.pof
  606. IBX: Found a good IBX to read for 'capital2t-01.pof'.
  607. IBX-DEBUG => POF checksum: 0x64a47ffe, IBX checksum: 0x72babe24 -- "capital2t-01.pof"
  608. Loading model 'carrier3t-01.pof'
  609. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship carrier3t-01.pof
  610. IBX: Found a good IBX to read for 'carrier3t-01.pof'.
  611. IBX-DEBUG => POF checksum: 0xab22ec70, IBX checksum: 0x85f8e791 -- "carrier3t-01.pof"
  612. Loading model 'capital01.pof'
  613. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship capital01.pof
  614. IBX: Found a good IBX to read for 'capital01.pof'.
  615. IBX-DEBUG => POF checksum: 0x9e305e56, IBX checksum: 0x69232cdf -- "capital01.pof"
  616. Submodel 'turret01b' is detail level 1 of 'turret01a'
  617. Submodel 'turret01c' is detail level 2 of 'turret01a'
  618. Submodel 'turret02b' is detail level 1 of 'turret02a'
  619. Submodel 'turret02c' is detail level 2 of 'turret02a'
  620. Submodel 'turret03b' is detail level 1 of 'turret03a'
  621. Submodel 'turret03c' is detail level 2 of 'turret03a'
  622. Submodel 'turret04b' is detail level 1 of 'turret04a'
  623. Submodel 'turret04c' is detail level 2 of 'turret04a'
  624. Submodel 'turret05b' is detail level 1 of 'turret05a'
  625. Submodel 'turret05c' is detail level 2 of 'turret05a'
  626. Loading model 'corvette3t-01.pof'
  627. IBX: Found a good IBX to read for 'corvette3t-01.pof'.
  628. IBX-DEBUG => POF checksum: 0xd009b1ca, IBX checksum: 0xe057b300 -- "corvette3t-01.pof"
  629. Loading model 'capital2V-01.pof'
  630. Potential problem found: Unrecognized subsystem type 'fighterbay01', believed to be in ship capital2V-01.pof
  631. Potential problem found: Unrecognized subsystem type 'fighterbay02', believed to be in ship capital2V-01.pof
  632. Potential problem found: Unrecognized subsystem type 'reactor', believed to be in ship capital2V-01.pof
  633. Potential problem found: Unrecognized subsystem type 'bridge', believed to be in ship capital2V-01.pof
  634. IBX: Found a good IBX to read for 'capital2V-01.pof'.
  635. IBX-DEBUG => POF checksum: 0x965eddcf, IBX checksum: 0xed20ecf0 -- "capital2V-01.pof"
  636. Loading model 'corvette2v-01.pof'
  637. IBX: Found a good IBX to read for 'corvette2v-01.pof'.
  638. IBX-DEBUG => POF checksum: 0xd5ba13a1, IBX checksum: 0x0f6dbf54 -- "corvette2v-01.pof"
  639. Loading model 'cruiser2t-01.pof'
  640. IBX: Found a good IBX to read for 'cruiser2t-01.pof'.
  641. IBX-DEBUG => POF checksum: 0x0d85086a, IBX checksum: 0x612d9864 -- "cruiser2t-01.pof"
  642. Loading model 'corvette2t-01.pof'
  643. IBX: Found a good IBX to read for 'corvette2t-01.pof'.
  644. IBX-DEBUG => POF checksum: 0xef71a6a2, IBX checksum: 0x5000016a -- "corvette2t-01.pof"
  645. Loading model 'cruiser02.pof'
  646. IBX: Found a good IBX to read for 'cruiser02.pof'.
  647. IBX-DEBUG => POF checksum: 0xee515f57, IBX checksum: 0xa43832eb -- "cruiser02.pof"
  648. Submodel 'turret02b' is detail level 1 of 'turret02a'
  649. Submodel 'turret01b' is detail level 1 of 'turret01a'
  650. Loading model 'AWACS2V-01.pof'
  651. Found live debris model for 'radara'
  652. Found live debris model for 'radara'
  653. Found live debris model for 'radara'
  654. Found live debris model for 'radara'
  655. IBX: Found a good IBX to read for 'AWACS2V-01.pof'.
  656. IBX-DEBUG => POF checksum: 0xb9ad220a, IBX checksum: 0x0d431c67 -- "AWACS2V-01.pof"
  657. Submodel 'awac2vb' is detail level 1 of 'awac2va'
  658. Submodel 'awac2vc' is detail level 2 of 'awac2va'
  659. Submodel 'awac2vd' is detail level 3 of 'awac2va'
  660. Submodel 'radarb' is detail level 1 of 'radara'
  661. Submodel 'radarc' is detail level 2 of 'radara'
  662. Submodel 'radarb-destroyed' is detail level 1 of 'radara-destroyed'
  663. Submodel 'radarc-destroyed' is detail level 2 of 'radara-destroyed'
  664. Loading model 'GVL2.pof'
  665. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship GVL2.pof
  666. Potential problem found: Unrecognized subsystem type 'hangarbay', believed to be in ship GVL2.pof
  667. IBX: Starting a new IBX for 'GVL2.pof'.
  668. Loading model 'lunacity.pof'
  669. IBX: Starting a new IBX for 'lunacity.pof'.
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