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goat sişmulator

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Nov 28th, 2014
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  1. Log: Log file open, 11/28/14 17:29:15
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log: ... running in INSTALLED mode
  4. DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
  5. Init: Version: 10897
  6. Init: Epic Internal: 0
  7. Init: Compiled (32-bit): Nov 21 2014 09:20:27
  8. Init: Changelist: 1532151
  9. Init: Command line:
  10. Init: Base directory: C:\Program Files\Cracked Steam\steamapps\common\GoatSimulator\Binaries\Win32\
  11. [0002.25] Init: Computer: PC-BILGISAYAR
  12. [0002.25] Init: User: PC
  13. [0002.25] Init: CPU Page size=4096, Processors=4
  14. [0002.25] Init: High frequency timer resolution =2.467724 MHz
  15. [0002.25] Init: Memory total: Physical=2.9GB (2GB approx) Pagefile=5.7GB Virtual=2.0GB
  16. [0002.38] Log: Steam Client API initialized 1
  17. [0002.45] Log: Steam Game Server API initialized 1
  18. [0002.47] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
  19. [0002.57] Init: Object subsystem initialized
  20. [0002.95] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
  21. [0003.12] Log: Found D3D11 adapter 0: ATI Mobility Radeon HD 5400 Series
  22. [0003.12] Log: Adapter has 506MB of dedicated video memory, 0MB of dedicated system memory, and 1210MB of shared system memory
  23. [0003.24] Log: Shader platform (RHI): PC-D3D-SM3
  24. [0005.92] Log: PhysX GPU Support: DISABLED
  25. [0007.05] DevConfig: GConfig::Find has loaded file: ..\..\GoatGame\Localization\INT\GFxUI.INT
  26. [0019.36] DevConfig: GConfig::Find has loaded file: ..\..\GoatGame\Localization\INT\Engine.INT
  27. [0019.36] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Core.INT
  28. [0019.84] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Engine.INT
  29. [0021.49] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatGameStats.ini
  30. [0021.60] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatPlaylist.ini
  31. [0024.88] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatWeb.ini
  32. [0024.94] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatCrowd.ini
  33. [0024.94] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatCamera.ini
  34. [0025.39] DevConfig: GConfig::Find has loaded file: ..\..\GoatGame\Localization\INT\GoatGame.INT
  35. [0025.63] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatBuildMap.ini
  36. [0030.63] Log: 87055 objects as part of root set at end of initial load.
  37. [0030.63] Log: 0 out of 0 bytes used by permanent object pool.
  38. [0030.63] Log: Initializing Engine...
  39. [0030.80] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\UnrealEd.INT
  40. [0035.14] Log: Initializing Steamworks
  41. [0035.15] Log: Logged in as 'MegaBoru'
  42. [0035.33] ScriptWarning: Did not find any progression, assuming first play
  43. GGEngine Transient.GGEngine_0
  44. Function GoatGame.GGEngine:OnReadUserFileComplete:0178
  45. [0035.37] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  46. [0035.37] Warning: Warning, Failed to find object 'Class None.'
  47. [0035.37] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  48. [0035.37] Warning: Warning, Failed to find object 'Class None.'
  49. [0035.37] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  50. [0035.37] Warning: Warning, Failed to find object 'Class None.'
  51. [0035.37] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  52. [0035.37] Warning: Warning, Failed to find object 'Class None.'
  53. [0035.37] DevConfig: GConfig::Find has loaded file: ..\..\GoatGame\Cloud\CloudStorage.ini
  54. [0035.42] Log: LoadMap: LegalLevel?Name=Player?Team=255
  55. [0035.71] Log: Game class is 'GameInfo'
  56. [0035.73] Log: Primary PhysX scene will be in software.
  57. [0035.73] Log: Creating Primary PhysX Scene.
  58. [0035.96] Log: Bringing World legallevel.TheWorld up for play (0) at 2014.11.28-17.29.48
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