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- MachineId:E41A3D4D43CC73524EE9A8AD024CD4DF
- EpicAccountId:fba125fe5ed14161aba1305f0b491147
- Unknown exception - code 00000001 (first/second chance not available)
- "Assertion failed: ParentIndex != INDEX_NONE [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Runtime\Slate\Private\Framework\Application\MenuStack.cpp] [Line: 490]
- "
- UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:374]
- UE4Editor_Slate!FMenuStack::PostPush() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\application\menustack.cpp:492]
- UE4Editor_Slate!FMenuStack::PushInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\application\menustack.cpp:287]
- UE4Editor_Slate!FMenuStack::Push() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\application\menustack.cpp:203]
- UE4Editor_Slate!FSlateApplication::PushMenu() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1807]
- UE4Editor_Slate!SMenuAnchor::SetIsOpen() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\widgets\input\smenuanchor.cpp:353]
- UE4Editor_Slate!SMenuEntryBlock::UpdateSubMenuState() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\multibox\smenuentryblock.cpp:1253]
- UE4Editor_Slate!TBaseSPMethodDelegateInstance<0,SMenuEntryBlock,0,enum EActiveTimerReturnType __cdecl(double,float),bool>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:282]
- UE4Editor_SlateCore!SWidget::ExecuteActiveTimers() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:772]
- UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:696]
- UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
- UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
- UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
- UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
- UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
- UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
- UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
- UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
- UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
- UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
- UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
- UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
- UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
- UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\spanel.cpp:39]
- UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
- UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
- UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
- UE4Editor_Slate!SScrollBox::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\widgets\layout\sscrollbox.cpp:900]
- UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
- UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
- UE4Editor_Slate!SBorder::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:94]
- UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
- UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
- UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\widgets\swidget.cpp:703]
- UE4Editor_SlateCore!FSlateWindowElementList::FDeferredPaint::ExecutePaint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\rendering\drawelements.cpp:339]
- UE4Editor_SlateCore!FSlateWindowElementList::PaintDeferred() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slatecore\private\rendering\drawelements.cpp:357]
- UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:958]
- UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1040]
- UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1040]
- UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1182]
- UE4Editor_Slate!FSlateApplication::DrawWindows() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:927]
- UE4Editor_Slate!FSlateApplication::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1441]
- UE4Editor!FEngineLoop::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launchengineloop.cpp:2460]
- UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launch.cpp:142]
- UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
- UE4Editor!WinMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
- UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
- kernel32
- ntdll
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