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- # This is a configuration file for the MOC player. It should be named
- # 'config' and placed in the ~/.moc directory. As this file can specify
- # commands which invoke other applications, MOC will refuse to start if it
- # is not owned by either root or the current user, or if it is writable by
- # anyone other than its owner.
- # Comments begin with '#'. All options are given with their default
- # values, and therefore commented. If you change the value from the
- # default you must uncomment the line to have the new value take effect.
- #
- # You can use quotes and escape ('\') in parameters.
- #
- # You can have variable values substituted by enclosing the variable name
- # as "${...}". (This only applies to the portion of the option following
- # the '='.) Variables are substituted first from the environment then,
- # if not found, from the configuration options. (Note that the value of
- # a configuration option substituted is that which it has at the time the
- # substitution variable is encountered.) If there is a naming conflict
- # between an environment and configuration variable, you may be able to
- # resolve it by using lowercase as the environment variable matches are
- # case-sensitive whereas the configuration variables are not.
- #
- # You can also use the form "${...:-...}" where the value in the second
- # position will be substituted if the variable name given in the first
- # position is unset or null.
- #
- # So, for example:
- #
- # MusicDir = /home/lukas/muzyka/radio}
- # Fastdir1 = ${MusicDir}/mp3/rock
- # Fastdir2 = ${MusicDir}/mp3/electronic
- # Fastdir3 = ${MusicDir}/mp3/rap
- # Fastdir4 = ${MusicDir}/mp3/etc
- #
- # Variable names are limited to those accepted by the BASH shell; that
- # is, those comprising the upper- and lowercase ASCII characters, digits
- # and the underscore.
- #
- # If you need to use the "${" sequence for any other purpose, write "$${"
- # and it will be replaced by "${" and not treated as a substitution.
- #
- # Some options take lists of strings as their values. The strings are
- # separated by colons. Additional strings can be appended to the list
- # using "+=" in place of a plain "=" to assign the value. For an example,
- # see the XTerms option.
- #
- # You can override any configuration option when you run MOC using the
- # '-O' command line option:
- #
- # mocp -O AutoNext=no -O messagelingertime=1 -O XTerms+=xxt:xwt
- #
- # This command line option can be repeated as many times as needed and
- # the configuration option name is not case sensitive. (Note that MOC
- # does not perform variable substitution on the value of such overridden
- # configuration options.) Most option values are set before the
- # configuration file is processed (which allows the new values to be
- # picked up by substitutions), however list-valued options are overridden
- # afterwards (which gives the choice of whether the configured values are
- # replaced or added to).
- # Remember that the client and server are separate processes and the
- # server will retain the configuration values formed from the environment
- # within which it was originally started.
- # Show file titles (title, author, album) instead of file names?
- #ReadTags = yes
- # In which directory do you store your music files? If you specify it
- # you will be able to jump straight to this directory with the '-m'
- # parameter or the 'm' command. This can also point to a playlist.
- #
- # Example: MusicDir = "/home/joe/music"
- #
- #
- # Start in the music directory by default? If set to 'no', start
- # in the directory being viewed when the was client last active or,
- # as a last resort, the directory in which the client is being started.
- # A single directory on the command line takes precedence.
- #StartInMusicDir = no
- # The number of lines which are retained in an in-memory circular logging
- # buffer. A value of zero indicates that lines will be written directly
- # to the log file, otherwise the latest CircularLogSize lines are retained
- # in memory and not written to the log file until the MOC client or server
- # are shutdown. If the client or server terminates abnormally then the
- # log lines are lost.
- #
- # This option is intended to help identify problems which occur infrequently
- # and for which the amount of disk space consumed by logging would otherwise
- # be a limiting factor. Obviously the memory footprint will increase in
- # proportion to the value of this option.
- #CircularLogSize = 0
- # How to sort? FileName is the option's only value for now.
- #Sort = FileName
- # Show errors in the streams (for example, broken frames in MP3 files)?
- #ShowStreamErrors = no
- # Ignore CRC errors in MP3 files? Most players do that, so the default
- # value is 'yes'.
- #MP3IgnoreCRCErrors = yes
- # Set playback toggles.
- #Repeat = no
- #Shuffle = no
- #AutoNext = yes
- # Default FormatString:
- #
- # %n - Track number
- # %a - Artist
- # %A - Album
- # %t - Title
- # %(X:TRUE:FALSE) - Ternary expression: if X exists, do TRUE,
- # otherwise FALSE. The escape character must
- # be doubled (i.e., '\\'). (See zshmisc
- # documentation for more information.)
- #
- #FormatString = "%(n:%n :)%(a:%a - :)%(t:%t:)%(A: \(%A\):)"
- # Input and output buffer sizes (in kilobytes).
- #InputBuffer = 512 # Minimum value is 32KB
- #OutputBuffer = 512 # Minimum value is 128KB
- # How much to fill the input buffer before playing (in kilobytes)?
- # This can't be greater than the value of InputBuffer. While this has
- # a positive effect for network streams, it also causes the broadcast
- # audio to be delayed.
- Prebuffering = 64
- # Use this HTTP proxy server for internet streams. If not set, the
- # environment variables http_proxy and ALL_PROXY will be used if present.
- #
- # Format: HTTPProxy = PROXY_NAME:PORT
- #
- #HTTPProxy =
- # Sound driver - OSS, ALSA, JACK, SNDIO (on OpenBSD) or null (only for
- # debugging). You can enter more than one driver as a colon-separated
- # list. The first working driver will be used.
- #SoundDriver = JACK:ALSA:OSS
- # Jack output settings.
- #JackClientName = "moc"
- #JackStartServer = no
- #JackOutLeft = "system:playback_1"
- #JackOutRight = "system:playback_2"
- # OSS output settings.
- #OSSDevice = /dev/dsp
- #OSSMixerDevice = /dev/mixer
- #OSSMixerChannel1 = pcm # 'pcm', 'master' or 'speaker'
- #OSSMixerChannel2 = master # 'pcm', 'master' or 'speaker'
- # ALSA output settings. If you need to dump the audio produced by MOC
- # to a file for diagnostic purposes, the following setting of 'ALSADevice'
- # should do that:
- #
- # ALSADevice=tee:hw,'/tmp/out.wav',wav
- #
- #ALSADevice = default
- #ALSAMixer1 = PCM
- #ALSAMixer2 = Master
- # Under some circumstances on 32-bit systems, audio played continously
- # for long periods of time may begin to stutter. Setting this option to
- # 'yes' will force MOC to avoid ALSA's dmix resampling and prevent this
- # stutter. But it also has other implications:
- #
- # - You may experience unacceptably high CPU load.
- # - ALSA's resampler plug-ins will not be used.
- # - The resampling may be of lower quality than ALSA would provide.
- # - You may need to try different "ResampleMethod" option settings.
- # - The "ForceSampleRate" option may be ineffective.
- # - If libsamplerate is not configured, many audios may be unplayable.
- #
- #ALSAStutterDefeat = no
- # Save software mixer state?
- # If enabled, a file 'softmixer' will be created in '~/.moc/' storing the
- # mixersetting set when the server is shut down.
- # Note that there is a "hidden" 'Amplification' setting in that file.
- # Amplification (0-200) is used to scale the mixer setting (0-100). This
- # results in a higher signal amplitude but may also produce clipping.
- #Softmixer_SaveState = yes
- # Save equalizer state?
- # If enabled, a file 'equalizer' will be created in '~/.moc/' storing the
- # equalizer settings when the server is shut down.
- # Note that there is a "hidden" 'Mixin' setting in that file.
- # Mixin (0.0-1.0) is used to determine how much of the original signal is
- # used after equalizing. 0 means to only use the equalized sound, while 1
- # effectively disabled the mixer. The default is 0.25.
- Equalizer_SaveState = yes
- # Show files with dot at the beginning?
- #ShowHiddenFiles = no
- # Hide file name extensions?
- #HideFileExtension = no
- # Show file format in menu?
- ShowFormat = yes
- # Show file time in menu? Possible values: 'yes', 'no' and 'IfAvailable'
- # (meaning show the time only when it is already known, which often works
- # faster).
- #ShowTime = IfAvailable
- # Show time played as a percentage in the time progress bar.
- #ShowTimePercent = no
- # Values of the TERM environment variable which are deemed to be managed by
- # screen(1). If you are setting a specific terminal using screen(1)'s
- # '-T <term>' option, then you will need to add 'screen.<term>' to this list.
- # Note that this is only a partial test; the value of the WINDOW environment
- # variable must also be a number (which screen(1) sets).
- #ScreenTerms = screen:screen-w:vt100
- # Values of the TERM environment variable which are deemed to be xterms. If
- # you are using MOC within screen(1) under an xterm, then add screen(1)'s
- # TERM setting here as well to cause MOC to update the xterm's title.
- #XTerms = xterm
- #XTerms += xterm-colour:xterm-color
- #XTerms += xterm-256colour:xterm-256color
- #XTerms += rxvt:rxvt-unicode
- #XTerms += rxvt-unicode-256colour:rxvt-unicode-256color
- #XTerms += eterm
- # Theme file to use. This can be absolute path or relative to
- # /usr/share/moc/themes/ (depends on installation prefix) or
- # ~/.moc/themes/ .
- #
- # Example: Theme = laras_theme
- #
- Theme = transparent-background
- # The theme used when running on an xterm.
- #
- # Example: XTermTheme = transparent-background
- #
- XTermTheme = transparent-background
- # Should MOC try to autoload the default lyrics file for an audio? (The
- # default lyrics file is a text file with the same file name as the audio
- # file name with any trailing "extension" removed.)
- #AutoLoadLyrics = yes
- # MOC directory (where pid file, socket and state files are stored).
- # You can use ~ at the beginning.
- #MOCDir = ~/.moc
- # Use mmap() to read files. mmap() is much slower on NFS.
- #UseMMap = no
- # Use MIME to identify audio files. This can make for slower loading
- # of playlists but is more accurate than using "extensions".
- #UseMimeMagic = no
- # Assume this encoding for ID3 version 1/1.1 tags (MP3 files). Unlike
- # ID3v2, UTF-8 is not used here and MOC can't guess how tags are encoded.
- # Another solution is using librcc (see the next option). This option is
- # ignored if UseRCC is set to 'yes'.
- #ID3v1TagsEncoding = WINDOWS-1250
- # Use librcc to fix ID3 version 1/1.1 tags encoding.
- #UseRCC = yes
- # Use librcc to filenames and directory names encoding.
- #UseRCCForFilesystem = yes
- # When this option is set the player assumes that if the encoding of
- # ID3v2 is set to ISO-8859-1 then the ID3v1TagsEncoding is actually
- # that and applies appropriate conversion.
- #EnforceTagsEncoding = no
- # Enable the conversion of filenames from the local encoding to UTF-8.
- #FileNamesIconv = no
- # Enable the conversion of the xterm title from UTF-8 to the local encoding.
- #NonUTFXterm = no
- # Should MOC precache files to assist gapless playback?
- #Precache = yes
- # Remember the playlist after exit?
- #SavePlaylist = yes
- # When using more than one client (interface) at a time, do they share
- # the playlist?
- #SyncPlaylist = yes
- # Choose a keymap file (relative to '~/.moc/' or using an absolute path).
- # An annotated example keymap file is included ('keymap.example').
- #
- # Example: Keymap = my_keymap
- #
- #Keymap =
- # Use ASCII rather than graphic characters for drawing lines. This
- # helps on some terminals.
- #ASCIILines = no
- # FastDirs, these allow you to jump directly to a directory, the key
- # bindings are in the keymap file.
- #
- # Examples: Fastdir1 = /mp3/rock
- # Fastdir2 = /mp3/electronic
- # Fastdir3 = /mp3/rap
- # Fastdir4 = /mp3/etc
- #
- #Fastdir1 =
- #Fastdir2 =
- #Fastdir3 =
- #Fastdir4 =
- #Fastdir5 =
- #Fastdir6 =
- #Fastdir7 =
- #Fastdir8 =
- #Fastdir9 =
- #Fastdir10 =
- # How fast to seek (in number of seconds per keystroke). The first
- # option is for normal seek and the second for silent seek.
- #SeekTime = 1
- #SilentSeekTime = 5
- # PreferredDecoders allows you to specify which decoder should be used
- # for any given audio format. It is a colon-separated list in which
- # each entry is of the general form 'code(decoders)', where 'code'
- # identifies the audio format and 'decoders' is a comma-separated list
- # of decoders in order of preference.
- #
- # The audio format identifier may be either a filename extension or a
- # MIME media type. If the latter, the format is 'type/subtype' (e.g.,
- # 'audio/flac'). Because different systems may give different MIME
- # media types, any 'x-' prefix of the subtype is ignored both here and
- # in the actual file MIME type (so all combinations of 'audio/flac' and
- # 'audio/x-flac' match each other).
- #
- # For Internet streams the matching is done on MIME media type and on
- # actual content. For files the matches are made on MIME media type
- # (if the 'UseMimeMagic' option is set) and on filename extension. The
- # MIME media type of a file is not determined until the first entry for
- # MIME is encountered in the list.
- #
- # The matching is done in the order of appearance in the list with any
- # entries added from the command line being matched before those listed
- # here. Therefore, if you place all filename extension entries before
- # all MIME entries you will speed up MOC's processing of directories
- # (which could be significant for remote file systems).
- #
- # The decoder list may be empty, in which case no decoders will be used
- # for files (and files with that audio format ignored) while Internet
- # streams will be assessed on the actual content. Any decoder position
- # may contain an asterisk, in which case any decoder not otherwise listed
- # which can handle the audio format will be used. It is not an error to
- # list the same decoder twice, but neither does it make sense to do so.
- #
- # If you have a mix of audio and non-audio files in your directories, you
- # may wish to include entries at top of the list which ignore non-audio
- # files by extension.
- #
- # In summary, the PreferredDecoders option provides fine control over the
- # type of matching which is performed (filename extension, MIME media
- # type and streamed media content) and which decoder(s) (if any) are used
- # based on the option's list entries and their ordering.
- #
- # Examples: aac(aac,ffmpeg) first try FAAD2 for AACs then FFmpeg
- # mp3() ignore MP3 files
- # wav(*,sndfile) use sndfile for WAV as a last resort
- # ogg(vorbis,*):flac(flac,*) try Xiph decoders first
- # ogg():audio/ogg() ignore OGG files, and
- # force Internet selection by content
- # gz():html() ignore some non-audio files
- #
- # Any unspecified audio formats default to trying all decoders.
- # Any unknown (or misspelt) drivers are ignored.
- # All names are case insensitive.
- # The default setting reflects the historical situation modified by
- # the experience of users.
- #
- #PreferredDecoders = aac(aac,ffmpeg):m4a(ffmpeg)
- #PreferredDecoders += mpc(musepack,*,ffmpeg):mpc8(musepack,*,ffmpeg)
- #PreferredDecoders += sid(sidplay2):mus(sidplay2)
- #PreferredDecoders += wav(sndfile,*,ffmpeg)
- #PreferredDecoders += wv(wavpack,*,ffmpeg)
- #PreferredDecoders += audio/aac(aac):audio/aacp(aac):audio/m4a(ffmpeg)
- #PreferredDecoders += audio/wav(sndfile,*)
- # The following PreferredDecoders attempt to handle the ambiguity surrounding
- # container types such as OGG for files. The first two entries will force
- # a local file to the correct decoder (assuming the .ogg file contains Vorbis
- # audio), while the MIME media types will cause Internet audio streams to
- # be assessed on content (which may be either Vorbis or Speex).
- #
- #PreferredDecoders += ogg(vorbis,*,ffmpeg):oga(vorbis,*,ffmpeg):ogv(ffmpeg)
- #PreferredDecoders += application/ogg(vorbis):audio/ogg(vorbis)
- #PreferredDecoders += flac(flac,*,ffmpeg)
- #PreferredDecoders += opus(opus,ffmpeg)
- #PreferredDecoders += spx(speex)
- # Which resampling method to use. There are a few methods of resampling
- # sound supported by libresamplerate. The default is 'Linear') which is
- # also the fastest. A better description can be found at:
- #
- # http://www.mega-nerd.com/libsamplerate/api_misc.html#Converters
- #
- # but briefly, the following methods are based on bandlimited interpolation
- # and are higher quality, but also slower:
- #
- # SincBestQuality - really slow (I know you probably have an xx GHz
- # processor, but it's still not enough to not see
- # this in the top output :) The worst case
- # Signal-to-Noise Ratio is 97dB.
- # SincMediumQuality - much faster.
- # SincFastest - the fastest bandlimited interpolation.
- #
- # And these are lower quality, but much faster methods:
- #
- # ZeroOrderHold - really poor quality, but it's really fast.
- # Linear - a bit better and a bit slower.
- #
- #ResampleMethod = Linear
- # Always use this sample rate (in Hz) when opening the audio device (and
- # resample the sound if necessary). When set to 0 the device is opened
- # with the file's rate.
- #ForceSampleRate = 0
- # By default, even if the sound card reports that it can output 24bit samples
- # MOC converts 24bit PCM to 16bit. Setting this option to 'yes' allows MOC
- # to use 24bit output. (The MP3 decoder, for example, uses this format.)
- # This is disabled by default because there were reports that it prevents
- # MP3 files from playing on some soundcards.
- #Allow24bitOutput = no
- # Use realtime priority for output buffer thread. This will prevent gaps
- # while playing even with heavy load. The user who runs MOC must have
- # permissions to set such a priority. This could be dangerous, because it
- # is possible that a bug in MOC will freeze your computer.
- #UseRealtimePriority = no
- # The number of audio files for which MOC will cache tags. When this limit
- # is reached, file tags are discarded on a least recently used basis (with
- # one second resolution). You can disable the cache by giving it a size of
- # zero. Note that if you decrease the cache size below the number of items
- # currently in the cache, the number will not decrease immediately (if at
- # all).
- #TagsCacheSize = 256
- # Number items in the playlist.
- #PlaylistNumbering = yes
- # Main window layouts can be configured. You can change the position and
- # size of the menus (directory and playlist). You have three layouts and
- # can switch between then using the 'l' key (standard mapping). By default,
- # only two layouts are configured.
- #
- # The format is as follows:
- #
- # - Each layout is described as a list of menu entries.
- # - Each menu entry is of the form:
- #
- # menu(position_x, position_y, width, height)
- #
- # where 'menu' is either 'directory' or 'playlist'.
- # - The parameters define position and size of the menu. They can
- # be absolute numbers (like 10) or a percentage of the screen size
- # (like 45%).
- # - 'width' and 'height' can have also value of 'FILL' which means
- # fill the screen from the menu's position to the border.
- # - Menus may overlap.
- #
- # You must describe at least one menu (default is to fill the whole window).
- # There must be at least one layout (Layout1) defined; others can be empty.
- #
- # Example: Layout1 = playlist(50%,50%,50%,50%)
- # Layout2 = ""
- # Layout3 = ""
- #
- # Just one layout, the directory will occupy the whole
- # screen, the playlist will have 1/4 of the screen size
- # and be positioned at lower right corner. (Note that
- # because the playlist will be hidden by the directory
- # you will have to use the TAB key to make the playlist
- # visible.)
- #
- # Example: Layout1 = playlist(0,0,100%,10):directory(0,10,100%,FILL)
- #
- # The screen is split into two parts: playlist at the top
- # and the directory menu at the bottom. Playlist will
- # occupy 10 lines and the directory menu the rest.
- #
- Layout1 = playlist(0,0,100%,10):directory(0,4,100%,FILL)
- #Layout2 = directory(0,0,100%,100%):playlist(0,0,100%,100%)
- #Layout3 = ""
- # When the song changes, should the menu be scrolled so that the currently
- # played file is visible?
- #FollowPlayedFile = yes
- # What to do if the interface was started and the server is already playing
- # something from the playlist? If CanStartInPlaylist is set to 'yes', the
- # interface will switch to the playlist. When set to 'no' it will start
- # from the last directory.
- #CanStartInPlaylist = yes
- # Executing external commands (1 - 10) invoked with key commands (F1 - F10
- # by default).
- #
- # Some arguments are substituted before executing:
- #
- # %f - file path
- # %i - title made from tags
- # %S - start block mark (in seconds)
- # %E - end block mark (in seconds)
- #
- # Data from tags can also be substituted:
- #
- # %t - title
- # %a - album
- # %r - artist
- # %n - track
- # %m - time of the file (in seconds)
- #
- # The parameters above apply to the currently selected file. If you change
- # them to capital letters, they are taken from the file currently playing.
- #
- # Programs are run using execv(), not a shell, so you can't do things like
- # redirecting the output to a file. The command string is split using blank
- # characters as separators; the first element is the command to be executed
- # and the rest are its parameters, so if you use "echo Playing: %I" we run
- # program 'echo' (from $PATH) with 2 parameters: the string 'Playing:' and
- # the title of the file currently playing. Even if the title contains
- # spaces, it's still one parameter and it's safe if it contains `rm -rf /`.
- #
- # Examples: ExecCommand1 = "cp %f /mnt/usb_drive"
- # ExecCommand2 = "/home/joe/now_playing %I"
- #
- #ExecCommand1 =
- #ExecCommand2 =
- #ExecCommand3 =
- #ExecCommand4 =
- #ExecCommand5 =
- #ExecCommand6 =
- #ExecCommand7 =
- #ExecCommand8 =
- #ExecCommand9 =
- #ExecCommand10 =
- # Display the cursor in the line with the selected file. Some braille
- # readers (the Handy Tech modular series ZMU 737, for example) use the
- # cursor to focus and can make use of it to present the file line even
- # when other fields are changing.
- #UseCursorSelection = no
- # Set the terminal title when running under xterm.
- #SetXtermTitle = yes
- # Set the terminal title when running under screen(1). If MOC can detect
- # that it is running under screen(1), then it will set an appropriate
- # title (see description of ScreenTerms above). However, if multiple
- # levels of screen management are involved, detection might fail and this
- # could cause a screen upset. In that situation you can use this option
- # to force screen titles off.
- #SetScreenTitle = yes
- # Display full paths instead of just file names in the playlist.
- #PlaylistFullPaths = yes
- # The following setting describes how block markers are displayed in
- # the play time progress bar. Its value is a string of exactly three
- # characters. The first character is displayed in a position which
- # corresponds to the time marked as the start of a block and the last
- # character to the time marked as the end of the block. The middle
- # character is displayed instead if both the start and the end of the block
- # would fall in the same position (within the resolution of the interface).
- # You can turn off the displaying of these block marker positions by using
- # three space characters.
- BlockDecorators = "`\"'"
- # How long (in seconds) to leave a message displayed on the screen.
- # Setting this to a high value allows you to scroll through the messages
- # using the 'hide_message' key. Setting it to zero means you'll have to
- # be quick to see any message at all. Any new messages will be queued up
- # and displayed after the current message's linger time expires.
- #MessageLingerTime = 3
- # Does MOC display a prefix on delayed messages indicating
- # the number of queued messages still to be displayed?
- #PrefixQueuedMessages = yes
- # String to append to the queued message count if any
- # error messages are still waiting to be displayed.
- #ErrorMessagesQueued = "!"
- # Self-describing ModPlug options (with 'yes' or 'no' values).
- #ModPlug_Oversampling = yes
- #ModPlug_NoiseReduction = yes
- #ModPlug_Reverb = no
- #ModPlug_MegaBass = no
- #ModPlug_Surround = no
- # ModPlug resampling mode.
- # Valid values are:
- #
- # FIR - 8 tap fir filter (extremely high quality)
- # SPLINE - Cubic spline interpolation (high quality)
- # LINEAR - Linear interpolation (fast, good quality)
- # NEAREST - No interpolation (very fast, extremely bad sound quality)
- #
- #ModPlug_ResamplingMode = FIR
- # Other self-describing ModPlug audio characteristic options.
- # (Note that the 32 bit sample size seems to be buggy.)
- #ModPlug_Channels = 2 # 1 or 2 channels
- #ModPlug_Bits = 16 # 8, 16 or 32 bits
- #ModPlug_Frequency = 44100 # 11025, 22050, 44100 or 48000 Hz
- #ModPlug_ReverbDepth = 0 # 0 (quiet) to 100 (loud)
- #ModPlug_ReverbDelay = 0 # Delay in ms (usually 40-200ms)
- #ModPlug_BassAmount = 0 # 0 (quiet) to 100 (loud).
- #ModPlug_BassRange = 10 # Cutoff in Hz (10-100).
- #ModPlug_SurroundDepth = 0 # Surround level 0(quiet)-100(heavy).
- #ModPlug_SurroundDelay = 0 # Surround delay in ms, usually 5-40ms.
- #ModPlug_LoopCount = 0 # 0 (never), n (times) or -1 (forever)
- # Self-describing TiMidity audio characteristic options.
- #TiMidity_Rate = 44100 # Between 8000 and 48000
- #TiMidity_Bits = 16 # 8 or 16
- #TiMidity_Channels = 2 # 1 or 2
- #TiMidity_Volume = 100 # 0 to 800
- # You can setup a TiMidity-Config-File here.
- # Leave it unset to use library defaults (/etc/timidity.cfg mostly).
- # Setting it to 'yes' also uses the library defaults.
- # Set it to 'no' if you don't have any configuration file.
- # Otherwise set it to the name of a specific file.
- #TiMidity_Config =
- # Self-describing SidPlay2 audio characteristic options.
- #SidPlay2_DefaultSongLength = 180 # If not in database (in seconds)
- #SidPlay2_MinimumSongLength = 0 # Play at least n (in seconds)
- #SidPlay2_Frequency = 44100 # 4000 to 48000
- #SidPlay2_Bits = 16 # 8 or 16
- #SidPlay2_Optimisation = 0 # 0 (worst quality) to 2 (best quality)
- # Set path to a HVSC-compatible database (if not set, database is disabled).
- #SidPlay2_Database =
- # SidPlay2 playback Mode:
- #
- # "M": Mono (best for many SIDs)
- # "S": Stereo
- # "L"/"R": Left / Right
- #
- #SidPlay2_PlayMode = "M"
- # Use start-song information from SID ('yes') or start at first song
- # ('no'). Songs before the start-song won't be played.
- #SidPlay2_StartAtStart = yes
- # Play sub-tunes.
- #SidPlay2_PlaySubTunes = yes
- # Run the OnSongChange command when a new song starts playing.
- # Specify the full path (i.e. no leading '~') of an executable to run.
- # Arguments will be passed, and you can use the following escapes:
- #
- # %a artist
- # %r album
- # %f filename
- # %t title
- # %n track
- # %d file duration in XX:YY form
- # %D file duration, number of seconds
- #
- # No pipes/redirects can be used directly, but writing a shell script
- # can do the job.
- #
- # Example: OnSongChange = "/home/jack/.moc/myscript %a %r"
- #
- #OnSongChange =
- # If RepeatSongChange is 'yes' then MOC will execute the command every time
- # a song starts playing regardless of whether or not it is just repeating.
- # Otherwise the command will only be executed when a different song is
- # started.
- #RepeatSongChange = no
- # Run the OnStop command (full path, no arguments) when MOC changes state
- # to stopped (i.e., when user stopped playing or changes a song).
- #
- # Example: OnStop = "/home/jack/.moc/myscript_on_stop"
- #
- #OnStop =
- # Run the OnServerStart or OnServerStop commands (full path, no arguments)
- # when MOC server is started or terminated respectively. The server will
- # not wait for the commands to complete before continuing.
- #OnServerStart =
- #OnServerStop =
- # This option determines which song to play after finishing all the songs
- # in the queue. Setting this to 'yes' causes MOC to play the song which
- # follows the song being played before queue playing started. If set to
- # 'no', MOC will play the song following the last song in the queue if it
- # is in the playlist. The default is 'yes' because this is the way other
- # players usually behave. (Note that this option previously took the
- # values 1 and 0; these are now deprecated in favour of 'yes' and 'no'.)
- #QueueNextSongReturn = yes
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