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- ==========================================================================
- DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
- categories can be shown and no debug_filter.cfg info will be saved.
- ==========================================================================
- FreeSpace 2 Open version: 3.6.17.9481
- Passed cmdline options:
- -missile_lighting
- -nomotiondebris
- -3dshockwave
- -nolightshafts
- -cache_bitmaps
- -no_vsync
- -ballistic_gauge
- -dualscanlines
- -orbradar
- -rearm_timer
- -targetinfo
- -3dwarp
- -ship_choice_3d
- -weapon_choice_3d
- -warp_flash
- -no_ap_interrupt
- -mod blueplanet2,blueplanet,mediavps_3612
- -no_glsl
- -fps
- Building file index...
- Found root pack 'C:\Games\Freespace 2\blueplanet2\adv-bp2.vp' with a checksum of 0x4d6319c8
- Found root pack 'C:\Games\Freespace 2\blueplanet2\bp2-audio1.vp' with a checksum of 0x4f978a6b
- Found root pack 'C:\Games\Freespace 2\blueplanet2\bp2-compat.vp' with a checksum of 0x9c7d79f8
- Found root pack 'C:\Games\Freespace 2\blueplanet2\bp2-core.vp' with a checksum of 0x64e738b9
- Found root pack 'C:\Games\Freespace 2\blueplanet2\bp2-visuals1.vp' with a checksum of 0xbaa4dbd6
- Found root pack 'C:\Games\Freespace 2\blueplanet2\bp2-visuals2.vp' with a checksum of 0x9689af32
- Found root pack 'C:\Games\Freespace 2\blueplanet\adv-bp.vp' with a checksum of 0x670cbd97
- Found root pack 'C:\Games\Freespace 2\blueplanet\bp-audio1.vp' with a checksum of 0x58f866a1
- Found root pack 'C:\Games\Freespace 2\blueplanet\bp-audio2.vp' with a checksum of 0x213dcdf3
- Found root pack 'C:\Games\Freespace 2\blueplanet\bp-compat.vp' with a checksum of 0x6ef45eaf
- Found root pack 'C:\Games\Freespace 2\blueplanet\bp-core.vp' with a checksum of 0xe5b684cd
- Found root pack 'C:\Games\Freespace 2\blueplanet\bp-visuals1.vp' with a checksum of 0x1604e6d1
- Found root pack 'C:\Games\Freespace 2\blueplanet\bp-visuals2.vp' with a checksum of 0xcb7237b9
- Found root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Advanced.vp' with a checksum of 0x4b8b0f5a
- Found root pack 'C:\Games\Freespace 2\mediavps_3612\MV_AnimGlows.vp' with a checksum of 0x6a554026
- Found root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Assets.3612.vp' with a checksum of 0x59649c21
- Found root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Assets.vp' with a checksum of 0x529cc70f
- Found root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Effects.3612.vp' with a checksum of 0x9c510aa0
- Found root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Effects.vp' with a checksum of 0xb9a9a485
- Found root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Music.vp' with a checksum of 0xb3e21469
- Found root pack 'C:\Games\Freespace 2\mediavps_3612\MV_RadarIcons.vp' with a checksum of 0x31dd7781
- Found root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Root.3612.vp' with a checksum of 0x7c9d7e74
- Found root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Root.vp' with a checksum of 0x6ffd5c78
- Found root pack 'C:\Games\Freespace 2\multi-mission-pack.vp' with a checksum of 0x377695e0
- Found root pack 'C:\Games\Freespace 2\multi-voice-pack.vp' with a checksum of 0xd50e7442
- Found root pack 'C:\Games\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
- Found root pack 'C:\Games\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
- Found root pack 'C:\Games\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
- Found root pack 'C:\Games\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
- Found root pack 'C:\Games\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
- Found root pack 'C:\Games\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
- Found root pack 'C:\Games\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
- Found root pack 'C:\Games\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
- Found root pack 'C:\Games\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
- Searching root 'C:\Games\Freespace 2\blueplanet2\' ... 4 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet2\adv-bp2.vp' ... 33 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet2\bp2-audio1.vp' ... 243 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet2\bp2-compat.vp' ... 1 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet2\bp2-core.vp' ... 92 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet2\bp2-visuals1.vp' ... 682 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet2\bp2-visuals2.vp' ... 2480 files
- Searching root 'C:\Games\Freespace 2\blueplanet\' ... 2 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet\adv-bp.vp' ... 358 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet\bp-audio1.vp' ... 41 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet\bp-audio2.vp' ... 683 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet\bp-compat.vp' ... 1 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet\bp-core.vp' ... 47 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet\bp-visuals1.vp' ... 400 files
- Searching root pack 'C:\Games\Freespace 2\blueplanet\bp-visuals2.vp' ... 1561 files
- Searching root 'C:\Games\Freespace 2\mediavps_3612\' ... 2 files
- Searching root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Advanced.vp' ... 1283 files
- Searching root pack 'C:\Games\Freespace 2\mediavps_3612\MV_AnimGlows.vp' ... 1641 files
- Searching root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Assets.3612.vp' ... 315 files
- Searching root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Assets.vp' ... 1527 files
- Searching root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Effects.3612.vp' ... 10 files
- Searching root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Effects.vp' ... 1876 files
- Searching root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Music.vp' ... 32 files
- Searching root pack 'C:\Games\Freespace 2\mediavps_3612\MV_RadarIcons.vp' ... 24 files
- Searching root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Root.3612.vp' ... 13 files
- Searching root pack 'C:\Games\Freespace 2\mediavps_3612\MV_Root.vp' ... 94 files
- Searching root 'C:\Games\Freespace 2\' ... 15 files
- Searching root pack 'C:\Games\Freespace 2\multi-mission-pack.vp' ... 110 files
- Searching root pack 'C:\Games\Freespace 2\multi-voice-pack.vp' ... 307 files
- Searching root pack 'C:\Games\Freespace 2\Root_fs2.vp' ... 157 files
- Searching root pack 'C:\Games\Freespace 2\smarty_fs2.vp' ... 10 files
- Searching root pack 'C:\Games\Freespace 2\sparky_fs2.vp' ... 3027 files
- Searching root pack 'C:\Games\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
- Searching root pack 'C:\Games\Freespace 2\stu_fs2.vp' ... 2355 files
- Searching root pack 'C:\Games\Freespace 2\tango1_fs2.vp' ... 32 files
- Searching root pack 'C:\Games\Freespace 2\tango2_fs2.vp' ... 15 files
- Searching root pack 'C:\Games\Freespace 2\tango3_fs2.vp' ... 10 files
- Searching root pack 'C:\Games\Freespace 2\warble_fs2.vp' ... 52 files
- Searching root 'j:\' ... 0 files
- Found 39 roots and 20872 files.
- Setting language to English
- TBM => Starting parse of 'mv_core-lcl.tbm' ...
- Initializing OpenAL...
- OpenAL Vendor : Creative Labs Inc.
- OpenAL Renderer : Software
- OpenAL Version : 1.1
- Found extension "ALC_EXT_EFX".
- Sample rate: 44100 (44100)
- EFX version: 1.0
- Max auxiliary sends: 1
- Playback device: Generic Software on Speakers (High Definition Audio Device)
- Capture device: Microphone (High Definition Aud
- ... OpenAL successfully initialized!
- Initializing OpenGL graphics device at 1024x768 with 32-bit color...
- Initializing WGL...
- Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
- Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
- OpenGL Vendor : NVIDIA Corporation
- OpenGL Renderer : GeForce 6150SE nForce 430/integrated/SSE2
- OpenGL Version : 2.1.2
- Using extension "GL_EXT_fog_coord".
- Using extension "GL_ARB_multitexture".
- Using extension "GL_ARB_texture_env_add".
- Using extension "GL_ARB_texture_compression".
- Using extension "GL_EXT_texture_compression_s3tc".
- Using extension "GL_EXT_texture_filter_anisotropic".
- Using extension "GL_ARB_texture_env_combine".
- Using extension "GL_EXT_compiled_vertex_array".
- Using extension "GL_EXT_draw_range_elements".
- Using extension "GL_ARB_texture_mirrored_repeat".
- Using extension "GL_ARB_texture_non_power_of_two".
- Using extension "GL_ARB_vertex_buffer_object".
- Using extension "GL_ARB_pixel_buffer_object".
- Using extension "GL_SGIS_generate_mipmap".
- Using extension "GL_EXT_framebuffer_object".
- Using extension "GL_ARB_texture_rectangle".
- Using extension "GL_EXT_bgra".
- Using extension "GL_ARB_texture_cube_map".
- Using extension "GL_EXT_texture_lod_bias".
- Using extension "GL_ARB_point_sprite".
- Using extension "GL_ARB_shading_language_100".
- Using extension "GL_ARB_shader_objects".
- Using extension "GL_ARB_vertex_shader".
- Using extension "GL_ARB_fragment_shader".
- Using extension "GL_NV_vertex_program3".
- Using extension "GL_ARB_texture_float".
- Unable to find extension "GL_ARB_draw_elements_base_vertex".
- Found special extension function "wglSwapIntervalEXT".
- Max texture units: 4 (2)
- Max elements vertices: 1048576
- Max elements indices: 1048576
- Max texture size: 4096x4096
- Max render buffer size: 4096x4096
- Can use compressed textures: YES
- Texture compression available: YES
- Post-processing enabled: NO
- Using bilinear texture filter.
- ... OpenGL init is complete!
- Size of bitmap info = 742 KB
- Size of bitmap extra info = 48 bytes
- ANI cursorweb with size 24x24 (25.0% wasted)
- GRAPHICS: Initializing default colors...
- Game Settings Table: Using Standard Loops For SEXP Arguments
- Game Settings Table: Using standard event chaining behavior
- Game Settings Table: External shaders are DISABLED
- SCRIPTING: Beginning initialization sequence...
- SCRIPTING: Beginning Lua initialization...
- LUA: Opening LUA state...
- LUA: Initializing base Lua libraries...
- LUA: Beginning ADE initialization
- ADE: Initializing enumeration constants...
- ADE: Assigning Lua session...
- SCRIPTING: Beginning main hook parse sequence....
- Wokka! Error opening file (scripting.tbl)!
- TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
- TBM => Starting parse of 'mv_flak-sct.tbm' ...
- TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
- TBM => Starting parse of 'mv_exp-sct.tbm' ...
- TBM => Starting parse of 'bp2-turretHotkey-sct.tbm' ...
- TBM => Starting parse of 'bp2-trigger-sct.tbm' ...
- TBM => Starting parse of 'bp2-tcard-sct.tbm' ...
- TBM => Starting parse of 'bp2-stupid-sct.tbm' ...
- TBM => Starting parse of 'bp2-equip-sct.tbm' ...
- TBM => Starting parse of 'bp2-debrisgrav-sct.tbm' ...
- TBM => Starting parse of 'bp2-csc-sct.tbm' ...
- TBM => Starting parse of 'bp2-betty-sct.tbm' ...
- SCRIPTING: Inititialization complete.
- SCRIPTING: Splash screen overrides checked
- SCRIPTING: Splash hook has been run
- SCRIPTING: Splash screen conditional hook has been run
- Using high memory settings...
- Wokka! Error opening file (interface.tbl)!
- WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
- TBM => Starting parse of 'mv_effects-sdf.tbm' ...
- TBM => Starting parse of 'bp-sdf.tbm' ...
- Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
- Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'...
- Windows reported 16 joysticks, we found 0
- Current soundtrack set to -1 in event_music_reset_choices
- TBM => Starting parse of 'mv_music-mus.tbm' ...
- TBM => Starting parse of 'bp-mus.tbm' ...
- TBM => Starting parse of 'bp2-mus.tbm' ...
- TABLES => Starting parse of 'colors.tbl'...
- TBM => Starting parse of 'mv_effects-mfl.tbm' ...
- TBM => Starting parse of 'bp-mfl.tbm' ...
- TBM => Starting parse of 'bp2-mfl.tbm' ...
- Wokka! Error opening file (armor.tbl)!
- TABLES: Unable to parse 'armor.tbl'! Error code = 5.
- TBM => Starting parse of 'mv_effects-amr.tbm' ...
- TBM => Starting parse of 'bp2-amr.tbm' ...
- TBM => Starting parse of 'bp-aip.tbm' ...
- TBM => Starting parse of 'bp2-aip.tbm' ...
- Warning: "$perform less checks for death screams" flag is deprecated in favor of "$perform fewer checks for death screams"
- Warning: "$allow primary link delay" flag is deprecated in favor of "$allow primary link at mission start"
- TBM => Starting parse of 'mv_effects-wxp.tbm' ...
- TBM => Starting parse of 'bp-wxp.tbm' ...
- TBM => Starting parse of 'bp2-wxp.tbm' ...
- BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
- BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 20 fps.
- BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
- BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
- BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
- BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
- BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
- ANI Lamprey_Impact with size 80x80 (37.5% wasted)
- BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
- BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
- BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
- BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
- BMPMAN: Found EFF (exp50.eff) with 92 frames at 30 fps.
- TBM => Starting parse of 'mv_core-wep.tbm' ...
- TBM => Starting parse of 'mv_effects-wep.tbm' ...
- TBM => Starting parse of 'mv_assets-wep.tbm' ...
- TBM => Starting parse of 'bp-wep.tbm' ...
- TBM => Starting parse of 'bp2-wep.tbm' ...
- Ignoring free flight speed for weapon 'Trebuchet#Aegis'
- TBM => Starting parse of 'mv_effects-obt.tbm' ...
- TBM => Starting parse of 'bp2-obt.tbm' ...
- TBM => Starting parse of 'mv_core-shp.tbm' ...
- TBM => Starting parse of 'radar-shp.tbm' ...
- TBM => Starting parse of 'mv_effects-shp.tbm' ...
- TBM => Starting parse of 'mv_assets-shp.tbm' ...
- TBM => Starting parse of 'bp-shp.tbm' ...
- TBM => Starting parse of 'bp2-shp.tbm' ...
- The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
- The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
- The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
- The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
- The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
- The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
- The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
- The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
- The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
- Particle effect for impact spew disabled on ship 'Moon Landscape'.
- Particle effect for damage spew disabled on ship 'Moon Landscape'.
- Particle effect for impact spew disabled on ship 'The GRID'.
- Particle effect for damage spew disabled on ship 'The GRID'.
- TBM => Starting parse of 'mv_core-hdg.tbm' ...
- TBM => Starting parse of 'mv_root-hdg.tbm' ...
- BMPMAN: Found EFF (BPstealthgauge.eff) with 3 frames at 30 fps.
- ANI objective1 with size 149x21 (34.4% wasted)
- BMPMAN: Found EFF (viewfinder.eff) with 1 frames at 30 fps.
- BMPMAN: Found EFF (BPsignalgaugetop.eff) with 1 frames at 30 fps.
- BMPMAN: Found EFF (BPsignalgauge.eff) with 11 frames at 30 fps.
- ANI support1 with size 108x24 (25.0% wasted)
- ANI damage1 with size 148x25 (21.9% wasted)
- ANI wingman1 with size 71x53 (17.2% wasted)
- ANI wingman2 with size 35x53 (17.2% wasted)
- ANI wingman3 with size 14x53 (17.2% wasted)
- ANI toggle1 with size 57x20 (37.5% wasted)
- ANI head1 with size 164x132 (48.4% wasted)
- ANI weapons1 with size 126x20 (37.5% wasted)
- ANI weapons1_b with size 150x20 (37.5% wasted)
- ANI energy1 with size 12x41 (35.9% wasted)
- ANI targetview1 with size 137x156 (39.1% wasted)
- ANI targetview2 with size 4x96 (25.0% wasted)
- ANI targetview3 with size 7x20 (37.5% wasted)
- ANI 2_radar1 with size 209x170 (33.6% wasted)
- ANI 2_energy2 with size 86x96 (25.0% wasted)
- ANI 2_reticle1 with size 40x24 (25.0% wasted)
- ANI targhit1 with size 31x21 (34.4% wasted)
- ANI 2_leftarc with size 103x252 (1.6% wasted)
- ANI 2_rightarc1 with size 103x252 (1.6% wasted)
- ANI 2_toparc2 with size 35x24 (25.0% wasted)
- ANI 2_toparc3 with size 41x29 (9.4% wasted)
- ANI netlag1 with size 29x30 (6.3% wasted)
- ANI 2_lead1 with size 26x26 (18.8% wasted)
- ANI 2_lock1 with size 56x53 (17.2% wasted)
- ANI 2_lockspin with size 100x100 (21.9% wasted)
- ANI time1 with size 47x23 (28.1% wasted)
- TBM => Starting parse of 'mv_effects-str.tbm' ...
- TBM => Starting parse of 'bp-str.tbm' ...
- TBM => Starting parse of 'bp2-str.tbm' ...
- loading animated cursor "cursor"
- TBM => Starting parse of 'bp-main-hall.tbm' ...
- TBM => Starting parse of 'bp2-main-hall.tbm' ...
- MediaVPs: Flaming debris script loaded!
- MediaVPs: Explosions script loaded!
- Ships.tbl is : VALID
- Weapons.tbl is : VALID
- cfile_init() took 3065
- VIDEO: No shader support and hd video is beeing played this can get choppy.Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
- PLR => Verifying 'Bio.plr' with version 0...
- PLR => Parsing: Flags...
- PLR => Verifying complete!
- PLR => Verifying 'Breck.plr' with version 0...
- PLR => Parsing: Flags...
- PLR => Verifying complete!
- PLR => Verifying 'Debug.plr' with version 0...
- PLR => Parsing: Flags...
- PLR => Verifying complete!
- PLR => Verifying 'Jax II.plr' with version 0...
- PLR => Parsing: Flags...
- PLR => Verifying complete!
- PLR => Verifying 'Jax.plr' with version 0...
- PLR => Parsing: Flags...
- PLR => Verifying complete!
- PLR => Verifying 'Mandrax.plr' with version 0...
- PLR => Parsing: Flags...
- PLR => Verifying complete!
- PLR => Verifying 'Mardok.plr' with version 0...
- PLR => Parsing: Flags...
- PLR => Verifying complete!
- PLR => Verifying 'Snake.plr' with version 0...
- PLR => Parsing: Flags...
- PLR => Verifying complete!
- PLR => Verifying 'SnakeWod.plr' with version 0...
- PLR => Parsing: Flags...
- PLR => Verifying complete!
- Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
- PLR => Loading 'Jax II.plr' with version 0...
- PLR => Parsing: Flags...
- PLR => Parsing: Info...
- PLR => Parsing: Scoring...
- PLR => Parsing: ScoringMulti...
- PLR => Parsing: HUD...
- PLR => Parsing: Variables...
- PLR => Parsing: Multiplayer...
- PLR => Parsing: Controls...
- PLR => Parsing: Settings...
- PLR => Loading complete!
- CSG => Loading 'Jax II.bp2-p2.csg' with version 0...
- CSG => Parsing: Flags...
- CSG => Parsing: Info...
- CSG => Parsing: Missions...
- CSG => Parsing: Techroom...
- CSG => Parsing: Loadout...
- CSG => Parsing: Scoring...
- CSG => Parsing: RedAlert...
- CSG => Parsing: HUD...
- CSG => Parsing: Variables...
- CSG => Parsing: Settings...
- CSG => Parsing: Controls...
- CSG => Parsing: Cutscenes...
- CSG => Loading complete!
- CSG => Loading 'Jax II.bp2-p2.csg' with version 0...
- CSG => Parsing: Flags...
- CSG => Parsing: Info...
- CSG => Parsing: Missions...
- CSG => Parsing: Techroom...
- CSG => Parsing: Loadout...
- CSG => Parsing: Scoring...
- CSG => Parsing: RedAlert...
- CSG => Parsing: HUD...
- CSG => Parsing: Variables...
- CSG => Parsing: Settings...
- CSG => Parsing: Controls...
- CSG => Parsing: Cutscenes...
- CSG => Loading complete!
- Frame 0 too long!!: frametime = 0.416 (0.416)
- Frame 0 too long!!: frametime = 0.261 (0.261)
- Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
- CSG => Loading 'Jax II.bp2-p2.csg' with version 0...
- CSG => Parsing: Flags...
- CSG => Parsing: Info...
- CSG => Parsing: Missions...
- CSG => Parsing: Techroom...
- CSG => Parsing: Loadout...
- CSG => Parsing: Scoring...
- CSG => Parsing: RedAlert...
- CSG => Parsing: HUD...
- CSG => Parsing: Variables...
- CSG => Parsing: Settings...
- CSG => Parsing: Controls...
- CSG => Parsing: Cutscenes...
- CSG => Loading complete!
- Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
- =================== STARTING LEVEL LOAD ==================
- BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
- Starting model page in...
- Beginning level bitmap paging...
- BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
- BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 15 fps.
- BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
- TBM => Starting parse of 'mv_effects-fbl.tbm' ...
- BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
- BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
- BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
- Loading warp model
- Loading model 'warp.pof'
- IBX: Found a good IBX to read for 'warp.pof'.
- IBX-DEBUG => POF checksum: 0xbf802ad0, IBX checksum: 0xe7aa5a55 -- "warp.pof"
- 300
- BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
- BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
- BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
- SHOCKWAVE => Loading default shockwave model...
- Loading model 'shockwave.pof'
- BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
- Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
- IBX: Found a good IBX to read for 'shockwave.pof'.
- IBX-DEBUG => POF checksum: 0xa85bec39, IBX checksum: 0x9af155c2 -- "shockwave.pof"
- SHOCKWAVE => Default model load: SUCCEEDED!!
- MISSION LOAD: 'bp2-20.fs2'
- Hmmm... Extension passed to mission_load...
- Using callsign: Laporte
- Using alternate ship type name: Gaian Effort
- Using callsign: Ivan Gwilym
- Using callsign: Sergei Gwilym
- Using alternate ship type name: Gaian Effort
- Using alternate ship type name: Gaian Effort
- Starting mission message count : 294
- Ending mission message count : 300
- Current soundtrack set to -1 in event_music_reset_choices
- Current soundtrack set to -1 in event_music_set_soundtrack
- Loading model 'custos2.pof'
- IBX: Found a good IBX to read for 'custos2.pof'.
- IBX-DEBUG => POF checksum: 0x08d7ff77, IBX checksum: 0xb7faef44 -- "custos2.pof"
- Loading model 'btrlscar.pof'
- IBX: Found a good IBX to read for 'btrlscar.pof'.
- IBX-DEBUG => POF checksum: 0xb352d231, IBX checksum: 0x345c5f10 -- "btrlscar.pof"
- Loading model 'gefhabitat.pof'
- IBX: Found a good IBX to read for 'gefhabitat.pof'.
- IBX-DEBUG => POF checksum: 0x21423b96, IBX checksum: 0xd2238c03 -- "gefhabitat.pof"
- Loading model 'refinery.pof'
- Potential problem found: Unrecognized subsystem type 'MainTank1a', believed to be in ship refinery.pof
- Potential problem found: Unrecognized subsystem type 'MainTank2a', believed to be in ship refinery.pof
- Potential problem found: Unrecognized subsystem type 'SmallTank1a', believed to be in ship refinery.pof
- Potential problem found: Unrecognized subsystem type 'SmallTank2a', believed to be in ship refinery.pof
- Potential problem found: Unrecognized subsystem type 'SmallTank3a', believed to be in ship refinery.pof
- Potential problem found: Unrecognized subsystem type 'SmallTank4a', believed to be in ship refinery.pof
- Potential problem found: Unrecognized subsystem type 'SmallTank5a', believed to be in ship refinery.pof
- Potential problem found: Unrecognized subsystem type 'SmallTank6a', believed to be in ship refinery.pof
- Potential problem found: Unrecognized subsystem type 'SmallTank7a', believed to be in ship refinery.pof
- Potential problem found: Unrecognized subsystem type 'SmallTank8a', believed to be in ship refinery.pof
- Potential problem found: Unrecognized subsystem type 'SmallTank9a', believed to be in ship refinery.pof
- Found live debris model for 'MainTank2a'
- Found live debris model for 'SmallTank1a'
- Found live debris model for 'SmallTank2a'
- Found live debris model for 'SmallTank3a'
- Found live debris model for 'SmallTank4a'
- Found live debris model for 'SmallTank5a'
- Found live debris model for 'SmallTank6a'
- Found live debris model for 'SmallTank7a'
- Found live debris model for 'SmallTank8a'
- Found live debris model for 'SmallTank9a'
- IBX: Found a good IBX to read for 'refinery.pof'.
- IBX-DEBUG => POF checksum: 0x5404f564, IBX checksum: 0x48c73b27 -- "refinery.pof"
- Submodel 'MainTank1b' is detail level 1 of 'MainTank1a'
- Submodel 'MainTank1c' is detail level 2 of 'MainTank1a'
- Submodel 'MainTank2b' is detail level 1 of 'MainTank2a'
- Submodel 'MainTank2c' is detail level 2 of 'MainTank2a'
- Submodel 'SmallTank1b' is detail level 1 of 'SmallTank1a'
- Submodel 'SmallTank1c' is detail level 2 of 'SmallTank1a'
- Submodel 'SmallTank2b' is detail level 1 of 'SmallTank2a'
- Submodel 'SmallTank2c' is detail level 2 of 'SmallTank2a'
- Submodel 'SmallTank3b' is detail level 1 of 'SmallTank3a'
- Submodel 'SmallTank3c' is detail level 2 of 'SmallTank3a'
- Submodel 'SmallTank4b' is detail level 1 of 'SmallTank4a'
- Submodel 'SmallTank4c' is detail level 2 of 'SmallTank4a'
- Submodel 'SmallTank5b' is detail level 1 of 'SmallTank5a'
- Submodel 'SmallTank6b' is detail level 1 of 'SmallTank6a'
- Submodel 'SmallTank7b' is detail level 1 of 'SmallTank7a'
- Submodel 'SmallTank8b' is detail level 1 of 'SmallTank8a'
- Submodel 'SmallTank9b' is detail level 1 of 'SmallTank9a'
- Loading model 'gate.pof'
- Potential problem found: Unrecognized subsystem type 'vortexa', believed to be in ship gate.pof
- Potential problem found: Unrecognized subsystem type 'path01', believed to be in ship gate.pof
- IBX: Found a good IBX to read for 'gate.pof'.
- IBX-DEBUG => POF checksum: 0xda63fcf1, IBX checksum: 0x89fdc1ac -- "gate.pof"
- Loading model 'Blip.pof'
- IBX: Found a good IBX to read for 'Blip.pof'.
- IBX-DEBUG => POF checksum: 0x8701ba27, IBX checksum: 0x3ee2fcac -- "Blip.pof"
- Submodel 'blipb' is detail level 1 of 'blipa'
- Submodel 'blipc' is detail level 2 of 'blipa'
- Submodel 'blipd' is detail level 3 of 'blipa'
- Loading model 'GTT_Corsair.pof'
- IBX: Found a good IBX to read for 'GTT_Corsair.pof'.
- IBX-DEBUG => POF checksum: 0x8e6f144f, IBX checksum: 0x6716517d -- "GTT_Corsair.pof"
- Loading model 'UEFoculus.pof'
- IBX: Found a good IBX to read for 'UEFoculus.pof'.
- IBX-DEBUG => POF checksum: 0x282bd68b, IBX checksum: 0x22461991 -- "UEFoculus.pof"
- Loading model 'gefwarship.pof'
- Potential problem found: Unrecognized subsystem type 'armour_plate_L', believed to be in ship gefwarship.pof
- Potential problem found: Unrecognized subsystem type 'armour_plate_R', believed to be in ship gefwarship.pof
- Potential problem found: Unrecognized subsystem type 'centr01A', believed to be in ship gefwarship.pof
- Potential problem found: Unrecognized subsystem type 'centr02A', believed to be in ship gefwarship.pof
- WARNING: "Submodel <turret09-arm> in model <gefwarship.pof> has a radius <= 0.1f" at modelread.cpp:1243
- Freeing all existing models...
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