Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshairalpha "1000"
- cl_crosshaircolor "4"
- cl_crosshaircolor_b "255"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "255"
- cl_crosshairdot "0"
- cl_crosshairgap "4"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "1"
- cl_crosshairsize "3"
- cl_crosshairstyle "6"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_crosshaircolor 5
- alias xhair_siz "cl_crosshairsize 2.5"
- alias xhair_size
- alias xhair_static "cl_crosshairgap 3; cl_crosshairstyle 4; cl_crosshairsize 3; cl_crosshairdot 0"
- alias xhair_dynamic "cl_crosshairgap 4; cl_crosshairstyle 5; cl_crosshairsize 3; cl_crosshairdot 0"
- alias xhair_dot "cl_crosshairdot 1; cl_crosshairsize 0"
- alias xhair_dot_dynamic "cl_crosshairdot 1; cl_crosshairsize 1; cl_crosshairgap -5; cl_crosshairstyle 5"
- alias xhair_gem "cl_crosshairdot 1; cl_crosshairsize 1; cl_crosshairgap -5"
- alias xhair_gem_dynamic "cl_crosshairdot 1; cl_crosshairsize 1; cl_crosshairgap -4; cl_crosshairstyle 5"
- alias xhair_melee "cl_crosshairgap 35; cl_crosshairsize 4; cl_crosshairdot 1"
- alias xhair_plus "xhair_gem;cl_crosshairgap -4; cl_crosshairsize 1.5"
- alias xhair_plus_dynamic "xhair_gem_dynamic; cl_crosshairgap -3; cl_crosshairsize 1.5"
- alias xhair_wide "xhair_static; cl_crosshairsize 100; cl_crosshairalpha "
- alias xhair_pistol "xhair_dynamic; cl_crosshairgap -1; xhair_siz"
- alias xhair_rifle "xhair_static; cl_crosshairgap -1; xhair_siz"
- alias xhair_knife "xhair_rifle; cl_crosshairalpha 255"
- alias xhair_nade xhair_wide
- cl_crosshairsize 0.5
- alias bindknife
- bind 3 knife
- xhair_rifle
- cl_crosshair_t 1
- alias inv "xhair_siz; bindknife; alias use3 slot3; -usenade"
- alias rifle "inv; alias xhair_last xhair_rifle; xhair_last; slot1"
- alias pistol "inv; alias xhair_last xhair_pistol; xhair_last; slot2"
- alias knife "slot3; inv"
- bind 1 rifle
- bind 2 pistol
- bind 3 knife
- alias +rel "+reload; -lookatweapon"
- alias -rel "-reload; +lookatweapon"
- bind r +rel
- alias +flash "inv; xhair_nade; slot7"
- alias -flash xhair_last
- alias +frag "inv; xhair_nade; slot6"
- alias -frag xhair_last
- alias +smoke "inv; xhair_nade; slot8"
- alias -smoke xhair_last
- alias +molly "inv; +usenade; slot10"
- alias -molly xhair_last
- alias flash "inv; +usenade; slot7"
- alias frag "inv; +usenade; slot6"
- alias smoke "inv; +usenade; slot8"
- alias molly "inv; +usenade; slot10"
- bind z flash
- bind x frag
- bind c smoke
- bind v molly
- alias +usenade "xhair_nade; bind mouse1 +m1; bind mouse2 +m2"
- alias -usenade "xhair_last; bind mouse1 +attack; bind mouse2 +attack2"
- alias +m1 "+attack;+throw"
- alias -m1 "-attack;-throw"
- alias +m2 "+attack2;+throw"
- alias -m2 "-attack2;-throw"
- alias throw_reset "alias +throw throw1; alias -throw"
- alias throw0 "throw_reset; -usenade"
- alias throw1 "alias +throw throw2; alias -throw throw0"
- alias throw2 "alias +throw; alias -throw throw1"
- throw_reset
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement