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HudPlayerHealth.res

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Dec 20th, 2015
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  1. "Resource/UI/HudPlayerHealth.res"
  2. {
  3. "HealthBG"
  4. {
  5. "ControlName" "CExImageButton"
  6. "fieldName" "HealthBG"
  7. "xpos" "c-193"
  8. "ypos" "343"
  9. "zpos" "1"
  10. "wide" "95"
  11. "tall" "38"
  12. "autoResize" "0"
  13. "pinCorner" "0"
  14. "visible" "0"
  15. "enabled" "0"
  16. "defaultBgColor_Override" "Blank"
  17. "PaintBackgroundType""0"
  18. "textinsety" "99"
  19. }
  20. "PlayerStatusHealthValue"
  21. {
  22. "ControlName" "CExLabel"
  23. "fieldName" "PlayerStatusHealthValue"
  24. "xpos" "c-246"
  25. "ypos" "335"
  26. "zpos" "5"
  27. "wide" "200"
  28. "tall" "44"
  29. "visible" "1"
  30. "enabled" "1"
  31. "labelText" "%Health%"
  32. "textAlignment" "center"
  33. "font" "BoldNumbers54"
  34. "fgcolor" "Health"
  35. }
  36. "PlayerStatusHealthValueShadow"
  37. {
  38. "ControlName" "CExLabel"
  39. "fieldName" "PlayerStatusHealthValueShadow"
  40. "xpos" "c-245"
  41. "ypos" "336"
  42. "zpos" "2"
  43. "wide" "200"
  44. "tall" "44"
  45. "visible" "1"
  46. "enabled" "1"
  47. "labelText" "%Health%"
  48. "textAlignment" "center"
  49. "font" "BoldNumbers54"
  50. "fgcolor" "HudShadow"
  51. }
  52. "Tri"
  53. {
  54. "ControlName" "CTFImagePanel"
  55. "fieldName" "Tri"
  56. "xpos" "r14"
  57. "ypos" "r14"
  58. "zpos" "51"
  59. "wide" "14"
  60. "tall" "14"
  61. "autoResize" "0"
  62. "pinCorner" "0"
  63. "visible" "0"
  64. "enabled" "1"
  65. "image" "../hud/color_panel_brown"
  66. "scaleImage" "1"
  67. "teambg_1" "../hud/color_panel_brown"
  68. "teambg_2" "replay/thumbnails/bg_redtri"
  69. "teambg_3" "replay/thumbnails/bg_bluetri"
  70.  
  71. "src_corner_height" "23"
  72. "src_corner_width" "23"
  73. "draw_corner_width" "0"
  74. "draw_corner_height" "0"
  75. }
  76.  
  77.  
  78.  
  79. "PlayerStatusHealthImage"
  80. {
  81. "ControlName" "ImagePanel"
  82. "fieldName" "PlayerStatusHealthImage"
  83. "xpos" "c-234" //"c-264"
  84. "ypos" "3342"
  85. "zpos" "5"
  86. "wide" "43"
  87. "tall" "41"
  88. "visible" "1"
  89. "enabled" "1"
  90. "scaleImage" "1"
  91. }
  92. "PlayerStatusHealthImageBG"
  93. {
  94. "ControlName" "ImagePanel"
  95. "fieldName" "PlayerStatusHealthImageBG"
  96. "xpos" "c-275"
  97. "ypos" "3336"
  98. "zpos" "3"
  99. "wide" "42"
  100. "tall" "42"
  101. "visible" "1"
  102. "enabled" "1"
  103. "image" "../hud/health_bg"
  104. "scaleImage" "1"
  105. }
  106. "CrossBackground"
  107. {
  108. "ControlName" "CTFImagePanel"
  109. "fieldName" "CrossBG"
  110. "xpos" "c-255"
  111. "ypos" "3336"
  112. "zpos" "-1"
  113. "wide" "24"
  114. "tall" "53"
  115. "autoResize" "0"
  116. "pinCorner" "0"
  117. "visible" "0" //1
  118. "enabled" "1"
  119. "image" "replay/thumbnails/bg_black"
  120. "scaleImage" "1"
  121. "teambg_1" "replay/thumbnails/bg_black"
  122. "teambg_2" "replay/thumbnails/bg_red"
  123. "teambg_3" "replay/thumbnails/bg_blue"
  124.  
  125. "src_corner_height" "23"
  126. "src_corner_width" "23"
  127. "draw_corner_width" "0"
  128. "draw_corner_height" "0"
  129. }
  130. "CrossBackground2"
  131. {
  132. "ControlName" "CTFImagePanel"
  133. "fieldName" "CrossBG2"
  134. "xpos" "c-270"
  135. "ypos" "3351"
  136. "zpos" "-1"
  137. "wide" "54"
  138. "tall" "23"
  139. "autoResize" "0"
  140. "pinCorner" "0"
  141. "visible" "0" //1
  142. "enabled" "1"
  143. "image" "replay/thumbnails/bg_black"
  144. "scaleImage" "1"
  145. "teambg_1" "replay/thumbnails/bg_black"
  146. "teambg_2" "replay/thumbnails/bg_red"
  147. "teambg_3" "replay/thumbnails/bg_blue"
  148.  
  149. "src_corner_height" "23"
  150. "src_corner_width" "23"
  151. "draw_corner_width" "0"
  152. "draw_corner_height" "0"
  153. }
  154. "CrossBackground3"
  155. {
  156. "ControlName" "ImagePanel"
  157. "fieldName" "CrossBG3"
  158. "xpos" "c-251"
  159. "ypos" "3340"
  160. "zpos" "4"
  161. "wide" "16"
  162. "tall" "45"
  163. "autoResize" "0"
  164. "pinCorner" "0"
  165. "visible" "1"
  166. "enabled" "1"
  167. "fillcolor" "DarkGray"
  168. "PaintBackgroundType""0"
  169. }
  170. "CrossBackground4"
  171. {
  172. "ControlName" "ImagePanel"
  173. "fieldName" "CrossBG4"
  174. "xpos" "c-266"
  175. "ypos" "3354"
  176. "zpos" "4"
  177. "wide" "46"
  178. "tall" "17"
  179. "autoResize" "0"
  180. "pinCorner" "0"
  181. "visible" "1"
  182. "enabled" "1"
  183. "fillcolor" "DarkGray"
  184. "PaintBackgroundType""0"
  185. }
  186. "PlayerStatusHealthBonusImage"
  187. {
  188. "ControlName" "CExLabel"
  189. "fieldName" "PlayerStatusHealthBonusImage"
  190. "xpos" "c-270"
  191. "ypos" "3336"
  192. "zpos" "2"
  193. "wide" "54"
  194. "tall" "54"
  195. "visible" "1"
  196. "enabled" "1"
  197. "image" "../hud/health_over_bg"
  198. "scaleImage" "1"
  199. }
  200.  
  201. "PlayerStatusBleedImage"
  202. {
  203. "ControlName" "ImagePanel"
  204. "fieldName" "PlayerStatusBleedImage"
  205. "xpos" "0"
  206. "ypos" "354" //180
  207. "zpos" "7"
  208. "wide" "0"
  209. "tall" "0"
  210. "visible" "1"
  211. "enabled" "1"
  212. "scaleImage" "1"
  213. "image" "../vgui/bleed_drop"
  214. "fgcolor" "TanDark"
  215. }
  216. "PlayerStatusMilkImage"
  217. {
  218. "ControlName" "ImagePanel"
  219. "fieldName" "PlayerStatusMilkImage"
  220. "xpos" "0"
  221. "ypos" "354" //180
  222. "zpos" "7"
  223. "wide" "16"
  224. "tall" "16"
  225. "visible" "1" //1
  226. "enabled" "1"
  227. "scaleImage" "1"
  228. "image" "../vgui/bleed_drop"
  229. "fgcolor" "TanDark"
  230. }
  231. "PlayerStatusMarkedForDeathImage"
  232. {
  233. "ControlName" "ImagePanel"
  234. "fieldName" "PlayerStatusMarkedForDeathImage"
  235. "xpos" "0"
  236. "ypos" "354" //180
  237. "zpos" "7"
  238. "wide" "16"
  239. "tall" "16"
  240. "visible" "1" //1
  241. "enabled" "1"
  242. "scaleImage" "1"
  243. "image" "../vgui/marked_for_death"
  244. "fgcolor" "TanDark"
  245. }
  246. "PlayerStatusMarkedForDeathSilentImage"
  247. {
  248. "ControlName" "ImagePanel"
  249. "fieldName" "PlayerStatusMarkedForDeathSilentImage"
  250. "xpos" "0"
  251. "ypos" "350" //180
  252. "zpos" "7"
  253. "wide" "25"
  254. "tall" "25"
  255. "visible" "1" //1
  256. "enabled" "1"
  257. "scaleImage" "1"
  258. "image" "../vgui/marked_for_death"
  259. "fgcolor" "TanDark"
  260. }
  261. "PlayerStatus_WheelOfDoom"
  262. {
  263. "ControlName" "ImagePanel"
  264. "fieldName" "PlayerStatus_WheelOfDoom"
  265. "xpos" "0"
  266. "ypos" "354" //180
  267. "zpos" "7"
  268. "wide" "16"
  269. "tall" "16"
  270. "visible" "1" //1
  271. "enabled" "1"
  272. "scaleImage" "1"
  273. "image" "../signs/death_wheel_whammy"
  274. "fgcolor" "TanDark"
  275. }
  276. "PlayerStatus_SoldierOffenseBuff"
  277. {
  278. "ControlName" "ImagePanel"
  279. "fieldName" "PlayerStatus_SoldierOffenseBuff"
  280. "xpos" "0"
  281. "ypos" "354"
  282. "zpos" "7"
  283. "wide" "16"
  284. "tall" "16"
  285. "visible" "1"
  286. "enabled" "1"
  287. "scaleImage" "1"
  288. "image" "../HUD/defense_buff_bullet_blue"
  289. "fgcolor" "TanDark"
  290. }
  291.  
  292. "PlayerStatus_SoldierDefenseBuff"
  293. {
  294. "ControlName" "ImagePanel"
  295. "fieldName" "PlayerStatus_SoldierDefenseBuff"
  296. "xpos" "0"
  297. "ypos" "354"
  298. "zpos" "7"
  299. "wide" "16"
  300. "tall" "16"
  301. "visible" "1"
  302. "enabled" "1"
  303. "scaleImage" "1"
  304. "image" "../HUD/defense_buff_bullet_blue"
  305. "fgcolor" "TanDark"
  306. }
  307.  
  308. "PlayerStatus_SoldierHealOnHitBuff"
  309. {
  310. "ControlName" "ImagePanel"
  311. "fieldName" "PlayerStatus_SoldierHealOnHitBuff"
  312. "xpos" "0"
  313. "ypos" "354"
  314. "zpos" "7"
  315. "wide" "16"
  316. "tall" "16"
  317. "visible" "1"
  318. "enabled" "1"
  319. "scaleImage" "1"
  320. "image" "../HUD/defense_buff_bullet_blue"
  321. "fgcolor" "TanDark"
  322. }
  323. "PlayerStatus_MedicUberBulletResistImage"
  324. {
  325. "ControlName" "ImagePanel"
  326. "fieldName" "PlayerStatus_MedicUberBulletResistImage"
  327. "xpos" "0"
  328. "ypos" "354"
  329. "zpos" "7"
  330. "wide" "16" // 20
  331. "tall" "16" // 20
  332. "visible" "1"
  333. "enabled" "1"
  334. "scaleImage" "1"
  335. "image" "../HUD/defense_buff_bullet_blue"
  336. "fgcolor" "TanDark"
  337. }
  338. "PlayerStatus_MedicUberBlastResistImage"
  339. {
  340. "ControlName" "ImagePanel"
  341. "fieldName" "PlayerStatus_MedicUberBlastResistImage"
  342. "xpos" "0"
  343. "ypos" "354"
  344. "zpos" "7"
  345. "wide" "16" // 20
  346. "tall" "16" // 20
  347. "visible" "1"
  348. "enabled" "1"
  349. "scaleImage" "1"
  350. "image" "../HUD/defense_buff_explosion_blue"
  351. "fgcolor" "TanDark"
  352. }
  353. "PlayerStatus_MedicUberFireResistImage"
  354. {
  355. "ControlName" "ImagePanel"
  356. "fieldName" "PlayerStatus_MedicUberFireResistImage"
  357. "xpos" "0"
  358. "ypos" "354"
  359. "zpos" "7"
  360. "wide" "16" // 20
  361. "tall" "16" // 20
  362. "visible" "1"
  363. "enabled" "1"
  364. "scaleImage" "1"
  365. "image" "../HUD/defense_buff_fire_blue"
  366. "fgcolor" "TanDark"
  367. }
  368.  
  369. "PlayerStatus_MedicSmallBulletResistImage"
  370. {
  371. "ControlName" "ImagePanel"
  372. "fieldName" "PlayerStatus_MedicSmallBulletResistImage"
  373. "xpos" "0"
  374. "ypos" "354"
  375. "zpos" "7"
  376. "wide" "16" // 20
  377. "tall" "16" // 20
  378. "visible" "1"
  379. "enabled" "1"
  380. "scaleImage" "1"
  381. "image" "../HUD/defense_buff_bullet_blue"
  382. "fgcolor" "TanDark"
  383. }
  384. "PlayerStatus_MedicSmallBlastResistImage"
  385. {
  386. "ControlName" "ImagePanel"
  387. "fieldName" "PlayerStatus_MedicSmallBlastResistImage"
  388. "xpos" "0"
  389. "ypos" "354"
  390. "zpos" "7"
  391. "wide" "16" // 20
  392. "tall" "16" // 20
  393. "visible" "1"
  394. "enabled" "1"
  395. "scaleImage" "1"
  396. "image" "../HUD/defense_buff_explosion_blue"
  397. "fgcolor" "TanDark"
  398. }
  399. "PlayerStatus_MedicSmallFireResistImage"
  400. {
  401. "ControlName" "ImagePanel"
  402. "fieldName" "PlayerStatus_MedicSmallFireResistImage"
  403. "xpos" "0"
  404. "ypos" "354"
  405. "zpos" "7"
  406. "wide" "16" // 20
  407. "tall" "16" // 20
  408. "visible" "1"
  409. "enabled" "1"
  410. "scaleImage" "1"
  411. "image" "../HUD/defense_buff_fire_blue"
  412. "fgcolor" "TanDark"
  413. }
  414. "PlayerStatus_Parachute"
  415. {
  416. "ControlName" "ImagePanel"
  417. "fieldName" "PlayerStatus_Parachute"
  418. "xpos" "0"
  419. "ypos" "350"
  420. "zpos" "7"
  421. "wide" "25"
  422. "tall" "25"
  423. "visible" "1"
  424. "enabled" "1"
  425. "scaleImage" "1"
  426. "image" ""
  427. "fgcolor" "TanDark"
  428. }
  429.  
  430. //layout
  431.  
  432. "HudPlayerHealth"
  433. {
  434. "ControlName" "EditablePanel"
  435. "fieldName" "HudPlayerHealth"
  436. "xpos" "0"
  437. "ypos" "0"
  438. "zpos" "2"
  439. "wide" "f0"
  440. "tall" "480"
  441. "visible" "1"
  442. "enabled" "1"
  443. "HealthBonusPosAdj" "35"
  444. "HealthDeathWarning" "0.49"
  445. "HealthDeathWarningColor" "Red"
  446. }
  447.  
  448. //Animated Health from bwHUD
  449. "HealthBarBuff"
  450. {
  451. "ControlName" "ImagePanel"
  452. "fieldName" "HealthBarBuff"
  453. "xpos" "c-193"
  454. "ypos" "343"
  455. "zpos" "3"
  456. "wide" "95"
  457. "tall" "38"
  458. "autoResize" "0"
  459. "pinCorner" "0"
  460. "visible" "1"
  461. "enabled" "1"
  462. "tabPosition" "0"
  463. "alpha" "0"
  464. "fillcolor" "0 185 255 80"
  465. "PaintBackgroundType" "0"
  466. }
  467. "HealthBarBuff2"
  468. {
  469. "ControlName" "ImagePanel"
  470. "fieldName" "HealthBarBuff2"
  471. "xpos" "c-193"
  472. "ypos" "343"
  473. "zpos" "2"
  474. "wide" "95"
  475. "tall" "38"
  476. "autoResize" "0"
  477. "pinCorner" "0"
  478. "visible" "1"
  479. "enabled" "1"
  480. "tabPosition" "0"
  481. "alpha" "0"
  482. "fillcolor" "12 12 90 80"
  483. "PaintBackgroundType" "0"
  484. }
  485. "HealthBarHurt"
  486. {
  487. "ControlName" "ImagePanel"
  488. "fieldName" "HealthBarHurt"
  489. "xpos" "c-193"
  490. "ypos" "343"
  491. "zpos" "3"
  492. "wide" "95"
  493. "tall" "38"
  494. "autoResize" "0"
  495. "pinCorner" "0"
  496. "visible" "1"
  497. "enabled" "1"
  498. "tabPosition" "0"
  499. "alpha" "0"
  500. "fillcolor" "255 70 40 80"
  501. "PaintBackgroundType" "0"
  502. }
  503. "HealthBarHurt2"
  504. {
  505. "ControlName" "ImagePanel"
  506. "fieldName" "HealthBarHurt2"
  507. "xpos" "c-193"
  508. "ypos" "343"
  509. "zpos" "2"
  510. "wide" "95"
  511. "tall" "38"
  512. "autoResize" "0"
  513. "pinCorner" "0"
  514. "visible" "1"
  515. "enabled" "1"
  516. "tabPosition" "0"
  517. "alpha" "0"
  518. "fillcolor" "90 12 12 80"
  519. "PaintBackgroundType" "0"
  520. }
  521.  
  522.  
  523. //Smissmass
  524. "PlayerStatus_RuneStrength"
  525. {
  526. "ControlName" "ImagePanel"
  527. "fieldName" "PlayerStatus_RuneStrength"
  528. "xpos" "85"
  529. "ypos" "347"
  530. "zpos" "7"
  531. "wide" "30"
  532. "tall" "30"
  533. "visible" "1"
  534. "enabled" "1"
  535. "scaleImage" "1"
  536. "image" "../Effects/powerup_strength_hud"
  537. "fgcolor" "TanDark"
  538. }
  539. "PlayerStatus_RuneHaste"
  540. {
  541. "ControlName" "ImagePanel"
  542. "fieldName" "PlayerStatus_RuneHaste"
  543. "xpos" "85"
  544. "ypos" "347"
  545. "zpos" "7"
  546. "wide" "30"
  547. "tall" "30"
  548. "visible" "1"
  549. "enabled" "1"
  550. "scaleImage" "1"
  551. "image" "../Effects/powerup_haste_hud"
  552. "fgcolor" "TanDark"
  553. }
  554. "PlayerStatus_RuneRegen"
  555. {
  556. "ControlName" "ImagePanel"
  557. "fieldName" "PlayerStatus_RuneRegen"
  558. "xpos" "85"
  559. "ypos" "347"
  560. "zpos" "7"
  561. "wide" "30"
  562. "tall" "30"
  563. "visible" "1"
  564. "enabled" "1"
  565. "scaleImage" "1"
  566. "image" "../Effects/powerup_regen_hud"
  567. "fgcolor" "TanDark"
  568. }
  569. "PlayerStatus_RuneResist"
  570. {
  571. "ControlName" "ImagePanel"
  572. "fieldName" "PlayerStatus_RuneResist"
  573. "xpos" "85"
  574. "ypos" "347"
  575. "zpos" "7"
  576. "wide" "30"
  577. "tall" "30"
  578. "visible" "1"
  579. "enabled" "1"
  580. "scaleImage" "1"
  581. "image" "../Effects/powerup_resist_hud"
  582. "fgcolor" "TanDark"
  583. }
  584. "PlayerStatus_RuneVampire"
  585. {
  586. "ControlName" "ImagePanel"
  587. "fieldName" "PlayerStatus_RuneVampire"
  588. "xpos" "85"
  589. "ypos" "347"
  590. "zpos" "7"
  591. "wide" "30"
  592. "tall" "30"
  593. "visible" "1"
  594. "enabled" "1"
  595. "scaleImage" "1"
  596. "image" "../Effects/powerup_vampire_hud"
  597. "fgcolor" "TanDark"
  598. }
  599. "PlayerStatus_RuneReflect"
  600. {
  601. "ControlName" "ImagePanel"
  602. "fieldName" "PlayerStatus_RuneReflect"
  603. "xpos" "85"
  604. "ypos" "347"
  605. "zpos" "7"
  606. "wide" "30"
  607. "tall" "30"
  608. "visible" "1"
  609. "enabled" "1"
  610. "scaleImage" "1"
  611. "image" "../Effects/powerup_reflect_hud"
  612. "fgcolor" "TanDark"
  613. }
  614. "PlayerStatus_RunePrecision"
  615. {
  616. "ControlName" "ImagePanel"
  617. "fieldName" "PlayerStatus_RunePrecision"
  618. "xpos" "85"
  619. "ypos" "347"
  620. "zpos" "7"
  621. "wide" "30"
  622. "tall" "30"
  623. "visible" "1"
  624. "enabled" "1"
  625. "scaleImage" "1"
  626. "image" "../Effects/powerup_precision_hud"
  627. "fgcolor" "TanDark"
  628. }
  629. "PlayerStatus_RuneAgility"
  630. {
  631. "ControlName" "ImagePanel"
  632. "fieldName" "PlayerStatus_RuneAgility"
  633. "xpos" "85"
  634. "ypos" "347"
  635. "zpos" "7"
  636. "wide" "30"
  637. "tall" "30"
  638. "visible" "1"
  639. "enabled" "1"
  640. "scaleImage" "1"
  641. "image" "../Effects/powerup_agility_hud"
  642. "fgcolor" "TanDark"
  643. }
  644. "PlayerStatus_RuneKnockout"
  645. {
  646. "ControlName" "ImagePanel"
  647. "fieldName" "PlayerStatus_RuneKnockout"
  648. "xpos" "85"
  649. "ypos" "347"
  650. "zpos" "7"
  651. "wide" "30"
  652. "tall" "30"
  653. "visible" "1"
  654. "enabled" "1"
  655. "scaleImage" "1"
  656. "image" "../Effects/powerup_knockout_hud"
  657. "fgcolor" "TanDark"
  658. }
  659. "PlayerStatus_RuneKing"
  660. {
  661. "ControlName" "ImagePanel"
  662. "fieldName" "PlayerStatus_RuneKing"
  663. "xpos" "85"
  664. "ypos" "347"
  665. "zpos" "7"
  666. "wide" "30"
  667. "tall" "30"
  668. "visible" "1"
  669. "enabled" "1"
  670. "scaleImage" "1"
  671. "image" "../Effects/powerup_king_hud"
  672. "fgcolor" "TanDark"
  673. }
  674. "PlayerStatus_RunePlague"
  675. {
  676. "ControlName" "ImagePanel"
  677. "fieldName" "PlayerStatus_RunePlague"
  678. "xpos" "85"
  679. "ypos" "347"
  680. "zpos" "7"
  681. "wide" "30"
  682. "tall" "30"
  683. "visible" "1"
  684. "enabled" "1"
  685. "scaleImage" "1"
  686. "image" "../Effects/powerup_plague_hud"
  687. "fgcolor" "TanDark"
  688. }
  689. "PlayerStatus_RuneSupernova"
  690. {
  691. "ControlName" "ImagePanel"
  692. "fieldName" "PlayerStatus_RuneSupernova"
  693. "xpos" "85"
  694. "ypos" "347"
  695. "zpos" "7"
  696. "wide" "30"
  697. "tall" "30"
  698. "visible" "1"
  699. "enabled" "1"
  700. "scaleImage" "1"
  701. "image" "../Effects/powerup_supernova_hud"
  702. "fgcolor" "TanDark"
  703. }
  704. }
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