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- Array
- (
- [blacksmith] => Array
- (
- [Weapons] => Array
- (
- [in] => Array
- (
- [0] => stdClass Object
- (
- [id] => 1
- [cycleID] => Weapons
- [buildingID] => blacksmith
- [ageID] => 1
- [resourceID] => ore
- [amount] => 50
- [input_type] => in
- )
- [1] => stdClass Object
- (
- [id] => 2
- [cycleID] => Weapons
- [buildingID] => blacksmith
- [ageID] => 1
- [resourceID] => wood
- [amount] => 50
- [input_type] => in
- )
- )
- [out] => Array
- (
- [0] => stdClass Object
- (
- [id] => 3
- [cycleID] => Weapons
- [buildingID] => blacksmith
- [ageID] => 1
- [resourceID] => weapons
- [amount] => 5
- [input_type] => out
- )
- )
- )
- )
- [toolmaker] => Array
- (
- [Weapons] => Array
- (
- [in] => Array
- (
- [0] => stdClass Object
- (
- [id] => 1
- [cycleID] => Weapons
- [buildingID] => toolmaker
- [ageID] => 1
- [resourceID] => ore
- [amount] => 50
- [input_type] => in
- )
- [1] => stdClass Object
- (
- [id] => 2
- [cycleID] => Weapons
- [buildingID] => toolmaker
- [ageID] => 1
- [resourceID] => wood
- [amount] => 50
- [input_type] => in
- )
- )
- [out] => Array
- (
- [0] => stdClass Object
- (
- [id] => 3
- [cycleID] => Weapons
- [buildingID] => toolmaker
- [ageID] => 1
- [resourceID] => weapons
- [amount] => 5
- [input_type] => out
- )
- )
- )
- )
- )
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