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Plexa

GS1 100% Prospective Ruleset

Oct 18th, 2019
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  1. GS1 100% Prospective Rules
  2.  
  3. Motivation:
  4. - Get all things that can be verified through a "clear data" file.
  5.  
  6. Requirements:
  7. - Collect all 28 djinn
  8. - Collect all utility field psynergy items
  9. - Unlock all 6 GS2 transferable events
  10. - Unlock all enemies in battle mode (i.e. defeat every enemy in the game at least once)
  11.  
  12. Remarks:
  13. - Every Mimic is its own unique enemy (verifiable through access to different move pools in battle mode), so all 8 Mimics must
  14. be defeated.
  15. - Tempest Lizard must be defeated once to unlock it in battle mode.
  16. - Hydros Statue must be defeated to unlock it in battle mode.
  17. - You do not need to defeat any enemies before leaving Vale. See * below for an explanation.
  18. - In No S&Q runs, a single save file is permitted prior to Navampa, as losing to Navampa prevents the run from finishing.
  19. In the spirit of the category you should soft reset if you need to use this save.
  20. - Artifacts / equipment / stat boosts are not included in the category as acquisition cannot be verified from the battle mode
  21. lobby.
  22.  
  23.  
  24. * There are five prologue enemies (Vermin, Slime, Bat, Wild Mushroom, Amaze) that have duplicate sprites and names with enemies fought after leaving Vale. These enemies have different stats and move-pools from their post-Vale counterparts. They can be distinguished in battle mode from their post-Vale counterparts through their move pools. Despite being considered unique enemies in battle mode they do not need to be defeated as all prologue enemies are automatically added to the battle mode enemy pool upon receiving Flint.
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