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  1. 15:33:17: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  2. 15:33:17: -------------------------------
  3. 15:33:17: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
  4. 15:33:17: CPU Speed: 4000MHz
  5. 15:33:17: Physical Memory: 4095MB Total, 4095MB Free
  6. 15:33:17: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 15:33:17: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 15:33:17: monitor 2: pos={-1680, 30}, size={1680, 1050}
  9. 15:33:17: Windows Version: 6.3 Build 9600 (revision 17415)
  10. 15:33:17: Aero is Enabled
  11. 15:33:17: -------------------------------
  12. 15:33:17: OBS Modules:
  13. 15:33:17: Base Address Module
  14. 15:33:17: 002A0000 OBS.exe
  15. 15:33:17: 50720000 OBSApi.dll
  16. 15:33:17: 56170000 DShowPlugin.dll
  17. 15:33:17: 56140000 GraphicsCapture.dll
  18. 15:33:17: 50530000 NoiseGate.dll
  19. 15:33:17: 50510000 PSVPlugin.dll
  20. 15:33:17: 504F0000 scenesw.dll
  21. 15:33:17: ------------------------------------------
  22. 15:33:17: Adapter 1
  23. 15:33:17: Video Adapter: NVIDIA GeForce GTX 760
  24. 15:33:17: Video Adapter Dedicated Video Memory: 3221225472
  25. 15:33:17: Video Adapter Shared System Memory: 1073676288
  26. 15:33:17: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  27. 15:33:17: ------------------------------------------
  28. 15:33:17: Adapter 2
  29. 15:33:17: Video Adapter: Intel(R) HD Graphics 4600
  30. 15:33:17: Video Adapter Dedicated Video Memory: 0
  31. 15:33:17: Video Adapter Shared System Memory: 1879048192
  32. 15:33:17: Video Adapter Output 1: pos={-1680, 30}, size={1680, 1050}, attached=true
  33. 15:33:17: =====Stream Start: 2015-12-31, 15:33:17===============================================
  34. 15:33:17: Multithreaded optimizations: On
  35. 15:33:17: Base resolution: 1920x1080
  36. 15:33:17: Output resolution: 1920x1080
  37. 15:33:17: ------------------------------------------
  38. 15:33:17: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
  39. 15:33:17: ------------------------------------------
  40. 15:33:17: Audio Format: 48000 Hz
  41. 15:33:17: ------------------------------------------
  42. 15:33:17: Audio Channels: 2 Ch
  43. 15:33:17: Playback device Default
  44. 15:33:17: ------------------------------------------
  45. 15:33:17: Using desktop audio input: Speakers (Realtek High Definition Audio)
  46. 15:33:17: Global Audio time adjust: 0
  47. 15:33:17: ------------------------------------------
  48. 15:33:17: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  49. 15:33:17: Mic time offset: 0
  50. 15:33:17: ------------------------------------------
  51. 15:33:17: Audio Encoding: AAC
  52. 15:33:17: bitrate: 96
  53. 15:33:17: Using graphics capture
  54. 15:33:17: Trying to hook process: csgo.exe
  55. 15:33:17: Scene buffering time set to 700
  56. 15:33:17: x264: MB rate (489600) > level limit (245760)
  57. 15:33:17: ------------------------------------------
  58. 15:33:17: Video Encoding: x264
  59. 15:33:17: fps: 60
  60. 15:33:17: width: 1920, height: 1080
  61. 15:33:17: preset: veryfast
  62. 15:33:17: profile: main
  63. 15:33:17: keyint: 120
  64. 15:33:17: CBR: yes
  65. 15:33:17: CFR: yes
  66. 15:33:17: max bitrate: 3500
  67. 15:33:17: buffer size: 3500
  68. 15:33:17: ------------------------------------------
  69. 15:33:17: SharedTexCapture hooked
  70. 15:33:30: FlushBufferedVideo: Flushing 21 packets over 333 ms
  71. 15:33:31: Total frames encoded: 760, total frames duplicated: 0 (0.00%)
  72. 15:33:31: Total frames rendered: 789, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  73. 15:33:31:
  74. 15:33:31: Profiler time results:
  75. 15:33:31:
  76. 15:33:31: ==============================================================
  77. 15:33:31: video thread frame - [100%] [avg time: 0.665 ms] [children: 13.2%] [unaccounted: 86.8%]
  78. 15:33:31: | scene->Preprocess - [0.301%] [avg time: 0.002 ms]
  79. 15:33:31: | GPU download and conversion - [12.9%] [avg time: 0.086 ms] [children: 11.9%] [unaccounted: 1.05%]
  80. 15:33:31: | | flush - [10.8%] [avg time: 0.072 ms]
  81. 15:33:31: | | CopyResource - [0.752%] [avg time: 0.005 ms]
  82. 15:33:31: | | conversion to 4:2:0 - [0.301%] [avg time: 0.002 ms]
  83. 15:33:31: Convert444Threads - [100%] [avg time: 1.56 ms] [children: 99.6%] [unaccounted: 0.449%]
  84. 15:33:31: | Convert444toNV12 - [99.6%] [avg time: 1.553 ms]
  85. 15:33:31: encoder thread frame - [100%] [avg time: 2.191 ms] [children: 1.1%] [unaccounted: 98.9%]
  86. 15:33:31: | sending stuff out - [1.1%] [avg time: 0.024 ms]
  87. 15:33:31: ==============================================================
  88. 15:33:31:
  89. 15:33:31:
  90. 15:33:31: Profiler CPU results:
  91. 15:33:31:
  92. 15:33:31: ==============================================================
  93. 15:33:31: video thread frame - [cpu time: avg 0.059 ms, total 46.875 ms] [avg calls per frame: 1]
  94. 15:33:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  95. 15:33:31: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  96. 15:33:31: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  97. 15:33:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  98. 15:33:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  99. 15:33:31: Convert444Threads - [cpu time: avg 1.499 ms, total 2218.75 ms] [avg calls per frame: 2]
  100. 15:33:31: | Convert444toNV12 - [cpu time: avg 1.499 ms, total 2218.75 ms] [avg calls per frame: 2]
  101. 15:33:31: encoder thread frame - [cpu time: avg 1.628 ms, total 1203.13 ms] [avg calls per frame: 1]
  102. 15:33:31: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  103. 15:33:31: ==============================================================
  104. 15:33:31:
  105. 15:33:31: =====Stream End: 2015-12-31, 15:33:31=================================================
  106. 18:21:07: =====Stream Start: 2015-12-31, 18:21:07===============================================
  107. 18:21:07: Multithreaded optimizations: On
  108. 18:21:07: Base resolution: 1920x1080
  109. 18:21:07: Output resolution: 1920x1080
  110. 18:21:07: ------------------------------------------
  111. 18:21:07: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
  112. 18:21:07: ------------------------------------------
  113. 18:21:07: Audio Format: 48000 Hz
  114. 18:21:07: ------------------------------------------
  115. 18:21:07: Audio Channels: 2 Ch
  116. 18:21:07: Playback device Default
  117. 18:21:07: ------------------------------------------
  118. 18:21:07: Using desktop audio input: Speakers (Realtek High Definition Audio)
  119. 18:21:07: Global Audio time adjust: 0
  120. 18:21:07: ------------------------------------------
  121. 18:21:07: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  122. 18:21:07: Mic time offset: 0
  123. 18:21:07: ------------------------------------------
  124. 18:21:07: Audio Encoding: AAC
  125. 18:21:07: bitrate: 96
  126. 18:21:07: Using graphics capture
  127. 18:21:07: Trying to hook process: csgo.exe
  128. 18:21:07: Scene buffering time set to 700
  129. 18:21:07: x264: MB rate (489600) > level limit (245760)
  130. 18:21:07: ------------------------------------------
  131. 18:21:07: Video Encoding: x264
  132. 18:21:07: fps: 60
  133. 18:21:07: width: 1920, height: 1080
  134. 18:21:07: preset: veryfast
  135. 18:21:07: profile: main
  136. 18:21:07: keyint: 120
  137. 18:21:07: CBR: yes
  138. 18:21:07: CFR: yes
  139. 18:21:07: max bitrate: 3500
  140. 18:21:07: buffer size: 3500
  141. 18:21:07: ------------------------------------------
  142. 18:21:07: SharedTexCapture hooked
  143. 18:21:45: FlushBufferedVideo: Flushing 45 packets over 733 ms
  144. 18:21:45: Total frames encoded: 2246, total frames duplicated: 33 (1.47%)
  145. 18:21:45: Total frames rendered: 2222, number of late frames: 3 (0.14%) (it's okay for some frames to be late)
  146. 18:21:46:
  147. 18:21:46: Profiler time results:
  148. 18:21:46:
  149. 18:21:46: ==============================================================
  150. 18:21:46: video thread frame - [100%] [avg time: 0.885 ms] [children: 7.91%] [unaccounted: 92.1%]
  151. 18:21:46: | scene->Preprocess - [0.226%] [avg time: 0.002 ms]
  152. 18:21:46: | GPU download and conversion - [7.68%] [avg time: 0.068 ms] [children: 6.89%] [unaccounted: 0.791%]
  153. 18:21:46: | | flush - [5.88%] [avg time: 0.052 ms]
  154. 18:21:46: | | CopyResource - [0.678%] [avg time: 0.006 ms]
  155. 18:21:46: | | conversion to 4:2:0 - [0.339%] [avg time: 0.003 ms]
  156. 18:21:46: Convert444Threads - [100%] [avg time: 1.707 ms] [children: 99.5%] [unaccounted: 0.469%]
  157. 18:21:46: | Convert444toNV12 - [99.5%] [avg time: 1.699 ms]
  158. 18:21:46: encoder thread frame - [100%] [avg time: 2.17 ms] [children: 0.968%] [unaccounted: 99%]
  159. 18:21:46: | sending stuff out - [0.968%] [avg time: 0.021 ms]
  160. 18:21:46: ==============================================================
  161. 18:21:46:
  162. 18:21:46:
  163. 18:21:46: Profiler CPU results:
  164. 18:21:46:
  165. 18:21:46: ==============================================================
  166. 18:21:46: video thread frame - [cpu time: avg 0.035 ms, total 78.125 ms] [avg calls per frame: 1]
  167. 18:21:46: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  168. 18:21:46: | GPU download and conversion - [cpu time: avg 0.014 ms, total 31.25 ms] [avg calls per frame: 1]
  169. 18:21:46: | | flush - [cpu time: avg 0.014 ms, total 31.25 ms] [avg calls per frame: 1]
  170. 18:21:46: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  171. 18:21:46: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  172. 18:21:46: Convert444Threads - [cpu time: avg 1.722 ms, total 7484.38 ms] [avg calls per frame: 2]
  173. 18:21:46: | Convert444toNV12 - [cpu time: avg 1.722 ms, total 7484.38 ms] [avg calls per frame: 2]
  174. 18:21:46: encoder thread frame - [cpu time: avg 1.618 ms, total 3562.5 ms] [avg calls per frame: 1]
  175. 18:21:46: | sending stuff out - [cpu time: avg 0.014 ms, total 31.25 ms] [avg calls per frame: 1]
  176. 18:21:46: ==============================================================
  177. 18:21:46:
  178. 18:21:46: =====Stream End: 2015-12-31, 18:21:46=================================================
  179. 18:22:04: =====Stream Start: 2015-12-31, 18:22:04===============================================
  180. 18:22:04: Multithreaded optimizations: On
  181. 18:22:04: Base resolution: 1920x1080
  182. 18:22:04: Output resolution: 1920x1080
  183. 18:22:04: ------------------------------------------
  184. 18:22:04: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
  185. 18:22:04: ------------------------------------------
  186. 18:22:04: Audio Format: 48000 Hz
  187. 18:22:04: ------------------------------------------
  188. 18:22:04: Audio Channels: 2 Ch
  189. 18:22:04: Playback device Default
  190. 18:22:04: ------------------------------------------
  191. 18:22:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
  192. 18:22:04: Global Audio time adjust: 0
  193. 18:22:04: ------------------------------------------
  194. 18:22:04: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  195. 18:22:04: Mic time offset: 0
  196. 18:22:04: ------------------------------------------
  197. 18:22:04: Audio Encoding: AAC
  198. 18:22:04: bitrate: 96
  199. 18:22:04: Using graphics capture
  200. 18:22:04: Trying to hook process: csgo.exe
  201. 18:22:04: Scene buffering time set to 700
  202. 18:22:04: x264: MB rate (489600) > level limit (245760)
  203. 18:22:04: ------------------------------------------
  204. 18:22:04: Video Encoding: x264
  205. 18:22:04: fps: 60
  206. 18:22:04: width: 1920, height: 1080
  207. 18:22:04: preset: veryfast
  208. 18:22:04: profile: main
  209. 18:22:04: keyint: 120
  210. 18:22:04: CBR: yes
  211. 18:22:04: CFR: yes
  212. 18:22:04: max bitrate: 3500
  213. 18:22:04: buffer size: 3500
  214. 18:22:04: ------------------------------------------
  215. 18:22:04: SharedTexCapture hooked
  216. 18:22:20: FlushBufferedVideo: Flushing 21 packets over 333 ms
  217. 18:22:20: Total frames encoded: 912, total frames duplicated: 0 (0.00%)
  218. 18:22:20: Total frames rendered: 942, number of late frames: 1 (0.11%) (it's okay for some frames to be late)
  219. 18:22:20:
  220. 18:22:20: Profiler time results:
  221. 18:22:20:
  222. 18:22:20: ==============================================================
  223. 18:22:20: video thread frame - [100%] [avg time: 0.682 ms] [children: 11.9%] [unaccounted: 88.1%]
  224. 18:22:20: | scene->Preprocess - [0.293%] [avg time: 0.002 ms]
  225. 18:22:20: | GPU download and conversion - [11.6%] [avg time: 0.079 ms] [children: 10.6%] [unaccounted: 1.03%]
  226. 18:22:20: | | flush - [9.24%] [avg time: 0.063 ms]
  227. 18:22:20: | | CopyResource - [0.88%] [avg time: 0.006 ms]
  228. 18:22:20: | | conversion to 4:2:0 - [0.44%] [avg time: 0.003 ms]
  229. 18:22:20: Convert444Threads - [100%] [avg time: 1.74 ms] [children: 99.5%] [unaccounted: 0.46%]
  230. 18:22:20: | Convert444toNV12 - [99.5%] [avg time: 1.732 ms]
  231. 18:22:20: encoder thread frame - [100%] [avg time: 2.332 ms] [children: 0.858%] [unaccounted: 99.1%]
  232. 18:22:20: | sending stuff out - [0.858%] [avg time: 0.02 ms]
  233. 18:22:20: ==============================================================
  234. 18:22:20:
  235. 18:22:20:
  236. 18:22:20: Profiler CPU results:
  237. 18:22:20:
  238. 18:22:20: ==============================================================
  239. 18:22:20: video thread frame - [cpu time: avg 0.066 ms, total 62.5 ms] [avg calls per frame: 1]
  240. 18:22:20: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  241. 18:22:20: | GPU download and conversion - [cpu time: avg 0.016 ms, total 15.625 ms] [avg calls per frame: 1]
  242. 18:22:20: | | flush - [cpu time: avg 0.016 ms, total 15.625 ms] [avg calls per frame: 1]
  243. 18:22:20: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  244. 18:22:20: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  245. 18:22:20: Convert444Threads - [cpu time: avg 1.664 ms, total 2968.75 ms] [avg calls per frame: 2]
  246. 18:22:20: | Convert444toNV12 - [cpu time: avg 1.664 ms, total 2968.75 ms] [avg calls per frame: 2]
  247. 18:22:20: encoder thread frame - [cpu time: avg 1.665 ms, total 1484.38 ms] [avg calls per frame: 1]
  248. 18:22:20: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  249. 18:22:20: ==============================================================
  250. 18:22:20:
  251. 18:22:20: =====Stream End: 2015-12-31, 18:22:20=================================================
  252. 23:00:49: Terminating 0x1bf4
  253. 23:00:49: Terminating 0xd2c
  254. 23:00:49: Terminating 0x1fb0
  255.  
  256.  
  257. Last game capture log:
  258. 2015-12-31, 18:21:07: we're booting up:
  259. 18:21:07: CaptureThread: attached to process csgo.exe
  260. 18:21:07: D3D9 Present
  261. 18:21:07: (half life scientist) everything.. seems to be in order
  262. 18:21:07: D3D9EndScene called
  263. 18:21:07: D3DPRESENT_PARAMETERS {
  264. 18:21:07: BackBufferWidth: 1920
  265. 18:21:07: BackBufferHeight: 1080
  266. 18:21:07: BackBufferFormat: D3DFMT_A8R8G8B8
  267. 18:21:07: BackBufferCount: 1
  268. 18:21:07: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  269. 18:21:07: MultiSampleQuality: 0
  270. 18:21:07: SwapEffect: D3DSWAPEFFECT_DISCARD
  271. 18:21:07: hDeviceWindow: 1182832
  272. 18:21:07: Windowed: false
  273. 18:21:07: EnableAutoDepthStencil: true
  274. 18:21:07: AutoDepthStencilFormat: D3DFMT_D24S8
  275. 18:21:07: Flags: None
  276. 18:21:07: FullScreen_RefreshRateInHz: 60
  277. 18:21:07: PresentationInterval: 2147483648
  278. 18:21:07: };
  279. 18:21:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  280. 18:21:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  281. 18:21:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  282. 18:21:07: successfully set up d3d9 hooks
  283. 18:21:07: D3D9Present called
  284. 18:21:07: DoD3D9GPUHook: success
  285. 18:21:07: D3DSURFACE_DESC {
  286. 18:21:07: Format: D3DFMT_A8R8G8B8
  287. 18:21:07: Type: D3DRTYPE_SURFACE
  288. 18:21:07: Usage: D3DUSAGE_RENDERTARGET
  289. 18:21:07: Pool: D3DPOOL_DEFAULT
  290. 18:21:07: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  291. 18:21:07: MultiSampleQuality: 0
  292. 18:21:07: Width: 1920
  293. 18:21:07: Height: 1080
  294. 18:21:07: };
  295. 18:21:07: successfully capturing d3d9 frames via GPU
  296. 18:21:45: D3D9Reset called
  297. 18:21:45: ---------------------- Cleared D3D9 Capture ----------------------
  298. 18:21:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  299. 18:21:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  300. 18:21:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  301. 18:21:46: successfully set up d3d9 hooks
  302. 18:21:47: D3D9EndScene called
  303. 18:21:47: D3D9Present called
  304. 18:21:47: ---------------------- Cleared D3D9 Capture ----------------------
  305. 18:21:47: D3D9EndScene called
  306. 18:21:47: D3D9Present called
  307. 18:22:04: received restart event, capturing
  308. 18:22:04: DoD3D9GPUHook: success
  309. 18:22:04: D3DSURFACE_DESC {
  310. 18:22:04: Format: D3DFMT_A8R8G8B8
  311. 18:22:04: Type: D3DRTYPE_SURFACE
  312. 18:22:04: Usage: D3DUSAGE_RENDERTARGET
  313. 18:22:04: Pool: D3DPOOL_DEFAULT
  314. 18:22:04: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  315. 18:22:04: MultiSampleQuality: 0
  316. 18:22:04: Width: 1920
  317. 18:22:04: Height: 1080
  318. 18:22:04: };
  319. 18:22:04: successfully capturing d3d9 frames via GPU
  320. 18:22:20: ---------------------- Cleared D3D9 Capture ----------------------
  321. 18:22:20: D3D9EndScene called
  322. 18:22:20: D3D9Present called
  323. 18:28:11: D3D9Reset called
  324. 18:28:11: ---------------------- Cleared D3D9 Capture ----------------------
  325. 18:28:12: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  326. 18:28:12: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  327. 18:28:12: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  328. 18:28:12: successfully set up d3d9 hooks
  329. 18:28:13: D3D9EndScene called
  330. 18:28:13: D3D9Present called
  331. 18:40:58: D3D9Reset called
  332. 18:40:58: ---------------------- Cleared D3D9 Capture ----------------------
  333. 18:40:58: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  334. 18:40:58: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  335. 18:40:58: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  336. 18:40:58: successfully set up d3d9 hooks
  337. 18:40:59: D3D9EndScene called
  338. 18:40:59: D3D9Present called
  339. 19:05:41: D3D9Reset called
  340. 19:05:41: ---------------------- Cleared D3D9 Capture ----------------------
  341. 19:05:42: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  342. 19:05:42: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  343. 19:05:42: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  344. 19:05:42: successfully set up d3d9 hooks
  345. 19:05:43: D3D9EndScene called
  346. 19:05:43: D3D9Present called
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