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- Version 1.20
- -------- THE HPL ENGINE LOG ------------
- Creating Engine Modules
- --------------------------------------------------------
- Creating graphics module
- Creating system module
- Creating resource module
- Creating input module
- Creating sound module
- Creating physics module
- Creating ai module
- Creating gui module
- Creating generate module
- Creating haptic module
- Creating scene module
- --------------------------------------------------------
- Initializing Resources Module
- --------------------------------------------------------
- Creating loader handlers
- Creating resource managers
- Adding loaders to handlers
- --------------------------------------------------------
- Initializing Graphics Module
- --------------------------------------------------------
- Init lowlevel graphics: 1600x1200 disp:0 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - A Machine For Pigs Loading...' pos:(-1x-1)
- Setting video mode: 1600 x 1200 - 32 bpp
- Init Glew...OK
- Setting up OpenGL
- Vendor: NVIDIA Corporation
- Renderer: GeForce GTX 550 Ti/PCIe/SSE2
- Version: 4.2.0
- Max texture image units: 32
- Max texture coord units: 8
- Max user clip planes: 8
- Two sided stencil: 1
- Vertex Buffer Object: 1
- Anisotropic filtering: 1
- Max Anisotropic degree: 16
- Multisampling: 1
- Texture compression: 1
- Texture compression S3TC: 1
- Auto generate MipMaps: 1
- Render to texture: 1
- Max draw buffers: 8
- Max color render targets: 8
- Packed depth-stencil: 1
- Texture float: 1
- GLSL Version: 4.20 NVIDIA via Cg compiler
- ShaderModel 2: 1
- ShaderModel 3: 1
- ShaderModel 4: 1
- OGL ATIFragmentShader: 0
- Setting up G-Bugger: type: 0 texturenum: 3
- Adding engine materials
- Initializing DevIL
- Vendor String: Abysmal Software
- Version String: Developer's Image Library (DevIL) 1.7.8
- Version Number: 178
- Adding engine post effects
- --------------------------------------------------------
- Initializing Sound Module
- --------------------------------------------------------
- Initializing OpenAL
- Available OpenAL devices:
- 0. Generic Hardware on SoundMAX HD Audio(OpenAL default)
- 1. Generic Software on SoundMAX HD Audio
- Trying to open device 'Generic Software on SoundMAX HD Audio'... Success!
- Number of mono sources: 64
- Streaming setup: 8 Buffers x 262144 bytes each
- --------------------------------------------------------
- Initializing Game Module
- --------------------------------------------------------
- Adding engine updates
- Initializing script functions
- --------------------------------------------------------
- User Initialization
- --------------------------------------------------------
- Loading data from cloud storage
- --------------------------------------------------------
- WARNING: Could not find language file entry 'WelcomeMessage05'
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