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- - if camera angle < angle then a straight right guanowalk will not walk forward initially, but straight left will
- - if camera angle > angle then a straight left guanowalk will not walk forward initially, but straight right will
- - if camera angle = angle, then straight right and straight left guanowalks will both initially walk forward
- The above assumes that Link is not initially in motion. If link is initially guanowalking, then he will not move forward when you switch directions.
- Addresses on English:
- Angle = 0x3FFE6E
- Camera Angle = 0x3E6E7C
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