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May 27th, 2016
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  1. 300 updates of 3x0ng gameworld with no drawing:
  2.  
  3. with SBCL x86-64
  4. - SAMPLES TOTAL MINIMUM MAXIMUM MEDIAN AVERAGE DEVIATION
  5. REAL-TIME 300 0.129 0 0.014 0 0.00043 0.001137
  6. RUN-TIME 300 0.112 0 0.004 0 0.000373 0.001164
  7. USER-RUN-TIME 300 0.108 0 0.004 0 0.00036 0.001145
  8. SYSTEM-RUN-TIME 300 0.004 0 0.004 0 0.000013 0.000231
  9. PAGE-FAULTS 300 0 0 0 0 0 0.0
  10. GC-RUN-TIME 300 0 0 0 0 0 0.0
  11. BYTES-CONSED 300 2616496 0 915552 0 8721.653 53945.15
  12. EVAL-CALLS 300 0 0 0 0 0 0.0
  13. ---------------------------------------------------------------------
  14.  
  15. with ecl android --with-gengc:
  16.  
  17. - SAMPLES TOTAL MINIMUM MAXIMUM MEDIAN AVERAGE DEVIATION
  18. REAL-TIME 300 19.709 0.031 0.399 0.035 0.065697 0.095117
  19. RUN-TIME 300 17.61 0 0.39 0.03 0.0587 0.094018
  20. BYTES-CONSED 300 301148312 1000832 1007760 1003624 1003827.7 1211.2412
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