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Nov 1st, 2014
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  1. 000002.336| CrashSender.exe is not found in the specified path.
  2. 000003.461| ComputerID: 0x559e0f33e881
  3. 000003.462| Game Version: Lost Survivor MMO (build: Oct 29 2014 05:41:47) - final
  4. 000003.462| Available memory: 8191 MB
  5. 000003.494| r3dFS: version:October 31, 2014 5:17, 30650 files
  6. 000003.584| Can't open file "1"
  7. 000003.584| Can't open file "1"
  8. 000003.584| readGameOptionsFile: found INI at C:\Users\Mats\Documents\LSMMO\LSMMO\gameSettings.ini
  9. 000003.585| writeGameOptionsFile: Saving settings to C:\Users\Mats\Documents\LSMMO\LSMMO\gameSettings.ini
  10. 000003.588| readInputMap: found file at C:\Users\Mats\Documents\LSMMO\LSMMO\inputMap.xml
  11. 000003.588| writeInputMap: Saving settings to C:\Users\Mats\Documents\LSMMO\LSMMO\inputMap.xml
  12. 000003.589| userSettings: found file at C:\Users\Mats\Documents\LSMMO\LSMMO\userSettings.xml
  13. 000003.589| userSettings: Saving settings to C:\Users\Mats\Documents\LSMMO\LSMMO\userSettings.xml
  14. 000003.589| InitSounds
  15. 000003.589| SOUND: initializing sound system
  16. 000003.619| SOUND: '2' sound drivers found
  17. 000003.620| SOUND: sound caps = 0xFC, speakermode= 6
  18. 000003.620| SOUND: sound driver 'Lautsprecher (2- Logitech G35 Headset)'
  19. 000003.632| SOUND: sound system ready
  20. 000003.632| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  21. 000004.818| Input Devices enabled: Mouse, Keyboard
  22. 000005.669| VMEM As seen through DDRaw: 1990
  23. 000005.669| VMEM As seen through WMI: 0
  24. 000005.669| Setting mode: 1920x1080x32 Flags=0
  25. 000005.775| NVApi successfuly initialized.
  26. 000005.775| NVApi: stereo is not available. Stereo driver not installed?
  27. 000005.775| Adapter: NVIDIA GeForce GTX 760
  28. 000005.775| nvd3dum.dll 9.18.13.4448
  29. 000005.775| Monitor: \\.\DISPLAY2 (1920x1080)
  30. 000005.786| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=0,hz=60)
  31. 000005.786| Creating d3d device
  32. 000006.040| NVApi: failed to create stereo handle!
  33. 000006.040| GPU supports D3DQUERYTYPE_TIMESTAMP
  34. 000006.040| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  35. 000006.040| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
  36. 000006.041| We have 4022 MB texture memory
  37. 000006.043| r3dFont: Creating Verdana 10pt
  38. 000006.043| r3dFont: Finished creating Verdana 10pt
  39. 000006.044| Loading shaders...
  40. 000006.602| Finished loading shaders (0.558481 sec)!
  41. 000006.665| r3dFont: Creating Tahoma 12pt
  42. 000006.667| r3dFont: Finished creating Tahoma 12pt
  43. 000006.667| r3dFont: Creating Verdana 10pt
  44. 000006.667| r3dFont: Finished creating Verdana 10pt
  45. 000006.765| Creating render targets
  46. 000006.771| r3dFont: Creating Verdana 8pt
  47. 000006.786| r3dFont: Finished creating Verdana 8pt
  48. 000006.798| Loaded 13 of 13 grass settings locations from the glist file
  49. 000006.800| Loaded 13 grass settings files
  50. 000006.907| ASSERT at file .\Sources\ObjectsCode\WEAPONS\WeaponConfig.cpp, line 76: firemode && strlen(firemode)==3
  51. 000006.907| Weapon '102018_name' has no firemode selected!!
  52. 000006.912| WEAPON ERROR: 101003_name trying to load non existent sound event Sounds/NewWeapons/SUP/SUP_Generic_Shot_single
  53. 000009.009| SetHomeDir: Levels\WZ_FrontEndLighting
  54. 000009.009| We have 3839 MB texture memory
  55. 000019.569| WO_API: http timeout
  56. 000019.569| GetItemsInfo FAILED, code: 8
  57. 000029.569| WO_API: http timeout
  58. 000029.569| GetProfile FAILED, code: 8
  59. 000029.609| Couldn't get profile data! stage: 4
  60. 000048.164| r3d: device is lost
  61. 000098.163| r3dapp: SysCmd: f060
  62. 000098.163| alt-f4 pressed
  63. 000098.163| ...terminating application
  64. 000098.220| obj_Zombie::FreePhysSkeletonCache:000098.220| done in 0.00 seconds
  65. 000098.222| Deleting render targets
  66. 000098.619|
  67. 000098.620| WARNING: pd3ddev have 10 reference counts
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