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- using System;
- using System.Collections.Generic;
- using PlayerIOClient;
- using System.Threading;
- namespace UpdateDetect
- {
- class UpdateDetect
- {
- static void Main(string[] args)
- {
- new Engine();
- Console.ReadLine();
- }
- }
- class Engine
- {
- string currentVERSION = "2.0"; // change this to your current bot version
- string newVERSION;
- bool latestVERSION = false;
- bool ERROR = false;
- public Engine()
- {
- System.Net.WebClient WebsiteClient = new System.Net.WebClient();
- try
- {
- newVERSION = WebsiteClient.DownloadString("http://pastebin.com/raw/MP5jXpVH"); // change this to your raw pastebin
- }
- catch
- {
- ERROR = true;
- }
- if (ERROR == false)
- {
- if (currentVERSION == newVERSION)
- {
- Console.WriteLine("You have the latest version, no updating needed.");
- latestVERSION = true;
- }
- else
- {
- Console.WriteLine("Your version is " + currentVERSION + ", while the new version is " + newVERSION + ", updating needed.");
- latestVERSION = false;
- }
- }
- else
- {
- {
- Console.WriteLine("Error connecting to file, check your internet connection or pastebin file.");
- }
- }
- if (latestVERSION == true)
- {
- Client cli;
- Connection con;
- Dictionary<int, string> players = new Dictionary<int, string>();
- cli = PlayerIO.QuickConnect.SimpleConnect("everybody-edits-su9rn58o40itdbnw69plyw", "email", "password");
- con = cli.Multiplayer.CreateJoinRoom("world", "Everybodyedits217", true, null, null);
- con.Send("init");
- Thread.Sleep(20);
- con.Send("init2");
- }
- }
- }
- }
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