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- Dumped text from the "Interactive Multi-Game Demo Disc Version 9" version of TWW. This is only the English text, I may have missed some. I removed the formatting on it because it was tough to read. This stuff may prove interesting, because some of this text is not reachable from the demo itself.
- // Message ID 0x000C, DAT1 offset 0x00000481
- ERROR!
- Please contact the sales staff for
- assistance.
- // Message ID 0x000D, DAT1 offset 0x000004B7
- The Memory Card in Slot A
- is corrupted and needs to be
- formatted.
- Do you want to format now?
- Yes No
- // Message ID 0x0011, DAT1 offset 0x00000593
- Formatting the Memory Card will
- erase all previously saved data.
- Do you want to format?
- Yes No
- // Message ID 0x0015, DAT1 offset 0x0000069D
- Do you want to make a saved
- data of this game in the Memory
- Card in Slot A?
- Yes No
- // Message ID 0x001A, DAT1 offset 0x000007D2
- You can not save, but do you
- want to start it?
- Yes No
- // Message ID 0x001B, DAT1 offset 0x00000813
- CHOOSE DATA
- // Message ID 0x0131, DAT1 offset 0x000014D6
- You got a Treasure Map!
- View this with <button:Y>
- on the Sea Chart screen.
- You'll notice a mark where
- the treasure lies!
- Happy treasure-hunting!
- // Message ID 0x0059, DAT1 offset 0x000015E5
- Dragon Roost Cavern
- // Message ID 0x005F, DAT1 offset 0x00001626
- Select a place to warp
- Decide Quit
- // Message ID 0x0066, DAT1 offset 0x00001657
- You got a Green Rupee!
- It's worth 1 Rupee!
- Collect all you can!
- // Message ID 0x0067, DAT1 offset 0x000016CC
- You got a Blue Rupee!
- It's worth 5 Rupees!
- That's not too shabby...rfd
- // Message ID 0x0068, DAT1 offset 0x0000174F
- You got a Yellow Rupee!
- It's worth 10 Rupees!
- Good deal!
- // Message ID 0x0069, DAT1 offset 0x000017C5
- You got a Red Rupee!
- It's worth 20 Rupees!
- That's awesome!
- // Message ID 0x006A, DAT1 offset 0x00001833
- You got a Purple Rupee!
- It's worth 50 Rupees!
- Talk about a good find!
- // Message ID 0x006B, DAT1 offset 0x000018B0
- You got an Orange Rupee!
- It's worth 100 Rupees!
- Your face is beaming!
- // Message ID 0x006C, DAT1 offset 0x0000191F
- You got a Piece of Heart!
- Get 4 to increase your life
- energy by 1 Heart Container.
- // Message ID 0x006D, DAT1 offset 0x0000198F
- You got a Heart Container!
- Your maximum life energy
- increases by one heart!
- // Message ID 0x0074, DAT1 offset 0x000025E3
- You got a Silver Rupee!
- Just 1 is worth 200 Rupees!
- That's mind-blowing!
- // Message ID 0x007A, DAT1 offset 0x00002C32
- You got a Small Key!
- Use it to open a locked
- door in this dungeon.
- // Message ID 0x0084, DAT1 offset 0x00002D27
- You got a Joy Pendant!<1A0CFF00020182B582A082ED>
- Keep it in the Spoils Bag.
- These are said to swarm
- around someone who
- brings happiness.
- // Message ID 0x0085, DAT1 offset 0x00002DB9
- You borrowed a Telescope!
- This is your sister's
- favorite treasure.
- On the item screen, set it
- to <button:Y> or <button:Z> or <button:X>
- and look through it!
- // Message ID 0x0086, DAT1 offset 0x00002E64
- You got the Tingle Tuner!
- When you're in trouble,
- ask Tingle for some help!
- First, connect your GBA to
- Controller Port 2-4 with
- the GBA cable.
- Now, set the tuner to <button:Y>,
- <button:Z>, or <button:X> and call Tingle!
- // Message ID 0x0089, DAT1 offset 0x00003094
- You got a Spoils Bag!
- This is mainly used to store
- items you get from enemies.
- It can hold up to 8 items.
- Select it and press <button:Y>,
- <button:Z>, or <button:X> to see inside.
- // Message ID 0x008A, DAT1 offset 0x00003162
- You got the Hook Rope!
- On the item screen, set it to
- <button:Y>, <button:Z>, or <button:X> to use it.
- If you use it on the boat,
- you can salvage items
- from the ocean floor.
- When you aim, you will see
- a mark on the spot the
- Hook Rope can reach.
- // Message ID 0x00A2, DAT1 offset 0x000042FD
- You got your lost Hero's
- Sword back!
- Don't ever lose it again...
- // Message ID 0x00AA, DAT1 offset 0x0000435B
- You got a Skull Chain!
- Let's keep it in Spoils Bag.
- It looks odd and worthless,
- but some say it's valuable
- to a certain expert...
- // Message ID 0x00AC, DAT1 offset 0x00004522
- You got a Gold Feather!<1A0AFF00020182AB82F1>
- Keep it in the Spoils Bag.
- Winged women love these.
- // Message ID 0x00AD, DAT1 offset 0x000045A2
- You got a Knight's Crest!
- Keep it in the Spoils Bag.
- Swordsmen with great skill
- know the meaning of these.
- // Message ID 0x00AE, DAT1 offset 0x00004637
- You got a Red Jelly!
- Keep it in the Spoils Bag.
- It can affect your life
- energy, but you can't use it
- in its current form.
- // Message ID 0x00AF, DAT1 offset 0x000046E7
- You got a Green Jelly!
- Keep it in the Spoils Bag.
- It can affect your magic
- power, but you can't use it
- in its current form.
- // Message ID 0x00B0, DAT1 offset 0x00004799
- You got a Blue Jelly!
- Keep it in the Spoils Bag.
- It has an effect on your
- entire body, but you can't
- use it in its current form.
- // Message ID 0x00B1, DAT1 offset 0x00004851
- You found the
- Dungeon Map!
- <1A05000012><1A05000016> displays the Map.
- Green rooms show the areas
- you have already visited.
- Your current position is the
- flashing area. You can
- select a floor with <1A0500001C><1A05000016><1A05000017>.
- // Message ID 0x00B2, DAT1 offset 0x0000494E
- You found the Compass!
- The dungeon's secrets will
- now appear on the map!
- Open the Map Screen with
- <1A05000012><1A05000016> and have a look!
- // Message ID 0x00B3, DAT1 offset 0x00004A02
- You got the Big Key!
- You can enter the chamber
- where the boss lurks now!
- Press <1A05000012><1A05000016> to open the
- Map Screen and check it!
- // Message ID 0x0151, DAT1 offset 0x00008DDB
- You got a Treasure Map!
- View this with <button:Y> (Charts)
- on the Sea Chart screen.
- You'll notice a mark where
- the treasure lies!
- Happy treasure-hunting!
- // Message ID 0x0191, DAT1 offset 0x0000A081
- Telescope
- // Message ID 0x0192, DAT1 offset 0x0000A08B
- Hook Rope
- // Message ID 0x0193, DAT1 offset 0x0000A095
- Pirate Amulet
- // Message ID 0x0194, DAT1 offset 0x0000A0A3
- Heart Pieces
- // Message ID 0x0195, DAT1 offset 0x0000A0B0
- Hero's Sword
- // Message ID 0x0196, DAT1 offset 0x0000A0BD
- Hero's Shield
- // Message ID 0x0197, DAT1 offset 0x0000A0CB
- Dungeon Map
- // Message ID 0x0198, DAT1 offset 0x0000A0D7
- Compass
- // Message ID 0x0199, DAT1 offset 0x0000A0DF
- Boss Key
- // Message ID 0x01A0, DAT1 offset 0x0000A12F
- Joy Pendant
- // Message ID 0x01A3, DAT1 offset 0x0000A151
- Spoils Bag
- // Message ID 0x01B6, DAT1 offset 0x0000A230
- Skull Chain
- // Message ID 0x01B7, DAT1 offset 0x0000A23C
- Baba Seed
- // Message ID 0x01B8, DAT1 offset 0x0000A246
- Gold Feather
- // Message ID 0x01B9, DAT1 offset 0x0000A253
- Knight's Crest
- // Message ID 0x01BA, DAT1 offset 0x0000A262
- Red Jelly
- // Message ID 0x01BB, DAT1 offset 0x0000A26C
- Green Jelly
- // Message ID 0x01BC, DAT1 offset 0x0000A278
- Blue Jelly
- // Message ID 0x01F5, DAT1 offset 0x0000A854
- <button:Y><button:Z><button:X> to view
- // Message ID 0x0259, DAT1 offset 0x0000A86C
- A present from your sister.
- Look through it, then use <1A0500000C><1A05000016> to
- zoom in and <1A0500000C><1A05000017> to put it away.
- // Message ID 0x025A, DAT1 offset 0x0000A8EF
- Hook onto , swing with <1A0500001C><1A05000016><1A05000017>,
- jump with <1A0500000A>. Stop with <1A0500000E>, climb
- with <1A0500001C><1A05000016><1A05000017>, rotate with <1A0AFF00020182CC82DA><1A05000014><1A0500001D><1A05000015>.
- // Message ID 0x025B, DAT1 offset 0x0000A98D
- A strange stone borrowed from
- the pirate, Tetra. When she calls
- you with <1A05000027>, press <1A0500000A> to listen.
- // Message ID 0x025C, DAT1 offset 0x0000A9F6
- 4 pieces form a Heart Container.
- Every new Heart Container will
- extend your life energy supply.
- // Message ID 0x025D, DAT1 offset 0x0000AA56
- A sword received from Orca, the
- old swordsman. Press <1A0500000B> to swing.
- // Message ID 0x025E, DAT1 offset 0x0000AA9B
- With your sword drawn, press <1A0500000E>
- to defend. Move while defending
- by pressing <1A0500000E> while <1A0500000D>-targeting.
- // Message ID 0x025F, DAT1 offset 0x0000AB08
- You've been to the green rooms.
- <1A0CFF00020182DD82C782E8>The flashing room marks your
- current location.
- // Message ID 0x0260, DAT1 offset 0x0000AB7B
- Use this to find the locations of
- things hidden in the dungeon.
- // Message ID 0x0261, DAT1 offset 0x0000ABBB
- Use this to enter the room in the
- dungeon where the boss lurks.
- // Message ID 0x0262, DAT1 offset 0x0000ABFC
- Tilt <1A05000013><1A05000016><1A05000017><1A05000014><1A05000015> to change.
- // Message ID 0x027E, DAT1 offset 0x0000C054
- Skull Chain
- It looks worthless, but it has
- value to a certain person.
- // Message ID 0x027F, DAT1 offset 0x0000C0A6
- Baba Seed
- Useful if it can be converted.
- A source of magic power.<1A10FF00020282BF82E582A482B282A4>
- // Message ID 0x0280, DAT1 offset 0x0000C110
- Gold Feather
- It has a fascinating gold shine.
- Winged women dream of it.
- // Message ID 0x0281, DAT1 offset 0x0000C164
- Knight's Crest
- Swordsmen with great skill
- know its worth.
- // Message ID 0x0282, DAT1 offset 0x0000C1AA
- Red Jelly
- Affects your life energy, but you
- can't use it in its current form.<1A0AFF00020182A082A9>
- // Message ID 0x02BF, DAT1 offset 0x0000C9EB
- A chart of sunken treasure.
- Open the Sea Chart with <1A05000012><1A05000016>,
- then press <button:Y> to compare charts.
- // Message ID 0x0467, DAT1 offset 0x0000CA4F
- I'm sure you've seen filthy mice
- around here, stealing the property
- of others...
- They're quite annoying, but
- remember, they're just mice!
- Find their burrow and give them
- some food! They might share
- something with you in return...
- // Message ID 0x044D, DAT1 offset 0x0000EF7A
- Listen up, kid! Looks like your
- sister is imprisoned in the top
- room of the central tower...
- // Message ID 0x044E, DAT1 offset 0x0000EFD7
- C'mon, what are you doing?
- You'll get caught in an instant
- if you just wander in like that!
- Why don't you find something
- you can use to hide yourself?
- // Message ID 0x044F, DAT1 offset 0x0000F06F
- Hey, kid, do you plan on spending
- the rest of your life in there?
- It's such a cheap cell... I bet
- there's a hole somewhere in the
- wall that you can escape through.
- // Message ID 0x0450, DAT1 offset 0x0000F114
- Oh, I see now, <player>.
- Here's how to reach the tower
- where your sister is imprisoned...
- Don't waste time checking the
- bottom rooms of the fortress. The
- way up is at the building's rear.
- Do you understand?
- // Message ID 0x0451, DAT1 offset 0x0000F1EC
- The searchlights are tricky.
- You may have to take them out.
- Try to find a way to reach them!
- // Message ID 0x0452, DAT1 offset 0x0000F249
- Listen carefully , <player>.
- After you climb that ladder,
- you'll find a monster who's
- manning the searchlight.
- If you can beat him, you might be
- able to shut down the searchlight.
- You get me?
- But...you don't have a sword now,
- just a shield... Bad luck...
- If I were you, I'd defend with the
- shield first, force him to drop his
- weapon, then grab it and attack.
- That's just me. What'll you do?
- // Message ID 0x0453, DAT1 offset 0x0000F3D0
- Hey, what's up?
- You're almost at the room where
- your sister is being kept...
- Look closely at the wall ahead.
- Can you see that narrow ledge?
- Face the wall and press <1A0500000A> to
- sidle. Careful! When you're doing
- this, you can't do anything else.
- // Message ID 0x0454, DAT1 offset 0x0000F4CE
- You know, the stone I lent to
- you before you infiltrated that
- fortress wasn't an ordinary rock.
- I can see everything you do
- through it...
- I can also send you messages
- with it, obviously. When you see
- <1A05000027>, just press the button.
- The stone is stored in the Quest
- Status screen. Pause the game
- and press <1A0500000D><1A0500000E> to view it.
- But you have to give that thing
- back the second you save your
- sister, you got that?
- // Message ID 0x007C, DAT1 offset 0x00013D4E
- You got a Piece of Heart!
- You've got 2 pieces so far.
- Try to get 2 more pieces!
- // Message ID 0x007D, DAT1 offset 0x000142AD
- You got a Piece of Heart!
- You've got 3 pieces so far.
- Try to get 1 more piece!
- // Message ID 0x0835, DAT1 offset 0x0001460F
- This item doesn't seem to
- work here...
- // Message ID 0x17DD, DAT1 offset 0x000352CA
- Oh, <player>!
- Did you come to rescue me?
- Thank you so very much!
- // Message ID 0x17DE, DAT1 offset 0x00035308
- But...I'm afraid to say that we
- have some big trouble here!
- It looks like somebody did
- something bad to the tail of
- the great Valoo...
- which caused him to go
- completely berserk!!
- // Message ID 0x17DF, DAT1 offset 0x000353C9
- The tail of the great Valoo
- dangles into the room just below
- here, so...
- I bet there's something hidden
- down there.
- // Message ID 0x17E0, DAT1 offset 0x00035455
- The monsters who kidnapped me
- might have something to do with
- this... In fact, I'm sure of it...
- // Message ID 0x17E1, DAT1 offset 0x000354B6
- This is really urgent...
- // Message ID 0x17E2, DAT1 offset 0x000354D0
- I'm going to go alert my people
- about this!
- // Message ID 0x17E3, DAT1 offset 0x000354FC
- Please use this and get out of
- here immediately, <player>!
- I used this to make my way all
- the way up here.
- This item has been passed down
- by the people of my tribe since
- before we had wings.
- // Message ID 0x17E4, DAT1 offset 0x000355D6
- Now, <player>...
- Come this way!
- // Message ID 0x17E5, DAT1 offset 0x000355F4
- Use your Hook Rope on this
- branch to get out of here!
- When you aim at this branch, you
- will see a mark. Throw the
- rope to hook it there.
- Hurry ahead, <player>!
- And don't worry about me, OK?
- // Message ID 0x17E6, DAT1 offset 0x000356CF
- Oh, here you are...
- Thank you very much for coming
- to such a dangerous place.
- // Message ID 0x01F7, DAT1 offset 0x0006BD62
- Treasure Map
- // Message ID 0x01F8, DAT1 offset 0x0006BD6F
- SAVE
- // Message ID 0x0320, DAT1 offset 0x0006BD74
- Forsaken Fortress Interior
- // Message ID 0x045C, DAT1 offset 0x00070A8F
- The lift ahead is delicately hung,
- so if you lose your balance, you'll
- fall into the lava below.
- You have to cut the cables
- simultaneously while keeping it
- balanced. Think about it...
- // Message ID 0x045D, DAT1 offset 0x00070B49
- Why are you wandering around?
- Didn't you see a treasure chest
- appear under the bridge?
- Find a way to get down there!
- // Message ID 0x045E, DAT1 offset 0x00070BBF
- The enemy in front of you is
- mighty indeed! You should change
- your viewpoint before panicking.
- Look around carefully and use the
- terrain to your best advantage.
- // Message ID 0x0460, DAT1 offset 0x00071175
- Hey, what are you doing?
- There's no time to lose!
- It should be easy for you to move
- something out of your reach now!
- Think about it!
- // Message ID 0x0061, DAT1 offset 0x00072D75
- Do you want to open the
- Memory Card Screen?
- (You can open the Memory Card
- Screen by holding A when
- powering on the system.)
- Yes No
- // Message ID 0x0064, DAT1 offset 0x00072EC5
- Your current game will not
- be saved. Is it OK?
- Yes No
- // Message ID 0x01F9, DAT1 offset 0x0007AEAC
- Set to <button:Y><button:Z><button:X>
- // Message ID 0x01FA, DAT1 offset 0x0007AEC3
- Swing with <1A0500000A>
- // Message ID 0x01FB, DAT1 offset 0x0007AED4
- <1A0500000A> for Options
- // Message ID 0x01FC, DAT1 offset 0x0007AEE6
- <1A0500000A> to Save
- // Message ID 0x01FD, DAT1 offset 0x0007AEF4
- Equip with <1A0500000A>
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