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- // repositions the gunmodel to mimic CSS more closely.
- viewmodel_fov "65"
- viewmodel_offset_x "2"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- cl_bob_lower_amt "10"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- // scales the HUD depending on what resolution you use, 1 is max.
- hud_scaling "1"
- // lowers delay between sounds.
- snd_mixahead "0.05"
- // sets interpolation values.
- cl_interp "0"
- cl_interp_ratio "1"
- // ignores dedicated servers with pings above this value.
- mm_dedicated_search_maxping
- // usual rate commands
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "100000"
- cl_bobcycle "0.98"
- //
- hud_scaling 1
- zoom_sensitivity_ratio 1.0
- m_customaccell 0
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "SPACE" "+jumpthrow"
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
- bind "f5" "displaydamage"
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- bind "9" "toggle voice_enable 0 1"
- //Don't touch this
- alias "clutch" "clutchon"
- alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; say_team Voice Disabled, I can't hear anyone now; alias clutch clutchoff"
- alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; say_team Voice Enabled, I can hear you now; alias clutch clutchon"
- clutchoff
- //Bind this to a key (this will turn on & off the clutch)
- bind "F9" clutch
- //Clutch audio options.
- //Feel free to edit these how you like.
- alias "clutchsoundon" "volume 0.2; snd_musicvolume 0.2; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0.15"
- alias "clutchsoundoff" "volume 0.11; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0.11"
- //Skazzy3's epic clutch bind - END
- developer 1
- con_filter_enable 2
- con_filter_text_out "game:mapgroupname"
- con_filter_text "game:map"
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