Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <!-- Fizzles on play -->
- <FILENAME text="WELLSPRING_CW_3559" />
- <CARDNAME text="WELLSPRING" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Wellspring]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="3559" />
- <ARTID value="WELLSPRING" />
- <ARTIST name="Susan Van Camp" />
- <CASTING_COST cost="{1}{G}{W}" />
- <TYPE metaname="Enchantment" />
- <SUB_TYPE metaname="Aura" />
- <EXPANSION value="MI" />
- <RARITY metaname="R" />
- <STATIC_ABILITY attach_definition="0">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Enchant land]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Enchanter : terrain]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Encantar tierra.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Landverzauberung]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Incanta terra]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[エンチャント(土地)]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[대지에게 부여]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Зачаровать землю]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Encantar terreno]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[结附于地]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[結附於地]]></LOCALISED_TEXT>
- <TARGET tag="CARD_QUERY_CHOOSE_LAND_TO_ENCHANT" definition="0" compartment="0" count="1" />
- <TARGET_DEFINITION id="0">
- local oFilter = ClearFilter()
- oFilter:Add( FE_TYPE, OP_IS, CARD_TYPE_LAND )
- </TARGET_DEFINITION>
- <RESOLUTION_TIME_ACTION>
- local oTarget = EffectDC():Get_Targets(0):Get_CardPtr(0)
- if ((oTarget ~= nil) and (EffectSource() ~= nil)) then
- EffectSource():Attach( oTarget )
- end
- </RESOLUTION_TIME_ACTION>
- </STATIC_ABILITY>
- <TRIGGERED_ABILITY active_zone="ZONE_BATTLEFIELD">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[When Wellspring enters the battlefield, gain control of enchanted land until end of turn.]]></LOCALISED_TEXT>
- <TRIGGER value="ZONECHANGE_END" simple_qualifier="self" to_zone="ZONE_BATTLEFIELD" />
- <CONTINUOUS_ACTION layer="2">
- local parent = EffectSource() and EffectSource():GetParent()
- if parent ~= nil then
- parent:SetController(Object():GetOwner())
- end
- </CONTINUOUS_ACTION>
- <DURATION simple_duration="UntilEOT" />
- </TRIGGERED_ABILITY>
- <TRIGGERED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.]]></LOCALISED_TEXT>
- <TRIGGER value="BEGINNING_OF_PLAYERS_STEP">
- return MTG():GetStep() == STEP_UPKEEP and TriggerPlayer() == Object():GetOwner()
- </TRIGGER>
- <RESOLUTION_TIME_ACTION>
- local parent = EffectSource() and EffectSource():GetParent()
- if parent ~= nil then
- parent:Untap()
- end
- </RESOLUTION_TIME_ACTION>
- <CONTINUOUS_ACTION layer="2">
- local parent = EffectSource() and EffectSource():GetParent()
- if parent ~= nil then
- parent:SetController(Object():GetOwner())
- end
- </CONTINUOUS_ACTION>
- <DURATION simple_duration="UntilEOT" />
- </TRIGGERED_ABILITY>
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[2016-09-18]]></DATE>
- </CARD_V2>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement