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  1. =====================================================================
  2. == C:\Users\dayzepoch\Desktop\overpoch1\Expansion\beta\arma2oaserver.exe
  3. == "Expansion\beta\arma2oaserver.exe" -port=2302 "-config=instance_1_Overpoch\config.cfg" "-cfg=instance_1_Overpoch\basic.cfg" "-profiles=instance_1_Overpoch" -name=instance_1_Overpoch "-mod=@DayZOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
  4. =====================================================================
  5. Exe timestamp: 2014/06/08 22:16:47
  6. Current time: 2014/06/28 20:36:20
  7.  
  8. Version 1.62.103718
  9. Item STR_EQUIP_NAME_41 listed twice
  10. Item STR_EQUIP_DESC_41 listed twice
  11. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  12. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  13. Unsupported language English in stringtable
  14. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  15. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  16. <English>From world.guns.ru: &lt'
  17. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  18. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  19. <Italian>From world.guns.ru: &lt'
  20. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  21. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  22. <Spanish>From world.guns.ru: &lt'
  23. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  24. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  25. <French>From world.guns.ru: &lt'
  26. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  27. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  28. <Czech>From world.guns.ru: &lt'
  29. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  30. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  31. <Russian>From world.guns.ru: &lt'
  32. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  33. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  34. <Polish>From world.guns.ru: &lt'
  35. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  36. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  37. <Hungarian>From world.guns.ru: &lt'
  38. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  39. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  40. </Key>
  41. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  42. <German>Compact assault rifle with silenced grenade launcher&lt'
  43. Item STR_VIL_DN_BS1 listed twice
  44. Item STR_AUTHOR_VILAS listed twice
  45. Item STR_VIL_EASTERN listed twice
  46. Item STR_VIL_WEAPONS listed twice
  47. Item str_dss_10rnd_vss listed twice
  48. Item str_dss_20rnd_vss listed twice
  49. Item str_dn_20rnd_9x39_sp5_vss listed twice
  50. Item str_dn_ak_107_gl_pso listed twice
  51. Item str_dn_ak_107_kobra listed twice
  52. Item str_dn_M40A3 listed twice
  53. Item str_dn_rpk_74 listed twice
  54. Item str_ep1_dn_fn_fal listed twice
  55. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  56. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  57. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  58. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  59. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  60. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  61. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  62. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  63. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  64. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  65. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  66. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  67. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  68. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  69. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  70. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  71. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  72. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  73. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  74. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  75. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  76. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  78. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  79. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  80. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  81. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  82. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  83. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  84. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  85. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  86. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  87. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  89. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  90. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  91. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  92. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  93. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  94. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  97. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  98. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  99. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  100. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  101. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  102. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  103. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  104. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  105. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  106. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  107. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  108. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  109. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  110. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  111. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  112. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  113. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  114. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  115. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  116. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  117. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  118. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  119. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  120. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  121. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  122. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  123. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  124. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  125. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  126. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  127. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  128. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  129. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  130. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  131. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  132. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  133. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  134. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  135. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  136. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  137. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  138. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  139. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  140. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  141. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  142. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  143. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  144. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  145. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  146. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  147. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  148. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  149. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  150. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  151. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  152. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  153. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  154. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  155. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  156. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  157. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  158. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  159. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  160. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  161. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  162. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  163. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  164. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  165. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  166. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  167. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  168. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  169. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  170. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  171. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  173. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  174. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  176. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  180. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  181. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  182. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  183. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  184. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  185. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  186. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  187. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  188. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  189. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  190. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  191. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  192. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  193. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  194. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  195. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  196. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  197. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  198. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  199. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  200. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  201. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  202. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  203. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  204. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  205. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  206. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  207. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  208. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  211. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  212. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  213. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  214. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  215. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  216. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  217. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  218. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  219. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  220. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  221. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  222. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  223. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  224. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  225. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  226. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  227. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  228. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  229. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  230. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  231. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  232. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  233. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  234. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  235. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  236. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  237. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  238. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  239. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  240. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  241. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  242. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  243. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  244. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  245. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  246. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  247. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  248. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  249. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  250. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  251. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  252. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  253. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  254. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  255. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  256. Obsolete class Animations defined in bin\config.bin/RscCompass/
  257. Obsolete class Animations defined in bin\config.bin/RscWatch/
  258. 20:37:25 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  259. 20:37:31 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  260. 20:37:31 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  261. 20:37:31 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  262. 20:37:31 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  263. 20:37:31 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  264. 20:37:31 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  265. 20:37:31 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  266. 20:37:31 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  267. 20:37:31 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  268. 20:37:31 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  269. 20:37:31 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  270. 20:37:31 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  271. 20:37:31 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  272. 20:37:31 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  273. 20:37:31 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  274. 20:37:31 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  275. 20:37:31 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  276. 20:37:31 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  277. 20:37:31 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  278. 20:37:31 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  279. 20:37:31 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  280. 20:37:31 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  281. 20:37:31 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  282. 20:37:31 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  283. 20:37:31 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  284. 20:37:31 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  285. 20:37:31 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  286. 20:37:31 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  287. 20:37:31 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  288. 20:37:31 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  289. 20:37:31 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  290. 20:37:31 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  291. 20:37:31 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  292. 20:37:31 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  293. 20:37:31 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  294. 20:37:31 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  295. 20:37:31 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  296. 20:37:31 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  297. 20:37:31 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  298. 20:37:31 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  299. 20:37:31 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  300. 20:37:31 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  301. 20:37:31 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  302. 20:37:31 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  303. 20:37:31 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  304. 20:37:31 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  305. 20:37:31 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  306. 20:37:31 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  307. 20:37:31 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  308. 20:37:31 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  309. 20:37:31 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  310. 20:37:31 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  311. 20:37:31 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  312. 20:37:31 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  313. 20:37:31 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  314. 20:37:31 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  315. 20:37:31 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  316. 20:37:31 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  317. 20:37:31 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  318. 20:37:31 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  319. 20:37:31 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  320. 20:37:31 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  321. 20:37:31 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  322. 20:37:31 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  323. 20:37:31 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  324. 20:37:31 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  325. 20:37:31 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  326. 20:37:31 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  327. 20:37:31 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  328. 20:37:31 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  329. 20:37:31 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  330. 20:37:31 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  331. 20:37:31 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  332. 20:37:31 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  333. 20:37:31 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  334. 20:37:31 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  335. 20:37:31 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  336. 20:37:31 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  337. 20:37:31 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  338. 20:37:31 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  339. 20:37:31 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  340. 20:37:31 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  341. 20:37:31 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  342. 20:37:31 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  343. 20:37:31 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  344. 20:37:31 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  345. 20:37:31 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  346. 20:37:31 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  347. 20:37:31 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  348. 20:37:31 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  349. 20:37:37 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  350. 20:37:37 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  351. 20:37:38 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  352. 20:37:38 "DayZ Epoch: MPframework inited"
  353. 20:37:38 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  354.  
  355.  
  356. [] ExecVM "buildings\Mine_grotte.sqf";
  357. [>
  358. 20:37:38 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  359. [>
  360. 20:37:38 Error Missing ;
  361. 20:37:38 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  362. 20:37:38 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  363.  
  364.  
  365. [] ExecVM "buildings\Mine_grotte.sqf";
  366. [>
  367. 20:37:38 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  368. [>
  369. 20:37:38 Error Missing ;
  370. 20:37:38 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  371. 20:37:38 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  372.  
  373.  
  374. [] ExecVM "buildings\Mine_grotte.sqf";
  375. [>
  376. 20:37:38 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  377. [>
  378. 20:37:38 Error Missing ;
  379. 20:37:38 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  380. 20:37:41 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  381.  
  382.  
  383. [] ExecVM "buildings\Mine_grotte.sqf";
  384. [>
  385. 20:37:41 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  386. [>
  387. 20:37:41 Error Missing ;
  388. 20:37:41 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  389. 20:37:41 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  390.  
  391.  
  392. [] ExecVM "buildings\Mine_grotte.sqf";
  393. [>
  394. 20:37:41 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  395. [>
  396. 20:37:41 Error Missing ;
  397. 20:37:41 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  398. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  399.  
  400.  
  401. [] ExecVM "buildings\Mine_grotte.sqf";
  402. [>
  403. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  404. [>
  405. 20:37:42 Error Missing ;
  406. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  407. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  408.  
  409.  
  410. [] ExecVM "buildings\Mine_grotte.sqf";
  411. [>
  412. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  413. [>
  414. 20:37:42 Error Missing ;
  415. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  416. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  417.  
  418.  
  419. [] ExecVM "buildings\Mine_grotte.sqf";
  420. [>
  421. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  422. [>
  423. 20:37:42 Error Missing ;
  424. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  425. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  426.  
  427.  
  428. [] ExecVM "buildings\Mine_grotte.sqf";
  429. [>
  430. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  431. [>
  432. 20:37:42 Error Missing ;
  433. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  434. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  435.  
  436.  
  437. [] ExecVM "buildings\Mine_grotte.sqf";
  438. [>
  439. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  440. [>
  441. 20:37:42 Error Missing ;
  442. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  443. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  444.  
  445.  
  446. [] ExecVM "buildings\Mine_grotte.sqf";
  447. [>
  448. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  449. [>
  450. 20:37:42 Error Missing ;
  451. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  452. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  453.  
  454.  
  455. [] ExecVM "buildings\Mine_grotte.sqf";
  456. [>
  457. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  458. [>
  459. 20:37:42 Error Missing ;
  460. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  461. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  462.  
  463.  
  464. [] ExecVM "buildings\Mine_grotte.sqf";
  465. [>
  466. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  467. [>
  468. 20:37:42 Error Missing ;
  469. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  470. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  471.  
  472.  
  473. [] ExecVM "buildings\Mine_grotte.sqf";
  474. [>
  475. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  476. [>
  477. 20:37:42 Error Missing ;
  478. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  479. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  480.  
  481.  
  482. [] ExecVM "buildings\Mine_grotte.sqf";
  483. [>
  484. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  485. [>
  486. 20:37:42 Error Missing ;
  487. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  488. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  489.  
  490.  
  491. [] ExecVM "buildings\Mine_grotte.sqf";
  492. [>
  493. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  494. [>
  495. 20:37:42 Error Missing ;
  496. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  497. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  498.  
  499.  
  500. [] ExecVM "buildings\Mine_grotte.sqf";
  501. [>
  502. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  503. [>
  504. 20:37:42 Error Missing ;
  505. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  506. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  507.  
  508.  
  509. [] ExecVM "buildings\Mine_grotte.sqf";
  510. [>
  511. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  512. [>
  513. 20:37:42 Error Missing ;
  514. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  515. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  516.  
  517.  
  518. [] ExecVM "buildings\Mine_grotte.sqf";
  519. [>
  520. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  521. [>
  522. 20:37:42 Error Missing ;
  523. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  524. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  525.  
  526.  
  527. [] ExecVM "buildings\Mine_grotte.sqf";
  528. [>
  529. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  530. [>
  531. 20:37:42 Error Missing ;
  532. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  533. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  534.  
  535.  
  536. [] ExecVM "buildings\Mine_grotte.sqf";
  537. [>
  538. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  539. [>
  540. 20:37:42 Error Missing ;
  541. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  542. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  543.  
  544.  
  545. [] ExecVM "buildings\Mine_grotte.sqf";
  546. [>
  547. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  548. [>
  549. 20:37:42 Error Missing ;
  550. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  551. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  552.  
  553.  
  554. [] ExecVM "buildings\Mine_grotte.sqf";
  555. [>
  556. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  557. [>
  558. 20:37:42 Error Missing ;
  559. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  560. 20:37:42 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  561.  
  562.  
  563. [] ExecVM "buildings\Mine_grotte.sqf";
  564. [>
  565. 20:37:42 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  566. [>
  567. 20:37:42 Error Missing ;
  568. 20:37:42 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  569. 20:37:43 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  570.  
  571.  
  572. [] ExecVM "buildings\Mine_grotte.sqf";
  573. [>
  574. 20:37:43 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  575. [>
  576. 20:37:43 Error Missing ;
  577. 20:37:43 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  578. 20:37:43 Error in expression <og = (format["your text here: %1 %2 %3",your,variables,here]);WG_admin_Log = [_l>
  579. 20:37:43 Error position: <your,variables,here]);WG_admin_Log = [_l>
  580. 20:37:43 Error Undefined variable in expression: your
  581. 20:37:43 File mpmissions\DayZ_Overpoch_1.Chernarus\custom\publicEH.sqf, line 68
  582. 20:37:43 Warning Message: Script z\addons\dayz_code\compile\local_setFuel.sqf not found
  583. 20:37:43 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  584.  
  585.  
  586. [] ExecVM "buildings\Mine_grotte.sqf";
  587. [>
  588. 20:37:43 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  589. [>
  590. 20:37:43 Error Missing ;
  591. 20:37:43 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  592. 20:37:43 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  593.  
  594.  
  595. [] ExecVM "buildings\Mine_grotte.sqf";
  596. [>
  597. 20:37:43 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  598. [>
  599. 20:37:43 Error Missing ;
  600. 20:37:43 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  601. 20:37:43 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  602.  
  603.  
  604. [] ExecVM "buildings\Mine_grotte.sqf";
  605. [>
  606. 20:37:43 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  607. [>
  608. 20:37:43 Error Missing ;
  609. 20:37:43 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  610. 20:37:43 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  611.  
  612.  
  613. [] ExecVM "buildings\Mine_grotte.sqf";
  614. [>
  615. 20:37:43 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  616. [>
  617. 20:37:43 Error Missing ;
  618. 20:37:43 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  619. 20:37:43 Error in expression <] ExecVM "buildings\banditcoast1.sqf"
  620.  
  621.  
  622. [] ExecVM "buildings\Mine_grotte.sqf";
  623. [>
  624. 20:37:43 Error position: <[] ExecVM "buildings\Mine_grotte.sqf";
  625. [>
  626. 20:37:43 Error Missing ;
  627. 20:37:43 File mpmissions\DayZ_Overpoch_1.Chernarus\init.sqf, line 139
  628. 20:37:43 Error in expression <er_changePlotsOwner;
  629. };
  630. owner _playerObj) publicVariableClient "dayzPlayerLogin">
  631. 20:37:43 Error position: <) publicVariableClient "dayzPlayerLogin">
  632. 20:37:43 Error Missing ;
  633. 20:37:43 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 160
  634. 20:37:43 Error in expression <er_changePlotsOwner;
  635. };
  636. owner _playerObj) publicVariableClient "dayzPlayerLogin">
  637. 20:37:43 Error position: <) publicVariableClient "dayzPlayerLogin">
  638. 20:37:43 Error Missing ;
  639. 20:37:43 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 160
  640. 20:37:45 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  641. 20:37:45 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  642. 20:37:45 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  643. 20:37:45 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  644. 20:37:45 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  645. 20:37:45 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  646. 20:37:45 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  647. 20:37:45 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  648. 20:37:45 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  649. 20:37:45 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  650. 20:37:45 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  651. 20:37:45 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  652. 20:37:45 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  653. 20:37:45 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  654. 20:37:45 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  655. 20:37:45 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  656. 20:37:45 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  657. 20:37:45 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  658. 20:37:45 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  659. 20:37:45 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  660. 20:37:45 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  661. 20:37:45 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  662. 20:37:45 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  663. 20:37:45 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  664. 20:37:45 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  665. 20:37:45 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  666. 20:37:45 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  667. 20:37:45 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  668. 20:37:45 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  669. 20:37:45 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  670. 20:37:45 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  671. 20:37:45 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  672. 20:37:45 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  673. 20:37:45 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  674. 20:37:45 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  675. 20:37:45 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  676. 20:37:45 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  677. 20:37:45 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  678. 20:37:45 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  679. 20:37:45 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  680. 20:38:06 "infiSTAR.de AntiHack - Waiting for bis_fnc_init..."
  681. 20:38:06 "infiSTAR.de AntiHack - bis_fnc_init done - AntiHack STARTING...!"
  682. 20:38:06 "infiSTAR.de _fnc_RandomGen: {
  683. _arr = ["7","q","9","f","k","M","k","m","I","B","j","C","Z","N","0","D","X","9","b","F","y","y","z","6","G","Y","c","h","Y","p"];
  684. _gen = "PV_";
  685. for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
  686. _gen
  687. }"
  688. 20:38:06 "infiSTAR.de _randvar1: PV_yk6BzYk"
  689. 20:38:06 "infiSTAR.de _randvar2: PV_jyNYyNc"
  690. 20:38:06 "infiSTAR.de _randvar3: PV_cBYbzyq"
  691. 20:38:06 "infiSTAR.de _randvar4: PV_fcc7kXB"
  692. 20:38:06 "infiSTAR.de _randvar5: PV_fjqX7Y9"
  693. 20:38:06 "infiSTAR.de _randvar6: PV_q7YyfyX"
  694. 20:38:06 "infiSTAR.de _randvar13: PV_GqzMh0f"
  695. 20:38:06 "infiSTAR.de _randvar19: PV_q0ffpZF"
  696. 20:38:06 "infiSTAR.de _randvar26: PV_kqCXkkD"
  697. 20:38:06 "infiSTAR.de _randvar27: PV_qCj6MMy"
  698. 20:38:06 "infiSTAR.de _randvar27a: PV_ck6bI9m"
  699. 20:38:06 "infiSTAR.de _randvar28: PV_qmhM09k"
  700. 20:38:06 "infiSTAR.de AntiHack - AntiHack LOADED!"
  701. 20:38:06 "infiSTAR.de AntiHack - CREATING AdminMenu"
  702. 20:38:06 "infiSTAR.de AntiHack - ADDING PublicVariableEventHandlers"
  703. 20:38:06 "infiSTAR.de AntiHack - AntiHack FULLY LOADED"
  704. 20:38:06 Error in expression <ns = (missionConfigFile >> "ExtraRc" >> _item);
  705. _erc_numActions = (count _erc_cf>
  706. 20:38:06 Error position: <_item);
  707. _erc_numActions = (count _erc_cf>
  708. 20:38:06 Error Undefined variable in expression: _item
  709. 20:38:06 File mpmissions\DayZ_Overpoch_1.Chernarus\custom\compiles.sqf, line 603
  710. 20:38:06 "Res3tting B!S effects..."
  711. 20:38:07 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  712. 20:38:08 "HIVE: Starting"
  713. 20:38:08 "server_monitor.sqf execution count = 1"
  714. 20:38:08 "HIVE: trying to get objects"
  715. 20:38:08 "HIVE: found 529 objects"
  716. 20:38:08 "HIVE: Commence Object Streaming..."
  717. 20:38:09 "HIVE: got 253 Epoch Objects and 276 Vehicles"
  718. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  719. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  720. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  721. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  722. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  723. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  724. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  725. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  726. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  727. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  728. 20:38:17 Cannot create non-ai vehicle asg_cc_10x20m_s,
  729. 20:38:17 Cannot create non-ai vehicle asg_cc_12p5m_r,
  730. 20:38:17 Cannot create non-ai vehicle asg_cc_12p5m_r,
  731. 20:38:17 Cannot create non-ai vehicle asg_cc_12p5m_r,
  732. 20:38:17 Cannot create non-ai vehicle asg_cc_12p5m_r,
  733. 20:38:17 Cannot create non-ai vehicle asg_cc_12p5m_r,
  734. 20:38:18 "infiSTAR.de iproductVersion: 12062014IAHAT330E"
  735. 20:38:23 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  736. 20:38:23 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  737. 20:38:25 "infiSTAR.de Player-Log: bren(103378822) - 0h 00min | ******ADMIN******"
  738. 20:38:31 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  739. 20:38:31 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  740. 20:38:34 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
  741. nissan_350z
  742. 20:38:34 350z_black: ABSwitch - unknown animation source ABSwitch
  743. 20:38:34 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
  744. nissan_350z
  745. 20:38:35 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
  746. nissan_350z
  747. 20:38:35 350z_v: ABSwitch - unknown animation source ABSwitch
  748. 20:38:36 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
  749. nissan_350z
  750. 20:38:39 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
  751. nissan_350z
  752. 20:38:41 "HIVE: Vehicle Spawn limit reached!"
  753. 20:38:41 "HIVE: Spawning # of Debris: 100"
  754. 20:38:41 "HIVE: Spawning # of Ammo Boxes: 3"
  755. 20:38:41 "HIVE: Spawning # of Veins: 50"
  756. 20:38:41 "Total Number of spawn locations 5"
  757. 20:38:41 "EPOCH EVENTS INIT"
  758. 20:38:41 Error in expression <er_changePlotsOwner;
  759. };
  760. owner _playerObj) publicVariableClient "dayzPlayerLogin">
  761. 20:38:41 Error position: <) publicVariableClient "dayzPlayerLogin">
  762. 20:38:41 Error Missing ;
  763. 20:38:41 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 160
  764. 20:38:41 Error in expression <er_changePlotsOwner;
  765. };
  766. owner _playerObj) publicVariableClient "dayzPlayerLogin">
  767. 20:38:41 Error position: <) publicVariableClient "dayzPlayerLogin">
  768. 20:38:41 Error Missing ;
  769. 20:38:41 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 160
  770. 20:38:43 "DEBUG VEIN: on road [5131.57,4182.51]"
  771. 20:38:44 "DEBUG VEIN: Too many objects at [9318.87,8731.33]"
  772. 20:38:44 "DEBUG VEIN: Too many objects at [7506.72,5566.03]"
  773. 20:38:56 Error in expression <er_changePlotsOwner;
  774. };
  775. owner _playerObj) publicVariableClient "dayzPlayerLogin">
  776. 20:38:56 Error position: <) publicVariableClient "dayzPlayerLogin">
  777. 20:38:56 Error Missing ;
  778. 20:38:56 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 160
  779. 20:38:56 Error in expression <er_changePlotsOwner;
  780. };
  781. owner _playerObj) publicVariableClient "dayzPlayerLogin">
  782. 20:38:56 Error position: <) publicVariableClient "dayzPlayerLogin">
  783. 20:38:56 Error Missing ;
  784. 20:38:56 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 160
  785. 20:39:11 Error in expression <er_changePlotsOwner;
  786. };
  787. owner _playerObj) publicVariableClient "dayzPlayerLogin">
  788. 20:39:11 Error position: <) publicVariableClient "dayzPlayerLogin">
  789. 20:39:11 Error Missing ;
  790. 20:39:11 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 160
  791. 20:39:11 Error in expression <er_changePlotsOwner;
  792. };
  793. owner _playerObj) publicVariableClient "dayzPlayerLogin">
  794. 20:39:11 Error position: <) publicVariableClient "dayzPlayerLogin">
  795. 20:39:11 Error Missing ;
  796. 20:39:11 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 160
  797. 20:39:26 Error in expression <er_changePlotsOwner;
  798. };
  799. owner _playerObj) publicVariableClient "dayzPlayerLogin">
  800. 20:39:26 Error position: <) publicVariableClient "dayzPlayerLogin">
  801. 20:39:26 Error Missing ;
  802. 20:39:26 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 160
  803. 20:39:26 Error in expression <er_changePlotsOwner;
  804. };
  805. owner _playerObj) publicVariableClient "dayzPlayerLogin">
  806. 20:39:26 Error position: <) publicVariableClient "dayzPlayerLogin">
  807. 20:39:26 Error Missing ;
  808. 20:39:26 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 160
  809. 20:39:30 "get: STRING (103378822), sent: STRING (103378822)"
  810. 20:39:30 "DISCONNECT: bren (103378822) Object: B 1-1-A:1 (bren) REMOTE, _characterID: 0 at loc [-7244.94,19534.5,0]"
  811. 20:39:30 "ERROR: Cannot Sync Character bren as no characterID"
  812. 20:39:30 Client: Remote object 2:9 not found
  813. 20:39:30 Client: Remote object 2:10 not found
  814. 20:39:30 Client: Remote object 2:11 not found
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