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- #!/bin/sh
- # CUBE_DIR should refer to the directory in which Cube is placed.
- #CUBE_DIR=~/cube
- #CUBE_DIR=/usr/local/cube
- #CUBE_DIR=./
- CUBE_DIR=$(dirname $(readlink -f "${0}"))
- # CUBE_OPTIONS contains any command line options you would like to start Cube with.
- #CUBE_OPTIONS="-f"
- CUBE_OPTIONS="--home=${HOME}/.assaultcube_v1.1 --init"
- # SYSTEM_NAME should be set to the name of your operating system.
- #SYSTEM_NAME=Linux
- SYSTEM_NAME=`uname -s`
- # MACHINE_NAME should be set to the name of your processor.
- #MACHINE_NAME=i686
- MACHINE_NAME=`uname -m`
- case ${SYSTEM_NAME} in
- Linux)
- SYSTEM_NAME=linux_
- ;;
- *)
- SYSTEM_NAME=unknown_
- ;;
- esac
- case ${MACHINE_NAME} in
- i486|i586|i686)
- MACHINE_NAME=
- ;;
- x86_64)
- MACHINE_NAME=64_
- ;;
- *)
- if [ ${SYSTEM_NAME} != native_ ]
- then
- SYSTEM_NAME=native_
- fi
- MACHINE_NAME=
- ;;
- esac
- if [ -x ${CUBE_DIR}/bin_unix/native_client ]
- then
- SYSTEM_NAME=native_
- MACHINE_NAME=
- fi
- if [ -x ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ]
- then
- cd ${CUBE_DIR}
- exec ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ${CUBE_OPTIONS} "$@"
- else
- echo "Your platform does not have a pre-compiled Cube client."
- echo "Please follow the following steps to build a native client:"
- echo "1) Ensure you have the SDL, SDL-image, OpenAL, and OpenGL libraries installed."
- echo "2) Change directory to source/src/ and type \"make install\"."
- echo "3) If the build succeeds, return to this directory and run this script again."
- exit 1
- fi
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