Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- variables:
- {exp::%player%} = 0
- {level::%player%} = 1
- {wymag2::%player%} = 100
- {nastlvl::%player%} = 2
- {rozdzka1::%player%} = 0
- {rozdzka2::%player%} = 0
- options:
- next: 1,2
- tag: &8[&6Parkour&8]
- chat: &8[&2LEVEL {LVL}&8] &8{PLAYER} &2: {MESSAGE}
- on chat:
- cancel event
- set {_chat} to "{@chat}"
- replace all "{PLAYER}" with "%colored display name of player%" in {_chat}
- replace all "{MESSAGE}" with "%colored message%" in {_chat}
- replace all "{LVL}" with "%{level::%player%}%" in {_chat}
- broadcast "%{_chat}%"
- command /level:
- trigger:
- send "&5####################################################################"
- send "&fGracz: &9%player%"
- send "&fObecny Level: &b[&aLEVEL %{level::%player%}%&b]"
- send "&fPostep: &b[&fEXP&b] &b[&a%{exp::%player%}%&6/&a%{wymag2::%player%}%&b]"
- send "&fNastepny Level: &6%{nastlvl::%player%}%"
- send "&5####################################################################"
- command /nagroda1:
- trigger:
- if {kasa1::%player%} is 1:
- add 100000 to player's account
- set {kasa1::%player%} to 0
- broadcast "&6&l%player% &c&lODEBRAL NAGRODE ZA WBICIE 101 LEVELA"
- else:
- send "&cNie posiadasz 101 LEVELA albo oderales juz nagrode!"
- command /nagroda2:
- trigger:
- if {kasa2::%player%} is 1:
- add 200000 to player's account
- set {kasa2::%player%} to 0
- broadcast "&6&l%player% &c&lODEBRAL NAGRODE ZA WBICIE 105 LEVELA"
- else:
- send "&cNie posiadasz 105 LEVELA albo oderales juz nagrode!"
- command /nagroda3:
- trigger:
- if {kasa3::%player%} is 1:
- add 300000 to player's account
- set {kasa3::%player%} to 0
- broadcast "&6&l%player% &c&lODEBRAL NAGRODE ZA WBICIE 110 LEVELA"
- else:
- send "&cNie posiadasz 110 LEVELA albo oderales juz nagrode!"
- command /nagroda4:
- trigger:
- if {kasa4::%player%} is 1:
- add 400000 to player's account
- set {kasa4::%player%} to 0
- broadcast "&6&l%player% &c&lODEBRAL NAGRODE ZA WBICIE 115 LEVELA"
- else:
- send "&cNie posiadasz 115 LEVELA albo oderales juz nagrode!"
- command /nagroda5:
- trigger:
- if {kasa5::%player%} is 1:
- add 500000 to player's account
- set {kasa5::%player%} to 0
- broadcast "&6&l%player% &c&lODEBRAL NAGRODE ZA WBICIE 120 LEVELA"
- else:
- send "&cNie posiadasz 120 LEVELA albo oderales juz nagrode!"
- on death:
- if attacker is a player:
- if victim is a zombie or zombie pigman or cave spider or wither or witch or wither skeleton or blaze or spider or enderman or skeleton or magma cube or creeper:
- if Zombie's display name is "&6OMEGA":
- execute console command "/warp arenaquest %attacker%"
- send "-&2Odbierz Nagrode!"
- if Zombie's display name is "&4&lZombie 1 Lvl":
- add 1 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+1 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 0.01 to attacker's account
- send "&fOtrzymales 0.01$ za zabicie &4&lZombie 1 Lvl" to attacker
- if Zombie's display name is "&4&lZombie 2 Lvl":
- add 2 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+2 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 0.01 to attacker's account
- send "&fOtrzymales 0.01$ za zabicie &4&lZombie 2 Lvl" to attacker
- if Zombie's display name is "&4&lZombie 3 Lvl":
- add 3 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+3 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 0.01 to attacker's account
- send "&fOtrzymales 0.01$ za zabicie &4&lZombie 3 Lvl" to attacker
- if Zombie's display name is "&4&lZombie 4 Lvl":
- add 4 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+4 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 0.01 to attacker's account
- send "&fOtrzymales 0.01$ za zabicie &4&lZombie 4 Lvl" to attacker
- if Zombie's display name is "&4&lZombie 5 Lvl":
- add 5 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+5 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 0.01 to attacker's account
- send "&fOtrzymales 0.01$ za zabicie &4&lZombie 5 Lvl" to attacker
- if Witch's display name is "&4&lCzarodziej &c&lLvL 15":
- add 15 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+15 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 5 to attacker's account
- send "&fOtrzymales 5$ za zabicie &4&lCzarodziej &c&lLvL 15" to attacker
- if Spider's display name is "&4&lCzarna Wdowa LvL 15":
- add 15 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+15 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 5 to attacker's account
- send "&fOtrzymales 5$ za zabicie &4&lCzarna Wdowa LvL 15" to attacker
- if Wither Skeleton's display name is "&4&lTytanowy Strzelec 15 LvL":
- add 15 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+15 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 12 to attacker's account
- send "&fOtrzymales 12$ za zabicie &4&lTytanowy Strzelec 15 LvL" to attacker
- if Wither Skeleton's display name is "&4&lTytanowy Strzelec 9 LvL":
- add 9 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+9 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 8 to attacker's account
- send "&fOtrzymales 8$ za zabicie &4&lTytanowy Strzelec 9 LvL" to attacker
- if Wither Skeleton's display name is "&4&lTytanowy Strzelec 11 LvL":
- add 11 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+11 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 10 to attacker's account
- send "&fOtrzymales 10$ za zabicie &4&lTytanowy Strzelec 11 LvL" to attacker
- if EnderMan's display name is "&4&lPredator04":
- add 15 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+15 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 10 to attacker's account
- send "&fOtrzymales 10$ za zabicie &4&lPredator04 15 LvL" to attacker
- if Wither Skeleton's display name is "&4&lEnderwarlord":
- add 15 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+15 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 15 to attacker's account
- send "&fOtrzymales 15$ za zabicie &4&lEnderwarlord 15 LvL" to attacker
- if zombie pigman's display name is "&4&lSniezny Potwor Lvl 6":
- add 6 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+6 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 0.01 to attacker's account
- send "&fOtrzymales 0.01$ za zabicie &4&lSniezny Potwor Lvl 6" to attacker
- if zombie pigman's display name is "&4&lSniezny Potwor Lvl 5":
- add 5 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+5 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 0.01 to attacker's account
- send "&fOtrzymales 0.01$ za zabicie &4&lSniezny Potwor Lvl 5" to attacker
- if zombie pigman's display name is "&4&lSniezny Potwor Lvl 7":
- add 7 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+7 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 0.01 to attacker's account
- send "&fOtrzymales 0.01$ za zabicie &4&lSniezny Potwor Lvl 7" to attacker
- if Zombie's display name is "&4&lGoblin 15 Lvl":
- add 15 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+15 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 0.1 to attacker's account
- send "&fOtrzymales 0.1$ za zabicie &4&lGoblin 15 Lvl" to attacker
- if Zombie's display name is "&4&lGoblin 10 Lvl":
- add 10 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+10 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 0.1 to attacker's account
- send "&fOtrzymales 0.1$ za zabicie &4&lGoblin 10 Lvl" to attacker
- if Zombie Pigman's display name is "&4&lAmazona 30 Lvl":
- add 30 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+30 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 1 to attacker's account
- send "&fOtrzymales 1$ za zabicie &4&lAmazona 30 Lvl" to attacker
- if Witch's display name is "&4&lMag Wojenny 40 LvL":
- add 40 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+40 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 25 to attacker's account
- send "&fOtrzymales 25$ za zabicie &4&lMag Wojenny 40 LvL" to attacker
- if Zombie's display name is "&4&lDracula":
- add 20 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+20 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- if Blaze's display name is "&4&lVampire":
- add 15 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+15 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- if magma cube's display name is "&4&lOgnisty Zywiolak &c&lLvL 35":
- add 35 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+35 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 15 to attacker's account
- send "&fOtrzymales 15$ za zabicie &4&lOgnisty Zywiolak &c&lLvL 35" to attacker
- if Witch's display name is "&4&lWarlock LvL 30":
- add 30 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+30 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 5 to attacker's account
- send "&fOtrzymales 5$ za zabicie &4&lWarlock LvL 30" to attacker
- if Zombie Pigman's display name is "&4&lMlody Ognisty Smok":
- add 30 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+30 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- if Zombie Pigman's display name is "&4&lOgnisty Smok":
- add 30 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+30 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- if Zombie's display name is "&4&lZakarzony Gornik 70 LvL":
- add 70 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+70 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- if Zombie Pigman's display name is "&4&lArmy":
- add 30 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+30 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 15 to attacker's account
- send "&fOtrzymales 15$ za zabicie &4&lArmy LvL 30" to attacker
- if Zombie Pigman's display name is "&4&lAngelOfDeath":
- add 15 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+15 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 5 to attacker's account
- send "&fOtrzymales 5$ za zabicie &4&lAngelOfDeath LvL 15" to attacker
- if Zombie's display name is "&4&lSentinel":
- add 102 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+102 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 35 to attacker's account
- send "&fOtrzymales 35$ za zabicie &4&lSentinel 102 LvL" to attacker
- if Zombie's display name is "&4&lLostSoul":
- add 102 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+102 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 35 to attacker's account
- send "&fOtrzymales 35$ za zabicie &4&lLostSoul 102 LvL" to attacker
- if Creeper's display name is "&4&lMuhamed":
- add 15 to {exp::%attacker%}
- send "&b[&fEXP&b] &2+15 &b[&a%{exp::%attacker%}%&6/&a%{wymag2::%attacker%}%&b]" to attacker
- add 5 to attacker's account
- send "&fOtrzymales 5$ za zabicie &4&lMuhamed LvL 30" to attacker
- if Zombie's display name is "&c&lTajemniczy Wojownik [I]":
- execute console command "warp woj2 %attacker%"
- send "&c&lTajemniczy Wojownik [I] &3zostal pokonany! Jednak aby zostac przeniesionym musisz zadac ostatni cios!" to attacker
- if {exp::%attacker%} > 100:
- set {level::%attacker%} to 2
- set {wymag2::%attacker%} to 200
- set {nastlvl::%attacker%} to 3
- if {exp::%attacker%} > 200:
- set {level::%attacker%} to 3
- set {wymag2::%attacker%} to 300
- set {nastlvl::%attacker%} to 4
- if {exp::%attacker%} > 300:
- set {level::%attacker%} to 4
- set {wymag2::%attacker%} to 400
- set {nastlvl::%attacker%} to 5
- if {exp::%attacker%} > 400:
- set {level::%attacker%} to 5
- set {wymag2::%attacker%} to 500
- set {nastlvl::%attacker%} to 6
- set {portal1::%attacker%} to 1
- if {exp::%attacker%} > 500:
- set {level::%attacker%} to 6
- set {wymag2::%attacker%} to 700
- set {nastlvl::%attacker%} to 7
- if {exp::%attacker%} > 700:
- set {level::%attacker%} to 7
- set {wymag2::%attacker%} to 900
- set {nastlvl::%attacker%} to 8
- if {exp::%attacker%} > 900:
- set {level::%attacker%} to 8
- set {wymag2::%attacker%} to 1200
- set {nastlvl::%attacker%} to 9
- if {exp::%attacker%} > 1200:
- set {level::%attacker%} to 9
- set {wymag2::%attacker%} to 1900
- set {nastlvl::%attacker%} to 10
- if {exp::%attacker%} > 1900:
- set {level::%attacker%} to 10
- set {wymag2::%attacker%} to 2100
- set {nastlvl::%attacker%} to 11
- set {portal2::%attacker%} to 1
- if {exp::%attacker%} > 2100:
- set {level::%attacker%} to 11
- set {wymag2::%attacker%} to 2500
- set {nastlvl::%attacker%} to 12
- if {exp::%attacker%} > 2500:
- set {level::%attacker%} to 12
- set {wymag2::%attacker%} to 3000
- set {nastlvl::%attacker%} to 13
- if {exp::%attacker%} > 3000:
- set {level::%attacker%} to 13
- set {wymag2::%attacker%} to 3500
- set {nastlvl::%attacker%} to 14
- if {exp::%attacker%} > 3500:
- set {level::%attacker%} to 14
- set {wymag2::%attacker%} to 5500
- set {nastlvl::%attacker%} to 15
- if {exp::%attacker%} > 5500:
- set {level::%attacker%} to 15
- set {wymag2::%attacker%} to 7500
- set {nastlvl::%attacker%} to 16
- set {portal3::%attacker%} to 1
- if {exp::%attacker%} > 7500:
- set {level::%attacker%} to 16
- set {wymag2::%attacker%} to 9500
- set {nastlvl::%attacker%} to 17
- if {exp::%attacker%} > 9500:
- set {level::%attacker%} to 17
- set {wymag2::%attacker%} to 11500
- set {nastlvl::%attacker%} to 18
- if {exp::%attacker%} > 11500:
- set {level::%attacker%} to 18
- set {wymag2::%attacker%} to 13500
- set {nastlvl::%attacker%} to 19
- if {exp::%attacker%} > 13500:
- set {level::%attacker%} to 19
- set {wymag2::%attacker%} to 15500
- set {nastlvl::%attacker%} to 20
- set {portal4::%attacker%} to 1
- if {exp::%attacker%} > 15500:
- set {level::%attacker%} to 20
- set {wymag2::%attacker%} to 17500
- set {nastlvl::%attacker%} to 21
- if {exp::%attacker%} > 17500:
- set {level::%attacker%} to 21
- set {wymag2::%attacker%} to 37500
- set {nastlvl::%attacker%} to 22
- if {exp::%attacker%} > 37500:
- set {level::%attacker%} to 22
- set {wymag2::%attacker%} to 43500
- set {nastlvl::%attacker%} to 23
- if {exp::%attacker%} > 43500:
- set {level::%attacker%} to 23
- set {wymag2::%attacker%} to 45500
- set {nastlvl::%attacker%} to 24
- if {exp::%attacker%} > 45500:
- set {level::%attacker%} to 24
- set {wymag2::%attacker%} to 47500
- set {nastlvl::%attacker%} to 25
- set {portal5::%attacker%} to 1
- if {exp::%attacker%} > 47500:
- set {level::%attacker%} to 25
- set {wymag2::%attacker%} to 49500
- set {nastlvl::%attacker%} to 26
- set {portal5::%attacker%} to 1
- if {exp::%attacker%} > 51500:
- set {level::%attacker%} to 26
- set {wymag2::%attacker%} to 53500
- set {nastlvl::%attacker%} to 27
- if {exp::%attacker%} > 53500:
- set {level::%attacker%} to 27
- set {wymag2::%attacker%} to 59500
- set {nastlvl::%attacker%} to 28
- if {exp::%attacker%} > 55500:
- set {level::%attacker%} to 28
- set {wymag2::%attacker%} to 61500
- set {nastlvl::%attacker%} to 29
- if {exp::%attacker%} > 57500:
- set {level::%attacker%} to 29
- set {wymag2::%attacker%} to 59500
- set {nastlvl::%attacker%} to 30
- if {exp::%attacker%} > 61500:
- set {level::%attacker%} to 30
- set {wymag2::%attacker%} to 63500
- set {nastlvl::%attacker%} to 31
- set {portal6::%attacker%} to 1
- if {exp::%attacker%} > 63500:
- set {level::%attacker%} to 31
- set {wymag2::%attacker%} to 65500
- set {nastlvl::%attacker%} to 32
- if {exp::%attacker%} > 65500:
- set {level::%attacker%} to 32
- set {wymag2::%attacker%} to 67500
- set {nastlvl::%attacker%} to 33
- if {exp::%attacker%} > 67500:
- set {level::%attacker%} to 33
- set {wymag2::%attacker%} to 69500
- set {nastlvl::%attacker%} to 34
- set {portal3::%attacker%} to 1
- if {exp::%attacker%} > 69500:
- set {level::%attacker%} to 34
- set {wymag2::%attacker%} to 71500
- set {nastlvl::%attacker%} to 35
- if {exp::%attacker%} > 71500:
- set {level::%attacker%} to 35
- set {wymag2::%attacker%} to 73500
- set {nastlvl::%attacker%} to 36
- set {portal7::%player%} to 1
- if {exp::%attacker%} > 73500:
- set {level::%attacker%} to 36
- set {wymag2::%attacker%} to 75500
- set {nastlvl::%attacker%} to 37
- if {exp::%attacker%} > 77500:
- set {level::%attacker%} to 37
- set {wymag2::%attacker%} to 77500
- set {nastlvl::%attacker%} to 38
- if {exp::%attacker%} > 77500:
- set {level::%attacker%} to 38
- set {wymag2::%attacker%} to 79500
- set {nastlvl::%attacker%} to 39
- if {exp::%attacker%} > 79500:
- set {level::%attacker%} to 39
- set {wymag2::%attacker%} to 81500
- set {nastlvl::%attacker%} to 40
- if {exp::%attacker%} > 81500:
- set {level::%attacker%} to 40
- set {wymag2::%attacker%} to 83500
- set {nastlvl::%attacker%} to 41
- set {portal8::%attacker%} to 1
- if {exp::%attacker%} > 83500:
- set {level::%attacker%} to 41
- set {wymag2::%attacker%} to 85500
- set {nastlvl::%attacker%} to 42
- if {exp::%attacker%} > 85500:
- set {level::%attacker%} to 42
- set {wymag2::%attacker%} to 87500
- set {nastlvl::%attacker%} to 43
- if {exp::%attacker%} > 87500:
- set {level::%attacker%} to 43
- set {wymag2::%attacker%} to 89500
- set {nastlvl::%attacker%} to 44
- if {exp::%attacker%} > 89500:
- set {level::%attacker%} to 44
- set {wymag2::%attacker%} to 91500
- set {nastlvl::%attacker%} to 45
- if {exp::%attacker%} > 91500:
- set {level::%attacker%} to 45
- set {wymag2::%attacker%} to 93500
- set {nastlvl::%attacker%} to 46
- set {portal9::%attacker%} to 1
- if {exp::%attacker%} > 93500:
- set {level::%attacker%} to 46
- set {wymag2::%attacker%} to 95500
- set {nastlvl::%attacker%} to 47
- if {exp::%attacker%} > 95500:
- set {level::%attacker%} to 47
- set {wymag2::%attacker%} to 95500
- set {nastlvl::%attacker%} to 48
- if {exp::%attacker%} > 95500:
- set {level::%attacker%} to 48
- set {wymag2::%attacker%} to 95500
- set {nastlvl::%attacker%} to 49
- if {exp::%attacker%} > 95500:
- set {level::%attacker%} to 49
- set {wymag2::%attacker%} to 97500
- set {nastlvl::%attacker%} to 50
- if {exp::%attacker%} > 97500:
- set {level::%attacker%} to 50
- set {wymag2::%attacker%} to 99500
- set {nastlvl::%attacker%} to 51
- set {portal10::%attacker%} to 1
- if {exp::%attacker%} > 99500:
- set {level::%attacker%} to 51
- set {wymag2::%attacker%} to 101500
- set {nastlvl::%attacker%} to 52
- if {exp::%attacker%} > 101500:
- set {level::%attacker%} to 52
- set {wymag2::%attacker%} to 103500
- set {nastlvl::%attacker%} to 53
- if {exp::%attacker%} > 103500:
- set {level::%attacker%} to 53
- set {wymag2::%attacker%} to 105500
- set {nastlvl::%attacker%} to 54
- if {exp::%attacker%} > 105500:
- set {level::%attacker%} to 54
- set {wymag2::%attacker%} to 107500
- set {nastlvl::%attacker%} to 55
- if {exp::%attacker%} > 107500:
- set {level::%attacker%} to 55
- set {wymag2::%attacker%} to 109500
- set {nastlvl::%attacker%} to 56
- set {portal11::%attacker%} to 1
- if {exp::%attacker%} > 109500:
- set {level::%attacker%} to 56
- set {wymag2::%attacker%} to 111500
- set {nastlvl::%attacker%} to 57
- if {exp::%attacker%} > 111500:
- set {level::%attacker%} to 57
- set {wymag2::%attacker%} to 113500
- set {nastlvl::%attacker%} to 58
- if {exp::%attacker%} > 113500:
- set {level::%attacker%} to 58
- set {wymag2::%attacker%} to 115500
- set {nastlvl::%attacker%} to 59
- if {exp::%attacker%} > 115500:
- set {level::%attacker%} to 59
- set {wymag2::%attacker%} to 117500
- set {nastlvl::%attacker%} to 60
- if {exp::%attacker%} > 120500:
- set {level::%attacker%} to 60
- set {wymag2::%attacker%} to 123500
- set {nastlvl::%attacker%} to 61
- set {portal12::%attacker%} to 1
- if {exp::%attacker%} > 123500:
- set {level::%attacker%} to 61
- set {wymag2::%attacker%} to 127000
- set {nastlvl::%attacker%} to 62
- if {exp::%attacker%} > 127000:
- set {level::%attacker%} to 62
- set {wymag2::%attacker%} to 130000
- set {nastlvl::%attacker%} to 63
- if {exp::%attacker%} > 130000:
- set {level::%attacker%} to 63
- set {wymag2::%attacker%} to 133000
- set {nastlvl::%attacker%} to 64
- if {exp::%attacker%} > 133000:
- set {level::%attacker%} to 64
- set {wymag2::%attacker%} to 140000
- set {nastlvl::%attacker%} to 65
- if {exp::%attacker%} > 140000:
- set {level::%attacker%} to 65
- set {wymag2::%attacker%} to 150000
- set {nastlvl::%attacker%} to 66
- if {exp::%attacker%} > 150000:
- set {level::%attacker%} to 66
- set {wymag2::%attacker%} to 160000
- set {nastlvl::%attacker%} to 67
- if {exp::%attacker%} > 160000:
- set {level::%attacker%} to 67
- set {wymag2::%attacker%} to 170000
- set {nastlvl::%attacker%} to 68
- if {exp::%attacker%} > 170000:
- set {level::%attacker%} to 68
- set {wymag2::%attacker%} to 180000
- set {nastlvl::%attacker%} to 69
- if {exp::%attacker%} > 180000:
- set {level::%attacker%} to 69
- set {wymag2::%attacker%} to 190000
- set {nastlvl::%attacker%} to 70
- if {exp::%attacker%} > 190000:
- set {level::%attacker%} to 70
- set {wymag2::%attacker%} to 200000
- set {nastlvl::%attacker%} to 71
- if {exp::%attacker%} > 210000:
- set {level::%attacker%} to 71
- set {wymag2::%attacker%} to 220000
- set {nastlvl::%attacker%} to 72
- if {exp::%attacker%} > 220000:
- set {level::%attacker%} to 72
- set {wymag2::%attacker%} to 230000
- set {nastlvl::%attacker%} to 73
- if {exp::%attacker%} > 230000:
- set {level::%attacker%} to 73
- set {wymag2::%attacker%} to 240000
- set {nastlvl::%attacker%} to 74
- if {exp::%attacker%} > 240000:
- set {level::%attacker%} to 74
- set {wymag2::%attacker%} to 250000
- set {nastlvl::%attacker%} to 75
- if {exp::%attacker%} > 250000:
- set {level::%attacker%} to 75
- set {wymag2::%attacker%} to 270000
- set {nastlvl::%attacker%} to 76
- if {exp::%attacker%} > 270000:
- set {level::%attacker%} to 76
- set {wymag2::%attacker%} to 290000
- set {nastlvl::%attacker%} to 77
- if {exp::%attacker%} > 290000:
- set {level::%attacker%} to 77
- set {wymag2::%attacker%} to 310000
- set {nastlvl::%attacker%} to 78
- if {exp::%attacker%} > 310000:
- set {level::%attacker%} to 78
- set {wymag2::%attacker%} to 330000
- set {nastlvl::%attacker%} to 79
- if {exp::%attacker%} > 330000:
- set {level::%attacker%} to 79
- set {wymag2::%attacker%} to 350000
- set {nastlvl::%attacker%} to 80
- if {exp::%attacker%} > 350000:
- set {level::%attacker%} to 80
- set {wymag2::%attacker%} to 370000
- set {nastlvl::%attacker%} to 81
- if {exp::%attacker%} > 370000:
- set {level::%attacker%} to 81
- set {wymag2::%attacker%} to 390000
- set {nastlvl::%attacker%} to 82
- if {exp::%attacker%} > 390000:
- set {level::%attacker%} to 82
- set {wymag2::%attacker%} to 410000
- set {nastlvl::%attacker%} to 83
- if {exp::%attacker%} > 430000:
- set {level::%attacker%} to 83
- set {wymag2::%attacker%} to 450000
- set {nastlvl::%attacker%} to 84
- if {exp::%attacker%} > 470000:
- set {level::%attacker%} to 84
- set {wymag2::%attacker%} to 490000
- set {nastlvl::%attacker%} to 85
- if {exp::%attacker%} > 490000:
- set {level::%attacker%} to 85
- set {wymag2::%attacker%} to 510000
- set {nastlvl::%attacker%} to 86
- if {exp::%attacker%} > 510000:
- set {level::%attacker%} to 86
- set {wymag2::%attacker%} to 530000
- set {nastlvl::%attacker%} to 87
- if {exp::%attacker%} > 530000:
- set {level::%attacker%} to 87
- set {wymag2::%attacker%} to 550000
- set {nastlvl::%attacker%} to 88
- if {exp::%attacker%} > 550000:
- set {level::%attacker%} to 88
- set {wymag2::%attacker%} to 570000
- set {nastlvl::%attacker%} to 89
- if {exp::%attacker%} > 570000:
- set {level::%attacker%} to 89
- set {wymag2::%attacker%} to 590000
- set {nastlvl::%attacker%} to 90
- if {exp::%attacker%} > 590000:
- set {level::%attacker%} to 90
- set {wymag2::%attacker%} to 610000
- set {nastlvl::%attacker%} to 91
- if {exp::%attacker%} > 610000:
- set {level::%attacker%} to 91
- set {wymag2::%attacker%} to 630000
- set {nastlvl::%attacker%} to 92
- if {exp::%attacker%} > 630000:
- set {level::%attacker%} to 92
- set {wymag2::%attacker%} to 650000
- set {nastlvl::%attacker%} to 93
- if {exp::%attacker%} > 650000:
- set {level::%attacker%} to 93
- set {wymag2::%attacker%} to 670000
- set {nastlvl::%attacker%} to 94
- if {exp::%attacker%} > 670000:
- set {level::%attacker%} to 94
- set {wymag2::%attacker%} to 720000
- set {nastlvl::%attacker%} to 95
- if {exp::%attacker%} > 720000:
- set {level::%attacker%} to 95
- set {wymag2::%attacker%} to 790000
- set {nastlvl::%attacker%} to 96
- if {exp::%attacker%} > 790000:
- set {level::%attacker%} to 96
- set {wymag2::%attacker%} to 890000
- set {nastlvl::%attacker%} to 97
- if {exp::%attacker%} > 890000:
- set {level::%attacker%} to 97
- set {wymag2::%attacker%} to 990000
- set {nastlvl::%attacker%} to 98
- if {exp::%attacker%} > 990000:
- set {level::%attacker%} to 98
- set {wymag2::%attacker%} to 1090000
- set {nastlvl::%attacker%} to 99
- if {exp::%attacker%} > 1090000:
- set {level::%attacker%} to 99
- set {wymag2::%attacker%} to 1290000
- set {nastlvl::%attacker%} to 100
- if {exp::%attacker%} > 1290000:
- set {level::%attacker%} to 100
- set {wymag2::%attacker%} to 1590000
- set {nastlvl::%attacker%} to 101
- if {exp::%attacker%} > 1590000:
- set {level::%attacker%} to 101
- set {wymag2::%attacker%} to 2000000
- set {nastlvl::%attacker%} to 102
- set {kasa1::%attacker%} to 1
- if {exp::%attacker%} > 2000000:
- set {level::%attacker%} to 102
- set {wymag2::%attacker%} to 2300000
- set {nastlvl::%attacker%} to 103
- if {exp::%attacker%} > 2300000:
- set {level::%attacker%} to 103
- set {wymag2::%attacker%} to 2500000
- set {nastlvl::%attacker%} to 104
- if {exp::%attacker%} > 2500000:
- set {level::%attacker%} to 104
- set {wymag2::%attacker%} to 2800000
- set {nastlvl::%attacker%} to 105
- if {exp::%attacker%} > 2800000:
- set {level::%attacker%} to 105
- set {wymag2::%attacker%} to 3100000
- set {nastlvl::%attacker%} to 106
- set {kasa2::%attacker%} to 1
- if {exp::%attacker%} > 3300000:
- set {level::%attacker%} to 106
- set {wymag2::%attacker%} to 3600000
- set {nastlvl::%attacker%} to 107
- if {exp::%attacker%} > 3600000:
- set {level::%attacker%} to 107
- set {wymag2::%attacker%} to 3900000
- set {nastlvl::%attacker%} to 108
- if {exp::%attacker%} > 3900000:
- set {level::%attacker%} to 108
- set {wymag2::%attacker%} to 4100000
- set {nastlvl::%attacker%} to 109
- if {exp::%attacker%} > 4100000:
- set {level::%attacker%} to 109
- set {wymag2::%attacker%} to 4400000
- set {nastlvl::%attacker%} to 110
- if {exp::%attacker%} > 4400000:
- set {level::%attacker%} to 110
- set {wymag2::%attacker%} to 4700000
- set {nastlvl::%attacker%} to 111
- set {kasa3::%attacker%} to 1
- if {exp::%attacker%} > 5000000:
- set {level::%attacker%} to 111
- set {wymag2::%attacker%} to 5300000
- set {nastlvl::%attacker%} to 112
- if {exp::%attacker%} > 5300000:
- set {level::%attacker%} to 112
- set {wymag2::%attacker%} to 5600000
- set {nastlvl::%attacker%} to 113
- if {exp::%attacker%} > 5600000:
- set {level::%attacker%} to 113
- set {wymag2::%attacker%} to 5900000
- set {nastlvl::%attacker%} to 114
- if {exp::%attacker%} > 5900000:
- set {level::%attacker%} to 114
- set {wymag2::%attacker%} to 6200000
- set {nastlvl::%attacker%} to 115
- if {exp::%attacker%} > 6200000:
- set {level::%attacker%} to 109
- set {wymag2::%attacker%} to 6400000
- set {nastlvl::%attacker%} to 115
- set {kasa4::%attacker%} to 1
- if {exp::%attacker%} > 6400000:
- set {level::%attacker%} to 115
- set {wymag2::%attacker%} to 6600000
- set {nastlvl::%attacker%} to 116
- if {exp::%attacker%} > 6600000:
- set {level::%attacker%} to 116
- set {wymag2::%attacker%} to 6800000
- set {nastlvl::%attacker%} to 117
- if {exp::%attacker%} > 6800000:
- set {level::%attacker%} to 117
- set {wymag2::%attacker%} to 7000000
- set {nastlvl::%attacker%} to 118
- if {exp::%attacker%} > 7000000:
- set {level::%attacker%} to 119
- set {wymag2::%attacker%} to 7200000
- set {nastlvl::%attacker%} to 120
- if {exp::%attacker%} > 7200000:
- set {level::%attacker%} to 120
- set {wymag2::%attacker%} to "null"
- set {nastlvl::%attacker%} to 120
- set {kasa5::%attacker%} to 1
- command /maxlvl:
- trigger:
- if player has permission "expmax.admin":
- set {exp::%player%} to 7200000
- set {level::%player%} to 120
- set {wymag2::%player%} to "null"
- set {portal1::%player%} to 1
- set {nastlvl::%player%} to 120
- set {kasa1::%player%} to 1
- set {kasa2::%player%} to 1
- set {kasa3::%player%} to 1
- set {kasa4::%player%} to 1
- set {kasa5::%player%} to 1
- set {portal1::%player%} to 1
- set {portal2::%player%} to 1
- set {portal3::%player%} to 1
- set {portal4::%player%} to 1
- set {portal5::%player%} to 1
- else:
- send "&4Brak Uprawnien!"
- on region enter:
- if event-region is "portal1" parsed as region:
- if {portal1::%player%} is 1: #tutaj napisz zmienna na portale ustawiasz region
- execute console command "/warp expowisko5 %player%"
- else:
- send "&b[&cLEVEL&b] &4Posiadasz za niski level :c"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement