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VanishingDragon

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May 20th, 2017
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  1. --Tinfold
  2. --If you log this, don't leak it
  3.  
  4. --Riven
  5. math.randomseed(tick())
  6. plr=game:service'Players'.LocalPlayer
  7. ch,char=plr.Character,plr.Character
  8. hum=ch.Humanoid
  9. tor,torso,rootpart,rj=ch.Torso,ch.Torso,ch.HumanoidRootPart,ch.HumanoidRootPart.RootJoint
  10. m,mouse=plr:GetMouse(),plr:GetMouse()
  11. cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
  12. bc=BrickColor.new
  13. head=ch.Head
  14. cam=workspace.CurrentCamera
  15.  
  16. rj.C0=cfn()
  17. rj.C1=cfn()
  18.  
  19. lib={}
  20. lib.cone='1033714'
  21. lib.ring="3270017"
  22. lib.yato='579392805'
  23. lib.diamond='9756362'
  24. lib.crown='20329976'
  25. rbx='rbxassetid://'
  26.  
  27. --tb and anti sc
  28. v3 = Vector3.new
  29. cn = CFrame.new
  30. ca2 = CFrame.Angles
  31. mf = math.floor
  32. mran = math.random rn=mran
  33. mrad = math.rad rd=mrad
  34. mdeg = math.deg dg=mdeg
  35. ca = function(x,y,z) return ca2(mrad(x),mrad(y),mrad(z)) end
  36. mran2 = function(a,b) return mran(a*1000,b*1000)/1000 end
  37. ud=UDim2.new
  38. bn = BrickColor.new
  39. c3 = Color3.new
  40. --tb and anti sc
  41.  
  42. getSound=function(id)
  43. game:service'ContentProvider':Preload('rbxassetid'..tostring(id))
  44. local s=int("Sound",ch.Head)
  45. s.SoundId='rbxassetid://' .. tostring(id-1)
  46. s.Volume=1
  47. return s
  48. end
  49.  
  50. --declarations
  51.  
  52. --strings
  53. local combostring=[[]]
  54. local attackstring=[[]]
  55.  
  56. --sounds, some by qaeo
  57. blocksound=getSound(260433722)
  58. blocksound.Pitch=1
  59. startsound=getSound(588738950) --260433747
  60. startsound.Pitch=1
  61. endsound=getSound(588736246) --260433769
  62. endsound.Pitch=1
  63. endsound.Volume=2
  64. swsound=getSound(588736970)
  65. --swsound.Pitch=0.8
  66. swexp=getSound(365002939)
  67. swexp.Pitch=1
  68. spexp=getSound(365002939)
  69. spexp.Pitch=1.2
  70. startsound2=getSound(260433769)--260433769
  71. startsound2.Pitch=0.8
  72. startsound3=getSound(260433769)
  73. startsound3.Pitch=0.89
  74. chargesound=getSound(181004944)
  75. chargesound.Pitch=1
  76. basicsound=getSound(588736246)--260433747
  77. basicsound.Pitch=1.2
  78. dodgesound=getSound(177162407)
  79. dodgesound.Pitch=1.4
  80. landsound=getSound(315775190)
  81. rushsound=getSound(134012323)--134012323
  82. swoosh=getSound(231917988)
  83. --swoosh.Pitch=1.2
  84. swoosh.Volume=2
  85. aerialcharge=getSound(265109959)
  86. aerialcharge.Pitch=1.1
  87. curse=getSound(231917971)
  88. glass=getSound(130779172)
  89. magictone1=getSound(588738950)
  90. chargedupbeam=getSound(588735946)
  91. chargedupbeam.Volume=2.5
  92. diamondproj=getSound(231917751)
  93. diamondproj.PlaybackSpeed=5
  94. diamondbreak=getSound(130779172)
  95. diamondbreak.Pitch=2
  96. magicriff=getSound(588735156)
  97. bigmagic=getSound(231917773)
  98. walksound=getSound(142665236)
  99.  
  100. --tables
  101. tweenTable={}
  102. altTweenTable={}
  103. local alljoints={}
  104. textTable={}
  105. local fx={}
  106. moves={}
  107. connectlist={}
  108. cooldowns={}
  109. movers={}
  110. local linetable={}
  111. moveDescriptions={
  112. ['Dark Missile']={move='Dark Missile',key='Left Mouse Button',desc=[[A basic, dark blast that is cheap on mana and easy to use. Deals low damage.]]},
  113. ['Normal Block']={move='Normal Block',desc=[[Blocks projectile attacks where you aim.]]},
  114. ['Rive Beam']={move='Rive Beam',desc=[[A beam of energy that deals heavy damage and knocks down foes.]]},
  115. ['Dark Spikes']={move='Dark Spikes',desc=[[A series of dark stakes that explode to push enemies back and deal medium damage.]]},
  116. ['Down Slam']={move='Down Slam',key=[[Space, Space, Q]],desc=[[An aerial attack that slams the character against the ground to create a shockwave that knocks down and deals low damage to enemies.]]},
  117. ['Aerial Sword']={move='Aerial Sword',key=[[Space, Space, Hold R]],desc=[[An aerial attack with huge power; creates a sphere of dark energy that flings spectral swords which explode and deal damage.]]},
  118. ['Curse']={move='Curse',desc=[[An attack that inflicts the Cursed debuff (5% maxhealth damage every second) and lifesteals half of damage dealt.]]},
  119. ['Dark Slash']={move='Dark Slash',desc=[[Summons a spectral sword that slashes to deal huge critical damage. Very high crit chance.]]},
  120. ['Diamond Storm']={move='Diamond Storm',desc=[[Charge up dark energy to release a flurry of diamonds that explode to deal damage with high crit chance. Heals twice damage dealt. High mana cost.]]},
  121.  
  122.  
  123. }
  124.  
  125. --bool global
  126. local run=false
  127. idle=false
  128. local animPlaying=false
  129. local runLeg=false
  130. canRunLeg=false
  131. local deb=false
  132. local basicswitch=false
  133. local canExecuteMoves=true
  134. local bg=false
  135. local sprinting=false
  136. ascension=false
  137. local aright=false
  138. local aleft=false
  139. local aforward=false
  140. local aback=false
  141. local mult=2
  142.  
  143. --num
  144. maxmana=900
  145. mana=900
  146. chain=0
  147. regws=16
  148. bigws=14
  149. hum.MaxHealth=200
  150. spawn(function()
  151. wait() hum.Health=200
  152. end)
  153.  
  154. -- gui
  155. local managui=int('ScreenGui',plr.PlayerGui)
  156. managui.Name='Mana Gui'
  157. local frame=int('Frame',managui)
  158. frame.Size=UDim2.new(0.15,0,0.02,0)
  159. frame.Position=UDim2.new(1-0.17,0,0.7,0)
  160. frame.BackgroundColor3=BrickColor.new('Black').Color
  161. frame.BorderColor3=BrickColor.new('Really black').Color
  162. frame.BorderSizePixel=6
  163.  
  164. local manabartext=int('TextLabel',frame)
  165. manabartext.ZIndex=2
  166. manabartext.Size=UDim2.new(1,0,1,0)
  167. manabartext.TextColor3=BrickColor.new('White').Color
  168. manabartext.TextStrokeTransparency=1
  169. manabartext.Font='SourceSansLight'
  170. manabartext.Text=tostring(mana)..'/'..tostring(maxmana)
  171. manabartext.FontSize='Size18'
  172. manabartext.BackgroundTransparency=1
  173.  
  174. local manabar=int('Frame',frame)
  175. manabar.Size=UDim2.new(1,0,1,0)
  176. manabar.BorderSizePixel=0
  177. manabar.BackgroundColor3=BrickColor.new('Bright blue').Color
  178. manabar.Size=UDim2.new(mana/maxmana,0,1,0)
  179.  
  180. local chainframe=int('Frame',managui)
  181. chainframe.Size=frame.Size
  182. chainframe.BackgroundTransparency=1
  183. chainframe.Position=frame.Position+UDim2.new(0.07,0,-0.05,0)
  184. local chaintext=int('TextLabel',chainframe)
  185. chaintext.BackgroundTransparency=1
  186. chaintext.TextStrokeColor3=BrickColor.new('White').Color
  187. chaintext.TextStrokeTransparency=0
  188. chaintext.Size=UDim2.new(1,0,1,0)
  189. chaintext.Font='Antique'
  190. chaintext.FontSize='Size48'
  191. chaintext.Text='0x'
  192.  
  193. local cooldownframe=int('Frame',managui)
  194. cooldownframe.Size=UDim2.new(0.3,0,0.2,0)
  195. cooldownframe.BorderSizePixel=0
  196. cooldownframe.Transparency=1
  197. cooldownframe.Position=UDim2.new(0.7,0,0.8,0)
  198.  
  199. local movebutton=int('TextButton',managui)
  200. movebutton.Position=UDim2.new(0.93,0,0.73,0)
  201. movebutton.Text='Moves'
  202. movebutton.Font='Antique'
  203. movebutton.BackgroundColor3=BrickColor.new('Really black').Color
  204. movebutton.BorderSizePixel=0
  205. movebutton.TextColor3=BrickColor.new('White').Color
  206. movebutton.FontSize='Size24'
  207. movebutton.Size=UDim2.new(0.05,0,0.025,0)
  208.  
  209. movesframe=int('Frame',managui)
  210. movesframe.Size=UDim2.new(0.3,0,0.5,0)
  211. movesframe.BackgroundColor3=BrickColor.new('Really black').Color
  212. movesframe.BorderSizePixel=6
  213. movesframe.Position=UDim2.new(0.35,0,0.25,0)
  214. movesframe.BorderColor3=BrickColor.new('Black').Color
  215. movesframe.Visible=false
  216.  
  217. local scrollframe=int('ScrollingFrame',movesframe)
  218. scrollframe.Size=UDim2.new(0.35,0,1,0)
  219. scrollframe.BackgroundColor3=BrickColor.new('Really black').Color
  220. scrollframe.ZIndex=2
  221. scrollframe.BorderColor3=BrickColor.new('Black').Color
  222. scrollframe.BorderSizePixel=5
  223.  
  224. local descbox=int('Frame',movesframe)
  225. descbox.Size=UDim2.new(1-0.35,0,1,0)
  226. descbox.Position=UDim2.new(0.35,0,0,0)
  227. descbox.ZIndex=3
  228. descbox.BackgroundTransparency=1
  229. descbox.BorderSizePixel=0
  230.  
  231. local nam=int('TextLabel',descbox)
  232. nam.Size=UDim2.new(1,0,0.05,0)
  233. nam.Position=UDim2.new(0,0,0.1,0)
  234. nam.ZIndex=4
  235. nam.Font='Antique'
  236. nam.FontSize='Size24'
  237. nam.BackgroundTransparency=1
  238. nam.TextColor3=BrickColor.new('White').Color
  239. nam.Text='Select a move!'
  240.  
  241. local desc=int('TextLabel',descbox)
  242. desc.BackgroundTransparency=1
  243. desc.TextWrapped=true
  244. desc.Font='Antique'
  245. desc.FontSize='Size36'
  246. desc.Text=''
  247. desc.TextColor3=BrickColor.new('White').Color
  248. desc.TextXAlignment='Center'
  249. desc.TextYAlignment='Top'
  250. desc.Size=UDim2.new(1,0,0.6,0)
  251. desc.Position=UDim2.new(0,0,0.2,0)
  252. desc.ZIndex=4
  253.  
  254. local manacostg=int('TextLabel',desc)
  255. manacostg.Size=UDim2.new(1,0,0.1,0)
  256. manacostg.Text=''
  257. manacostg.Font='Antique'
  258. manacostg.FontSize='Size28'
  259. manacostg.TextColor3=BrickColor.new('White').Color
  260. manacostg.Position=UDim2.new(0,0,0.85,0)
  261. manacostg.BackgroundTransparency=1
  262.  
  263. local cmb=int('TextLabel',desc)
  264. cmb.Size=UDim2.new(1,0,0.1,0)
  265. cmb.Text=''
  266. cmb.Font='Antique'
  267. cmb.FontSize='Size28'
  268. cmb.TextColor3=BrickColor.new('White').Color
  269. cmb.Position=UDim2.new(0,0,0.7,0)
  270. cmb.BackgroundTransparency=1
  271.  
  272. local buttony=0.002
  273.  
  274. for _,v in pairs(moveDescriptions) do
  275. local button=int('TextButton',scrollframe)
  276. button.Size=UDim2.new(0.85,0,0.05,0)
  277. button.BorderSizePixel=0
  278. button.BackgroundColor3=BrickColor.new('Black').Color
  279. button.Font='Antique'
  280. button.FontSize='Size24'
  281. button.TextColor3=BrickColor.new('White').Color
  282. button.TextWrapped=true
  283. button.Text=v.move
  284. button.ZIndex=3
  285. button.Position=UDim2.new(0.03,0,buttony,0)
  286. buttony=buttony+0.052
  287. button.MouseButton1Down:connect(function()
  288. desc.Text=v.desc
  289. nam.Text=v.move
  290. if v.key then
  291. cmb.Text='Keys: ' .. v.key
  292. else
  293. cmb.Text='Keys: ' .. string.upper(moves[v.move].key)
  294. end
  295. manacostg.Text='Mana Cost: ' .. tostring(moves[v.move].manacost)
  296. end)
  297. end
  298.  
  299. movebutton.MouseButton1Down:connect(function()
  300. if movesframe.Visible==false then
  301. movesframe.Visible=true
  302. else
  303. movesframe.Visible=false
  304. end
  305. end)
  306.  
  307. local cx=0
  308. local cy=0
  309.  
  310. addCoolDownGui=function(v)
  311. local thing=int('TextLabel',cooldownframe)
  312. thing.TextWrapped=true
  313. thing.Size=UDim2.new(0.2,0,0.5,0)
  314. thing.Position=UDim2.new(cx,0,cy,0)
  315. thing.BackgroundColor3=BrickColor.new('Really black').Color
  316. thing.Font='Antique'
  317. thing.FontSize='Size24'
  318. thing.TextColor3=BrickColor.new('White').Color
  319. thing.BorderSizePixel=0
  320. thing.Text=v.move .. ' ' .. tostring(v.timeleft)
  321. spawn(function()
  322. repeat wait(0.1) thing.Text=v.move .. ' ' .. tostring(v.timeleft) until v.timeleft<0.1
  323. thing:Destroy()
  324. if cy<1 and cx>0 then
  325. cx=cx-0.2
  326. end
  327. if cy>1 and cx>0 then
  328. cx=cx-0.2
  329. end
  330.  
  331. end)
  332. if cx<1-0.2 then
  333. cx=cx+0.2
  334. else
  335. cy=0.5
  336. cx=0
  337. end
  338. end
  339.  
  340. ypcall(function()
  341. ch.Animate:Destroy()
  342. ch.Humanoid.Animator:Destroy()
  343. end)
  344.  
  345. if ch:findFirstChild("Riven") then
  346. ch['Riven']:Destroy()
  347. end
  348.  
  349. local tube=int("Model",ch)
  350. tube.Name='Riven'
  351. script.Parent=tube
  352.  
  353. --functions
  354.  
  355. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)--recommend to use this with my weld. use this function only with arm lockers.
  356. p0.Position = p1.Position
  357. local w = Instance.new('Motor',par or p0)
  358. w.Part0 = p1
  359. w.Part1 = p0
  360. w.C0 = CFrame.new(x or 0,y or 0,z or 0)*CFrame.Angles(rx or 0,ry or 0,rz or 0)
  361. w.MaxVelocity = .1
  362. return w
  363. end
  364.  
  365. function clerp(c1,c2,sp)
  366. local R1,R2,R3 = c1:toEulerAnglesXYZ()
  367. local R21,R22,R23 = c2:toEulerAnglesXYZ()
  368. return CFrame.new(
  369. c1.X + (c2.X-c1.X)*sp,
  370. c1.Y + (c2.Y-c1.Y)*sp,
  371. c1.Z + (c2.Z-c1.Z)*sp)*CFrame.Angles(
  372. R1 + (R21-R1)*sp,
  373. R2 + (R22-R2)*sp,
  374. R3 + (R23-R3)*sp
  375. )
  376. end
  377.  
  378. Tween = function(Weld, Stop, Step,a)
  379. ypcall(function()
  380. local func = function()
  381. local Start = Weld.C1
  382. local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  383. local Stop = Stop
  384. local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  385. if not Step then Step=0.1 end
  386. table.insert(tweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  387. end
  388. if a then coroutine.wrap(func)() else func() end
  389. end)
  390. end
  391.  
  392. altTween = function(Weld, Stop, Step,a)
  393. ypcall(function()
  394. local func = function()
  395. local Start = Weld.C1
  396. local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  397. local Stop = Stop
  398. local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  399. if not Step then Step=0.1 end
  400. table.insert(altTweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  401. end
  402. if a then coroutine.wrap(func)() else func() end
  403. end)
  404. end
  405.  
  406. weld=function(p0,p1,c0)
  407. local w=Instance.new("Weld",p0)
  408. w.Part0=p0
  409. w.Part1=p1
  410. w.C0=c0
  411. return w
  412. end
  413.  
  414. cp=function(parent,color,size,anchored,cancollide)
  415. local newp=Instance.new("Part",parent)
  416. newp.TopSurface='SmoothNoOutlines'
  417. newp.BottomSurface='SmoothNoOutlines'
  418. newp.FrontSurface='SmoothNoOutlines'
  419. newp.BackSurface='SmoothNoOutlines'
  420. newp.RightSurface='SmoothNoOutlines'
  421. newp.LeftSurface='SmoothNoOutlines'
  422. newp.FormFactor="Custom"
  423. newp.BrickColor=bc(color)
  424. local rn=math.random(3)
  425. if rn==1 then
  426. -- newp.BrickColor=BrickColor.new('Bright red')
  427. end
  428. newp.Size=size
  429. newp.Anchored=anchored
  430. newp.CanCollide=cancollide
  431. newp:BreakJoints()
  432. return newp
  433. end
  434.  
  435.  
  436. if ch:findFirstChild('Body Colors') then
  437. ch['Body Colors'].HeadColor=BrickColor.new('Really black')
  438. ch['Body Colors'].TorsoColor=BrickColor.new('Really black')
  439. ch['Body Colors'].LeftLegColor=BrickColor.new('Really black')
  440. ch['Body Colors'].RightLegColor=BrickColor.new('Bright red')
  441. ch['Body Colors'].RightArmColor=BrickColor.new('Really black')
  442. ch['Body Colors'].LeftArmColor=BrickColor.new('Really black')
  443. end
  444.  
  445. for _,v in pairs(ch:GetChildren()) do
  446. if v.className=='Accessory' then
  447. v:Destroy()
  448. elseif v.className=='Part' then
  449. v.BrickColor=BrickColor.new('Really black')
  450. end
  451. if v.Name=='Right Leg' then
  452. v.BrickColor=BrickColor.new('Bright red')
  453. end
  454. end
  455.  
  456. if ch:findFirstChild('Pants') then
  457. ch.Pants:Destroy()
  458. end
  459.  
  460. if ch:findFirstChild('Shirt') then
  461. ch.Shirt:Destroy()
  462. end
  463.  
  464. destroyJoints=function()
  465. for i=1,5 do
  466. for _,v in pairs(alljoints) do
  467. ypcall(function()
  468. v:Destroy()
  469. table.remove(alljoints,_)
  470. end)
  471. end
  472. end
  473. end
  474.  
  475. initializeJoints=function()
  476. destroyJoints()
  477. rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  478. rabr.Position = torso.Position
  479. rw = Weld(rabr,torso,1.5,.5,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  480. w = Instance.new("Weld",tube)
  481. w.Part0,w.Part1 = ch['Right Arm'],rabr
  482. w.C1 = CFrame.new(0,-.5,0)
  483. labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  484. labr.Position = torso.Position
  485. lw = Weld(labr,torso,-1.5,.5,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  486. ww = Instance.new("Weld",tube)
  487. ww.Part0,ww.Part1 = ch['Left Arm'],labr
  488. ww.C1 = CFrame.new(0,-.5,0)
  489. rlabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rlabr.Transparency = 1 rlabr.Name='Locker'
  490. rlabr.Position = torso.Position
  491. rlw = Weld(rlabr,torso,0.5,-1.5,0,0,0,0) rlw.Parent = tube rlw.Name = 'rlw'
  492. wl = Instance.new("Weld",tube)
  493. wl.Part0,wl.Part1 = ch['Right Leg'],rlabr
  494. wl.C1 = CFrame.new(0,-.5,0)
  495. llabr = cp(tube,'White',Vector3.new(1,1,1),false,false) llabr.Transparency = 1 llabr.Name='Locker'
  496. llabr.Position = torso.Position
  497. llw = Weld(llabr,torso,-0.5,-1.5,0,0,0,0) llw.Parent = tube llw.Name = 'llw'
  498. wwl = Instance.new("Weld",tube)
  499. wwl.Part0,wwl.Part1 = ch['Left Leg'],llabr
  500. wwl.C1 = CFrame.new(0,-.5,0)
  501. nk = cp(tube,'White',Vector3.new(1,1,1),false,false) nk.Transparency = 1 nk.Name='Locker'
  502. nk.Position = torso.Position
  503. neck = Weld(nk,torso,0,2,0,0,0,0) neck.Parent = tube neck.Name = 'neck'
  504. www = Instance.new("Weld",tube)
  505. www.Part0,www.Part1 = ch['Head'],nk
  506. www.C1 = CFrame.new(0,-.5,0)
  507. table.insert(alljoints,rabr)
  508. table.insert(alljoints,labr)
  509. table.insert(alljoints,rw)
  510. table.insert(alljoints,lw)
  511. table.insert(alljoints,w)
  512. table.insert(alljoints,ww)
  513. table.insert(alljoints,rlabr)
  514. table.insert(alljoints,llabr)
  515. table.insert(alljoints,rlw)
  516. table.insert(alljoints,llw)
  517. table.insert(alljoints,wl)
  518. table.insert(alljoints,wwl)
  519. table.insert(alljoints,nk)
  520. table.insert(alljoints,neck)
  521. table.insert(alljoints,www)
  522. end
  523.  
  524. cyl=function(prt)
  525. local c=int("CylinderMesh",prt)
  526. return c
  527. end
  528.  
  529. blo=function(prt)
  530. local c=int("BlockMesh",prt)
  531. c.Name='bmsh'
  532. return c
  533. end
  534.  
  535. sphere=function(prt)
  536. local c=int('SpecialMesh',prt)
  537. c.MeshType='Sphere'
  538. return c
  539. end
  540.  
  541. newSpm=function(prt)
  542. local nspm=int('SpecialMesh',prt)
  543. nspm.MeshType='FileMesh'
  544. return nspm
  545. end
  546.  
  547.  
  548. --cool hat
  549. local hat=cp(tube,'Really black',Vector3.new(1,1,1))
  550. local hatmesh=int('SpecialMesh',hat)
  551. hatmesh.MeshId=rbx..'24102243'
  552. weld(ch.Head,hat,cfn(0,0.6,0))
  553.  
  554.  
  555. local rarmdiamond=cp(tube,'Bright red',Vector3.new(1,1,1))
  556. local dia=newSpm(rarmdiamond)
  557. dia.MeshId=rbx..lib.diamond
  558. dia.Scale=Vector3.new(0.4,0.8,0.4)
  559. weld(ch['Right Arm'],rarmdiamond,cfn(0.4,0,0))
  560.  
  561. local testshoulder=cp(tube,'Bright red',Vector3.new(1.1,0.6,1.1))
  562. testshoulder.Material='SmoothPlastic'
  563. weld(ch['Right Arm'],testshoulder,cfn(0,0.8,0))
  564.  
  565. --local testtorso=cp(tube,'Bright red',Vector3.new(2.8,0.4,1.1))
  566. --blo(testtorso).Scale=Vector3.new(0.95,1,0.95)
  567. --weld(tor,testtorso,cfn(0,0,0)*ang(0,0,mr(45)))
  568.  
  569. local testhalf=cp(tube,'Bright red',Vector3.new(1,2,1))
  570. testhalf.Material='SmoothPlastic'
  571. blo(testhalf).Scale=Vector3.new(1.003,1.003,1.005)
  572. weld(tor,testhalf,cfn(0.5,0,0))
  573.  
  574. local cooldiamond=cp(tube,'Really black',Vector3.new(0.5,0.5,0.5))
  575. local dia=newSpm(cooldiamond)
  576. dia.Scale=Vector3.new(0.4,0.8,0.45)
  577. dia.MeshId=rbx..lib.diamond
  578. weld(testhalf,cooldiamond,cfn(0,0.3,-0.3))
  579.  
  580. local cooldiamond2=cp(tube,'Really black',Vector3.new(0.5,0.5,0.5))
  581. local dia=newSpm(cooldiamond2)
  582. dia.Scale=Vector3.new(0.4,0.8,0.45)
  583. dia.MeshId=rbx..lib.diamond
  584. weld(testhalf,cooldiamond2,cfn(0.2,-0.15,-0.3))
  585.  
  586. local cooldiamond3=cp(tube,'Really black',Vector3.new(0.5,0.5,0.5))
  587. local dia=newSpm(cooldiamond3)
  588. dia.Scale=Vector3.new(0.4,0.8,0.45)
  589. dia.MeshId=rbx..lib.diamond
  590. weld(testhalf,cooldiamond3,cfn(-0.2,-0.15,-0.3))
  591.  
  592. --blo(ch['Right Leg'])
  593. --ch['Right Leg'].Material='SmoothPlastic'
  594.  
  595. --[[
  596. local testp=cp(tube,'Bright red',Vector3.new(2.1,1.3,1.2))
  597. local tpb=blo(tstp)
  598. tpb.Scale=Vector3.new(1.01,1.01,1)
  599. weld(tor,testp,cfn(0,0.4,0))
  600. ]]
  601.  
  602.  
  603.  
  604. initializeJoints()
  605.  
  606. reset=function()
  607. if run == false and animPlaying == false then
  608. altTweenTable={}
  609. Tween(llw,cfn(0,-0.08*math.sin(tick()*1.5),0)*ang(0,0,mr(5)))
  610. Tween(rlw,cfn(0,-0.08*math.sin(tick()*1.5),0)*ang(0,0,mr(-5)))
  611. Tween(rw,cfn(0,0.03*math.sin(tick()*1.5),0)*ang(0,0,mr(-15)+mr(-5*math.sin(tick()*1.5))))
  612. Tween(lw,cfn(0,0.03*math.sin(tick()*1.5),0)*ang(0,0,mr(15)+mr(5*math.sin(tick()*1.5))))
  613. Tween(neck,cfn())
  614. Tween(rj,cfn(0,0.08*math.sin(tick()*1.5),0),0.3)
  615. end
  616. end
  617.  
  618. bigreset=function()
  619. if run == false and animPlaying == false then
  620. altTweenTable={}
  621. Tween(llw,cfn(0,-0.08*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(5)))
  622. Tween(rlw,cfn(0,-0.08*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(-5)))
  623. Tween(rw,cfn(0,0.03*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(-15)+mr(-5*math.sin(tick()*1.5))))
  624. Tween(lw,cfn(0,0.03*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(15)+mr(5*math.sin(tick()*1.5))))
  625. Tween(neck,cfn())
  626. Tween(rj,cfn(0,0.08*math.sin(tick()*1.5*mult),0),0.3)
  627. end
  628. end
  629.  
  630.  
  631. resetLegs=function()
  632. altTweenTable={}
  633. Tween(llw,cfn())
  634. Tween(rlw,cfn())
  635. end
  636.  
  637. walkCycle=function()
  638. if run==true and animPlaying==false then
  639. tweenTable={}
  640. Tween(neck,cfn())
  641. Tween(rj,cfn())
  642. Tween(llw,cfn(0,0,-0.2*math.sin(tick()*8))*ang(mr(10)+mr(40*math.sin(tick()*8)),0,0),0.6)
  643. Tween(rlw,cfn(0,0,0.2*math.sin(tick()*8))*ang(mr(10)+mr(-40*math.sin(tick()*8)),0,0),0.6)
  644. Tween(rw,cfn()*ang(mr(-40),0,mr(-30)),0.07)
  645. Tween(lw,cfn()*ang(mr(20),0,mr(20)),0.07)
  646. end
  647. end
  648.  
  649. walkCycleBig=function()
  650. if run==true and animPlaying==false then
  651. tweenTable={}
  652. Tween(neck,cfn())
  653. Tween(rj,cfn())
  654. Tween(llw,cfn(0,0,-0.2*math.sin(tick()*8)*mult)*ang(mr(10)+mr(40*math.sin(tick()*8)),0,0),0.6)
  655. Tween(rlw,cfn(0,0,0.2*math.sin(tick()*8)*mult)*ang(mr(10)+mr(-40*math.sin(tick()*8)),0,0),0.6)
  656. Tween(rw,cfn()*ang(mr(-40),0,mr(-30)),0.07)
  657. Tween(lw,cfn()*ang(mr(20),0,mr(20)),0.07)
  658. end
  659. end
  660.  
  661. sprintCycle=function()
  662. if run==true and animPlaying==false then
  663. tweenTable={}
  664. Tween(rj,cfn()*ang(mr(10),0,0))
  665. Tween(llw,cfn(0,0,-0.2*math.sin(tick()*11))*ang(mr(20)+mr(60*math.sin(tick()*11)),0,0),0.25)
  666. Tween(rlw,cfn(0,0,0.2*math.sin(tick()*11))*ang(mr(20)+mr(-60*math.sin(tick()*11)),0,0),0.25)
  667. Tween(rw,cfn()*ang(mr(-20)+mr(60*math.sin(tick()*11)),0,mr(-10)),0.25)
  668. Tween(lw,cfn()*ang(mr(-20)+mr(-60*math.sin(tick()*11)),0,mr(10)),0.25)
  669. end
  670. end
  671.  
  672. local jumping=false
  673.  
  674. jump=function()
  675. if animPlaying==false then
  676. jumping=true
  677. run=false
  678. resetLegs()
  679. tweenTable={}
  680. altTweenTable={}
  681. -- animPlaying=true
  682. -- Tween(rj,cfn()*ang(mr(-15),0,0),0.2)
  683. Tween(neck,cfn(0,0,-0.2)*ang(mr(-20),0,0),0.1)
  684. Tween(rw,cfn()*ang(mr(15),0,mr(-25)),0.1)
  685. Tween(lw,cfn()*ang(mr(15),0,mr(25)),0.1)
  686. Tween(rlw,cfn()*ang(mr(15),0,0),0.1)
  687. Tween(llw,cfn()*ang(mr(15),0,0),0.1)
  688. wait(0.2)
  689. reset()
  690. wait(0.1)
  691. -- animPlaying=false
  692. jumping=false
  693. end
  694. end
  695.  
  696. walkLegs=function()
  697. if runLeg==true then
  698. altTweenTable={}
  699. altTween(llw,cfn(0,0,-0.2*math.sin(tick()*8))*ang(mr(20)+mr(50*math.sin(tick()*8)),0,0),0.6)
  700. altTween(rlw,cfn(0,0,0.2*math.sin(tick()*8))*ang(mr(20)+mr(-50*math.sin(tick()*8)),0,0),0.6)
  701. end
  702. end
  703.  
  704. dealDamage=function(man,damage,crit,multi,lifesteal)
  705. if man and man:findFirstChild'Humanoid' and man:findFirstChild'Head' then
  706. local dm=damage
  707. local cr=false
  708. local hm=man.Humanoid
  709. if crit then
  710. if crit>0 then
  711. local c=math.random(crit)
  712. if c==1 then
  713. cr=true
  714. end
  715. end
  716. end
  717. if cr==true then
  718. if not multi then
  719. dm=dm*1.5
  720. else
  721. dm=dm*multi
  722. end
  723. end
  724. hm:TakeDamage(dm)
  725. if lifesteal then
  726. --print'lifesteal'
  727. local plife=lifesteal*dm
  728. if hum.Health<hum.MaxHealth then
  729. hum.Health=hum.Health+plife
  730. local bbg=int('BillboardGui',tube)
  731. bbg.Size=UDim2.new(1,0,1,0)
  732. bbg.StudsOffset=Vector3.new(0,2,0)
  733. bbg.StudsOffset=bbg.StudsOffset+Vector3.new(math.random(-math.random(50)/10,math.random(50)/10),0,math.random(-math.random(50)/10,math.random(50)/10))
  734. bbg.Adornee=ch.Head
  735. bbg.AlwaysOnTop=true
  736. local tlabl=int('TextLabel',bbg)
  737. tlabl.Size=UDim2.new(1,0,1,0)
  738. tlabl.Text=tostring(plife)
  739. tlabl.BackgroundTransparency=1
  740. tlabl.TextColor3=BrickColor.new('Bright green').Color
  741. tlabl.TextStrokeColor3=BrickColor.new('White').Color
  742. tlabl.TextStrokeTransparency=0
  743. tlabl.Font='Antique'
  744. tlabl.FontSize='Size60'
  745. table.insert(textTable,bbg)
  746. end
  747. end
  748. chain=chain+1
  749. if hm.MaxHealth>=99999 then
  750. hm.Parent:BreakJoints()
  751. end
  752. local bbg=int('BillboardGui',tube)
  753. bbg.Size=UDim2.new(1,0,1,0)
  754. bbg.StudsOffset=Vector3.new(0,2,0)
  755. bbg.StudsOffset=bbg.StudsOffset+Vector3.new(math.random(-math.random(50)/10,math.random(50)/10),0,math.random(-math.random(50)/10,math.random(50)/10))
  756. bbg.Adornee=man.Head
  757. bbg.AlwaysOnTop=true
  758. local tlabl=int('TextLabel',bbg)
  759. tlabl.Size=UDim2.new(1,0,1,0)
  760. tlabl.Text=tostring(dm)
  761. tlabl.BackgroundTransparency=1
  762. tlabl.TextColor3=BrickColor.new('Really black').Color
  763. tlabl.TextStrokeColor3=BrickColor.new('White').Color
  764. if cr==true then
  765. tlabl.TextColor3=BrickColor.new('Really red').Color
  766. tlabl.TextStrokeColor3=BrickColor.new('Really black').Color
  767. end
  768. tlabl.TextStrokeTransparency=0
  769. tlabl.Font='Antique'
  770. tlabl.FontSize='Size60'
  771. table.insert(textTable,bbg)
  772. return dm
  773. end
  774. end
  775.  
  776. displayText=function(thing,text,color)
  777. local bbg=int('BillboardGui',tube)
  778. bbg.Size=UDim2.new(1,0,1,0)
  779. bbg.StudsOffset=Vector3.new(0,3,0)
  780. bbg.Adornee=thing
  781. bbg.AlwaysOnTop=true
  782. local tlabl=int('TextLabel',bbg)
  783. tlabl.Size=UDim2.new(1,0,1,0)
  784. tlabl.Text=text
  785. tlabl.BackgroundTransparency=1
  786. tlabl.TextColor3=BrickColor.new('Really black').Color
  787. tlabl.TextStrokeColor3=BrickColor.new('White').Color
  788. tlabl.TextStrokeTransparency=0
  789. tlabl.Font='Antique'
  790. tlabl.FontSize='Size60'
  791. table.insert(textTable,bbg)
  792. end
  793.  
  794. local tp=cp(tube,'White',Vector3.new(1,1,1))
  795. tp.Transparency=1
  796. weld(ch['Right Arm'],tp,cfn(0,-1,0))
  797.  
  798. addFx=function(item,int,final,func)
  799. table.insert(fx,{item=item,int=int,func=func,final=final,stepval=0})
  800. end
  801.  
  802. addMove=function(name,key,cooldown,func,manacost)
  803. moves[name]={key=key,cooldown=cooldown,func=func,manacost=manacost}
  804. end
  805.  
  806. drawLine=function(point_a,point_b,bc_code,angle,mag,width)
  807. local dist=(point_a-point_b).magnitude;
  808. local num=1
  809. if mag then
  810. num=mag
  811. end
  812. if dist>num then
  813. local rad=dist/2;
  814. local line=Instance.new('Part',tube)
  815. line.Anchored=true;
  816. line.FormFactor='Custom';
  817. line.BrickColor=BrickColor.new(bc_code);
  818. line.TopSurface='SmoothNoOutlines'
  819. line.BottomSurface='SmoothNoOutlines'
  820. line.LeftSurface='SmoothNoOutlines'
  821. line.RightSurface='SmoothNoOutlines'
  822. line.FrontSurface='SmoothNoOutlines'
  823. line.BackSurface='SmoothNoOutlines'
  824. line.Material='Neon'
  825. line.CanCollide=false;
  826. line.Size=Vector3.new(0.7,dist,0.7);
  827. if width then
  828. line.Size=Vector3.new(width,dist,width);
  829. end
  830. cyl(line).Name='blok'
  831. -- Instance.new("BlockMesh",line).Name='blok'
  832. line.CFrame=CFrame.new(point_a,point_b)*CFrame.new(0,0,-rad)*ang(mr(90),0,0)--*angle;
  833. return line;
  834. end
  835. end;
  836.  
  837. depleteMana=function(amount)
  838. if mana>0 then
  839. if mana-amount>0 then
  840. mana=mana-amount
  841. return true
  842. else
  843. return false
  844. end
  845. end
  846. end
  847.  
  848. executeMove=function(name)
  849. if canExecuteMoves==true then
  850. if ch and hum and hum.Health>0 then
  851. local can=true
  852. for _,v in pairs(cooldowns) do
  853. if v.move==name then
  854. can=false
  855. break
  856. end
  857. end
  858. if can==true then
  859. local can2=true
  860. if moves[name].manacost then
  861. local a=depleteMana(moves[name].manacost)
  862. if not a then
  863. can2=false
  864. end
  865. end
  866. if can2 then
  867. moves[name].func()
  868. end
  869. end
  870. end
  871. end
  872. end
  873.  
  874. addToCList=function(what,key)
  875. local a={what,key=key,up=false}
  876. table.insert(connectlist,a)
  877. return a
  878. end
  879.  
  880. waitForUp=function(what)
  881. repeat wait() until what.up==true
  882. end
  883.  
  884. addMover=function(what,step,func)
  885. table.insert(movers,{mover=what,step=step,lastpoint=what.CFrame,func=func})
  886. end
  887.  
  888. local function CreateRegion3FromLocAndSize(Position, Size)
  889. local SizeOffset = Size/2
  890. local Point1 = Position - SizeOffset
  891. local Point2 = Position + SizeOffset
  892. return Region3.new(Point1, Point2)
  893. end
  894.  
  895. local righthandle=cp(tube,"White",Vector3.new(1,1,1))
  896. weld(ch['Right Arm'],righthandle,cfn(0,-1,0))
  897. righthandle.Transparency=1
  898.  
  899. local lefthandle=cp(tube,"White",Vector3.new(1,1,1))
  900. weld(ch['Left Arm'],lefthandle,cfn(0,-1,0))
  901. lefthandle.Transparency=1
  902.  
  903. --[[
  904. Current Moves:
  905. Normal Block
  906. Dark Missile (High Crit (20% chance))
  907. Rive Beam (10% Crit chance)
  908. Dark Slash (Very High Crit (50% chance))
  909. Down Slam
  910. Aerial Sword (Very High Crit (50% chance))
  911. Dark Spikes (Very High Crit (50% chance))
  912. Curse (Damage Over Time and Lifesteal)
  913. ]]
  914.  
  915. addCoolDown=function(move)
  916. local a={timeleft=moves[move].cooldown,move=move}
  917. addCoolDownGui(a)
  918. table.insert(cooldowns,a)
  919. end
  920.  
  921. addMove('Normal Block','f',0.5,function()
  922. deb=true
  923. idle=false
  924. local ws=hum.WalkSpeed
  925. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  926. hum.WalkSpeed=0
  927. tweenTable={}
  928. animPlaying=true
  929. local pcf=tor.CFrame
  930. Tween(rj,cfn()*ang(0,mr(-45),0),0.2)
  931. Tween(rw,cfn()*ang(mr(-86),mr(-15),0),0.2)
  932. Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  933. blocksound:Play()
  934. local block=cp(workspace,'Really black',Vector3.new(8,6,1),true,true)
  935. block.CFrame=pcf*CFrame.new(0,0,-5)
  936. block.Material='Neon'
  937. local bm=blo(block)
  938. bm.Scale=Vector3.new(0,0,0.9)
  939. addFx(block,0.05,nil,function() bm.Scale=bm.Scale+Vector3.new(0.05,0.05,0) end)
  940. local a=addToCList('block_connect','f')
  941. waitForUp(a)
  942. addCoolDown('Normal Block')
  943. hum.WalkSpeed=ws
  944. deb=false
  945. addFx(block,0.05,"destroy",function() block.Transparency=block.Transparency+0.05 block.bmsh.Scale=block.bmsh.Scale+Vector3.new(0.07,0.07,0) end)
  946. idle=true
  947. reset()
  948. animPlaying=false
  949. end,15)
  950.  
  951. addMove('Diamond Storm','v',10,function()
  952. animPlaying=true
  953. deb=true
  954. canExecuteMoves=false
  955. hum.WalkSpeed=0
  956. tweenTable={}
  957. altTweenTable={}
  958. Tween(rw,cfn(0,1,0)*ang(mr(-70),mr(-45),0))
  959. Tween(lw,cfn()*ang(mr(-70),mr(45),0))
  960. magicriff:Play()
  961. game.Debris:AddItem(bgmc,1)
  962. spawn(function()
  963. for i=1,20 do
  964. wait()
  965. local fx=cp(tube,'Really black',Vector3.new(1.2,1.2,1.2),true)
  966. fx.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  967. local bl=blo(fx)
  968. addFx(fx,0.07,'destroy',function() bl.Scale=bl.Scale+Vector3.new(.1,.1,.1) fx.Transparency=fx.Transparency+0.07 end)
  969. end
  970. end)
  971. wait(1)
  972. bg=true
  973. local a=addToCList('diamond_connect','v')
  974. Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  975. Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  976. Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  977. repeat wait(0.1)
  978. local d=depleteMana(10)
  979. if d then
  980. local bgmc=bigmagic:clone()
  981. bgmc.Parent=ch.Head
  982. bgmc.Volume=1
  983. bgmc:Play()
  984. local crn=cp(tube,'Really black',Vector3.new(1,1,1),true)
  985. crn.CFrame=tor.CFrame*cfn(0,-2.5,0)
  986. local ms=newSpm(crn)
  987. ms.TextureId=rbx..'132155326'
  988. ms.MeshId=rbx..lib.crown
  989. ms.VertexColor=Vector3.new(0,0,0)
  990. ms.Scale=Vector3.new(1.5,1,1.5)
  991. addFx(crn,0.07,'destroy',function() crn.Transparency=crn.Transparency+0.07 ms.Scale=ms.Scale+Vector3.new(0.3,0,0.3) end)
  992. diamondproj:Play()
  993. local dia=cp(tube,'Really black',Vector3.new(1,1,1))
  994. local ran=math.random(2)
  995. if ran==1 then
  996. dia.BrickColor=BrickColor.new('Bright red')
  997. end
  998. local dmm=newSpm(dia)
  999. dmm.Scale=Vector3.new(0.5,1,0.5)
  1000. dmm.MeshId=rbx..lib.diamond
  1001. dia.CFrame=righthandle.CFrame
  1002. local sw=dia
  1003. local vel=int('BodyVelocity',dia)
  1004. sw.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))*ang(mr(math.random(-math.random(5),math.random(5))),mr(math.random(-math.random(5),math.random(5))),mr(math.random(-math.random(5),math.random(5))))--*ang(mr(90),0,0)
  1005. vel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1006. vel.Velocity=sw.CFrame.lookVector*152
  1007. sw.CFrame=sw.CFrame*ang(mr(90),0,0)
  1008. game.Debris:AddItem(sw,2)
  1009. local dmgdealt=false
  1010. local nct=sw.Touched:connect(function(part)
  1011. if part.Parent and part.Parent:findFirstChild('Humanoid') and not part:IsDescendantOf(ch) and not dmgdealt then
  1012. dealDamage(part.Parent,4.5,5,2,2)
  1013. dmgdealt=true
  1014. end
  1015. if part:IsDescendantOf(ch)==false then
  1016. local snd=diamondbreak:clone()
  1017. snd.Parent=sw
  1018. snd:Play()
  1019. vel:Destroy()
  1020. sw.Anchored=true
  1021. addFx(sw,0.07,'destroy',function() dmm.Scale=dmm.Scale+Vector3.new(0.1,0.1,0.1) dia.Transparency=dia.Transparency+0.07 end)
  1022. end
  1023. end)
  1024. else
  1025. a.up=true
  1026. end
  1027. until a.up==true
  1028. animPlaying=false
  1029. deb=false
  1030. bg=false
  1031. canExecuteMoves=true
  1032. hum.WalkSpeed=regws
  1033. reset()
  1034. end,100)
  1035.  
  1036. addMove('Curse','g',25,function()
  1037. deb=true
  1038. idle=false
  1039. animPlaying=true
  1040. canRunLeg=true
  1041. tweenTable={}
  1042. altTweenTable={}
  1043. Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1044. Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1045. Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1046. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1047. wait(0.15)
  1048. curse:Play()
  1049. addCoolDown('Curse')
  1050. local bullet=cp(tube,'Really black',Vector3.new(1,1,1))
  1051. bullet.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1052. bullet.Transparency=1
  1053. local bulletfx=bullet:clone()
  1054. bulletfx.Transparency=1
  1055. bulletfx.Parent=bullet
  1056. bulletfx.Anchored=true
  1057. sphere(bulletfx)
  1058. local angle=0
  1059. local lastpoint=bullet.CFrame
  1060. spawn(function()
  1061. repeat wait(0.06)
  1062. local cfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  1063. cfx.Transparency=1
  1064. local rfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  1065. rfx.Material='Neon'
  1066. local ran=math.random(2)
  1067. if ran==1 then
  1068. rfx.BrickColor=BrickColor.new('Bright red')
  1069. end
  1070. local bm=int('SpecialMesh',rfx)--blo(rfx)
  1071. bm.MeshType='FileMesh'
  1072. bm.MeshId=rbx..'9756362'
  1073. bm.Scale=Vector3.new(0.3,0.7,0.3)
  1074. local angls=ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1075. addFx(cfx,0.02,'destroy',function() rfx.Transparency=rfx.Transparency+0.02 rfx.CFrame=cfx.CFrame*angls cfx.CFrame=cfx.CFrame*CFrame.new(0,0,0) --[[bm.Scale=bm.Scale+Vector3.new(0.02,0.02,0.02)]] end)
  1076. cfx.CFrame=bullet.CFrame*CFrame.new(math.random(-math.random(25/10),math.random(25)/10),0,math.random(-math.random(25)/10,math.random(25)/10))
  1077. rfx.CFrame=cfx.CFrame*angls*CFrame.Angles(math.rad(-90),0,0)
  1078. game.Debris:AddItem(cfx,1.1)
  1079. game.Debris:AddItem(rfx,1.1)
  1080. until bullet.Parent==nil
  1081. end)
  1082. addMover(bullet,0.8,function()
  1083. angle=angle+1
  1084. local angles=CFrame.Angles(0,0,mr(angle))
  1085. bulletfx.CFrame=bullet.CFrame--*angles
  1086. --bullet.CFrame=bullet.CFrame*angles
  1087. local fxp=cp(tube,'Really black',Vector3.new(1,1,1),true)
  1088. fxp.CFrame=bulletfx.CFrame--*ang(mr(-90),0,0)
  1089. local bmesh=int('SpecialMesh',fxp)
  1090. bmesh.MeshType='FileMesh'
  1091. bmesh.MeshId=rbx..lib.ring
  1092. bmesh.Scale=Vector3.new(2,2,2)
  1093. addFx(fxp,0.07,'destroy',function() bulletfx.CFrame=bullet.CFrame bmesh.Scale=bmesh.Scale-Vector3.new(0.1,0.1,0) fxp.Transparency=fxp.Transparency+0.07 end)
  1094. end)
  1095. bullet.Touched:connect(function(p)
  1096. if not p:isDescendantOf(ch) then
  1097. local thing
  1098. local region=CreateRegion3FromLocAndSize(bullet.Position,bullet.Size*2)
  1099. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},50)) do
  1100. if v.Parent and v.Parent:findFirstChild'Humanoid' then
  1101. thing=v
  1102. break
  1103. end
  1104. end
  1105. if thing and thing.Parent then
  1106. if thing.Parent:findFirstChild('Head') then
  1107. displayText(thing.Parent.Head,'Cursed','Really black')
  1108. else
  1109. displayText(thing,'Cursed','Really black')
  1110. end
  1111. end
  1112. local mgp=cp(tube,'White',Vector3.new(1,1,1),true)
  1113. mgp.Transparency=1
  1114. mgp.CFrame=bullet.CFrame
  1115. game.Debris:AddItem(mgp,3)
  1116. local tsound=glass:clone()
  1117. tsound.Volume=2
  1118. tsound.Parent=mgp
  1119. tsound:Play()
  1120. --local explosound=getSound(142070128)
  1121. --explosound.Volume=0.8
  1122. --explosound.Pitch=1.2
  1123. -- explosound.Parent=p
  1124. --explosound:Play()
  1125. local position=bullet.CFrame
  1126. if thing and thing.Parent then
  1127. dealDamage(thing.Parent,5,5)
  1128. local humin=thing.Parent.Humanoid
  1129. spawn(function()
  1130. for i=1,10 do
  1131. wait(1)
  1132. if thing.Parent then
  1133. dealDamage(thing.Parent,0.05*humin.MaxHealth,10,1.5,0.5)
  1134. end
  1135. end
  1136. end)
  1137. end
  1138. local blast=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1139. blast.Material='Neon'
  1140. local spm2=blo(blast)
  1141. spm2.Name='mesh'
  1142. blast.CFrame=CFrame.new(position.X,position.Y,position.Z)*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1143. if p.Name=='Torso' or p.Parent and p.Parent:findFirstChild'Torso' then
  1144. blast.CFrame=p.Parent.Torso.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1145. end
  1146. for i=1,5 do
  1147. local fx=blast:clone()
  1148. fx.Parent=tube
  1149. fx.CFrame=blast.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1150. addFx(fx,0.05,"destroy",function()
  1151. fx.mesh.Scale=fx.mesh.Scale+Vector3.new(0.1,0.1,0.1)
  1152. fx.Transparency=fx.Transparency+0.05
  1153. end)
  1154. end
  1155. addFx(blast,0.05,"destroy",function()
  1156. spm2.Scale=spm2.Scale+Vector3.new(0.1,0.1,0.1)
  1157. blast.Transparency=blast.Transparency+0.05
  1158. end)
  1159. bullet:Destroy()
  1160. bulletfx:Destroy()
  1161. end
  1162. end)
  1163. game.Debris:AddItem(bullet,3)
  1164. local bv=int('BodyVelocity',bullet)
  1165. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1166. bv.Velocity=bullet.CFrame.lookVector*150
  1167. wait(0.5)
  1168. reset()
  1169. deb=false
  1170. canRunLeg=false
  1171. animPlaying=false
  1172. end,100)
  1173.  
  1174. addMove('Rive Beam','e',5,function()
  1175. tweenTable={}
  1176. animPlaying=true
  1177. idle=false
  1178. deb=true
  1179. local pcf=tor.CFrame
  1180. canRunLeg=true
  1181. startsound:Play()
  1182. chargesound.Looped=true
  1183. chargesound:Play()
  1184. Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1185. Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1186. Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1187. bg=true
  1188. local a=addToCList('beam_connect','e')
  1189. local charge=cp(tube,"Really black",Vector3.new(1,1,1))
  1190. charge.Material='Neon'
  1191. local spm=int('SpecialMesh',charge)
  1192. spm.MeshType='Sphere'
  1193. spm.Name='sphere'
  1194. weld(ch['Right Arm'],charge,cfn(0,-2,0))
  1195. local up=false
  1196. local multiplier=1
  1197. local cn=chargesound.DidLoop:connect(function()
  1198. local fx=charge:clone()
  1199. fx.Parent=tube
  1200. fx.CFrame=charge.CFrame
  1201. fx.BrickColor=BrickColor.new('Bright red')
  1202. weld(charge,fx,cfn())
  1203. addFx(fx,0.07,'destroy',function() if fx and fx:findFirstChild'sphere' then fx.sphere.Scale=fx.sphere.Scale+Vector3.new(0.1,0.1,0.1) fx.Transparency=fx.Transparency+0.07 end end)
  1204. end)
  1205. spawn(function()
  1206. repeat wait() if spm.Scale.X<2 then spm.Scale=spm.Scale+Vector3.new(0.05,0.05,0.05) multiplier=multiplier+0.1 end until up==true
  1207. end)
  1208. waitForUp(a)
  1209. cn:Disconnect()
  1210. up=true
  1211. addCoolDown('Rive Beam')
  1212. chargesound:Stop()
  1213. if multiplier<3.1 then
  1214. endsound:Play()
  1215. else
  1216. chargedupbeam:Play()
  1217. end
  1218. local ringFx=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1219. ringFx.CFrame=charge.CFrame*ang(mr(-90),0,0)
  1220. ringFx.Material='Neon'
  1221. local spm=int('SpecialMesh',ringFx)
  1222. spm.MeshId=rbx..lib.ring
  1223. spm.Scale=Vector3.new(2,2,2)
  1224. addFx(ringFx,0.08,"destroy",function()
  1225. spm.Scale=spm.Scale+Vector3.new(0.2,0.2,0)
  1226. ringFx.Transparency=ringFx.Transparency+0.08
  1227. end)
  1228. print(multiplier)
  1229. local beam=cp(tube,"Really black",Vector3.new(1,1,1),true,false)
  1230. if multiplier>=3.1 then
  1231. beam.BrickColor=BrickColor.new('Bright red')
  1232. end
  1233. local ray = Ray.new(charge.CFrame.p, (mouse.Hit.p - charge.CFrame.p).unit * 300)
  1234. local part, position = workspace:FindPartOnRay(ray, ch, false, true)
  1235. local distance = (charge.CFrame.p - position).magnitude
  1236. beam.Size = Vector3.new(1, 1, distance)
  1237. beam.Material='Neon'
  1238. beam.CFrame = CFrame.new(charge.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  1239. local blast=cp(tube,"Really black",Vector3.new(2.6*multiplier,2.6*multiplier,2.6*multiplier),true,false)
  1240. blast.Material='Neon'
  1241. blast.CFrame=CFrame.new(position.X,position.Y,position.Z)
  1242. if multiplier>=3.1 then
  1243. local blast2=blast:clone()
  1244. --blast2.Size=blast.Size-Vector3.new(1,1,1)
  1245. blast2.CFrame=blast.CFrame
  1246. blast2.Parent=blast
  1247. blast2.BrickColor=BrickColor.new('Bright red')
  1248. local spml=sphere(blast2)
  1249. spml.Scale=Vector3.new(0.8,0.8,0.8)
  1250. addFx(blast2,0.008,'destroy',function() spml.Scale=spml.Scale+Vector3.new(0.05,0.05,0.05) blast2.Transparency=blast2.Transparency+0.008 end )
  1251. end
  1252. local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  1253. local people={}
  1254. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1255. if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1256. local can=false
  1257. if not v.Parent:findFirstChild('HitDeb') then
  1258. can=true
  1259. end
  1260. if can==true then
  1261. local db=Instance.new('StringValue',v.Parent)
  1262. db.Name='HitDeb'
  1263. game.Debris:AddItem(db,0.5)
  1264. local humin=v.Parent.Humanoid
  1265. if humin then
  1266. local php=humin.Health
  1267. dealDamage(humin.Parent,20*multiplier,10,1,0.05)
  1268. humin.Sit=true
  1269. humin.PlatformStand=true
  1270. if humin.Health>=php and humin.MaxHealth~=math.huge then
  1271. print('equal')
  1272. humin:TakeDamage(20*multiplier)
  1273. end
  1274. end
  1275. end
  1276. end
  1277. end
  1278. local blastsound=getSound(262562443)
  1279. blastsound.Parent=blast
  1280. blastsound.Volume=5
  1281. blastsound:Play()
  1282. blastsound:Stop()
  1283. blastsound:Play()
  1284. canRunLeg=false
  1285. runLeg=false
  1286. animPlaying=false
  1287. tweenTable={}
  1288. local spm2=int('SpecialMesh',blast)
  1289. spm2.MeshType='Sphere'
  1290. addFx(blast,0.008,"destroy",function()
  1291. spm2.Scale=spm2.Scale+Vector3.new(0.05,0.05,0.05)
  1292. blast.Transparency=blast.Transparency+0.008
  1293. end)
  1294. addFx(beam,0.1,"destroy",function()
  1295. beam.Transparency=beam.Transparency+0.1
  1296. end)
  1297. addFx(charge,0.1,"destroy",function()
  1298. charge.Transparency=charge.Transparency+0.1
  1299. end)
  1300. bg=false
  1301. run=false
  1302. idle=true
  1303. reset()
  1304. deb=false
  1305. end,60)
  1306.  
  1307. addMove('Down Slam','q',4,function()
  1308. currentkey=key
  1309. deb=true
  1310. animPlaying=true
  1311. altTweenTable={}
  1312. tweenTable={}
  1313. local rv=tor.CFrame.upVector
  1314. local bv=int('BodyVelocity',tor)
  1315. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1316. bv.Velocity=rv*-150
  1317. rushsound:Play()
  1318. Tween(rj,cfn()*ang(mr(180),0,0))
  1319. Tween(rw,cfn()*ang(mr(-180),0,0))
  1320. Tween(lw,cfn()*ang(mr(-180),0,0))
  1321. addCoolDown('Down Slam',4)
  1322. spawn(function()
  1323. repeat
  1324. wait()
  1325. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  1326. local ran=math.random(2)
  1327. if ran==1 then
  1328. cfx.BrickColor=BrickColor.new('Bright red')
  1329. cfx.Material='Neon'
  1330. end
  1331. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  1332. local b=blo(cfx)
  1333. addFx(cfx,0.05,'destroy',function()
  1334. cfx.Transparency=cfx.Transparency+0.05
  1335. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  1336. end)
  1337. until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  1338. end)
  1339. wait()
  1340. bv:Destroy()
  1341. multiplier=1
  1342. repeat wait() until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  1343. local bhit,pos=FindGround(cn(tor.CFrame.p),ch)
  1344. local blast=cp(tube,"Really black",Vector3.new(10,10,10),true,false)
  1345. blast.CFrame=pos
  1346. local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*3)
  1347. local people={}
  1348. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1349. if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1350. local can=false
  1351. if not v.Parent:findFirstChild('HitDeb') then
  1352. can=true
  1353. end
  1354. if can==true then
  1355. local db=Instance.new('StringValue',v.Parent)
  1356. db.Name='HitDeb'
  1357. game.Debris:AddItem(db,0.5)
  1358. local humin=v.Parent.Humanoid
  1359. if humin then
  1360. local php=humin.Health
  1361. dealDamage(humin.Parent,20*multiplier,10)
  1362. humin.Sit=true
  1363. humin.PlatformStand=true
  1364. if humin.Health>=php and humin.MaxHealth~=math.huge then
  1365. print('equal')
  1366. humin:TakeDamage(20*multiplier)
  1367. end
  1368. end
  1369. end
  1370. end
  1371. end
  1372. local sp=sphere(blast)
  1373. blast.Material='Neon'
  1374. landsound:Play()
  1375. addFx(blast,0.02,'destroy',
  1376. function()
  1377. sp.Scale=sp.Scale+Vector3.new(0.1,0.1,0.1)
  1378. blast.Transparency=blast.Transparency+0.02
  1379. end)
  1380. animPlaying=false
  1381. deb=false
  1382. end,40)
  1383.  
  1384. addMove('Aerial Sword','r',2,function()
  1385. deb=true
  1386. animPlaying=true
  1387. tweenTable={}
  1388. altTweenTable={}
  1389. canExecuteMoves=false
  1390. idle=false
  1391. run=false
  1392. aerialcharge:Play()
  1393. Tween(rw,cfn()*ang(mr(-90),0,0))
  1394. local bp
  1395. local bgg
  1396. local a=addToCList('Aerial Sword','r')
  1397. local still=true
  1398. bp=int('BodyPosition',tor)
  1399. bp.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1400. bp.Position=tor.Position
  1401. local sphr=cp(tube,'Really black',Vector3.new(8,8,8),true)
  1402. sphr.Transparency=1
  1403. sphr.Material='Neon'
  1404. local spho=sphere(sphr)
  1405. spho.Name='spho'
  1406. spho.Scale=Vector3.new(0,0,0)
  1407. sphr.CFrame=tor.CFrame
  1408. addFx(sphr,0.07,nil,function() spho.Scale=spho.Scale+Vector3.new(0.1,0.1,0.1) sphr.Transparency=sphr.Transparency-0.07 end)
  1409. Delay(6,function()
  1410. if not a.up then
  1411. a.up=true
  1412. end
  1413. end)
  1414. repeat wait(0.3)
  1415. local b=depleteMana(35)
  1416. if b then
  1417. swsound:Play()
  1418. local fx=sphr:clone()
  1419. fx.Parent=tube
  1420. fx.CFrame=sphr.CFrame
  1421. fx.BrickColor=BrickColor.new('Bright red')
  1422. addFx(fx,0.07,'destroy',function() fx.spho.Scale=fx.spho.Scale+Vector3.new(0.1,0.1,0.1) fx.Transparency=fx.Transparency+0.07 end)
  1423. local sw=int('Part')
  1424. game.Debris:AddItem(sw,6)
  1425. sw.CanCollide=false
  1426. sw.Anchored=false
  1427. sw.BrickColor=BrickColor.new('Really black')
  1428. sw.Material='Neon'
  1429. sw.Size=Vector3.new(1,1,2)
  1430. sw.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))--*ang(mr(90),0,0)
  1431. sw.Parent=tube
  1432. sw.Transparency=1
  1433. addFx(sw,0.1,nil,function() sw.Transparency=sw.Transparency-.1 end)
  1434. local spm=int("SpecialMesh",sw)
  1435. spm.MeshType='FileMesh'
  1436. spm.MeshId=rbx..lib.yato
  1437. spm.Scale=Vector3.new(0.05,0.05,0.05)
  1438. local vel=int('BodyVelocity',sw)
  1439. vel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1440. vel.Velocity=sw.CFrame.lookVector*152
  1441. sw.CFrame=sw.CFrame*ang(0,mr(180),0)
  1442. sw.Touched:connect(function(p)
  1443. if p:IsDescendantOf(ch)==false then
  1444. sw.Anchored=true
  1445. local mgp=cp(tube,'White',Vector3.new(1,1,1),true,false)
  1446. mgp.CFrame=sw.CFrame
  1447. mgp.Transparency=1
  1448. game.Debris:AddItem(mgp,2)
  1449. ssp=swexp:clone()
  1450. ssp.Parent=mgp
  1451. ssp.Volume=2
  1452. ssp:Play()
  1453. local blast=cp(tube,'Bright red',Vector3.new(8,8,8),true)
  1454. blast.Material='Neon'
  1455. blast.CFrame=sw.CFrame
  1456. local sp=sphere(blast)
  1457. addFx(sw,0.05,'destroy',function() sw.Transparency=sw.Transparency+0.05 spm.Scale=spm.Scale+Vector3.new(0.01,0.01,0.01) end)
  1458. addFx(blast,0.07,'destroy',function() blast.Transparency=blast.Transparency+0.07 sp.Scale=sp.Scale+Vector3.new(0.1,0.1,0.1) end)
  1459. local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  1460. local people={}
  1461. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1462. if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1463. local can=false
  1464. if not v.Parent:findFirstChild('HitDeb') then
  1465. can=true
  1466. end
  1467. if can==true then
  1468. local db=Instance.new('StringValue',v.Parent)
  1469. db.Name='HitDeb'
  1470. game.Debris:AddItem(db,0.2)
  1471. local humin=v.Parent.Humanoid
  1472. if humin then
  1473. local php=humin.Health
  1474. dealDamage(humin.Parent,20+math.random(5),5)
  1475. humin.Sit=true
  1476. --humin.PlatformStand=true
  1477. if humin.Health>=php and humin.MaxHealth~=math.huge then
  1478. print('equal')
  1479. humin:TakeDamage(20)
  1480. end
  1481. end
  1482. end
  1483. end
  1484. end
  1485. end
  1486. end)
  1487. else
  1488. a.up=true
  1489. end
  1490. until a.up==true
  1491. addCoolDown('Aerial Sword')
  1492. addFx(sphr,0.07,'destroy',function() sphr.Transparency=sphr.Transparency+0.07 spho.Scale=spho.Scale+Vector3.new(0.1,0.1,0.1) end)
  1493. still=false
  1494. spawn(function()
  1495. wait(0.3)
  1496. canExecuteMoves=true
  1497. end)
  1498. bp:Destroy()
  1499. tor.Anchored=false
  1500. deb=false
  1501. animPlaying=false
  1502. reset()
  1503. end,200)
  1504.  
  1505. addMove('Dark Missile','mb1',0.1,function()
  1506. tweenTable={}
  1507. animPlaying=true
  1508. deb=true
  1509. canRunLeg=true
  1510. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1511. bg=true
  1512. idle=false
  1513. basicsound:Play()
  1514. if basicswitch==false then
  1515. Tween(rw,cfn()*ang(mr(-100),mr(45),0),0.2)
  1516. Tween(rj,cfn()*ang(0,mr(-45),0),0.2)
  1517. else
  1518. Tween(lw,cfn()*ang(mr(-100),mr(-45),0),0.2)
  1519. Tween(rj,cfn()*ang(0,mr(45),0),0.2)
  1520. end
  1521. wait(0.06)
  1522. local bullet=cp(tube,"Really black",Vector3.new(1,1,1),false,false)
  1523. bullet.Transparency=1
  1524. if basicswitch==false then
  1525. bullet.CFrame=righthandle.CFrame
  1526. bullet.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1527. basicswitch=true
  1528. else
  1529. bullet.CFrame=lefthandle.CFrame
  1530. bullet.CFrame=CFrame.new(lefthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1531. basicswitch=false
  1532. end
  1533. local bv=int('BodyVelocity',bullet)
  1534. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1535. bv.Velocity=bullet.CFrame.lookVector*150
  1536. local bulletfx=cp(tube,"Bright red",Vector3.new(1,1,1),true,false)
  1537. if basicswitch==false then
  1538. bulletfx.BrickColor=BrickColor.new('Really black')
  1539. end
  1540. bulletfx.CFrame=bullet.CFrame
  1541. bulletfx.Material='Neon'
  1542. sphere(bulletfx)
  1543. local angle=0
  1544. local bfsd=basicswitch
  1545. local lastpoint=bulletfx.CFrame
  1546. addCoolDown('Dark Missile')
  1547. addMover(bullet,0.8,function()
  1548. angle=angle+1
  1549. local angles=CFrame.Angles(math.rad(angle),mr(angle),0)
  1550. bulletfx.CFrame=bullet.CFrame
  1551. bulletfx.CFrame=bulletfx.CFrame*angles
  1552. if (lastpoint.p-bulletfx.CFrame.p).magnitude>1 then
  1553. local line=drawLine(lastpoint.p,bulletfx.CFrame.p,'Really black',angles)
  1554. --local ran=math.random(2)
  1555. if bfsd==true then
  1556. line.BrickColor=BrickColor.new('Bright red')
  1557. end
  1558. addFx(line,0.05,'destroy',function()
  1559. line.blok.Scale=line.blok.Scale+Vector3.new(0.05,0,0.05)
  1560. line.Transparency=line.Transparency+0.05
  1561. end)
  1562. lastpoint=bulletfx.CFrame
  1563. end
  1564. end)
  1565. bullet.Touched:connect(function(p)
  1566. if not p:isDescendantOf(ch) then
  1567. local thing
  1568. local region=CreateRegion3FromLocAndSize(bullet.Position,bullet.Size*2)
  1569. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},50)) do
  1570. if v.Parent and v.Parent:findFirstChild'Humanoid' then
  1571. thing=v
  1572. break
  1573. end
  1574. end
  1575. local explosound=getSound(142070128)
  1576. explosound.Volume=0.8
  1577. explosound.Pitch=1.2
  1578. explosound.Parent=p
  1579. explosound:Play()
  1580. local position=bullet.CFrame
  1581. if thing and thing.Parent then
  1582. dealDamage(thing.Parent,20,5)
  1583. end
  1584. local blast=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1585. if bfsd==false then
  1586. blast.BrickColor=BrickColor.new('Bright red')
  1587. end
  1588. blast.Material='Neon'
  1589. local spm2=sphere(blast)
  1590. blast.CFrame=CFrame.new(position.X,position.Y,position.Z)
  1591. addFx(blast,0.05,"destroy",function()
  1592. spm2.Scale=spm2.Scale+Vector3.new(0.1,0.1,0.1)
  1593. blast.Transparency=blast.Transparency+0.05
  1594. end)
  1595. bullet:Destroy()
  1596. bulletfx:Destroy()
  1597. end
  1598. end)
  1599. game.Debris:AddItem(bullet,2.5)
  1600. game.Debris:AddItem(bulletfx,2.5)
  1601. wait(0.1)
  1602. idle=true
  1603. reset()
  1604. deb=false
  1605. animPlaying=false
  1606. bg=false
  1607. end,20)
  1608.  
  1609.  
  1610.  
  1611.  
  1612. local mult=2
  1613.  
  1614.  
  1615. initializeBigJoints=function()
  1616. destroyJoints()
  1617. rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  1618. rabr.Position = torso.Position
  1619. rw = Weld(rabr,torso,1.5*mult,.5*mult,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  1620. w = Instance.new("Weld",tube)
  1621. w.Part0,w.Part1 = ch['Right Arm'],rabr
  1622. w.C1 = CFrame.new(0,-.5,0)
  1623. labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  1624. labr.Position = torso.Position
  1625. lw = Weld(labr,torso,-1.5*mult,.5*mult,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  1626. ww = Instance.new("Weld",tube)
  1627. ww.Part0,ww.Part1 = ch['Left Arm'],labr
  1628. ww.C1 = CFrame.new(0,-.5,0)
  1629. rlabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rlabr.Transparency = 1 rlabr.Name='Locker'
  1630. rlabr.Position = torso.Position
  1631. rlw = Weld(rlabr,torso,0.5*mult,-1.7*mult,0,0,0,0) rlw.Parent = tube rlw.Name = 'rlw'
  1632. wl = Instance.new("Weld",tube)
  1633. wl.Part0,wl.Part1 = ch['Right Leg'],rlabr
  1634. wl.C1 = CFrame.new(0,-.5,0)
  1635. llabr = cp(tube,'White',Vector3.new(1,1,1),false,false) llabr.Transparency = 1 llabr.Name='Locker'
  1636. llabr.Position = torso.Position
  1637. llw = Weld(llabr,torso,-0.5*mult,-1.7*mult,0,0,0,0) llw.Parent = tube llw.Name = 'llw'
  1638. wwl = Instance.new("Weld",tube)
  1639. wwl.Part0,wwl.Part1 = ch['Left Leg'],llabr
  1640. wwl.C1 = CFrame.new(0,-.5,0)
  1641. nk = cp(tube,'White',Vector3.new(1,1,1),false,false) nk.Transparency = 1 nk.Name='Locker'
  1642. nk.Position = torso.Position
  1643. neck = Weld(nk,torso,0,2,0,0,0,0) neck.Parent = tube neck.Name = 'neck'
  1644. www = Instance.new("Weld",tube)
  1645. www.Part0,www.Part1 = ch['Head'],nk
  1646. www.C1 = CFrame.new(0,-.5,0)
  1647. table.insert(alljoints,rabr)
  1648. table.insert(alljoints,labr)
  1649. table.insert(alljoints,rw)
  1650. table.insert(alljoints,lw)
  1651. table.insert(alljoints,w)
  1652. table.insert(alljoints,ww)
  1653. table.insert(alljoints,rlabr)
  1654. table.insert(alljoints,llabr)
  1655. table.insert(alljoints,rlw)
  1656. table.insert(alljoints,llw)
  1657. table.insert(alljoints,wl)
  1658. table.insert(alljoints,wwl)
  1659. table.insert(alljoints,nk)
  1660. table.insert(alljoints,neck)
  1661. table.insert(alljoints,www)
  1662. end
  1663.  
  1664. addMove('Ascend','l',1,function()
  1665. if not ascension then
  1666. ascension=true
  1667. ch['Right Arm'].Size=ch['Right Arm'].Size*mult
  1668. ch['Left Arm'].Size=ch['Left Arm'].Size*mult
  1669. tor.Size=tor.Size*mult
  1670. ch.HumanoidRootPart.Size=ch.HumanoidRootPart.Size*mult
  1671. ch['Right Leg'].Size=ch['Right Leg'].Size*mult
  1672. ch['Left Leg'].Size=ch['Left Leg'].Size*mult
  1673. ch['Head'].Size=ch['Head'].Size*mult
  1674. ch['Right Leg'].BrickColor=BrickColor.new('Really black')
  1675. ch['Body Colors'].RightLegColor=BrickColor.new('Really black')
  1676. hat:Destroy()
  1677. testhalf:Destroy()
  1678. rarmdiamond:Destroy()
  1679. cooldiamond:Destroy()
  1680. cooldiamond2:Destroy()
  1681. cooldiamond3:Destroy()
  1682. -- hum.HipHeight=hum.HipHeight*mult
  1683. initializeBigJoints()
  1684. rj:Destroy()
  1685. rj=weld(ch.HumanoidRootPart,tor,cfn())
  1686. --parts
  1687. --[[
  1688. local rsold=cp(tube,'Really red',Vector3.new(1,0.4,1)*mult)
  1689. rsold.Material='Granite'
  1690. local rsb=blo(rsold)
  1691. rsb.Scale=Vector3.new(1.05,1.05,1.05)
  1692. weld(ch['Right Arm'],rsold,cfn(0,0.8*mult,0))
  1693. local lsold=cp(tube,'Really red',Vector3.new(1,0.4,1)*mult)
  1694. lsold.Material='Granite'
  1695. local lsb=blo(lsold)
  1696. lsb.Scale=Vector3.new(1.05,1.05,1.05)
  1697. weld(ch['Left Arm'],lsold,cfn(0,0.8*mult,0))
  1698.  
  1699. local rhand=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1700. rhand.Material='Granite'
  1701. local rhb=blo(rhand)
  1702. rhb.Scale=Vector3.new(1.1,1.1,1.1)
  1703. weld(ch['Right Arm'],rhand,cfn(0,-1,0))
  1704.  
  1705.  
  1706. local lhand=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1707. lhand.Material='Granite'
  1708. local rhb=blo(lhand)
  1709. rhb.Scale=Vector3.new(1.1,1.1,1.1)
  1710. weld(ch['Left Arm'],lhand,cfn(0,-1,0))
  1711.  
  1712. local lhand1=cp(tube,'Really black',Vector3.new(0.2,0.7,0.2)*mult)
  1713. weld(lhand,lhand1,cfn(-1,0,0))
  1714. lhand1.Material='Granite'
  1715.  
  1716. local lstripe1=cp(tube,'Really red',Vector3.new(1,0.8,0.3)*mult)
  1717. lstripe1.Material='Granite'
  1718. blo(lstripe1).Scale=Vector3.new(1.02,1.1,1.02)
  1719. weld(ch['Left Arm'],lstripe1,cfn(0,0.3,0))
  1720.  
  1721. local rstripe1=cp(tube,'Really red',Vector3.new(1,0.8,0.3)*mult)
  1722. rstripe1.Material='Granite'
  1723. blo(rstripe1).Scale=Vector3.new(1.02,1.1,1.02)
  1724. weld(ch['Right Arm'],rstripe1,cfn(0,0.3,0))
  1725.  
  1726. local testdiag=cp(tube,'Really red',Vector3.new(0.3,2.4,1)*mult)
  1727. testdiag.Material='Granite'
  1728. blo(testdiag).Scale=Vector3.new(1.1,1.1,1.05)
  1729. weld(tor,testdiag,(cfn(0,0,0))*ang(0,0,mr(45)))
  1730. ]]
  1731. local that=cp(tube,'Bright red',Vector3.new(1,1,1)*mult)
  1732. local spm=newSpm(that)
  1733. spm.MeshId=rbx..lib.cone
  1734. spm.Scale=Vector3.new(3,1.5,3)
  1735. weld(ch.Head,that,cfn(0,1,0))
  1736. --[[
  1737. local belt=cp(tube,'Really red',Vector3.new(2,0.3,1)*mult)
  1738. belt.Material='Granite'
  1739. blo(belt).Scale=Vector3.new(1.03,1.1,1.1)
  1740. weld(tor,belt,cfn(0,-2,0))
  1741. ]]
  1742.  
  1743.  
  1744. New = function(Object, Parent, Name, Data)
  1745. local Object = Instance.new(Object)
  1746. for Index, Value in pairs(Data or {}) do
  1747. Object[Index] = Value
  1748. end
  1749. Object.Parent = Parent
  1750. Object.Name = Name
  1751. return Object
  1752. end
  1753.  
  1754. chest = New("Model",tube,"chest",{})
  1755. redwedgehalf = New("WedgePart",chest,"redwedgehalf",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2.09999919, 4.00000048, 4.05000019),CFrame = CFrame.new(14.0277252, 5.99809361, 24.9995251, -2.61053401e-011, -1.77635684e-015, -0.999506414, 2.22681209e-019, 0.999753237, -3.55271368e-015, 0.999753237, -2.00206143e-020, -1.76481052e-011),Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1756. chestdiamond = New("Part",chest,"chestdiamond",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.Slate,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1.64999986, 0.200000003),CFrame = CFrame.new(15.0479803, 7.07389736, 26.0992107, 0.999506414, -2.97996383e-008, -2.97928651e-008, 2.98069978e-008, 0.999753237, -1.60258799e-019, 2.97917584e-008, -8.87859141e-016, 0.999753237),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1757. Mesh = New("SpecialMesh",chestdiamond,"Mesh",{Scale = Vector3.new(1, 1, 0.300000012),MeshId = "http://www.roblox.com/Asset/?id=9756362",MeshType = Enum.MeshType.FileMesh,})
  1758. mot = New("Motor",chestdiamond,"mot",{Part0 = chestdiamond,Part1 = redwedgehalf,C0 = CFrame.new(0, 0, 0, 1, 2.98143554e-008, 2.98075769e-008, -2.98143554e-008, 1, -8.88533432e-016, -2.98075769e-008, -1.60245396e-019, 1),C1 = CFrame.new(1.09995651, 1.07606936, -1.02075863, -2.61182326e-011, 2.22736242e-019, 1, -1.77723415e-015, 1, -2.22736294e-019, -1, -1.77723437e-015, -2.61182343e-011),})
  1759. blackwedgehalf = New("WedgePart",chest,"blackwedgehalf",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2.24999905, 1.00000048, 4.05000019),CFrame = CFrame.new(14.0216274, 4.49221802, 24.9745178, -8.40483239e-011, 1.0658141e-014, -0.999506414, 1.6280148e-018, 0.999753177, 7.10542736e-015, 0.999753177, -1.42536268e-018, -7.56052998e-011),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1760. mot = New("Motor",blackwedgehalf,"mot",{Part0 = blackwedgehalf,Part1 = redwedgehalf,C0 = CFrame.new(0, 0, 0, -8.40898323e-011, 1.62841702e-018, 1, 1.06634045e-014, 1, -1.62841608e-018, -1, 1.06634045e-014, -8.40898323e-011),C1 = CFrame.new(-0.0250015259, -1.50550413, 0.00609493256, -2.61182326e-011, 2.22736242e-019, 1, -1.77723415e-015, 1, -2.22736294e-019, -1, -1.77723437e-015, -2.61182343e-011),})
  1761. -- blo(tor)
  1762. weld(tor,redwedgehalf,cfn()*ang(0,mr(90),0))
  1763. ch['Right Arm'].BrickColor=BrickColor.new('Bright red')
  1764. ch['Left Leg'].BrickColor=BrickColor.new('Bright red')
  1765. ch['Right Leg'].BrickColor=BrickColor.new('Bright red')
  1766. ch['Body Colors'].RightArmColor=BrickColor.new('Bright red')
  1767. ch['Body Colors'].LeftLegColor=BrickColor.new('Bright red')
  1768. ch['Body Colors'].RightLegColor=BrickColor.new('Bright red')
  1769. pantl = New("Part",tube,"pantl",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.04999995, 3.25, 2.0999999),CFrame = CFrame.new(12.9745045, 2.42501593, 25.0000038, 1, -2.98099572e-008, -2.98055873e-008, 2.98099572e-008, 1, -1.05248658e-019, 2.98055838e-008, -8.88397907e-016, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1770. weld(ch['Left Leg'],pantl,cfn(0,0.4,0))
  1771. pantl = New("Part",tube,"pantl",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.04999995, 3.25, 2.0999999),CFrame = CFrame.new(12.9745045, 2.42501593, 25.0000038, 1, -2.98099572e-008, -2.98055873e-008, 2.98099572e-008, 1, -1.05248658e-019, 2.98055838e-008, -8.88397907e-016, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1772. weld(ch['Right Leg'],pantl,cfn(0,0.4,0))
  1773. blo(ch['Right Arm'])
  1774. --local rab=cp(tube,'Bright red',ch['Right Arm'].Size)
  1775. --blo(rab)
  1776. --weld(ch['Right Arm'],rab,cfn())
  1777. --ch['Left Leg'].Transparency=1
  1778. --ch['Right Leg'].Transparency=1
  1779. --[[
  1780.  
  1781. local lpant=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1782. blo(lpant).Scale=Vector3.new(1.02,1.23,1.02)
  1783. lpant.Material='Granite'
  1784. weld(ch['Left Leg'],lpant,cfn(0,0.8,0))
  1785.  
  1786. local rpant=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1787. blo(rpant).Scale=Vector3.new(1.02,1.23,1.02)
  1788. rpant.Material='Granite'
  1789. weld(ch['Right Leg'],rpant,cfn(0,0.8,0))
  1790.  
  1791.  
  1792. ]]
  1793. --head
  1794. --[[
  1795. local hb1=cp(tube,'Bright red',Vector3.new(0.3,1,1)*mult)
  1796. hb1.Material='Granite'
  1797. blo(hb1).Scale=Vector3.new(0.95,1.25,1.2)
  1798. weld(ch.Head,hb1,cfn(0,0.05,0))
  1799.  
  1800. local chin=cp(tube,'Bright red',Vector3.new(0.3,1,0.3)*mult)
  1801. chin.Material='Granite'
  1802. weld(hb1,chin,cfn(0,-0.75,-1)*ang(mr(45),0,0))
  1803.  
  1804. local backchin=cp(tube,'Bright red',Vector3.new(0.3,1,0.3)*mult)
  1805. backchin.Material='Granite'
  1806. weld(hb1,backchin,cfn(0,-0.75,1)*ang(mr(-45),0,0))
  1807. local cp1=cp(tube,'Bright red',Vector3.new(0.3,1.7,0.2)*mult)
  1808. cp1.Material='Granite'
  1809. weld(hb1,cp1,cfn(0,0,1.8))
  1810. blo(cp1).Scale=Vector3.new(1.05,1,1.05)
  1811.  
  1812. local cp2=cp(tube,'Bright red',Vector3.new(0.3,1.7,0.2)*mult)
  1813. cp2.Material='Granite'
  1814. weld(hb1,cp2,cfn(0,0,-1.8))
  1815. blo(cp2).Scale=Vector3.new(1.05,1,1.05)
  1816.  
  1817. local top=cp(tube,'Bright red',Vector3.new(0.3,0.2,2)*mult)
  1818. top.Material='Granite'
  1819. weld(hb1,top,cfn(0,1.8,0))
  1820. ]]
  1821. end
  1822. end,1)
  1823.  
  1824. local dumbbox=nil
  1825. local dhand=nil
  1826. local darknum=1
  1827.  
  1828. addMove('Dark Slash','r',2,function()
  1829. local oldspeed=hum.WalkSpeed
  1830. hum.WalkSpeed=0
  1831. local meshd='http://www.roblox.com/asset/?id=12171188'
  1832. tweenTable={}
  1833. altTweenTable={}
  1834. deb=true
  1835. animPlaying=true
  1836. canRunLeg=true
  1837. startsound2:Play()
  1838. local sp=cp(tube,'Really black',Vector3.new(10,10,10),false,false)
  1839. sp.CFrame=tor.CFrame
  1840. sp.Transparency=0.5
  1841. local sph=sphere(sp)
  1842. addFx(sp,0.07,'destroy',function() sph.Scale=sph.Scale-Vector3.new(0.05,0.05,0.05) sp.Transparency=sp.Transparency+0.035 end)
  1843. spawn(function()
  1844. for i=1,10 do
  1845. wait()
  1846. local cool1=cp(tube,'Really black',Vector3.new(1.5,1.5,1.5),true)
  1847. local rnd=math.random(2)
  1848. if rnd==1 then
  1849. cool1.BrickColor=BrickColor.new('Bright red')
  1850. cool1.Material='Neon'
  1851. end
  1852. local ms1=blo(cool1)
  1853. cool1.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1854. addFx(cool1,0.07,'destroy',function() ms1.Scale=ms1.Scale+Vector3.new(0.08,0.08,0.08) cool1.Transparency=cool1.Transparency+0.07 end)
  1855. end
  1856. end)
  1857. addCoolDown('Dark Slash')
  1858. local allahsword=cp(tube,'White',Vector3.new(1,1,1))
  1859. local critmultiplier=2.4
  1860. local spm=int('SpecialMesh',allahsword)
  1861. spm.MeshType='FileMesh'
  1862. spm.MeshId=meshd
  1863. allahsword.Transparency=1
  1864. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1865. local tv=Vector3.new(tor.CFrame.lookVector.X,0,tor.CFrame.lookVector.Z)--CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z)).lookVector
  1866. local col=BrickColor.new("Really black").Color
  1867. spm.TextureId=rbx..'132155326'
  1868. spm.Name='mesh'
  1869. spm.VertexColor=Vector3.new(0,0,0)
  1870. spm.Scale=Vector3.new(1,1,1)
  1871. addFx(allahsword,0.05,nil,function() allahsword.Transparency=allahsword.Transparency-0.05 end)
  1872. weld(ch['Right Arm'],allahsword,cfn(0,-4,-0.5)*ang(mr(110),0,mr(180)))
  1873. Tween(rj,cfn()*ang(0,mr(-90),0))
  1874. Tween(rw,cfn(0.5,0.5,0.5)*ang(mr(-55),mr(-35),0))
  1875. Tween(lw,cfn(-0.5,0.5,0.5)*ang(mr(-55),mr(35),0))
  1876. Delay(0.08,function()
  1877. local tstvel=int('BodyVelocity',tor)
  1878. tstvel.MaxForce=Vector3.new(math.huge,0,math.huge)
  1879. tstvel.Velocity=tv*35
  1880. game.Debris:AddItem(tstvel,0.24)
  1881. end)
  1882. wait(0.22)
  1883. local hitbox=cp(tube,'White',Vector3.new(2,12,2))
  1884. hitbox.Transparency=1
  1885. hitbox.CFrame=allahsword.CFrame
  1886. dumbbox=hitbox
  1887. dumbhand=allahsword
  1888. swoosh:Play()
  1889. spawn(function()
  1890. for i=1,10 do
  1891. wait()
  1892. local trl=allahsword:clone()
  1893. trl.Parent=tube
  1894. trl.CFrame=allahsword.CFrame
  1895. if trl:findFirstChild('mesh') then
  1896. -- trl.mesh.VertexColor=Vector3.new(BrickColor.new('Bright red').Color.r,BrickColor.new('Bright red').Color.g,BrickColor.new('Bright red').Color.b)
  1897. end
  1898. addFx(trl,0.07,'destroy',function() trl.Transparency=trl.Transparency+0.07 end)
  1899. end
  1900. end)
  1901. addFx(allahsword,.05,'destroy',function() allahsword.Transparency=allahsword.Transparency+.05 spm.Scale=spm.Scale+Vector3.new(0.1,0.1,0.1) --[[hitbox.CFrame=allahsword.CFrame*ang(mr(-90),0,0)]] end)
  1902. hitbox.Touched:connect(function(v)
  1903. if v and v.Parent and v.Parent:findFirstChild'Humanoid' and not v:IsDescendantOf(ch) then
  1904. --print'touched'
  1905. local can=false
  1906. if not v.Parent:findFirstChild('HitDeb') then
  1907. can=true
  1908. end
  1909. if can==true then
  1910. local sls=getSound(220834020)
  1911. sls.Pitch=1+(math.random(3)/10)
  1912. sls.Parent=v
  1913. sls:Play()
  1914. local db=Instance.new('StringValue',v.Parent)
  1915. db.Name='HitDeb'
  1916. game.Debris:AddItem(db,0.5)
  1917. dealDamage(v.Parent,20+math.random(20),2,critmultiplier)
  1918. end
  1919. end
  1920. end)
  1921. Tween(rj,cfn(0,0,0)*ang(mr(0),mr(90),0))
  1922. Tween(rw,cfn(0.5,0.8,0)*ang(mr(-80),mr(-35),0))
  1923. Tween(lw,cfn(-0.5,0.8,0)*ang(mr(-90),mr(35),0))
  1924. wait(0.2)
  1925. hitbox:Destroy()
  1926. hum.WalkSpeed=oldspeed
  1927. reset()
  1928. animPlaying=false
  1929. canRunLeg=false
  1930. deb=false
  1931. end,80)
  1932.  
  1933. --[[
  1934. addMove('Dark Slash2','r',2,function()
  1935. --http://www.roblox.com/asset/?id=12171188
  1936. local oldspeed=hum.WalkSpeed
  1937. if oldspeed==0 then
  1938. oldspeed=16
  1939. end
  1940. hum.WalkSpeed=0
  1941. local meshd='http://www.roblox.com/asset/?id=12171188'
  1942. tweenTable={}
  1943. altTweenTable={}
  1944. deb=true
  1945. idle=false
  1946. animPlaying=true
  1947. canRunLeg=true
  1948. tweenTable={}
  1949. altTweenTable={}
  1950. startsound3:Play()
  1951. Tween(rj,cfn(),1)
  1952. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1953. local sp=cp(tube,'Really black',Vector3.new(10,10,10),false,false)
  1954. sp.CFrame=tor.CFrame
  1955. sp.Transparency=0.5
  1956.  
  1957. local sph=sphere(sp)
  1958. addFx(sp,0.07,'destroy',function() sph.Scale=sph.Scale-Vector3.new(0.05,0.05,0.05) sp.Transparency=sp.Transparency+0.035 end)
  1959. spawn(function()
  1960. for i=1,10 do
  1961. wait()
  1962. local cool1=cp(tube,'Really black',Vector3.new(1.5,1.5,1.5),true)
  1963. local ms1=blo(cool1)
  1964. cool1.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1965. addFx(cool1,0.07,'destroy',function() ms1.Scale=ms1.Scale+Vector3.new(0.08,0.08,0.08) cool1.Transparency=cool1.Transparency+0.07 end)
  1966. end
  1967. end)
  1968.  
  1969. --addCoolDown('Dark Slash2')
  1970. local allahsword=cp(tube,'White',Vector3.new(1,1,1))
  1971.  
  1972.  
  1973. local spm=int('SpecialMesh',allahsword)
  1974. spm.MeshType='FileMesh'
  1975. spm.MeshId=meshd
  1976. allahsword.Transparency=1
  1977. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1978. local tv=Vector3.new(tor.CFrame.lookVector.X,0,tor.CFrame.lookVector.Z)--CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z)).lookVector
  1979. local col=BrickColor.new("Really black").Color
  1980. spm.TextureId=rbx..'132155326'
  1981. spm.Name='mesh'
  1982. spm.VertexColor=Vector3.new(0,0,0)
  1983. spm.Scale=Vector3.new(1,1,1)
  1984. addFx(allahsword,0.05,nil,function() allahsword.Transparency=allahsword.Transparency-0.05 end)
  1985. weld(ch['Right Arm'],allahsword,cfn(0,-4,-2)*ang(-180,0,mr(-25)))--(-25)
  1986. local hitbox=cp(tube,'White',Vector3.new(2,12,2))
  1987. hitbox.Transparency=1
  1988. hitbox.CFrame=allahsword.CFrame
  1989. dumbbox=hitbox
  1990. dumbhand=allahsword
  1991. Tween(rj,cfn()*ang(0,mr(90),0))
  1992. Tween(rw,cfn(0.5,0.5,0.5)*ang(mr(-90),mr(-35),0))
  1993. Tween(lw,cfn(-0.5,0.5,0.5)*ang(mr(-90),mr(35),0))
  1994.  
  1995. Delay(0.08,function()
  1996. local tstvel=int('BodyVelocity',tor)
  1997. tstvel.MaxForce=Vector3.new(math.huge,0,math.huge)
  1998. tstvel.Velocity=tv*35
  1999. game.Debris:AddItem(tstvel,0.24)
  2000. end)
  2001.  
  2002. wait(0.22)
  2003. swoosh:Play()
  2004. spawn(function()
  2005. for i=1,10 do
  2006. wait()
  2007. local trl=allahsword:clone()
  2008. trl.Parent=tube
  2009. trl.CFrame=allahsword.CFrame
  2010. addFx(trl,0.07,'destroy',function() trl.Transparency=trl.Transparency+0.07 end)
  2011. end
  2012. end)
  2013. addFx(allahsword,.05,'destroy',function() allahsword.Transparency=allahsword.Transparency+.05 spm.Scale=spm.Scale+Vector3.new(0.1,0.1,0.1) end)
  2014. hitbox.Touched:connect(function(v)
  2015. if v and v.Parent and v.Parent:findFirstChild'Humanoid' and not v:IsDescendantOf(ch) then
  2016. --print'touched'
  2017. local can=false
  2018. if not v.Parent:findFirstChild('HitDeb') then
  2019. can=true
  2020. end
  2021. if can==true then
  2022. local sls=getSound(220834020)
  2023. sls.Pitch=1+(math.random(3)/10)
  2024. sls.Parent=v
  2025. sls:Play()
  2026. local db=Instance.new('StringValue',v.Parent)
  2027. db.Name='HitDeb'
  2028. game.Debris:AddItem(db,0.5)
  2029. dealDamage(v.Parent,20+math.random(20),10)
  2030. end
  2031. end
  2032. end)
  2033. Tween(rj,cfn(0,0,0)*ang(mr(0),mr(-90),0))
  2034. Tween(rw,cfn(0.5,0.8,0)*ang(mr(-20),mr(-35),0)) --(-10)
  2035. Tween(lw,cfn(-0.5,0.8,0)*ang(mr(-20),mr(35),0))
  2036. wait(0.2)
  2037. hitbox:Destroy()
  2038. hum.WalkSpeed=oldspeed
  2039. reset()
  2040. deb=false
  2041. animPlaying=false
  2042. canRunLeg=false
  2043. end)
  2044. ]]
  2045.  
  2046. addMove('Dark Spikes','t',0.4,function()
  2047. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2048. local lv=tor.CFrame
  2049. tweenTable={}
  2050. animPlaying=true
  2051. deb=true
  2052. canRunLeg=true
  2053. magictone1:Play()
  2054. Tween(rj,cfn()*ang(0,mr(25),0),0.2)
  2055. Tween(rw,cfn()*ang(mr(25),mr(-20),0),0.2)
  2056. wait(0.2)
  2057. Tween(rj,cfn()*ang(0,mr(-55),0),0.15)
  2058. Tween(rw,cfn()*ang(mr(-115),mr(45),0),0.15)
  2059. Tween(neck,cfn()*ang(0,mr(55),0))
  2060. local spot=4
  2061. addCoolDown('Dark Spikes')
  2062. for i=1,10 do
  2063. wait(0.1)
  2064. local v=lv.lookVector*spot
  2065. --print(v)
  2066. spot=spot+14
  2067. local spike=cp(tube,'Really black',Vector3.new(10,1,10),true,false)
  2068. spike.CFrame=lv*CFrame.new(0,0,-spot)
  2069. local dam=cp(tube,'Really black',Vector3.new(7,14,7),true,false)
  2070. local dml=cyl(dam)
  2071. local angls=CFrame.Angles(spike.CFrame:toEulerAnglesXYZ())
  2072. local bhit,pos=FindGround(cn(spike.CFrame.p),ch)
  2073. if bhit then
  2074. spike.CFrame=pos*CFrame.new(0,0,0)
  2075. local mgp=cp(tube,'White',Vector3.new(1,1,1),true,false)
  2076. mgp.Transparency=1
  2077. mgp.CFrame=spike.CFrame
  2078. game.Debris:AddItem(mgp,2)
  2079. local sn=spexp:clone()
  2080. sn.Parent=mgp
  2081. sn.Volume=2
  2082. sn:Play()
  2083. dam.CFrame=spike.CFrame*CFrame.new(0,7,0)
  2084. local blast=dam
  2085. local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  2086. local people={}
  2087. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  2088. if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  2089. local can=false
  2090. if not v.Parent:findFirstChild('HitDeb') then
  2091. can=true
  2092. end
  2093. if can==true then
  2094. local db=Instance.new('StringValue',v.Parent)
  2095. db.Name='HitDeb'
  2096. game.Debris:AddItem(db,0.2)
  2097. local humin=v.Parent.Humanoid
  2098. if humin then
  2099. local php=humin.Health
  2100. dealDamage(humin.Parent,10+math.random(3),2)
  2101. local testvel=int('BodyVelocity',v)
  2102. testvel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2103. testvel.Velocity=lv.lookVector*100
  2104. game.Debris:addItem(testvel,1)
  2105. humin.Sit=true
  2106. if humin.Health>=php and humin.MaxHealth~=math.huge then
  2107. print('equal')
  2108. humin:TakeDamage(20)
  2109. end
  2110. end
  2111. end
  2112. end
  2113. end
  2114. local cl=cyl(spike)
  2115. addFx(spike,0.05,'destroy',function() cl.Scale=cl.Scale-Vector3.new(0.05,0,0.05) spike.Transparency=spike.Transparency+0.05 end)
  2116. addFx(dml,0.05,'destroy',function() dml.Scale=dml.Scale-Vector3.new(0.05,-0.05,0.05) dam.Transparency=dam.Transparency+0.05 end)
  2117. else
  2118. spike:Destroy()
  2119. end
  2120. end
  2121. wait(0.7)
  2122. deb=false
  2123. canRunLeg=false
  2124. animPlaying=false
  2125. reset()
  2126. end,30)
  2127.  
  2128. mouse.Button1Down:connect(function()
  2129. executeMove('Dark Missile')
  2130. --print('movers:' .. #movers)
  2131. --print('fx:' .. #fx)
  2132. end)
  2133.  
  2134. local vt
  2135. local dodgecool=false
  2136.  
  2137. iPart=function(tab) --tigrebloodd
  2138. local v=Instance.new(tab.type or 'Part')
  2139. if tab.type~='CornerWedgePart' then v.formFactor='Custom' end
  2140. v.CanCollide=false
  2141. v.TopSurface=0 v.BottomSurface=0
  2142. v.Size=v3(tab[2],tab[3],tab[4])
  2143. if tab.co then v.BrickColor=bn(tab.co) end
  2144. if tab.tr then v.Transparency=tab.tr end
  2145. if tab.rf then v.Reflectance=tab.rf end
  2146. if tab.cf then v.CFrame=tab.cf end
  2147. if tab.an then v.Anchored=tab.an end
  2148. v.Parent=tab[1]
  2149. LastMade=v
  2150. return v
  2151. end
  2152.  
  2153. iNew=function(tab) --tigrebloodd
  2154. local v=Instance.new(tab[1])
  2155. for Ind,Val in pairs(tab) do
  2156. if Ind~=1 and Ind~=2 then
  2157. v[Ind] = Val
  2158. end
  2159. end
  2160. v.Parent=tab[2]==0 and LastMade or tab[2]
  2161. LastMade=v
  2162. return v
  2163. end
  2164.  
  2165. -- Antiboomz0r's functions -----------------------------------------------------------------
  2166.  
  2167. local ppart = iPart{nil,0.2,0.2,0.2}
  2168. ppart.Material = "SmoothPlastic"
  2169. ppart.TopSurface = "SmoothNoOutlines"
  2170. ppart.BottomSurface = "SmoothNoOutlines"
  2171. ppart.RightSurface = "SmoothNoOutlines"
  2172. ppart.LeftSurface = "SmoothNoOutlines"
  2173. ppart.Transparency=0
  2174. ppart.Anchored=true
  2175. --ppart.Parent=tube
  2176.  
  2177. local function CFrameFromTopBack(at, top, back)
  2178. local right = top:Cross(back)
  2179. return CFrame.new(at.x, at.y, at.z,
  2180. right.x, top.x, back.x,
  2181. right.y, top.y, back.y,
  2182. right.z, top.z, back.z)
  2183. end
  2184.  
  2185. function Triangle(a, b, c)
  2186. local edg1 = (c-a):Dot((b-a).unit)
  2187. local edg2 = (a-b):Dot((c-b).unit)
  2188. local edg3 = (b-c):Dot((a-c).unit)
  2189. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2190. a, b, c = a, b, c
  2191. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2192. a, b, c = b, c, a
  2193. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2194. a, b, c = c, a, b
  2195. else
  2196. print("unreachable")
  2197. end
  2198. local len1 = (c-a):Dot((b-a).unit)
  2199. local len2 = (b-a).magnitude - len1
  2200. local width = (a + (b-a).unit*len1 - c).magnitude
  2201. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2202. local list = {}
  2203. if len1 > 0.01 then
  2204. local w1 = iNew{
  2205. "WedgePart",
  2206. Pack,
  2207. FormFactor="Custom",
  2208. BrickColor=ppart.BrickColor,
  2209. Transparency=ppart.Transparency,
  2210. Reflectance=ppart.Reflectance,
  2211. Material=ppart.Material,
  2212. CanCollide=ppart.CanCollide
  2213. }
  2214. w1.Parent=tube
  2215. local sz = v3(0.2, width, len1)
  2216. w1.Size = sz
  2217. local sp = iNew{"SpecialMesh",w1,MeshType="Wedge",Scale=v3(0,1,1)*sz/w1.Size}
  2218. w1:BreakJoints()
  2219. w1.Anchored = true
  2220. w1.Transparency = 0.7
  2221. Spawn(function()
  2222. for i=0,1,0.1 do
  2223. wait()
  2224. w1.Transparency=w1.Transparency+0.03
  2225. end
  2226. end)
  2227. w1.CFrame = maincf*ca2(math.pi,0,math.pi/2)*cn(0,width/2,len1/2)
  2228. table.insert(list,w1)
  2229. end
  2230. if len2 > 0.01 then
  2231. local w2 = iNew{
  2232. "WedgePart",
  2233. Pack,
  2234. FormFactor="Custom",
  2235. BrickColor=ppart.BrickColor,
  2236. Transparency=ppart.Transparency,
  2237. Reflectance=ppart.Reflectance,
  2238. Material=ppart.Material,
  2239. CanCollide=ppart.CanCollide
  2240. }
  2241. local sz = v3(0.2, width, len2)
  2242. w2.Size = sz
  2243. local sp = iNew{"SpecialMesh",w2,MeshType="Wedge",Scale=v3(0,1,1)*sz/w2.Size}
  2244. w2:BreakJoints()
  2245. w2.Anchored = true
  2246. w2.Transparency = 0.7
  2247. Spawn(function()
  2248. for i=0,1,0.1 do
  2249. wait()
  2250. w2.Transparency=w2.Transparency+0.03
  2251. end
  2252. end)
  2253. w2.CFrame = maincf*ca2(math.pi,math.pi,-math.pi/2)*cn(0,width/2,-len1 - len2/2)
  2254. w2.Parent=tube
  2255. table.insert(list,w2)
  2256. end
  2257. return unpack(list)
  2258. end
  2259.  
  2260. bclf=ch['Right Arm'].CFrame
  2261. scfr=bclf
  2262.  
  2263. --[[
  2264. while wait() do--test
  2265.  
  2266. local h=3.8
  2267. local a,b=Triangle(scfr*CFrame.new(0,h/2,0).p,scfr*CFrame.new(0,-h/2,0).p,scfr*CFrame.new(0,h/2,0).p)
  2268. scfr=bclf
  2269. bclf=ch['Right Arm'].CFrame
  2270. local a,b=Triangle(bclf*CFrame.new(0,h/2,0).p,bclf*CFrame.new(0,-h/2,0).p,bclf*CFrame.new(0,h/2,0).p)
  2271. print(a.Parent)
  2272. print(a.CFrame)
  2273. end
  2274. ]]
  2275.  
  2276. -- Antiboomz0r's functions -----------------------------------------------------------------
  2277.  
  2278. -------------------tigrebloodd functions------------------------------
  2279.  
  2280. ca=CFrame.Angles
  2281. cn=CFrame.new
  2282. v3=Vector3.new
  2283.  
  2284. function Raycast(Pos,Dir,Ign)
  2285. return workspace:FindPartOnRay(Ray.new(Pos,Dir.unit*300),Ign)
  2286. end
  2287.  
  2288. function FindGround(cf,ig)
  2289. local ax,ay,az = cf:toEulerAnglesXYZ()
  2290. local bhit,bpos=Raycast(cf.p,cf.p-(cf.p+v3(0,200,0)),ig)
  2291. if bhit and bpos then
  2292. return bhit,cn(bpos)*ca(ax,ay,az)
  2293. end
  2294. end
  2295. -------------------tigrebloodd functions----------------------------
  2296.  
  2297. currentkey=''
  2298.  
  2299. mouse.KeyDown:connect(function(key)
  2300. if key=='q' and currentkey=='32' and Vector3.new(0,tor.Velocity.Y,0).magnitude>2 then
  2301. executeMove('Down Slam')
  2302. elseif key=='r' and currentkey=='32' and Vector3.new(0,tor.Velocity.Y,0).magnitude>2 then
  2303. executeMove('Aerial Sword')
  2304. end
  2305. if string.byte(key)==32 and canExecuteMoves==true then
  2306. combostring=combostring..'.'
  2307. spawn(function()
  2308. jump()
  2309. end)
  2310. --jump()
  2311. if combostring:match('..') and dodgecool==false then
  2312. currentkey=tostring(string.byte(key))
  2313. animPlaying=true
  2314. altTween(rj,cfn()*ang(mr(-15),0,0))
  2315. altTween(rw,cfn()*ang(mr(10),0,mr(-15)))
  2316. altTween(lw,cfn()*ang(mr(10),0,mr(15)))
  2317. dodgecool=true
  2318. combostring=[[]]
  2319. local rv=tor.CFrame.upVector
  2320. local bv=int('BodyVelocity',tor)
  2321. dodgesound:Play()
  2322. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2323. bv.Velocity=rv*150
  2324. spawn(function()
  2325. for i=1,14 do
  2326. wait()
  2327. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2328. --cfx.Material='Neon'
  2329. local ran=math.random(2)
  2330. if ran==1 then
  2331. cfx.BrickColor=BrickColor.new('Bright red')
  2332. cfx.Material='Neon'
  2333. end
  2334. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2335. local b=blo(cfx)
  2336. addFx(cfx,0.05,'destroy',function()
  2337. cfx.Transparency=cfx.Transparency+0.05
  2338. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2339. end)
  2340. end
  2341. end)
  2342. wait()
  2343. bv:Destroy()
  2344. wait(0.4)
  2345. reset()
  2346. dodgecool=false
  2347. wait(0.4)
  2348. if currentkey=='32' then
  2349. currentkey=''
  2350. end
  2351. if not deb then
  2352. animPlaying=false
  2353. end
  2354. --repeat wait() until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  2355. --currentkey
  2356. end
  2357. elseif string.byte(key)==48 and canExecuteMoves==true then
  2358. sprinting=true
  2359. hum.WalkSpeed=24
  2360. end
  2361. if key=='d' and canExecuteMoves==true then
  2362. combostring=combostring..'d'
  2363. if combostring:match('dd') and dodgecool==false then
  2364. --animPlaying=true
  2365. dodgecool=true
  2366. combostring=[[]]
  2367. local rv=cam.CFrame.rightVector
  2368. local bv=int('BodyVelocity',tor)
  2369. dodgesound:Play()
  2370. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2371. bv.Velocity=rv*150
  2372. --Tween(rj,cfn()*ang(mr(90),0,0))
  2373. spawn(function()
  2374. for i=1,16 do
  2375. wait()
  2376. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2377. local ran=math.random(2)
  2378. if ran==1 then
  2379. cfx.BrickColor=BrickColor.new('Bright red')
  2380. cfx.Material='Neon'
  2381. end
  2382. --cfx.Material='Neon'
  2383. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2384. local b=blo(cfx)
  2385. addFx(cfx,0.05,'destroy',function()
  2386. cfx.Transparency=cfx.Transparency+0.05
  2387. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2388. end)
  2389. end
  2390. end)
  2391. wait()
  2392. bv:Destroy()
  2393. wait(0.4)
  2394. dodgecool=false
  2395. end
  2396. elseif key=='w' and canExecuteMoves==true then
  2397. combostring=combostring..'w'
  2398. if combostring:match('ww') and dodgecool==false then
  2399. dodgecool=true
  2400. combostring=""
  2401. local rv=cam.CFrame:vectorToWorldSpace(Vector3.new(0,0,-1))
  2402. --tor.CFrame=CFrame.new(tor.Position,Vector3.new(rv.X,tor.Position.Y,rv.Z))
  2403. local bv=int('BodyVelocity',tor)
  2404. dodgesound:Play()
  2405. bv.MaxForce=Vector3.new(math.huge,0,math.huge)
  2406. bv.Velocity=rv*150
  2407. spawn(function()
  2408. for i=1,16 do
  2409. wait()
  2410. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2411. --cfx.Material='Neon'
  2412. local ran=math.random(2)
  2413. if ran==1 then
  2414. cfx.BrickColor=BrickColor.new('Bright red')
  2415. cfx.Material='Neon'
  2416. end
  2417. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2418. local b=blo(cfx)
  2419. addFx(cfx,0.05,'destroy',function()
  2420. cfx.Transparency=cfx.Transparency+0.05
  2421. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2422. end)
  2423. end
  2424. end)
  2425. wait()
  2426. bv:Destroy()
  2427. wait(0.4)
  2428. dodgecool=false
  2429. end
  2430. elseif key=='s' and canExecuteMoves==true then
  2431. combostring=combostring..'s'
  2432. if combostring:match('ss') and dodgecool==false then
  2433. dodgecool=true
  2434. combostring=""
  2435. local rv=cam.CFrame:vectorToWorldSpace(Vector3.new(0,0,1))
  2436. local bv=int('BodyVelocity',tor)
  2437. dodgesound:Play()
  2438. bv.MaxForce=Vector3.new(math.huge,0,math.huge)
  2439. bv.Velocity=rv*150
  2440. spawn(function()
  2441. for i=1,16 do
  2442. wait()
  2443. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2444. --cfx.Material='Neon'
  2445. local ran=math.random(2)
  2446. if ran==1 then
  2447. cfx.BrickColor=BrickColor.new('Bright red')
  2448. cfx.Material='Neon'
  2449. end
  2450. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2451. local b=blo(cfx)
  2452. addFx(cfx,0.05,'destroy',function()
  2453. cfx.Transparency=cfx.Transparency+0.05
  2454. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2455. end)
  2456. end
  2457. end)
  2458. wait()
  2459. bv:Destroy()
  2460. wait(.4)
  2461. dodgecool=false
  2462. end
  2463. elseif key=='a' and canExecuteMoves==true then
  2464. combostring=combostring..'a'
  2465. if combostring:match('aa') and dodgecool==false then
  2466. dodgecool=true
  2467. combostring=[[]]
  2468. local rv=cam.CFrame.rightVector
  2469. local bv=int('BodyVelocity',tor)
  2470. dodgesound:Play()
  2471. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2472. bv.Velocity=rv*-150
  2473. spawn(function()
  2474. for i=1,16 do
  2475. wait()
  2476. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2477. --cfx.Material='Neon'
  2478. local ran=math.random(2)
  2479. if ran==1 then
  2480. cfx.BrickColor=BrickColor.new('Bright red')
  2481. cfx.Material='Neon'
  2482. end
  2483. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2484. local b=blo(cfx)
  2485. addFx(cfx,0.05,'destroy',function()
  2486. cfx.Transparency=cfx.Transparency+0.05
  2487. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2488. end)
  2489. end
  2490. end)
  2491. wait()
  2492. bv:Destroy()
  2493. wait(.4)
  2494. dodgecool=false
  2495. end
  2496. end
  2497. if key=='f' then
  2498. if deb==false then
  2499. executeMove('Normal Block')
  2500. end
  2501. elseif key=='e' then
  2502. if deb==false then
  2503. executeMove('Rive Beam')
  2504. end
  2505. elseif key=='v' then
  2506. if deb==false then
  2507. executeMove('Diamond Storm')
  2508. end
  2509. elseif key=='t' then
  2510. if deb==false and not sprinting then
  2511. executeMove('Dark Spikes')
  2512. end
  2513. elseif key=='g' then
  2514. if deb==false then
  2515. executeMove('Curse')
  2516. end
  2517. elseif key=='l' then
  2518. if deb==false then
  2519. executeMove('Ascend')
  2520. end
  2521. elseif key=='r' then
  2522. if deb==false and Vector3.new(0,tor.Velocity.Y,0).magnitude<2 and currentkey~='32' then
  2523. -- if darknum==1 then
  2524. executeMove('Dark Slash')
  2525. --darknum=darknum+1
  2526. -- else
  2527. -- executeMove('Dark Slash2')
  2528. -- darknum=1
  2529. -- end
  2530. end
  2531. end
  2532. end)
  2533.  
  2534. mouse.KeyUp:connect(function(key)
  2535. for _,v in pairs(connectlist) do
  2536. if v.up==false and v.key==key then
  2537. v.up=true
  2538. table.remove(connectlist,_)
  2539. end
  2540. end
  2541. if string.byte(key)==48 and canExecuteMoves==true then
  2542. sprinting=false
  2543. hum.WalkSpeed=regws
  2544. end
  2545. end)
  2546.  
  2547. mouse.Button1Up:connect(function()
  2548. for _,v in pairs(connectlist) do
  2549. if v.up==false then
  2550. v.up=true
  2551. table.remove(connectlist,_)
  2552. end
  2553. end
  2554. end)
  2555.  
  2556. local oldsize=mana/maxmana
  2557. local oldchain=0
  2558. spawn(function()
  2559. while wait(1) do
  2560. if deb==false then
  2561. if chain==oldchain then
  2562. chain=0
  2563. end
  2564. oldchain=chain
  2565. end
  2566. end
  2567. end)
  2568.  
  2569. --tor.Anchored=true
  2570. --cam.CameraType='Track'
  2571.  
  2572. --[[
  2573. local segments={}
  2574. local head=cp(tube,'Really black',Vector3.new(1,1,1))
  2575. weld(tor,head,cfn())
  2576. local oldsg=head
  2577. --local linez=drawLine(oldsg.CFrame.p,ch.Head.CFrame.p,'White')
  2578. --linez.Parent=tube
  2579.  
  2580. for _,v in pairs(ch:GetChildren()) do
  2581. if v.className=='Part' or v.className=='BasePart' then
  2582. v.Transparency=1
  2583. v.CanCollide=false
  2584. end
  2585. end
  2586.  
  2587. ch.Head.face:Destroy()
  2588. ch['Right Arm']:Destroy()
  2589. ch['Left Arm']:Destroy()
  2590. ch['Right Leg']:Destroy()
  2591. ch['Left Leg']:Destroy()
  2592. tor.CanCollide=false
  2593. ch.HumanoidRootPart.CanCollide=false
  2594.  
  2595. for _,v in pairs(tube:GetChildren()) do
  2596. if v.className=='Part' or v.className=='BasePart' then
  2597. v.Transparency=1
  2598. v.CanCollide=false
  2599. end
  2600. end
  2601.  
  2602. ]]
  2603.  
  2604. game:service'RunService'.Heartbeat:connect(function()
  2605. --oldsg=head
  2606. --[[
  2607. if ascension==true and aright==true then
  2608. abv.Velocity=cam.CFrame.rightVector * 100
  2609. elseif ascension==true and aforward==true then
  2610. abv.Velocity=cam.CFrame.lookVector*150
  2611. end
  2612. local line=drawLine(oldsg.CFrame.p,ch.Head.CFrame.p,'Really black',nil,1,7)
  2613. if line then
  2614. line.Parent=tube
  2615. table.insert(segments,line)
  2616. oldsg=line
  2617. end
  2618. if #segments>=40 then
  2619. --segments[1]:Destroy()
  2620. local thing=segments[1]
  2621. for i=1,10 do
  2622. wait()
  2623. if thing and thing:findFirstChild'blok' then
  2624. thing.blok.Scale=thing.blok.Scale-Vector3.new(0.1,0.1,0.1)
  2625. thing.Transparency=thing.Transparency+0.1
  2626. end
  2627. end
  2628. thing:Destroy()
  2629. table.remove(segments,1)
  2630. end
  2631. ]]
  2632. --tor.CFrame=cam.CFrame
  2633. --cam.CameraSubject=nil
  2634. chaintext.Text=tostring(chain) .. 'x'
  2635. manabartext.Text=tostring(mana)..'/'..tostring(maxmana)
  2636. if mana/maxmana~=oldsize then
  2637. manabar:TweenSize(UDim2.new(mana/maxmana,0,1,0),'Out','Sine',1,true)
  2638. oldsize=mana/maxmana
  2639. end
  2640. if dumbbox then
  2641. dumbbox.CFrame=dumbhand.CFrame*cfn(0,0,4)*ang(mr(-90),0,0)
  2642. end
  2643. for _,v in pairs(textTable) do
  2644. if v.TextLabel.TextTransparency<1 then
  2645. v.TextLabel.TextTransparency=v.TextLabel.TextTransparency+0.02
  2646. v.TextLabel.TextStrokeTransparency=v.TextLabel.TextStrokeTransparency+0.02
  2647. v.StudsOffset=v.StudsOffset+Vector3.new(0,0.02,0)
  2648. else
  2649. v:Destroy()
  2650. table.remove(textTable,_)
  2651. end
  2652. end
  2653. if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>2 and jumping==false then
  2654. run=true
  2655. elseif Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2 and jumping==false then
  2656. run=false
  2657. idle=true
  2658. end
  2659. --shift=48
  2660. if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>2 and canRunLeg==true then
  2661. runLeg=true
  2662. elseif Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2 and canRunLeg==true then
  2663. runLeg=false
  2664. resetLegs()
  2665. end
  2666. for _,v in pairs(movers) do
  2667. if v.mover and v.mover:IsDescendantOf(tube) then
  2668. v.func()
  2669. else
  2670. table.remove(movers,_)
  2671. end
  2672. end
  2673. if bg then
  2674. if hum.Health > 0 then
  2675. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2676. end
  2677. end
  2678. for _,v in pairs(fx) do
  2679. if v.stepval<1 then
  2680. v.func()
  2681. v.stepval=v.stepval+v.int
  2682. else
  2683. if v.final then
  2684. if v.final=='destroy' then
  2685. v.item:Destroy()
  2686. table.remove(fx,_)
  2687. -- print(#fx)
  2688. end
  2689. else
  2690. table.remove(fx,_)
  2691. end
  2692. end
  2693. end
  2694. for _,v in pairs(tweenTable) do
  2695. if v.Weld.C1==v.Stop then
  2696. table.remove(tweenTable,_)
  2697. else
  2698. if v.th<1-v.Step then
  2699. v.th=v.th+v.Step
  2700. i=v.th
  2701.  
  2702. v.Weld.C1 = v.Weld.C1:lerp(CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  2703. (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  2704. (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  2705. (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  2706. (v.Z1 * (1 - i)) + (v.Z2 * i) ),1)
  2707. else
  2708. v.Weld.C1 = v.Stop
  2709. end
  2710. end
  2711. end
  2712. for _,v in pairs(altTweenTable) do
  2713. if v.Weld.C1==v.Stop then
  2714. table.remove(tweenTable,_)
  2715. else
  2716. if v.th<1-v.Step then
  2717. v.th=v.th+v.Step
  2718. i=v.th
  2719. v.Weld.C1 = v.Weld.C1:lerp(CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  2720. (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  2721. (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  2722. (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  2723. (v.Z1 * (1 - i)) + (v.Z2 * i) ),1)
  2724. else
  2725. v.Weld.C1 = v.Stop
  2726. end
  2727. end
  2728. end
  2729. end)
  2730.  
  2731. local oldcombo
  2732. local thingz=false
  2733.  
  2734. spawn(function()
  2735. while wait(0.1) do
  2736. for _,v in pairs(cooldowns) do
  2737. if v.timeleft<0.1 then
  2738. table.remove(cooldowns,_)
  2739. else
  2740. v.timeleft=v.timeleft-0.1
  2741. end
  2742. end
  2743. if thingz==false then
  2744. oldcombo=combostring
  2745. thingz=true
  2746. else
  2747. if string.len(oldcombo)==string.len(combostring) then
  2748. combostring=[[]]
  2749. oldcombo=[[]]
  2750. end
  2751. thingz=false
  2752. end
  2753. end
  2754. end)
  2755.  
  2756. spawn(function()
  2757. while wait(0.3) do
  2758. if run==false then
  2759. local cfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  2760. cfx.Transparency=1
  2761. local rfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  2762. rfx.Material='Neon'
  2763. local ran=math.random(2)
  2764. if ran==1 then
  2765. rfx.BrickColor=BrickColor.new('Bright red')
  2766. end
  2767. local bm=int('SpecialMesh',rfx)--blo(rfx)
  2768. bm.MeshType='FileMesh'
  2769. bm.MeshId=rbx..'9756362'
  2770. bm.Scale=Vector3.new(0.3,0.7,0.3)
  2771. local angls=ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  2772. addFx(cfx,0.02,'destroy',function() rfx.Transparency=rfx.Transparency+0.02 rfx.CFrame=cfx.CFrame*angls cfx.CFrame=cfx.CFrame*CFrame.new(0,0.1,0) --[[bm.Scale=bm.Scale+Vector3.new(0.02,0.02,0.02)]] end)
  2773. cfx.CFrame=tor.CFrame*CFrame.new(0,-2,0)*CFrame.new(math.random(-math.random(45/10),math.random(45)/10),0,math.random(-math.random(45)/10,math.random(45)/10))
  2774. rfx.CFrame=cfx.CFrame*angls*CFrame.Angles(math.rad(-90),0,0)
  2775. game.Debris:AddItem(cfx,1.1)
  2776. game.Debris:AddItem(rfx,1.1)
  2777. end
  2778. end
  2779. end)
  2780.  
  2781. while wait() do
  2782. if mana<maxmana and not deb and not animPlaying then
  2783. mana=mana+2
  2784. if mana==maxmana+1 then
  2785. mana=maxmana
  2786. end
  2787. end
  2788. if animPlaying==true and runLeg==true then
  2789. walkLegs()
  2790. end
  2791. if run==true and animPlaying==false then
  2792. altTweenTable={}
  2793. tweenTable={}
  2794. if not sprinting then
  2795. if not ascension then
  2796. walkCycle()
  2797. else
  2798. walkCycleBig()
  2799. end
  2800. else
  2801. sprintCycle()
  2802. end
  2803. elseif idle==true and animPlaying==false and not jumping then
  2804. tweenTable={}
  2805. if not ascension then
  2806. reset()
  2807. else
  2808. bigreset()
  2809. end
  2810. end
  2811. end
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