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- OnPCDieEvent:
- sleep2 500;
- if(countitem(7420)<1)goto l_semitem;
- delitem 7420,1;
- atcommand "@alive "+ strcharinfo(0);
- end;
- l_semitem:
- message strcharinfo(0),"Game Over";
- sleep2 5000;
- set .@deadplayer,getcharid(0);
- atcommand "@kick "+strcharinfo(0);
- set .@j, getarraysize( .char_delete$ );
- for(set .@i,1; .@i < .@j; set .@i,.@i+1){
- query_sql("DELETE FROM `"+ .char_delete$[.@i] +"` WHERE `char_id` = '"+ .@deadplayer +"'");
- }
- query_sql "DELETE FROM `party` WHERE `leader_char` = '"+.@deadplayer+"'";
- end;
- OnInit:
- setarray .char_delete$[0],"bonus_script","char","cart_inventory","friends","global_reg_value","guild","guild_member","homunculus","hotkey","inventory","memo","mercenary","mercenary_owner","pet","quest","sc_data","skill";
- end;
- }
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