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Rulesnlaws

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Sep 17th, 2011
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  1. //Includes
  2. #include <a_samp>
  3. //Defines
  4. #define blue 0x375FFFFF
  5. //
  6. public OnPlayerCommandText(playerid, cmdtext[])
  7. {
  8. if(strcmp(cmdtext, "/laws", true) == 0)
  9. {
  10. SendClientMessage(playerid,blue,"Obey Speedlimits");
  11. SendClientMessage(playerid,blue,"Do not Murder");
  12. SendClientMessage(playerid,blue,"Other Law");
  13. SendClientMessage(playerid,blue,"Other law");
  14. SendClientMessage(playerid,blue,"another law");
  15. return 1;
  16. }
  17. if(strcmp(cmdtext, "/rules", true) == 0)
  18. {
  19. SendClientMessage(playerid,blue,"rule1here");
  20. SendClientMessage(playerid,blue,"rule2here");
  21. SendClientMessage(playerid,blue,"rule3here");
  22. SendClientMessage(playerid,blue,"rule4here");
  23. SendClientMessage(playerid,blue,"rule5here");
  24. return 1;
  25. }
  26. return 0;
  27. }
  28. // Script by Blade
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