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Factorio 0.13 MP Crash

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Jun 27th, 2016
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  1. 0.001 2016-06-27 13:53:09; Factorio 0.13.0 (Build 22782, win64, steam)
  2. 0.001 Operating system: Windows 10
  3. 0.001 Program arguments: "P:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--force-opengl"
  4. 0.001 Read data path: P:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/Will V's PC/AppData/Roaming/Factorio
  6. 0.001 Binaries path: P:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.012 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [Screen: 0] [DXT: false]
  8. 0.013 Available display adapters: 2
  9. 0.013 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 2560x1440, 32bit, 144Hz}
  10. 0.013 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 Ti {0x01, [2560,0], 1920x1080, 32bit, 60Hz}
  11. 0.013 Create display on adapter 0. Size 1280x720 at position [630, 342].
  12. 0.351 Initialised OpenGL:[0] GeForce GTX 980 Ti/PCIe/SSE2; driver: 4.5.0 NVIDIA 365.10
  13. 0.353 Video memory size (dedicated/total available/current available): 6144/6144/5312 MB
  14. 0.397 Desktop composition is active.
  15. 0.463 Loading mod core 0.0.0 (data.lua)
  16. 0.466 Loading mod base 0.13.0 (data.lua)
  17. 0.540 Checksum for core: 1399339455
  18. 0.540 Checksum for mod base: 2039900801
  19. 11.507 Initial atlas bitmap size is 16384
  20. 11.571 Created atlas bitmap 16384x9494
  21. 17.906 Sprites loaded
  22. 17.906 Loading sounds...
  23. 18.907 Custom inputs active: 0
  24. 18.934 Factorio initialised
  25. 18.934 RivaTuner Statistics Server hook detected (rtsshooks64.dll)
  26. 64.339 Info WindowsUDPSocket.cpp:59: Opening socket at port (34196)
  27. 64.384 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
  28. 64.389 Info WindowsUDPSocket.cpp:159: Socket closed
  29. 64.391 Info WindowsUDPSocket.cpp:159: Socket closed
  30. 65.638 Info WindowsUDPSocket.cpp:59: Opening socket at port (34196)
  31. 65.638 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
  32. 65.641 Info WindowsUDPSocket.cpp:159: Socket closed
  33. 65.643 Info WindowsUDPSocket.cpp:159: Socket closed
  34. 91.398 Info HttpSharedState.cpp:42: Downloading https://auth.factorio.com/create-user
  35. 92.904 Info HttpSharedState.cpp:90: Status code: 200
  36. 95.120 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
  37. 109.758 Info WindowsUDPSocket.cpp:159: Socket closed
  38. 738.869 Info Router.cpp:563: Router peerID(65535) shutting down.
  39. 738.870 Info Router.cpp:594: Router state -> Disconnected
  40. 739.031 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  41. 739.031 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  42. 739.031 Info Scenario.cpp:129: Map version 0.13.0-93
  43. 739.091 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  44. 739.095 Info WindowsUDPSocket.cpp:59: Opening socket at port (34197)
  45. 739.095 Info Router.cpp:594: Router state -> Connected
  46. 739.095 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(14).
  47. 739.095 Hosting game at port 34197, peerID 0, session magic 975
  48. 739.096 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(0) changing state from(CreatingGame) to(InGame)
  49. 739.096 Info NetworkInputHandler.cpp:45: mapTick(0) networkTick(0) initialized NetworkInputHandler local peer(0).
  50. 739.329 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(Grimmie_XII).
  51. 739.329 Info MultiplayerManager.cpp:1146: networkTick(14) mapTick(15) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
  52. 739.329 Info MultiplayerManager.cpp:1146: networkTick(14) mapTick(15) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
  53. 739.346 Info NetworkInputHandler.cpp:754: mapTick(17) networkTick(16) connecting to player(Grimmie_XII).
  54. 739.346 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
  55. 739.346 Info GameActionHandler.cpp:2602: MapTick(17) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create)
  56. 766.295 Info MultiplayerManager.cpp:153: NetworkTick(1632) disconnecting multiplayer connection.
  57. 766.295 Info NetworkInputHandler.cpp:64: expectedMapTick(1536) sending PlayerLeaveGame
  58. 766.530 Info MultiplayerManager.cpp:1574: Disconnect notification for peer (0)
  59. 766.530 Info MultiplayerManager.cpp:1096: networkTick(1646) mapTick(1550) removing peer(0) dropout(false)
  60. 766.530 Info MultiplayerManager.cpp:999: networkTick(1646) mapTick(1550) changing state from(InGame) to(InGameAligning)
  61. 766.530 Info MultiplayerManager.cpp:1821: networkTick(1646) mapTick(1550) starting mapAlign
  62. 766.530 Info MultiplayerManager.cpp:1735: networkTick(1646) mapTick(1550) adding mapAlignTask(RemovePlayerAlignTask)
  63. 766.763 Info MultiplayerManager.cpp:1146: networkTick(1660) mapTick(1550) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  64. 766.763 Info MultiplayerManager.cpp:1755: networkTick(1660) mapTick(1550) sending mapAlignAction
  65. 766.996 Info MultiplayerManager.cpp:1393: networkTick(1674) mapTick(1550) received MapAlignAction from peer(0), mapAlignTick(1551) appliedTickClosuresCount(0)
  66. 766.996 Info MultiplayerManager.cpp:1837: networkTick(1675) mapTick(1550) mapAlign finished targetTick(1551) updating map and running the tasks ...
  67. 766.996 Info MultiplayerManager.cpp:1709: networkTick(1675) mapTick(1550) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1551))
  68. )
  69. 766.996 Info MultiplayerManager.cpp:1856: maptick(1551) crc before applying all ticks: -2077564934
  70. 766.996 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(1551) lastTickApplied(1534) referenceMapTick(1551) networkTick(1675)
  71. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1535) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  72. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1536) inputActions((PlayerLeaveGame) (CheckCRCHeuristic) ) ) for peer(0)
  73. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1537) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  74. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1538) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  75. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1539) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  76. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1540) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  77. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1541) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  78. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1542) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  79. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1543) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  80. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1544) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  81. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1545) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  82. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1546) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  83. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1547) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  84. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1548) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  85. 766.996 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1549) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  86. 766.996 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(0) success(true).
  87. 766.997 Info GameActionHandler.cpp:2631: MapTick(1551) processed PlayerLeaveGame peerID(0) playerIndex(0)
  88. 766.997 Info MultiplayerManager.cpp:1864: maptick(1551) crc after applying all ticks: 424274743
  89. 766.997 Info MultiplayerManager.cpp:999: networkTick(1675) mapTick(1551) changing state from(InGameAligning) to(InGameAligned)
  90. 767.247 Info MultiplayerManager.cpp:1146: networkTick(1689) mapTick(1551) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  91. 767.247 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(0).
  92. 767.247 Info MultiplayerManager.cpp:999: networkTick(1689) mapTick(1551) changing state from(InGameAligned) to(InGameWaitingForOthers)
  93. 767.479 Info MultiplayerManager.cpp:1146: networkTick(1703) mapTick(1551) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
  94. 767.480 Info MultiplayerManager.cpp:1345: networkTick(1703) mapTick(1551) stopping mapAlign
  95. 767.480 Info MultiplayerManager.cpp:1887: performing map align task (RemovePlayerAlignTask)
  96. 767.480 Info MultiplayerManager.cpp:999: networkTick(1703) mapTick(1551) changing state from(InGameWaitingForOthers) to(Disconnecting)
  97. 767.480 Info MultiplayerManager.cpp:1709: networkTick(1703) mapTick(1551) peerID(0) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  98. )
  99. 768.197 Info MultiplayerManager.cpp:999: networkTick(1746) mapTick(1551) changing state from(Disconnecting) to(QuitScheduled)
  100. 768.212 Info MultiplayerManager.cpp:180: NetworkTick(1746) quitting multiplayer connection.
  101. 768.212 Info MultiplayerManager.cpp:999: networkTick(1746) mapTick(1551) changing state from(QuitScheduled) to(Disconnected)
  102. 768.212 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(1746) disconnecting from player.
  103. 768.243 Info Router.cpp:563: Router peerID(0) shutting down.
  104. 768.247 Info WindowsUDPSocket.cpp:159: Socket closed
  105. 768.247 Info Router.cpp:594: Router state -> Disconnected
  106. 801.392 Info Scenario.cpp:129: Map version 0.13.0-93
  107. 801.459 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  108. 814.756 Info Scenario.cpp:129: Map version 0.13.0-93
  109. 814.808 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  110. 848.771 Info Scenario.cpp:129: Map version 0.13.0-93
  111. 848.817 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  112. 861.692 Info Scenario.cpp:129: Map version 0.13.0-93
  113. 861.748 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  114. 898.464 Info Scenario.cpp:129: Map version 0.13.0-93
  115. 898.501 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  116. 914.142 Info Scenario.cpp:129: Map version 0.13.0-93
  117. 914.188 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  118. 931.077 Info Scenario.cpp:129: Map version 0.13.0-93
  119. 931.128 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  120. 985.598 Info Scenario.cpp:129: Map version 0.13.0-93
  121. 985.650 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  122. 1009.652 Info Scenario.cpp:129: Map version 0.13.0-93
  123. 1009.719 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  124. 1024.602 Info Scenario.cpp:129: Map version 0.13.0-93
  125. 1024.648 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  126. 1031.900 Info Scenario.cpp:129: Map version 0.13.0-93
  127. 1031.944 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  128. 1046.512 Info Scenario.cpp:129: Map version 0.13.0-93
  129. 1046.558 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  130. 1068.046 Info Scenario.cpp:129: Map version 0.13.0-93
  131. 1068.108 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  132. 1079.463 Info Scenario.cpp:129: Map version 0.13.0-93
  133. 1079.501 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  134. 1134.129 Info Scenario.cpp:129: Map version 0.13.0-93
  135. 1134.171 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  136. 1143.371 Info Scenario.cpp:129: Map version 0.13.0-93
  137. 1143.410 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  138. 1194.293 Info Scenario.cpp:129: Map version 0.13.0-93
  139. 1194.342 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  140. 1215.728 Info Scenario.cpp:129: Map version 0.13.0-93
  141. 1215.768 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  142. 1237.511 Info Scenario.cpp:129: Map version 0.13.0-93
  143. 1237.552 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  144. 1256.995 Info Scenario.cpp:129: Map version 0.13.0-93
  145. 1257.053 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  146. 1268.473 Info Scenario.cpp:129: Map version 0.13.0-93
  147. 1268.530 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  148. 1296.075 Info Scenario.cpp:129: Map version 0.13.0-93
  149. 1296.122 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  150. 1306.001 Info Scenario.cpp:129: Map version 0.13.0-93
  151. 1306.041 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  152. 1314.413 Info Scenario.cpp:129: Map version 0.13.0-93
  153. 1314.460 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  154. 1322.407 Info Scenario.cpp:129: Map version 0.13.0-93
  155. 1322.461 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  156. 1331.471 Info Scenario.cpp:129: Map version 0.13.0-93
  157. 1331.524 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  158. 1343.775 Info Scenario.cpp:129: Map version 0.13.0-93
  159. 1343.830 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  160. 1360.192 Info Scenario.cpp:129: Map version 0.13.0-93
  161. 1360.236 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  162. 1383.742 Info Scenario.cpp:129: Map version 0.13.0-93
  163. 1383.797 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  164. 1390.576 Info Scenario.cpp:129: Map version 0.13.0-93
  165. 1390.620 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  166. 1398.589 Info Scenario.cpp:129: Map version 0.13.0-93
  167. 1398.639 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  168. 1408.278 Info Scenario.cpp:129: Map version 0.13.0-93
  169. 1408.322 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  170. 1454.755 Info Scenario.cpp:129: Map version 0.13.0-93
  171. 1454.808 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  172. 1466.895 Info Scenario.cpp:129: Map version 0.13.0-93
  173. 1466.939 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  174. 1476.799 Info Scenario.cpp:129: Map version 0.13.0-93
  175. 1476.859 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  176. 1489.980 Info Scenario.cpp:129: Map version 0.13.0-93
  177. 1490.032 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  178. 1501.028 Info Scenario.cpp:129: Map version 0.13.0-93
  179. 1501.081 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  180. 1527.676 Info Scenario.cpp:129: Map version 0.13.0-93
  181. 1527.740 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  182. 1537.993 Info Scenario.cpp:129: Map version 0.13.0-93
  183. 1538.044 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  184. 1564.957 Info Scenario.cpp:129: Map version 0.13.0-93
  185. 1565.014 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  186. 1573.304 Info Scenario.cpp:129: Map version 0.13.0-93
  187. 1573.355 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  188. 1581.382 Info Scenario.cpp:129: Map version 0.13.0-93
  189. 1581.433 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  190. 1587.532 Info Scenario.cpp:129: Map version 0.13.0-93
  191. 1587.575 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  192. 1620.245 Info Scenario.cpp:129: Map version 0.13.0-93
  193. 1620.281 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  194. 1627.498 Info Scenario.cpp:129: Map version 0.13.0-93
  195. 1627.536 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  196. 1639.349 Info Scenario.cpp:129: Map version 0.13.0-93
  197. 1639.404 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  198. 1646.099 Info Scenario.cpp:129: Map version 0.13.0-93
  199. 1646.157 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  200. 1652.678 Info Scenario.cpp:129: Map version 0.13.0-93
  201. 1652.734 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  202. 1660.445 Info Scenario.cpp:129: Map version 0.13.0-93
  203. 1660.495 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  204. 1669.693 Info Scenario.cpp:129: Map version 0.13.0-93
  205. 1669.743 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  206. 1678.124 Info Scenario.cpp:129: Map version 0.13.0-93
  207. 1678.177 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  208. 1685.475 Info Scenario.cpp:129: Map version 0.13.0-93
  209. 1685.518 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  210. 1693.009 Info Scenario.cpp:129: Map version 0.13.0-93
  211. 1693.051 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  212. 1746.506 Info Scenario.cpp:129: Map version 0.13.0-93
  213. 1746.543 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  214. 1754.431 Info Scenario.cpp:129: Map version 0.13.0-93
  215. 1754.472 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  216. 1760.115 Info Scenario.cpp:129: Map version 0.13.0-93
  217. 1760.163 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  218. 1778.418 Info Scenario.cpp:129: Map version 0.13.0-93
  219. 1778.458 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  220. 1784.243 Info Scenario.cpp:129: Map version 0.13.0-93
  221. 1784.288 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  222. 1804.644 Info Scenario.cpp:129: Map version 0.13.0-93
  223. 1804.692 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  224. 1812.141 Info Scenario.cpp:129: Map version 0.13.0-93
  225. 1812.193 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  226. 1821.477 Info Scenario.cpp:129: Map version 0.13.0-93
  227. 1821.516 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  228. 1833.634 Info Scenario.cpp:129: Map version 0.13.0-93
  229. 1833.685 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  230. 1859.829 Info Scenario.cpp:129: Map version 0.13.0-93
  231. 1859.865 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  232. 1929.778 Info Scenario.cpp:129: Map version 0.13.0-93
  233. 1929.815 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  234. 1934.937 Info Scenario.cpp:129: Map version 0.13.0-93
  235. 1934.979 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  236. 1949.916 Info Scenario.cpp:129: Map version 0.13.0-93
  237. 1949.976 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  238. 1955.900 Info Scenario.cpp:129: Map version 0.13.0-93
  239. 1955.952 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  240. 1962.601 Info Scenario.cpp:129: Map version 0.13.0-93
  241. 1962.645 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  242. 1969.178 Info Scenario.cpp:129: Map version 0.13.0-93
  243. 1969.214 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  244. 2025.401 Info Scenario.cpp:129: Map version 0.13.0-93
  245. 2025.463 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  246. 2036.983 Info Scenario.cpp:129: Map version 0.13.0-93
  247. 2037.022 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  248. 2043.734 Info Scenario.cpp:129: Map version 0.13.0-93
  249. 2043.774 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  250. 2051.489 Info Scenario.cpp:129: Map version 0.13.0-93
  251. 2051.531 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  252. 2088.231 Info Scenario.cpp:129: Map version 0.13.0-93
  253. 2088.265 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  254. 2096.351 Info Scenario.cpp:129: Map version 0.13.0-93
  255. 2096.396 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  256. 2106.802 Info Scenario.cpp:129: Map version 0.13.0-93
  257. 2106.847 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  258. 2113.420 Info Scenario.cpp:129: Map version 0.13.0-93
  259. 2113.461 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  260. 2145.222 Info Scenario.cpp:129: Map version 0.13.0-93
  261. 2145.257 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  262. 2151.241 Info Scenario.cpp:129: Map version 0.13.0-93
  263. 2151.283 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  264. 2162.707 Info Scenario.cpp:129: Map version 0.13.0-93
  265. 2162.757 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  266. 2174.289 Info Scenario.cpp:129: Map version 0.13.0-93
  267. 2174.334 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  268. 2189.982 Info Scenario.cpp:129: Map version 0.13.0-93
  269. 2190.028 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  270. 2227.248 Info Scenario.cpp:129: Map version 0.13.0-93
  271. 2227.295 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  272. 2241.015 Info Scenario.cpp:129: Map version 0.13.0-93
  273. 2241.056 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  274. 2251.467 Info Scenario.cpp:129: Map version 0.13.0-93
  275. 2251.501 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  276. 2258.715 Info Scenario.cpp:129: Map version 0.13.0-93
  277. 2258.766 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  278. 2265.493 Info Scenario.cpp:129: Map version 0.13.0-93
  279. 2265.532 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  280. 2276.102 Info Scenario.cpp:129: Map version 0.13.0-93
  281. 2276.151 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  282. 2383.354 Info Router.cpp:563: Router peerID(65535) shutting down.
  283. 2383.354 Info Router.cpp:594: Router state -> Disconnected
  284. 2383.354 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  285. 2383.354 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  286. 2383.355 Loading map C:/Users\Will V's PC\AppData\Roaming\Factorio\saves\Bagz and Grim .13 - 1.zip
  287. 2383.376 Info Scenario.cpp:129: Map version 0.13.0-93
  288. 2383.418 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  289. 2383.424 Info WindowsUDPSocket.cpp:59: Opening socket at port (34197)
  290. 2383.425 Info Router.cpp:594: Router state -> Connected
  291. 2383.425 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(14).
  292. 2383.425 Hosting game at port 34197, peerID 0, session magic 1632
  293. 2383.425 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(1631) changing state from(CreatingGame) to(InGame)
  294. 2383.425 Info NetworkInputHandler.cpp:45: mapTick(1631) networkTick(0) initialized NetworkInputHandler local peer(0).
  295. 2383.658 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(Grimmie_XII).
  296. 2383.658 Info MultiplayerManager.cpp:1146: networkTick(14) mapTick(1645) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
  297. 2383.658 Info MultiplayerManager.cpp:1146: networkTick(14) mapTick(1645) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
  298. 2383.692 Info NetworkInputHandler.cpp:754: mapTick(1648) networkTick(17) connecting to player(Grimmie_XII).
  299. 2383.692 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
  300. 2383.692 Info GameActionHandler.cpp:2602: MapTick(1648) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
  301. 2440.090 Info MultiplayerManager.cpp:153: NetworkTick(3400) disconnecting multiplayer connection.
  302. 2440.090 Info NetworkInputHandler.cpp:64: expectedMapTick(5031) sending PlayerLeaveGame
  303. 2440.323 Info MultiplayerManager.cpp:1574: Disconnect notification for peer (0)
  304. 2440.324 Info MultiplayerManager.cpp:1096: networkTick(3414) mapTick(5045) removing peer(0) dropout(false)
  305. 2440.324 Info MultiplayerManager.cpp:999: networkTick(3414) mapTick(5045) changing state from(InGame) to(InGameAligning)
  306. 2440.324 Info MultiplayerManager.cpp:1821: networkTick(3414) mapTick(5045) starting mapAlign
  307. 2440.324 Info MultiplayerManager.cpp:1735: networkTick(3414) mapTick(5045) adding mapAlignTask(RemovePlayerAlignTask)
  308. 2440.557 Info MultiplayerManager.cpp:1146: networkTick(3428) mapTick(5045) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  309. 2440.557 Info MultiplayerManager.cpp:1755: networkTick(3428) mapTick(5045) sending mapAlignAction
  310. 2440.791 Info MultiplayerManager.cpp:1393: networkTick(3442) mapTick(5045) received MapAlignAction from peer(0), mapAlignTick(5046) appliedTickClosuresCount(0)
  311. 2440.791 Info MultiplayerManager.cpp:1837: networkTick(3443) mapTick(5045) mapAlign finished targetTick(5046) updating map and running the tasks ...
  312. 2440.791 Info MultiplayerManager.cpp:1709: networkTick(3443) mapTick(5045) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(5046))
  313. )
  314. 2440.791 Info MultiplayerManager.cpp:1856: maptick(5046) crc before applying all ticks: 805260901
  315. 2440.791 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(5046) lastTickApplied(5029) referenceMapTick(5046) networkTick(3443)
  316. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5030) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  317. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5031) inputActions((PlayerLeaveGame) (CheckCRCHeuristic) ) ) for peer(0)
  318. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5032) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  319. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5033) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  320. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5034) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  321. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5035) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  322. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5036) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  323. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5037) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  324. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5038) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  325. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5039) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  326. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5040) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  327. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5041) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  328. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5042) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  329. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5043) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  330. 2440.791 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5044) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  331. 2440.791 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(0) success(true).
  332. 2440.791 Info GameActionHandler.cpp:2631: MapTick(5046) processed PlayerLeaveGame peerID(0) playerIndex(0)
  333. 2440.791 Info MultiplayerManager.cpp:1864: maptick(5046) crc after applying all ticks: 1729624000
  334. 2440.791 Info MultiplayerManager.cpp:999: networkTick(3443) mapTick(5046) changing state from(InGameAligning) to(InGameAligned)
  335. 2441.041 Info MultiplayerManager.cpp:1146: networkTick(3457) mapTick(5046) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  336. 2441.041 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(0).
  337. 2441.041 Info MultiplayerManager.cpp:999: networkTick(3457) mapTick(5046) changing state from(InGameAligned) to(InGameWaitingForOthers)
  338. 2441.274 Info MultiplayerManager.cpp:1146: networkTick(3471) mapTick(5046) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
  339. 2441.274 Info MultiplayerManager.cpp:1345: networkTick(3471) mapTick(5046) stopping mapAlign
  340. 2441.274 Info MultiplayerManager.cpp:1887: performing map align task (RemovePlayerAlignTask)
  341. 2441.274 Info MultiplayerManager.cpp:999: networkTick(3471) mapTick(5046) changing state from(InGameWaitingForOthers) to(Disconnecting)
  342. 2441.274 Info MultiplayerManager.cpp:1709: networkTick(3471) mapTick(5046) peerID(0) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  343. )
  344. 2441.991 Info MultiplayerManager.cpp:999: networkTick(3514) mapTick(5046) changing state from(Disconnecting) to(QuitScheduled)
  345. 2442.006 Info MultiplayerManager.cpp:180: NetworkTick(3514) quitting multiplayer connection.
  346. 2442.006 Info MultiplayerManager.cpp:999: networkTick(3514) mapTick(5046) changing state from(QuitScheduled) to(Disconnected)
  347. 2442.007 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(3514) disconnecting from player.
  348. 2442.034 Info Router.cpp:563: Router peerID(0) shutting down.
  349. 2442.038 Info WindowsUDPSocket.cpp:159: Socket closed
  350. 2442.038 Info Router.cpp:594: Router state -> Disconnected
  351. 2465.030 Info Router.cpp:563: Router peerID(65535) shutting down.
  352. 2465.030 Info Router.cpp:594: Router state -> Disconnected
  353. 2465.030 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  354. 2465.030 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  355. 2465.030 Loading map C:/Users\Will V's PC\AppData\Roaming\Factorio\saves\Bagz and Grim .13 - 1.zip
  356. 2465.052 Info Scenario.cpp:129: Map version 0.13.0-93
  357. 2465.100 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  358. 2465.106 Info WindowsUDPSocket.cpp:59: Opening socket at port (34197)
  359. 2465.106 Info Router.cpp:594: Router state -> Connected
  360. 2465.106 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(14).
  361. 2465.106 Hosting game at port 34197, peerID 0, session magic 405
  362. 2465.106 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(1631) changing state from(CreatingGame) to(InGame)
  363. 2465.106 Info NetworkInputHandler.cpp:45: mapTick(1631) networkTick(0) initialized NetworkInputHandler local peer(0).
  364. 2465.106 Info Router.cpp:992: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
  365. 2465.307 Info Router.cpp:852: Own address is 65.255.178.208:34197
  366. 2465.340 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(Grimmie_XII).
  367. 2465.340 Info MultiplayerManager.cpp:1146: networkTick(14) mapTick(1646) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
  368. 2465.340 Info MultiplayerManager.cpp:1146: networkTick(14) mapTick(1646) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
  369. 2465.357 Info NetworkInputHandler.cpp:754: mapTick(1648) networkTick(16) connecting to player(Grimmie_XII).
  370. 2465.357 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
  371. 2465.357 Info GameActionHandler.cpp:2602: MapTick(1648) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
  372. 2466.207 Info MultiplayerManager.cpp:746: Matching server connection resumed
  373. 2479.274 Connection request(type(ConnectionRequest) applicationVersion(0.13.0 (Build 22782, win64, steam)) activeMods((base 0.13.0) ) hasPassword(no) connectionRequestID(171)) from(86.8.209.34:54603)
  374. 2479.274 Refusing connection for address(86.8.209.34:54603). Password not provided or not matching.
  375. 2486.924 Connection request(type(ConnectionRequest) applicationVersion(0.13.0 (Build 22782, win64, steam)) activeMods((base 0.13.0) ) hasPassword(yes) connectionRequestID(4288)) from(86.8.209.34:54607)
  376. 2486.924 Info Router.cpp:676: NetworkTick(1309) replying to connectionRequest for address(86.8.209.34:54607).
  377. 2487.157 Info Router.cpp:898: networkTick(1323) adding peer(1) address(86.8.209.34:54607) sending connectionAccept(true)
  378. 2487.157 Info Router.cpp:710: networkTick(1323) sending connectionAccept to address(86.8.209.34:54607) connectionRequestID(4288) newPeerID(1)
  379. 2487.158 Info Synchronizer.cpp:522: networkTick(1323) adding peer(1) success(true).
  380. 2487.691 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(Grimmie_XII).
  381. 2487.691 Info MultiplayerManager.cpp:1146: networkTick(1337) mapTick(2977) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  382. 2487.691 Info MultiplayerManager.cpp:1530: Received peer info for peer(1) username(Baggerz140).
  383. 2487.691 Info MultiplayerManager.cpp:1146: networkTick(1337) mapTick(2977) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
  384. 2487.691 Info NetworkInputHandler.cpp:524: expectedMapTick(2977) adding peer(1).
  385. 2487.691 Info MultiplayerManager.cpp:1530: Received peer info for peer(1) username(Baggerz140).
  386. 2487.691 Info MultiplayerManager.cpp:1146: networkTick(1337) mapTick(2977) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
  387. 2487.691 Info MultiplayerManager.cpp:1146: networkTick(1337) mapTick(2977) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
  388. 2488.174 Info MultiplayerManager.cpp:1146: networkTick(1366) mapTick(2978) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  389. 2488.174 Info MultiplayerManager.cpp:999: networkTick(1366) mapTick(2978) changing state from(InGame) to(InGameAligning)
  390. 2488.174 Info MultiplayerManager.cpp:1821: networkTick(1366) mapTick(2978) starting mapAlign
  391. 2488.407 Info MultiplayerManager.cpp:1146: networkTick(1380) mapTick(2978) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  392. 2488.407 Info MultiplayerManager.cpp:1755: networkTick(1380) mapTick(2978) sending mapAlignAction
  393. 2488.641 Info MultiplayerManager.cpp:1393: networkTick(1394) mapTick(2978) received MapAlignAction from peer(0), mapAlignTick(2979) appliedTickClosuresCount(0)
  394. 2488.641 Info MultiplayerManager.cpp:1837: networkTick(1395) mapTick(2978) mapAlign finished targetTick(2979) updating map and running the tasks ...
  395. 2488.641 Info MultiplayerManager.cpp:1709: networkTick(1395) mapTick(2978) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2979))
  396. ((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
  397. )
  398. 2488.641 Info MultiplayerManager.cpp:1856: maptick(2979) crc before applying all ticks: -450000963
  399. 2488.641 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(2979) lastTickApplied(2962) referenceMapTick(2979) networkTick(1395)
  400. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2963) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  401. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2964) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  402. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2965) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  403. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2966) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  404. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2967) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  405. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2968) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  406. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2969) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  407. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2970) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  408. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2971) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  409. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2972) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  410. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2973) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  411. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2974) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  412. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2975) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  413. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2976) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  414. 2488.641 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(2977) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  415. 2488.641 Info MultiplayerManager.cpp:1864: maptick(2979) crc after applying all ticks: -450000963
  416. 2488.641 Info MultiplayerManager.cpp:999: networkTick(1395) mapTick(2979) changing state from(InGameAligning) to(InGameAligned)
  417. 2488.642 Info MultiplayerManager.cpp:999: networkTick(1395) mapTick(2979) changing state from(InGameAligned) to(InGameSavingMap)
  418. 2488.774 Info MultiplayerManager.cpp:999: networkTick(1403) mapTick(2979) changing state from(InGameSavingMap) to(InGameSendingMap)
  419. 2488.779 Info MultiplayerManager.cpp:1263: MapTick(2979) Serving map(C) for peer(1) size(1244120) crc(1268515908)
  420. 2488.891 Info MultiplayerManager.cpp:1146: networkTick(1409) mapTick(2979) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  421. 2488.891 Info MultiplayerManager.cpp:1146: networkTick(1409) mapTick(2979) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  422. 2489.024 Info MultiplayerManager.cpp:1146: networkTick(1417) mapTick(2979) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  423. 2489.257 Info MultiplayerManager.cpp:1146: networkTick(1431) mapTick(2979) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  424. 2492.140 Info MultiplayerManager.cpp:1146: networkTick(1604) mapTick(2979) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  425. 2492.140 Canceling serving for peer 1
  426. 2492.140 Info MultiplayerManager.cpp:999: networkTick(1604) mapTick(2979) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  427. 2492.374 Info MultiplayerManager.cpp:1146: networkTick(1618) mapTick(2979) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  428. 2492.374 Info MultiplayerManager.cpp:1146: networkTick(1618) mapTick(2979) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  429. 2492.374 Info MultiplayerManager.cpp:1345: networkTick(1618) mapTick(2979) stopping mapAlign
  430. 2492.374 Info MultiplayerManager.cpp:999: networkTick(1618) mapTick(2979) changing state from(InGameWaitingForOthers) to(InGame)
  431. 2492.374 Info MultiplayerManager.cpp:1709: networkTick(1618) mapTick(2979) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  432. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  433. )
  434. 2492.607 Info MultiplayerManager.cpp:1146: networkTick(1632) mapTick(2993) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  435. 2492.607 Info MultiplayerManager.cpp:1146: networkTick(1632) mapTick(2993) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  436. 2492.641 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(1)
  437. 2492.641 Info GameActionHandler.cpp:2602: MapTick(2996) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
  438. 2730.244 Info MultiplayerManager.cpp:153: NetworkTick(15873) disconnecting multiplayer connection.
  439. 2730.244 Info NetworkInputHandler.cpp:64: expectedMapTick(17095) sending PlayerLeaveGame
  440. 2730.479 Info MultiplayerManager.cpp:1574: Disconnect notification for peer (0)
  441. 2730.479 Info MultiplayerManager.cpp:1096: networkTick(15887) mapTick(17109) removing peer(0) dropout(false)
  442. 2730.479 Info MultiplayerManager.cpp:999: networkTick(15887) mapTick(17109) changing state from(InGame) to(InGameAligning)
  443. 2730.479 Info MultiplayerManager.cpp:1821: networkTick(15887) mapTick(17109) starting mapAlign
  444. 2730.479 Info MultiplayerManager.cpp:1735: networkTick(15887) mapTick(17109) adding mapAlignTask(RemovePlayerAlignTask)
  445. 2730.713 Info MultiplayerManager.cpp:1146: networkTick(15901) mapTick(17109) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  446. 2730.713 Info MultiplayerManager.cpp:1146: networkTick(15901) mapTick(17109) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
  447. 2730.713 Info MultiplayerManager.cpp:1755: networkTick(15901) mapTick(17109) sending mapAlignAction
  448. 2730.945 Info MultiplayerManager.cpp:1393: networkTick(15915) mapTick(17109) received MapAlignAction from peer(0), mapAlignTick(17110) appliedTickClosuresCount(0)
  449. 2730.945 Info MultiplayerManager.cpp:1393: networkTick(15915) mapTick(17109) received MapAlignAction from peer(1), mapAlignTick(17110) appliedTickClosuresCount(33)
  450. 2730.946 Info MultiplayerManager.cpp:1837: networkTick(15916) mapTick(17109) mapAlign finished targetTick(17110) updating map and running the tasks ...
  451. 2730.946 Info MultiplayerManager.cpp:1709: networkTick(15916) mapTick(17109) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(17110))
  452. ((peerID(1) state(InGameAligning) mapAlignTick(17110))
  453. )
  454. 2730.946 Info MultiplayerManager.cpp:1856: maptick(17110) crc before applying all ticks: -871082142
  455. 2730.946 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(17110) lastTickApplied(17093) referenceMapTick(17110) networkTick(15916)
  456. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17094) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  457. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17094) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  458. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17095) inputActions((PlayerLeaveGame) (CheckCRCHeuristic) ) ) for peer(0)
  459. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17095) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  460. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17096) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  461. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17096) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  462. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17097) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  463. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17097) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  464. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17098) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  465. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17098) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  466. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17099) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  467. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17099) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  468. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17100) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  469. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17100) inputActions((ConnectRollingStock) (CheckCRCHeuristic) ) ) for peer(1)
  470. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17101) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  471. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17101) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  472. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17102) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  473. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17102) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
  474. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17103) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  475. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17103) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  476. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17104) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  477. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17104) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  478. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17105) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  479. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17105) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  480. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17106) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  481. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17106) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  482. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17107) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  483. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17107) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  484. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17108) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  485. 2730.946 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(17108) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  486. 2730.946 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(0) success(true).
  487. 2730.946 Info GameActionHandler.cpp:2631: MapTick(17110) processed PlayerLeaveGame peerID(0) playerIndex(0)
  488. 2730.946 Info MultiplayerManager.cpp:1864: maptick(17110) crc after applying all ticks: -322089804
  489. 2730.946 Info MultiplayerManager.cpp:999: networkTick(15916) mapTick(17110) changing state from(InGameAligning) to(InGameAligned)
  490. 2731.195 Info MultiplayerManager.cpp:1146: networkTick(15930) mapTick(17110) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  491. 2731.195 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(0).
  492. 2731.195 Info MultiplayerManager.cpp:1146: networkTick(15930) mapTick(17110) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
  493. 2731.195 Info MultiplayerManager.cpp:999: networkTick(15930) mapTick(17110) changing state from(InGameAligned) to(InGameWaitingForOthers)
  494. 2731.195 Info MultiplayerManager.cpp:1146: networkTick(15930) mapTick(17110) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
  495. 2731.428 Info MultiplayerManager.cpp:1146: networkTick(15944) mapTick(17110) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
  496. 2731.428 Info MultiplayerManager.cpp:1345: networkTick(15944) mapTick(17110) stopping mapAlign
  497. 2731.428 Info MultiplayerManager.cpp:1887: performing map align task (RemovePlayerAlignTask)
  498. 2731.428 Info MultiplayerManager.cpp:999: networkTick(15944) mapTick(17110) changing state from(InGameWaitingForOthers) to(Disconnecting)
  499. 2731.428 Info MultiplayerManager.cpp:1709: networkTick(15944) mapTick(17110) peerID(0) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  500. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  501. )
  502. 2732.145 Info MultiplayerManager.cpp:999: networkTick(15958) mapTick(17110) changing state from(Disconnecting) to(QuitScheduled)
  503. 2732.162 Info MultiplayerManager.cpp:180: NetworkTick(15958) quitting multiplayer connection.
  504. 2732.162 Info MultiplayerManager.cpp:999: networkTick(15958) mapTick(17110) changing state from(QuitScheduled) to(Disconnected)
  505. 2732.162 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(15958) disconnecting from player.
  506. 2732.198 Info HttpSharedState.cpp:42: Downloading https://multiplayer.factorio.com/remove-game/698
  507. 2732.334 Info HttpSharedState.cpp:90: Status code: 200
  508. 2732.345 Info Router.cpp:563: Router peerID(0) shutting down.
  509. 2732.353 Info WindowsUDPSocket.cpp:159: Socket closed
  510. 2732.353 Info Router.cpp:594: Router state -> Disconnected
  511. 3061.669 Info Router.cpp:563: Router peerID(65535) shutting down.
  512. 3061.669 Info Router.cpp:594: Router state -> Disconnected
  513. 3061.669 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  514. 3061.669 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  515. 3061.669 Loading map C:/Users\Will V's PC\AppData\Roaming\Factorio\saves\Bagz and Grim .13 - 1.zip
  516. 3061.694 Info Scenario.cpp:129: Map version 0.13.0-93
  517. 3061.747 Checksum for script C:/Users/Will V's PC/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  518. 3061.747 Info WindowsUDPSocket.cpp:59: Opening socket at port (34197)
  519. 3061.747 Info Router.cpp:594: Router state -> Connected
  520. 3061.747 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(14).
  521. 3061.748 Hosting game at port 34197, peerID 0, session magic 430
  522. 3061.748 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(1631) changing state from(CreatingGame) to(InGame)
  523. 3061.748 Info NetworkInputHandler.cpp:45: mapTick(1631) networkTick(0) initialized NetworkInputHandler local peer(0).
  524. 3061.748 Info Router.cpp:992: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
  525. 3061.949 Info Router.cpp:852: Own address is 65.255.178.208:34197
  526. 3061.981 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(Grimmie_XII).
  527. 3061.981 Info MultiplayerManager.cpp:1146: networkTick(14) mapTick(1646) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
  528. 3061.981 Info MultiplayerManager.cpp:1146: networkTick(14) mapTick(1646) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
  529. 3061.998 Info NetworkInputHandler.cpp:754: mapTick(1648) networkTick(16) connecting to player(Grimmie_XII).
  530. 3061.998 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
  531. 3061.998 Info GameActionHandler.cpp:2602: MapTick(1648) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
  532. 3062.748 Info MultiplayerManager.cpp:746: Matching server connection resumed
  533. 3092.781 Connection request(type(ConnectionRequest) applicationVersion(0.13.0 (Build 22782, win64, steam)) activeMods((base 0.13.0) ) hasPassword(no) connectionRequestID(18940)) from(86.8.209.34:65223)
  534. 3092.781 Refusing connection for address(86.8.209.34:65223). Password not provided or not matching.
  535. 3103.281 Connection request(type(ConnectionRequest) applicationVersion(0.13.0 (Build 22782, win64, steam)) activeMods((base 0.13.0) ) hasPassword(yes) connectionRequestID(51224)) from(86.8.209.34:65226)
  536. 3103.281 Info Router.cpp:676: NetworkTick(2492) replying to connectionRequest for address(86.8.209.34:65226).
  537. 3103.514 Info Router.cpp:898: networkTick(2506) adding peer(1) address(86.8.209.34:65226) sending connectionAccept(true)
  538. 3103.514 Info Router.cpp:710: networkTick(2506) sending connectionAccept to address(86.8.209.34:65226) connectionRequestID(51224) newPeerID(1)
  539. 3103.514 Info Synchronizer.cpp:522: networkTick(2506) adding peer(1) success(true).
  540. 3104.047 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(Grimmie_XII).
  541. 3104.047 Info MultiplayerManager.cpp:1146: networkTick(2520) mapTick(1777) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  542. 3104.047 Info MultiplayerManager.cpp:1530: Received peer info for peer(1) username(Baggerz140).
  543. 3104.047 Info MultiplayerManager.cpp:1146: networkTick(2520) mapTick(1777) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
  544. 3104.047 Info NetworkInputHandler.cpp:524: expectedMapTick(1777) adding peer(1).
  545. 3104.047 Info MultiplayerManager.cpp:1530: Received peer info for peer(1) username(Baggerz140).
  546. 3104.047 Info MultiplayerManager.cpp:1146: networkTick(2520) mapTick(1777) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
  547. 3104.047 Info MultiplayerManager.cpp:1146: networkTick(2520) mapTick(1777) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
  548. 3104.530 Info MultiplayerManager.cpp:1146: networkTick(2549) mapTick(1777) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  549. 3104.530 Info MultiplayerManager.cpp:999: networkTick(2549) mapTick(1777) changing state from(InGame) to(InGameAligning)
  550. 3104.530 Info MultiplayerManager.cpp:1821: networkTick(2549) mapTick(1777) starting mapAlign
  551. 3104.764 Info MultiplayerManager.cpp:1146: networkTick(2563) mapTick(1777) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  552. 3104.764 Info MultiplayerManager.cpp:1755: networkTick(2563) mapTick(1777) sending mapAlignAction
  553. 3104.997 Info MultiplayerManager.cpp:1393: networkTick(2577) mapTick(1777) received MapAlignAction from peer(0), mapAlignTick(1778) appliedTickClosuresCount(0)
  554. 3104.997 Info MultiplayerManager.cpp:1837: networkTick(2578) mapTick(1777) mapAlign finished targetTick(1778) updating map and running the tasks ...
  555. 3104.997 Info MultiplayerManager.cpp:1709: networkTick(2578) mapTick(1777) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1778))
  556. ((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
  557. )
  558. 3104.997 Info MultiplayerManager.cpp:1856: maptick(1778) crc before applying all ticks: 207656113
  559. 3104.997 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(1778) lastTickApplied(1761) referenceMapTick(1778) networkTick(2578)
  560. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1762) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  561. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1763) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  562. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1764) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  563. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1765) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  564. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1766) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  565. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1767) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  566. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1768) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  567. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1769) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  568. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1770) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  569. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1771) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  570. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1772) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  571. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1773) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  572. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1774) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  573. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1775) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  574. 3104.998 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(1776) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  575. 3104.998 Info MultiplayerManager.cpp:1864: maptick(1778) crc after applying all ticks: 207656113
  576. 3104.998 Info MultiplayerManager.cpp:999: networkTick(2578) mapTick(1778) changing state from(InGameAligning) to(InGameAligned)
  577. 3104.998 Info MultiplayerManager.cpp:999: networkTick(2578) mapTick(1778) changing state from(InGameAligned) to(InGameSavingMap)
  578. 3105.114 Info MultiplayerManager.cpp:999: networkTick(2585) mapTick(1778) changing state from(InGameSavingMap) to(InGameSendingMap)
  579. 3105.119 Info MultiplayerManager.cpp:1263: MapTick(1778) Serving map(C) for peer(1) size(1207783) crc(77791931)
  580. 3105.248 Info MultiplayerManager.cpp:1146: networkTick(2592) mapTick(1778) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  581. 3105.248 Info MultiplayerManager.cpp:1146: networkTick(2592) mapTick(1778) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  582. 3105.364 Info MultiplayerManager.cpp:1146: networkTick(2599) mapTick(1778) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  583. 3105.597 Info MultiplayerManager.cpp:1146: networkTick(2613) mapTick(1778) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  584. 3111.830 Info MultiplayerManager.cpp:1146: networkTick(2987) mapTick(1778) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  585. 3111.830 Canceling serving for peer 1
  586. 3111.830 Info MultiplayerManager.cpp:999: networkTick(2987) mapTick(1778) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  587. 3112.031 Info MultiplayerManager.cpp:1146: networkTick(2999) mapTick(1778) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  588. 3112.063 Info MultiplayerManager.cpp:1146: networkTick(3001) mapTick(1778) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  589. 3112.063 Info MultiplayerManager.cpp:1345: networkTick(3001) mapTick(1778) stopping mapAlign
  590. 3112.063 Info MultiplayerManager.cpp:999: networkTick(3001) mapTick(1778) changing state from(InGameWaitingForOthers) to(InGame)
  591. 3112.063 Info MultiplayerManager.cpp:1709: networkTick(3001) mapTick(1778) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  592. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  593. )
  594. 3112.297 Info MultiplayerManager.cpp:1146: networkTick(3015) mapTick(1778) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  595. 3112.297 Info MultiplayerManager.cpp:1146: networkTick(3015) mapTick(1778) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  596. 3174.078 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(1)
  597. 3174.078 Info GameActionHandler.cpp:2602: MapTick(1795) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
  598. 3665.892 Error CrashHandler.cpp:108: Exception Code: c0000005, Address: 00007FF67084682C
  599. 3665.892 Error CrashHandler.cpp:118: Exception Context:
  600. rax=00207ff671128d70, rbx=000000000000000a, rcx=00000167bf3f5440,
  601. rdx=00000167ad7f9f20, rsi=00000167bf3f5458, rdi=0000000000000000,
  602. rip=00007ff67084682c, rsp=0000005dcb8ff9f0, rbp=00000167dd000260,
  603. r8=00000167ada6f2a0, r9=00000167bf3f5440, r10=00000167b86eb998,
  604. r11=0000005dcb8ff960, r12=00000167b0120220, r13=00000167ad4ca250,
  605. r14=0000000000000001, r15=0000000000000000
  606. Factorio crashed. Generating symbolized stacktrace, please wait ...
  607. ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF670E916E3)
  608. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF670E916E3)
  609. 00007FF670E916E3 (Factorio): (filename not available): (function-name not available)
  610. ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6705318A4)
  611. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6705318A4)
  612. 00007FF6705318A4 (Factorio): (filename not available): (function-name not available)
  613. ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF670531082)
  614. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF670531082)
  615. 00007FF670531082 (Factorio): (filename not available): (function-name not available)
  616. ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF67099B8EC)
  617. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF67099B8EC)
  618. 00007FF67099B8EC (Factorio): (filename not available): (function-name not available)
  619. ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF67099BD9F)
  620. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF67099BD9F)
  621. 00007FF67099BD9F (Factorio): (filename not available): (function-name not available)
  622. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB3F867E1E)
  623. 00007FFB3F867E1E (KERNELBASE): (filename not available): UnhandledExceptionFilter
  624. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB4280D998)
  625. 00007FFB4280D998 (ntdll): (filename not available): memset
  626. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB427F5B26)
  627. 00007FFB427F5B26 (ntdll): (filename not available): _C_specific_handler
  628. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB42809AFD)
  629. 00007FFB42809AFD (ntdll): (filename not available): _chkstk
  630. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB42794FE9)
  631. 00007FFB42794FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
  632. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB42808C0A)
  633. 00007FFB42808C0A (ntdll): (filename not available): KiUserExceptionDispatcher
  634. ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF67084682C)
  635. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF67084682C)
  636. 00007FF67084682C (Factorio): (filename not available): (function-name not available)
  637. ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6708465D4)
  638. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6708465D4)
  639. 00007FF6708465D4 (Factorio): (filename not available): (function-name not available)
  640. ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF67099D702)
  641. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF67099D702)
  642. 00007FF67099D702 (Factorio): (filename not available): (function-name not available)
  643. ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF670EE8B73)
  644. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF670EE8B73)
  645. 00007FF670EE8B73 (Factorio): (filename not available): (function-name not available)
  646. ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF670F8EF05)
  647. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF670F8EF05)
  648. 00007FF670F8EF05 (Factorio): (filename not available): (function-name not available)
  649. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB3FBD8102)
  650. 00007FFB3FBD8102 (KERNEL32): (filename not available): BaseThreadInitThunk
  651. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB427BC5B4)
  652. 00007FFB427BC5B4 (ntdll): (filename not available): RtlUserThreadStart
  653. 3666.088 Error CrashHandler.cpp:85: Map tick at moment of crash: 31199
  654. 3666.088 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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