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- def find_dead()
- GameObj.npcs.find_all { |npc| npc.status == 'dead' }
- find_dead.each { |critter|
- dothistimeout "search ##{critter.id}", 5, /^You search (?:through )?the .*\.$|^What were you referring to|You plunge your hand|and withdraw a fiery red gem!/
- }
- end
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