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- #include "mainmenu.h"
- #include "game.h"
- extern int screenWidth;
- extern int screenHeight;
- #include <QPushButton>
- MainMenu::MainMenu(){
- scene = new QGraphicsScene();
- scene->setSceneRect(0,0,screenWidth, screenHeight);
- setFixedSize(screenWidth, screenHeight);
- setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
- setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
- setScene(scene);
- playButton = new QPushButton("Play", this);
- playButton->setGeometry(screenWidth /2, 100, 100,50);
- exitButton = new QPushButton("Exit", this);
- playButton->setGeometry(screenWidth /2, 200, 100, 50);
- connect(playButton, SIGNAL(released()), this, SLOT(play()));
- connect(exitButton, SIGNAL(released()), this, SLOT(exit()));
- show();
- }
- void MainMenu::play()
- {
- delete playButton;
- delete exitButton;
- //delete controlsButton;
- Game *game = new Game();
- game->show();
- }
- void MainMenu::exit()
- {
- delete playButton;
- delete exitButton;
- delete controlsButton;
- exit();
- }
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