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- #define FILTERSCRIPT
- #include <a_samp>
- #include <sscanf2>
- #include <YSI/y_ini>
- #include <YSI\y_commands>
- #include <streamer>
- #pragma tabsize 0
- #define SCM SendClientMessage
- #define COLOR_RED 0xD62F4E
- #define COL_LIGHTBLUE "{1BD3E0}"
- #define COL_RED "{D62F4E}"
- #define COL_ORANGE "{E09B1B}"
- #define COL_WHITE "{FFFFFF}"
- #define DIALOG_JOB 1093
- #define JOB_FILE "Jobs/%d.ini"
- #define Player_File "Jobs/Player/%s.ini"
- #define MAX_JOBS 20
- #define MAX_CP 20
- new bool:False = false, _S_T_R_[128];
- #define SendFormatMSG(%0,%1,%2,%3)\
- do{\
- format(_S_T_R_, sizeof (_S_T_R_), (%2), %3);\
- SendClientMessage((%0),(%1), _S_T_R_);\
- }\
- while (False)
- #define randomEx(%0,%1) (random((%1) - (%0)) + (%0))
- new
- JobName[MAX_PLAYERS][64],
- JobCP[MAX_PLAYERS],
- JobID[MAX_PLAYERS],
- PlayerCP[MAX_PLAYERS],
- JobVehID[MAX_PLAYERS],
- PlayerVeh[MAX_PLAYERS],
- bool:PlayerWork[MAX_PLAYERS],
- JobChoose[MAX_PLAYERS],
- JobMin[MAX_PLAYERS],
- JobMax[MAX_PLAYERS],
- bool:PlayerCreateJob[MAX_PLAYERS],
- bool:JobOnCP[MAX_PLAYERS],
- Seller[MAX_PLAYERS],
- Price[MAX_PLAYERS];
- enum info
- {
- pJob,
- }
- new P_Data[MAX_PLAYERS][info];
- enum jo
- {
- Float:TCPX,
- Float:TCPY,
- Float:TCPZ,
- Name[64],
- VehID,
- Choosed,
- Min,
- Max,
- Pickup,
- Text3D:Label
- }
- new Job[MAX_JOBS][jo];
- enum jobs
- {
- Float:CPX,
- Float:CPY,
- Float:CPZ,
- }
- new CheckPoint[MAX_JOBS][MAX_CP][jobs];
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" InGame Job Maker by: Mr.Gagi (Gagi_Corleone)");
- print("--------------------------------------\n");
- for(new i = 1; i<=MAX_JOBS;i++)
- {
- new gFile[35],string[128];
- format(gFile, 35, JOB_FILE ,i);
- INI_ParseFile(gFile, "LoadJobs", .bExtra = true, .extra = i);
- Job[i][Pickup] = CreateDynamicPickup(1239, 23, Job[i][TCPX],Job[i][TCPY],Job[i][TCPZ],-1,-1,-1,100.0);
- format(string,128,""COL_LIGHTBLUE"To take job "COL_ORANGE"%s\n"COL_LIGHTBLUE"Type "COL_RED"[/takejob]",Job[i][Name]);
- Job[i][Label] = CreateDynamic3DTextLabel(string, 0xFFFFFF, Job[i][TCPX],Job[i][TCPY],Job[i][TCPZ], 100, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100);
- }
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- main()
- {
- print("\n----------------------------------");
- print(" InGame Job Maker by: Mr.Gagi (Gagi_Corleone)");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- Seller[playerid] = 999;
- Price[playerid] = 0;
- new pFile[48];
- format(pFile, 48, Player_File, GetName(playerid));
- if(!fexist(pFile))
- {
- new
- INI:UserFile = INI_Open(pFile);
- INI_WriteFloat(UserFile, "Job", 0);
- INI_Close(UserFile);
- }
- INI_ParseFile(pFile, "LoadPlayerData", .bExtra = true, .extra = playerid);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new pFile[48];
- format(pFile, 48, Player_File, GetName(playerid));
- if(fexist(pFile))
- {
- new
- INI:UserFile = INI_Open(pFile);
- INI_WriteInt(UserFile, "Job", P_Data[playerid][pJob]);
- INI_Close(UserFile);
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- new cpid = PlayerCP[playerid];
- new jobid = P_Data[playerid][pJob];
- if(cpid >= 1)
- {
- if(IsPlayerInRangeOfPoint(playerid,3.0,CheckPoint[jobid][cpid][CPX],CheckPoint[jobid][cpid][CPY],CheckPoint[jobid][cpid][CPZ]))
- {
- if(GetPlayerVehicleID(playerid) == PlayerVeh[playerid])
- {
- PlayerCP[playerid]++;
- cpid = PlayerCP[playerid];
- new money = randomEx(Job[jobid][Min],Job[jobid][Max]);
- if(CheckPoint[jobid][cpid][CPX] == 0.0 && CheckPoint[jobid][cpid][CPY] == 0)//Last Checkpoint
- {
- if(Job[jobid][Choosed] == 2)
- {
- GivePlayerMoney(playerid,money);
- SendFormatMSG(playerid,-1,"You are get {E0941B}$%d",money);
- PlayerCP[playerid] = 0;
- DestroyVehicle(PlayerVeh[playerid]);
- SCM(playerid,-1,"You are finish your job!");
- DisablePlayerCheckpoint(playerid); PlayerWork[playerid] = false;
- return 1;
- }
- if(Job[jobid][Choosed] == 1){ PlayerCP[playerid] = 2; cpid = PlayerCP[playerid];}
- }
- SetPlayerCheckpoint(playerid,CheckPoint[jobid][cpid][CPX],CheckPoint[jobid][cpid][CPY],CheckPoint[jobid][cpid][CPZ],3.0);
- GivePlayerMoney(playerid,money);
- SendFormatMSG(playerid,-1,"You are get {E0941B}$%d",money);
- }
- }
- }
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys == KEY_FIRE)
- {
- if(PlayerCreateJob[playerid])
- {
- if(JobCP[playerid] == 1)
- {
- new dFile[32],Float:Pos[3],string[128];
- GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]);
- format(dFile, 35, JOB_FILE, JobID[playerid]);
- new
- INI:File = INI_Open(dFile);
- INI_WriteString(File, "Name", JobName[playerid]);
- INI_WriteFloat(File, "TCPX", Pos[0]);
- INI_WriteFloat(File, "TCPY", Pos[1]);
- INI_WriteFloat(File, "TCPZ", Pos[2]);
- INI_WriteInt(File, "Veh", JobVehID[playerid]);
- INI_WriteInt(File, "Min", JobMin[playerid]);
- INI_WriteInt(File, "Max", JobMax[playerid]);
- INI_WriteInt(File, "Choose", JobChoose[playerid]);
- INI_Close(File);
- format(Job[JobID[playerid]][Name],64,"%s",JobName[playerid]);
- Job[JobID[playerid]][TCPX] = Pos[0];
- Job[JobID[playerid]][TCPY] = Pos[1];
- Job[JobID[playerid]][TCPZ] = Pos[2];
- Job[JobID[playerid]][VehID] = JobVehID[playerid];
- Job[JobID[playerid]][Choosed] = JobChoose[playerid];
- Job[JobID[playerid]][Min] = JobMin[playerid];
- Job[JobID[playerid]][Max] = JobMax[playerid];
- Job[JobID[playerid]][Pickup] = CreateDynamicPickup(1239, 23, Job[JobID[playerid]][TCPX],Job[JobID[playerid]][TCPY],Job[JobID[playerid]][TCPZ],-1,-1,-1,100.0);
- format(string,128,""COL_LIGHTBLUE"To take job "COL_ORANGE"%s\n"COL_LIGHTBLUE"Type "COL_RED"[/takejob]",Job[JobID[playerid]][Name]);
- Job[JobID[playerid]][Label] = CreateDynamic3DTextLabel(string, 0xFFFFFF, Job[JobID[playerid]][TCPX],Job[JobID[playerid]][TCPY],Job[JobID[playerid]][TCPZ], 100, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100);
- JobCP[playerid]++;
- }
- else if(JobCP[playerid] > 1)
- {
- new dFile[32],Float:Pos[3],string[6];
- GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]);
- format(dFile, 35, JOB_FILE, JobID[playerid]);
- new
- INI:File = INI_Open(dFile);
- format(string,6,"CPX%d",JobCP[playerid]);
- INI_WriteFloat(File, string, Pos[0]);
- CheckPoint[JobID[playerid]][JobCP[playerid]][CPX] = Pos[0];
- format(string,6,"CPY%d",JobCP[playerid]);
- INI_WriteFloat(File, string, Pos[1]);
- CheckPoint[JobID[playerid]][JobCP[playerid]][CPY] = Pos[1];
- format(string,6,"CPZ%d",JobCP[playerid]);
- INI_WriteFloat(File, string, Pos[2]);
- CheckPoint[JobID[playerid]][JobCP[playerid]][CPZ] = Pos[2];
- INI_Close(File);
- JobCP[playerid]++;
- }
- }
- }
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- switch(dialogid)
- {
- case DIALOG_JOB:
- {
- if(!response) return 1;
- switch(listitem)
- {
- case 0://Checpoint
- {
- SCM(playerid,-1,"You'r choose job based on chekpoint.");
- ShowPlayerDialog(playerid,DIALOG_JOB+1,DIALOG_STYLE_INPUT,"Job Name","Type job name","Insert","Close");
- JobOnCP[playerid] = true;
- }
- case 1://Checpoint
- {
- SCM(playerid,-1,"You'r choose job based on commands.");
- ShowPlayerDialog(playerid,DIALOG_JOB+1,DIALOG_STYLE_INPUT,"Job Name","Type job name","Insert","Close");
- JobOnCP[playerid] = false;
- }
- }
- }
- case DIALOG_JOB+1:
- {
- if(!response) return 1;
- if(JobOnCP[playerid]) { JobCP[playerid] = 1; SCM(playerid,-1,"To set checkpoint use click on mouse. First click is location for command /takejob");}
- format(JobName[playerid],64,"%s",inputtext);
- ShowPlayerDialog(playerid,DIALOG_JOB+2,DIALOG_STYLE_INPUT,"Job Veh","Type vehicle id for job","Insert","Close");
- }
- case DIALOG_JOB+2:
- {
- if(!response) return 1;
- SendFormatMSG(playerid,-1,"You are choose car id %d",strval(inputtext));
- JobVehID[playerid] = strval(inputtext);
- if(JobOnCP[playerid]) { ShowPlayerDialog(playerid,DIALOG_JOB+3,DIALOG_STYLE_INPUT,"Choose system","1 = After player enter in last\ncheckpoint start again checkpoints\n2 = After player enter in last\ncheckpoint disablecheckpoints\nType 1 or 2","Insert","Close"); }
- if(!JobOnCP[playerid]) { ShowPlayerDialog(playerid,DIALOG_JOB+6,DIALOG_STYLE_INPUT,"Type command name","Example: sellicecream (with no /)","Insert","Close"); }
- }
- case DIALOG_JOB+3:
- {
- if(!response) return 1;
- SendFormatMSG(playerid,-1,"You are choose option %d",strval(inputtext));
- JobChoose[playerid] = strval(inputtext);
- ShowPlayerDialog(playerid,DIALOG_JOB+4,DIALOG_STYLE_INPUT,"Choose minimum","Choose minimum money for get money on checkpoint","Insert","Close");
- }
- case DIALOG_JOB+4:
- {
- if(!response) return 1;
- SendFormatMSG(playerid,-1,"You are choose $%d for minimum money",strval(inputtext));
- JobMin[playerid] = strval(inputtext);
- ShowPlayerDialog(playerid,DIALOG_JOB+5,DIALOG_STYLE_INPUT,"Choose max","Choose max money for get money on checkpoint","Insert","Close");
- }
- case DIALOG_JOB+5:
- {
- if(!response) return 1;
- SendFormatMSG(playerid,-1,"You are choose $%d for max money",strval(inputtext));
- JobMax[playerid] = strval(inputtext);
- }
- case DIALOG_JOB+6:
- {
- if(!response) return 1;
- new dFile[32],Float:Pos[3],string[200];
- GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]);
- format(dFile, 35, JOB_FILE, JobID[playerid]);
- new
- INI:File = INI_Open(dFile);
- INI_WriteString(File, "Name", JobName[playerid]);
- INI_WriteFloat(File, "TCPX", Pos[0]);
- INI_WriteFloat(File, "TCPY", Pos[1]);
- INI_WriteFloat(File, "TCPZ", Pos[2]);
- INI_WriteInt(File, "Veh", JobVehID[playerid]);
- INI_Close(File);
- format(Job[JobID[playerid]][Name],64,"%s",JobName[playerid]);
- Job[JobID[playerid]][TCPX] = Pos[0];
- Job[JobID[playerid]][TCPY] = Pos[1];
- Job[JobID[playerid]][TCPZ] = Pos[2];
- Job[JobID[playerid]][VehID] = JobVehID[playerid];
- Job[JobID[playerid]][Choosed] = JobChoose[playerid];
- Job[JobID[playerid]][Min] = JobMin[playerid];
- Job[JobID[playerid]][Max] = JobMax[playerid];
- Job[JobID[playerid]][Pickup] = CreateDynamicPickup(1239, 23, Job[JobID[playerid]][TCPX],Job[JobID[playerid]][TCPY],Job[JobID[playerid]][TCPZ],-1,-1,-1,100.0);
- format(string,128,""COL_LIGHTBLUE"To take job "COL_ORANGE"%s\n"COL_LIGHTBLUE"Type "COL_RED"[/takejob]",Job[JobID[playerid]][Name]);
- Job[JobID[playerid]][Label] = CreateDynamic3DTextLabel(string, 0xFFFFFF, Job[JobID[playerid]][TCPX],Job[JobID[playerid]][TCPY],Job[JobID[playerid]][TCPZ], 100, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100);
- new File:log = fopen("/Command.txt", io_write);
- format(string,sizeof(string),"YCMD:%s(playerid,params[],help)\r\n{\r\n#pragma unused help\r\n",inputtext);
- fwrite(log, string);
- format(string,sizeof(string),"if(P_Data[playerid][pJob] != %d) return SCM(playerid,COLOR_RED,\"EROR:\"COL_WHITE\"You are not %s\");\r\n",JobID[playerid]);
- fwrite(log, string);
- format(string,sizeof(string),"new pplayerid,price,Float:Position[3];\r\nif(sscanf(params,\"ui\",pplayerid,price)) return SCM(playerid,COLOR_RED,\"\"COL_WHITE\"Usage: /%s [Player ID/Part OfName] [Price]\");\r\n",inputtext);
- fwrite(log, string);
- fwrite(log, "if(!PlayerWork[playerid]) return SCM(playerid,COLOR_RED,\"EROR: \"COL_WHITE\"Type /startjob\");\r\n");
- fwrite(log, "if(PlayerVeh[playerid] != GetPlayerVehicleID(playerid)) return SCM(playerid,COLOR_RED,\"EROR: \"COL_WHITE\"You are not in your vehicle\");\r\n");
- fwrite(log, "if(pplayerid == INVALID_PLAYER_ID) return SCM(playerid,COLOR_RED,\"EROR:\"COL_WHITE\"Invalid ID\");\r\n");
- fwrite(log, "GetPlayerPos(pplayerid,Position[0],Position[1],Position[2]);\r\n");
- fwrite(log, "if(!IsPlayerInRangeOfPoint(playerid,5.0,Position[0],Position[1],Position[2])) return SCM(playerid,COLOR_RED,\"EROR:\"COL_WHITE\"You are not near to that player\");\r\n");
- fwrite(log, "Seller[pplayerid] = playerid;\r\nPrice[pplayerid] = price;\r\n");
- format(string,sizeof(string),"SendFormatMSG(pplayerid,-1,\"Player with job %s has you offered for price:",JobName[playerid]);
- fwrite(log, string);
- fwrite(log, " %d type /accept\",price);\r\n");
- fwrite(log, "SCM(playerid,-1,\"Wait for player answer\");\r\n");
- fwrite(log, "return 1;\r\n}\r\n==============In command /accept\r\n");
- format(string,sizeof(string),"if(strcmp(text,\"%s\",false) == 0)\r\n{\r\n",inputtext);
- fwrite(log, string);
- fwrite(log, "if(Seller[playerid] == 999) return SCM(playerid,COLOR_RED,\"No body dosen't gave you some offer\");\r\n");
- fwrite(log, "if(Price[playerid] > GetPlayerMoney(playerid)) return SCM(playerid,COLOR_RED,\"You don't have that money\"),Seller[playerid] = 999;\r\n");
- fwrite(log, "SCM(Seller[playerid],-1,\"Player is accept offer\");\r\nSCM(playerid,-1,\"You are accept offer\");\r\n");
- fwrite(log, "GivePlayerMoney(Seller[playerid],Price[playerid]);\r\nGivePlayerMoney(playerid,-Price[playerid]);\r\n");
- fwrite(log, "new Float:health; GetPlayerHealth(playerid,health);\r\nSetPlayerHealth(playerid,health+25);\r\n");
- fwrite(log, "}");
- fclose(log); // Close the file
- }
- }
- return 1;
- }
- forward LoadPlayerData(playerid, name[], value[]);
- public LoadPlayerData(playerid, name[], value[])
- {
- INI_Int("Job", P_Data[playerid][pJob]);
- return 1;
- }
- stock GetName(playerid)
- {
- new
- pName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
- return pName;
- }
- forward GetJobID(playerid);
- public GetJobID(playerid)
- {
- new Float:Distance;
- for(new j = 1; j<MAX_JOBS; j++)
- {
- Distance = GetDistanceToJob(playerid, j);
- if(Distance < 5.0)
- {
- return j;
- }
- }
- return -1;
- }
- forward Float:GetDistanceToJob(playerid, j);
- public Float:GetDistanceToJob(playerid, j)
- {
- new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
- GetPlayerPos(playerid,x1,y1,z1);
- x2 = Job[j][TCPX];
- y2 = Job[j][TCPY];
- z2 = Job[j][TCPZ];
- return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
- }
- forward LoadJobs(id, name[], value[]);
- public LoadJobs(id, name[], value[])
- {
- new string[6];
- INI_String("Name", Job[id][Name],64);
- INI_Float("TCPX", Job[id][TCPX]);
- INI_Float("TCPY", Job[id][TCPY]);
- INI_Float("TCPZ", Job[id][TCPZ]);
- INI_Int("Veh", Job[id][VehID]);
- INI_Int("Min", Job[id][Min]);
- INI_Int("Max", Job[id][Max]);
- INI_Int("Choose", Job[id][Choosed]);
- for(new i = 1;i <= MAX_CP;i++)
- {
- format(string,6,"CPX%d",i);
- INI_Float(string, CheckPoint[id][i][CPX]);
- format(string,6,"CPY%d",i);
- INI_Float(string, CheckPoint[id][i][CPY]);
- format(string,6,"CPZ%d",i);
- INI_Float(string, CheckPoint[id][i][CPZ]);
- }
- return 1;
- }
- //========Commands=========
- YCMD:createjob(playerid,params[],help)
- {
- #pragma unused help
- #pragma unused params
- new dFile[32];
- if(!IsPlayerAdmin(playerid)) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"Need to be RCON admin!");
- if(PlayerCreateJob[playerid]) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"You already creating job!");
- ShowPlayerDialog(playerid,DIALOG_JOB,DIALOG_STYLE_LIST,"Job bassed on","Checkpoints\nCommands","Choose","Close");
- JobID[playerid] = 1;
- PlayerCreateJob[playerid] = true;
- for(new id = 1; id <= MAX_JOBS;id++)
- {
- format(dFile, 35, JOB_FILE, id);
- if(fexist(dFile)) JobID[playerid]++;
- if(JobID[playerid] > MAX_JOBS) return SCM(playerid,-1,"Change MAX_JOBS in FS for more jobs.");
- }
- return 1;
- }
- YCMD:finishcjob(playerid,params[],help)
- {
- #pragma unused help
- #pragma unused params
- if(!IsPlayerAdmin(playerid)) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"Need to be RCON admin!");
- if(!PlayerCreateJob[playerid]) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"You don't creating job!");
- JobID[playerid] = 0;
- PlayerCreateJob[playerid] = false;
- SCM(playerid,-1,"You are finish creating job.");
- return 1;
- }
- YCMD:takejob(playerid,params[],help)
- {
- #pragma unused help
- #pragma unused params
- new id = GetJobID(playerid);
- if(id == -1) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"There is no any job.");
- if(P_Data[playerid][pJob] != 0) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"You already have job.");
- SendFormatMSG(playerid,-1,"Now your job is {E0941B}%s",Job[id][Name]);
- P_Data[playerid][pJob] = id;
- return 1;
- }
- YCMD:startjob(playerid,params[],help)
- {
- #pragma unused help
- #pragma unused params
- if(PlayerWork[playerid]) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"You are already start job. Type /finishjob");
- new h = P_Data[playerid][pJob],Float:Pos[4]; GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]); GetPlayerFacingAngle(playerid,Pos[3]);
- if(P_Data[playerid][pJob] == 0) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"You don't have job.");
- if(!IsPlayerInRangeOfPoint(playerid,20.0,Job[h][TCPX],Job[h][TCPY],Job[h][TCPZ])) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"You are not near to your job.");
- PlayerCP[playerid] = 2;
- if(Job[h][Choosed] != 0) SetPlayerCheckpoint(playerid,CheckPoint[h][PlayerCP[playerid]][CPX],CheckPoint[h][PlayerCP[playerid]][CPY],CheckPoint[h][PlayerCP[playerid]][CPZ],3.0);
- SCM(playerid,-1,"You are start with job. Go to red checkpoint.");
- PlayerVeh[playerid] = CreateVehicle(Job[h][VehID],Pos[0],Pos[1]+1,Pos[2],Pos[3],random(256),random(256),3600);
- PlayerWork[playerid] = true;
- return 1;
- }
- YCMD:finishjob(playerid,params[],help)
- {
- #pragma unused help
- #pragma unused params
- if(!PlayerWork[playerid]) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"You aren't start job.");
- if(P_Data[playerid][pJob] == 0) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"You don't have job.");
- PlayerCP[playerid] = 0;
- DisablePlayerCheckpoint(playerid);
- SCM(playerid,-1,"You are finish with job.");
- DestroyVehicle(PlayerVeh[playerid]);
- PlayerWork[playerid] = false;
- return 1;
- }
- YCMD:quitjob(playerid,params[],help)
- {
- #pragma unused help
- #pragma unused params
- if(PlayerWork[playerid]) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"First finish work.");
- if(P_Data[playerid][pJob] == 0) return SCM(playerid,COLOR_RED,"EROR: "COL_WHITE"You don't have job.");
- SCM(playerid,-1,"You are quit from job.");
- P_Data[playerid][pJob] = 0;
- return 1;
- }
- YCMD:accept(playerid,params[],help)
- {
- #pragma unused help
- new text[48];
- if(sscanf(params,"s[48]",text)) return SCM(playerid,-1,"/accept [Something]");
- /*
- Other from command.txt
- */
- return 1;
- }
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