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- <configuration plugin="poweradmin">
- <settings name="commands">
- <set name="pacyclemap-cyclemap">80</set>
- <set name="pamaprestart-maprestart">100</set>
- <set name="pamapreload-mapreload">100</set>
- <set name="pamute-mute">40</set>
- <set name="panuke-nuke">100</set>
- <set name="paslap-slap">100</set>
- <set name="paveto-veto">100</set>
- <set name="pabigtext-bigtext">60</set>
- <set name="pashuffleteams-shuffleteams">100</set>
- <set name="paswapteams-swapteams">60</set>
- <set name="paforce-force">40</set>
- <set name="pavote">100</set>
- <set name="papause">100</set>
- <set name="paset">100</set>
- <set name="paget">100</set>
- <set name="paexec">100</set>
- <set name="pateams-teams">2</set>
- <set name="paskuffle-sk">20</set>
- <set name="paunskuffle-unsk">60</set>
- <set name="paadvise-adv">2</set>
- <set name="pabalance-bal">2</set>
- <set name="paautoskuffle-ask">60</set>
- <set name="paswap-swap">20</set>
- <set name="pamoon-moon">100</set>
- <set name="papublic-public">100</set>
- <set name="pamatch-match">100</set>
- <set name="pagear-gear">100</set>
- <set name="pamap-map">100</set>
- <!-- Game mode commands -->
- <set name="paffa-ffa">100</set>
- <set name="patdm-tdm">100</set>
- <set name="pats-ts">100</set>
- <set name="paftl-ftl">100</set>
- <set name="pacah-cah">100</set>
- <set name="pactf-ctf">100</set>
- <set name="pabomb-bomb">100</set>
- <set name="paident-id">20</set>
- <set name="pawaverespawns-waverespawns">100</set>
- <set name="pasetnextmap-setnextmap">100</set>
- <set name="parespawngod-respawngod">100</set>
- <set name="parespawndelay-respawndelay">100</set>
- <set name="pacaplimit-caplimit">100</set>
- <set name="patimelimit-timelimit">100</set>
- <set name="pafraglimit-fraglimit">100</set>
- <set name="pabluewave-bluewave">100</set>
- <set name="paredwave-redwave">100</set>
- <set name="pahotpotato-hotpotato">100</set>
- <set name="pasetwave-setwave">100</set>
- <set name="pasetgravity-setgravity">100</set>
- </settings>
- <settings name="namechecker">
- <!-- count namechanges per client per map -->
- <set name="checkchanges">True</set>
- <!-- maximum namechanges per map allowed before we kick a client (no moderators or admins) -->
- <set name="checkallowedchanges">2</set>
- <!-- ninterval sets checking intervals in minutes, 0 disables function -->
- <set name="ninterval">0</set>
- <!-- check and warn players with duplicate names -->
- <set name="checkdupes">True</set>
- <!-- check and warn players with the standard 'New UrT Player' name -->
- <set name="checkunknown">True</set>
- <!-- check and warn players with the forbidden name 'all' -->
- <set name="checkbadnames">True</set>
- </settings>
- <settings name="teambalancer">
- <!-- tinterval sets checking intervals in seconds, 0 disables function -->
- <set name="tinterval">1</set>
- <!-- how much difference should we tolerate -->
- <set name="teamdifference">1</set>
- <!-- maxlevel and above won't be balanced so admins can help weaker teams -->
- <set name="maxlevel">101</set>
- <!-- announce: 0 = silent, 1 = console say, 2 = center screen -->
- <set name="announce">2</set>
- <!-- if True, maintain balance when clients change teams - if False, don't -->
- <set name="team_change_force_balance_enable">True</set>
- <!-- specify which gametypes to autobalance - separate with space or comma -->
- <!-- FreeForAll=dm, TeamDeathMatch=tdm, Team Survivor=ts, Follow the Leader=ftl, Capture and Hold=cah, Capture The Flag=ctf, Bombmode=bm -->
- <set name="autobalance_gametypes">tdm,ctf,ts,ftl</set>
- <!-- If a player is locked using !paforceteam, should it be permanent? False releases all locks on gameExit -->
- <set name="teamLocksPermanent">False</set>
- <!-- Don't run check for 60 seconds after start -->
- <set name="timedelay">60</set>
- </settings>
- <settings name="skillbalancer">
- <!-- minimum time in minutes between !bal or !sk for regular players, does not apply to mods or admins -->
- <set name="min_bal_interval">2</set>
- <!-- checking interval in minutes (for auto modes, see below), 0 disables function -->
- <set name="interval">0</set>
- <!-- how much difference should we tolerate, unit is average kill ratio
- for the top players -->
- <set name="difference">0.5</set>
- <!-- mode: 0 = none, 1 = advise, 2 = autobalance, 3 = autoskuffle -->
- <set name="mode">0</set>
- </settings>
- <settings name="votedelay">
- <!-- votedelay disables voting at roundstart in minutes, 0 disables function. -->
- <set name="votedelay">0</set>
- </settings>
- <gameconfig>
- <!-- name of config files to run when match config is set to on/off -->
- <config name="matchon">match_config_on.cfg</config>
- <config name="matchoff">match_config_off.cfg</config>
- <!-- config files for different game types -->
- <!--
- <config name="mode_ctf">config_ctf.cfg</config>
- <config name="mode_ts">config_ts.cfg</config>
- -->
- </gameconfig>
- <settings name="speccheck">
- <!-- sinterval sets checking intervals in minutes, 0 disables function -->
- <!-- it will warn 3 times before kick, so kick after: maxspectime + 3 * sinterval -->
- <set name="sinterval">0</set>
- <!-- how long a player may idle in spec in minutes -->
- <set name="maxspectime">5</set>
- <!-- with how many players do we consider the server full and start checking spectators -->
- <set name="maxplayers">16</set>
- <!-- maxlevel and above won't be handled so they may idle in spec -->
- <set name="maxlevel">20</set>
- </settings>
- <settings name="moonmode"><!-- # by Courgette -->
- <!-- gravity_on : the gravity to swith to in moon mode (default:100) -->
- <set name="gravity_on">100</set>
- <!-- gravity_off : the gravity to swith to in moon mode (default:800) -->
- <set name="gravity_off">800</set>
- </settings>
- <settings name="publicmode">
- <!-- !papublic off will use those options to set a password on the server -->
- <!-- if usedic is True, then the password is ramdomly chosen from
- dicfile. Else g_password is used -->
- <set name="usedic">False</set>
- <!-- g_password : the password to use when using command !papublic off -->
- <set name="g_password">secret</set>
- <!-- if randnum is greater than 0, then randnum numbers will be added to the password -->
- <set name="randnum">0</set>
- <!-- dicfile must be a text file containing one password per line.
- Note: @conf is the directory where b3.xml is located -->
- <set name="dicfile">@conf/dicfile.txt</set>
- </settings>
- <pamatch_plugins_disable>
- <!-- The Plugins that need to be disabled during matchmode -->
- <plugin>adv</plugin>
- <plugin>tk</plugin>
- <plugin>pingwatch</plugin>
- <plugin>voting2g</plugin>
- <plugin>censor</plugin>
- <plugin>spamcontrol</plugin>
- <plugin>follow</plugin>
- <plugin>flagstats</plugin>
- </pamatch_plugins_disable>
- <!-- BOTSUPPORT IS VERY UNSTABLE! IT MAY CRASH YOUR SERVER PLENTY! -->
- <settings name="botsupport">
- <!-- enable bots for the server -->
- <set name="bot_enable">False</set>
- <!-- skill level of the bots 1-5 -->
- <set name="bot_skill">4</set>
- <!-- will add bots untill this number of players is reached -->
- <set name="bot_minplayers">4</set>
- <!-- maps that have proven to be stable to support bots, be very carefull! -->
- <set name="bot_maps">ut4_abbey ut4_algiers ut4_austria ut4_riyadh ut4_uptown</set>
- </settings>
- <settings name="headshotcounter">
- <!-- enable the headshot counter? -->
- <set name="hs_enable">False</set>
- <!-- reset counts (no, map, round) -->
- <set name="reset_vars">no</set>
- <!-- set broadcast to True if you want the counter to appear in the upper left, False is in chatarea -->
- <set name="broadcast">True</set>
- <!-- Announce every single headshot? -->
- <set name="announce_all">True</set>
- <!-- Announce percentages (after 5 headshots) -->
- <set name="announce_percentages">True</set>
- <!-- Only show percentages larger than next threshold -->
- <set name="percent_min">10</set>
- <!-- Advise victims to wear a helmet? -->
- <set name="warn_helmet">True</set>
- <!-- After how many headshots? -->
- <set name="warn_helmet_nr">7</set>
- <!-- Advise victims to wear kevlar? -->
- <set name="warn_kevlar">True</set>
- <!-- After how many torso hits? -->
- <set name="warn_kevlar_nr">50</set>
- </settings>
- <settings name="rotationmanager">
- <!-- enable the rotationmanager? -->
- <set name="rm_enable">False</set>
- <!-- path to your current mapcycle.txt -->
- <set name="gamepath">/home/mark/games/urt_tdm/q3ut4/</set>
- <!-- number of players when to switch rotations - from small to medium -->
- <set name="switchcount1">4</set>
- <!-- number of players when to switch rotations - from medium to large -->
- <set name="switchcount2">12</set>
- <!-- Hysteresis setting for the switchpoints: switchcount +/- hysteresis will change rotations -->
- <set name="hysteresis">2</set>
- <!-- name of the file holding the small rotation - must also be in your gamepath -->
- <set name="smallrotation">b3_cycle_small.txt</set>
- <!-- name of the file holding the medium rotation - must also be in your gamepath -->
- <set name="mediumrotation">b3_cycle_medium.txt</set>
- <!-- name of the file holding the large rotation - must also be in your gamepath -->
- <set name="largerotation">b3_cycle_large.txt</set>
- </settings>
- <settings name="special">
- <!-- Players with this level cannot be slapped by other players but superadmin -->
- <set name="slap_safe_level">60</set>
- <!-- Players with this level will get more useful info when running !paident -->
- <set name="paident_full_level">40</set>
- </settings>
- </configuration>
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