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WCpoweradminurt.xml

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Jun 26th, 2012
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  1. <configuration plugin="poweradmin">
  2.     <settings name="commands">
  3.         <set name="pacyclemap-cyclemap">80</set>
  4.         <set name="pamaprestart-maprestart">100</set>
  5.         <set name="pamapreload-mapreload">100</set>
  6.         <set name="pamute-mute">40</set>
  7.         <set name="panuke-nuke">100</set>
  8.         <set name="paslap-slap">100</set>
  9.         <set name="paveto-veto">100</set>
  10.         <set name="pabigtext-bigtext">60</set>
  11.         <set name="pashuffleteams-shuffleteams">100</set>
  12.         <set name="paswapteams-swapteams">60</set>
  13.         <set name="paforce-force">40</set>
  14.         <set name="pavote">100</set>
  15.  
  16.         <set name="papause">100</set>
  17.         <set name="paset">100</set>
  18.         <set name="paget">100</set>
  19.         <set name="paexec">100</set>
  20.  
  21.         <set name="pateams-teams">2</set>
  22.         <set name="paskuffle-sk">20</set>
  23.         <set name="paunskuffle-unsk">60</set>
  24.         <set name="paadvise-adv">2</set>
  25.         <set name="pabalance-bal">2</set>
  26.         <set name="paautoskuffle-ask">60</set>
  27.         <set name="paswap-swap">20</set>
  28.  
  29.         <set name="pamoon-moon">100</set>
  30.  
  31.         <set name="papublic-public">100</set>
  32.  
  33.         <set name="pamatch-match">100</set>
  34.         <set name="pagear-gear">100</set>
  35.         <set name="pamap-map">100</set>
  36.  
  37.         <!-- Game mode commands -->
  38.         <set name="paffa-ffa">100</set>
  39.         <set name="patdm-tdm">100</set>
  40.         <set name="pats-ts">100</set>
  41.         <set name="paftl-ftl">100</set>
  42.         <set name="pacah-cah">100</set>
  43.         <set name="pactf-ctf">100</set>
  44.         <set name="pabomb-bomb">100</set>
  45.  
  46.         <set name="paident-id">20</set>
  47.        
  48.         <set name="pawaverespawns-waverespawns">100</set>
  49.         <set name="pasetnextmap-setnextmap">100</set>
  50.         <set name="parespawngod-respawngod">100</set>
  51.         <set name="parespawndelay-respawndelay">100</set>
  52.         <set name="pacaplimit-caplimit">100</set>
  53.         <set name="patimelimit-timelimit">100</set>
  54.         <set name="pafraglimit-fraglimit">100</set>
  55.         <set name="pabluewave-bluewave">100</set>
  56.         <set name="paredwave-redwave">100</set>
  57.         <set name="pahotpotato-hotpotato">100</set>
  58.        
  59.         <set name="pasetwave-setwave">100</set>
  60.         <set name="pasetgravity-setgravity">100</set>
  61.     </settings>
  62.  
  63.     <settings name="namechecker">
  64.         <!-- count namechanges per client per map -->
  65.         <set name="checkchanges">True</set>
  66.         <!-- maximum namechanges per map allowed before we kick a client (no moderators or admins) -->
  67.         <set name="checkallowedchanges">2</set>
  68.         <!-- ninterval sets checking intervals in minutes, 0 disables function -->
  69.         <set name="ninterval">0</set>
  70.         <!-- check and warn players with duplicate names -->
  71.         <set name="checkdupes">True</set>
  72.         <!-- check and warn players with the standard 'New UrT Player' name -->
  73.         <set name="checkunknown">True</set>
  74.         <!-- check and warn players with the forbidden name 'all' -->
  75.         <set name="checkbadnames">True</set>
  76.     </settings>
  77.  
  78.     <settings name="teambalancer">
  79.         <!-- tinterval sets checking intervals in seconds, 0 disables function -->
  80.         <set name="tinterval">1</set>
  81.         <!-- how much difference should we tolerate -->
  82.         <set name="teamdifference">1</set>
  83.         <!-- maxlevel and above won't be balanced so admins can help weaker teams -->
  84.        <set name="maxlevel">101</set>
  85.        <!-- announce: 0 = silent, 1 = console say, 2 = center screen -->
  86.        <set name="announce">2</set>
  87.        <!-- if True, maintain balance when clients change teams - if False, don't -->
  88.         <set name="team_change_force_balance_enable">True</set>
  89.         <!-- specify which gametypes to autobalance - separate with space or comma -->
  90.         <!-- FreeForAll=dm, TeamDeathMatch=tdm, Team Survivor=ts, Follow the Leader=ftl, Capture and Hold=cah, Capture The Flag=ctf, Bombmode=bm -->
  91.         <set name="autobalance_gametypes">tdm,ctf,ts,ftl</set>
  92.         <!-- If a player is locked using !paforceteam, should it be permanent? False releases all locks on gameExit -->
  93.         <set name="teamLocksPermanent">False</set>
  94.         <!-- Don't run check for 60 seconds after start -->
  95.        <set name="timedelay">60</set>
  96.    </settings>
  97.  
  98.    <settings name="skillbalancer">
  99.        <!-- minimum time in minutes between !bal or !sk for regular players, does not apply to mods or admins -->
  100.        <set name="min_bal_interval">2</set>
  101.        <!-- checking interval in minutes (for auto modes, see below), 0 disables function -->
  102.        <set name="interval">0</set>
  103.        <!-- how much difference should we tolerate, unit is average kill ratio
  104.             for the top players -->
  105.        <set name="difference">0.5</set>
  106.        <!-- mode: 0 = none, 1 = advise, 2 = autobalance, 3 = autoskuffle -->
  107.        <set name="mode">0</set>
  108.    </settings>
  109.  
  110.    <settings name="votedelay">
  111.        <!-- votedelay disables voting at roundstart in minutes, 0 disables function. -->
  112.        <set name="votedelay">0</set>
  113.    </settings>
  114.  
  115.    <gameconfig>
  116.        <!-- name of config files to run when match config is set to on/off -->
  117.        <config name="matchon">match_config_on.cfg</config>
  118.        <config name="matchoff">match_config_off.cfg</config>
  119.        <!-- config files for different game types -->
  120.        <!--
  121.        <config name="mode_ctf">config_ctf.cfg</config>
  122.        <config name="mode_ts">config_ts.cfg</config>
  123.        -->
  124.    </gameconfig>
  125.  
  126.    <settings name="speccheck">
  127.        <!-- sinterval sets checking intervals in minutes, 0 disables function -->
  128.        <!-- it will warn 3 times before kick, so kick after: maxspectime + 3 * sinterval -->
  129.        <set name="sinterval">0</set>
  130.        <!-- how long a player may idle in spec in minutes -->
  131.        <set name="maxspectime">5</set>
  132.        <!-- with how many players do we consider the server full and start checking spectators -->
  133.        <set name="maxplayers">16</set>
  134.        <!-- maxlevel and above won't be handled so they may idle in spec -->
  135.         <set name="maxlevel">20</set>
  136.     </settings>
  137.  
  138.     <settings name="moonmode"><!--  # by Courgette -->
  139.         <!-- gravity_on : the gravity to swith to in moon mode (default:100) -->
  140.         <set name="gravity_on">100</set>
  141.         <!-- gravity_off : the gravity to swith to in moon mode (default:800) -->
  142.         <set name="gravity_off">800</set>
  143.     </settings>
  144.  
  145.     <settings name="publicmode">
  146.         <!-- !papublic off will use those options to set a password on the server -->
  147.         <!-- if usedic is True, then the password is ramdomly chosen from
  148.         dicfile. Else g_password is used -->
  149.         <set name="usedic">False</set>
  150.         <!-- g_password : the password to use when using command !papublic off -->
  151.         <set name="g_password">secret</set>
  152.         <!-- if randnum is greater than 0, then randnum numbers will be added to the password -->
  153.         <set name="randnum">0</set>
  154.         <!-- dicfile must be a text file containing one password per line.
  155.             Note: @conf is the directory where b3.xml is located -->
  156.         <set name="dicfile">@conf/dicfile.txt</set>
  157.     </settings>
  158.  
  159.     <pamatch_plugins_disable>
  160.     <!-- The Plugins that need to be disabled during matchmode -->
  161.         <plugin>adv</plugin>
  162.         <plugin>tk</plugin>
  163.         <plugin>pingwatch</plugin>
  164.         <plugin>voting2g</plugin>
  165.         <plugin>censor</plugin>
  166.         <plugin>spamcontrol</plugin>
  167.         <plugin>follow</plugin>
  168.         <plugin>flagstats</plugin>
  169.     </pamatch_plugins_disable>
  170.  
  171.   <!-- BOTSUPPORT IS VERY UNSTABLE! IT MAY CRASH YOUR SERVER PLENTY! -->
  172.     <settings name="botsupport">
  173.         <!-- enable bots for the server -->
  174.         <set name="bot_enable">False</set>
  175.         <!-- skill level of the bots 1-5 -->
  176.         <set name="bot_skill">4</set>
  177.         <!-- will add bots untill this number of players is reached -->
  178.         <set name="bot_minplayers">4</set>
  179.         <!-- maps that have proven to be stable to support bots, be very carefull! -->
  180.         <set name="bot_maps">ut4_abbey ut4_algiers ut4_austria ut4_riyadh ut4_uptown</set>
  181.     </settings>
  182.  
  183.     <settings name="headshotcounter">
  184.         <!-- enable the headshot counter? -->
  185.         <set name="hs_enable">False</set>
  186.         <!-- reset counts (no, map, round) -->
  187.         <set name="reset_vars">no</set>
  188.         <!-- set broadcast to True if you want the counter to appear in the upper left, False is in chatarea -->
  189.         <set name="broadcast">True</set>
  190.         <!-- Announce every single headshot? -->
  191.         <set name="announce_all">True</set>
  192.         <!-- Announce percentages (after 5 headshots) -->
  193.         <set name="announce_percentages">True</set>
  194.         <!-- Only show percentages larger than next threshold -->
  195.         <set name="percent_min">10</set>
  196.         <!-- Advise victims to wear a helmet? -->
  197.         <set name="warn_helmet">True</set>
  198.         <!-- After how many headshots? -->
  199.         <set name="warn_helmet_nr">7</set>
  200.         <!-- Advise victims to wear kevlar? -->
  201.         <set name="warn_kevlar">True</set>
  202.         <!-- After how many torso hits? -->
  203.         <set name="warn_kevlar_nr">50</set>
  204.     </settings>
  205.  
  206.     <settings name="rotationmanager">
  207.         <!-- enable the rotationmanager? -->
  208.         <set name="rm_enable">False</set>
  209.         <!-- path to your current mapcycle.txt -->
  210.         <set name="gamepath">/home/mark/games/urt_tdm/q3ut4/</set>
  211.         <!-- number of players when to switch rotations - from small to medium -->
  212.         <set name="switchcount1">4</set>
  213.         <!-- number of players when to switch rotations - from medium to large -->
  214.         <set name="switchcount2">12</set>
  215.         <!-- Hysteresis setting for the switchpoints: switchcount +/- hysteresis will change rotations -->
  216.         <set name="hysteresis">2</set>
  217.         <!-- name of the file holding the small rotation - must also be in your gamepath -->
  218.         <set name="smallrotation">b3_cycle_small.txt</set>
  219.         <!-- name of the file holding the medium rotation - must also be in your gamepath -->
  220.         <set name="mediumrotation">b3_cycle_medium.txt</set>
  221.         <!-- name of the file holding the large rotation - must also be in your gamepath -->
  222.         <set name="largerotation">b3_cycle_large.txt</set>
  223.     </settings>
  224.  
  225.     <settings name="special">
  226.         <!-- Players with this level cannot be slapped by other players but superadmin -->
  227.         <set name="slap_safe_level">60</set>
  228.         <!-- Players with this level will get more useful info when running !paident -->
  229.         <set name="paident_full_level">40</set>
  230.     </settings>
  231. </configuration>
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