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- public void ItemsOnDeath(Player player) {
- Item[] items = new Item[equipment.getItemContainer().capacity() + inventory.getItemContainer().capacity()];
- System.arraycopy(equipment.getItemContainer().getItems(), 0, items, 0, equipment.getItemContainer().getItems().length);
- System.arraycopy(inventory.getItemContainer().getItems(), 0, items, equipment.getItemContainer().getItems().length, inventory.getItemContainer().getItems().length);
- ArrayList<Item> keptItems = getItemsKeptOnDeath(items);
- List<Item> allItems = new ArrayList<Item>(Arrays.asList(items));
- Item[] items2 = new Item[keptItems.size()];
- player.getActionSender().sendUpdateItems(10494, keptItems.toArray(items2));
- allItems.removeAll(Collections.singleton(null));
- keptItems.removeAll(Collections.singleton(null));
- Item[] items3 = new Item[allItems.size()];
- player.getActionSender().sendUpdateItems(10600, allItems.toArray(items3));
- FindItemKeptInfo(player);
- getActionSender().sendInterface(18100);
- }
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