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  1. # The language used in the plugin (en is default).
  2. language: vi_VN
  3. options:
  4. general:
  5.  
  6. # [integer] The max number of players allowed in a single party. (including the leader)
  7. maxPartySize: 14
  8.  
  9. # [integer] The time in seconds before a player can use the /island info command again. (note: cooldowns are reset when the plugin is reloaded)
  10. cooldownInfo: 20
  11.  
  12. # [integer] The time in seconds before a player can use the /island restart command again.
  13. cooldownRestart: 30
  14.  
  15. # [integer] The time in seconds before a player can use the /island biome command again.
  16. biomeChange: 180
  17.  
  18. # [string] The default biome assigned to new islands
  19. defaultBiome: OCEAN
  20.  
  21. # [integer] The number of milliseconds between the same notification is sent to the player.
  22. # This is used when events are triggered heavily - i.e. item-pickup-prevention, damage-prevention etc.
  23. maxSpam: 2000
  24.  
  25. # [string] The name of the skyblock world, will be automatically generated if it doesn't exist.
  26. worldName: skyworld
  27.  
  28. # [integer] Area around 0,0 where islands will not be created to protect spawn.
  29. spawnSize: 200
  30. island:
  31.  
  32. # [integer] The y-coordinate (height) where islands are spawned.
  33. height: 150
  34.  
  35. # [integer] The number of blocks between islands.
  36. distance: 128
  37.  
  38. # [integer] The size of the protective region for each island. Can't be higher than 'distance'
  39. # and MUST be divisible by 32 if you intend to use nether.
  40. protectionRange: 128
  41.  
  42. # [filename] The schematic to use for island generation.
  43. # Put your schematic in the 'uSkyBlock/schematics' folder, you don't need to add the '.schematic' part below.
  44. schematicName: default
  45.  
  46. # [true/false] If true, remove all hostile mobs when a player teleports back to their island.
  47. removeCreaturesByTeleport: false
  48.  
  49. # [item list] The list of items to place in the chest when a player starts a new island. ITEM_ID:HOW_MANY.
  50. # default is 2 ice, 1 watermelon, 1 cactus, 1 lava bucket, 1 red & brown mushroom, 1 pumpkin seed, 1 sugar cane, 1 sign.
  51. chestItems: 79:2 360:1 81:1 327:1 40:1 39:1 361:1 338:1 323:1
  52.  
  53. # [true/false] If true, add extra items to a chest when a player starts a new island. (for donors and special players)
  54. addExtraItems: true
  55.  
  56. # [integer] The delay in seconds before teleporting to an island. Affects /is home, /is warp, /is spawn
  57. islandTeleportDelay: 2
  58.  
  59. # Allow PvP on the island
  60. allowPvP: deny
  61.  
  62. #[true/false] Allow players to completely lock their islands so non-party members can't enter. (locking still requires permission usb.lock)
  63. allowIslandLock: true
  64.  
  65. # [true/false] If true, use island levels/ranks (/island info) - may have a slight impact on performance
  66. # Set to false if you have performance issues
  67. useIslandLevel: true
  68.  
  69. # [true/false] Whether or not /is top should be available.
  70. useTopTen: true
  71.  
  72. # [integer] The time in minutes for how often the top-ten list will be re-generated when doing /is top
  73. topTenTimeout: 20
  74.  
  75. # [integer] The time in minutes for refreshing/recalculating the score for players on their island
  76. # set to 0 to disabled
  77. autoRefreshScore: 0
  78.  
  79. # [true/false] Whether or not to include island-members on the top-ten scoreboard
  80. topTenShowMembers: true
  81.  
  82. # [true/false] Whether or not to try and fix flat-land issues when players join the server
  83. # Note: will make the PlayerJoin event take longer.
  84. fixFlatland: false
  85.  
  86. # The format used in /islandtalk chat messages
  87. chat-format: '&9SKY &r{DISPLAYNAME} &f>&d {MESSAGE}'
  88.  
  89. # How many entries to remember in the island-log
  90. log-size: 10
  91.  
  92. # Limits the spawning
  93. spawn-limits:
  94.  
  95. # [true/false] if true, the limits below will limit spawning
  96. enabled: true
  97.  
  98. # how many animals can be spawned within an island
  99. animals: 10
  100.  
  101. # how many monsters can be spawned on an island
  102. monsters: 12
  103.  
  104. # how many villagers can be spawned on an island
  105. villagers: 8
  106.  
  107. # how many snowmen and iron-golems can be spawned on an island
  108. golems: 4
  109.  
  110. # [permission] The name of the permissions to check if extra items are added to the chest, you can change these or add more
  111. # Only checked if 'addExtraItems' is set to true.
  112. # [permission:item list] The list of extra items to add to the chest, will only be added if the player has the permission. ITEM_ID:HOW_MANY
  113. # When granting the permission, prefix it with "usb." so the full permission to add would be usb.smallbonus
  114. extraPermissions:
  115. smallbonus: 4:16 320:5
  116. mediumbonus: 50:16 327:1
  117. largebonus: 3:5 12:5
  118. giantbonus: 2:1 110:1
  119. extremebonus: 352:8 263:4
  120. donorbonus: 261:1 262:32 272:1
  121. extras:
  122.  
  123. # [true/false] If true, return players that don't have an island (this includes players removed from a party while offline), to the server spawn when they login.
  124. # NOTE: Requires EssentialsSpawn or another plugin with the "/spawn" command
  125. sendToSpawn: false
  126.  
  127. # [true/false] If true, a player can right-click on a block of obsidian on their island while holding an empty bucket to remove the obsidian and fill the bucket with lava. This is useful for people that accidently
  128. # turn their lava into obsidian with a bad cobblestone generator design. Will only work on the player's island and if there are no other obsidian blocks nearby (so can't be used on portals).
  129. obsidianToLava: true
  130.  
  131. # Contains flags for enabling PROTECTION of various mechanics.
  132. protection:
  133.  
  134. # Whether or not, items dropped on the ground should be limited to party-members.
  135. item-drops: true
  136.  
  137. # If true, only creepers targeting party-members will explode
  138. creepers: true
  139.  
  140. # If true, Withers will be limited to harming island-members/island blocks.
  141. withers: true
  142.  
  143. # Whether or not the plugin will try to protect the player from accidentally extinguishing lava
  144. protect-lava: true
  145.  
  146. # Whether or not portalling to the nether roof should be blocked.
  147. nether-roof: true
  148.  
  149. # Generally protections against griefers
  150. # If the flag is true, it generally means the protection is active
  151. # (meaning the action is blocked)
  152. visitors:
  153.  
  154. # Protect visitors from trampling your crop
  155. trampling: true
  156.  
  157. # Protect against visitors attacked animals
  158. kill-animals: true
  159.  
  160. # Protect against visitors attacking monsters
  161. kill-monsters: true
  162.  
  163. # Protect from shearing
  164. shearing: true
  165.  
  166. # Protect from begin bombarded with eggs that hatch
  167. hatching: true
  168.  
  169. # Protect from villager-trading
  170. villager-trading: true
  171.  
  172. # Whether or not visitors are protected from fall damage
  173. fall: true
  174.  
  175. # Whether or not visitors are protected from fire damage (incl. lava)
  176. fire-damage: true
  177.  
  178. # Whether or not visitors should be allowed to drop items
  179. item-drops: true
  180.  
  181. # Warns online members when a player visits the island.
  182. warn-on-warp: true
  183.  
  184. # Whether or not to actively block banned players from entering an island (by walking/flying).
  185. block-banned-entry: true
  186.  
  187. # Whether or not visitors can use portals (default: false)
  188. use-portals: false
  189. party:
  190.  
  191. # The number of ms before an invite timeouts (1000 ms per second)
  192. invite-timeout: 30000
  193.  
  194. # The format used in /partytalk chat messages
  195. chat-format: '&9PARTY &r{DISPLAYNAME} &f>&b {MESSAGE}'
  196.  
  197. # Extra commands to execute when players join an island
  198. join-commands:
  199. - op:playsound block.enderchest.open block @p
  200.  
  201. # Extra commands to execute when players leave an island
  202. leave-commands:
  203. - op:playsound block.enderchest.close block @p
  204.  
  205. # This section provide some performance tweaking configs
  206. advanced:
  207.  
  208. # If true, display-name is looked up (might be performance intensive).
  209. useDisplayNames: false
  210.  
  211. # [number] The threshold for purging islands.
  212. # any island with a level above this, is spared.
  213. purgeLevel: 10
  214.  
  215. # [seconds] The number of seconds for confirming a command by
  216. # re-executing it (/is leave, /is restart).
  217. confirmTimeout: 10
  218.  
  219. # Section about restarting your island (or accepting an invite).
  220. restart:
  221.  
  222. # Clears the player's inventory on island create/restart
  223. clearInventory: true
  224.  
  225. # Clears the player's armor on island create/restart
  226. clearArmor: true
  227.  
  228. # Clears the player's enderchest on island create/restart
  229. clearEnderChest: true
  230.  
  231. # [ms] The number of ms to wait, before porting the player back
  232. # on /is restart or /is create (default: 1000)
  233. teleportDelay: 1000
  234.  
  235. # [true/false] Whether or not the player should be auto teleported to the island when it's ready
  236. teleportWhenReady: true
  237.  
  238. # list of commands to execute after island-creation
  239. # i.e.
  240. # - me Jumps with &ajoy
  241. extra-commands: []
  242.  
  243. # List of selections for /is create and /is restart
  244. # the nodes under island-schemes must match the schematic-names from the schematics folder.
  245. island-schemes:
  246.  
  247. # name of the schematic
  248. default:
  249.  
  250. # permission needed to use island
  251. permission: usb.island.create
  252.  
  253. # small discription of the island
  254. description: Đảo mặc định
  255.  
  256. # item to display in the GUI
  257. displayItem: SAPLING
  258.  
  259. # optional, default true (true enabled in GUI, false disabled in GUI)
  260. enabled: false
  261.  
  262. # optional, must be listed in ascending order
  263. index: 2
  264.  
  265. # optional extra's that can be given per island
  266. extraItems: ''
  267. maxPartySize: 4
  268. animals: 10
  269. monsters: 12
  270. villagers: 8
  271. golems: 4
  272. skySMP:
  273. permission: usb.schematic.skysmp
  274. description: §fĐảo SkyMTP
  275. displayItem: GRASS
  276. extraItems: OBSIDIAN:14 FLINT_AND_STEEL:1
  277.  
  278. # Only get 90% of the normal score
  279. scoreMultiply: 0.9
  280.  
  281. # But start with an offset of 40
  282. scoreOffset: 40
  283. confirmation:
  284.  
  285. # [true/false] Whether to require confirmation (i.e. repeating the command twice).
  286. is leave: true
  287.  
  288. # [true/false] Whether to require confirmation (i.e. repeating the command twice).
  289. is restart: true
  290. asyncworldedit:
  291.  
  292. # Supports disabling the detection of AWE
  293. enabled: true
  294.  
  295. # Show progress to the user every 5 seconds
  296. progressEveryMs: 5000
  297.  
  298. # Or 20pct (what-ever comes first)
  299. progressEveryPct: 20
  300. watchDog:
  301.  
  302. # The maximum time to wait for AWE paste to complete (2m, 3m20s, etc.)
  303. timeout: 15s
  304.  
  305. # The number of ms between each heartbeat
  306. heartBeatMs: 2000
  307. worldguard:
  308. entry-message: true
  309. exit-message: true
  310. nether:
  311. enabled: true
  312. terraform-enabled: true
  313.  
  314. # The distance to search for valid terra-form location.
  315. terraform-distance: 7
  316. height: 75
  317. lava_level: 7
  318. activate-at:
  319. level: 100
  320. schematicName: uSkyBlockNether
  321.  
  322. # The probability of forming blocks
  323. terraform:
  324. NETHERRACK:
  325. - '{p=0.7}NETHERRACK'
  326. - '{p=0.15}NETHERRACK'
  327. - '{p=0.05}QUARTZ_ORE'
  328. - '{p=0.05}SOUL_SAND'
  329. QUARTZ_ORE:
  330. - '{p=0.50}QUARTZ_ORE'
  331. - '{p=0.10}QUARTZ_ORE'
  332. SOUL_SAND:
  333. - '{p=0.70}SOUL_SAND'
  334. - '{p=0.10}SOUL_SAND'
  335. - '{p=0.05}GRAVEL'
  336. GRAVEL:
  337. - '{p=0.15}GRAVEL'
  338. - '{p=0.05}GRAVEL'
  339. - '{p=0.05}SOUL_SAND'
  340. GLOWSTONE:
  341. - '{p=0.85}GLOWSTONE'
  342. - '{p=0.15}GLOWSTONE'
  343.  
  344. # Weights that is applied to the above terraform chances depending on the tool used
  345. terraform-weight:
  346. WOOD: 1.1
  347. STONE: 1.0
  348. IRON: 0.9
  349. GOLD: 0
  350. DIAMOND: 0.5
  351.  
  352. # The chances of changing a pigzombie when spawned on a netherbrick
  353. spawn-chances:
  354. enabled: true
  355. wither: 0.2
  356. skeleton: 0.1
  357. blaze: 0.2
  358. tool-menu:
  359. enabled: true
  360. tool: SAPLING
  361. commands:
  362. CHEST: island
  363. BEDROCK: island spawn
  364. WORKBENCH: challenges
  365.  
  366. # Placeholders - enable these to get placeholder substitution
  367. # usb_version
  368. # usb_island_level, usb_island_level_int
  369. # usb_island_rank, usb_island_partysize_max, usb_island_partysize
  370. # usb_island_leader, usb_island_bans, usb_island_members, usb_island_trustees
  371. # usb_island_biome, usb_island_schematic
  372. # usb_island_location, usb_island_location_x, usb_island_location_y, usb_island_location_z
  373. # usb_island_golems_max, usb_island_monsters_max, usb_island_animals_max, usb_island_villagers_max,
  374. # usb_island_golems, usb_island_monsters, usb_island_animals, usb_island_villagers
  375. placeholder:
  376.  
  377. # Hooks directly into DeluxeChatPlaceholderAPI
  378. deluxechatplaceholderapi: false
  379.  
  380. # Hooks into MVdWPlaceholderAPI
  381. mvdwplaceholderapi: false
  382.  
  383. # uSkyBlock native placeholders for chat messages and format
  384. chatplaceholder: false
  385.  
  386. # uSkyBlock native placeholders for server-commands
  387. servercommandplaceholder: false
  388.  
  389. # DO NOT TOUCH THE FIELDS BELOW
  390. version: 55
  391. importer:
  392. name2uuid:
  393. imported: true
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