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- ~/darkmod/ ./thedarkmod.x86 +gfxinfo +condump mylog.txt +quit
- TDM 2.04 #6596 linux-x86 Jul 7 2016 15:43:56
- found interface lo - loopback
- found interface wlp4s0 - 192.168.0.106/255.255.255.0
- Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV
- tdm using generic code for SIMD processing.
- ------ Initializing File System ------
- Current search path:
- /home/gpara/darkmod/
- /home/gpara/darkmod/tdm_textures_wood01.pk4 (317 files)
- /home/gpara/darkmod/tdm_textures_window01.pk4 (348 files)
- /home/gpara/darkmod/tdm_textures_stone_sculpted01.pk4 (424 files)
- /home/gpara/darkmod/tdm_textures_stone_natural01.pk4 (123 files)
- /home/gpara/darkmod/tdm_textures_stone_flat01.pk4 (281 files)
- /home/gpara/darkmod/tdm_textures_stone_cobblestones01.pk4 (214 files)
- /home/gpara/darkmod/tdm_textures_stone_brick01.pk4 (440 files)
- /home/gpara/darkmod/tdm_textures_sfx01.pk4 (64 files)
- /home/gpara/darkmod/tdm_textures_roof01.pk4 (65 files)
- /home/gpara/darkmod/tdm_textures_plaster01.pk4 (140 files)
- /home/gpara/darkmod/tdm_textures_paint_paper01.pk4 (42 files)
- /home/gpara/darkmod/tdm_textures_other01.pk4 (51 files)
- /home/gpara/darkmod/tdm_textures_nature01.pk4 (256 files)
- /home/gpara/darkmod/tdm_textures_metal01.pk4 (465 files)
- /home/gpara/darkmod/tdm_textures_glass01.pk4 (50 files)
- /home/gpara/darkmod/tdm_textures_fabric01.pk4 (41 files)
- /home/gpara/darkmod/tdm_textures_door01.pk4 (171 files)
- /home/gpara/darkmod/tdm_textures_decals01.pk4 (367 files)
- /home/gpara/darkmod/tdm_textures_carpet01.pk4 (92 files)
- /home/gpara/darkmod/tdm_textures_base01.pk4 (375 files)
- /home/gpara/darkmod/tdm_standalone.pk4 (4 files)
- /home/gpara/darkmod/tdm_sound_vocals_decls01.pk4 (27 files)
- /home/gpara/darkmod/tdm_sound_vocals07.pk4 (1111 files)
- /home/gpara/darkmod/tdm_sound_vocals06.pk4 (688 files)
- /home/gpara/darkmod/tdm_sound_vocals05.pk4 (128 files)
- /home/gpara/darkmod/tdm_sound_vocals04.pk4 (2854 files)
- /home/gpara/darkmod/tdm_sound_vocals03.pk4 (743 files)
- /home/gpara/darkmod/tdm_sound_vocals02.pk4 (1300 files)
- /home/gpara/darkmod/tdm_sound_vocals01.pk4 (82 files)
- /home/gpara/darkmod/tdm_sound_sfx02.pk4 (596 files)
- /home/gpara/darkmod/tdm_sound_sfx01.pk4 (924 files)
- /home/gpara/darkmod/tdm_sound_ambient_decls01.pk4 (8 files)
- /home/gpara/darkmod/tdm_sound_ambient03.pk4 (24 files)
- /home/gpara/darkmod/tdm_sound_ambient02.pk4 (156 files)
- /home/gpara/darkmod/tdm_sound_ambient01.pk4 (209 files)
- /home/gpara/darkmod/tdm_prefabs01.pk4 (557 files)
- /home/gpara/darkmod/tdm_player01.pk4 (125 files)
- /home/gpara/darkmod/tdm_models_decls01.pk4 (93 files)
- /home/gpara/darkmod/tdm_models02.pk4 (1836 files)
- /home/gpara/darkmod/tdm_models01.pk4 (1916 files)
- /home/gpara/darkmod/tdm_gui_credits01.pk4 (49 files)
- /home/gpara/darkmod/tdm_gui01.pk4 (679 files)
- /home/gpara/darkmod/tdm_game02.pk4 (2 files)
- /home/gpara/darkmod/tdm_game01.pk4 (2 files)
- /home/gpara/darkmod/tdm_fonts01.pk4 (696 files)
- /home/gpara/darkmod/tdm_env01.pk4 (98 files)
- /home/gpara/darkmod/tdm_defs01.pk4 (166 files)
- /home/gpara/darkmod/tdm_base01.pk4 (156 files)
- /home/gpara/darkmod/tdm_ai_steambots01.pk4 (24 files)
- /home/gpara/darkmod/tdm_ai_monsters_spiders01.pk4 (82 files)
- /home/gpara/darkmod/tdm_ai_humanoid_undead01.pk4 (50 files)
- /home/gpara/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (95 files)
- /home/gpara/darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files)
- /home/gpara/darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files)
- /home/gpara/darkmod/tdm_ai_humanoid_mages01.pk4 (8 files)
- /home/gpara/darkmod/tdm_ai_humanoid_heads01.pk4 (96 files)
- /home/gpara/darkmod/tdm_ai_humanoid_guards01.pk4 (373 files)
- /home/gpara/darkmod/tdm_ai_humanoid_females01.pk4 (169 files)
- /home/gpara/darkmod/tdm_ai_humanoid_builders01.pk4 (91 files)
- /home/gpara/darkmod/tdm_ai_base01.pk4 (8 files)
- /home/gpara/darkmod/tdm_ai_animals01.pk4 (80 files)
- File System Initialized.
- --------------------------------------
- ----- Initializing Decls -----
- ------------------------------
- ------- Initializing renderSystem --------
- using ARB renderSystem
- renderSystem initialized.
- --------------------------------------
- I18N: SetLanguage: 'english'.
- I18N: Found no character remapping for english.
- I18N: 1228 strings read from strings/english.lang
- I18N: 'strings/fm/english.lang' not found.
- WARNING:Couldn't load image: guis/assets/splash/launch
- Couldn't open journal files
- Couldn't exec editor.cfg - file does not exist.
- execing default.cfg
- Unknown command 'use'
- Unknown command 'console'
- Unknown command 'next'
- Unknown command 'prev'
- Unknown command 'previous'
- Unknown command 'next'
- Unknown command 'crouch'
- Unknown command 'Lean'
- Unknown command 'lean'
- Unknown command 'Readables'
- Unknown command 'spyglass'
- Unknown command 'compass'
- Unknown command 'lantern'
- Unknown command 'maps'
- Unknown command 'objectives'
- Unknown command 'keys'
- Unknown command 'lockpicks'
- Unknown command 'lean'
- Unknown command 'Inventory'
- Unknown command 'Mantle'
- Unknown command 'creep'
- Unknown command 'frob'
- Unknown command 'inventory'
- execing Darkmod.cfg
- Couldn't exec autoexec.cfg - file does not exist.
- I18N: SetLanguage: 'english'.
- I18N: Found no character remapping for english.
- I18N: 1228 strings read from strings/english.lang
- I18N: 'strings/fm/english.lang' not found.
- ----- Initializing Sound System ------
- sound system initialized.
- --------------------------------------
- ----- R_InitOpenGL -----
- Setup X display connection
- dlopen(libGL.so.1)
- Initializing OpenGL display
- Using XFree86-VidModeExtension Version 2.2
- Free86-VidModeExtension Activated at 1920x1080
- Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
- GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile x86/MMX/SSE2
- GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_robust_buffer_access_behavior GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_INTEL_performance_query GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_ARB_shader_atomic_counter_ops GL_ARB_shader_clock GL_EXT_shader_samples_identical GL_MESA_shader_integer_functions
- ------- Input Initialization -------
- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
- XKB extension present on server ( 0x1:0x0 )
- ------------------------------------
- dlopen(libasound.so.2)
- asoundlib version: 1.1.2
- Alsa is available
- ------ Alsa Sound Initialization -----
- opened Alsa PCM device default for playback
- device buffer size: 5461 frames ( 21844 bytes )
- allocated a mix buffer of 16384 bytes
- --------------------------------------
- Checking portable OpenGL extensions...
- v - using GL_ARB_multitexture
- v - using GL_ARB_texture_env_combine
- v - using GL_ARB_texture_cube_map
- v - using GL_ARB_texture_env_dot3
- v - using GL_ARB_texture_env_add
- v - using GL_ARB_texture_non_power_of_two
- v - using GL_ARB_texture_compression
- v - using GL_EXT_texture_compression_s3tc
- v - using GL_EXT_texture_filter_anisotropic
- maxTextureAnisotropy: 16.000000
- v - using GL_EXT_texture_lod_bias
- v - using GL_EXT_texture3D
- v - using GL_EXT_stencil_wrap
- v - using glStencilOpSeparate
- X - GL_NV_register_combiners not found
- X - GL_ATI_fragment_shader not found
- X - GL_ATI_text_fragment_shader not found
- v - using GL_ARB_vertex_buffer_object
- v - using GL_ARB_vertex_program
- v - using GL_ARB_fragment_program
- X - EXT_depth_bounds_test not found
- ---------- R_NV20_Init ----------
- Not available.
- ----------- R200_Init -----------
- Not available.
- ---------- R_ARB2_Init ----------
- Available.
- ---------------------------------
- ----- R_ReloadARBPrograms -----
- glprogs/test.vfp
- glprogs/test.vfp
- glprogs/interaction.vfp
- glprogs/interaction.vfp
- glprogs/bumpyEnvironment.vfp
- glprogs/bumpyEnvironment.vfp
- glprogs/ambientLight.vfp
- glprogs/ambientLight.vfp
- glprogs/shadow.vp
- glprogs/R200_interaction.vp
- glprogs/nv20_bumpAndLight.vp
- glprogs/nv20_diffuseColor.vp
- glprogs/nv20_specularColor.vp
- glprogs/nv20_diffuseAndSpecularColor.vp
- glprogs/environment.vfp
- glprogs/environment.vfp
- glprogs/test_direct.vfp
- glprogs/test_direct.vfp
- glprogs/interaction_direct.vfp
- glprogs/interaction_direct.vfp
- glprogs/soft_particle.vfp
- glprogs/soft_particle.vfp
- -------------------------------
- using ARB_vertex_buffer_object memory
- using ARB2 renderSystem
- Font fonts/english/stone in size 12 not found, using size 24 instead.
- gamex86 - Found SO in EXE path with timestamp of 1467928206 - /home/gpara/darkmod/gamex86.so
- gamex86 - Found SO in pak file with timestamp of 1467928206 - /home/gpara/darkmod/tdm_game02.pk4/gamex86.so
- gamex86 - SO in EXE path is newer, ignoring SO in pak file
- Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV
- game using generic code for SIMD processing.
- --------- Initializing Game ----------
- The Dark Mod 2.04, code revision 6602
- Build date: Jul 7 2016
- Initializing event system
- ...832 event definitions
- Initializing class hierarchy
- ...170 classes, 818688 bytes for event callbacks
- Initializing scripts
- /proc/cpuinfo CPU frequency: 3476.14 MHz
- Compiled 'tdm_ai_lanternbot::startAlarmWhistle': 78.6 ms
- ---------- Compile stats ----------
- Memory usage:
- Strings: 40, 6352 bytes
- Statements: 19400, 388000 bytes
- Functions: 1229, 125044 bytes
- Variables: 89100 bytes
- Mem used: 1092288 bytes
- Static data: 2277552 bytes
- Allocated: 2811956 bytes
- Thread size: 7068 bytes
- ...6 aas types
- game initialized.
- --------------------------------------
- Parsing material files
- Found 0 new mission packages.
- Found 2 mods in the FM folder.
- WARNING:file /home/gpara/darkmod/fms/missions.tdminfo, line 3: Cannot find opening brace in file /home/gpara/darkmod/fms/missions.tdminfo:3.
- WARNING:file /home/gpara/darkmod/fms/missions.tdminfo, line 5: Duplicate mission info declaration found: {
- Parsed 1 mission declarations.
- -------- Initializing Session --------
- Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
- Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
- Font fonts/english/mason in size 12 not found, using size 48 instead.
- Font fonts/english/mason in size 24 not found, using size 48 instead.
- session initialized
- --------------------------------------
- --- Common Initialization Complete ---
- ------------- Warnings ---------------
- during The Dark Mod initialization...
- WARNING:Couldn't load image: guis/assets/splash/launch
- WARNING:file /home/gpara/darkmod/fms/missions.tdminfo, line 3: Cannot find opening brace in file /home/gpara/darkmod/fms/missions.tdminfo:3.
- WARNING:file /home/gpara/darkmod/fms/missions.tdminfo, line 5: Duplicate mission info declaration found: {
- 3 warnings
- WARNING: terminal type 'xterm-256color' is unknown. terminal support may not work correctly
- terminal support enabled ( use +set in_tty 0 to disabled )
- pid: 3151
- 7888 MB System Memory
- guessing video ram ( use +set sys_videoRam to force ) ..
- Fatal X Error:
- Major opcode of failed request: 153
- Minor opcode of failed request: 18
- Serial number of failed request: 70
- BadValue (integer parameter out of range for operation)
- guess failed, return default low-end VRAM setting ( 64MB VRAM )
- 64 MB Video Memory
- Async thread started
- Couldn't exec autocommands.cfg - file does not exist.
- GL_VENDOR: Intel Open Source Technology Center
- GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile x86/MMX/SSE2
- GL_VERSION: 3.0 Mesa 13.0.1
- GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_robust_buffer_access_behavior GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_INTEL_performance_query GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_ARB_shader_atomic_counter_ops GL_ARB_shader_clock GL_EXT_shader_samples_identical GL_MESA_shader_integer_functions
- GL_MAX_TEXTURE_SIZE: 8192
- GL_MAX_TEXTURE_UNITS_ARB: 8
- GL_MAX_TEXTURE_COORDS_ARB: 8
- GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32
- PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
- MODE: 3, 640 x 480 fullscreen hz:N/A
- CPU: generic
- ARB path ENABLED
- NV10 path disabled
- NV20 path disabled
- R200 path disabled
- ARB2 path ENABLED (ACTIVE)
- -------
- glFinish not forced
- Two sided stencil available and enabled
- Vertex cache is fast
- Dumped console text to mylog.txt.
- Shutting down sound hardware
- ----------- Alsa Shutdown ------------
- close pcm
- dlclose
- --------------------------------------
- idRenderSystem::Shutdown()
- I18NLocal: Shutdown.
- ------------ Game Shutdown -----------
- ModelGenerator memory: No LOD entries.
- Shutdown event system
- --------------------------------------
- shutdown terminal support
- About to exit with code 0
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