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- Initialize engine version: 5.4.3p2 (81dd4868cb4c)
- GfxDevice: creating device client; threaded=1
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- Renderer: NVIDIA GeForce GTX 570 (ID=0x1086)
- Vendor: NVIDIA
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- Loading C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
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- Loading C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\BouncyCastle.dll into Unity Child Domain
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- Loading C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\SSAA.dll into Unity Child Domain
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- Loading C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\AmplifyColor.dll into Unity Child Domain
- - Completed reload, in 0.055 seconds
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- Platform assembly: C:\Users\Delta\Desktop\ТАНКИ\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
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- LOG_MARK: User ready to lobby
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- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User start going to battle Песочница
- LOG_MARK: Battle load is completed
- LOG_MARK: Sandbox scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 438)
- UnloadTime: 5.745574 ms
- LOG_MARK: Battle map is inited
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 17c0 -> priority: 1
- Thread -> id: 10b0 -> priority: 1
- Unloading 619 unused Assets to reduce memory usage. Loaded Objects now: 110094.
- Total: 169.121155 ms (FindLiveObjects: 6.335374 ms CreateObjectMapping: 4.208858 ms MarkObjects: 121.271133 ms DeleteObjects: 37.305172 ms)
- LOG_MARK: User is ready to battle
- LOG_MARK: User left battle
- LOG_MARK: Garage scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 465)
- UnloadTime: 41.200157 ms
- LOG_MARK: User ready to lobby
- Unloading 12380 unused Assets to reduce memory usage. Loaded Objects now: 48307.
- Total: 239.838394 ms (FindLiveObjects: 3.002194 ms CreateObjectMapping: 3.966841 ms MarkObjects: 127.632942 ms DeleteObjects: 105.236092 ms)
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User start going to battle Рио
- LOG_MARK: Battle load is completed
- LOG_MARK: Rio scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 505)
- UnloadTime: 5.380682 ms
- LOG_MARK: Battle map is inited
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- Thread -> id: 110c -> priority: 1
- Thread -> id: c0 -> priority: 1
- Thread -> id: 4c0 -> priority: 1
- Unloading 1944 unused Assets to reduce memory usage. Loaded Objects now: 76798.
- Total: 219.173920 ms (FindLiveObjects: 6.286846 ms CreateObjectMapping: 2.626104 ms MarkObjects: 162.271576 ms DeleteObjects: 47.988770 ms)
- LOG_MARK: User is ready to battle
- LOG_MARK: User left battle
- LOG_MARK: Garage scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 510)
- UnloadTime: 27.582180 ms
- LOG_MARK: User ready to lobby
- Unloading 864 unused Assets to reduce memory usage. Loaded Objects now: 49111.
- Total: 179.048843 ms (FindLiveObjects: 2.518471 ms CreateObjectMapping: 2.465588 ms MarkObjects: 142.632416 ms DeleteObjects: 31.431746 ms)
- LOG_MARK: User is on Home screen.
- LOG_MARK: User start going to battle Песочница
- LOG_MARK: Battle load is completed
- LOG_MARK: Sandbox scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 532)
- UnloadTime: 5.324066 ms
- LOG_MARK: User is ready to battle
- LOG_MARK: Battle map is inited
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1460 -> priority: 1
- Thread -> id: 1298 -> priority: 1
- Unloading 1703 unused Assets to reduce memory usage. Loaded Objects now: 112939.
- Total: 234.410416 ms (FindLiveObjects: 7.321174 ms CreateObjectMapping: 4.132645 ms MarkObjects: 169.276703 ms DeleteObjects: 53.679592 ms)
- LOG_MARK: User left battle
- LOG_MARK: Garage scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 539)
- UnloadTime: 45.997879 ms
- LOG_MARK: User ready to lobby
- Unloading 30044 unused Assets to reduce memory usage. Loaded Objects now: 49413.
- Total: 381.602905 ms (FindLiveObjects: 4.235300 ms CreateObjectMapping: 8.244137 ms MarkObjects: 172.712540 ms DeleteObjects: 196.410309 ms)
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User start going to battle Песочница
- LOG_MARK: Battle load is completed
- LOG_MARK: Sandbox scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 563)
- UnloadTime: 5.536842 ms
- LOG_MARK: Battle map is inited
- Unloading 1677 unused Assets to reduce memory usage. Loaded Objects now: 112246.
- Total: 249.049667 ms (FindLiveObjects: 7.324285 ms CreateObjectMapping: 4.132023 ms MarkObjects: 182.376114 ms DeleteObjects: 55.216000 ms)
- LOG_MARK: User is ready to battle
- LOG_MARK: User left battle
- LOG_MARK: Garage scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 563)
- UnloadTime: 43.187000 ms
- LOG_MARK: User ready to lobby
- Unloading 16103 unused Assets to reduce memory usage. Loaded Objects now: 49456.
- Total: 298.412781 ms (FindLiveObjects: 3.498361 ms CreateObjectMapping: 4.369996 ms MarkObjects: 173.409973 ms DeleteObjects: 117.133820 ms)
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- LOG_MARK: User start going to battle Песочница
- LOG_MARK: Sandbox scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 587)
- LOG_MARK: Battle load is completed
- UnloadTime: 5.726287 ms
- LOG_MARK: User is ready to battle
- LOG_MARK: Battle map is inited
- Unloading 1889 unused Assets to reduce memory usage. Loaded Objects now: 114318.
- Total: 285.250519 ms (FindLiveObjects: 7.195811 ms CreateObjectMapping: 4.048343 ms MarkObjects: 212.648483 ms DeleteObjects: 61.356636 ms)
- LOG_MARK: User left battle
- LOG_MARK: Garage scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 591)
- UnloadTime: 42.074280 ms
- LOG_MARK: User ready to lobby
- Unloading 10101 unused Assets to reduce memory usage. Loaded Objects now: 52311.
- Total: 290.796082 ms (FindLiveObjects: 3.260076 ms CreateObjectMapping: 3.956576 ms MarkObjects: 200.505310 ms DeleteObjects: 83.073479 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 597)
- UnloadTime: 1.277278 ms
- Unloading 786 unused Assets to reduce memory usage. Loaded Objects now: 20857.
- Total: 204.670303 ms (FindLiveObjects: 1.551647 ms CreateObjectMapping: 1.481655 ms MarkObjects: 190.911102 ms DeleteObjects: 10.725280 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1568 -> priority: 1
- Unloading 3 Unused Serialized files (Serialized files now loaded: 597)
- UnloadTime: 2.262767 ms
- load client logger config: file://C:/Users/Delta/Desktop/ТАНКИ/TankiX/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 1591 unused Assets to reduce memory usage. Loaded Objects now: 5139.
- Total: 49.614765 ms (FindLiveObjects: 0.282768 ms CreateObjectMapping: 0.271880 ms MarkObjects: 46.245811 ms DeleteObjects: 2.813371 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.446394 ms
- Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 5252.
- Total: 38.965073 ms (FindLiveObjects: 0.118831 ms CreateObjectMapping: 0.217753 ms MarkObjects: 38.044289 ms DeleteObjects: 0.583578 ms)
- log4net: 13:53:09,558 (frame 867783) ConnectionReportActivator - Client did not receive ClientSession in 15 seconds. InitConfig: node11.tankix.com:5050
- Lobby.ClientEntrance.Impl.ClientSessionLoadTimeoutException: Exception of type 'Lobby.ClientEntrance.Impl.ClientSessionLoadTimeoutException' was thrown.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.716097 ms
- load client logger config: file://C:/Users/Delta/Desktop/ТАНКИ/TankiX/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 5139.
- Total: 38.399536 ms (FindLiveObjects: 0.116031 ms CreateObjectMapping: 0.223041 ms MarkObjects: 37.444534 ms DeleteObjects: 0.615308 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.665702 ms
- Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 5252.
- Total: 39.618645 ms (FindLiveObjects: 0.231751 ms CreateObjectMapping: 0.245439 ms MarkObjects: 38.514015 ms DeleteObjects: 0.626818 ms)
- log4net: 13:53:40,955 (frame 869769) ConnectionReportActivator - Client did not receive ClientSession in 15 seconds. InitConfig: node11.tankix.com:5050
- Lobby.ClientEntrance.Impl.ClientSessionLoadTimeoutException: Exception of type 'Lobby.ClientEntrance.Impl.ClientSessionLoadTimeoutException' was thrown.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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