Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- D:\Megaglest\data\glest_game>
- D:\Megaglest\data\glest_game>Megaglest_g3dviewer.exe
- In [..\..\source\shared_lib\sources\util\util.cpp::Shared::Util::SystemFlags::ge
- tSystemSettingType Line: 212]
- In [..\..\source\shared_lib\sources\util\util.cpp::Shared::Util::SystemFlags::in
- it Line: 232]
- In [..\..\source\shared_lib\sources\util\util.cpp::Shared::Util::SystemFlags::in
- it Line: 254]
- In [..\..\source\shared_lib\sources\platform\common\simple_threads.cpp::Shared::
- PlatformCommon::LogFileThread::execute Line: 460]
- In [..\..\source\shared_lib\sources\platform\common\simple_threads.cpp::Shared::
- PlatformCommon::LogFileThread::execute Line: 468]
- In [..\..\source\shared_lib\sources\util\util.cpp::Shared::Util::SystemFlags::in
- it Line: 263]
- -=-=-=-=-=-=-= looking for file in possible location [D:\Megaglest\data\glest_g
- ame\]
- -=-=-=-=-=-=-= looking for windows specific file in possible location [D:\Megag
- lest\data\glest_game\windows_glest.ini]
- -=-=-=-=-=-=-= About to load fileName.first = [D:\Megaglest\data\glest_game\gles
- t.ini]
- Property key [DataPath] now has value [D:\Megaglest\data\glest_game\\]
- Property key [LogPath] now has value [C:\Users\Frederick\AppData\Roaming\megagle
- st\]
- Property key [UserData_Root] now has value [C:\Users\Frederick\AppData\Roaming\m
- egaglest\]
- -=-=-=-=-=-=-= About to load fileName.second = [C:\Users\Frederick\AppData\Roami
- ng\megaglest\glestuser.ini]
- OpenGL Extension [GL_EXT_framebuffer_object] supported status = 1
- OpenGL Extension [GL_EXT_texture_filter_anisotropic] supported status = 1
- Adding model [C:\Users\Frederick\Desktop\untitled_initate.g3d] list size 1
- Load model, fileVersion = 4
- meshCount = 156
- Load v4, this = 024A3A3C Found meshHeader.textures = 1 meshIndex = 0
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 0 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A3B68 Found meshHeader.textures = 1 meshIndex = 1
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 1 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A3C94 Found meshHeader.textures = 1 meshIndex = 2
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 2 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A3DC0 Found meshHeader.textures = 1 meshIndex = 3
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 3 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A3EEC Found meshHeader.textures = 1 meshIndex = 4
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 4 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A4018 Found meshHeader.textures = 1 meshIndex = 5
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 5 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A4144 Found meshHeader.textures = 1 meshIndex = 6
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 6 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A4270 Found meshHeader.textures = 1 meshIndex = 7
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 7 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A439C Found meshHeader.textures = 1 meshIndex = 8
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 8 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A44C8 Found meshHeader.textures = 1 meshIndex = 9
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 9 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A45F4 Found meshHeader.textures = 1 meshIndex = 10
- mapPath [texture_mage_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.t
- extures & flag) = 1 meshIndex = 10 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_mage_worker.tga]
- Load v4, this = 024A4720 Found meshHeader.textures = 1 meshIndex = 11
- mapPath [texture_archmage.tga] meshHeader.textures = 1 flag = 1 (meshHeader.text
- ures & flag) = 1 meshIndex = 11 i = 0
- In [Shared::Graphics::Mesh::loadMeshTexture] #1 load texture [C:\Users\Frederick
- \Desktop\texture_archmage.tga]
- In [Shared::Graphics::Mesh::loadMeshTexture] #2 load texture [C:\Users\Frederick
- \Desktop\texture_archmage.tga]
- In [Shared::Graphics::Mesh::loadMeshTexture] #3 cannot load texture [C:\Users\Fr
- ederick\Desktop\texture_archmage.tga]
- Exception caught loading 3d file: C:\Users\Frederick\Desktop\untitled_initate.g3
- d
- bad allocation
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement