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- Kirito's finally in the world of GGO after that tremendous wait… I experienced that familiar full dive start effect on the Oculus Rift,
- and the color lines flying behind really surprised me when I turned my head and took a look back. I can't wait for it to be available…
- VRMMOs on《The Seed》, including ALO, generally create avatars' appearances randomly.
- This is, well, for the sake of the story (haha), but there's that reason of differentiating avatars visually too.
- There's a tendency to pick similar, good-looking avatars in games with customizable height and appearance…
- That would be pretty scary in a VRMMO, or rather, it would become one surreal world.
- Kirito converted from ALO, but his looks are random as expected. Rumor says that a long playtime on an account results in rarer avatars…
- Kirito's playtime's pretty absurd, isn't it, roughly 17500 hours on SAO alone…?
- Or so I wrote before realizing there are likely many brave ones who easily spent way more than that in a certain Azeroth and Vana'diel!
- GGO Kirito (AKA Kiriko) spoke…! We decided "We'll get Matsuoka to try his best!" from the start for the voice. And he really did his best!
- The avatar buyer guy did offer 5 mega (5m) credits, but that would be converted to 50k yen through the cashback system.
- That's quite a price for a new account, but Kirito's a convert, so… or rather, Asuna will send him flying if he sells it.
- By the way, Kirito will recover his original appearance and stats upon converting back to ALO.
- His money and items are cared by Agil's store's storage too, so they're alright! Agil wouldn't sell them off without permission, probably!
- The background art for the streets in Glocken are amazing as always…
- The fusion of SF and gothic elements creates a very charming design. I want to spend hours just walking around it!
- And the encounter with Sinon at last!
- Kirito purposely speaks like a girl from here, but his monologue's normal; must have been bad for Matsuoka to keep on switching at the mic!
- This cut where Sinon steals a glance at Kirito while walking! It's so darn cute! That I really want to pause here!
- A P90 in the weapon shop's ad. I always wonder "How do you hold this…" upon seeing it. Stick both hands… into the two holes… (likely wrong)
- Weapon shops in GGO look fun! I want to rush around looking up the specs for various guns! Or maybe the promotion staff…
- Glocken has more than these megastores, there are areas with a focus on smaller specialist stores too, those seem interesting too.
- Kirito has his stats from ALO via the convert system. However, he only inherited the abilities with none of the cash!
- Of course, this 1000 credits is enough for a small optical gun and some armor, so the norm's to hunt weak monsters in the underground sewer
- or the fields right outside for levels and money. Times like those are always the most fun part of MMOs, huh.
- But Kirito's goal is to quickly make a name for himself in the PvP tournament to draw Death Gun's attention,
- so he needs proper equips from the start. Still, I'm not quite sure a casino should be the first thing he resorts to!
- …That might… be possible…! QT: In that case, if Klein converts, there's a chance for Kleko…!?
- This increasing prize's called a《progressive jackpot》, the thing in the news when people win big sums of cash from the slots in Las Vegas.
- There's the possibility Japan may soon pass the casino legalization bill in the fall extraordinary Diet session too…
- Here's the《bullet line》that whizzed past in ep. 2's fight. Guns that aren't full auto generally display one line each,
- but it's a NPC (or rather, a robot? lol) shooting in this bullet dodging game, so it's showing three or six of them at once.
- As for full auto guns, the many《prediction lines for a bullet shot with the trigger pressed and held and the gun's position maintained》
- will be shown in succession. In short, the lines will shift as the muzzle moves while firing and any future line will vanish upon stopping.
- Repeated 2-round or 3-round bursts on full auto mode would spam those prediction lines so bad… lol.
- Still, not aiming by using the prediction circle properly in GGO results in nearly all misses, so… maybe a tactic for super-close range…?
- There's the Quick Draw skill (where the prediction circle appears and contracts instantly when trained) for the players who live by it too,
- but it's limited to the lightweight handguns. It does seem fun roleplaying as that sort of western gunman, though.
- Wonder what the lines would be with a Slide Fire stock on a semi-auto gun… and meanwhile, Kirito had just went for a reckless challenge!
- Just look at him go, charging in and gambling half of all his assets on some dodgy game.
- Monsters in SAO were given the nature of looking where they would attack (though limited to monsters with an eye or two).
- Hence, clearing group players polished up their skills at predicting the direction monsters will attack by their line of sight.
- Monsters and NPCs in ALO and GGO inherited that algorithm too. Thus, Kirito predicted the prediction line via the gunman's eyes, not gun.
- From revolvers! To lasers! I'm digressing, but the USSR developed a revolver-type laser gun for astronauts in the 1980s.
- It certainly makes me curious what or who were they expecting by preparing that…
- 300k credits gained! The jackpot turned zero, but crossing the 10 meters line before game over nets you a thousand credits, so…
- Or rather, most challengers aim for that anyway, so it should fill up plenty in another half a year.
- The lightsa… no, the photon sword sounds cool! There were many cosplayers with their homemade swords of light at Anime Expo.
- They shone really beautifully, but I have no idea how they were put together… an enormous glow stick?
- There are no sword skills in GGO's system, but Kirito's used to the motions, so he's able to imitate skills up to a modest number of hits.
- Well, the sword of light gives a one-hit kill upon a clean hit on the head or heart, so it's not like there's any point in doing ten hits.
- The ammo used by the Five-seveN are unique as Sinon said, so they aren't popular in squadrons despite their efficiency
- since ammo sharing doesn't work. BoB's solo, so that's of no concern.
- I did touch the 5.7x28mm used by the Five-seveN and P90 in real life and it were completely different from the 9mm Parabellum.
- The bullet's really small! And really pointy! (something like that?)
- The indoors firing range's an anime original. Sigsawa said the echoes of the firing were superb, lol.
- I only went to an outdoors one, but this seems really noisy… But I still want to go! Preferably at somewhere I can shoot a full auto!
- I considered asking to be brought to a firing range during my free time when I was in Los Angeles,
- but gave up upon finding out that full auto guns can't be shot in California. Or rather, it seems Nevada's the only state that allows it.
- Kirito's holding the gun in his left hand because he's considering about using it together with the light sword in his right.
- Normally, both the main and side arms would be equipped on the dominant hand.
- Of course, there are probably those dual wielding handguns or SMGs, but magazine changes seem like they would be troublesome for them.
- I just thought about Behemoth, who lost to Sinon in episode 2,
- training his STR further and getting revenge by dual wielding miniguns, but that thought was quickly tossed into my mind's rubbish bin.
- Kirito can ride the buggy he just saw for the first time not thanks to racing games, but because he rides a manual bike in the real world.
- And Shino rode behind her grandpa on his Super Cub back in her home town, so she's used to riding tandem.
- And episode 4 ends just as Sinon reveals her cheerful laughter to us. Thank you for your company! See you on episode 5!
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