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  1. Skywind 0.9.0.1 public release
  2.  
  3. Quests
  4. Hlaalu questline (complete) by digitalparanoid
  5.  
  6. Creatures
  7. Ogrims by Ravanna, AlexanderB and Eloth
  8.  
  9. Town improvements
  10. Seyda Neen by Archievision
  11.  
  12. Misc
  13. Free slaves options by digitalparanoid
  14. Taunt and Bribe options by digitalparanoid
  15. More lockpicks in random loot by digitalparanoid
  16. model fixes by digitalparanoid
  17. door fixes by Mehh
  18.  
  19. ##################################################################################################
  20.  
  21. ==== History ====
  22.  
  23. Skywind 0.9 public release (not released)
  24.  
  25. Quests
  26. * Main quest completed (open for debugging) by digitalparanoid
  27. * Tribunal temple completed by SBB64, debugged by digitalparanoid
  28. * Wilderness quests (3) by digitalparanoid
  29. * all generic greetings/rumors/dialogues are now scripted by digitalparanoid
  30.  
  31. Armory by Eloth
  32. * adds outfit to a number of guards
  33.  
  34. Weapons Pack R4 by the GreatGameCreator
  35. * steel longsword, steel claymore, steel battleaxe
  36. * iron arrow
  37. * update to previously released assets
  38.  
  39. Crimes by digitalparanoid
  40. * crime system setup for all towns and villages.
  41.  
  42. Lanscape
  43. * Molag Amur by SquallyDaBeanz
  44. * Suran by lifelong
  45. * Odai River beautification by Iniquity
  46.  
  47. Navmesh
  48. * Interior cells Sha*-Shu* by donAllister
  49. * Eb-En cells by donAllister
  50. * Suran (Interior and exterior cells) by donAllister
  51. * Ald'ruhn interior cells by Sjors Boomschors
  52. * Skaal Interiors by Sanguinius1111
  53. * Seyda Neen exteriors by ArchieVision
  54.  
  55. Assets
  56. * Witcher 2 Environmental assets (for landscapers) by happychappy
  57.  
  58. Misc
  59. * Birthsigns menu improvement by digitalparanoid
  60. * Dock and boat creak sound attenuation by ArchieVision
  61. * Arrile merchant fix by the GreatGameCreator
  62. * Census office ownership by the GreatGameCreator
  63. * 600+ NPC dark forehead fixed by digitalparanoid
  64. * No more frenzied NPC by Zilav
  65. * AI for Seyda Neen citizens (pt1) by ArchieVision
  66. * Seyda Neen cluttering by ArchieVision
  67. * Seyda Neen guards patrols by ArchieVision
  68.  
  69. Skywind 0.8.2 dev release
  70.  
  71. ==== release note ====
  72.  
  73. Creatures
  74. - Ash creatures R3 by Eloth and Ravanna
  75. - Ash Zombies
  76. - Ash Ghouls
  77. - Ash Slaves
  78.  
  79. Iron Weapons by thegreatgamecreator2
  80. - Battle Axe
  81. - Mace
  82. - War Axe
  83. - Spear
  84. - Dagger
  85. - Warhammer
  86. - Halberd
  87. - Throwing Knife
  88. - Shortsword
  89.  
  90. Landscaping
  91. - Ascadian Isles Southern area by Silvermodder
  92. - Molag Amur by SquallyDaBeanz
  93.  
  94. Quests
  95. - Mages Guild storyline by SBB64, debugged by digitalparanoid
  96. - "The beauty and the Bandit" by mehh and digitalparanoid
  97. - "Blades Trainers" by SBB64
  98. - Scripts for greetings in MorroDefaultQuest by digitalparanoid
  99. - bug fixes by digitalparanoid
  100. - Main Quest: fixed rank upon joining the blades
  101. - Main Quest: various fixes (MQ01-MQ08) (including http://morroblivion.com/forums/skyrim/skywind-problems/5476)
  102.  
  103.  
  104. Crafting
  105. - Usable tanning racks by iceflame542
  106.  
  107. AI Packages by SBB64
  108. - AI Packages for NPC in Balmora and Caldera
  109. - Patrol routes for guards in Balmora and Caldera
  110.  
  111. Navmeshing
  112. - U interior cells (35) by Sjors Boomschors
  113. - Suran interior cells by donAllister
  114.  
  115. Lootification by SBB64
  116. - Leveled item list fixed
  117.  
  118. Dialogue updates by digitalparanoid
  119. - basic conditions on all remaining dialogues (identify NPC)
  120. - tweaks on Attack and hit dialogues
  121.  
  122. NPC Updates by digitalparanoid
  123. - added NPC to the Skaal faction
  124. - fixed voicetypes for Vivec, Almalexia and Azura Avatar
  125. - added undead faction (to avoid creatures in-fighting)
  126. - added creatures to ash faction members (to avoid creatures in-fighting)
  127.  
  128.  
  129. Other bugfixes by digitalparanoid
  130. - vendors door lock fixed - Shops open 8AM-8PM (AldRuhn, Balmora, Sadrith Mora, Vivec, Caldera, Molag Mar, Pelagiad, Suran, Tel Mora, Dagon Fel, Tel Aruhn, Tel Branora - only for vendors already implemented)
  131. - fixed cave doors mesh
  132. - loot drops for Nix hound, Ash slaves
  133. - dark foreheads (in progress)
  134.  
  135. Skywind 0.8.1 dev release
  136.  
  137. ==== release note ====
  138.  
  139. Creatures by Alexanderb
  140. - Kwama Worker
  141. - Morrowind mudcrabs
  142.  
  143. Quests by SBB64 and digitalparanoid
  144. - Fargoth's Hiding Place
  145. - Vodunius Nuccius
  146. - Death of a Taxman
  147.  
  148. Skywind Intro video by LASentry
  149.  
  150. Weapons by thegreatgamecreator
  151. - iron battle axe
  152. - iron war axe
  153. - iron mace
  154.  
  155. Voicetypes by Zilav
  156. - Most NPC now use a custom skywind voicetype
  157.  
  158. Dialogues by digitalparanoid
  159. - Reorganization topics R-Z
  160. - Hit dialogues (spoken when NPC get struck)
  161. - Idle dialogues
  162. - Tresspass dialogues (spoken when the PC tresspases)
  163. - Thief dialogues (spoken when the PC steals something)
  164. - Greetings
  165. - Fix "join the morag tong" topic appearing in Skyrim
  166. - Branches and topics renaming (internal)
  167.  
  168. Landscaping/Cluttering/Lighting
  169. - West Gash by Sheo
  170. - Molag Armur by SquallyDaBeanz
  171. - Buckmoth and Moonmoth Legion forts by Andynev1
  172. - Ghostfence mountains by Eloth
  173. - Interior lighting by Eloth
  174. - Common interiors assets corrections by Eloth
  175. - Ascadian Isles 1.8 by Vincent Steinkopf
  176.  
  177. Navmeshing
  178. - Tel Mora Elegnan Clothier by Iniquity
  179. - Seyda Neen by Eloth
  180. - Tel Aruhn by Eloth
  181. - Sadrith by Eloth
  182.  
  183. Trainers by SBB64
  184. - Expert and common trainers
  185.  
  186. NPC Facegen by Iniquity
  187.  
  188. Bug Fixes
  189. Fargoth's ring script bloat
  190. - Quest rewriting to get rid of onRegisterUpdate calls
  191. Huleeya Informant by digitalparanoid
  192. - fixed bug when PC enter the black shalk corner and all thugs attack immediately
  193. Fog Cloud by Zilav
  194. - Disables fog clouds that are attached to player in several Skywind weathers
  195. Door fixes by Mehh
  196. - Telvanni and Imperial Fixes
  197. Ghostgate fix by Mehh
  198. - position fix
  199. Various dialogue bugs fixes by digitalparanoid
  200. Missing models by digitalparanoid
  201. - Repair hammers
  202. - Wood cups
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