Princess_Cadence

The Fully Sick Boys' Attack

Sep 15th, 2014
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  1. >Be Sherry
  2. >"Looks like we're finally here," the boss says, looking up at the mansion
  3. "Oi, don't you 'spect they know we're comin', ay?"
  4. >"Who knows if they know we're coming? These guys are unpredictable, so let's just all stay together and hope they aren't."
  5. >You nod and look up at the tallest window of the building
  6. "How d'you expect we'll get in?"
  7. >"I think there's only one way we CAN get in," Gilda says. "The front door."
  8. "You gone mad? The whole bloody lot of 'em will kill us before we get--"
  9. >"She's right," Axel says. "It's the only way."
  10. "Brute--"
  11. >"Do you know why we're here? Do you know why we came all the way out here, all the way to Fancy's mansion?"
  12. "Brute, I get it. They be gettin' in the way of our business, but we can't--"
  13. >"The business? You think this is about the BUSINESS?! No, this is about justice. Do you know what kind of people the Saints are? Merciless. Killers. Now if you want to stay behind and keep watch, be my guest, but I'm not coming out until I have Fancypants in handcuffs."
  14. >...
  15. >"We're with you, boss," Gilda says.
  16. >"You can always count on the Great and Powerful Trixie."
  17. >The three of them look at you
  18. "I just... I don't know how I'd take it if any of you lot got hurt..."
  19. >"We'll be OK," Gilda says, putting her arm around you. "Let's just go in together and we'll be fine."
  20. "OK... Let's go."
  21. >Taking in a deep breath, the four of you walk to the front door
  22. >Suddenly, though, you hear a faint beeping noise
  23. "Oi! We've been hoodwinked! Get back!"
  24. >You all jump towards the surrounding bushes before Tim runs through the door with a gun in his hand
  25. >He knows you're out there somewhere, and he isn't going back in without you
  26.  
  27. >Trying to avoid rustling any bushes, you grab a rock and throw it off to the side
  28. >He then runs off in that direction turning the corner of the mansion, but you know he'll be back any second
  29. >"Just go," Gilda says. "If he comes back, I'll take him."
  30. "But Gilda!"
  31. >"You don't have any more time! Just go!"
  32. >You want to interject, but the other two are already making their way inside
  33. >You follow behind them, praying that Gilda will be alright
  34. >Upon getting inside, there is no immediate threat
  35. >The place is actually pretty barren
  36. >Keeping quiet, the three of you tiptoe your way up the stairs
  37. >"Hey, Tim," a female voice calls out. "Was it just a squirrel? I told you it--"
  38. >Suddenly, a blue haired girl walks out of a room adjacent to the bottom of the stairs
  39. >"WHAT?! NOLAN! COME QUICK!"
  40. >"Oh, no you don't!" Trixie says, pulling something out of her sleeve. "Feast your eyes on the Great and Powerful TRIXIEEEE!!"
  41. >She then throws the ball to the ground by Vinyl's feet, which erupts into a sea of smoke
  42. "Good job, Trixie. Now we best get going. We don't have much time to--"
  43. >"No! You two go on ahead."
  44. "Trixie! We're supposed to--"
  45. >"Change of plans!" Trixie shouts, immediately running into the billowy smoke
  46. >You look back at the boss, but he's already most of the way up the stairs
  47. "Brute! Are you just gonna--"
  48. >"Think of the mission!"
  49. >This was crazy!
  50. >Gilda and Trixie could die here!
  51. >But... if you don't follow the boss, he could die too
  52. >Regretfully, you run up the stairs behind him
  53. >Once you get to the top floor, the two of you immediately break through the double doors of the room which would lead you to a giant study
  54. >A boy sitting on the couch jerks back towards the door while the man behind his large desk stands up angrily
  55. >You then pull out a knife from your jacket while Axel pulls out his ax
  56. >"It's over, Fancypants," Axel says. "You're finished."
  57. >Fancypants chuckles and sits back down
  58. >"Come have a seat," he says. "The others will be joining us shortly."
  59.  
  60. >Be Gilda
  61. >While Tim is looking on the other side of the mansion, you pull out a gun from your pocket, quietly following behind him
  62. >You try developing a plan in your mind, but the only thing that pops through is "grab him, put a gun to his head and hope he doesn't shoot first."
  63. >Once you turn the corner, though, he's right there, his gun straight between your eyes
  64. >"Get on your knees," he says
  65. >You follow orders, but you can't help but chuckle
  66. "Do you always have a gun pointed at someone's head when you ask girls that?"
  67. >He smacks you on the head for your remark
  68. >You rub at it tenderly, hoping there won't be a bump there later
  69. >"Drop your weapon."
  70. >You smirk
  71. "Whatever you say."
  72. >You then drop the firearm, which immediately shoots off upon hitting the ground, piercing Tim in the leg
  73. >While he's taken off guard, you quickly jump to the side before he can shoot you
  74. >You then kick the weapon out of his hand and push him down
  75. >Suddenly, he's on his back with your boot at his neck
  76. "Looks like the tables have turned, hombre. Now how 'bout you cooperate like a good little boy?"
  77. >"What do you want?"
  78. "I'll tell you what I don't want."
  79. >You lean your face next to his
  80. "I don't want you to lift a finger until Fancypants is out here with his hands locked behind his back."
  81. >"So basically you want to keep me here forever?"
  82. >You squeeze harder onto his neck
  83. "Cheap talk coming from the guy getting out-muscled by a girl."
  84. >With a smirk, he shows you his hands, both of which have his shoelaces in them
  85. >"Fooled you."
  86. >He then easily pushes your foot off of his neck, toppling you backwards
  87. >Before gravity can do it for you, he has your chest pressed on the ground, tying the shoelaces around your wrists like cheap handcuffs
  88. >You try to squeeze loose, but they're tied too tight
  89. >You look at his shoes, both without their laces
  90. >He took your whole monologue to plan this out... and you didn't even notice what he was doing...
  91.  
  92. >Be Trixie
  93. >You have no weapons, but you don't need them
  94. >In the smoke, you have the advantage
  95. >You know exactly where she is, but she has no idea where you are
  96. >Carefully as not to make a noise, you pull out a pair of trick handcuffs
  97. "Trixie has you now."
  98. >You quickly wrap the cuffs around her...
  99. >But when the smoke clears, you see that you just handcuffed the handrail and a coat rack
  100. "What?"
  101. >Suddenly, you hear a gun caulk behind your head
  102. >"Give me one good reason why I shouldn't shoot," Vinyl says in the deepest, slowest, most displeased voice you've ever heard
  103. >You haven't run out of tricks just yet, though
  104. "Because you'd just be wasting your ammo. Abracadabra!"
  105. >You then reach to your shoulders and toss your wizard cape into the air like a folding screen
  106. >Vinyl shoots, but when the cape falls to the floor, you're nowhere to be found
  107. >She looks everywhere for you, but the one place she doesn't look is [spoiler]right behind her[/spoiler]
  108. >You grab the trick cuffs and pull the chain against her neck
  109. >She grabs your wrists, trying to pull you off, but while the two of you grapple, she gradually loses oxygen
  110. >"T-Trixie! You can't do this!"
  111. >...
  112. >She's right...
  113. >You let her go, and rather than immediately try to put you on the defensive, she leans over and coughs violently, trying to get the air back into her system
  114. >"You can't win, you know."
  115. "I'm sorry, but wasn't it Trixie who just had you by the throat, begging for your life?"
  116. >"Even without me, you can't stop the Saints."
  117. >Suddenly, Tim walks in, carrying Gilda on his shoulders
  118. "NO!"
  119. >While you're busy gawking, Vinyl grabs your cuffs and gets behind you
  120. >You suddenly feel two metal grips around your wrists
  121. "Think you've outwitted Trixie, do you?"
  122. >You pull the latch that would unhook your trick cuffs... but it isn't there...
  123. >"Oh, you lookin' for these?"
  124. >You turn to see Vinyl, twirling around your fake cuffs
  125. >She must have switched them when you weren't looking
  126. >She... she won...
  127.  
  128. >Be Sherry
  129. >"We're not sitting down," Axel says. "You've got no weapons. If you did, they'd be in your hand by now."
  130. >"Would you like something to drink?" Fancypants says, pulling out a bottle of gin from his drawer
  131. "Quit with the cheeky remarks, mate."
  132. >"No?" He pulls out a wine glass from the same place. "Suit yourself."
  133. >He pours himself a drink and drinks it very slowly
  134. >You turn your attention to Nolan, who hasn't moved or spoken since you came in
  135. >He doesn't even look phased... Just angry...
  136. "Oi, lad. Why ain't you sayin' nothing?"
  137. >"Because you won," he says with a straight face
  138. "That's codswallop and you knows it! What are you gits gettin' at, ay?"
  139. >Before another moment passes by, Axel charges towards Fancypants, his ax lifted over his head
  140. >Putting his glass back down, Fancypants says very calmly, "Stop."
  141. >Suddenly, he stops, not because of what Fancypants said, but because of what he sees in the reflection in the window
  142. >He sees Gilda and Trixie in the doorway, both of them cuffed
  143. >"Would you care for that drink now?" Fancypants asks. "No? Very well, my dear boy. You see, there's a reason why we interfere with your business."
  144. >Fancypants now stands up and begins walking around the room
  145. >"You see, you sell weapons in our territory. Unfortunately, this means that our adversaries could very well easily get manufactured goods that would deter the Saints from our own business. Now, you wouldn't want that, would you?"
  146. >"Anything to put you criminals in your place!" Axel shouts
  147. "Oi, brute, just listen to what he says, ay. We ain't exactly in the position to haggle."
  148. >Fancypants then leans to Axel and whispers, "I don't ever want to see you in my territory ever again, and I'm going to make sure that happens."
  149. >Fancypants then looks at you
  150. >"Sherry, [spoiler]kill Axel now or Trixie and Gilda die![spoiler]"
  151.  
  152. >You turn to your boss, who doesn't change facial expression in he slightest
  153. >Deep down underneath his sunglasses, though, you know he's terrified
  154. >"I'll give you 30 seconds to decide, Sherry," Fancypants says. "Make it count."
  155. >"Don't worry about Trixie," the wizard says
  156. >"We got ourselves into this mess," Gilda chimes in. "The Fully Sick Boys are nothing without Axel! Here's your chance! Kill Fancypants while you have the chance!"
  157. >"Don't listen to them, Sherry," Axel says bluntly. "It's my fault we're here, not theirs."
  158. "Brute..."
  159. >You lift your knife and angle towards your jugular vein
  160. "If you go down, then the Fully Sick Boys are goin' down under with you."
  161. >You then eye towards Fancypants, and somehow, through Axel's poker face, you can tell he knows what you're getting at
  162. >He then lifts his ax and angles it towards his throat
  163. >"Boss! Sherry! NO!" Gilda screams
  164. >"Time's up, Sherry," Fancypants says, and at that moment, the two of you swing your weapons towards Vinyl and Tim
  165. >They both jump away, the knife and ax getting stuck in the wall
  166. >Suddenly, the other two know what's going on
  167. >Gilda positions herself underneath the axe while Trixie pulls out a bobby pin from her sleeve
  168. >While Tim and Vinyl get back to their feet, you and Axel attack them, doing anything you can to keep them on the ground
  169. >"NO!" Fancypants shouts, going back to his drawer and pulling out a gun
  170. >By this time, though, Gilda has sawed off the shoelaces and Trixie has picked the lock off of her wrists
  171. >Fancypants shoots in your direction, but he can't get too close, too afraid he'll hit Tim in the process
  172. >Before he has time to shoot again, the four of you head out the door and downstairs
  173. >Nolan gives chase after you, far faster than Vinyl or Tim, but Trixie stops in the doorway of the mansion
  174. >"Bon voyage."
  175. >She then pulls out a bottle and lights it on fire
  176. >Throwing it towards Nolan, he quickly runs back before it explodes in his face
  177.  
  178. >Back at the hideout
  179. >Axel hangs his head low while the three of you are just happy you made it out alive
  180. >"I can't believe it..." he says. "We had him right there... and we lost. We could have made that entire trip worth the risk, but he outdid us!"
  181. >"It's OK," Trixie says, putting an arm around him. "At least we all made it out OK."
  182. >"Trixie... You're fired."
  183. >The three of you gasp in shock
  184. >"Trixie, I can't let you make risks like that for me anymore. Gilda, Sherry, same with you two. This business is over."
  185. "Blimey, look at this pleb. One mission gets botched and suddenly he's off the deep end, ay!"
  186. >"Sherry, that's enough of--"
  187. "Don't you get it? We're here for you. One cock up can't tear apart the Fully Sick Boys."
  188. >"She's right," Gilda says. "Fancypants and his little gang can threaten us all they want, but they've got another thing coming if they think they can stop these crazy mother effers."
  189. >"Trixie agrees, boss. You have the most brilliant and cunning group that Canterlot has ever seen, and we're not going to let you throw that away."
  190. "Brute... We'll do better next time, ay?"
  191. >Axel lifts up his head up for the first time since you got there
  192. >Finally, he smiles
  193. >"Let's bring them justice."
  194.  
  195. The End.
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