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- Log file open, 01/08/15 22:49:34
- LogInit:Display: Running engine for game: DoriodRunning
- LogInit: Version: 4.6.1-2386410+++depot+UE4-Releases+4.6
- LogInit: API Version: 2369412
- LogInit: Compiled (64-bit): Dec 11 2014 21:31:39
- LogInit: Compiled with Visual C++: 18.00.21005.01
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++depot+UE4-Releases+4.6
- LogInit: Command line:
- LogInit: Base directory: C:/Program Files/Unreal Engine/4.6/Engine/Binaries/Win64/
- LogInit: Rocket: 1
- [2015.01.08-15.49.34:698][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
- [2015.01.08-15.49.34:764][ 0]LogOnline:Display: STEAM: Loading Steam SDK 1.30
- [2015.01.08-15.49.34:765][ 0]LogOnline:Warning: STEAM: Steam API disabled!
- [2015.01.08-15.49.34:765][ 0]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
- [2015.01.08-15.49.34:765][ 0]LogOnline:Warning: Unable to create OnlineSubsystem module Steam
- [2015.01.08-15.49.34:765][ 0]LogOnline:Warning: Unable to load default OnlineSubsystem module Steam, using NULL interface
- [2015.01.08-15.49.34:793][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2015.01.08-15.49.34:805][ 0]LogVoice:Warning: Failed to initialize voice interface
- [2015.01.08-15.49.34:827][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2015.01.08-15.49.34:837][ 0]LogInit: Object subsystem initialized
- [2015.01.08-15.49.34:839][ 0]LogConsoleManager:Warning: Console variable 'r.MSAA.CompositingSampleCount' wasn't set (Priority ProjectSetting < Scalability)
- [2015.01.08-15.49.34:839][ 0]LogInit: Selected Device Profile: [Windows]
- [2015.01.08-15.49.34:839][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2015.01.08-15.49.34:846][ 0]LogInit: Computer: PARMAN-PC
- [2015.01.08-15.49.34:846][ 0]LogInit: User: Parman
- [2015.01.08-15.49.34:846][ 0]LogInit: CPU Page size=4096, Cores=4
- [2015.01.08-15.49.34:846][ 0]LogInit: High frequency timer resolution =3.030380 MHz
- [2015.01.08-15.49.34:846][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx) Virtual=8192.0GB
- [2015.01.08-15.49.34:847][ 0]LogMemory: Platform Memory Stats for Windows
- [2015.01.08-15.49.34:847][ 0]LogMemory: Process Physical Memory: 50.23 MB used, 50.23 MB peak
- [2015.01.08-15.49.34:847][ 0]LogMemory: Process Virtual Memory: 24.90 MB used, 25.61 MB peak
- [2015.01.08-15.49.34:847][ 0]LogMemory: Physical Memory: 4331.23 MB used, 8151.28 MB total
- [2015.01.08-15.49.34:847][ 0]LogMemory: Virtual Memory: 272.25 MB used, 8388608.00 MB total
- [2015.01.08-15.49.34:878][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 650 Ti (Feature Level 11_0)
- [2015.01.08-15.49.34:879][ 0]LogD3D11RHI: Adapter has 971MB of dedicated video memory, 0MB of dedicated system memory, and 3072MB of shared system memory, 1 output[s]
- [2015.01.08-15.49.34:879][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
- [2015.01.08-15.49.34:883][ 0]LogRHI: Texture pool is 680 MB (70% of 971 MB)
- [2015.01.08-15.49.34:889][ 0]LogD3D11RHI: Async texture creation enabled
- [2015.01.08-15.49.34:943][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used.
- [2015.01.08-15.49.35:073][ 0]LogContentStreaming: Texture pool size is 0.000000MB
- [2015.01.08-15.49.41:015][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.01.08-15.49.41:446][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.01.08-15.49.41:497][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2015.01.08-15.49.41:532][ 0]LogDerivedDataCache: Loaded boot cache 0.03s 39MB C:/Users/Parman/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc.
- [2015.01.08-15.49.41:532][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Parman/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc
- [2015.01.08-15.49.41:532][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Parman/Documents/Unreal Projects/DoriodRunning/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2015.01.08-15.49.41:532][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2015.01.08-15.49.41:603][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
- [2015.01.08-15.49.41:615][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Parman/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2015.01.08-15.49.41:781][ 0]LogCollisionProfile:Warning: Profile (UI) - Custom Channel Name = 'Weapon' hasn't been found
- [2015.01.08-15.49.41:921][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2015.01.08-15.49.41:921][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2015.01.08-15.49.42:302][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
- [2015.01.08-15.49.43:242][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2015.01.08-15.49.43:572][ 0]SourceControl: Info Source control is disabled
- [2015.01.08-15.49.43:572][ 0]SourceControl: Info Source control is disabled
- [2015.01.08-15.49.43:578][ 0]SourceControl: Info Source control is disabled
- [2015.01.08-15.49.43:702][ 0]LogObj: 23789 objects as part of root set at end of initial load.
- [2015.01.08-15.49.43:702][ 0]LogUObjectAllocator: 5399832 out of 0 bytes used by permanent object pool.
- [2015.01.08-15.49.43:755][ 0]LogEngine: Initializing Engine...
- [2015.01.08-15.49.43:905][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2015.01.08-15.49.43:924][ 0]LogInit: FAudioDevice initialized.
- [2015.01.08-15.49.43:942][ 0]LogAIModule: Creating AISystem for world NewWorld
- [2015.01.08-15.49.43:984][ 0]LogDerivedDataCache: Saved boot cache 0.04s 39MB C:/Users/Parman/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc.
- [2015.01.08-15.49.43:987][ 0]LogInit: Texture streaming: Enabled
- [2015.01.08-15.49.44:012][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
- [2015.01.08-15.49.44:012][ 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.6.1-2386410+++depot+UE4-Releases+4.6
- [2015.01.08-15.49.44:013][ 0]LogAnalytics: SetUserId aa5b273d70e0787b13b051beefd3beb4
- [2015.01.08-15.49.44:013][ 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
- [2015.01.08-15.49.44:027][ 0]LogInit: Transaction tracking system initialized
- [2015.01.08-15.49.44:112][ 0]BlueprintLog: New page: Editor Load
- [2015.01.08-15.49.44:140][ 0]LogAssetRegistry: FAssetRegistry took 0.0103 seconds to start up
- [2015.01.08-15.49.44:140][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
- [2015.01.08-15.49.44:617][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.01.08-15.49.44:986][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.01.08-15.49.45:160][ 0]LogConsoleResponse:Display:
- [2015.01.08-15.49.45:208][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2015.01.08-15.49.45:394][ 0]SourceControl: Info Source control is disabled
- [2015.01.08-15.49.45:394][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/Parman/Documents/Unreal Projects/DoriodRunning/Content/Maps/LV_Example.umap" TEMPLATE=0 SHOWPROGRESS=1
- [2015.01.08-15.49.45:395][ 0]LightingResults: New page: Lighting Build
- [2015.01.08-15.49.45:404][ 0]MapCheck: New page: Map Check
- [2015.01.08-15.49.45:404][ 0]LightingResults: New page: Lighting Build
- [2015.01.08-15.49.45:411][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000016628860
- [2015.01.08-15.49.46:866][ 0]LogWindows: === Critical error: ===
- Fatal error!
- Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfb391e) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbf73b9d) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0abbf7) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfd86de) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc04a9ca) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbf9ef35) + 0 bytes [UnknownFile:0]
- UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fed46a0b1b) + 0 bytes [UnknownFile:0]
- UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fed46bce32) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfc9070) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc017092) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0174db) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0337eb) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc094985) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052524) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc01e60d) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc051850) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0185f8) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc02a81e) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0947cb) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc017cc4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc031789) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0065b4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbf903b4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfa52d0) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc016f6c) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0174db) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0337eb) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc094985) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc017cc4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc031789) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0065b4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbf903b4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfa52d0) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc016f6c) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0174db) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0337eb) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc094985) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc017cc4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc031789) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0065b4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
- UE4Editor-Engine.dll!UnknownFunction (0x000007fed5f9cef6) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0ab6e1) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbf903b4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfa52d0) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc016f6c) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0174db) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0337eb) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc094985) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc017cc4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc031789) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0065b4) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfbcafd) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfbc7fe) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfd8496) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfd7bea) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfbcafd) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfbc245) + 0 bytes [UnknownFile:0]
- UE4Editor-Engine.dll!UnknownFunction (0x000007fed5827593) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfd7489) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc01724c) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc031714) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc016a97) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0174db) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0337eb) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc094985) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052524) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc01e60d) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc051850) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0185f8) + 0 bytes [UnknownFile:0]
- UnknownModule!UnknownFunction (0x000033020e9a7490) + 0 bytes [UnknownFile:0]
- [2015.01.08-15.49.47:041][ 0]LogExit: Executing StaticShutdownAfterError
- [2015.01.08-15.49.47:043][ 0]LogWindows: FPlatformMisc::RequestExit(1)
- [2015.01.08-15.49.47:043][ 0]Log file closed, 01/08/15 22:49:47
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