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Jan 8th, 2015
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  1. Log file open, 01/08/15 22:49:34
  2. LogInit:Display: Running engine for game: DoriodRunning
  3. LogInit: Version: 4.6.1-2386410+++depot+UE4-Releases+4.6
  4. LogInit: API Version: 2369412
  5. LogInit: Compiled (64-bit): Dec 11 2014 21:31:39
  6. LogInit: Compiled with Visual C++: 18.00.21005.01
  7. LogInit: Build Configuration: Development
  8. LogInit: Branch Name: ++depot+UE4-Releases+4.6
  9. LogInit: Command line:
  10. LogInit: Base directory: C:/Program Files/Unreal Engine/4.6/Engine/Binaries/Win64/
  11. LogInit: Rocket: 1
  12. [2015.01.08-15.49.34:698][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  13. [2015.01.08-15.49.34:764][ 0]LogOnline:Display: STEAM: Loading Steam SDK 1.30
  14. [2015.01.08-15.49.34:765][ 0]LogOnline:Warning: STEAM: Steam API disabled!
  15. [2015.01.08-15.49.34:765][ 0]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
  16. [2015.01.08-15.49.34:765][ 0]LogOnline:Warning: Unable to create OnlineSubsystem module Steam
  17. [2015.01.08-15.49.34:765][ 0]LogOnline:Warning: Unable to load default OnlineSubsystem module Steam, using NULL interface
  18. [2015.01.08-15.49.34:793][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  19. [2015.01.08-15.49.34:805][ 0]LogVoice:Warning: Failed to initialize voice interface
  20. [2015.01.08-15.49.34:827][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  21. [2015.01.08-15.49.34:837][ 0]LogInit: Object subsystem initialized
  22. [2015.01.08-15.49.34:839][ 0]LogConsoleManager:Warning: Console variable 'r.MSAA.CompositingSampleCount' wasn't set (Priority ProjectSetting < Scalability)
  23. [2015.01.08-15.49.34:839][ 0]LogInit: Selected Device Profile: [Windows]
  24. [2015.01.08-15.49.34:839][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  25. [2015.01.08-15.49.34:846][ 0]LogInit: Computer: PARMAN-PC
  26. [2015.01.08-15.49.34:846][ 0]LogInit: User: Parman
  27. [2015.01.08-15.49.34:846][ 0]LogInit: CPU Page size=4096, Cores=4
  28. [2015.01.08-15.49.34:846][ 0]LogInit: High frequency timer resolution =3.030380 MHz
  29. [2015.01.08-15.49.34:846][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx) Virtual=8192.0GB
  30. [2015.01.08-15.49.34:847][ 0]LogMemory: Platform Memory Stats for Windows
  31. [2015.01.08-15.49.34:847][ 0]LogMemory: Process Physical Memory: 50.23 MB used, 50.23 MB peak
  32. [2015.01.08-15.49.34:847][ 0]LogMemory: Process Virtual Memory: 24.90 MB used, 25.61 MB peak
  33. [2015.01.08-15.49.34:847][ 0]LogMemory: Physical Memory: 4331.23 MB used, 8151.28 MB total
  34. [2015.01.08-15.49.34:847][ 0]LogMemory: Virtual Memory: 272.25 MB used, 8388608.00 MB total
  35. [2015.01.08-15.49.34:878][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 650 Ti (Feature Level 11_0)
  36. [2015.01.08-15.49.34:879][ 0]LogD3D11RHI: Adapter has 971MB of dedicated video memory, 0MB of dedicated system memory, and 3072MB of shared system memory, 1 output[s]
  37. [2015.01.08-15.49.34:879][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
  38. [2015.01.08-15.49.34:883][ 0]LogRHI: Texture pool is 680 MB (70% of 971 MB)
  39. [2015.01.08-15.49.34:889][ 0]LogD3D11RHI: Async texture creation enabled
  40. [2015.01.08-15.49.34:943][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used.
  41. [2015.01.08-15.49.35:073][ 0]LogContentStreaming: Texture pool size is 0.000000MB
  42. [2015.01.08-15.49.41:015][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  43. [2015.01.08-15.49.41:446][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  44. [2015.01.08-15.49.41:497][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  45. [2015.01.08-15.49.41:532][ 0]LogDerivedDataCache: Loaded boot cache 0.03s 39MB C:/Users/Parman/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc.
  46. [2015.01.08-15.49.41:532][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Parman/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc
  47. [2015.01.08-15.49.41:532][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Parman/Documents/Unreal Projects/DoriodRunning/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  48. [2015.01.08-15.49.41:532][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  49. [2015.01.08-15.49.41:603][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
  50. [2015.01.08-15.49.41:615][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Parman/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  51. [2015.01.08-15.49.41:781][ 0]LogCollisionProfile:Warning: Profile (UI) - Custom Channel Name = 'Weapon' hasn't been found
  52. [2015.01.08-15.49.41:921][ 0]LogMeshUtilities: No automatic mesh reduction module available
  53. [2015.01.08-15.49.41:921][ 0]LogMeshUtilities: No automatic mesh merging module available
  54. [2015.01.08-15.49.42:302][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
  55. [2015.01.08-15.49.43:242][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  56. [2015.01.08-15.49.43:572][ 0]SourceControl: Info Source control is disabled
  57. [2015.01.08-15.49.43:572][ 0]SourceControl: Info Source control is disabled
  58. [2015.01.08-15.49.43:578][ 0]SourceControl: Info Source control is disabled
  59. [2015.01.08-15.49.43:702][ 0]LogObj: 23789 objects as part of root set at end of initial load.
  60. [2015.01.08-15.49.43:702][ 0]LogUObjectAllocator: 5399832 out of 0 bytes used by permanent object pool.
  61. [2015.01.08-15.49.43:755][ 0]LogEngine: Initializing Engine...
  62. [2015.01.08-15.49.43:905][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  63. [2015.01.08-15.49.43:924][ 0]LogInit: FAudioDevice initialized.
  64. [2015.01.08-15.49.43:942][ 0]LogAIModule: Creating AISystem for world NewWorld
  65. [2015.01.08-15.49.43:984][ 0]LogDerivedDataCache: Saved boot cache 0.04s 39MB C:/Users/Parman/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc.
  66. [2015.01.08-15.49.43:987][ 0]LogInit: Texture streaming: Enabled
  67. [2015.01.08-15.49.44:012][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
  68. [2015.01.08-15.49.44:012][ 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.6.1-2386410+++depot+UE4-Releases+4.6
  69. [2015.01.08-15.49.44:013][ 0]LogAnalytics: SetUserId aa5b273d70e0787b13b051beefd3beb4
  70. [2015.01.08-15.49.44:013][ 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
  71. [2015.01.08-15.49.44:027][ 0]LogInit: Transaction tracking system initialized
  72. [2015.01.08-15.49.44:112][ 0]BlueprintLog: New page: Editor Load
  73. [2015.01.08-15.49.44:140][ 0]LogAssetRegistry: FAssetRegistry took 0.0103 seconds to start up
  74. [2015.01.08-15.49.44:140][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
  75. [2015.01.08-15.49.44:617][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  76. [2015.01.08-15.49.44:986][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  77. [2015.01.08-15.49.45:160][ 0]LogConsoleResponse:Display:
  78. [2015.01.08-15.49.45:208][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  79. [2015.01.08-15.49.45:394][ 0]SourceControl: Info Source control is disabled
  80. [2015.01.08-15.49.45:394][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/Parman/Documents/Unreal Projects/DoriodRunning/Content/Maps/LV_Example.umap" TEMPLATE=0 SHOWPROGRESS=1
  81. [2015.01.08-15.49.45:395][ 0]LightingResults: New page: Lighting Build
  82. [2015.01.08-15.49.45:404][ 0]MapCheck: New page: Map Check
  83. [2015.01.08-15.49.45:404][ 0]LightingResults: New page: Lighting Build
  84. [2015.01.08-15.49.45:411][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000016628860
  85. [2015.01.08-15.49.46:866][ 0]LogWindows: === Critical error: ===
  86. Fatal error!
  87.  
  88. Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff
  89.  
  90. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfb391e) + 0 bytes [UnknownFile:0]
  91. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbf73b9d) + 0 bytes [UnknownFile:0]
  92. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0abbf7) + 0 bytes [UnknownFile:0]
  93. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfd86de) + 0 bytes [UnknownFile:0]
  94. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc04a9ca) + 0 bytes [UnknownFile:0]
  95. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbf9ef35) + 0 bytes [UnknownFile:0]
  96. UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fed46a0b1b) + 0 bytes [UnknownFile:0]
  97. UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fed46bce32) + 0 bytes [UnknownFile:0]
  98. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfc9070) + 0 bytes [UnknownFile:0]
  99. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc017092) + 0 bytes [UnknownFile:0]
  100. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0174db) + 0 bytes [UnknownFile:0]
  101. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0337eb) + 0 bytes [UnknownFile:0]
  102. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc094985) + 0 bytes [UnknownFile:0]
  103. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
  104. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  105. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
  106. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  107. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052524) + 0 bytes [UnknownFile:0]
  108. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc01e60d) + 0 bytes [UnknownFile:0]
  109. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc051850) + 0 bytes [UnknownFile:0]
  110. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0185f8) + 0 bytes [UnknownFile:0]
  111. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc02a81e) + 0 bytes [UnknownFile:0]
  112. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0947cb) + 0 bytes [UnknownFile:0]
  113. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
  114. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  115. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
  116. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  117. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc017cc4) + 0 bytes [UnknownFile:0]
  118. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc031789) + 0 bytes [UnknownFile:0]
  119. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0065b4) + 0 bytes [UnknownFile:0]
  120. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
  121. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbf903b4) + 0 bytes [UnknownFile:0]
  122. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfa52d0) + 0 bytes [UnknownFile:0]
  123. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc016f6c) + 0 bytes [UnknownFile:0]
  124. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0174db) + 0 bytes [UnknownFile:0]
  125. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0337eb) + 0 bytes [UnknownFile:0]
  126. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc094985) + 0 bytes [UnknownFile:0]
  127. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
  128. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  129. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
  130. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  131. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc017cc4) + 0 bytes [UnknownFile:0]
  132. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc031789) + 0 bytes [UnknownFile:0]
  133. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0065b4) + 0 bytes [UnknownFile:0]
  134. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
  135. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbf903b4) + 0 bytes [UnknownFile:0]
  136. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfa52d0) + 0 bytes [UnknownFile:0]
  137. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc016f6c) + 0 bytes [UnknownFile:0]
  138. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0174db) + 0 bytes [UnknownFile:0]
  139. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0337eb) + 0 bytes [UnknownFile:0]
  140. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc094985) + 0 bytes [UnknownFile:0]
  141. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
  142. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  143. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
  144. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  145. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc017cc4) + 0 bytes [UnknownFile:0]
  146. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc031789) + 0 bytes [UnknownFile:0]
  147. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0065b4) + 0 bytes [UnknownFile:0]
  148. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
  149. UE4Editor-Engine.dll!UnknownFunction (0x000007fed5f9cef6) + 0 bytes [UnknownFile:0]
  150. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0ab6e1) + 0 bytes [UnknownFile:0]
  151. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
  152. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbf903b4) + 0 bytes [UnknownFile:0]
  153. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfa52d0) + 0 bytes [UnknownFile:0]
  154. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc016f6c) + 0 bytes [UnknownFile:0]
  155. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0174db) + 0 bytes [UnknownFile:0]
  156. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0337eb) + 0 bytes [UnknownFile:0]
  157. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc094985) + 0 bytes [UnknownFile:0]
  158. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
  159. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  160. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
  161. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  162. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc017cc4) + 0 bytes [UnknownFile:0]
  163. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc031789) + 0 bytes [UnknownFile:0]
  164. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0065b4) + 0 bytes [UnknownFile:0]
  165. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
  166. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfbcafd) + 0 bytes [UnknownFile:0]
  167. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfbc7fe) + 0 bytes [UnknownFile:0]
  168. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfd8496) + 0 bytes [UnknownFile:0]
  169. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfd7bea) + 0 bytes [UnknownFile:0]
  170. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
  171. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfbcafd) + 0 bytes [UnknownFile:0]
  172. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfbc245) + 0 bytes [UnknownFile:0]
  173. UE4Editor-Engine.dll!UnknownFunction (0x000007fed5827593) + 0 bytes [UnknownFile:0]
  174. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedbfd7489) + 0 bytes [UnknownFile:0]
  175. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc03b242) + 0 bytes [UnknownFile:0]
  176. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc01724c) + 0 bytes [UnknownFile:0]
  177. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc031714) + 0 bytes [UnknownFile:0]
  178. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc016a97) + 0 bytes [UnknownFile:0]
  179. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0174db) + 0 bytes [UnknownFile:0]
  180. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0337eb) + 0 bytes [UnknownFile:0]
  181. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc094985) + 0 bytes [UnknownFile:0]
  182. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc05342f) + 0 bytes [UnknownFile:0]
  183. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  184. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc053792) + 0 bytes [UnknownFile:0]
  185. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052722) + 0 bytes [UnknownFile:0]
  186. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc052524) + 0 bytes [UnknownFile:0]
  187. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc01e60d) + 0 bytes [UnknownFile:0]
  188. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc051850) + 0 bytes [UnknownFile:0]
  189. UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fedc0185f8) + 0 bytes [UnknownFile:0]
  190. UnknownModule!UnknownFunction (0x000033020e9a7490) + 0 bytes [UnknownFile:0]
  191.  
  192.  
  193. [2015.01.08-15.49.47:041][ 0]LogExit: Executing StaticShutdownAfterError
  194. [2015.01.08-15.49.47:043][ 0]LogWindows: FPlatformMisc::RequestExit(1)
  195. [2015.01.08-15.49.47:043][ 0]Log file closed, 01/08/15 22:49:47
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