Advertisement
Guest User

Turine and world Kireon

a guest
Aug 18th, 2014
337
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 35.40 KB | None | 0 0
  1. ////////////////////////////////////////////////////
  2. ////                                            ////
  3. //// Турине и мир Киреон                        ////
  4. ////                                            ////
  5. //// Создатели: DIESEL-90 и DeadSmile           ////
  6. ////                                            ////
  7. //// Создано специально для сайта Samp-Mods.com ////
  8. ////                                            ////
  9. ////////////////////////////////////////////////////
  10.  
  11. #include <a_samp>
  12. #define COLOR_GRAD5 0xE3E3E3FF//цвет
  13. #define FILTERSCRIPT
  14. #if defined FILTERSCRIPT
  15. //-----------------------------[Переменные]-------------------------------------
  16. new tlift;
  17. new tlift1;
  18. new gate;
  19. new teleport;
  20. new gatepickup;
  21. new info;
  22. //-----------------------------[Форварды]---------------------------------------
  23. forward Tclose();//tlift
  24. forward Tlclose();//tlift1
  25. forward Createpick();
  26. forward Createpick1();
  27. forward SoundPlay(playerid);
  28. //------------------------------------------------------------------------------
  29. public OnFilterScriptInit()
  30. {
  31.     //Турине
  32.     CreateObject(1380,46.2109985,2007.3249512,39.0000000,0.0000000,0.0000000,0.0000000); //object(magnocrane_01) (1)
  33.     CreateObject(1384,46.2109985,2007.3249512,98.2799988,90.0000000,0.0000000,0.0000000); //object(twrcrane_m_01) (1)
  34.     CreateObject(1395,46.2109375,2007.3242188,48.0000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_l_03) (1)
  35.     CreateObject(1395,46.2109375,1978.0996094,48.0000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_l_03) (2)
  36.     CreateObject(1395,46.2109375,1992.6093750,48.0000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_l_03) (3)
  37.     CreateObject(1380,46.2109985,1978.0999756,39.0000000,0.0000000,0.0000000,0.0000000); //object(magnocrane_01) (2)
  38.     CreateObject(1380,31.5000000,1992.6099854,39.0000000,0.0000000,0.0000000,90.0000000); //object(magnocrane_01) (3)
  39.     CreateObject(1380,60.7099609,1992.6093750,39.0000000,0.0000000,0.0000000,90.0000000); //object(magnocrane_01) (4)
  40.     CreateObject(1395,60.7099609,1992.6093750,48.0000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_l_03) (4)
  41.     CreateObject(1395,31.5000000,1992.6093750,48.0000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_l_03) (5)
  42.     CreateObject(1384,31.5000000,1992.6099854,98.2799988,90.0000000,90.0000000,0.0000000); //object(twrcrane_m_01) (2)
  43.     CreateObject(1384,46.2109985,1978.0999756,98.2799988,90.0000000,180.0000000,0.0000000); //object(twrcrane_m_01) (3)
  44.     CreateObject(1384,60.7099609,1992.6093750,98.2799988,90.0000000,270.0000000,0.0000000); //object(twrcrane_m_01) (4)
  45.     CreateObject(3113,84.5722656,2015.2760010,19.0000000,0.0000000,0.0000000,0.0000000); //object(carrier_door_sfse) (2)
  46.     CreateObject(3113,84.5722656,1969.9870605,19.0000000,0.0000000,0.0000000,0.0000000); //object(carrier_door_sfse) (3)
  47.     CreateObject(3113,46.8740005,2030.2900391,19.0000000,0.0000000,0.0000000,90.0000000); //object(carrier_door_sfse) (2)
  48.     CreateObject(3113,69.5198975,2030.2900391,19.0000000,0.0000000,0.0000000,90.0000000); //object(carrier_door_sfse) (2)
  49.     CreateObject(18764,83.3300018,2029.0887451,19.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (1)
  50.     CreateObject(18764,83.3300018,2029.0887451,24.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (2)
  51.     CreateObject(3113,24.2299995,2030.2900391,19.0000000,0.0000000,0.0000000,90.0000000); //object(carrier_door_sfse) (2)
  52.     CreateObject(18764,10.4200001,2029.0887451,19.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (3)
  53.     CreateObject(18764,10.4200001,2029.0887451,24.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (4)
  54.     CreateObject(3113,9.2200003,2015.2760010,19.0000000,0.0000000,0.0000000,180.0000000); //object(carrier_door_sfse) (2)
  55.     CreateObject(3113,9.2200003,1992.6309814,19.0000000,0.0000000,0.0000000,179.9945068); //object(carrier_door_sfse) (2)
  56.     CreateObject(3113,9.2200003,1969.9870605,19.0000000,0.0000000,0.0000000,179.9945068); //object(carrier_door_sfse) (2)
  57.     CreateObject(18764,10.4200001,1956.1800537,19.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (5)
  58.     CreateObject(18764,10.4200001,1956.1800537,24.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (6)
  59.     CreateObject(3113,24.2299995,1954.9799805,19.0000000,0.0000000,0.0000000,270.0000000); //object(carrier_door_sfse) (2)
  60.     CreateObject(3113,46.8740005,1954.9799805,19.0000000,0.0000000,0.0000000,270.0000000); //object(carrier_door_sfse) (2)
  61.     CreateObject(3113,69.5198975,1954.9799805,19.0000000,0.0000000,0.0000000,270.0000000); //object(carrier_door_sfse) (2)
  62.     CreateObject(18764,83.3300018,1956.1800537,19.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (7)
  63.     CreateObject(18764,83.3300018,1956.1800537,24.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (8)
  64.     CreateObject(18770,69.0986328,1995.1083984,0.5900000,0.0000000,0.0000000,0.0000000); //object(skydiveplatform1b) (1)
  65.     CreateObject(18770,69.0986328,1990.1093750,0.5900000,0.0000000,0.0000000,0.0000000); //object(skydiveplatform1b) (2)
  66.     CreateObject(19299,46.2109375,1992.6093750,101.5000000,0.0000000,0.0000000,0.0000000); //object(pointlightmoon1) (1)
  67.     CreateObject(19295,46.2109375,1992.6093750,101.5000000,0.0000000,0.0000000,0.0000000); //object(pointlight15) (1)
  68.     CreateObject(19273,69.0986328,1994.1767578,18.2000008,0.0000000,0.0000000,0.0000000); //object(keypadnondynamic) (1)
  69.     CreateObject(18762,69.0986328,1995.1083984,100.0000000,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx5m) (1)
  70.     CreateObject(18765,105.0000000,1992.6093750,20.0000000,0.0000000,0.0000000,0.0000000); //object(concrete10mx10mx5m) (1)
  71.     CreateObject(18765,105.0000000,1992.6093750,25.0000000,0.0000000,0.0000000,0.0000000); //object(concrete10mx10mx5m) (2)
  72.     CreateObject(16093,103.5996094,1992.6093750,27.3500004,0.0000000,0.0000000,270.0000000); //object(a51_gatecontrol) (1)
  73.     CreateObject(18762,84.6200027,1995.1083984,26.4899998,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx5m) (2)
  74.     CreateObject(18762,89.6200027,1995.1083984,26.4899998,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx5m) (3)
  75.     CreateObject(18762,94.6200027,1995.1083984,26.4899998,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx5m) (4)
  76.     CreateObject(18762,99.6200027,1995.1083984,26.4899998,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx5m) (5)
  77.     CreateObject(18762,99.6200027,1990.1093750,26.4899998,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx5m) (6)
  78.     CreateObject(18762,94.6191406,1990.1093750,26.4899998,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx5m) (7)
  79.     CreateObject(18762,89.6200027,1990.1093750,26.4899998,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx5m) (8)
  80.     CreateObject(18762,84.6200027,1990.1093750,26.4899998,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx5m) (9)
  81.     CreateObject(18764,102.5000000,1985.1090088,20.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (9)
  82.     CreateObject(18764,107.5000000,1985.1090088,20.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (10)
  83.     CreateObject(18764,102.5000000,1985.1090088,25.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (11)
  84.     CreateObject(18764,107.5000000,1985.1083984,25.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (12)
  85.     CreateObject(18764,102.5000000,2000.1099854,20.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (13)
  86.     CreateObject(18764,107.5000000,2000.1099854,20.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (14)
  87.     CreateObject(18764,102.5000000,2000.1093750,25.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (15)
  88.     CreateObject(18764,107.5000000,2000.1099854,25.0000000,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (16)
  89.     CreateObject(18763,98.6171875,1999.0996094,24.9990005,0.0000000,0.0000000,0.0000000); //object(concrete3mx3mx5m) (7)
  90.     CreateObject(18763,98.6171875,1986.1191406,24.9990005,0.0000000,0.0000000,0.0000000); //object(concrete3mx3mx5m) (8)
  91.     CreateObject(18762,69.0986328,1990.1093750,100.0000000,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx5m) (1)
  92.     CreateObject(19273,69.0986328,1994.6800537,102.0999985,0.0000000,0.0000000,0.0000000); //object(keypadnondynamic) (2)
  93.     CreateObject(19435,98.8779297,1986.1191406,27.4200001,0.0000000,90.0000000,0.0000000); //object(wall075) (1)
  94.     CreateObject(19435,98.8779984,1999.0996094,27.4200001,0.0000000,90.0000000,0.0000000); //object(wall075) (2)
  95.     CreateObject(2985,98.0000000,1999.0996094,27.5060005,0.0000000,0.0000000,180.0000000); //object(minigun_base) (1)
  96.     CreateObject(2985,98.0000000,1986.1191406,27.5060005,0.0000000,0.0000000,179.9945068); //object(minigun_base) (2)
  97.     CreateObject(18766,65.5989990,1992.6093750,100.0889969,90.0000000,90.0000000,0.0000000); //object(concrete10mx1mx5m) (1)
  98.     CreateObject(8673,54.9892578,1989.0937500,100.5899963,90.0000000,0.0000000,0.0000000); //object(csrsfence03_lvs) (1)
  99.     CreateObject(8673,54.5559998,1996.1191406,100.5899963,90.0000000,0.0000000,179.9945068); //object(csrsfence03_lvs) (2)
  100.     CreateObject(1698,46.2109375,1992.6093750,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (1)
  101.     CreateObject(1698,46.2109375,1991.2500000,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (2)
  102.     CreateObject(1698,46.2109375,1989.8906250,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (4)
  103.     CreateObject(1698,46.2109375,1993.9680176,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (5)
  104.     CreateObject(1698,46.2109375,1995.3270264,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (6)
  105.     CreateObject(1698,46.2109375,1978.0996094,100.5000000,0.0000000,0.0000000,0.0000000); //object(esc_step8) (4)
  106.     CreateObject(1698,47.5699997,1978.0996094,100.5000000,0.0000000,0.0000000,0.0000000); //object(esc_step8) (4)
  107.     CreateObject(1698,44.8530006,1978.0996094,100.5000000,0.0000000,0.0000000,0.0000000); //object(esc_step8) (4)
  108.     CreateObject(1698,46.2109375,2007.3242188,100.5000000,0.0000000,0.0000000,0.0000000); //object(esc_step8) (4)
  109.     CreateObject(1698,47.5699997,2007.3242188,100.5000000,0.0000000,0.0000000,0.0000000); //object(esc_step8) (4)
  110.     CreateObject(1698,44.8530006,2007.3242188,100.5000000,0.0000000,0.0000000,0.0000000); //object(esc_step8) (4)
  111.     CreateObject(1698,31.5000000,1992.6093750,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (4)
  112.     CreateObject(1698,31.5000000,1991.2500000,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (4)
  113.     CreateObject(1698,31.5000000,1993.9680176,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (4)
  114.     CreateObject(1698,60.7099609,1993.9680176,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (4)
  115.     CreateObject(1698,60.7099609,1992.6093750,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (4)
  116.     CreateObject(1698,60.7099609,1991.2500000,100.5000000,0.0000000,0.0000000,90.0000000); //object(esc_step8) (4)
  117.     CreateObject(16101,46.2109375,1978.0996094,100.5000000,0.0000000,0.0000000,0.0000000); //object(des_windsockpole) (1)
  118.     CreateObject(16101,46.2109375,2007.3242188,100.5000000,0.0000000,0.0000000,0.0000000); //object(des_windsockpole) (2)
  119.     CreateObject(16101,31.5000000,1992.6093750,100.5000000,0.0000000,0.0000000,0.0000000); //object(des_windsockpole) (3)
  120.     CreateObject(16101,60.7099609,1992.6093750,100.5000000,0.0000000,0.0000000,0.0000000); //object(des_windsockpole) (4)
  121.     CreateObject(18763,98.6171875,1996.0999756,24.9990005,0.0000000,0.0000000,0.0000000); //object(concrete3mx3mx5m) (7)
  122.     CreateObject(18763,98.6171875,1989.1199951,24.9990005,0.0000000,0.0000000,0.0000000); //object(concrete3mx3mx5m) (7)
  123.     //Киреон
  124.     CreateObject(18752,-4918.0498047,3531.9880371,360.3370056,0.0000000,0.0000000,0.0000000); //object(volcano) (5)
  125.     CreateObject(18752,-5133.2597656,3532.3730469,360.3370056,0.0000000,0.0000000,0.0000000); //object(volcano) (6)
  126.     CreateObject(18752,-4702.8300781,3532.3730469,360.3370056,0.0000000,0.0000000,0.0000000); //object(volcano) (7)
  127.     CreateObject(18752,-4702.8300781,3365.5976562,420.0000000,314.9945068,0.0000000,0.0000000); //object(volcano) (8)
  128.     CreateObject(18752,-4536.2412109,3480.8984375,420.0000000,314.9945068,0.0000000,90.0000000); //object(volcano) (9)
  129.     CreateObject(18752,-4591.4746094,3381.2197266,420.0000000,314.9945068,0.0000000,31.9976807); //object(volcano) (8)
  130.     CreateObject(18752,-4702.8300781,3323.0769043,500.0000000,250.0000000,0.0000000,0.0000000); //object(volcano) (8)
  131.     CreateObject(18752,-4556.2285156,3344.4257812,500.0000000,249.9993896,0.0000000,37.9962158); //object(volcano) (8)
  132.     CreateObject(18752,-4496.9501953,3482.1950684,500.0000000,250.0000000,0.0000000,92.0000000); //object(volcano) (9)
  133.     CreateObject(18752,-4918.0498047,3365.5976562,420.0000000,314.9945068,0.0000000,0.0000000); //object(volcano) (8)
  134.     CreateObject(18752,-4918.0498047,3323.0769043,500.0000000,249.9993896,0.0000000,0.0000000); //object(volcano) (8)
  135.     CreateObject(18752,-5133.2597656,3365.5976562,420.0000000,314.9945068,0.0000000,0.0000000); //object(volcano) (8)
  136.     CreateObject(18752,-5133.2597656,3323.0761719,500.0000000,249.9938965,0.0000000,0.0000000); //object(volcano) (8)
  137.     CreateObject(18752,-5299.0283203,3532.3730469,420.0000000,314.9945068,0.0000000,270.0000000); //object(volcano) (9)
  138.     CreateObject(18752,-5239.4755859,3388.1513672,420.0000000,314.9945068,0.0000000,315.9937744); //object(volcano) (8)
  139.     CreateObject(18752,-5337.4794922,3532.3730469,500.0000000,249.9993896,0.0000000,269.9890137); //object(volcano) (9)
  140.     CreateObject(18752,-5268.6840820,3359.8239746,500.0000000,250.0000000,0.0000000,313.9937744); //object(volcano) (8)
  141.     CreateObject(18752,-5240.5400391,3659.8730469,410.0899963,314.9945068,0.0000000,223.9937744); //object(volcano) (8)
  142.     CreateObject(18752,-5133.2597656,3698.8100586,420.0000000,314.9945068,0.0000000,179.9945068); //object(volcano) (8)
  143.     CreateObject(18752,-5266.3730469,3682.3769531,500.0000000,249.9993896,0.0000000,223.9890137); //object(volcano) (9)
  144.     CreateObject(18752,-5133.2597656,3738.5029297,500.0000000,249.9938965,0.0000000,180.0000000); //object(volcano) (8)
  145.     CreateObject(18752,-4918.0498047,3698.7929688,420.0000000,314.9945068,0.0000000,179.9945068); //object(volcano) (8)
  146.     CreateObject(18752,-4918.0498047,3738.5029297,500.0000000,249.9938965,0.0000000,179.9945068); //object(volcano) (8)
  147.     CreateObject(18752,-4702.8300781,3698.7929688,420.0000000,314.9945068,0.0000000,179.9945068); //object(volcano) (8)
  148.     CreateObject(18752,-4702.8300781,3738.5029297,500.0000000,249.9938965,0.0000000,179.9945068); //object(volcano) (8)
  149.     CreateObject(18752,-4586.9902344,3635.4130859,420.0000000,314.9945068,0.0000000,125.9976807); //object(volcano) (8)
  150.     CreateObject(18752,-4543.7871094,3655.5349121,500.0000000,249.9993896,0.0000000,123.9976807); //object(volcano) (8)
  151.     CreateObject(900,-4911.5400391,3541.9270020,468.3219910,0.0000000,0.0000000,90.0000000); //object(searock04) (1)
  152.     CreateObject(900,-5127.0942383,3528.6069336,478.4599915,0.0000000,0.0000000,74.0000000); //object(searock04) (2)
  153.     CreateObject(900,-4692.8442383,3527.3510742,486.3859863,0.0000000,0.0000000,73.9984131); //object(searock04) (3)
  154.     CreateObject(900,-4695.0571289,3438.8181152,492.3110046,0.0000000,0.0000000,73.9984131); //object(searock04) (4)
  155.     CreateObject(900,-4624.2041016,3448.6840820,480.1969910,0.0000000,0.0000000,105.9984131); //object(searock04) (5)
  156.     CreateObject(900,-4612.5820312,3492.8969727,490.6250000,0.0000000,0.0000000,157.9984131); //object(searock04) (6)
  157.     CreateObject(900,-4648.1899414,3598.0939941,480.1510010,0.0000000,0.0000000,199.9943848); //object(searock04) (7)
  158.     CreateObject(900,-4716.8862305,3625.4360352,480.0000000,0.0000000,0.0000000,239.9896240); //object(searock04) (8)
  159.     CreateObject(900,-4926.4770508,3617.3579102,489.1040039,0.0000000,0.0000000,239.9853516); //object(searock04) (9)
  160.     CreateObject(900,-5141.2622070,3631.0610352,480.8900146,0.0000000,0.0000000,239.9853516); //object(searock04) (10)
  161.     CreateObject(900,-5196.9980469,3597.7041016,475.1109924,0.0000000,0.0000000,293.9853516); //object(searock04) (11)
  162.     CreateObject(900,-5201.7529297,3522.4460449,472.8059998,0.0000000,0.0000000,337.9831543); //object(searock04) (12)
  163.     CreateObject(900,-5181.2807617,3441.6059570,467.4249878,0.0000000,0.0000000,33.9779053); //object(searock04) (13)
  164.     CreateObject(900,-5132.3569336,3435.2219238,471.2980042,0.0000000,0.0000000,261.9779053); //object(searock04) (14)
  165.     CreateObject(900,-4912.3769531,3432.6918945,482.5700073,0.0000000,0.0000000,261.9744873); //object(searock04) (15)
  166.     CreateObject(896,-4836.2177734,3466.0649414,414.9330139,0.0000000,0.0000000,0.0000000); //object(searock06) (1)
  167.     CreateObject(896,-4778.3452148,3631.8139648,400.8139954,0.0000000,0.0000000,0.0000000); //object(searock06) (2)
  168.     CreateObject(896,-4795.7109375,3541.2451172,383.0859985,0.0000000,0.0000000,0.0000000); //object(searock06) (3)
  169.     CreateObject(896,-4916.1782227,3610.0878906,392.9530029,0.0000000,0.0000000,0.0000000); //object(searock06) (4)
  170.     CreateObject(896,-5024.2949219,3445.1699219,404.0079956,0.0000000,0.0000000,0.0000000); //object(searock06) (5)
  171.     CreateObject(896,-5036.0122070,3526.9880371,436.7959900,0.0000000,0.0000000,0.0000000); //object(searock06) (6)
  172.     CreateObject(896,-5148.0400391,3598.9541016,424.0390015,0.0000000,0.0000000,0.0000000); //object(searock06) (7)
  173.     CreateObject(896,-5199.1328125,3468.5791016,414.9710083,0.0000000,0.0000000,0.0000000); //object(searock06) (8)
  174.     CreateObject(2905,-4834.6201172,3601.3181152,360.4949951,0.0000000,0.0000000,0.0000000); //object(kmb_deadleg) (1)
  175.     CreateObject(2907,-4836.4160156,3599.3330078,360.5719910,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (1)
  176.     CreateObject(2908,-4841.0839844,3593.3010254,360.5190125,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (1)
  177.     CreateObject(2906,-4833.8798828,3592.8530273,360.4670105,0.0000000,0.0000000,0.0000000); //object(kmb_deadarm) (1)
  178.     CreateObject(2906,-4836.9482422,3599.1508789,360.5000000,0.0000000,0.0000000,54.0000000); //object(kmb_deadarm) (2)
  179.     CreateObject(3007,-4823.8710938,3544.3979492,361.0809937,0.0000000,0.0000000,0.0000000); //object(chopcop_torso) (1)
  180.     CreateObject(3008,-4831.4482422,3530.0900879,361.0390015,0.0000000,0.0000000,0.0000000); //object(chopcop_armr) (1)
  181.     CreateObject(3010,-4823.6879883,3544.1550293,361.0979919,0.0000000,0.0000000,0.0000000); //object(chopcop_legr) (1)
  182.     CreateObject(3011,-4823.8520508,3544.1520996,361.1090088,0.0000000,0.0000000,0.0000000); //object(chopcop_legl) (1)
  183.     CreateObject(3012,-4825.0751953,3544.7351074,359.7999878,0.0000000,0.0000000,0.0000000); //object(chopcop_head) (1)
  184.     CreateObject(3011,-4800.5190430,3541.4309082,376.1709900,0.0000000,0.0000000,0.0000000); //object(chopcop_legl) (2)
  185.     CreateObject(3009,-4968.0781250,3567.5739746,364.2770081,0.0000000,0.0000000,0.0000000); //object(chopcop_arml) (2)
  186.     CreateObject(3007,-4994.2729492,3594.1169434,360.3810120,0.0000000,0.0000000,0.0000000); //object(chopcop_torso) (2)
  187.     CreateObject(3012,-4994.2558594,3594.1420898,360.3999939,0.0000000,0.0000000,0.0000000); //object(chopcop_head) (2)
  188.     CreateObject(2908,-4994.4189453,3594.2490234,360.4580078,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (2)
  189.     CreateObject(2907,-4994.5112305,3593.6520996,360.5409851,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (2)
  190.     CreateObject(2906,-4994.6840820,3594.1359863,360.4660034,0.0000000,0.0000000,0.0000000); //object(kmb_deadarm) (3)
  191.     CreateObject(2905,-4994.2431641,3594.7141113,360.4710083,0.0000000,0.0000000,0.0000000); //object(kmb_deadleg) (3)
  192.     CreateObject(2908,-4995.2988281,3595.3491211,361.0799866,270.0000000,90.0000000,0.0000000); //object(kmb_deadhead) (3)
  193.     CreateObject(2907,-4995.3281250,3595.2790527,360.5390015,270.0000000,0.0000000,56.0000000); //object(kmb_deadtorso) (3)
  194.     CreateObject(2905,-4994.4492188,3593.8500977,361.0100098,0.0000000,0.0000000,0.0000000); //object(kmb_deadleg) (4)
  195.     CreateObject(2907,-4986.0942383,3403.4938965,382.3380127,269.9945068,0.0000000,55.9973145); //object(kmb_deadtorso) (4)
  196.     CreateObject(2906,-4986.6479492,3403.5148926,382.2309875,0.0000000,0.0000000,0.0000000); //object(kmb_deadarm) (4)
  197.     CreateObject(2908,-4987.2402344,3403.4819336,382.2669983,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (4)
  198.     CreateObject(2906,-4986.0507812,3403.7648926,382.4639893,0.0000000,0.0000000,0.0000000); //object(kmb_deadarm) (5)
  199.     CreateObject(2905,-4985.9448242,3403.5480957,382.1189880,0.0000000,0.0000000,24.0000000); //object(kmb_deadleg) (5)
  200.     CreateObject(3010,-4960.8061523,3576.3879395,366.5369873,0.0000000,0.0000000,0.0000000); //object(chopcop_legr) (2)
  201.     CreateObject(3011,-4596.0698242,3540.8720703,361.0650024,0.0000000,0.0000000,0.0000000); //object(chopcop_legl) (3)
  202.     CreateObject(3010,-4596.2309570,3538.2189941,361.0539856,0.0000000,0.0000000,0.0000000); //object(chopcop_legr) (3)
  203.     CreateObject(3009,-4594.8208008,3537.9399414,360.4519958,0.0000000,0.0000000,0.0000000); //object(chopcop_arml) (3)
  204.     CreateObject(3008,-4596.3750000,3538.1689453,360.2000122,0.0000000,0.0000000,0.0000000); //object(chopcop_armr) (2)
  205.     CreateObject(3007,-4595.8530273,3540.5329590,360.3550110,0.0000000,0.0000000,90.0000000); //object(chopcop_torso) (3)
  206.     CreateObject(3012,-4595.3999023,3540.6999512,360.3999939,0.0000000,0.0000000,0.0000000); //object(chopcop_head) (3)
  207.     CreateObject(2908,-4596.4208984,3539.2680664,360.3909912,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (5)
  208.     CreateObject(2907,-4597.3500977,3537.1159668,360.4809875,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (5)
  209.     CreateObject(2906,-4597.2578125,3539.9409180,360.3949890,0.0000000,0.0000000,292.0000000); //object(kmb_deadarm) (6)
  210.     CreateObject(2905,-4595.2509766,3539.2600098,361.0520020,0.0000000,0.0000000,0.0000000); //object(kmb_deadleg) (6)
  211.     CreateObject(2905,-4597.0810547,3542.1879883,360.4129944,0.0000000,0.0000000,306.0000000); //object(kmb_deadleg) (7)
  212.     CreateObject(2906,-4597.8032227,3541.3049316,360.3949890,0.0000000,0.0000000,30.0000000); //object(kmb_deadarm) (7)
  213.     CreateObject(2907,-4598.3662109,3540.0390625,360.4809875,0.0000000,0.0000000,100.0000000); //object(kmb_deadtorso) (6)
  214.     CreateObject(2908,-4598.9838867,3541.4060059,360.3989868,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (6)
  215.     CreateObject(3092,-5031.9248047,3554.0319824,360.0000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
  216.     CreateObject(3092,-4598.8901367,3534.9121094,360.0000000,0.0000000,0.0000000,46.0000000); //object(dead_tied_cop) (2)
  217.     CreateObject(2908,-4599.0122070,3535.0939941,360.3989868,270.0000000,90.0000000,0.0000000); //object(kmb_deadhead) (7)
  218.     CreateObject(2907,-4596.8520508,3533.9431152,360.4809875,0.0000000,0.0000000,90.0000000); //object(kmb_deadtorso) (7)
  219.     CreateObject(2906,-4597.3808594,3537.6000977,360.3959961,0.0000000,0.0000000,16.0000000); //object(kmb_deadarm) (8)
  220.     CreateObject(3092,-5231.1894531,3555.9892578,363.9779968,0.0000000,0.0000000,279.9975586); //object(dead_tied_cop) (3)
  221.     CreateObject(11489,-5231.2636719,3555.8447266,345.0000000,0.0000000,0.0000000,0.0000000); //object(dam_statues) (1)
  222.     CreateObject(2228,-5232.8007812,3571.0061035,360.7999878,0.0000000,0.0000000,0.0000000); //object(cj_shovel) (1)
  223.     CreateObject(3092,-5232.8149414,3571.3291016,360.3999939,90.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (4)
  224.     CreateObject(2045,-5031.9082031,3553.8039551,360.7900085,0.0000000,0.0000000,0.0000000); //object(cj_bbat_nails) (1)
  225.     CreateObject(2035,-5049.8710938,3556.7700195,360.4880066,0.0000000,0.0000000,0.0000000); //object(cj_m16) (1)
  226.     CreateObject(2036,-5069.1108398,3616.3640137,360.3689880,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (1)
  227.     CreateObject(11489,-5019.9628906,3499.5410156,350.0000000,0.0000000,0.0000000,0.0000000); //object(dam_statues) (1)
  228.     CreateObject(3092,-5020.0000000,3499.6599121,366.0000000,0.0000000,0.0000000,280.0000000); //object(dead_tied_cop) (3)
  229.     CreateObject(3092,-5019.8999023,3499.6459961,368.4309998,0.0000000,0.0000000,279.9975586); //object(dead_tied_cop) (3)
  230.     CreateObject(11489,-4970.7299805,3592.1140137,350.0000000,0.0000000,0.0000000,0.0000000); //object(dam_statues) (1)
  231.     CreateObject(11489,-4825.4389648,3508.6660156,350.0000000,0.0000000,0.0000000,0.0000000); //object(dam_statues) (1)
  232.     CreateObject(19299,-5234.5273438,3587.5322266,365.6000061,0.0000000,0.0000000,0.0000000); //object(pointlightmoon1) (1)
  233.     CreateObject(18682,-5201.2768555,3468.3789062,421.4620056,0.0000000,0.0000000,0.0000000); //object(explosion_large) (1)
  234.     CreateObject(18682,-5152.4829102,3596.7570801,428.5650024,0.0000000,0.0000000,0.0000000); //object(explosion_large) (2)
  235.     CreateObject(18682,-4913.2441406,3537.2380371,472.9890137,0.0000000,0.0000000,0.0000000); //object(explosion_large) (3)
  236.     CreateObject(18689,-4914.0439453,3534.9638672,471.9792786,0.0000000,0.0000000,0.0000000); //object(fire_bike) (1)
  237.     CreateObject(18689,-5241.1738281,3570.6425781,362.0585632,0.0000000,0.0000000,0.0000000); //object(fire_bike) (2)
  238.     CreateObject(18689,-5198.7099609,3558.1440430,360.6780090,0.0000000,0.0000000,0.0000000); //object(fire_bike) (3)
  239.     CreateObject(18690,-5042.7807617,3565.3679199,360.4179993,0.0000000,0.0000000,0.0000000); //object(fire_car) (1)
  240.     CreateObject(18690,-5036.6601562,3558.6015625,360.2598267,0.0000000,0.0000000,0.0000000); //object(fire_car) (2)
  241.     CreateObject(18690,-5020.0590820,3499.5720215,360.8659973,0.0000000,0.0000000,0.0000000); //object(fire_car) (3)
  242.     CreateObject(18690,-4970.8149414,3591.6850586,360.5599976,0.0000000,0.0000000,0.0000000); //object(fire_car) (4)
  243.     CreateObject(18690,-5231.0659180,3555.8430176,360.3829956,0.0000000,0.0000000,0.0000000); //object(fire_car) (5)
  244.     CreateObject(18690,-4825.5112305,3508.8278809,361.0249939,0.0000000,0.0000000,0.0000000); //object(fire_car) (6)
  245.     CreateObject(18690,-4824.8847656,3508.4980469,360.5390015,0.0000000,0.0000000,0.0000000); //object(fire_car) (7)
  246.     CreateObject(18691,-4781.4160156,3471.2250977,360.3640137,0.0000000,0.0000000,0.0000000); //object(fire_large) (1)
  247.     CreateObject(18691,-4680.7910156,3426.9270020,372.8439941,0.0000000,0.0000000,0.0000000); //object(fire_large) (2)
  248.     CreateObject(18691,-4611.9018555,3507.2370605,361.0719910,0.0000000,0.0000000,0.0000000); //object(fire_large) (3)
  249.     CreateObject(18691,-4769.1821289,3627.8879395,406.9039917,0.0000000,0.0000000,0.0000000); //object(fire_large) (4)
  250.     CreateObject(18691,-4792.4492188,3611.9140625,360.4020081,0.0000000,0.0000000,0.0000000); //object(fire_large) (5)
  251.     CreateObject(18691,-4893.5839844,3600.3869629,368.7730103,0.0000000,0.0000000,0.0000000); //object(fire_large) (6)
  252.     CreateObject(18691,-4808.0708008,3681.4299316,402.6520081,0.0000000,0.0000000,0.0000000); //object(fire_large) (7)
  253.     CreateObject(18694,-5112.0200195,3425.1411133,374.3760071,0.0000000,0.0000000,0.0000000); //object(flamethrowerp) (1)
  254.     CreateObject(18694,-4919.7202148,3616.8549805,391.1889954,0.0000000,0.0000000,0.0000000); //object(flamethrowerp) (2)
  255.     CreateObject(18688,-4885.5590820,3576.4099121,372.6510010,0.0000000,0.0000000,0.0000000); //object(fire) (1)
  256.     CreateObject(18689,-5015.7670898,3550.8898926,360.3829956,0.0000000,0.0000000,0.0000000); //object(fire_bike) (4)
  257.     CreateObject(18689,-5017.6069336,3592.9279785,360.3850098,0.0000000,0.0000000,0.0000000); //object(fire_bike) (5)
  258.     CreateObject(18684,-4895.3100586,3428.1960449,473.6910095,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (1)
  259.     CreateObject(18684,-4620.5878906,3632.2819824,465.8080139,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (2)
  260.     CreateObject(18684,-4620.5927734,3500.1101074,490.6589966,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (3)
  261.     CreateObject(18684,-4704.1440430,3525.1279297,486.7520142,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (4)
  262.     CreateObject(18684,-4917.0820312,3611.0358887,487.4289856,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (5)
  263.     CreateObject(18684,-4701.0869141,3444.5080566,489.0950012,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (6)
  264.     CreateObject(18684,-4634.3920898,3456.5209961,481.8210144,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (7)
  265.     CreateObject(18684,-4797.4047852,3534.5100098,382.3299866,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (8)
  266.     CreateObject(18684,-4908.6308594,3537.4760742,472.1239929,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (9)
  267.     CreateObject(18684,-5235.8452148,3499.8820801,475.7680054,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (10)
  268.     CreateObject(18684,-5223.6718750,3441.4851074,478.4899902,0.0000000,0.0000000,0.0000000); //object(explosion_molotov) (11)
  269.     CreateObject(18690,-5289.5952148,3420.7199707,452.5419922,0.0000000,0.0000000,0.0000000); //object(fire_car) (8)
  270.     CreateObject(18690,-5313.3051758,3455.1950684,446.6289978,0.0000000,0.0000000,0.0000000); //object(fire_car) (9)
  271.     CreateObject(18690,-5252.0307617,3487.9309082,373.8200073,0.0000000,0.0000000,0.0000000); //object(fire_car) (10)
  272.     CreateObject(18690,-5199.3139648,3575.7971191,360.4580078,0.0000000,0.0000000,0.0000000); //object(fire_car) (11)
  273.     CreateObject(18690,-5128.0571289,3627.9919434,360.3819885,0.0000000,0.0000000,0.0000000); //object(fire_car) (12)
  274.     CreateObject(18690,-5053.5859375,3673.7250977,395.0769958,0.0000000,0.0000000,0.0000000); //object(fire_car) (13)
  275.     CreateObject(18690,-4809.3969727,3731.2819824,452.5020142,0.0000000,0.0000000,0.0000000); //object(fire_car) (14)
  276.     CreateObject(18690,-4795.1791992,3538.9121094,389.8309937,0.0000000,0.0000000,0.0000000); //object(fire_car) (15)
  277.     CreateObject(18690,-4842.4311523,3471.4860840,417.5979919,0.0000000,0.0000000,0.0000000); //object(fire_car) (16)
  278.     CreateObject(18690,-4698.8979492,3531.0449219,381.8529968,0.0000000,0.0000000,0.0000000); //object(fire_car) (17)
  279.     CreateObject(18690,-4705.0151367,3530.3010254,383.4800110,0.0000000,0.0000000,0.0000000); //object(fire_car) (18)
  280.     CreateObject(18690,-4694.6372070,3530.6440430,382.6690063,0.0000000,0.0000000,0.0000000); //object(fire_car) (19)
  281.     CreateObject(18690,-4698.5952148,3527.2141113,384.5780029,0.0000000,0.0000000,0.0000000); //object(fire_car) (20)
  282.     CreateObject(18690,-4914.3271484,3528.0371094,384.1149902,0.0000000,0.0000000,0.0000000); //object(fire_car) (21)
  283.     CreateObject(18690,-4912.8388672,3529.6740723,382.1149902,0.0000000,0.0000000,0.0000000); //object(fire_car) (22)
  284.     CreateObject(18690,-4919.3872070,3530.7949219,383.6199951,0.0000000,0.0000000,0.0000000); //object(fire_car) (23)
  285.     CreateObject(18690,-4673.2480469,3616.7338867,369.7999878,0.0000000,0.0000000,0.0000000); //object(fire_car) (24)
  286.     CreateObject(18690,-5127.8750000,3530.3479004,381.8080139,0.0000000,0.0000000,0.0000000); //object(fire_car) (25)
  287.     CreateObject(18690,-5133.8261719,3530.1179199,383.1199951,0.0000000,0.0000000,0.0000000); //object(fire_car) (26)
  288.     CreateObject(18690,-5200.3681641,3467.5800781,422.0280151,0.0000000,0.0000000,0.0000000); //object(fire_car) (27)
  289.     CreateObject(18682,-5199.1630859,3466.6059570,421.7839966,0.0000000,0.0000000,0.0000000); //object(explosion_large) (4)
  290.     CreateObject(18682,-5285.3217773,3527.0039062,437.1650085,0.0000000,0.0000000,0.0000000); //object(explosion_large) (5)
  291.     CreateObject(18682,-5202.6699219,3515.3969727,475.9450073,0.0000000,0.0000000,0.0000000); //object(explosion_large) (6)
  292.     CreateObject(18682,-5037.0507812,3524.4499512,442.8590088,0.0000000,0.0000000,0.0000000); //object(explosion_large) (7)
  293.     CreateObject(18682,-4914.0581055,3529.6708984,382.3930054,0.0000000,0.0000000,0.0000000); //object(explosion_large) (8)
  294.     CreateObject(18682,-4797.8789062,3539.8349609,389.3989868,0.0000000,0.0000000,0.0000000); //object(explosion_large) (9)
  295.     CreateObject(18682,-4714.6748047,3629.4379883,484.3469849,0.0000000,0.0000000,0.0000000); //object(explosion_large) (10)
  296.     CreateObject(18682,-4707.2978516,3684.9440918,437.2369995,0.0000000,0.0000000,0.0000000); //object(explosion_large) (11)
  297.     CreateObject(18682,-4705.8940430,3718.2910156,493.1940002,0.0000000,0.0000000,0.0000000); //object(explosion_large) (12)
  298.     CreateObject(18682,-4656.7978516,3599.1889648,483.3829956,0.0000000,0.0000000,0.0000000); //object(explosion_large) (13)
  299.     //--------------------------------------------------------------------------
  300.     tlift = CreateObject(18763,111.5,1992.609375,15.60000038147,0.0,0.0,0.0);
  301.     tlift1 = CreateObject(18763,69.599609375,1992.609375,14.199999809265,0.0,0.0,0.0);
  302.     gate = CreateObject(3113,84.572265625,1992.630859375,19,0.0,0.0,0.0);
  303.     gatepickup = CreatePickup(1239,1,105.59999847412,1992.609375,28.20000076294,-1);
  304.     teleport = CreatePickup(19295,1,46.2109375,1992.609375,101.5,-1);
  305.     info = CreatePickup(1239,1,61.5,1992.609375,101.59999847412,-1);
  306.     Create3DTextLabel("{FFFF00}Использовать подъёмник\n{00FF00}/tlift", 0x008080FF, 69.0986328125, 1994.1767578125, 18.200000762939, 5.0, 0, 0);
  307.     Create3DTextLabel("{FFFF00}Использовать подъёмник\n{00FF00}/tlift", 0x008080FF, 69.0986328125, 1994.6796875, 102.09999847412, 5.0, 0, 0);
  308.     print("FS успешно загружен");
  309.     return 1;
  310. }
  311. #endif
  312.  
  313. public OnPlayerCommandText(playerid, cmdtext[])
  314. {
  315.     if (strcmp(cmdtext, "/kpp", true)==0)
  316.     {
  317.         PlayerPlaySound(playerid,25800,0.0,0.0,0.0);
  318.         MoveObject(tlift,111.5,1992.609375,25,2.0);
  319.         SetTimer("Tclose", 11000, 0);
  320.         return 1;
  321.     }
  322.     if (strcmp(cmdtext, "/tlift", true)==0)
  323.     {
  324.         PlayerPlaySound(playerid,25800,0.0,0.0,0.0);
  325.         MoveObject(tlift1,69.599609375,1992.609375,98.088996887207,5.1);
  326.         SetTimer("Tlclose", 23200, 0);
  327.         return 1;
  328.     }
  329.     return 0;
  330. }
  331.  
  332. public OnPlayerPickUpPickup(playerid, pickupid)
  333. {
  334.     if(pickupid == teleport)
  335.     {
  336.         SetPlayerInterior(playerid, 0);
  337.         SetPlayerPos(playerid,-5234.52734375,3587.5322265625,365.60000610352);//14406
  338.         PlayerPlaySound(playerid,14406,0.0,0.0,0.0);
  339.     }
  340.     if(pickupid == gatepickup)
  341.     {
  342.         ShowPlayerDialog(playerid, 24879, DIALOG_STYLE_LIST, "Пульт управления воротами", "Открыть ворота\nЗакрыть ворота", "ОК", "Выход");
  343.         DestroyPickup(gatepickup);
  344.         SetTimer("Createpick", 6500, false);
  345.     }
  346.     if(pickupid == info)
  347.     {
  348.         //PlayerPlaySound(playerid,31205,0.0,0.0,0.0);
  349.         ShowPlayerDialog(playerid, 88543 , DIALOG_STYLE_MSGBOX, "Разработчики 'Турине и мир Киреон':", "- DIESEL-90\n- DeadSmile\n \nСоздано специально для сайта Samp-Mods.com", "ЗАКРЫТЬ", "");
  350.         DestroyPickup(info);
  351.         SetTimer("Createpick1", 3500, false);
  352.     }
  353.     return 1;
  354. }
  355.  
  356. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  357. {
  358.     if(dialogid == 24879)
  359.     {
  360.         if(response)
  361.         {
  362.             if(listitem == 0)
  363.             {
  364.                 PlayerPlaySound(playerid,42801,0.0,0.0,0.0);
  365.                 MoveObject(gate,97.0,1992.630859375,19,1.0);
  366.                 SendClientMessage(playerid, COLOR_GRAD5, "{FF0000}Внимание: Вы открыли ворота!");
  367.                 SetTimer("SoundPlay", 11900, false);
  368.             }
  369.             if(listitem == 1)
  370.             {
  371.                 PlayerPlaySound(playerid,42801,0.0,0.0,0.0);
  372.                 MoveObject(gate,84.572265625,1992.630859375,19,1.0);
  373.                 SendClientMessage(playerid, COLOR_GRAD5, "{FF0000}Внимание: Вы закрыли ворота!");
  374.                 SetTimer("SoundPlay", 11900, false);
  375.             }
  376.         }
  377.     }
  378.     return 1;
  379. }
  380.  
  381. public Tclose()//tlift
  382. {
  383.     MoveObject(tlift,111.5,1992.609375,15.60000038147,2.0);//возращаем подъемник на место
  384. }
  385. public Tlclose()//tlift1
  386. {
  387.     MoveObject(tlift1,69.599609375,1992.609375,14.199999809265,5.1);//возращаем подъемник на место
  388. }
  389.  
  390. public Createpick()
  391. {
  392.     gatepickup = CreatePickup(1239,1,105.59999847412,1992.609375,28.20000076294,-1);
  393.     return 1;
  394. }
  395.  
  396. public Createpick1()
  397. {
  398.     info = CreatePickup(1239,1,61.5,1992.609375,101.59999847412,-1);
  399.     return 1;
  400. }
  401.  
  402. public SoundPlay(playerid)
  403. {
  404.     PlayerPlaySound(playerid,6802,0.0,0.0,0.0);
  405.     return 1;
  406. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement