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Ritchie

Pokémon Shuffle Mobile update 1.5.3

Feb 16th, 2016
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  1. StageData #301. (1.5.3)
  2. --Pokémon data--
  3. Pansear, Fire, Base 50, Dex #434
  4. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  5.  
  6. --Stage data--
  7. Area: Desert Umbra
  8. Background ID: 2
  9. HP: 9920
  10. Moves: 15
  11. Experience: +15
  12. Catch rate: 23% (+3% per every remaining move)
  13. Playing cost: 1 heart
  14. Pokémon count: 4 (4 elegible)
  15.  
  16. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  17. Allowed items: Time +10 (1000), Mega Speedup (0)
  18. Coins reward: 100 for the first time, 30 for every repeat
  19.  
  20. --Countdown 1--
  21. *When the stage starts, choose an action:
  22. -Fill rows 2 and 3 with [nothing,Pansear,nothing,Pansear,nothing,Pansear,Pansear,nothing,Pansear,nothing,Pansear,nothing]
  23. -Fill rows 3 and 4 with [Pansear,nothing,Pansear,nothing,Pansear,nothing,nothing,Pansear,nothing,Pansear,nothing,Pansear]
  24. -Fill rows 4 and 5 with [nothing,Pansear,nothing,Pansear,nothing,Pansear,Pansear,nothing,Pansear,nothing,Pansear,nothing]
  25. *After 1 time, switch countdown.
  26. *Repeat every 3 moves.
  27.  
  28. --Countdown 2--
  29. *After 3 moves, choose an action:
  30. -Fill rows 2 and 3 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,Rocks,nothing,Rocks,nothing,Rocks,nothing]
  31. -Fill rows 3 and 4 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks]
  32. -Fill rows 4 and 5 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,Rocks,nothing,Rocks,nothing,Rocks,nothing]
  33. *After 1 time, switch countdown.
  34. *Repeat every 3 moves.
  35.  
  36.  
  37.  
  38. StageData #302. (1.5.3)
  39. --Pokémon data--
  40. Paras, Bug, Base 40, Dex #454
  41. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  42.  
  43. --Stage data--
  44. Area: Desert Umbra
  45. Background ID: 2
  46. HP: 11160
  47. Moves: 8
  48. Experience: +8
  49. Catch rate: 15% (+5% per every remaining move)
  50. Playing cost: 1 heart
  51. Pokémon count: 3 (3 elegible)
  52.  
  53. Default Pokémon: Pidgey, Happiny, Azurill
  54. This stage has got a predefined layout
  55. Allowed items: Time +10 (1000), Mega Speedup (0)
  56. Coins reward: 100 for the first time, 30 for every repeat
  57.  
  58. --Countdown 1--
  59. *After 3 moves, choose an action:
  60. -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal]
  61. *Repeat every 3 moves.
  62.  
  63.  
  64.  
  65. StageData #303. (1.5.3)
  66. --Pokémon data--
  67. Phantump, Ghost, Base 50, Dex #465
  68. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  69.  
  70. --Stage data--
  71. Area: Desert Umbra
  72. Background ID: 2
  73. HP: 12090
  74. Moves: 12
  75. Experience: +12
  76. Catch rate: 19% (+4% per every remaining move)
  77. Playing cost: 1 heart
  78. Pokémon count: 4 (4 elegible)
  79.  
  80. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  81. This stage has got a predefined layout
  82. Allowed items: Time +10 (1000), Mega Speedup (0)
  83. Coins reward: 100 for the first time, 30 for every repeat
  84.  
  85. --Countdown 1--
  86. *After 3 moves, choose an action:
  87. -Fill the 4x2 block starting at 2:5 with [Phantump,nothing,nothing,Phantump,Phantump,nothing,nothing,Phantump]
  88. *After 1 time, switch countdown.
  89. *Repeat every 3 moves.
  90.  
  91. --Countdown 2--
  92. *After 3 moves, choose an action:
  93. -Fill rows 1 and 2 with [Phantump,nothing,Phantump,Phantump,nothing,Phantump,Phantump,nothing,Phantump,Phantump,nothing,Phantump]
  94. *After 1 time, switch countdown.
  95. *Repeat every 3 moves.
  96.  
  97.  
  98.  
  99. StageData #304. (1.5.3)
  100. --Pokémon data--
  101. Spoink, Psychic, Base 50, Dex #458
  102. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  103.  
  104. --Stage data--
  105. Area: Desert Umbra
  106. Background ID: 2
  107. HP: 6975
  108. Moves: 20
  109. Experience: +20
  110. Catch rate: 5% (+3% per every remaining move)
  111. Playing cost: 1 heart
  112. Pokémon count: 4 (4 elegible)
  113.  
  114. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  115. This stage has got a predefined layout
  116. Allowed items: Time +10 (1000), Mega Speedup (0)
  117. Coins reward: 100 for the first time, 30 for every repeat
  118.  
  119. --Countdown 1--
  120. *After 4 moves, choose an action:
  121. -Fill columns 3 and 4 with [nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice]
  122. *After 1 time, switch countdown.
  123. *Repeat every 4 moves.
  124.  
  125. --Countdown 2--
  126. *After 4 moves, choose an action:
  127. -Fill columns 3 and 4 with [nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal]
  128. *After 1 time, switch countdown.
  129. *Repeat every 4 moves.
  130.  
  131.  
  132.  
  133. StageData #305. (1.5.3)
  134. --Pokémon data--
  135. Koffing, Poison, Base 50, Dex #460
  136. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  137.  
  138. --Stage data--
  139. Area: Desert Umbra
  140. Background ID: 2
  141. HP: 12400
  142. Moves: 15
  143. Experience: +15
  144. Catch rate: 14% (+6% per every remaining move)
  145. Playing cost: 1 heart
  146. Pokémon count: 4 (4 elegible)
  147.  
  148. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  149. This stage has got a predefined layout
  150. Allowed items: Time +10 (1000), Mega Speedup (0)
  151. Coins reward: 100 for the first time, 30 for every repeat
  152.  
  153. --Countdown 1--
  154. *After 3 moves, choose an action:
  155. -Fill 3 random blocks with Cloud
  156. -Fill 3 random blocks with Metal
  157. *Repeat every 3 moves.
  158.  
  159.  
  160.  
  161. StageData #306. (1.5.3)
  162. --Pokémon data--
  163. Parasect, Bug, Base 60, Dex #455
  164. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  165.  
  166. --Stage data--
  167. Area: Desert Umbra
  168. Background ID: 2
  169. HP: 4960
  170. Moves: 5
  171. Experience: +5
  172. Catch rate: 20% (+4% per every remaining move)
  173. Playing cost: 1 heart
  174. Pokémon count: 4 (4 elegible)
  175.  
  176. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  177. This stage has got a predefined layout
  178. Allowed items: Time +10 (1000), Mega Speedup (0)
  179. Coins reward: 100 for the first time, 30 for every repeat
  180.  
  181. --No countdowns--
  182.  
  183.  
  184.  
  185. StageData #307. (1.5.3)
  186. --Pokémon data--
  187. Murkrow, Dark, Base 60, Dex #443
  188. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  189.  
  190. --Stage data--
  191. Area: Desert Umbra
  192. Background ID: 2
  193. HP: 11625
  194. Moves: 20
  195. Experience: +20
  196. Catch rate: 5% (+3% per every remaining move)
  197. Playing cost: 1 heart
  198. Pokémon count: 4 (4 elegible)
  199.  
  200. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  201. This stage has got a predefined layout
  202. Allowed items: Time +10 (1000), Mega Speedup (0)
  203. Coins reward: 100 for the first time, 30 for every repeat
  204.  
  205. --Countdown 1--
  206. *After 3 moves, choose an action:
  207. -Fill the 2x1 block starting at 3:1 with Metal
  208. *If HP <= 6000 (~52%) / Damage >= 5625, switch countdown.
  209. *Repeat every 3 moves.
  210.  
  211. --Countdown 2--
  212. *After 2 moves, choose an action:
  213. -Fill row 1 with Metal
  214. *Repeat every 2 moves.
  215.  
  216.  
  217.  
  218. StageData #308. (1.5.3)
  219. --Pokémon data--
  220. Trevenant, Ghost, Base 60, Dex #466
  221. Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
  222.  
  223. --Stage data--
  224. Area: Desert Umbra
  225. Background ID: 2
  226. HP: 19900
  227. Moves: 15
  228. Experience: +15
  229. Catch rate: 18% (+6% per every remaining move)
  230. Playing cost: 1 heart
  231. Pokémon count: 4 (4 elegible)
  232.  
  233. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  234. Allowed items: Time +10 (1000), Mega Speedup (0)
  235. Coins reward: 100 for the first time, 30 for every repeat
  236.  
  237. --Countdown 1--
  238. *When the stage starts, choose an action:
  239. -Fill column 1 with Rocks
  240. -Fill column 2 with Rocks
  241. -Fill column 3 with Rocks
  242. -Fill column 4 with Rocks
  243. -Fill column 5 with Rocks
  244. -Fill column 6 with Rocks
  245. *If HP <= 8000 (~40%) / Damage >= 11900, switch countdown.
  246. *Repeat every 3 moves.
  247.  
  248. --Countdown 2--
  249. *After 0 moves, choose an action:
  250. -Fill rows 2 and 3 with [Rocks,Rocks,Metal,Metal,Rocks,Rocks,Rocks,nothing,nothing,nothing,nothing,Rocks]
  251. -Fill rows 4 and 5 with [Rocks,Rocks,Metal,Metal,Rocks,Rocks,Rocks,nothing,nothing,nothing,nothing,Rocks]
  252. *After 1 time, switch countdown.
  253. *Repeat every 0 moves.
  254.  
  255.  
  256.  
  257. StageData #309. (1.5.3)
  258. --Pokémon data--
  259. Grumpig, Psychic, Base 60, Dex #459
  260. Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
  261.  
  262. --Stage data--
  263. Area: Desert Umbra
  264. Background ID: 2
  265. HP: 26350
  266. Moves: 12
  267. Experience: +12
  268. Catch rate: 12% (+3% per every remaining move)
  269. Playing cost: 1 heart
  270. Pokémon count: 3 (3 elegible)
  271.  
  272. Default Pokémon: Pidgey, Happiny, Azurill
  273. This stage has got a predefined layout
  274. Allowed items: Time +10 (1000), Mega Speedup (0)
  275. Coins reward: 100 for the first time, 30 for every repeat
  276.  
  277. --Countdown 1--
  278. *After 2 moves, choose an action:
  279. -Fill rows 1 and 2 with [Rocks,Metal,Rocks,Rocks,Metal,Rocks,Rocks,nothing,nothing,nothing,nothing,Rocks]
  280. *After 1 time, switch countdown.
  281. *Repeat every 2 moves.
  282.  
  283. --Countdown 2--
  284. *After 0 moves, choose an action:
  285. -Fill rows 1 and 2 with [Ice,nothing,Ice,Ice,nothing,Ice,Ice,nothing,nothing,nothing,nothing,Ice]
  286. *After 1 time, switch countdown.
  287. *Repeat every 0 moves.
  288.  
  289.  
  290.  
  291. StageData #310. (1.5.3)
  292. --Pokémon data--
  293. Weezing, Poison, Base 60, Dex #461
  294. Ability: Quirky+ (25%, 35%, 100%, other, Occasionally erases two extra matching Pokémon elsewhere.)
  295.  
  296. --Stage data--
  297. Area: Desert Umbra
  298. Background ID: 2
  299. HP: 22020
  300. Moves: 20
  301. Experience: +20
  302. Catch rate: 14% (+4% per every remaining move)
  303. Playing cost: 1 heart
  304. Pokémon count: 4 (4 elegible)
  305.  
  306. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  307. This stage has got a predefined layout
  308. Allowed items: Time +10 (1000), Mega Speedup (0)
  309. Coins reward: 100 for the first time, 30 for every repeat
  310.  
  311. --Countdown 1--
  312. *After 2 moves, choose an action:
  313. -Fill the 3x3 block starting at 1:1 with [Metal,Metal,Metal,Metal,nothing,Metal,Metal,Metal,Metal]
  314. -Fill the 3x3 block starting at 4:1 with [Metal,Metal,Metal,Metal,nothing,Metal,Metal,Metal,Metal]
  315. -Fill the 3x3 block starting at 1:4 with [Metal,Metal,Metal,Metal,nothing,Metal,Metal,Metal,Metal]
  316. -Fill the 3x3 block starting at 4:4 with [Metal,Metal,Metal,Metal,nothing,Metal,Metal,Metal,Metal]
  317. *After 1 time, switch countdown.
  318. *Repeat every 2 moves.
  319.  
  320. --Countdown 2--
  321. *After 2 moves, choose an action:
  322. -Fill the 3x3 block starting at 1:1 with [Cloud,Cloud,Cloud,Cloud,nothing,Cloud,Cloud,Cloud,Cloud]
  323. -Fill the 3x3 block starting at 4:1 with [Cloud,Cloud,Cloud,Cloud,nothing,Cloud,Cloud,Cloud,Cloud]
  324. -Fill the 3x3 block starting at 1:4 with [Cloud,Cloud,Cloud,Cloud,nothing,Cloud,Cloud,Cloud,Cloud]
  325. -Fill the 3x3 block starting at 4:4 with [Cloud,Cloud,Cloud,Cloud,nothing,Cloud,Cloud,Cloud,Cloud]
  326. *After 1 time, switch countdown.
  327. *Repeat every 2 moves.
  328.  
  329.  
  330.  
  331. StageData #311. (1.5.3)
  332. --Pokémon data--
  333. Spearow, Flying, Base 30, Dex #469
  334. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
  335.  
  336. --Stage data--
  337. Area: Desert Umbra
  338. Background ID: 2
  339. HP: 11160
  340. Moves: 8
  341. Experience: +8
  342. Catch rate: 12% (+6% per every remaining move)
  343. Playing cost: 1 heart
  344. Pokémon count: 3 (3 elegible)
  345.  
  346. Default Pokémon: Pidgey, Happiny, Azurill
  347. Allowed items: Time +10 (1000), Mega Speedup (0)
  348. Coins reward: 100 for the first time, 30 for every repeat
  349.  
  350. --Countdown 1--
  351. *When the stage starts, choose an action:
  352. -Fill row 1 with [nothing,Spearow,Metal,nothing,Spearow,Metal]
  353. -Fill row 1 with [Metal,Spearow,nothing,Metal,Spearow,nothing]
  354. *After 1 time, switch countdown.
  355. *Repeat every 2 moves.
  356.  
  357. --Countdown 2--
  358. *After 1 move, choose an action:
  359. -Fill row 5 with [nothing,Spearow,Metal,nothing,Spearow,Metal]
  360. -Fill row 5 with [Metal,Spearow,nothing,Metal,Spearow,nothing]
  361. *After 1 time, switch countdown.
  362. *Repeat every 1 move.
  363.  
  364.  
  365.  
  366. StageData #312. (1.5.3)
  367. --Pokémon data--
  368. Panpour, Water, Base 50, Dex #436
  369. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  370.  
  371. --Stage data--
  372. Area: Desert Umbra
  373. Background ID: 2
  374. HP: 6200
  375. Moves: 15
  376. Experience: +15
  377. Catch rate: 23% (+3% per every remaining move)
  378. Playing cost: 1 heart
  379. Pokémon count: 4 (4 elegible)
  380.  
  381. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  382. This stage has got a predefined layout
  383. Allowed items: Time +10 (1000), Mega Speedup (0)
  384. Coins reward: 100 for the first time, 30 for every repeat
  385.  
  386. --Countdown 1--
  387. *After 3 moves, choose an action:
  388. -Fill the 2x5 block starting at 2:1 with [nothing,nothing,Rocks,nothing,Rocks,nothing,Ice,Rocks,Rocks,nothing]
  389. *After 1 time, switch countdown.
  390. *Repeat every 3 moves.
  391.  
  392. --Countdown 2--
  393. *After 0 moves, choose an action:
  394. -Fill the 2x5 block starting at 4:1 with [nothing,nothing,nothing,Rocks,nothing,Rocks,Rocks,Ice,nothing,Rocks]
  395. *After 1 time, switch countdown.
  396. *Repeat every 0 moves.
  397.  
  398.  
  399.  
  400. StageData #313. (1.5.3)
  401. --Pokémon data--
  402. Growlithe, Fire, Base 50, Dex #438
  403. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  404.  
  405. --Stage data--
  406. Area: Desert Umbra
  407. Background ID: 2
  408. HP: 7750
  409. Moves: 24
  410. Experience: +24
  411. Catch rate: 11% (+3% per every remaining move)
  412. Playing cost: 1 heart
  413. Pokémon count: 5 (4 elegible)
  414.  
  415. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  416. Additional Pokémon (not from countdowns or maps): Rocks
  417. This stage has got a predefined layout
  418. Allowed items: Time +10 (1000), Mega Speedup (0)
  419. Coins reward: 100 for the first time, 30 for every repeat
  420.  
  421. --Countdown 1--
  422. *After 3 moves, choose an action:
  423. -Fill rows 3 and 4 with [Rocks,nothing,Rocks,Rocks,nothing,Rocks,nothing,Metal,nothing,nothing,Metal,nothing]
  424. *After 1 time, switch countdown.
  425. *Repeat every 3 moves.
  426.  
  427. --Countdown 2--
  428. *After 0 moves, choose an action:
  429. -Fill rows 3 and 4 with [Ice,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
  430. *After 1 time, switch countdown.
  431. *Repeat every 0 moves.
  432.  
  433.  
  434.  
  435. StageData #314. (1.5.3)
  436. --Pokémon data--
  437. Spheal, Ice, Base 40, Dex #445
  438. Ability: Crowd Control (20%, 60%, 80%, damage, x50, The more of this Pokémon in the puzzle area, the more damage.)
  439.  
  440. --Stage data--
  441. Area: Desert Umbra
  442. Background ID: 2
  443. HP: 4960
  444. Moves: 5
  445. Experience: +5
  446. Catch rate: 20% (+13% per every remaining move)
  447. Playing cost: 1 heart
  448. Pokémon count: 4 (4 elegible)
  449.  
  450. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  451. This stage has got a predefined layout
  452. Allowed items: Time +10 (1000), Mega Speedup (0)
  453. Coins reward: 100 for the first time, 30 for every repeat
  454.  
  455. --No countdowns--
  456.  
  457.  
  458.  
  459. StageData #315. (1.5.3)
  460. --Pokémon data--
  461. Pansage, Grass, Base 50, Dex #432
  462. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  463.  
  464. --Stage data--
  465. Area: Desert Umbra
  466. Background ID: 2
  467. HP: 16120
  468. Moves: 7
  469. Experience: +7
  470. Catch rate: 23% (+4% per every remaining move)
  471. Playing cost: 1 heart
  472. Pokémon count: 3 (3 elegible)
  473.  
  474. Default Pokémon: Pidgey, Happiny, Azurill
  475. This stage has got a predefined layout
  476. Allowed items: Time +10 (1000), Mega Speedup (0)
  477. Coins reward: 100 for the first time, 30 for every repeat
  478.  
  479. --Countdown 1--
  480. *After 2 moves, choose an action:
  481. -Fill rows 1 and 2 with [Rocks,nothing,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing]
  482. *After 1 time, switch countdown.
  483. *Repeat every 2 moves.
  484.  
  485. --Countdown 2--
  486. *After 0 moves, choose an action:
  487. -Fill the 2x3 block starting at 3:4 with Rocks
  488. *After 1 time, switch countdown.
  489. *Repeat every 0 moves.
  490.  
  491.  
  492.  
  493. StageData #316. (1.5.3)
  494. --Pokémon data--
  495. Tyrunt, Rock, Base 50, Dex #452
  496. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  497.  
  498. --Stage data--
  499. Area: Desert Umbra
  500. Background ID: 2
  501. HP: 3689
  502. Moves: 16
  503. Experience: +16
  504. Catch rate: 21% (+4% per every remaining move)
  505. Playing cost: 1 heart
  506. Pokémon count: 4 (4 elegible)
  507.  
  508. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  509. This stage has got a predefined layout
  510. Allowed items: Time +10 (1000), Mega Speedup (0)
  511. Coins reward: 100 for the first time, 30 for every repeat
  512.  
  513. --Countdown 1--
  514. *After 4 moves, choose an action:
  515. -Fill the 4x1 block starting at 2:3 with [Metal,nothing,nothing,Metal]
  516. *After 1 time, switch countdown.
  517. *Repeat every 4 moves.
  518.  
  519. --Countdown 2--
  520. *After 0 moves, choose an action:
  521. -Fill the 4x1 block starting at 2:3 with [Ice,nothing,nothing,Ice]
  522. *After 1 time, switch countdown.
  523. *Repeat every 0 moves.
  524.  
  525.  
  526.  
  527. StageData #317. (1.5.3)
  528. --Pokémon data--
  529. Sealeo, Ice, Base 60, Dex #446
  530. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  531.  
  532. --Stage data--
  533. Area: Desert Umbra
  534. Background ID: 2
  535. HP: 10305
  536. Moves: 15
  537. Experience: +15
  538. Catch rate: 19% (+5% per every remaining move)
  539. Playing cost: 1 heart
  540. Pokémon count: 4 (4 elegible)
  541.  
  542. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  543. This stage has got a predefined layout
  544. Allowed items: Time +10 (1000), Mega Speedup (0)
  545. Coins reward: 100 for the first time, 30 for every repeat
  546.  
  547. --Countdown 1--
  548. *After 3 moves, choose an action:
  549. -Fill row 1 with [Metal,Sealeo,Metal,Sealeo,Metal,Sealeo]
  550. -Fill row 1 with [Sealeo,Metal,Sealeo,Metal,Sealeo,Metal]
  551. *Repeat every 3 moves.
  552.  
  553.  
  554.  
  555. StageData #318. (1.5.3)
  556. --Pokémon data--
  557. Fearow, Flying, Base 60, Dex #470
  558. Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
  559.  
  560. --Stage data--
  561. Area: Desert Umbra
  562. Background ID: 2
  563. HP: 13265
  564. Moves: 20
  565. Experience: +20
  566. Catch rate: 10% (+3% per every remaining move)
  567. Playing cost: 1 heart
  568. Pokémon count: 4 (4 elegible)
  569.  
  570. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  571. This stage has got a predefined layout
  572. Allowed items: Time +10 (1000), Mega Speedup (0)
  573. Coins reward: 100 for the first time, 30 for every repeat
  574.  
  575. --Countdown 1--
  576. *When the stage starts, choose an action:
  577. -Fill the 3x1 block starting at 4:1 with [Fearow,Rocks,Fearow]
  578. *If moves <= 10, switch countdown.
  579. *Repeat every 3 moves.
  580.  
  581. --Countdown 2--
  582. *After 3 moves, choose an action:
  583. -Fill rows 2 and 3 with [Fearow,Metal,Fearow,Metal,Fearow,Metal,Rocks,Fearow,Rocks,Fearow,Rocks,Fearow]
  584. *Repeat every 3 moves.
  585.  
  586.  
  587.  
  588. StageData #319. (1.5.3)
  589. --Pokémon data--
  590. Mankey, Fighting, Base 50, Dex #467
  591. Ability: Crowd Control (20%, 60%, 80%, damage, x50, The more of this Pokémon in the puzzle area, the more damage.)
  592.  
  593. --Stage data--
  594. Area: Desert Umbra
  595. Background ID: 2
  596. HP: 7440
  597. Moves: 15
  598. Experience: +15
  599. Catch rate: 6% (+2% per every remaining move)
  600. Playing cost: 1 heart
  601. Pokémon count: 4 (4 elegible)
  602.  
  603. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  604. This stage has got a predefined layout
  605. Allowed items: Time +10 (1000), Mega Speedup (0)
  606. Coins reward: 100 for the first time, 30 for every repeat
  607.  
  608. --Countdown 1--
  609. *After 3 moves, choose an action:
  610. -Fill columns 1 and 2 with [Rocks,nothing,Rocks,Mankey,Rocks,Mankey,Rocks,nothing,Rocks,nothing,Metal,nothing]
  611. -Fill columns 3 and 4 with [Rocks,nothing,Rocks,Mankey,Rocks,Mankey,Rocks,nothing,Rocks,nothing,Metal,nothing]
  612. -Fill columns 5 and 6 with [Rocks,nothing,Rocks,Mankey,Rocks,Mankey,Rocks,nothing,Rocks,nothing,Metal,nothing]
  613. -Fill columns 1 and 2 with [nothing,Rocks,Mankey,Rocks,Mankey,Rocks,nothing,Rocks,nothing,Rocks,nothing,Metal]
  614. -Fill columns 3 and 4 with [nothing,Rocks,Mankey,Rocks,Mankey,Rocks,nothing,Rocks,nothing,Rocks,nothing,Metal]
  615. -Fill columns 5 and 6 with [nothing,Rocks,Mankey,Rocks,Mankey,Rocks,nothing,Rocks,nothing,Rocks,nothing,Metal]
  616. *Repeat every 3 moves.
  617.  
  618.  
  619.  
  620. StageData #320. (1.5.3)
  621. --Pokémon data--
  622. Tyrantrum, Rock, Base 70, Dex #453
  623. Ability: Dragon Talon (40%, 70%, 100%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  624.  
  625. --Stage data--
  626. Area: Desert Umbra
  627. Background ID: 2
  628. HP: 16265
  629. Moves: 20
  630. Experience: +20
  631. Catch rate: 5% (+4% per every remaining move)
  632. Playing cost: 1 heart
  633. Pokémon count: 4 (4 elegible)
  634.  
  635. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  636. This stage has got a predefined layout
  637. Allowed items: Time +10 (1000), Mega Speedup (0)
  638. Coins reward: 100 for the first time, 30 for every repeat
  639.  
  640. --Countdown 1--
  641. *After 4 moves, choose an action:
  642. -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,Rocks,Rocks,Rocks,nothing,Metal,nothing,Metal,nothing,Metal]
  643. *After 1 time, switch countdown.
  644. *Repeat every 4 moves.
  645.  
  646. --Countdown 2--
  647. *After 0 moves, choose an action:
  648. -Fill rows 5 and 6 with [Metal,nothing,Metal,nothing,Metal,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
  649. *After 1 time, switch countdown.
  650. *Repeat every 0 moves.
  651.  
  652.  
  653.  
  654. StageData #321. (1.5.3)
  655. --Pokémon data--
  656. Magikarp, Water, Base 30, Dex #477
  657. Ability: Swap++ (20%, 50%, 100%, other, Can replace many disruptions with this Pokémon.)
  658.  
  659. --Stage data--
  660. Area: Desert Umbra
  661. Background ID: 2
  662. HP: 5425
  663. Moves: 17
  664. Experience: +17
  665. Catch rate: 5% (+1% per every remaining move)
  666. Playing cost: 1 heart
  667. Pokémon count: 4 (4 elegible)
  668.  
  669. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  670. This stage has got a predefined layout
  671. Allowed items: Time +10 (1000), Mega Speedup (0)
  672. Coins reward: 100 for the first time, 30 for every repeat
  673.  
  674. --Countdown 1--
  675. *After 4 moves, choose an action:
  676. -Fill a random 2x2 block with Magikarp
  677. -Fill rows 3 and 4 with [Magikarp,nothing,Magikarp,nothing,Magikarp,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
  678. -Fill rows 3 and 4 with [Magikarp,nothing,Magikarp,nothing,Magikarp,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
  679. -Fill rows 3 and 4 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Magikarp,nothing,Magikarp,nothing,Magikarp]
  680. -Fill rows 3 and 4 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Magikarp,nothing,Magikarp,nothing,Magikarp]
  681. *Repeat every 4 moves.
  682.  
  683.  
  684.  
  685. StageData #322. (1.5.3)
  686. --Pokémon data--
  687. Simisear, Fire, Base 60, Dex #435
  688. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  689.  
  690. --Stage data--
  691. Area: Desert Umbra
  692. Background ID: 2
  693. HP: 12400
  694. Moves: 15
  695. Experience: +15
  696. Catch rate: 9% (+3% per every remaining move)
  697. Playing cost: 1 heart
  698. Pokémon count: 4 (4 elegible)
  699.  
  700. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  701. This stage has got a predefined layout
  702. Allowed items: Time +10 (1000), Mega Speedup (0)
  703. Coins reward: 100 for the first time, 30 for every repeat
  704.  
  705. --Countdown 1--
  706. *After 2 moves, choose an action:
  707. -Fill the 4x2 block starting at 2:2 with [Rocks,nothing,nothing,Rocks,Metal,nothing,nothing,Metal]
  708. -Fill the 2x2 block starting at 3:5 with [Metal,Metal,Rocks,Rocks]
  709. -Fill columns 2 and 3 with [nothing,nothing,Rocks,nothing,Metal,nothing,nothing,nothing,nothing,Metal,nothing,Rocks]
  710. -Fill columns 4 and 5 with [nothing,nothing,nothing,Rocks,nothing,Metal,nothing,nothing,Metal,nothing,Rocks,nothing]
  711. -Fill row 4 with Ice
  712. -Fill row 3 with Ice
  713. *Repeat every 2 moves.
  714.  
  715.  
  716.  
  717. StageData #323. (1.5.3)
  718. --Pokémon data--
  719. Exeggcute, Grass, Base 50, Dex #428
  720. Ability: Crowd Control (20%, 60%, 80%, damage, x50, The more of this Pokémon in the puzzle area, the more damage.)
  721.  
  722. --Stage data--
  723. Area: Desert Umbra
  724. Background ID: 2
  725. HP: 9687
  726. Moves: 20
  727. Experience: +20
  728. Catch rate: 1% (+1% per every remaining move)
  729. Playing cost: 1 heart
  730. Pokémon count: 4 (4 elegible)
  731.  
  732. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  733. Allowed items: Time +10 (1000), Mega Speedup (0)
  734. Coins reward: 100 for the first time, 30 for every repeat
  735.  
  736. --Countdown 1--
  737. *When the stage starts, choose an action:
  738. -Fill 4 random blocks with Ice
  739. -Fill 4 random blocks with Rocks
  740. -Fill 4 random blocks with Metal
  741. *Repeat every 2 moves.
  742.  
  743.  
  744.  
  745. StageData #324. (1.5.3)
  746. --Pokémon data--
  747. Golett, Ground, Base 50, Dex #450
  748. Ability: Heavy Hitter (20%, 50%, 80%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  749.  
  750. --Stage data--
  751. Area: Desert Umbra
  752. Background ID: 2
  753. HP: 9300
  754. Moves: 15
  755. Experience: +15
  756. Catch rate: 14% (+3% per every remaining move)
  757. Playing cost: 1 heart
  758. Pokémon count: 4 (4 elegible)
  759.  
  760. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  761. Allowed items: Time +10 (1000), Mega Speedup (0)
  762. Coins reward: 100 for the first time, 30 for every repeat
  763.  
  764. --Countdown 1--
  765. *When the stage starts, choose an action:
  766. -Fill the 2x2 block starting at 1:1 with Metal
  767. -Fill the 2x2 block starting at 3:1 with Metal
  768. -Fill the 2x2 block starting at 5:1 with Metal
  769. *If HP <= 5000 (~54%) / Damage >= 4300, switch countdown.
  770. *Repeat every 3 moves.
  771.  
  772. --Countdown 2--
  773. *After 3 moves, choose an action:
  774. -Fill the 4x2 block starting at 1:1 with [Metal,Metal,Metal,Metal,nothing,Metal,Metal,nothing]
  775. -Fill the 4x2 block starting at 2:1 with [Metal,Metal,Metal,Metal,nothing,Metal,Metal,nothing]
  776. -Fill the 4x2 block starting at 4:1 with [Metal,Metal,Metal,Metal,nothing,Metal,Metal,nothing]
  777. *Repeat every 3 moves.
  778.  
  779.  
  780.  
  781. StageData #325. (1.5.3)
  782. --Pokémon data--
  783. Magnemite, Electric, Base 50, Dex #440
  784. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  785.  
  786. --Stage data--
  787. Area: Desert Umbra
  788. Background ID: 2
  789. HP: 480
  790. Moves: 3
  791. Experience: +3
  792. Catch rate: 30% (+0% per every remaining move)
  793. Playing cost: 1 heart
  794. Pokémon count: 4 (4 elegible)
  795.  
  796. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  797. This stage has got a predefined layout
  798. Allowed items: Time +10 (1000), Mega Speedup (0)
  799. Coins reward: 100 for the first time, 30 for every repeat
  800.  
  801. --No countdowns--
  802.  
  803.  
  804.  
  805. StageData #326. (1.5.3)
  806. --Pokémon data--
  807. Finneon, Water, Base 50, Dex #430
  808. Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
  809.  
  810. --Stage data--
  811. Area: Desert Umbra
  812. Background ID: 2
  813. HP: 11625
  814. Moves: 20
  815. Experience: +20
  816. Catch rate: 15% (+4% per every remaining move)
  817. Playing cost: 1 heart
  818. Pokémon count: 4 (4 elegible)
  819.  
  820. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  821. This stage has got a predefined layout
  822. Allowed items: Time +10 (1000), Mega Speedup (0)
  823. Coins reward: 100 for the first time, 30 for every repeat
  824.  
  825. --Countdown 1--
  826. *After 3 moves, choose an action:
  827. -Fill row 2 with Ice
  828. -Fill row 3 with Ice
  829. -Fill row 4 with Ice
  830. -Fill row 5 with Ice
  831. -Fill column 2 with Ice
  832. -Fill column 3 with Ice
  833. -Fill column 4 with Ice
  834. -Fill column 5 with Ice
  835. *If HP <= 6000 (~52%) / Damage >= 5625, switch countdown.
  836. *Repeat every 3 moves.
  837.  
  838. --Countdown 2--
  839. *After 3 moves, choose an action:
  840. -Fill rows 2 and 3 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
  841. -Fill rows 3 and 4 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
  842. *Repeat every 3 moves.
  843.  
  844.  
  845.  
  846. StageData #327. (1.5.3)
  847. --Pokémon data--
  848. Sandile, Ground, Base 40, Dex #462
  849. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  850.  
  851. --Stage data--
  852. Area: Desert Umbra
  853. Background ID: 2
  854. HP: 9920
  855. Moves: 15
  856. Experience: +15
  857. Catch rate: 21% (+5% per every remaining move)
  858. Playing cost: 1 heart
  859. Pokémon count: 4 (4 elegible)
  860.  
  861. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  862. Allowed items: Time +10 (1000), Mega Speedup (0)
  863. Coins reward: 100 for the first time, 30 for every repeat
  864.  
  865. --Countdown 1--
  866. *When the stage starts, choose an action:
  867. -Fill row 4 with Rocks
  868. -Fill the 4x3 block starting at 2:4 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  869. *After 1 time, switch countdown.
  870. *Repeat every 2 moves.
  871.  
  872. --Countdown 2--
  873. *After 0 moves, choose an action:
  874. -Fill row 4 with Ice
  875. -Fill the 4x3 block starting at 2:4 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  876. *After 1 time, switch countdown.
  877. *Repeat every 0 moves.
  878.  
  879.  
  880.  
  881. StageData #328. (1.5.3)
  882. --Pokémon data--
  883. Magneton, Electric, Base 60, Dex #441
  884. Ability: Crowd Control (20%, 60%, 80%, damage, x50, The more of this Pokémon in the puzzle area, the more damage.)
  885.  
  886. --Stage data--
  887. Area: Desert Umbra
  888. Background ID: 2
  889. HP: 10505
  890. Moves: 12
  891. Experience: +12
  892. Catch rate: 17% (+5% per every remaining move)
  893. Playing cost: 1 heart
  894. Pokémon count: 4 (4 elegible)
  895.  
  896. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  897. This stage has got a predefined layout
  898. Allowed items: Time +10 (1000), Mega Speedup (0)
  899. Coins reward: 100 for the first time, 30 for every repeat
  900.  
  901. --Countdown 1--
  902. *If HP <= 5500 (~52%) / Damage >= 5005, switch countdown.
  903.  
  904. --Countdown 2--
  905. *After 2 moves, choose an action:
  906. -Fill 5 random blocks with Magnemite
  907. *Repeat every 2 moves.
  908.  
  909.  
  910.  
  911. StageData #329. (1.5.3)
  912. --Pokémon data--
  913. Teddiursa, Normal, Base 50, Dex #456
  914. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  915.  
  916. --Stage data--
  917. Area: Desert Umbra
  918. Background ID: 2
  919. HP: 13950
  920. Moves: 8
  921. Experience: +8
  922. Catch rate: 20% (+5% per every remaining move)
  923. Playing cost: 1 heart
  924. Pokémon count: 3 (3 elegible)
  925.  
  926. Default Pokémon: Pidgey, Happiny, Azurill
  927. Allowed items: Time +10 (1000), Mega Speedup (0)
  928. Coins reward: 100 for the first time, 30 for every repeat
  929.  
  930. --Countdown 1--
  931. *When the stage starts, choose an action:
  932. -Fill rows 1 and 2 with [Teddiursa,nothing,Teddiursa,nothing,Teddiursa,nothing,nothing,Teddiursa,nothing,Teddiursa,nothing,Teddiursa]
  933. *Repeat every 1 move.
  934.  
  935.  
  936.  
  937. StageData #330. (1.5.3)
  938. --Pokémon data--
  939. Magnezone, Electric, Base 70, Dex #442
  940. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  941.  
  942. --Stage data--
  943. Area: Desert Umbra
  944. Background ID: 2
  945. HP: 10150
  946. Moves: 20
  947. Experience: +20
  948. Catch rate: 5% (+4% per every remaining move)
  949. Playing cost: 1 heart
  950. Pokémon count: 5 (4 elegible)
  951.  
  952. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  953. Additional Pokémon (not from countdowns or maps): Metal
  954. Allowed items: Time +10 (1000), Mega Speedup (0)
  955. Coins reward: 100 for the first time, 30 for every repeat
  956.  
  957. --Countdown 1--
  958. *When the stage starts, choose an action:
  959. -Fill row 1 with [Ice,nothing,nothing,nothing,nothing,nothing]
  960. -Fill row 1 with [nothing,Ice,nothing,nothing,nothing,nothing]
  961. -Fill row 1 with [nothing,nothing,Ice,nothing,nothing,nothing]
  962. -Fill row 1 with [nothing,nothing,nothing,Ice,nothing,nothing]
  963. -Fill row 1 with [nothing,nothing,nothing,nothing,Ice,nothing]
  964. -Fill row 1 with [nothing,nothing,nothing,nothing,nothing,Ice]
  965. *If HP <= 4000 (~39%) / Damage >= 6150, switch countdown.
  966. *Repeat every 1 move.
  967.  
  968. --Countdown 2--
  969. *After 2 moves, choose an action:
  970. -Fill rows 2 and 3 with [nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice]
  971. -Fill rows 4 and 5 with [Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing]
  972. -Fill columns 2 and 3 with [Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing]
  973. -Fill columns 4 and 5 with [nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice]
  974. *Repeat every 2 moves.
  975.  
  976.  
  977.  
  978. StageData #331. (1.5.3)
  979. --Pokémon data--
  980. Simipour, Water, Base 60, Dex #437
  981. Ability: Quake (20%, 35%, 60%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
  982.  
  983. --Stage data--
  984. Area: Desert Umbra
  985. Background ID: 2
  986. HP: 9300
  987. Moves: 15
  988. Experience: +15
  989. Catch rate: 9% (+3% per every remaining move)
  990. Playing cost: 1 heart
  991. Pokémon count: 4 (4 elegible)
  992.  
  993. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  994. This stage has got a predefined layout
  995. Allowed items: Time +10 (1000), Mega Speedup (0)
  996. Coins reward: 100 for the first time, 30 for every repeat
  997.  
  998. --Countdown 1--
  999. *After 2 moves, choose an action:
  1000. -Fill 4 random blocks with Metal
  1001. *Repeat every 2 moves.
  1002.  
  1003.  
  1004.  
  1005. StageData #332. (1.5.3)
  1006. --Pokémon data--
  1007. Kabuto, Rock, Base 50, Dex #475
  1008. Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
  1009.  
  1010. --Stage data--
  1011. Area: Desert Umbra
  1012. Background ID: 2
  1013. HP: 16120
  1014. Moves: 7
  1015. Experience: +7
  1016. Catch rate: 3% (+8% per every remaining move)
  1017. Playing cost: 1 heart
  1018. Pokémon count: 3 (3 elegible)
  1019.  
  1020. Default Pokémon: Pidgey, Happiny, Azurill
  1021. This stage has got a predefined layout
  1022. Allowed items: Time +10 (1000), Mega Speedup (0)
  1023. Coins reward: 100 for the first time, 30 for every repeat
  1024.  
  1025. --Countdown 1--
  1026. *After 1 move, choose an action:
  1027. -Fill 3 random blocks (placed together) with Kabuto
  1028. *Repeat every 1 move.
  1029.  
  1030.  
  1031.  
  1032. StageData #333. (1.5.3)
  1033. --Pokémon data--
  1034. Smoochum, Ice, Base 50, Dex #471
  1035. Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
  1036.  
  1037. --Stage data--
  1038. Area: Desert Umbra
  1039. Background ID: 2
  1040. HP: 6045
  1041. Moves: 12
  1042. Experience: +12
  1043. Catch rate: 11% (+3% per every remaining move)
  1044. Playing cost: 1 heart
  1045. Pokémon count: 4 (4 elegible)
  1046.  
  1047. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1048. This stage has got a predefined layout
  1049. Allowed items: Time +10 (1000), Mega Speedup (0)
  1050. Coins reward: 100 for the first time, 30 for every repeat
  1051.  
  1052. --Countdown 1--
  1053. *After 4 moves, choose an action:
  1054. -Fill columns 2 and 3 with [Rocks,Rocks,Smoochum,Smoochum,Rocks,Rocks,Smoochum,Smoochum,nothing,nothing,nothing,nothing]
  1055. *After 1 time, switch countdown.
  1056. *Repeat every 4 moves.
  1057.  
  1058. --Countdown 2--
  1059. *After 0 moves, choose an action:
  1060. -Fill columns 4 and 5 with [Rocks,Rocks,Smoochum,Smoochum,Rocks,Rocks,Smoochum,Smoochum,nothing,nothing,nothing,nothing]
  1061. *After 1 time, switch countdown.
  1062. *Repeat every 0 moves.
  1063.  
  1064.  
  1065.  
  1066. StageData #334. (1.5.3)
  1067. --Pokémon data--
  1068. Simisage, Grass, Base 60, Dex #433
  1069. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  1070.  
  1071. --Stage data--
  1072. Area: Desert Umbra
  1073. Background ID: 2
  1074. HP: 12400
  1075. Moves: 15
  1076. Experience: +15
  1077. Catch rate: 9% (+3% per every remaining move)
  1078. Playing cost: 1 heart
  1079. Pokémon count: 4 (4 elegible)
  1080.  
  1081. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1082. This stage has got a predefined layout
  1083. Allowed items: Time +10 (1000), Mega Speedup (0)
  1084. Coins reward: 100 for the first time, 30 for every repeat
  1085.  
  1086. --Countdown 1--
  1087. *After 2 moves, choose an action:
  1088. -Fill rows 1 and 2 with [Metal,nothing,nothing,nothing,nothing,Metal,nothing,Rocks,nothing,nothing,Rocks,nothing]
  1089. -Fill rows 1 and 2 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
  1090. -Fill the 2x3 block starting at 3:4 with [Metal,Metal,Rocks,Rocks,Rocks,Rocks]
  1091. -Fill the 2x3 block starting at 3:4 with Ice
  1092. *If HP <= 5000 (~40%) / Damage >= 7400, switch countdown.
  1093. *Repeat every 2 moves.
  1094.  
  1095. --Countdown 2--
  1096. *After 3 moves, choose an action:
  1097. -Fill rows 1 and 2 with [Metal,nothing,Metal,Metal,nothing,Metal,nothing,Rocks,Rocks,Rocks,Rocks,nothing]
  1098. -Fill rows 1 and 2 with [Ice,nothing,Ice,Ice,nothing,Ice,nothing,Ice,Ice,Ice,Ice,nothing]
  1099. *Repeat every 3 moves.
  1100.  
  1101.  
  1102.  
  1103. StageData #335. (1.5.3)
  1104. --Pokémon data--
  1105. Lumineon, Water, Base 60, Dex #431
  1106. Ability: Quirky+ (25%, 35%, 100%, other, Occasionally erases two extra matching Pokémon elsewhere.)
  1107.  
  1108. --Stage data--
  1109. Area: Desert Umbra
  1110. Background ID: 2
  1111. HP: 13287
  1112. Moves: 20
  1113. Experience: +20
  1114. Catch rate: 10% (+3% per every remaining move)
  1115. Playing cost: 1 heart
  1116. Pokémon count: 4 (4 elegible)
  1117.  
  1118. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1119. This stage has got a predefined layout
  1120. Allowed items: Time +10 (1000), Mega Speedup (0)
  1121. Coins reward: 100 for the first time, 30 for every repeat
  1122.  
  1123. --Countdown 1--
  1124. *After 3 moves, choose an action:
  1125. -Fill the 3x3 block starting at 1:1 with [nothing,Ice,nothing,Ice,Ice,Ice,nothing,Ice,nothing]
  1126. -Fill the 3x3 block starting at 4:1 with [nothing,Ice,nothing,Ice,Ice,Ice,nothing,Ice,nothing]
  1127. -Fill the 3x3 block starting at 1:4 with [nothing,Ice,nothing,Ice,Ice,Ice,nothing,Ice,nothing]
  1128. -Fill the 3x3 block starting at 4:4 with [nothing,Ice,nothing,Ice,Ice,Ice,nothing,Ice,nothing]
  1129. *After 1 time, switch countdown.
  1130. *Repeat every 3 moves.
  1131.  
  1132. --Countdown 2--
  1133. *After 0 moves, choose an action:
  1134. -Fill 3 random blocks with Lumineon
  1135. *After 1 time, switch countdown.
  1136. *Repeat every 0 moves.
  1137.  
  1138.  
  1139.  
  1140. StageData #336. (1.5.3)
  1141. --Pokémon data--
  1142. Omanyte, Water, Base 50, Dex #473
  1143. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  1144.  
  1145. --Stage data--
  1146. Area: Desert Umbra
  1147. Background ID: 2
  1148. HP: 11780
  1149. Moves: 15
  1150. Experience: +15
  1151. Catch rate: 9% (+3% per every remaining move)
  1152. Playing cost: 1 heart
  1153. Pokémon count: 4 (4 elegible)
  1154.  
  1155. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1156. Allowed items: Time +10 (1000), Mega Speedup (0)
  1157. Coins reward: 100 for the first time, 30 for every repeat
  1158.  
  1159. --Countdown 1--
  1160. *When the stage starts, choose an action:
  1161. -Fill a random 2x2 block with Metal
  1162. *If HP <= 5000 (~42%) / Damage >= 6780, switch countdown.
  1163. *Repeat every 3 moves.
  1164.  
  1165. --Countdown 2--
  1166. *After 2 moves, choose an action:
  1167. -Fill rows 1 and 2 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks]
  1168. -Fill rows 1 and 2 with [nothing,Metal,nothing,Metal,nothing,Metal,Rocks,nothing,Rocks,nothing,Rocks,nothing]
  1169. *Repeat every 2 moves.
  1170.  
  1171.  
  1172.  
  1173. StageData #337. (1.5.3)
  1174. --Pokémon data--
  1175. Weedle, Poison, Base 30, Dex #423
  1176. Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
  1177.  
  1178. --Stage data--
  1179. Area: Desert Umbra
  1180. Background ID: 2
  1181. HP: 7052
  1182. Moves: 12
  1183. Experience: +12
  1184. Catch rate: 11% (+6% per every remaining move)
  1185. Playing cost: 1 heart
  1186. Pokémon count: 4 (4 elegible)
  1187.  
  1188. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1189. This stage has got a predefined layout
  1190. Allowed items: Time +10 (1000), Mega Speedup (0)
  1191. Coins reward: 100 for the first time, 30 for every repeat
  1192.  
  1193. --Countdown 1--
  1194. *After 4 moves, choose an action:
  1195. -Fill columns 3 and 4 with [Weedle,Rocks,Rocks,Weedle,Weedle,Rocks,Rocks,Weedle,Weedle,Rocks,Rocks,Weedle]
  1196. *Repeat every 4 moves.
  1197.  
  1198.  
  1199.  
  1200. StageData #338. (1.5.3)
  1201. --Pokémon data--
  1202. Sentret, Normal, Base 30, Dex #426
  1203. Ability: Crowd Control (20%, 60%, 80%, damage, x50, The more of this Pokémon in the puzzle area, the more damage.)
  1204.  
  1205. --Stage data--
  1206. Area: Desert Umbra
  1207. Background ID: 2
  1208. HP: 15500
  1209. Moves: 8
  1210. Experience: +8
  1211. Catch rate: 11% (+6% per every remaining move)
  1212. Playing cost: 1 heart
  1213. Pokémon count: 3 (3 elegible)
  1214.  
  1215. Default Pokémon: Pidgey, Happiny, Azurill
  1216. This stage has got a predefined layout
  1217. Allowed items: Time +10 (1000), Mega Speedup (0)
  1218. Coins reward: 100 for the first time, 30 for every repeat
  1219.  
  1220. --Countdown 1--
  1221. *After 1 move, choose an action:
  1222. -Fill a random 1x3 block with Sentret
  1223. *Repeat every 1 move.
  1224.  
  1225.  
  1226.  
  1227. StageData #339. (1.5.3)
  1228. --Pokémon data--
  1229. Furret, Normal, Base 60, Dex #427
  1230. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  1231.  
  1232. --Stage data--
  1233. Area: Desert Umbra
  1234. Background ID: 2
  1235. HP: 15200
  1236. Moves: 15
  1237. Experience: +15
  1238. Catch rate: 9% (+5% per every remaining move)
  1239. Playing cost: 1 heart
  1240. Pokémon count: 4 (4 elegible)
  1241.  
  1242. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1243. Allowed items: Time +10 (1000), Mega Speedup (0)
  1244. Coins reward: 100 for the first time, 30 for every repeat
  1245.  
  1246. --Countdown 1--
  1247. *When the stage starts, choose an action:
  1248. -Fill 2 random blocks with Furret
  1249. -Fill a random 1x3 block with Metal
  1250. *If HP <= 6000 (~39%) / Damage >= 9200, switch countdown.
  1251. *Repeat every 2 moves.
  1252.  
  1253. --Countdown 2--
  1254. *After 2 moves, choose an action:
  1255. -Fill a random 1x5 block with Metal
  1256. *Repeat every 2 moves.
  1257.  
  1258.  
  1259.  
  1260. StageData #340. (1.5.3)
  1261. --Pokémon data--
  1262. Golurk, Ground, Base 60, Dex #451
  1263. Ability: Block Smash+ (50%, 100%, 100%, other, Sometimes clears three unbreakable-block disruptions.)
  1264.  
  1265. --Stage data--
  1266. Area: Desert Umbra
  1267. Background ID: 2
  1268. HP: 21437
  1269. Moves: 20
  1270. Experience: +20
  1271. Catch rate: 21% (+2% per every remaining move)
  1272. Playing cost: 1 heart
  1273. Pokémon count: 4 (4 elegible)
  1274.  
  1275. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1276. This stage has got a predefined layout
  1277. Allowed items: Time +10 (1000), Mega Speedup (0)
  1278. Coins reward: 100 for the first time, 30 for every repeat
  1279.  
  1280. --Countdown 1--
  1281. *After 3 moves, choose an action:
  1282. -Fill rows 1 and 2 with [Metal,Metal,nothing,nothing,nothing,Metal,Metal,nothing,nothing,nothing,nothing,Metal]
  1283. -Fill rows 1 and 2 with [Metal,nothing,nothing,nothing,Metal,Metal,Metal,nothing,nothing,nothing,nothing,Metal]
  1284. -Fill rows 5 and 6 with [Metal,Metal,nothing,nothing,Metal,Metal,Metal,nothing,nothing,nothing,nothing,Metal]
  1285. -Fill the 2x2 block starting at 3:3 with Metal
  1286. -Fill the 2x2 block starting at 3:3 with Metal
  1287. *After 1 time, switch countdown.
  1288. *Repeat every 3 moves.
  1289.  
  1290. --Countdown 2--
  1291. *After 0 moves, choose an action:
  1292. -Fill row 1 with Ice
  1293. -Fill row 6 with Ice
  1294. -Fill the 2x2 block starting at 3:3 with Ice
  1295. *After 1 time, switch countdown.
  1296. *Repeat every 0 moves.
  1297.  
  1298.  
  1299.  
  1300. StageData #341. (1.5.3)
  1301. --Pokémon data--
  1302. Kakuna, Poison, Base 40, Dex #424
  1303. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
  1304.  
  1305. --Stage data--
  1306. Area: Desert Umbra
  1307. Background ID: 2
  1308. HP: 9920
  1309. Moves: 15
  1310. Experience: +15
  1311. Catch rate: 23% (+4% per every remaining move)
  1312. Playing cost: 1 heart
  1313. Pokémon count: 4 (4 elegible)
  1314.  
  1315. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1316. This stage has got a predefined layout
  1317. Allowed items: Time +10 (1000), Mega Speedup (0)
  1318. Coins reward: 100 for the first time, 30 for every repeat
  1319.  
  1320. --Countdown 1--
  1321. *When the stage starts, choose an action:
  1322. -Fill rows 3 and 4 with [Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing]
  1323. *Repeat every 4 moves.
  1324.  
  1325.  
  1326.  
  1327. StageData #342. (1.5.3)
  1328. --Pokémon data--
  1329. Ursaring, Normal, Base 70, Dex #457
  1330. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  1331.  
  1332. --Stage data--
  1333. Area: Desert Umbra
  1334. Background ID: 2
  1335. HP: 15225
  1336. Moves: 20
  1337. Experience: +20
  1338. Catch rate: 10% (+5% per every remaining move)
  1339. Playing cost: 1 heart
  1340. Pokémon count: 4 (4 elegible)
  1341.  
  1342. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1343. This stage has got a predefined layout
  1344. Allowed items: Time +10 (1000), Mega Speedup (0)
  1345. Coins reward: 100 for the first time, 30 for every repeat
  1346.  
  1347. --Countdown 1--
  1348. *After 4 moves, choose an action:
  1349. -Fill the 4x2 block starting at 2:2 with [Metal,Metal,Rocks,Metal,Rocks,nothing,nothing,Metal]
  1350. *After 1 time, switch countdown.
  1351. *Repeat every 4 moves.
  1352.  
  1353. --Countdown 2--
  1354. *After 0 moves, choose an action:
  1355. -Fill the 4x2 block starting at 2:4 with [Metal,nothing,nothing,Rocks,Metal,Rocks,Metal,Metal]
  1356. *After 1 time, switch countdown.
  1357. *Repeat every 0 moves.
  1358.  
  1359.  
  1360.  
  1361. StageData #343. (1.5.3)
  1362. --Pokémon data--
  1363. Skorupi, Poison, Base 50, Dex #448
  1364. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  1365.  
  1366. --Stage data--
  1367. Area: Desert Umbra
  1368. Background ID: 2
  1369. HP: 13000
  1370. Moves: 15
  1371. Experience: +15
  1372. Catch rate: 21% (+3% per every remaining move)
  1373. Playing cost: 1 heart
  1374. Pokémon count: 4 (4 elegible)
  1375.  
  1376. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1377. Allowed items: Time +10 (1000), Mega Speedup (0)
  1378. Coins reward: 100 for the first time, 30 for every repeat
  1379.  
  1380. --Countdown 1--
  1381. *When the stage starts, choose an action:
  1382. -Fill the 3x3 block starting at 1:3 with [Rocks,Rocks,Rocks,Rocks,Metal,Rocks,Rocks,Rocks,Rocks]
  1383. -Fill the 3x3 block starting at 2:3 with [Rocks,Rocks,Rocks,Rocks,Metal,Rocks,Rocks,Rocks,Rocks]
  1384. -Fill the 3x3 block starting at 3:3 with [Rocks,Rocks,Rocks,Rocks,Metal,Rocks,Rocks,Rocks,Rocks]
  1385. -Fill the 3x3 block starting at 4:3 with [Rocks,Rocks,Rocks,Rocks,Metal,Rocks,Rocks,Rocks,Rocks]
  1386. *Repeat every 2 moves.
  1387.  
  1388.  
  1389.  
  1390. StageData #344. (1.5.3)
  1391. --Pokémon data--
  1392. Primeape, Fighting, Base 60, Dex #468
  1393. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1394.  
  1395. --Stage data--
  1396. Area: Desert Umbra
  1397. Background ID: 2
  1398. HP: 18600
  1399. Moves: 8
  1400. Experience: +8
  1401. Catch rate: 14% (+4% per every remaining move)
  1402. Playing cost: 1 heart
  1403. Pokémon count: 3 (3 elegible)
  1404.  
  1405. Default Pokémon: Pidgey, Happiny, Azurill
  1406. This stage has got a predefined layout
  1407. Allowed items: Time +10 (1000), Mega Speedup (0)
  1408. Coins reward: 100 for the first time, 30 for every repeat
  1409.  
  1410. --Countdown 1--
  1411. *When the stage starts, choose an action:
  1412. -Fill the 3x3 block starting at 1:1 with [nothing,Primeape,nothing,Primeape,Ice,Primeape,nothing,Primeape,nothing]
  1413. -Fill the 3x3 block starting at 4:1 with [nothing,Primeape,nothing,Primeape,Ice,Primeape,nothing,Primeape,nothing]
  1414. *Repeat every 2 moves.
  1415.  
  1416.  
  1417.  
  1418. StageData #345. (1.5.3)
  1419. --Pokémon data--
  1420. Jynx, Ice, Base 60, Dex #472
  1421. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  1422.  
  1423. --Stage data--
  1424. Area: Desert Umbra
  1425. Background ID: 2
  1426. HP: 21337
  1427. Moves: 20
  1428. Experience: +20
  1429. Catch rate: 21% (+2% per every remaining move)
  1430. Playing cost: 1 heart
  1431. Pokémon count: 4 (4 elegible)
  1432.  
  1433. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1434. Allowed items: Time +10 (1000), Mega Speedup (0)
  1435. Coins reward: 100 for the first time, 30 for every repeat
  1436.  
  1437. --Countdown 1--
  1438. *When the stage starts, choose an action:
  1439. -Fill column 1 with [Metal,nothing,Metal,nothing,Metal,nothing]
  1440. -Fill column 3 with [Metal,nothing,Metal,nothing,Metal,nothing]
  1441. -Fill column 5 with [Metal,nothing,Metal,nothing,Metal,nothing]
  1442. *After 1 time, switch countdown.
  1443. *Repeat every 2 moves.
  1444.  
  1445. --Countdown 2--
  1446. *After 2 moves, choose an action:
  1447. -Fill column 2 with [nothing,Metal,nothing,Metal,nothing,Metal]
  1448. -Fill column 4 with [nothing,Metal,nothing,Metal,nothing,Metal]
  1449. -Fill column 6 with [nothing,Metal,nothing,Metal,nothing,Metal]
  1450. *After 1 time, switch countdown.
  1451. *Repeat every 2 moves.
  1452.  
  1453.  
  1454.  
  1455. StageData #346. (1.5.3)
  1456. --Pokémon data--
  1457. Krokorok, Ground, Base 50, Dex #463
  1458. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  1459.  
  1460. --Stage data--
  1461. Area: Desert Umbra
  1462. Background ID: 2
  1463. HP: 1180
  1464. Moves: 4
  1465. Experience: +4
  1466. Catch rate: 30% (+0% per every remaining move)
  1467. Playing cost: 1 heart
  1468. Pokémon count: 4 (4 elegible)
  1469.  
  1470. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1471. This stage has got a predefined layout
  1472. Allowed items: Time +10 (1000), Mega Speedup (0)
  1473. Coins reward: 100 for the first time, 30 for every repeat
  1474.  
  1475. --No countdowns--
  1476.  
  1477.  
  1478.  
  1479. StageData #347. (1.5.3)
  1480. --Pokémon data--
  1481. Drapion, Poison, Base 70, Dex #449
  1482. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1483.  
  1484. --Stage data--
  1485. Area: Desert Umbra
  1486. Background ID: 2
  1487. HP: 21250
  1488. Moves: 15
  1489. Experience: +15
  1490. Catch rate: 16% (+3% per every remaining move)
  1491. Playing cost: 1 heart
  1492. Pokémon count: 4 (4 elegible)
  1493.  
  1494. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1495. Allowed items: Time +10 (1000), Mega Speedup (0)
  1496. Coins reward: 100 for the first time, 30 for every repeat
  1497.  
  1498. --Countdown 1--
  1499. *When the stage starts, choose an action:
  1500. -Fill the 3x3 block starting at 2:1 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal]
  1501. -Fill the 3x3 block starting at 3:1 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal]
  1502. -Fill the 3x3 block starting at 1:4 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal]
  1503. -Fill the 3x3 block starting at 4:4 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal]
  1504. *Repeat every 2 moves.
  1505.  
  1506.  
  1507.  
  1508. StageData #348. (1.5.3)
  1509. --Pokémon data--
  1510. Exeggutor, Grass, Base 70, Dex #429
  1511. Ability: Cloud Clear+ (50%, 100%, 100%, other, Sometimes clears away three black-cloud disruptions.)
  1512.  
  1513. --Stage data--
  1514. Area: Desert Umbra
  1515. Background ID: 2
  1516. HP: 20150
  1517. Moves: 8
  1518. Experience: +8
  1519. Catch rate: 20% (+4% per every remaining move)
  1520. Playing cost: 1 heart
  1521. Pokémon count: 3 (3 elegible)
  1522.  
  1523. Default Pokémon: Pidgey, Happiny, Azurill
  1524. This stage has got a predefined layout
  1525. Allowed items: Time +10 (1000), Mega Speedup (0)
  1526. Coins reward: 100 for the first time, 30 for every repeat
  1527.  
  1528. --Countdown 1--
  1529. *After 1 move, choose an action:
  1530. -Fill rows 1 and 2 with [Rocks,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing,nothing]
  1531. -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing]
  1532. -Fill rows 1 and 2 with [nothing,nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,Rocks]
  1533. *After 3 times, switch countdown.
  1534. *Repeat every 1 move.
  1535.  
  1536. --Countdown 2--
  1537. *After 0 moves, choose an action:
  1538. -Fill row 3 with Ice
  1539. -Fill row 4 with Ice
  1540. *After 1 time, switch countdown.
  1541. *Repeat every 0 moves.
  1542.  
  1543.  
  1544.  
  1545. StageData #349. (1.5.3)
  1546. --Pokémon data--
  1547. Krookodile, Ground, Base 70, Dex #464
  1548. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  1549.  
  1550. --Stage data--
  1551. Area: Desert Umbra
  1552. Background ID: 2
  1553. HP: 15500
  1554. Moves: 20
  1555. Experience: +20
  1556. Catch rate: 5% (+2% per every remaining move)
  1557. Playing cost: 1 heart
  1558. Pokémon count: 4 (4 elegible)
  1559.  
  1560. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1561. Allowed items: Time +10 (1000), Mega Speedup (0)
  1562. Coins reward: 100 for the first time, 30 for every repeat
  1563.  
  1564. --Countdown 1--
  1565. *When the stage starts, choose an action:
  1566. -Fill rows 1 and 2 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal]
  1567. -Fill rows 2 and 3 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal]
  1568. -Fill rows 3 and 4 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal]
  1569. -Fill rows 4 and 5 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal]
  1570. *After 1 time, switch countdown.
  1571. *Repeat every 2 moves.
  1572.  
  1573. --Countdown 2--
  1574. *After 2 moves, choose an action:
  1575. -Fill rows 1 and 2 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal]
  1576. -Fill rows 2 and 3 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal]
  1577. -Fill rows 3 and 4 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal]
  1578. -Fill rows 4 and 5 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal]
  1579. *After 1 time, switch countdown.
  1580. *Repeat every 2 moves.
  1581.  
  1582.  
  1583.  
  1584. StageData #350. (1.5.3)
  1585. --Pokémon data--
  1586. Mega Mewtwo X, Fighting, Base 80, Dex #158
  1587. Ability: Erases Pokémon (max 3) of the same type as [var]megaName.
  1588. Mega-Bar: 15 icons, 5 speedups available
  1589.  
  1590. --Stage data--
  1591. Area: Desert Umbra
  1592. Background ID: 2
  1593. HP: 21875
  1594. Moves: 20
  1595. Experience: +20
  1596. Catch rate: Not catchable
  1597. Playing cost: 1 heart
  1598. Pokémon count: 5 (4 elegible)
  1599.  
  1600. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  1601. Additional Pokémon (not from countdowns or maps): Mewtwo
  1602. This stage has got a predefined layout
  1603. Allowed items: Time +10 (1000), Mega Speedup (0)
  1604. Coins reward: 100 for the first time, 30 for every repeat
  1605.  
  1606. --Countdown 1--
  1607. *After 2 moves, choose an action:
  1608. -Fill 5 random blocks with Metal
  1609. *After 1 time, switch countdown.
  1610. *Repeat every 2 moves.
  1611.  
  1612. --Countdown 2--
  1613. *After 2 moves, choose an action:
  1614. -Fill 5 random blocks with Metal
  1615. *After 1 time, switch countdown.
  1616. *Repeat every 2 moves.
  1617.  
  1618.  
  1619.  
  1620. StageDataExtra #36/35. (1.5.3)
  1621. --Pokémon data--
  1622. Walrein, Ice, Base 70, Dex #447
  1623. Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
  1624.  
  1625. --Stage data--
  1626. Area: Expert Stages
  1627. Background ID: 14
  1628. HP: 12456
  1629. Time: 60 sec
  1630. Experience: +10
  1631. Catch rate: 1% (+5% per every 3 remaining seconds)
  1632. Playing cost: 1 heart
  1633. Pokémon count: 5 (4 elegible)
  1634.  
  1635. Default Pokémon: Aron, Chimchar, Klink, Togepi
  1636. Additional Pokémon (not from countdowns or maps): Nosepass
  1637. This stage has got a predefined layout
  1638. This stage requires 310 S-Ranks in Normal Stages
  1639. Allowed items: Moves +5 (1000), Mega Speedup (0)
  1640. Coins reward: 300 for the first time, 30 for every repeat
  1641.  
  1642. --Countdown 1--
  1643. *After 3 moves, choose an action:
  1644. -Fill the 3x3 block starting at 1:4 with [Ice,nothing,nothing,nothing,Ice,nothing,nothing,nothing,Ice]
  1645. -Fill the 3x3 block starting at 4:4 with [Ice,nothing,nothing,nothing,Ice,nothing,nothing,nothing,Ice]
  1646. *If HP <= 6000 (~48%) / Damage >= 6456, switch countdown.
  1647. *Repeat every 3 moves.
  1648.  
  1649. --Countdown 2--
  1650. *After 2 moves, choose an action:
  1651. -Fill the 3x3 block starting at 1:4 with [Ice,nothing,nothing,nothing,Ice,nothing,nothing,nothing,Ice]
  1652. -Fill the 3x3 block starting at 4:4 with [Ice,nothing,nothing,nothing,Ice,nothing,nothing,nothing,Ice]
  1653. -Fill the 3x3 block starting at 1:1 with [Ice,nothing,nothing,nothing,Ice,nothing,nothing,nothing,Ice]
  1654. -Fill the 3x3 block starting at 4:1 with [Ice,nothing,nothing,nothing,Ice,nothing,nothing,nothing,Ice]
  1655. *Repeat every 2 moves.
  1656.  
  1657.  
  1658.  
  1659. StageDataExtra #37/36. (1.5.3)
  1660. --Pokémon data--
  1661. Honchkrow, Dark, Base 70, Dex #444
  1662. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1663.  
  1664. --Stage data--
  1665. Area: Expert Stages
  1666. Background ID: 14
  1667. HP: 8544
  1668. Time: 40 sec
  1669. Experience: +10
  1670. Catch rate: 1% (+8% per every 3 remaining seconds)
  1671. Playing cost: 1 heart
  1672. Pokémon count: 5 (4 elegible)
  1673.  
  1674. Default Pokémon: Floette, Flabébé, Machop, Togepi
  1675. Additional Pokémon (not from countdowns or maps): Ariados
  1676. This stage has got a predefined layout
  1677. This stage requires 330 S-Ranks in Normal Stages
  1678. Allowed items: Moves +5 (1000), Mega Speedup (0)
  1679. Coins reward: 300 for the first time, 30 for every repeat
  1680.  
  1681. --Countdown 1--
  1682. *After 3 moves, choose an action:
  1683. -Fill 1 random block with Cloud
  1684. *If HP <= 4000 (~47%) / Damage >= 4544, switch countdown.
  1685. *Repeat every 3 moves.
  1686.  
  1687. --Countdown 2--
  1688. *After 1 move, choose an action:
  1689. -Fill 5 random blocks with Cloud
  1690. *Repeat every 1 move.
  1691.  
  1692.  
  1693.  
  1694. StageDataExtra #38/37. (1.5.3)
  1695. --Pokémon data--
  1696. Arcanine, Fire, Base 70, Dex #439
  1697. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1698.  
  1699. --Stage data--
  1700. Area: Expert Stages
  1701. Background ID: 14
  1702. HP: 15792
  1703. Time: 55 sec
  1704. Experience: +10
  1705. Catch rate: 1% (+6% per every 3 remaining seconds)
  1706. Playing cost: 1 heart
  1707. Pokémon count: 5 (4 elegible)
  1708.  
  1709. Default Pokémon: Palpitoad, Tympole, Larvitar, Togepi
  1710. Additional Pokémon (not from countdowns or maps): Nosepass
  1711. This stage has got a predefined layout
  1712. This stage requires 350 S-Ranks in Normal Stages
  1713. Allowed items: Moves +5 (1000), Mega Speedup (0)
  1714. Coins reward: 300 for the first time, 30 for every repeat
  1715.  
  1716. --Countdown 1--
  1717. *After 2 moves, choose an action:
  1718. -Fill the 2x2 block starting at 1:1 with Metal
  1719. -Fill the 2x2 block starting at 5:1 with Metal
  1720. -Fill the 2x2 block starting at 1:5 with Metal
  1721. -Fill the 2x2 block starting at 5:5 with Metal
  1722. *After 3 times, switch countdown.
  1723. *Repeat every 2 moves.
  1724.  
  1725. --Countdown 2--
  1726. *After 1 move, choose an action:
  1727. -Fill the 2x2 block starting at 1:1 with Metal
  1728. -Fill the 2x2 block starting at 5:1 with Metal
  1729. -Fill the 2x2 block starting at 1:5 with Metal
  1730. -Fill the 2x2 block starting at 5:5 with Metal
  1731. *After 3 times, switch countdown.
  1732. *Repeat every 1 move.
  1733.  
  1734.  
  1735.  
  1736. StageDataEvent #248/2. (1.5.3)
  1737. --Pokémon data--
  1738. Pinsir, Bug, Base 70, Dex #233
  1739. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  1740.  
  1741. --Stage data--
  1742. Area: Special Stages
  1743. Background ID: 13
  1744. HP: 8232
  1745. Moves: 16
  1746. Experience: +5
  1747. Catch rate: 25% (+2% per every remaining move)
  1748. Playing cost: 1 heart
  1749. Pokémon count: 4 (4 elegible)
  1750.  
  1751. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1752. Coins reward: 200 for the first time, 30 for every repeat
  1753.  
  1754. --No countdowns--
  1755.  
  1756.  
  1757.  
  1758. StageDataEvent #249/3. (1.5.3)
  1759. --Pokémon data--
  1760. Mega Venusaur, Grass, Base 60, Dex #3
  1761. Ability: Erases all Pokémon in the five columns to the left and right.
  1762. Mega-Bar: 15 icons, 3 speedups available
  1763.  
  1764. --Stage data--
  1765. Area: Special Stages
  1766. Background ID: 14
  1767. HP: 1
  1768. Moves: 15
  1769. Experience: +10
  1770. Catch rate: Not catchable
  1771. Playing cost: 1 heart
  1772. Pokémon count: 4 (4 elegible)
  1773.  
  1774. Default Pokémon: Bulbasaur, Ivysaur, Venusaur, Cottonee
  1775. This stage has got a predefined layout
  1776.  
  1777. --Countdown 1--
  1778. *After 2 moves, choose an action:
  1779. -Fill 5 random blocks with Metal
  1780. *After 1 time, switch countdown.
  1781. *Repeat every 2 moves.
  1782.  
  1783. --Countdown 2--
  1784. *After 1 move, choose an action:
  1785. -Fill column 1 with Rocks
  1786. -Fill column 2 with Rocks
  1787. -Fill column 3 with Rocks
  1788. -Fill column 4 with Rocks
  1789. -Fill column 5 with Rocks
  1790. -Fill column 6 with Rocks
  1791. *After 2 times, switch countdown.
  1792. *Repeat every 1 move.
  1793.  
  1794.  
  1795.  
  1796. StageDataEvent #250/5. (1.5.3)
  1797. --Pokémon data--
  1798. Abra, Psychic, Base 50, Dex #484
  1799. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  1800.  
  1801. --Stage data--
  1802. Area: Special Stages
  1803. Background ID: 11
  1804. HP: 5082
  1805. Moves: 7
  1806. Experience: +5
  1807. Catch rate: 5% (+3% per every remaining move)
  1808. Playing cost: 1 heart
  1809. Pokémon count: 3 (3 elegible)
  1810.  
  1811. Default Pokémon: Masquerain, Surskit, Volbeat
  1812. This stage has got a predefined layout
  1813. Coins reward: 200 for the first time, 30 for every repeat
  1814.  
  1815. --Countdown 1--
  1816. *After 3 moves, choose an action:
  1817. -Fill 3 random blocks with Ice
  1818. *Repeat every 3 moves.
  1819.  
  1820.  
  1821.  
  1822. StageDataEvent #251/6. (1.5.3)
  1823. --Pokémon data--
  1824. Kadabra, Psychic, Base 60, Dex #485
  1825. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  1826.  
  1827. --Stage data--
  1828. Area: Special Stages
  1829. Background ID: 11
  1830. HP: 13068
  1831. Moves: 9
  1832. Experience: +5
  1833. Catch rate: 18% (+2% per every remaining move)
  1834. Playing cost: 1 heart
  1835. Pokémon count: 3 (3 elegible)
  1836.  
  1837. Default Pokémon: Masquerain, Surskit, Volbeat
  1838. This stage has got a predefined layout
  1839. Coins reward: 200 for the first time, 0 for every repeat
  1840.  
  1841. --Countdown 1--
  1842. *After a combo of 11 or more lines, choose an action:
  1843. -Fill columns 3 and 4 with [Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin]
  1844. *After 1 time, switch countdown.
  1845.  
  1846. --Countdown 2--
  1847. *After a combo of 22 or more lines, choose an action:
  1848. -Fill columns 3 and 4 with [Rocks,Rocks,Coin,Coin,Coin,Coin,Rocks,Rocks,Coin,Coin,Coin,Coin]
  1849.  
  1850.  
  1851.  
  1852. StageDataEvent #252/7. (1.5.3)
  1853. --Pokémon data--
  1854. Alakazam, Psychic, Base 70, Dex #486
  1855. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  1856.  
  1857. --Stage data--
  1858. Area: Special Stages
  1859. Background ID: 13
  1860. HP: 13068
  1861. Moves: 6
  1862. Experience: +5
  1863. Catch rate: 27% (+130% per every remaining move)
  1864. Playing cost: 1 heart
  1865. Pokémon count: 3 (3 elegible)
  1866.  
  1867. Default Pokémon: Masquerain, Surskit, Volbeat
  1868. This stage has got a predefined layout
  1869. Coins reward: 200 for the first time, 30 for every repeat
  1870.  
  1871. --Countdown 1--
  1872. *After 2 moves, choose an action:
  1873. -Fill column 2 with Ice
  1874. -Fill column 5 with Ice
  1875. *Repeat every 2 moves.
  1876.  
  1877.  
  1878.  
  1879. StageDataEvent #253/8. (1.5.3)
  1880. --Pokémon data--
  1881. Tauros, Normal, Base 70, Dex #483
  1882. Ability: Quake (20%, 35%, 60%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
  1883.  
  1884. --Stage data--
  1885. Area: Special Stages
  1886. Background ID: 11
  1887. HP: 5585
  1888. Moves: 9
  1889. Experience: +5
  1890. Catch rate: 15% (+3% per every remaining move)
  1891. Playing cost: 1 heart
  1892. Pokémon count: 3 (3 elegible)
  1893.  
  1894. Default Pokémon: Masquerain, Surskit, Volbeat
  1895. This stage has got a predefined layout
  1896. Coins reward: 200 for the first time, 30 for every repeat
  1897.  
  1898. --Countdown 1--
  1899. *If moves <= 6, switch countdown.
  1900.  
  1901. --Countdown 2--
  1902. *After 2 moves, choose an action:
  1903. -Fill 3 random blocks with Rocks
  1904. *Repeat every 2 moves.
  1905.  
  1906.  
  1907.  
  1908. StageDataEvent #254/9. (1.5.3)
  1909. --Pokémon data--
  1910. Oddish, Grass, Base 50, Dex #479
  1911. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  1912.  
  1913. --Stage data--
  1914. Area: Special Stages
  1915. Background ID: 11
  1916. HP: 6534
  1917. Moves: 9
  1918. Experience: +5
  1919. Catch rate: 5% (+3% per every remaining move)
  1920. Playing cost: 1 heart
  1921. Pokémon count: 3 (3 elegible)
  1922.  
  1923. Default Pokémon: Masquerain, Surskit, Volbeat
  1924. This stage has got a predefined layout
  1925. Coins reward: 200 for the first time, 0 for every repeat
  1926.  
  1927. --Countdown 1--
  1928. *After a combo of 22 or more lines, choose an action:
  1929. -Fill 5 random blocks with Coin
  1930. *After 1 time, switch countdown.
  1931.  
  1932. --Countdown 2--
  1933. *After 0 moves, choose an action:
  1934. -Fill 5 random blocks with Coin
  1935. *After 1 time, switch countdown.
  1936. *Repeat every 0 moves.
  1937.  
  1938.  
  1939.  
  1940. StageDataEvent #255/10. (1.5.3)
  1941. --Pokémon data--
  1942. Gloom, Grass, Base 60, Dex #480
  1943. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  1944.  
  1945. --Stage data--
  1946. Area: Special Stages
  1947. Background ID: 11
  1948. HP: 8712
  1949. Moves: 8
  1950. Experience: +5
  1951. Catch rate: 12% (+4% per every remaining move)
  1952. Playing cost: 1 heart
  1953. Pokémon count: 3 (3 elegible)
  1954.  
  1955. Default Pokémon: Masquerain, Surskit, Volbeat
  1956. This stage has got a predefined layout
  1957. Coins reward: 200 for the first time, 30 for every repeat
  1958.  
  1959. --Countdown 1--
  1960. *After 3 moves, choose an action:
  1961. -Fill 5 random blocks with Rocks
  1962. *Repeat every 3 moves.
  1963.  
  1964.  
  1965.  
  1966. StageDataEvent #256/11. (1.5.3)
  1967. --Pokémon data--
  1968. Vileplume, Grass, Base 70, Dex #481
  1969. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1970.  
  1971. --Stage data--
  1972. Area: Special Stages
  1973. Background ID: 13
  1974. HP: 6534
  1975. Moves: 9
  1976. Experience: +5
  1977. Catch rate: 23% (+2% per every remaining move)
  1978. Playing cost: 1 heart
  1979. Pokémon count: 3 (3 elegible)
  1980.  
  1981. Default Pokémon: Masquerain, Surskit, Volbeat
  1982. This stage has got a predefined layout
  1983. Coins reward: 200 for the first time, 30 for every repeat
  1984.  
  1985. --No countdowns--
  1986.  
  1987.  
  1988.  
  1989. StageDataEvent #257/16. (1.5.3)
  1990. --Pokémon data--
  1991. Beedrill, Poison, Base 60, Dex #425
  1992. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  1993.  
  1994. --Stage data--
  1995. Area: Special Stages
  1996. Background ID: 13
  1997. HP: 17160
  1998. Time: 40 sec
  1999. Experience: +5
  2000. Catch rate: 6% (+5% per every 3 remaining seconds)
  2001. Playing cost: 44 hearts
  2002. Pokémon count: 3 (3 elegible)
  2003.  
  2004. Default Pokémon: Buneary, Happiny, Minccino
  2005. This stage has got a predefined layout
  2006. Coins reward: 200 for the first time, 30 for every repeat
  2007.  
  2008. --Countdown 1--
  2009. *After 3 moves, choose an action:
  2010. -Fill row 1 with Metal
  2011. *If HP <= 9500 (~55%) / Damage >= 7660, switch countdown.
  2012. *Repeat every 3 moves.
  2013.  
  2014. --Countdown 2--
  2015. *After 1 move, choose an action:
  2016. -Fill row 1 with Metal
  2017. -Fill row 2 with Metal
  2018. -Fill row 3 with Metal
  2019. -Fill row 4 with Metal
  2020. -Fill row 5 with Metal
  2021. -Fill row 6 with Metal
  2022. *Repeat every 1 move.
  2023.  
  2024.  
  2025.  
  2026. StageDataEvent #258/17. (1.5.3)
  2027. --Pokémon data--
  2028. Gyarados, Water, Base 70, Dex #478
  2029. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  2030.  
  2031. --Stage data--
  2032. Area: Special Stages
  2033. Background ID: 13
  2034. HP: 22610
  2035. Moves: 19
  2036. Experience: +5
  2037. Catch rate: 9% (+6% per every remaining move)
  2038. Playing cost: 44 hearts
  2039. Pokémon count: 4 (4 elegible)
  2040.  
  2041. Default Pokémon: Chespin, Happiny, Minccino, Meowth
  2042. This stage has got a predefined layout
  2043. Coins reward: 200 for the first time, 30 for every repeat
  2044.  
  2045. --Countdown 1--
  2046. *After 2 moves, choose an action:
  2047. -Fill 5 random blocks with Chespin
  2048. -Fill 5 random blocks with Chespin
  2049. -Fill 5 random blocks with Chespin
  2050. *After 3 times, switch countdown.
  2051. *Repeat every 2 moves.
  2052.  
  2053. --Countdown 2--
  2054. *After 0 moves, choose an action:
  2055. -Fill column 4 with Ice
  2056. *After 1 time, switch countdown.
  2057. *Repeat every 0 moves.
  2058.  
  2059.  
  2060.  
  2061. EventStage #248/2. (1.5.3)
  2062. --Event data--
  2063. Start date: 2016/2/16 (Tue), 15h JST
  2064. End date: 2016/3/8 (Tue), 15h JST
  2065. Type: normal event
  2066.  
  2067. Stage: StageDataEvent #2 (Mew)
  2068.  
  2069. Allowed items:
  2070.  
  2071. --Event text--
  2072. Title 1: Commemorative Event
  2073. Title 2: Mew Appears
  2074. Description:
  2075.  
  2076. For a limited time, the Mythical
  2077. Pokémon Mew is
  2078. appearing to help celebrate the
  2079. 20th year since the original
  2080. release of Pokémon Red and
  2081. Pokémon Blue!
  2082. Don't miss this incredible chance!
  2083.  
  2084. Try using Mega Sableye for
  2085. this battle. You can catch
  2086. Sableye in Stage 24 and get
  2087. its Mega Stone, Sablenite,
  2088. from Stage 30.
  2089.  
  2090. Event Period:
  2091. Until 06:00 (UTC) 03/08/2016
  2092. (US date format)
  2093.  
  2094.  
  2095. EventStage #3. (1.5.3)
  2096. --Event data--
  2097. Start date: 2016/2/16 (Tue), 15h JST
  2098. End date: 2016/3/8 (Tue), 15h JST
  2099. Type: normal event, free items
  2100.  
  2101. Stage: StageDataEvent #4 (Wobbuffet)
  2102.  
  2103. Allowed items: Mega Speedup (0)
  2104.  
  2105. --Event text--
  2106. Title 1: Try 'Em Items Stage
  2107. Title 2: Wobbuffet Appears
  2108. Description:
  2109.  
  2110. Wobbuffet's Try 'Em Items
  2111. Stage is here to try!
  2112.  
  2113. In this stage, you can use items
  2114. without using any of your Coins,
  2115. allowing you to easily experience
  2116. for yourself what they can do!
  2117. Use this chance to give 'em a try!
  2118.  
  2119. Event Period:
  2120. Until 06:00 (UTC) 03/08/2016
  2121. (US date format)
  2122.  
  2123.  
  2124. EventStage #9/4. (1.5.3)
  2125. --Event data--
  2126. Start date: 2016/2/16 (Tue), 15h JST
  2127. End date: 2016/3/1 (Tue), 15h JST
  2128. Type: stage randomly selected
  2129.  
  2130. 30%: StageDataEvent #250 (Abra)
  2131. 16%: StageDataEvent #251 (Kadabra)
  2132. 2%: StageDataEvent #252 (Alakazam)
  2133. 12%: StageDataEvent #253 (Tauros)
  2134. 20%: StageDataEvent #254 (Oddish)
  2135. 15%: StageDataEvent #255 (Gloom)
  2136. 5%: StageDataEvent #256 (Vileplume)
  2137.  
  2138. Allowed items:
  2139.  
  2140. --Event text--
  2141. Title 1: Pokémon Safari
  2142. Title 2: A New Pokémon Safari!
  2143. Description:
  2144.  
  2145. The expedition is on!
  2146. In Pokémon Safari, the Pokémon
  2147. that show up change every time
  2148. you play. In this safari, you have the
  2149. chance to battle and catch
  2150. Oddish, Abra,
  2151. Gloom, Kadabra,
  2152. Tauros, Vileplume,
  2153. and Alakazam.
  2154.  
  2155. There is no Optimize in
  2156. Pokémon Safari. It's up to you to
  2157. pick the most powerful Pokémon,
  2158. so choose your own dream team.
  2159. Why not give some
  2160. Bug-type Pokémon a try?
  2161.  
  2162. Event Period:
  2163. Until 06:00 (UTC) 03/01/2016
  2164. (US date format)
  2165.  
  2166.  
  2167. EventStage #257/5. (1.5.3)
  2168. --Event data--
  2169. Start date: 2016/2/16 (Tue), 15h JST
  2170. End date: 2016/3/1 (Tue), 15h JST
  2171. Type: normal event
  2172.  
  2173. Stage: StageDataEvent #257 (Beedrill)
  2174.  
  2175. Allowed items:
  2176.  
  2177. --Event text--
  2178. Title 1: High-Speed Challenge
  2179. Title 2: Beedrill Appears
  2180. Description:
  2181.  
  2182. Can you defeat this powerful foe in
  2183. a strictly limited amount of time?!
  2184. Choose your best team and try!
  2185.  
  2186. We recommend
  2187. Mega Slowbro!
  2188. Get Slowbro in
  2189. Main Stage 69 and its Mega Stone
  2190. from Main Stage 45.
  2191. Using an Attack Power ↑ might also
  2192. give you a better shot at beating
  2193. and catching this tough Pokémon!
  2194.  
  2195. Event Period:
  2196. Until 06:00 (UTC) 03/01/2016
  2197. (US date format)
  2198.  
  2199.  
  2200. EventStage #258/6. (1.5.3)
  2201. --Event data--
  2202. Start date: 2016/2/17 (Wed), 15h JST
  2203. End date: 2016/2/20 (Sat), 15h JST
  2204. Type: stage depends on the day
  2205.  
  2206. Wednesday: StageDataEvent #248 (Pinsir)
  2207. Thursday: StageDataEvent #248 (Pinsir)
  2208. Friday: StageDataEvent #248 (Pinsir)
  2209. Saturday: StageDataEvent #248 (Pinsir)
  2210.  
  2211. Allowed items:
  2212.  
  2213. --Event text--
  2214. Title 1: One Chance a Day!
  2215. Title 2: Pinsir Appears
  2216. Description:
  2217.  
  2218. You can play this special
  2219. stage just once per day!
  2220.  
  2221. Each new day begins at
  2222. 06:00 UTC, so don't miss
  2223. your chance to battle and
  2224. catch Pokémon.
  2225.  
  2226. Consider bringing Torchic or
  2227. Combusken along to this battle
  2228. for their Pyre skill, which will light
  2229. up many Fire-type combos.
  2230. Using an Attack Power ↑ may also give
  2231. you a better shot than usual at
  2232. catching this rare Pokémon!
  2233.  
  2234. Event Period:
  2235. Until 06:00 (UTC) 02/20/2016
  2236. (US date format)
  2237.  
  2238.  
  2239. EventStage #249/9. (1.5.3)
  2240. --Event data--
  2241. Start date: 2016/2/23 (Tue), 15h JST
  2242. End date: 2016/3/1 (Tue), 14h JST
  2243. Type: competition
  2244.  
  2245. Stage: StageDataEvent #249 (Mega Venusaur)
  2246.  
  2247. Allowed items:
  2248.  
  2249. --Event text--
  2250. Title 1: Competitive Stage
  2251. Title 2: Competitive Stage Now Live!
  2252. Description:
  2253.  
  2254. A new limited-move format has
  2255. appeared! Move quick in this
  2256. exciting Fast Match Competition!
  2257.  
  2258. Prizes by Place:
  2259. 1–20,000: 1 Venusaurite
  2260. and 1 Mega Speedup
  2261. 20,001–80,000: Venusaurite
  2262. 80,001–120,000: 2 Attack Power ↑
  2263.  
  2264. And everyone else who participates
  2265. still gets one Attack Power ↑!
  2266.  
  2267. Event Period:
  2268. Until 05:00 (UTC) 03/01/2016
  2269. Reward Period:
  2270. From 06:00 (UTC) 03/04/2016
  2271. until 06:00 (UTC) 03/11/2016
  2272. (US date format)
  2273.  
  2274. Note: The top five ranking players
  2275. will only be periodically updated.
  2276.  
  2277.  
  2278. EventStage #250/12. (1.5.3)
  2279. --Event data--
  2280. Start date: 2016/2/23 (Tue), 15h JST
  2281. End date: 2016/3/8 (Tue), 15h JST
  2282. Type: normal event
  2283.  
  2284. Stage: StageDataEvent #258 (Gyarados)
  2285.  
  2286. Allowed items:
  2287.  
  2288. --Event text--
  2289. Title 1: Great Challenge
  2290. Title 2: Gyarados Appears
  2291. Description:
  2292.  
  2293. Take on Gyarados here!
  2294.  
  2295. Don't miss this chance to defeat
  2296. and catch this powerful foe.
  2297.  
  2298. Consider bringing Chespin
  2299. from Stage 152 along for this
  2300. battle.
  2301. Using an Attack Power ↑ may also give
  2302. you a better shot than usual at
  2303. catching this rare Pokémon!
  2304.  
  2305. Event Period:
  2306. Until 06:00 (UTC) 03/08/2016
  2307. (US date format)
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