Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 01:27:06: Open Broadcaster Software v0.582b - 64bit ( ^ω^)
- 01:27:06: -------------------------------
- 01:27:06: CPU Name: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz
- 01:27:06: CPU Speed: 2798MHz
- 01:27:06: Physical Memory: 4087MB Total, 2309MB Free
- 01:27:06: stepping id: 5, model 30, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
- 01:27:06: monitor 1: pos={0, 0}, size={1920, 1080}
- 01:27:06: Windows Version: 6.1 Build 7600
- 01:27:06: Aero is Disabled
- 01:27:06: -------------------------------
- 01:27:06: OBS Modules:
- 01:27:06: Base Address Module
- 01:27:06: 000000003F0F0000 OBS.exe
- 01:27:06: 00000000E5110000 OBSApi.dll
- 01:27:06: 00000000F9F10000 DShowPlugin.dll
- 01:27:06: 00000000F9EE0000 GraphicsCapture.dll
- 01:27:06: 00000000FA1F0000 NoiseGate.dll
- 01:27:06: 00000000F9EC0000 PSVPlugin.dll
- 01:27:06: 00000000F9EA0000 scenesw.dll
- 01:27:06: ------------------------------------------
- 01:27:06: Adapter 1
- 01:27:06: Video Adapter: AMD Radeon HD 6800 Series
- 01:27:06: Video Adapter Dedicated Video Memory: 1061658624
- 01:27:06: Video Adapter Shared System Memory: 1874554880
- 01:27:06: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 01:27:06: =====Stream Start: 2013-10-22, 01:27:06===============================================
- 01:27:06: Multithreaded optimizations: On
- 01:27:06: Base resolution: 1281x801
- 01:27:06: Output resolution: 852x534
- 01:27:06: ------------------------------------------
- 01:27:06: Loading up D3D10 on AMD Radeon HD 6800 Series...
- 01:27:06: ------------------------------------------
- 01:27:06: Audio Format: 44100hz
- 01:27:06: Playback device {0.0.0.00000000}.{ecf38961-3852-4601-8818-437bee6436a9}
- 01:27:06: ------------------------------------------
- 01:27:06: Using desktop audio input: Speakers (High Definition Audio Device)
- 01:27:06: ------------------------------------------
- 01:27:06: Using auxilary audio input: Microphone (2- USB Audio Device)
- 01:27:06: ------------------------------------------
- 01:27:06: Audio Encoding: AAC
- 01:27:06: bitrate: 128
- 01:27:06: Using Window Capture
- 01:27:06: Scene buffering time set to 400
- 01:27:06: ------------------------------------------
- 01:27:06: Video Encoding: x264
- 01:27:06: fps: 30
- 01:27:06: width: 852, height: 534
- 01:27:06: preset: veryfast
- 01:27:06: profile: high
- 01:27:06: keyint: 60
- 01:27:06: CBR: yes
- 01:27:06: CFR: yes
- 01:27:06: max bitrate: 1600
- 01:27:06: buffer size: 1600
- 01:27:06: ------------------------------------------
- 01:27:06: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
- 01:27:06: MMDeviceAudioSource: Frequency for device 'Microphone (2- USB Audio Device)' is 192000, samples per sec is 48000
- 01:33:31: Total frames encoded: 11549, total frames duplicated: 151 (1.31%)
- 01:33:31: Number of frames skipped due to encoder lag: 42 (0.36%)
- 01:33:31: Total frames rendered: 11436, number of late frames: 15 (0.13%) (it's okay for some frames to be late)
- 01:33:31:
- 01:33:31: Profiler time results:
- 01:33:31:
- 01:33:31: ==============================================================
- 01:33:31: video thread frame - [100%] [avg time: 3.663 ms] [children: 82.1%] [unaccounted: 17.9%]
- 01:33:31: | scene->Preprocess - [76.4%] [avg time: 2.799 ms]
- 01:33:31: | GPU download and conversion - [5.71%] [avg time: 0.209 ms] [children: 5.19%] [unaccounted: 0.519%]
- 01:33:31: | | flush - [4.72%] [avg time: 0.173 ms]
- 01:33:31: | | CopyResource - [0.218%] [avg time: 0.008 ms]
- 01:33:31: | | conversion to 4:2:0 - [0.246%] [avg time: 0.009 ms]
- 01:33:31: Convert444Threads - [100%] [avg time: 0.331 ms] [children: 99.1%] [unaccounted: 0.906%]
- 01:33:31: | Convert444toNV12 - [99.1%] [avg time: 0.328 ms]
- 01:33:31: encoder thread frame - [100%] [avg time: 0.611 ms]
- 01:33:31: ==============================================================
- 01:33:31:
- 01:33:31:
- 01:33:31: Profiler CPU results:
- 01:33:31:
- 01:33:31: ==============================================================
- 01:33:31: video thread frame - [cpu time: avg 1.823 ms, total 20857.3 ms] [avg calls per frame: 1]
- 01:33:31: | scene->Preprocess - [cpu time: avg 1.527 ms, total 17472.1 ms] [avg calls per frame: 1]
- 01:33:31: | GPU download and conversion - [cpu time: avg 0.042 ms, total 483.605 ms] [avg calls per frame: 1]
- 01:33:31: | | flush - [cpu time: avg 0.028 ms, total 327.603 ms] [avg calls per frame: 1]
- 01:33:31: | | CopyResource - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
- 01:33:31: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 46.801 ms] [avg calls per frame: 1]
- 01:33:31: Convert444Threads - [cpu time: avg 0.415 ms, total 9484.86 ms] [avg calls per frame: 2]
- 01:33:31: | Convert444toNV12 - [cpu time: avg 0.412 ms, total 9422.46 ms] [avg calls per frame: 2]
- 01:33:31: encoder thread frame - [cpu time: avg 0.01 ms, total 124.8 ms] [avg calls per frame: 1]
- 01:33:31: ==============================================================
- 01:33:31:
- 01:33:31: =====Stream End: 2013-10-22, 01:33:31=================================================
- 01:34:22: =====Stream Start: 2013-10-22, 01:34:22===============================================
- 01:34:22: Multithreaded optimizations: On
- 01:34:22: Base resolution: 1281x801
- 01:34:22: Output resolution: 852x534
- 01:34:22: ------------------------------------------
- 01:34:22: Loading up D3D10 on AMD Radeon HD 6800 Series...
- 01:34:22: ------------------------------------------
- 01:34:22: Audio Format: 44100hz
- 01:34:22: Playback device {0.0.0.00000000}.{ecf38961-3852-4601-8818-437bee6436a9}
- 01:34:22: ------------------------------------------
- 01:34:22: Using desktop audio input: Speakers (High Definition Audio Device)
- 01:34:22: ------------------------------------------
- 01:34:22: Using auxilary audio input: Microphone (2- USB Audio Device)
- 01:34:22: ------------------------------------------
- 01:34:22: Audio Encoding: AAC
- 01:34:22: bitrate: 128
- 01:34:22: Using graphics capture
- 01:34:22: Scene buffering time set to 400
- 01:34:22: ------------------------------------------
- 01:34:22: Video Encoding: x264
- 01:34:22: fps: 30
- 01:34:22: width: 852, height: 534
- 01:34:22: preset: veryfast
- 01:34:22: profile: high
- 01:34:22: keyint: 60
- 01:34:22: CBR: yes
- 01:34:22: CFR: yes
- 01:34:22: max bitrate: 1600
- 01:34:22: buffer size: 1600
- 01:34:22: ------------------------------------------
- 01:34:22: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
- 01:34:22: MMDeviceAudioSource: Frequency for device 'Microphone (2- USB Audio Device)' is 192000, samples per sec is 48000
- 01:34:23: SharedTexCapture hooked
- 01:34:24: Using RTMP service: Twitch / Justin.tv
- 01:34:24: Server selection: rtmp://live-jfk.justin.tv/app
- 01:34:24: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 01:34:24: Completed handshake with rtmp://live-jfk.justin.tv/app in 216 ms.
- 01:34:25: SO_SNDBUF was at 8192
- 01:34:25: SO_SNDBUF is now 65536
- 01:57:23: Exit signal received, terminating capture
- 01:57:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 01:57:30: New Scene
- 01:57:32: Using Window Capture
- 01:59:22: Using Window Capture
- 02:02:24: Using Window Capture
- 02:02:26: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 02:02:26: New Scene
- 02:02:26: Using graphics capture
- 02:02:26: SharedTexCapture hooked
- 02:02:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 02:02:27: New Scene
- 02:02:27: Using Window Capture
- 02:02:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 02:02:31: New Scene
- 02:02:31: Using graphics capture
- 02:02:31: SharedTexCapture hooked
- 02:03:06: GraphicsCaptureSource::NewCapture: eliminating old capture
- 02:03:06: SharedTexCapture hooked
- 02:29:05: Exit signal received, terminating capture
- 02:29:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 02:29:49: New Scene
- 02:29:49: Using Window Capture
- 02:30:49: Total frames encoded: 101599, total frames duplicated: 618 (0.61%)
- 02:30:49: Total frames rendered: 101501, number of late frames: 21 (0.02%) (it's okay for some frames to be late)
- 02:30:50: RTMPPublisher::SocketLoop: Graceful loop exit
- 02:30:50: Average send payload: 6295 bytes, average send interval: 29 ms
- 02:30:50: Number of times waited to send: 0, Waited for a total of 0 bytes
- 02:30:50: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 02:30:50: Number of bytes sent: 733693330
- 02:30:50:
- 02:30:50: Profiler time results:
- 02:30:50:
- 02:30:50: ==============================================================
- 02:30:50: video thread frame - [100%] [avg time: 1.209 ms] [children: 63.7%] [unaccounted: 36.3%]
- 02:30:50: | scene->Preprocess - [43.5%] [avg time: 0.526 ms]
- 02:30:50: | GPU download and conversion - [20.2%] [avg time: 0.244 ms] [children: 18.5%] [unaccounted: 1.65%]
- 02:30:50: | | flush - [17.5%] [avg time: 0.212 ms]
- 02:30:50: | | CopyResource - [0.662%] [avg time: 0.008 ms]
- 02:30:50: | | conversion to 4:2:0 - [0.331%] [avg time: 0.004 ms]
- 02:30:50: Convert444Threads - [100%] [avg time: 0.321 ms] [children: 99.1%] [unaccounted: 0.935%]
- 02:30:50: | Convert444toNV12 - [99.1%] [avg time: 0.318 ms]
- 02:30:50: encoder thread frame - [100%] [avg time: 0.647 ms]
- 02:30:50: ==============================================================
- 02:30:50:
- 02:30:50:
- 02:30:50: Profiler CPU results:
- 02:30:50:
- 02:30:50: ==============================================================
- 02:30:50: video thread frame - [cpu time: avg 0.308 ms, total 31262.6 ms] [avg calls per frame: 1]
- 02:30:50: | scene->Preprocess - [cpu time: avg 0.248 ms, total 25194.2 ms] [avg calls per frame: 1]
- 02:30:50: | GPU download and conversion - [cpu time: avg 0.014 ms, total 1513.21 ms] [avg calls per frame: 1]
- 02:30:50: | | flush - [cpu time: avg 0.009 ms, total 1014.01 ms] [avg calls per frame: 1]
- 02:30:50: | | CopyResource - [cpu time: avg 0.001 ms, total 187.201 ms] [avg calls per frame: 1]
- 02:30:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 93.6 ms] [avg calls per frame: 1]
- 02:30:50: Convert444Threads - [cpu time: avg 0.116 ms, total 23743.4 ms] [avg calls per frame: 2]
- 02:30:50: | Convert444toNV12 - [cpu time: avg 0.115 ms, total 23478.1 ms] [avg calls per frame: 2]
- 02:30:50: encoder thread frame - [cpu time: avg 0.027 ms, total 2839.22 ms] [avg calls per frame: 1]
- 02:30:50: ==============================================================
- 02:30:50:
- 02:30:50: =====Stream End: 2013-10-22, 02:30:50=================================================
- Last game capture log:
- 2013-10-22, 02:02:26: we're booting up:
- 02:02:26: D3D9 Present
- 02:02:26: DXGI Present
- 02:02:26: GL Present
- 02:02:26: (half life scientist) everything.. seems to be in order
- 02:02:26: D3D9EndScene called
- 02:02:26: D3DPRESENT_PARAMETERS {
- 02:02:26: BackBufferWidth: 1920
- 02:02:26: BackBufferHeight: 1080
- 02:02:26: BackBufferFormat: D3DFMT_X8R8G8B8
- 02:02:26: BackBufferCount: 1
- 02:02:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 02:02:26: MultiSampleQuality: 0
- 02:02:26: SwapEffect: D3DSWAPEFFECT_DISCARD
- 02:02:26: hDeviceWindow: 11011338
- 02:02:26: Windowed: true
- 02:02:26: EnableAutoDepthStencil: true
- 02:02:26: AutoDepthStencilFormat: D3DFMT_D24S8
- 02:02:26: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 02:02:26: FullScreen_RefreshRateInHz: 0
- 02:02:26: PresentationInterval: 2147483648
- 02:02:26: };
- 02:02:26: successfully set up d3d9 hooks
- 02:02:26: D3D9Present called
- 02:02:26: DoD3D9GPUHook: success
- 02:02:27: D3DSURFACE_DESC {
- 02:02:27: Format: D3DFMT_X8R8G8B8
- 02:02:27: Type: D3DRTYPE_SURFACE
- 02:02:27: Usage: D3DUSAGE_RENDERTARGET
- 02:02:27: Pool: D3DPOOL_DEFAULT
- 02:02:27: MultiSampleType: D3DMULTISAMPLE_NONE
- 02:02:27: MultiSampleQuality: 0
- 02:02:27: Width: 1920
- 02:02:27: Height: 1080
- 02:02:27: };
- 02:02:27: successfully capturing d3d9 frames via GPU
- 02:02:28: ---------------------- Cleared D3D9 Capture ----------------------
- 02:02:28: D3D9EndScene called
- 02:02:28: D3D9Present called
- 02:02:31: received restart event, capturing
- 02:02:31: DoD3D9GPUHook: success
- 02:02:32: D3DSURFACE_DESC {
- 02:02:32: Format: D3DFMT_X8R8G8B8
- 02:02:32: Type: D3DRTYPE_SURFACE
- 02:02:32: Usage: D3DUSAGE_RENDERTARGET
- 02:02:32: Pool: D3DPOOL_DEFAULT
- 02:02:32: MultiSampleType: D3DMULTISAMPLE_NONE
- 02:02:32: MultiSampleQuality: 0
- 02:02:32: Width: 1920
- 02:02:32: Height: 1080
- 02:02:32: };
- 02:02:32: successfully capturing d3d9 frames via GPU
- 02:03:06: D3D9Reset called
- 02:03:06: ---------------------- Cleared D3D9 Capture ----------------------
- 02:03:06: successfully set up d3d9 hooks
- 02:03:06: D3D9EndScene called
- 02:03:06: D3D9Present called
- 02:03:06: DoD3D9GPUHook: success
- 02:03:06: D3DSURFACE_DESC {
- 02:03:06: Format: D3DFMT_X8R8G8B8
- 02:03:06: Type: D3DRTYPE_SURFACE
- 02:03:06: Usage: D3DUSAGE_RENDERTARGET
- 02:03:06: Pool: D3DPOOL_DEFAULT
- 02:03:06: MultiSampleType: D3DMULTISAMPLE_NONE
- 02:03:06: MultiSampleQuality: 0
- 02:03:06: Width: 1920
- 02:03:06: Height: 1080
- 02:03:06: };
- 02:03:06: successfully capturing d3d9 frames via GPU
Advertisement
Add Comment
Please, Sign In to add comment