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CuriousAnon

Exterminators

Jun 9th, 2013
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  1. >Day Did someone call an Exterminator? in Equestria
  2. >You landed in this sugary wonderland a couple months back
  3. >You
  4. >Your house
  5. >And all of your favorite (And questionably legal) toys
  6. >You love this place!
  7. >They don't have any anti fun laws
  8. >You were quick to set up a PMC
  9. >And now here you are
  10. >In front of a massive mansion that probably takes a small fortune to maintain all by itself
  11. >About to start your first job
  12. >You look down at your client, who quails under your gaze
  13. So what do you need us to do again?
  14. >"I-I've been having a bit of a... hehe... a bit of a bug problem..."
  15. And what sort of bugs are we looking for?
  16. >Blueblood smiles nervously
  17. >"Oh, uh... about the size of a p0ny, green eyes, wings... you know..."
  18. Ah.
  19. Nothin' we can't handle, right boys?
  20. >On your right, Big Mac shifts the hay stalk in his teeth
  21. >"Eyup"
  22. >On your left, Strelnikov takes a swig from one of his bottles
  23. >"Is sad day indeed, that we find insect can best mighty Soviet Steel!"
  24. >"Errr... right. Your discretion in this matter is greatly appreciated..."
  25. Of course
  26.  
  27.  
  28. >You move out for the mansion under the sun's watchful gaze
  29. >All the blinds are drawn
  30. >but the front door is unlocked
  31. >Your teammates, well drilled, stack up on the door behind you
  32. >If not silently
  33. Three... Two.. One....
  34. >You intone
  35. Breach!
  36. >You slam through the door, storming with your comrades into...
  37. >utter darkness
  38. >The half-thought out assault falters
  39. Somebody hit the lights
  40. >You mutter silently, sweeping the darkness
  41. >There's scuffling behind you
  42. >And then, with an oddly mechanical click, the lights come up
  43.  
  44.  
  45.  
  46. >The entire entry room is full of changelings
  47. >Every surface is covered
  48. >Walls, ceiling, floor
  49. >All of it a black, chitinous mass of bug
  50. >A single second stretches into eternity as you stare each other down
  51. >And then, finally, the order fights its way up your throat and out your mouth
  52. >Breaking the thin, glasslike silence with all the subtlety of a ten pound sledgehammer
  53. Light 'em up!
  54. >Strelnikov is the first to respond, his AK roaring along with him
  55. >Him, you're not so sure about
  56. >You met him in a bar
  57. >And if such things were possible
  58. >And why wouldn't they be?
  59. >You'd swear on your father's Garand that he's a human reincarcerate
  60. >He knew how to operate and clean that AK sure as spit the second you showed it to him
  61. >You've met p0nies from Stalliongrad before
  62. >But comparing them to Strelnikov is like comparing a GI Joe action figure to an Army Ranger
  63.  
  64.  
  65. >Big Macintosh is the next to start firing
  66. >Him, you had to set up a special rig for
  67. >His jaws clamp down on the specially made bit, pulling two triggers
  68. >And the pair of M249s attached to his sides via tactical battle saddle contribute their twin hammering to the cacophony of sound and violence
  69. >Satisfied that your employees haven't gotten cold feet
  70. >or cold hooves, at least
  71. >You open up yourself
  72. >Your setup is by far the best
  73. >In your opinion, of course
  74. >The M240B held tight against your shoulder thunders its approval of your decision
  75. >It took you a whole two weeks to put this one together
  76. >Instead of the standard side mounted box, you've got a backpack
  77. >First you took two pairs of ammo cans, cut the bottoms off one pair and the tops off the other, and welded them together
  78. >Then you linked four belts into two extra long belts
  79. >The ammo cans, you mounted into an old ALICE pack
  80. >And then you put together a feed chute, that runs to the feed port on the M240B
  81. >You're not going to run out of ammo any time soon if you can help it
  82. >The heavy 7.62x51mm rounds your MG spits devastate the horde
  83. >Punching through two and sometimes three of the fragile insect bodies at a time before coming to rest
  84. >When they're not perforating paintings, vases and other such fineries that are probably older than the last three generations of your family
  85. >Not that you care
  86. >You were hired to kill ALL the changelings
  87. >And if there's a little collateral damage
  88. >Then so be it
  89.  
  90.  
  91. >The changelings of the entryway are almost decimated, and you can see a surge coming down the hallway
  92. >A wall of clicking mandibles and jagged horns
  93. >In response, you remove a large jar full of powder from your vest with your non-trigger hand, letting the muzzle climb keep the gun up
  94. >And huck it down the hallway to meet the ill fated charge
  95. Fire in the hole!
  96. >You continue pouring fire into the charge, confident in your compatriot's marksmanship
  97. >Big Mac swings around, tracking the jar
  98. >But Strelnikov, able to pivot faster, gets his fire there first
  99. >The 7.62x39mm round smashes through the glass, contributing the heat and force the powder was desperately waiting for
  100. >You close your eyes against the flash
  101. >Then the detonation comes, smashing limbs and pulping torsos
  102. >It blows out every window in the entryway
  103. >And generates a momentary lul, which Big Macintosh and the russet red p0ny alike take advantage of to reload
  104. >The odor of burnt hair wafts down the hallway, mingling with the smell of powder and sweat that hangs about you like a wreath
  105. >You laugh
  106. I love the smell of burning tannerite in the morning!
  107.  
  108.  
  109.  
  110. >You've progressed to the dining room
  111. >And things are looking grim
  112. >You used your last tannerite bomb two rooms ago
  113. >And you're in the middle of switching your feed over to the other can
  114. >One of Big Mac's guns has jammed from continuous operation
  115. >And the other one coughs empty just as another assault builds
  116. >You're not worried yet, though
  117. >Strelnikov still has his AK and vodka to hold them back
  118. >Until you can both work out the respective issues with your guns
  119. >He slams home a fresh mag and runs the bolt, no doubt intent upon just that
  120. >"Nyet!" Comes the cry, and you start to despair
  121. >For the unthinkable has happened
  122. >Strelnikov's AK has jammed
  123. >It is only now that you begin to regret not bringing your Saiga 12
  124. >But Blueblood contacted you on short notice
  125. >You were eager for a chance at a job, to make some money
  126. >And now, it seems, you will pay for your mistake with your life
  127. >And the lives of your comrades
  128.  
  129.  
  130. >Strelnikov assaults the bolt of his weapon, swearing mightily in his trademark mixture of Russian and broken English
  131. >With a final, angry shout, he swings out and viciously smashes it against the face of a statue of some stuck up ancestor of Blueblood
  132. >The head snaps off and clanks against the floor
  133. >And so does the AK
  134. >Strelnikov having lost his grip on it from the impact
  135. >The bolt cycles, chambering a fresh round
  136. >But it is no use
  137. >The changelings have grown bold in the absence of fire, and are now in among you
  138. >You draw your 1911 and empty the mag, firing as fast as the action will cycle
  139. >the heavy .45 slugs stop their number and one more in the charge
  140. >Buying you enough time to draw your machete before they hit
  141.  
  142.  
  143. >A changeling rears forward, planting its puny horn into your chest
  144. >Your plate stops it, and you decapitate it with a swing
  145. >You lay about yourself, severing limbs and cracking carapaces
  146. >Next to you, Strelnikov drives a bottle through one's head
  147. >And then whips around and bucks the face in on another
  148. >You've been pushed to a corner
  149. >You and your mates
  150. >And although they're no match for any one of you one on one
  151. >That's hardly the situation
  152. >You're reaping a fair tally, to be sure
  153. >But the numbers will tell out in the end
  154. >You will eventually tire, your actions becoming slower and more sluggish
  155. >Your reactions dogged down by fatigue, until they land enough blows to disable
  156. >And then kill
  157. >But you'll be damned if you won't have a welcoming party worthy of the pink mare herself waiting for you when you do go
  158. >Above you, a great crash sounds
  159. >You look up to see raining glass
  160. >Something's smashed through the massive stained class window mounted high on the far side of the room
  161. >Everything freezes momentarily, taking in the something
  162. >That something resolves itself into...
  163. >Into...
  164. >Into the last damn thing you'd expect to see in this shithole
  165. >Next to you, Big Macintosh's mouth drops open
  166. >"Lil' sis?"
  167.  
  168.  
  169. >As if from the heavens, they descend
  170. >The Cutie Mark Crusaders
  171. >Born aloft on Scootaloo's scooter
  172. >On the left is Sweetie Belle
  173. >Wearing your vintage, WWII german helmet
  174. >Strapped to her sides, you spy your G19s
  175. >Drum mags inserted, with another two reloads on her back
  176. >On the right side is Applebloom, her customary red ribbon gone
  177. >Replaced by, of all things
  178. >A fedora
  179. >Strapped to HER flanks are your vintage Tommie guns
  180. >You put those rigs together as a joke
  181. >Now it looks like they're gonna save your ass
  182. >Front and center rides Scootaloo, piloting the thing
  183. >Her normal riding helmet gone, replaced with your backup
  184. >On her back, your pity gun
  185. >A tiny little cut down PPSh-41 that you bought off a marine fresh out of the sandbox
  186. >And reloads besides
  187. >"Cutie Mark Exterminators, to the rescue!" They squeak
  188. >A more adorable package of death, you have never seen
  189.  
  190.  
  191. >A partially broken dining table serves as the landing ramp
  192. >Conveying them almost right to you
  193. >Scootaloo spins the scooter out, depositing herself and her fellow crusaders between you and the majority of the horde
  194. >And the the air fills once more with the sound of firing
  195. >Not with the heavy rounds of your guns, though
  196. >But with the staccato pop-pop-pop of pistol rounds being fired in rapid succession
  197. >It still does the trick, though
  198. >And the mob shrinks back from the fillies spewing death and doom at them
  199. >It's the work of a moment to dispatch the few changelings remaining in your midst
  200. >And then you snatch your firearm from the floor
  201. >After preforming the fastest ammo feed you've ever done, you're back firing again
  202. >Big Mac, similarly, has reloaded both of his M249s
  203. >Strelnikov merely preforms a bull rush through the retreating horde, barging a few from his path before retrieving his AK
  204. >And the firing begins once more in earnest
  205.  
  206. >The dining room was pretty much the last room
  207. >You found the spawner parked inside the attached pantry, and fed it more lead than was completely healthy
  208. >Or even non-lethal
  209. >Right now, you're looking down at Sweetie Belle
  210. >You reach down and bodily pick her up, eliciting a gasp
  211. >Then you deposit her on top of your ammo pack
  212. >Her hind legs hang down over your shoulders
  213. Sweetie Belle, that was amazing
  214. >You pull your helmet off momentarily, and drag a gore-covered arm across your forehead
  215. Don't ever do it again
  216. >Across the room, you see Applebloom riding on Big Macintosh's back
  217. >Strelnikov and Scootaloo, meanwhile, appear to be broing it up
  218. >Two wild cards, meeting for the first time
  219. >Your mind returns to the present situation
  220. Now, what exactly posessed you girls to come and join us on this fine day?
  221. >You ask as you signal your compatriots to move out
  222. >Big Mac heads for the door, Applebloom still on his shoulders, and Strelnikov does so likewise
  223. >Scootaloo mounts her scooter and follows behind in a moment
  224. >Satisfied your little band is in motion, you start walking yourself
  225. >"Applebloom heard Big Mac talking about a big job out at Blueblood's mansion"
  226. >"He said he was doing a 'major extermination job'"
  227. What made you think you needed my spare... tools? And how did you get them?
  228. >"Well, Big Mac was suiting up, we figured better safe than sorry."
  229. >She pauses, removing a small keyring from inside the helmet band
  230. >"Uuuh, we... borrowed his spare key to your... armorah... amery..."
  231. Armory
  232. >"Yeah. The saddlebags fit and everything!"
  233. >You mentally kick yourself
  234.  
  235.  
  236. >"Mister Anonymous, You're not mad at us, are you?" She asks from your shoulders
  237. >You sigh
  238. Well Sweetie, you entered my armory and took my tools without asking. Where I come from, that's a pretty grave offense.
  239. >"Oh...."
  240. >You jerk your pack a little higher on your shoulders, causing her to squeak in surprise
  241. But at the same time, you kinda saved our asses back there
  242. >"We did?"
  243. I dunno, but I do know that if you hadn't showed up we'd have a lot more cuts and holes than we do right now.
  244. >"I understand"
  245. So, ah, I think I can let you off this one time.
  246. >Behind you, there's a massive crash
  247. >You glance back
  248. >The main chandelier in the center of the dining room finally let go
  249. >And landed on what's left of the table
  250. Just don't tell your sisters, okay?
  251. >"Heh, I think we can do that"
  252. You can come help us clean the gu- er, tools you used.
  253. >"Yay!"
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