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World Of Dm

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Aug 18th, 2012
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  1.  
  2. /*
  3. ________________________________________________________________________________
  4.  
  5.  
  6. Ac -Assasin's Creeds Clã •§an Andreas Team Deacth Match ™• - created by Tw0P4 ( Diogo123 )
  7.  
  8.  
  9. ________________________________________________________________________________
  10. */
  11. /* Includes */
  12.  
  13. #include <a_samp>
  14. #include <zcmd>
  15. #include <streamer>
  16.  
  17. /* New'string global */
  18. new string[128];
  19. new var0[128];
  20. new var1[30];
  21. /*with this will lock the controls of dm =) */
  22. new VariableDeBloqueo[MAX_PLAYERS];
  23.  
  24. forward RandomMSGs();
  25.  
  26.  
  27. /* Colors Special + Colors HEX */
  28. #define HEX_Green {00FF00}
  29. #define HEX_Yellow {FFFF00}
  30. #define HEX_Red {FF00FF}
  31. #define HEX_White {FFFFFF}
  32. #define HEX_Gray {C1C1C1}
  33.  
  34. /* Colors */
  35. #define COLOUR_INFORMATION 0x00FF00FF
  36. #define COLOUR_NOTICE 0xFFFF00FF
  37. #define COLOUR_ERROR 0xFF0000FF
  38. #define COLOUR_TELEPORT 0x09D19BFF
  39. #define COLOUR_TIP 0xFFB200FF
  40. #define COLOUR_White 0xFFFFFFFF
  41. #define COLOUR_Gray 0xC1C1C1FF
  42. #define COLOUR_PINK 0xFF00FFFF
  43.  
  44. //==============================================================================
  45. new MSGs[][] = {
  46. "{00FF7F} See the creator of this game mode /credits",
  47. "{00FF7F} New track drift /drift",
  48. "{00FF7F} See the list of teleports dm /telesdm",
  49. "{00FF7F} And a beginner is lost ? / help",
  50. "{00FF7F} New commands /commands ",
  51. "{00FF7F} Revenge and never fully kills the soul...",
  52. "{FF1493} Las venturas filled stunt made ?? by diogo123"
  53. };
  54. //==============================================================================
  55. new Text:Textdraw0;
  56. new Text:Textdraw1;
  57. //==============================================================================
  58. new Float:Velocity [3];
  59.  
  60. //==============================================================================
  61. new Text:scoreandping[MAX_PLAYERS];
  62. new pDrunkLevelLast[MAX_PLAYERS];
  63. new pFPS[MAX_PLAYERS];
  64. new Updater;
  65.  
  66. //==============================================================================
  67. new Vehicles[][] ={
  68. "Landstalker",
  69. "Bravura",
  70. "Buffalo",
  71. "Linerunner",
  72. "Pereniel",
  73. "Sentinel",
  74. "Dumper",
  75. "Firetruck",
  76. "Trashmaster",
  77. "Stretch",
  78. "Manana",
  79. "Infernus",
  80. "Voodoo",
  81. "Pony",
  82. "Mule",
  83. "Cheetah",
  84. "Ambulance",
  85. "Leviathan",
  86. "Moonbeam",
  87. "Esperanto",
  88. "Taxi",
  89. "Washington",
  90. "Bobcat",
  91. "Mr Whoopee",
  92. "BF Injection",
  93. "Hunter",
  94. "Premier",
  95. "Enforcer",
  96. "Securicar",
  97. "Banshee",
  98. "Predator",
  99. "Bus",
  100. "Rhino",
  101. "Barracks",
  102. "Hotknife",
  103. "Trailer",
  104. "Previon",
  105. "Coach",
  106. "Cabbie",
  107. "Stallion",
  108. "Rumpo",
  109. "RC Bandit",
  110. "Romero",
  111. "Packer",
  112. "Monster",
  113. "Admiral",
  114. "Squalo",
  115. "Seasparrow",
  116. "Pizzaboy",
  117. "Tram",
  118. "Trailer",
  119. "Turismo",
  120. "Speeder",
  121. "Reefer",
  122. "Tropic",
  123. "Flatbed",
  124. "Yankee",
  125. "Caddy",
  126. "Solair",
  127. "Berkley's RC Van",
  128. "Skimmer",
  129. "PCJ-600",
  130. "Faggio",
  131. "Freeway",
  132. "RC Baron",
  133. "RC Raider",
  134. "Glendale",
  135. "Oceanic",
  136. "Sanchez",
  137. "Sparrow",
  138. "Patriot",
  139. "Quad",
  140. "Coastguard",
  141. "Dinghy",
  142. "Hermes",
  143. "Sabre",
  144. "Rustler",
  145. "ZR3 50",
  146. "Walton",
  147. "Regina",
  148. "Comet",
  149. "BMX",
  150. "Burrito",
  151. "Camper",
  152. "Marquis",
  153. "Baggage",
  154. "Dozer",
  155. "Maverick",
  156. "News Chopper",
  157. "Rancher",
  158. "FBI Rancher",
  159. "Virgo",
  160. "Greenwood",
  161. "Jetmax",
  162. "Hotring",
  163. "Sandking",
  164. "Blista Compact",
  165. "Police Maverick",
  166. "Boxville",
  167. "Benson",
  168. "Mesa",
  169. "RC Goblin",
  170. "Hotring Racer A",
  171. "Hotring Racer B",
  172. "Bloodring Banger",
  173. "Rancher",
  174. "Super GT",
  175. "Elegant",
  176. "Journey",
  177. "Bike",
  178. "Mountain Bike",
  179. "Beagle",
  180. "Cropdust",
  181. "Stunt",
  182. "Tanker",
  183. "RoadTrain",
  184. "Nebula",
  185. "Majestic",
  186. "Buccaneer",
  187. "Shamal",
  188. "Hydra",
  189. "FCR-900",
  190. "NRG-500",
  191. "HPV1000",
  192. "Cement Truck",
  193. "Tow Truck",
  194. "Fortune",
  195. "Cadrona",
  196. "FBI Truck",
  197. "Willard",
  198. "Forklift",
  199. "Tractor",
  200. "Combine",
  201. "Feltzer",
  202. "Remington",
  203. "Slamvan",
  204. "Blade",
  205. "Freight",
  206. "Streak",
  207. "Vortex",
  208. "Vincent",
  209. "Bullet",
  210. "Clover",
  211. "Sadler",
  212. "Firetruck",
  213. "Hustler",
  214. "Intruder",
  215. "Primo",
  216. "Cargobob",
  217. "Tampa",
  218. "Sunrise",
  219. "Merit",
  220. "Utility",
  221. "Nevada",
  222. "Yosemite",
  223. "Windsor",
  224. "Monster A",
  225. "Monster B",
  226. "Uranus",
  227. "Jester",
  228. "Sultan",
  229. "Stratum",
  230. "Elegy",
  231. "Raindance",
  232. "RC Tiger",
  233. "Flash",
  234. "Tahoma",
  235. "Savanna",
  236. "Bandito",
  237. "Freight",
  238. "Trailer",
  239. "Kart",
  240. "Mower",
  241. "Duneride",
  242. "Sweeper",
  243. "Broadway",
  244. "Tornado",
  245. "AT-400",
  246. "DFT-30",
  247. "Huntley",
  248. "Stafford",
  249. "BF-400",
  250. "Newsvan",
  251. "Tug",
  252. "Trailer A",
  253. "Emperor",
  254. "Wayfarer",
  255. "Euros",
  256. "Hotdog",
  257. "Club",
  258. "Trailer B",
  259. "Trailer C",
  260. "Andromada",
  261. "Dodo",
  262. "RC Cam",
  263. "Launch",
  264. "Police Car (LSPD)",
  265. "Police Car (SFPD)",
  266. "Police Car (LVPD)",
  267. "Police Ranger",
  268. "Picador",
  269. "S.W.A.T. Van",
  270. "Alpha",
  271. "Phoenix",
  272. "Glendale",
  273. "Sadler",
  274. "Luggage Trailer A",
  275. "Luggage Trailer B",
  276. "Stair Trailer",
  277. "Boxville",
  278. "Farm Plow",
  279. "Utility Trailer"
  280. };
  281.  
  282.  
  283. /* Nicks Colors */
  284. new playerColors[500] = {
  285. 0xFF8C13AA,0xC715FFAA,0x20B2AAAA,0xDC143CAA,0x6495EDAA,0xf0e68cAA,0x778899AA,0xFF1493AA,0xF4A460AA,0xEE82EEAA,0xFFD720AA,
  286. 0x8b4513AA,0x4949A0AA,0x148b8bAA,0x14ff7fAA,0x556b2fAA,0x0FD9FAAA,0x10DC29AA,0x534081AA,0x0495CDAA,0xEF6CE8AA,0xBD34DAAA,
  287. 0x247C1BAA,0x0C8E5DAA,0x635B03AA,0xCB7ED3AA,0x65ADEBAA,0x5C1ACCAA,0xF2F853AA,0x11F891AA,0x7B39AAAA,0x53EB10AA,0x54137DAA,
  288. 0x275222AA,0xF09F5BAA,0x3D0A4FAA,0x22F767AA,0xD63034AA,0x9A6980AA,0xDFB935AA,0x3793FAAA,0x90239DAA,0xE9AB2FAA,0xAF2FF3AA,
  289. 0x057F94AA,0xB98519AA,0x388EEAAA,0x028151AA,0xA55043AA,0x0DE018AA,0x93AB1CAA,0x95BAF0AA,0x369976AA,0x18F71FAA,0x4B8987AA,
  290. 0x491B9EAA,0x829DC7AA,0xBCE635AA,0xCEA6DFAA,0x20D4ADAA,0x2D74FDAA,0x3C1C0DAA,0x12D6D4AA,0x48C000AA,0x2A51E2AA,0xE3AC12AA,
  291. 0xFC42A8AA,0x2FC827AA,0x1A30BFAA,0xB740C2AA,0x42ACF5AA,0x2FD9DEAA,0xFAFB71AA,0x05D1CDAA,0xC471BDAA,0x94436EAA,0xC1F7ECAA,
  292. 0xCE79EEAA,0xBD1EF2AA,0x93B7E4AA,0x3214AAAA,0x184D3BAA,0xAE4B99AA,0x7E49D7AA,0x4C436EAA,0xFA24CCAA,0xCE76BEAA,0xA04E0AAA,
  293. 0x9F945CAA,0xDCDE3DAA,0x10C9C5AA,0x70524DAA,0x0BE472AA,0x8A2CD7AA,0x6152C2AA,0xCF72A9AA,0xE59338AA,0xEEDC2DAA,0xD8C762AA,
  294. 0x3FE65CAA,0xFF8C13AA,0xC715FFAA,0x20B2AAAA,0xDC143CAA,0x6495EDAA,0xf0e68cAA,0x778899AA,0xFF1493AA,0xF4A460AA,0xEE82EEAA,
  295. 0xFFD720AA,
  296. 0x8b4513AA,0x4949A0AA,0x148b8bAA,0x14ff7fAA,0x556b2fAA,0x0FD9FAAA,0x10DC29AA,0x534081AA,0x0495CDAA,0xEF6CE8AA,0xBD34DAAA,
  297. 0x247C1BAA,0x0C8E5DAA,0x635B03AA,0xCB7ED3AA,0x65ADEBAA,0x5C1ACCAA,0xF2F853AA,0x11F891AA,0x7B39AAAA,0x53EB10AA,0x54137DAA,
  298. 0x275222AA,0xF09F5BAA,0x3D0A4FAA,0x22F767AA,0xD63034AA,0x9A6980AA,0xDFB935AA,0x3793FAAA,0x90239DAA,0xE9AB2FAA,0xAF2FF3AA,
  299. 0x057F94AA,0xB98519AA,0x388EEAAA,0x028151AA,0xA55043AA,0x0DE018AA,0x93AB1CAA,0x95BAF0AA,0x369976AA,0x18F71FAA,0x4B8987AA,
  300. 0x491B9EAA,0x829DC7AA,0xBCE635AA,0xCEA6DFAA,0x20D4ADAA,0x2D74FDAA,0x3C1C0DAA,0x12D6D4AA,0x48C000AA,0x2A51E2AA,0xE3AC12AA,
  301. 0xFC42A8AA,0x2FC827AA,0x1A30BFAA,0xB740C2AA,0x42ACF5AA,0x2FD9DEAA,0xFAFB71AA,0x05D1CDAA,0xC471BDAA,0x94436EAA,0xC1F7ECAA,
  302. 0xCE79EEAA,0xBD1EF2AA,0x93B7E4AA,0x3214AAAA,0x184D3BAA,0xAE4B99AA,0x7E49D7AA,0x4C436EAA,0xFA24CCAA,0xCE76BEAA,0xA04E0AAA,
  303. 0x9F945CAA,0xDCDE3DAA,0x10C9C5AA,0x70524DAA,0x0BE472AA,0x8A2CD7AA,0x6152C2AA,0xCF72A9AA,0xE59338AA,0xEEDC2DAA,0xD8C762AA,
  304. 0x3FE65CAA,0xFF8C13AA,0xC715FFAA,0x20B2AAAA,0xDC143CAA,0x6495EDAA,0xf0e68cAA,0x778899AA,0xFF1493AA,0xF4A460AA,0xEE82EEAA,
  305. 0xFFD720AA,
  306. 0x8b4513AA,0x4949A0AA,0x148b8bAA,0x14ff7fAA,0x556b2fAA,0x0FD9FAAA,0x10DC29AA,0x534081AA,0x0495CDAA,0xEF6CE8AA,0xBD34DAAA,
  307. 0x247C1BAA,0x0C8E5DAA,0x635B03AA,0xCB7ED3AA,0x65ADEBAA,0x5C1ACCAA,0xF2F853AA,0x11F891AA,0x7B39AAAA,0x53EB10AA,0x54137DAA,
  308. 0x275222AA,0xF09F5BAA,0x3D0A4FAA,0x22F767AA,0xD63034AA,0x9A6980AA,0xDFB935AA,0x3793FAAA,0x90239DAA,0xE9AB2FAA,0xAF2FF3AA,
  309. 0x057F94AA,0xB98519AA,0x388EEAAA,0x028151AA,0xA55043AA,0x0DE018AA,0x93AB1CAA,0x95BAF0AA,0x369976AA,0x18F71FAA,0x4B8987AA,
  310. 0x491B9EAA,0x829DC7AA,0xBCE635AA,0xCEA6DFAA,0x20D4ADAA,0x2D74FDAA,0x3C1C0DAA,0x12D6D4AA,0x48C000AA,0x2A51E2AA,0xE3AC12AA,
  311. 0xFC42A8AA,0x2FC827AA,0x1A30BFAA,0xB740C2AA,0x42ACF5AA,0x2FD9DEAA,0xFAFB71AA,0x05D1CDAA,0xC471BDAA,0x94436EAA,0xC1F7ECAA,
  312. 0xCE79EEAA,0xBD1EF2AA,0x93B7E4AA,0x3214AAAA,0x184D3BAA,0xAE4B99AA,0x7E49D7AA,0x4C436EAA,0xFA24CCAA,0xCE76BEAA,0xA04E0AAA,
  313. 0x9F945CAA,0xDCDE3DAA,0x10C9C5AA,0x70524DAA,0x0BE472AA,0x8A2CD7AA,0x6152C2AA,0xCF72A9AA,0xE59338AA,0xEEDC2DAA,0xD8C762AA,
  314. 0x3FE65CAA,0xFF8C13AA,0xC715FFAA,0x20B2AAAA,0xDC143CAA,0x6495EDAA,0xf0e68cAA,0x778899AA,0xFF1493AA,0xF4A460AA,0xEE82EEAA,
  315. 0xFFD720AA,
  316. 0x8b4513AA,0x4949A0AA,0x148b8bAA,0x14ff7fAA,0x556b2fAA,0x0FD9FAAA,0x10DC29AA,0x534081AA,0x0495CDAA,0xEF6CE8AA,0xBD34DAAA,
  317. 0x247C1BAA,0x0C8E5DAA,0x635B03AA,0xCB7ED3AA,0x65ADEBAA,0x5C1ACCAA,0xF2F853AA,0x11F891AA,0x7B39AAAA,0x53EB10AA,0x54137DAA,
  318. 0x275222AA,0xF09F5BAA,0x3D0A4FAA,0x22F767AA,0xD63034AA,0x9A6980AA,0xDFB935AA,0x3793FAAA,0x90239DAA,0xE9AB2FAA,0xAF2FF3AA,
  319. 0x057F94AA,0xB98519AA,0x388EEAAA,0x028151AA,0xA55043AA,0x0DE018AA,0x93AB1CAA,0x95BAF0AA,0x369976AA,0x18F71FAA,0x4B8987AA,
  320. 0x491B9EAA,0x829DC7AA,0xBCE635AA,0xCEA6DFAA,0x20D4ADAA,0x2D74FDAA,0x3C1C0DAA,0x12D6D4AA,0x48C000AA,0x2A51E2AA,0xE3AC12AA,
  321. 0xFC42A8AA,0x2FC827AA,0x1A30BFAA,0xB740C2AA,0x42ACF5AA,0x2FD9DEAA,0xFAFB71AA,0x05D1CDAA,0xC471BDAA,0x94436EAA,0xC1F7ECAA,
  322. 0xCE79EEAA,0xBD1EF2AA,0x93B7E4AA,0x3214AAAA,0x184D3BAA,0xAE4B99AA,0x7E49D7AA,0x4C436EAA,0xFA24CCAA,0xCE76BEAA,0xA04E0AAA,
  323. 0x9F945CAA,0xDCDE3DAA,0x10C9C5AA,0x70524DAA,0x0BE472AA,0x8A2CD7AA,0x6152C2AA,0xCF72A9AA,0xE59338AA,0xEEDC2DAA,0xD8C762AA,
  324. 0x3FE65CAA,0xFF8C13AA,0xC715FFAA,0x20B2AAAA,0xDC143CAA,0x6495EDAA,0xf0e68cAA,0x778899AA,0xFF1493AA,0xF4A460AA,0xEE82EEAA,
  325. 0xFFD720AA,
  326. 0x8b4513AA,0x4949A0AA,0x148b8bAA,0x14ff7fAA,0x556b2fAA,0x0FD9FAAA,0x10DC29AA,0x534081AA,0x0495CDAA,0xEF6CE8AA,0xBD34DAAA,
  327. 0x247C1BAA,0x0C8E5DAA,0x635B03AA,0xCB7ED3AA,0x65ADEBAA,0x5C1ACCAA,0xF2F853AA,0x11F891AA,0x7B39AAAA,0x53EB10AA,0x54137DAA,
  328. 0x275222AA,0xF09F5BAA,0x3D0A4FAA,0x22F767AA,0xD63034AA,0x9A6980AA,0xDFB935AA,0x3793FAAA,0x90239DAA,0xE9AB2FAA,0xAF2FF3AA,
  329. 0x057F94AA,0xB98519AA,0x388EEAAA,0x028151AA,0xA55043AA,0x0DE018AA,0x93AB1CAA,0x95BAF0AA,0x369976AA,0x18F71FAA,0x4B8987AA,
  330. 0x491B9EAA,0x829DC7AA,0xBCE635AA,0xCEA6DFAA,0x20D4ADAA,0x2D74FDAA,0x3C1C0DAA,0x12D6D4AA,0x48C000AA,0x2A51E2AA,0xE3AC12AA,
  331. 0xFC42A8AA,0x2FC827AA,0x1A30BFAA,0xB740C2AA,0x42ACF5AA,0x2FD9DEAA,0xFAFB71AA,0x05D1CDAA,0xC471BDAA,0x94436EAA,0xC1F7ECAA,
  332. 0xCE79EEAA,0xBD1EF2AA,0x93B7E4AA,0x3214AAAA,0x184D3BAA,0xAE4B99AA,0x7E49D7AA,0x4C436EAA,0xFA24CCAA,0xCE76BEAA,0xA04E0AAA,
  333. 0x9F945CAA,0xDCDE3DAA,0x10C9C5AA,0x70524DAA,0x0BE472AA,0x8A2CD7AA,0x6152C2AA,0xCF72A9AA,0xE59338AA,0xEEDC2DAA,0xD8C762AA,
  334. 0x3FE65CAA
  335. };
  336.  
  337. /* Spawns */
  338. new Float:Spawns[][4] = {
  339. {2872.6877,2341.5637,11.0625,91.0122},
  340. {2831.2749,2398.2183,11.0625,157.4395},
  341. {2165.7031,2008.7330,10.8203,96.3186},
  342. {2108.9778,2074.6809,10.8203,271.4502},
  343. {2111.0566,2185.1824,10.8203,278.3436},
  344. {2031.4697,1917.4012,12.3359,268.9436},
  345. {1952.7823,1756.8926,20.0393,266.7269},
  346. {1990.8588,1668.1410,22.7734,269.2335},
  347. {1980.8348,1587.2285,22.7734,270.4869},
  348. {2033.6821,1485.2461,10.8203,267.9803},
  349. {2104.4573,1403.8131,11.1328,91.8853},
  350. {2171.1213,1411.7948,11.0625,95.3086},
  351. {2448.8867,1341.0790,10.9766,272.3202},
  352. {2554.8293,1565.1685,10.8203,94.3451},
  353. {2472.4990,1624.4117,11.0157,41.7046},
  354. {2454.8740,2026.4098,11.0625,87.7417},
  355. {2455.2852,2007.8376,11.0625,189.2627},
  356. {2566.3870,2045.5083,11.1094,70.8216},
  357. {2588.2578,2272.5010,11.0625,274.1534},
  358. {2580.2419,2321.4658,17.8222,183.2859},
  359. {2241.7107,2433.5818,10.8203,356.2008},
  360. {2250.6431,2490.7007,10.9908,98.3484},
  361. {2127.7939,2372.8252,10.8203,180.1058},
  362. {2106.3445,2237.8357,11.0234,271.5999},
  363. {2160.5139,2118.2148,10.8203,87.3581},
  364. {2158.4792,2184.4651,10.8203,86.3948},
  365. {2112.2100,1911.0497,10.8203,274.0132},
  366. {2215.9739,1839.2383,10.8203,94.4949},
  367. {2080.3596,1678.3694,10.8203,92.6149},
  368. {2035.0201,1623.6143,10.8297,267.7466},
  369. {2081.7400,1542.6643,10.8203,94.1582},
  370. {2080.5496,1488.2030,10.8203,93.1948},
  371. {2023.4139,1344.3683,10.8203,272.7131},
  372. {2012.1841,1233.5403,10.8203,272.3764},
  373. {2175.2783,1118.4227,12.6653,60.5610},
  374. {2137.7556,1013.3706,10.9766,87.1712},
  375. {2155.4983,961.2625,10.8203,89.6779},
  376. {2155.2185,932.2940,10.8203,94.0646},
  377. {2112.9148,898.7827,11.1797,359.7270},
  378. {2080.6375,865.9565,6.9460,91.2212},
  379. {2033.5934,866.1938,6.9492,274.4995},
  380. {2034.6277,1006.6502,10.8203,271.0295},
  381. {2033.8153,1111.5958,10.8203,274.1628},
  382. {2080.0195,1266.2439,10.8203,93.0545},
  383. {2280.9333,2014.6974,10.8297,2.0936},
  384. {2364.4382,1989.3241,10.8281,89.1544},
  385. {2364.5813,2023.6278,10.8281,95.7110},
  386. {1973.3945,2441.9363,11.1782,223.5055},
  387. {1885.2156,2166.1748,10.8203,190.2451},
  388. {1609.3772,2181.8147,10.8203,358.1466},
  389. {1528.3020,2209.5957,11.2393,271.3291},
  390. {1435.1525,1994.0756,11.0234,2.4398},
  391. {2079.8125,1793.5320,10.8203,247.6187},
  392. {1935.0414,1348.9243,9.9688,274.8557},
  393. {2263.7583,639.5033,10.8203,355.3598},
  394. {2408.3870,643.4951,10.8498,1.6264},
  395. {2080.7473,962.4617,10.6814,89.2671},
  396. {2081.2483,1023.0313,10.8203,84.5431},
  397. {2079.7830,1066.1783,10.8203,91.7270},
  398. {2573.1172,1974.3942,11.1641,268.1052},
  399. {2586.0088,1998.9760,10.8203,197.9179},
  400. {2079.9924,1168.7804,10.8203,88.8836}
  401. };
  402.  
  403. /* Combat */
  404. new Float:CombatePos[][4] = {
  405. {-2184.1648,-261.7824,40.7195,275.8774},
  406. {-2144.1792,-262.2635,40.7195,90.0924},
  407. {-2185.2026,-247.8433,40.7195,270.5273},
  408. {-2142.5825,-234.2642,36.5156,85.3689},
  409. {-2171.3098,-217.9182,35.3203,275.5875},
  410. {-2150.2390,-148.3051,36.3948,295.0143},
  411. {-2155.0449,-183.7174,41.1297,176.5732},
  412. {-2196.4944,-217.2317,35.3203,357.3916},
  413. {-2128.0530,-277.1054,35.3203,0.1882},
  414. {-2126.9080,-85.4693,35.3203,184.3891},
  415. {-2164.0623,-237.2026,40.3849,0.7739},
  416. {-2100.5540,-154.5885,35.3203,94.1480},
  417. {-2155.3428,-86.5865,35.3203,184.3888},
  418. {-2154.7339,-144.8018,35.3203,180.6288},
  419. {-2100.4028,-198.8599,35.3203,137.0982},
  420. {-2113.5244,-156.2589,41.1297,141.4849},
  421. {-2146.9946,-113.5449,40.8542,179.7120},
  422. {-2186.2090,-209.5053,36.5156,178.4586},
  423. {-2140.9783,-229.4278,40.3849,110.7779},
  424. {-2181.8672,-247.6064,36.5156,275.5927},
  425. {-2185.5422,-262.3193,36.5156,262.7226},
  426. {-2142.3716,-261.0621,36.5156,95.7377},
  427. {-2161.6519,-268.3349,40.7195,356.0967},
  428. {-2158.1819,-268.2909,36.5156,7.6668},
  429. {-2136.6631,-113.6210,35.3273,187.2318},
  430. {-2100.3535,-176.9056,35.3203,58.8106},
  431. {-2149.3191,-184.3031,35.3203,212.4519},
  432. {-2098.8074,-94.4270,35.3273,87.1174},
  433. {-2178.2590,-223.5117,36.5156,314.5996},
  434. {-2146.4531,-138.0573,43.7404,205.1103}
  435. };
  436.  
  437. /* Arena2 */
  438. new Float:ArenaPos[][4] = {
  439. {1061.7156,1297.2769,10.8203},
  440. {1062.8180,1231.1373,10.8275},
  441. {1092.0294,1232.0146,10.8203},
  442. {1088.7852,1300.0322,10.8203},
  443. {1077.1108,1261.8021,10.8203}
  444. };
  445.  
  446. /*Sniper */
  447. new Float:SniperPos[][4] = {
  448. {2692.6560,2790.9929,59.0234,103.3096},
  449. {2700.0010,2803.7383,45.8672,106.7797},
  450. {2632.5381,2832.3447,127.5781,192.2579},
  451. {2688.9187,2704.8506,28.1563,72.5634},
  452. {2688.1978,2689.3718,28.1563,98.8837},
  453. {2730.6550,2686.0139,59.0234,83.2167},
  454. {2615.7104,2785.0015,10.8203,268.5007},
  455. {2501.8643,2808.1982,14.8222,270.3809},
  456. {2511.5403,2850.3057,14.8222,184.5269},
  457. {2689.2131,2649.3801,37.9970,66.1207},
  458. {2659.4592,2662.6985,37.9184,1.5735},
  459. {2612.5037,2658.1167,37.8453,356.5601},
  460. {2570.3828,2659.2058,37.9258,358.4401},
  461. {2575.5063,2695.7764,28.1406,250.6524},
  462. {2577.4282,2711.8772,28.1953,299.5329},
  463. {2617.7549,2724.2566,36.5386,177.3318},
  464. {2615.5635,2734.6118,23.8222,352.1734},
  465. {2621.6597,2740.7224,30.9056,90.2244},
  466. {2605.6243,2815.9790,27.8203,208.3287},
  467. {2523.8738,2814.6392,24.9536,187.9385},
  468. {2551.3735,2709.5415,10.8203,49.1538},
  469. {2659.1875,2819.1760,38.3222,180.4185},
  470. {2623.4063,2798.4648,10.8203,240.1356},
  471. {2741.6941,2751.4070,14.0722,87.2274},
  472. {2686.9485,2747.2146,20.3222,156.7881},
  473. {2506.1187,2690.8674,77.8438,293.9827},
  474. {2718.4226,2774.0381,77.3594,138.5680},
  475. {2607.8250,2775.0217,23.8222,179.2537},
  476. {2506.7371,2781.3438,10.8203,261.0432}
  477. };
  478. //==============================================================================
  479. main()
  480. {
  481. return MyFunction();
  482. }
  483. //==============================================================================
  484. public OnGameModeExit()
  485. {
  486. KillTimer(Updater);
  487. TextDrawHideForAll(Textdraw0);
  488. TextDrawDestroy(Textdraw0);
  489. TextDrawHideForAll(Textdraw1);
  490. TextDrawDestroy(Textdraw1);
  491. return 1;
  492. }
  493. //==============================================================================
  494. public RandomMSGs()
  495. {
  496. new random1 = random(sizeof(MSGs));
  497. format(string, sizeof(string), "%s", MSGs[random1]);
  498. SendClientMessageToAll(0x93E1EDFF,string);
  499. return 1;
  500. }
  501. //==============================================================================
  502. public OnPlayerStateChange(playerid, newstate, oldstate)
  503. {
  504. if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
  505. {
  506. Speed(playerid);
  507. }
  508. else if(oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER)
  509. {
  510. TextDrawHideForPlayer(playerid, Textdraw0);
  511. TextDrawHideForPlayer(playerid, Textdraw1);
  512. }
  513. return 1;
  514. }
  515. //==============================================================================
  516. forward Speed(playerid);
  517. public Speed(playerid)
  518. {
  519. new MySpeed[48];
  520. new MyCar[48];
  521. format(MySpeed,sizeof(MySpeed),"Velocity: %d Km/h",GetSpeed(playerid));
  522. format(MyCar,sizeof(MyCar),"Vehicle: %s",Vehicles[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
  523. TextDrawSetString(Textdraw1, MySpeed);
  524. TextDrawSetString(Textdraw0, MyCar);
  525. TextDrawShowForPlayer(playerid, Textdraw0);
  526. TextDrawShowForPlayer(playerid, Textdraw1);
  527.  
  528. return 1;
  529. }
  530. //==============================================================================
  531. stock
  532. GetSpeed ( playerid , mode = 1 )
  533. {
  534. GetVehicleVelocity ( GetPlayerVehicleID ( playerid ) , Velocity [ 0 ] , Velocity [ 1 ] , Velocity [ 2 ] ) ;
  535. return IsPlayerInAnyVehicle ( playerid ) ? floatround ( ( ( floatsqroot ( ( ( Velocity [ 0 ] * Velocity [ 0 ] ) + ( Velocity [ 1 ] * Velocity [ 1 ] ) + ( Velocity [ 2 ] * Velocity [ 2 ] ) ) ) * ( !mode ? 105.0 : 170.0 ) ) ) * 1 ) : 0;
  536. }
  537. //==============================================================================
  538. public OnGameModeInit()
  539. {
  540. Updater = SetTimer("ScorenPing", 1000, 1);
  541. Textdraw0 = TextDrawCreate(39.000000, 134.000000, "Vehicle: Loading");
  542. TextDrawBackgroundColor(Textdraw0, 255);
  543. TextDrawFont(Textdraw0, 1);
  544. TextDrawLetterSize(Textdraw0, 0.500000, 1.000000);
  545. TextDrawColor(Textdraw0, 16711935);
  546. TextDrawSetOutline(Textdraw0, 1);
  547. TextDrawSetProportional(Textdraw0, 1);
  548. TextDrawUseBox(Textdraw0, 1);
  549. TextDrawBoxColor(Textdraw0, 255);
  550. TextDrawTextSize(Textdraw0, 187.000000, 549.000000);
  551.  
  552. Textdraw1 = TextDrawCreate(39.000000, 149.000000, "Velocity: Loading");
  553. TextDrawBackgroundColor(Textdraw1, 255);
  554. TextDrawFont(Textdraw1, 1);
  555. TextDrawLetterSize(Textdraw1, 0.500000, 1.000000);
  556. TextDrawColor(Textdraw1, 16711935);
  557. TextDrawSetOutline(Textdraw1, 1);
  558. TextDrawSetProportional(Textdraw1, 1);
  559. TextDrawUseBox(Textdraw1, 1);
  560. TextDrawBoxColor(Textdraw1, -1);
  561. TextDrawTextSize(Textdraw1, 187.000000, 272.000000);
  562. SetTimer("Speed", 1000, true);
  563. /* Drift */
  564. CreateDynamicObject(2060, -2136.3000488281, -87.599998474121, 34.5, 0, 0, 0);
  565. CreateDynamicObject(2058, -2131.6000976563, -95.400001525879, 34.299999237061, 0, 0, 0);
  566. CreateDynamicObject(2057, -2136.1999511719, -92.5, 34.5, 0, 0, 0);
  567. CreateDynamicObject(2044, -2133.8000488281, -86.800003051758, 34.299999237061, 0, 0, 0);
  568. CreateDynamicObject(1654, -2134.8999023438, -81.400001525879, 34.599998474121, 0, 0, 0);
  569. CreateDynamicObject(1274, -2118.1999511719, -88.5, 34.5, 0, 0, 0);
  570. CreateDynamicObject(1241, -2121.3000488281, -87.800003051758, 34.5, 0, 0, 0);
  571. CreateDynamicObject(3885, -2132.8999023438, -90.699996948242, 34.599998474121, 0, 0, 0);
  572. CreateDynamicObject(3797, -2133.8000488281, -86.599998474121, 37.599998474121, 0, 0, 104);
  573. CreateDynamicObject(3787, -2115.1000976563, -84.300003051758, 34.900001525879, 0, 0, 22);
  574. CreateDynamicObject(3396, -2101.5, -97.800003051758, 34.299999237061, 0, 0, 0);
  575. CreateDynamicObject(3390, -2099.8999023438, -93.400001525879, 34.799999237061, 0, 0, 274);
  576. CreateDynamicObject(3388, -2097.6999511719, -94.699996948242, 34.299999237061, 0, 0, 0);
  577. CreateDynamicObject(3388, -2097.6999511719, -93.800003051758, 34.299999237061, 0, 0, 0);
  578. CreateDynamicObject(3386, -2099, -94.900001525879, 34.299999237061, 0, 0, 268);
  579. CreateDynamicObject(3279, -2117.8999023438, -102.69999694824, 25.299999237061, 0, 0, 0);
  580. CreateDynamicObject(3095, -2102.3999023438, -86.400001525879, 33.799999237061, 0, 0, 0);
  581. CreateDynamicObject(2985, -2103.5, -85.800003051758, 34.200000762939, 0, 0, 260);
  582. CreateDynamicObject(3884, -2102.3999023438, -87.699996948242, 33.5, 0, 0, 86);
  583. CreateDynamicObject(16778, -2099.5, -98.599998474121, 39.099998474121, 0, 0, 0);
  584. CreateDynamicObject(11417, -2145.6000976563, -93, 45.5, 0, 0, 52);
  585. CreateDynamicObject(14608, -2144.6999511719, -99, 34.799999237061, 0, 0, 134);
  586. CreateDynamicObject(16777, -2149.3999023438, -98.599998474121, 34.299999237061, 0, 0, 334);
  587. CreateDynamicObject(9833, -2129, -120.59999847412, 30.799999237061, 0, 0, 0);
  588. CreateDynamicObject(3877, -2111.8000488281, -110.69999694824, 34.799999237061, 0, 0, 0);
  589. CreateDynamicObject(3877, -2136.6000976563, -111, 35, 0, 0, 0);
  590. CreateDynamicObject(3472, -2137.1000976563, -117.90000152588, 34, 0, 0, 0);
  591. CreateDynamicObject(3472, -2096.5, -162.19999694824, 40.700000762939, 0, 0, 0);
  592. CreateDynamicObject(3472, -2096.5, -139, 40.700000762939, 0, 0, 0);
  593. CreateDynamicObject(3472, -2096.5, -92, 40.700000762939, 0, 0, 0);
  594. CreateDynamicObject(3472, -2096.3999023438, -213.10000610352, 40.700000762939, 0, 0, 0);
  595. CreateDynamicObject(3472, -2096.3000488281, -260.39999389648, 40.700000762939, 0, 0, 0);
  596. CreateDynamicObject(3472, -2104.1000976563, -281.10000610352, 40.700000762939, 0, 0, 0);
  597. CreateDynamicObject(3472, -2160.1000976563, -280.89999389648, 40.700000762939, 0, 0, 0);
  598. CreateDynamicObject(3472, -2201.8999023438, -275.89999389648, 40.700000762939, 0, 0, 0);
  599. CreateDynamicObject(3472, -2201.6999511719, -216.80000305176, 40.700000762939, 0, 0, 0);
  600. CreateDynamicObject(7073, -2125.3999023438, -186.30000305176, 60, 0, 0, 6);
  601. CreateDynamicObject(7392, -2188.1000976563, -169.80000305176, 59, 0, 0, 308);
  602. CreateDynamicObject(7388, -2161.6999511719, -256.10000610352, 44.700000762939, 0, 0, 0);
  603. CreateDynamicObject(3525, -2190, -210.60000610352, 36.200000762939, 0, 0, 0);
  604. CreateDynamicObject(3528, -2190, -208.80000305176, 38.400001525879, 0, 0, 0);
  605. CreateDynamicObject(3525, -2190, -206, 36.200000762939, 0, 0, 0);
  606. CreateDynamicObject(3461, -2182.1999511719, -206.19999694824, 37.099998474121, 0, 0, 0);
  607. CreateDynamicObject(3461, -2181.3999023438, -212.5, 37.099998474121, 0, 0, 0);
  608. CreateDynamicObject(2780, -2181.1000976563, -225.80000305176, 34.5, 0, 0, 0);
  609. CreateDynamicObject(1225, -2181.5, -225.5, 35.900001525879, 0, 0, 0);
  610. CreateDynamicObject(1222, -2189.8999023438, -239.69999694824, 36, 0, 0, 0);
  611. CreateDynamicObject(2780, -2190, -238.80000305176, 34.799999237061, 0, 0, 0);
  612. CreateDynamicObject(1985, -2187, -240.10000610352, 37.900001525879, 0, 0, 0);
  613. CreateDynamicObject(1225, -2189.5, -240, 35.900001525879, 0, 0, 0);
  614. CreateDynamicObject(2898, -2186.8999023438, -233.19999694824, 35.5, 0, 0, 0);
  615. CreateDynamicObject(3065, -2185.8999023438, -233.39999389648, 35.700000762939, 0, 0, 0);
  616. CreateDynamicObject(1676, -2182.6000976563, -226, 36.299999237061, 0, 0, 0);
  617. CreateDynamicObject(1676, -2146.1000976563, -241.10000610352, 37.099998474121, 0, 0, 0);
  618. CreateDynamicObject(2780, -2168.8000488281, -203, 33.299999237061, 0, 0, 0);
  619. CreateDynamicObject(3267, -2156.1999511719, -197.19999694824, 33.799999237061, 0, 0, 74);
  620. CreateDynamicObject(3425, -2167, -193.5, 45.799999237061, 0, 0, 0);
  621. CreateDynamicObject(3515, -2160.3999023438, -207, 32.299999237061, 0, 0, 0);
  622. CreateDynamicObject(6865, -2157.8999023438, -169.19999694824, 36.299999237061, 0, 0, 124);
  623. CreateDynamicObject(7916, -2154.6000976563, -170.89999389648, 36.5, 0, 0, 80);
  624. CreateDynamicObject(9833, -2151.8000488281, -161.19999694824, 31, 0, 0, 0);
  625. CreateDynamicObject(13667, -2155.1000976563, -159.89999389648, 49.5, 0, 0, 0);
  626. CreateDynamicObject(16776, -2108.5, -246.30000305176, 33.299999237061, 0, 0, 328);
  627. CreateDynamicObject(3115, -2122.8999023438, -254.30000305176, 34.5, 0, 0, 0);
  628. CreateDynamicObject(2929, -2114.3999023438, -245.5, 36.099998474121, 0, 0, 0);
  629. CreateDynamicObject(2929, -2118.5, -245.30000305176, 36.099998474121, 0, 0, 0);
  630. CreateDynamicObject(2929, -2122.3000488281, -245.30000305176, 36.099998474121, 0, 0, 0);
  631. CreateDynamicObject(2929, -2126, -245.30000305176, 36.099998474121, 0, 0, 0);
  632. CreateDynamicObject(2929, -2129.8999023438, -245.19999694824, 36.200000762939, 0, 0, 0);
  633. CreateDynamicObject(2929, -2131.3000488281, -245.19999694824, 36.299999237061, 0, 0, 0);
  634. CreateDynamicObject(2929, -2133.3999023438, -247.30000305176, 36.599998474121, 0, 0, 270);
  635. CreateDynamicObject(2929, -2114.6000976563, -263.5, 36.599998474121, 0, 0, 0);
  636. CreateDynamicObject(2929, -2118.1999511719, -263.29998779297, 36.599998474121, 0, 0, 0);
  637. CreateDynamicObject(2929, -2121.5, -263.10000610352, 36.599998474121, 0, 0, 0);
  638. CreateDynamicObject(2929, -2124.6000976563, -263.10000610352, 36.599998474121, 0, 0, 0);
  639. CreateDynamicObject(2929, -2128, -263.10000610352, 36.599998474121, 0, 0, 0);
  640. CreateDynamicObject(2929, -2131.1999511719, -262.89999389648, 36.599998474121, 0, 0, 0);
  641. CreateDynamicObject(2929, -2113, -261.39999389648, 36.599998474121, 0, 0, 90);
  642. CreateDynamicObject(3884, -2131.3999023438, -259.89999389648, 34.299999237061, 0, 0, 346);
  643. CreateDynamicObject(16782, -2126.6999511719, -262.70001220703, 36, 0, 0, 88);
  644. CreateDynamicObject(2985, -2132.1000976563, -254.19999694824, 34.900001525879, 0, 0, 0);
  645. CreateDynamicObject(3279, -2133.3000488281, -231.19999694824, 32.900001525879, 0, 0, 0);
  646. CreateDynamicObject(2064, -2102.1999511719, -196.5, 34.900001525879, 0, 0, 0);
  647. CreateDynamicObject(13562, -2108.1000976563, -194.19999694824, 46.799999237061, 0, 0, 0);
  648. CreateDynamicObject(3534, -2102, -207.60000610352, 35.599998474121, 0, 0, 0);
  649. CreateDynamicObject(3534, -2101.8000488281, -222.80000305176, 35.599998474121, 0, 0, 0);
  650. CreateDynamicObject(3534, -2106.8000488281, -197.10000610352, 35.599998474121, 0, 0, 0);
  651. CreateDynamicObject(3534, -2106.8999023438, -216.19999694824, 35.599998474121, 0, 0, 0);
  652. CreateDynamicObject(3524, -2102.3999023438, -200.69999694824, 37.200000762939, 0, 0, 334);
  653. CreateDynamicObject(3461, -2102.3999023438, -219.5, 35.900001525879, 0, 0, 0);
  654. CreateDynamicObject(3374, -2112.1999511719, -197.39999389648, 35.799999237061, 0, 0, 0);
  655. CreateDynamicObject(3374, -2112.1000976563, -201.19999694824, 35.799999237061, 0, 0, 0);
  656. CreateDynamicObject(3374, -2112.3000488281, -204.80000305176, 35.799999237061, 0, 0, 0);
  657. CreateDynamicObject(3374, -2112.3000488281, -208.39999389648, 35.799999237061, 0, 0, 0);
  658. CreateDynamicObject(3374, -2112.3999023438, -211.89999389648, 35.799999237061, 0, 0, 0);
  659. CreateDynamicObject(3374, -2112.5, -215.69999694824, 35.799999237061, 0, 0, 0);
  660. CreateDynamicObject(3374, -2112.5, -218.89999389648, 35.799999237061, 0, 0, 0);
  661. CreateDynamicObject(3374, -2112.3999023438, -222.60000610352, 35.799999237061, 0, 0, 0);
  662. CreateDynamicObject(3374, -2109.1000976563, -222.60000610352, 35.799999237061, 0, 0, 0);
  663. CreateDynamicObject(3374, -2105.6000976563, -222.69999694824, 35.799999237061, 0, 0, 0);
  664. CreateDynamicObject(3374, -2102.1999511719, -222.60000610352, 35.799999237061, 0, 0, 0);
  665. CreateDynamicObject(3374, -2098.8000488281, -222.60000610352, 35.799999237061, 0, 0, 0);
  666. CreateDynamicObject(3472, -2100.8000488281, -211.39999389648, 34.299999237061, 0, 0, 0);
  667. CreateDynamicObject(3472, -2125.5, -199.89999389648, 34.299999237061, 0, 0, 0);
  668. CreateDynamicObject(2780, -2097.8000488281, -194.89999389648, 33.599998474121, 0, 0, 0);
  669. CreateDynamicObject(2780, -2098.3999023438, -218.5, 33.299999237061, 0, 0, 0);
  670. CreateDynamicObject(1676, -2097.1000976563, -204.80000305176, 35.900001525879, 0, 0, 268);
  671. CreateDynamicObject(2985, -2103.6999511719, -213.39999389648, 34.299999237061, 0, 0, 0);
  672. CreateDynamicObject(3388, -2097.8999023438, -212.80000305176, 34.299999237061, 0, 0, 0);
  673. CreateDynamicObject(3277, -2101.5, -232.10000610352, 34.299999237061, 0, 0, 0);
  674. CreateDynamicObject(2898, -2127, -84.900001525879, 34.299999237061, 0, 0, 0);
  675. CreateDynamicObject(2898, -2123, -84.900001525879, 34.299999237061, 0, 0, 0);
  676. CreateDynamicObject(1656, -2126.6000976563, -86.300003051758, 34.400001525879, 0, 0, 0);
  677. CreateDynamicObject(2674, -2128.8000488281, -90.199996948242, 34.299999237061, 0, 0, 0);
  678. CreateDynamicObject(2672, -2118.3999023438, -84.300003051758, 34.599998474121, 0, 0, 0);
  679. CreateDynamicObject(2673, -2111.8000488281, -95.599998474121, 34.400001525879, 0, 0, 0);
  680. CreateDynamicObject(2670, -2134.5, -103.59999847412, 34.400001525879, 0, 0, 0);
  681. CreateDynamicObject(2907, -2130.8999023438, -85.199996948242, 34.5, 0, 0, 0);
  682. CreateDynamicObject(2906, -2129.6999511719, -157.30000305176, 34.400001525879, 0, 0, 0);
  683. CreateDynamicObject(2905, -2144.1000976563, -168.19999694824, 34.400001525879, 0, 0, 0);
  684. CreateDynamicObject(2908, -2134, -176.19999694824, 34.400001525879, 0, 0, 0);
  685. CreateDynamicObject(3092, -2120.3000488281, -81.5, 35.299999237061, 0, 0, 194);
  686. CreateDynamicObject(851, -2117.1000976563, -134.80000305176, 34.299999237061, 0, 0, 0);
  687. CreateDynamicObject(851, -2116.5, -140.89999389648, 34.599998474121, 0, 0, 0);
  688. CreateDynamicObject(852, -2127.1000976563, -137.69999694824, 34.299999237061, 0, 0, 0);
  689. CreateDynamicObject(849, -2114.1999511719, -129.80000305176, 34.599998474121, 0, 0, 0);
  690. CreateDynamicObject(853, -2130.6999511719, -129.19999694824, 34.700000762939, 0, 0, 0);
  691. CreateDynamicObject(910, -2116.1000976563, -156.39999389648, 35.599998474121, 0, 0, 274);
  692. CreateDynamicObject(2859, -2117, -154.10000610352, 34.299999237061, 0, 0, 0);
  693. CreateDynamicObject(2860, -2118.3999023438, -156.39999389648, 34.299999237061, 0, 0, 0);
  694. CreateDynamicObject(1776, -2111.3999023438, -143.80000305176, 35.400001525879, 0, 0, 274);
  695. CreateDynamicObject(11489, -2107, -176.89999389648, 34.299999237061, 0, 0, 0);
  696. CreateDynamicObject(1526, -2117, -81.800003051758, 35.299999237061, 0, 0, 80);
  697. CreateDynamicObject(1225, -2140.8999023438, -97.900001525879, 34.700000762939, 0, 0, 0);
  698. CreateDynamicObject(1225, -2097.6999511719, -82, 34.700000762939, 0, 0, 0);
  699. CreateDynamicObject(1225, -2100.8999023438, -103.40000152588, 34.700000762939, 0, 0, 0);
  700. CreateDynamicObject(1225, -2154.8999023438, -81.400001525879, 34.700000762939, 0, 0, 0);
  701. CreateDynamicObject(1225, -2156, -81.400001525879, 34.599998474121, 0, 0, 0);
  702. CreateDynamicObject(2929, -2130.1000976563, -81, 36.099998474121, 0, 0, 0);
  703. CreateDynamicObject(2929, -2126, -81, 36.099998474121, 0, 0, 0);
  704. CreateDynamicObject(2929, -2122.1999511719, -80.900001525879, 36.099998474121, 0, 0, 2);
  705. CreateDynamicObject(2929, -2130.3999023438, -80.900001525879, 38.599998474121, 0, 0, 358);
  706. CreateDynamicObject(2929, -2126.6999511719, -81, 38.599998474121, 0, 0, 0);
  707. CreateDynamicObject(2929, -2123.1000976563, -80.900001525879, 38.700000762939, 0, 0, 0);
  708. CreateDynamicObject(9582, 32.599998474121, 1559.5999755859, 20.299999237061, 0, 0, 308);
  709. CreateDynamicObject(8395, 32.5, 1504.1999511719, 3.7999999523163, 0, 0, 22);
  710. CreateDynamicObject(14791, -35.799999237061, 1542.5, 13.800000190735, 0, 0, 350);
  711. CreateDynamicObject(13666, -47, 1530.4000244141, 17.5, 0, 0, 100);
  712. CreateDynamicObject(13666, -53.5, 1525.8000488281, 17.5, 0, 0, 98);
  713. CreateDynamicObject(7617, -54.599998474121, 1561.5999755859, 26, 0, 0, 26);
  714. CreateDynamicObject(3819, -5.8000001907349, 1576.1999511719, 12.699999809265, 0, 0, 76);
  715. CreateDynamicObject(17050, 5.1999998092651, 1568.4000244141, 24.799999237061, 0, 0, 0);
  716. CreateDynamicObject(16326, -17.5, 1451.1999511719, 12.5, 0, 0, 0);
  717. CreateDynamicObject(18259, -369.5, 1557.8000488281, 76.800003051758, 0, 0, 156);
  718. CreateDynamicObject(11293, -387.5, 1514.5999755859, 84.699996948242, 0, 0, 88);
  719. CreateDynamicObject(11461, -397.79998779297, 1527.1999511719, 74.599998474121, 0, 0, 0);
  720. CreateDynamicObject(953, -386.79998779297, 1530.5999755859, 74.900001525879, 0, 0, 14);
  721. CreateDynamicObject(1598, -384.70001220703, 1528.1999511719, 74.900001525879, 0, 0, 0);
  722. CreateDynamicObject(1598, -386.89999389648, 1528.9000244141, 74.900001525879, 0, 0, 0);
  723. CreateDynamicObject(1598, -387.10000610352, 1526.6999511719, 74.900001525879, 0, 0, 0);
  724. CreateDynamicObject(1608, -392.5, 1513.8000488281, 91.199996948242, 0, 0, 340);
  725. CreateDynamicObject(1637, -395.89999389648, 1540.9000244141, 75.800003051758, 0, 0, 14);
  726. CreateDynamicObject(1640, -394.29998779297, 1548.3000488281, 74.599998474121, 0, 0, 20);
  727. CreateDynamicObject(2406, -397.39999389648, 1544.6999511719, 75.800003051758, 0, 0, 0);
  728. CreateDynamicObject(3578, -386.60000610352, 1546, 75.099998474121, 0, 0, 12);
  729. CreateDynamicObject(3578, -293.29998779297, 1396.4000244141, 71.400001525879, 0, 0, 52);
  730. CreateDynamicObject(3578, -300.39999389648, 1391.3000488281, 71.599998474121, 0, 0, 24);
  731. CreateDynamicObject(3578, -309.89999389648, 1389.4000244141, 71.599998474121, 0, 0, 0);
  732. CreateDynamicObject(3578, -318.79998779297, 1392.0999755859, 71.599998474121, 0, 0, 326);
  733. CreateDynamicObject(8875, -312.79998779297, 1502.8000488281, 80.900001525879, 0, 0, 0);
  734. CreateDynamicObject(18275, -299.20001220703, 1507.5999755859, 76.599998474121, 0, 0, 0);
  735. CreateDynamicObject(18275, -305.20001220703, 1507.5999755859, 76.599998474121, 0, 0, 0);
  736. CreateDynamicObject(16349, -285.29998779297, 1502.9000244141, 72.400001525879, 0, 0, 0);
  737. CreateDynamicObject(16601, -286.29998779297, 1506.5, 79.400001525879, 0, 0, 340);
  738. CreateDynamicObject(6964, -305.60000610352, 1522.5, 73.699996948242, 0, 0, 0);
  739. CreateDynamicObject(6964, -321.79998779297, 1521.0999755859, 73.699996948242, 0, 0, 0);
  740. CreateDynamicObject(6964, -313.20001220703, 1527.1999511719, 73.699996948242, 0, 0, 0);
  741. CreateDynamicObject(6964, -337.10000610352, 1520.0999755859, 73.699996948242, 0, 0, 0);
  742. CreateDynamicObject(6964, -329, 1519.9000244141, 73.699996948242, 0, 0, 0);
  743. CreateDynamicObject(6964, -313.10000610352, 1519.8000488281, 73.699996948242, 0, 0, 0);
  744. CreateDynamicObject(5170, -277.10000610352, 1560.3000488281, 78.199996948242, 0, 0, 136);
  745. CreateDynamicObject(5349, -341.20001220703, 1521.0999755859, 74.400001525879, 0, 0, 0);
  746. CreateDynamicObject(5434, -411.10000610352, 1643.9000244141, 65.300003051758, 0, 0, 112);
  747. CreateDynamicObject(13666, -451.70001220703, 1742.5, 75.5, 0, 0, 24);
  748. CreateDynamicObject(18567, -273.39999389648, 1515, 75.699996948242, 0, 0, 20);
  749. CreateDynamicObject(1633, -406.89999389648, 1433, 37.599998474121, 0, 0, 22);
  750. CreateDynamicObject(1633, -403.29998779297, 1434.6999511719, 37.700000762939, 0, 0, 24);
  751. CreateDynamicObject(1633, -399.5, 1436.3000488281, 37.700000762939, 0, 0, 22);
  752. CreateDynamicObject(1633, -395.79998779297, 1437.5, 37.799999237061, 0, 0, 22);
  753. CreateDynamicObject(1633, -410.79998779297, 1431.5999755859, 37.700000762939, 0, 0, 26);
  754. CreateDynamicObject(1655, -437.39999389648, 1470.8000488281, 34.400001525879, 0, 0, 218);
  755. CreateDynamicObject(1655, -444.29998779297, 1465.5, 34.5, 0, 0, 218);
  756. CreateDynamicObject(8841, -329.60000610352, 1511.6999511719, 77.400001525879, 0, 0, 0);
  757. CreateDynamicObject(8253, -294.79998779297, 1316.0999755859, 57.099998474121, 0, 0, 178);
  758. CreateDynamicObject(10757, -299.10000610352, 1316, 55.5, 0, 0, 310);
  759. CreateDynamicObject(14467, -277.70001220703, 1523.9000244141, 77.300003051758, 0, 0, 320);
  760. CreateDynamicObject(10838, -327, 1420.9000244141, 82.900001525879, 0, 0, 300);
  761. CreateDynamicObject(9190, -373.29998779297, 1485.4000244141, 71.699996948242, 0, 0, 6);
  762. CreateDynamicObject(8548, -343.10000610352, 1460.0999755859, 65.199996948242, 0, 0, 0);
  763. CreateDynamicObject(8548, -352.39999389648, 1452.4000244141, 65.400001525879, 0, 0, 0);
  764. CreateDynamicObject(7666, -352.29998779297, 1463.8000488281, 65.5, 0, 0, 0);
  765. CreateDynamicObject(7666, -353, 1462, 65.599998474121, 0, 0, 0);
  766. CreateDynamicObject(7666, -353.60000610352, 1460.6999511719, 65.599998474121, 0, 0, 0);
  767. CreateDynamicObject(7666, -351.29998779297, 1465.8000488281, 65.5, 0, 0, 0);
  768. CreateDynamicObject(7666, -354.89999389648, 1459.4000244141, 65.5, 0, 0, 0);
  769. CreateDynamicObject(7666, -355.79998779297, 1458.4000244141, 65.5, 0, 0, 0);
  770. CreateDynamicObject(7666, -351, 1466.9000244141, 65.5, 0, 0, 0);
  771. CreateDynamicObject(7666, -351.89999389648, 1463.4000244141, 65.5, 0, 0, 0);
  772. CreateDynamicObject(7415, -366.20001220703, 1448.6999511719, 71.300003051758, 0, 0, 92);
  773. CreateDynamicObject(6986, -325.29998779297, 1309.5999755859, 68, 0, 0, 56);
  774. CreateDynamicObject(6958, -324.5, 1299.4000244141, 65.900001525879, 0, 0, 274);
  775. CreateDynamicObject(4729, -348.89999389648, 1323, 53.799999237061, 0, 0, 50);
  776. CreateDynamicObject(3264, -336, 1327.8000488281, 51.299999237061, 0, 0, 0);
  777. CreateDynamicObject(3265, -327.29998779297, 1333.5999755859, 53.200000762939, 0, 0, 14);
  778. CreateDynamicObject(3334, -313.60000610352, 1333.6999511719, 57.700000762939, 0, 0, 216);
  779. CreateDynamicObject(11677, -382.10000610352, 1369.3000488281, 49.299999237061, 0, 0, 22);
  780. CreateDynamicObject(2693, -360.60000610352, 1366.6999511719, 47, 0, 0, 0);
  781. CreateDynamicObject(2692, -376.39999389648, 1360.4000244141, 46.299999237061, 0, 0, 0);
  782. CreateDynamicObject(7231, -471.10000610352, 1552.0999755859, 54.099998474121, 0, 0, 36);
  783. CreateDynamicObject(8394, -399.10000610352, 1923, 64.800003051758, 0, 0, 338);
  784. CreateDynamicObject(8551, -384.5, 1887.6999511719, 59.400001525879, 0, 0, 0);
  785. CreateDynamicObject(8394, -385.60000610352, 1910.4000244141, 64.800003051758, 0, 0, 302);
  786. CreateDynamicObject(11480, -428.10000610352, 1860.1999511719, 64.900001525879, 0, 0, 6);
  787. CreateDynamicObject(11480, -435.20001220703, 1859.1999511719, 64.900001525879, 0, 0, 6);
  788. CreateDynamicObject(11480, -425.39999389648, 1836.5999755859, 67.300003051758, 0, 0, 6);
  789. CreateDynamicObject(11480, -432.5, 1835.8000488281, 67.300003051758, 0, 0, 6);
  790. CreateDynamicObject(978, -443.10000610352, 1752.6999511719, 72, 0, 0, 8);
  791. CreateDynamicObject(978, -452.20001220703, 1752.4000244141, 72, 0, 0, 352);
  792. CreateDynamicObject(978, -458.89999389648, 1754.5, 72.300003051758, 0, 0, 336);
  793. CreateDynamicObject(978, -466, 1758.5999755859, 72.400001525879, 0, 0, 326);
  794. CreateDynamicObject(978, -435.39999389648, 1755.5999755859, 72.199996948242, 0, 0, 28);
  795. CreateDynamicObject(978, -428.5, 1759.6999511719, 72.199996948242, 0, 0, 42);
  796. CreateDynamicObject(987, -375.39999389648, 2072.8000488281, 60.299999237061, 0, 0, 282);
  797. CreateDynamicObject(987, -382.79998779297, 2082.1000976563, 60.200000762939, 0, 0, 310);
  798. CreateDynamicObject(987, -392.70001220703, 2088.3000488281, 60.299999237061, 0, 0, 328);
  799. CreateDynamicObject(997, -433.20001220703, 2051.1000976563, 60.200000762939, 0, 0, 50);
  800. CreateDynamicObject(2098, -421.10000610352, 2052.5, 62.5, 0, 0, 0);
  801. CreateDynamicObject(3749, -440.79998779297, 2044.3000488281, 65.800003051758, 0, 0, 318);
  802. CreateDynamicObject(3749, -446.70001220703, 2038.3000488281, 65.5, 0, 0, 314);
  803. CreateDynamicObject(3749, -455.20001220703, 2028.5999755859, 65.300003051758, 0, 0, 316);
  804. CreateDynamicObject(3749, -462.29998779297, 2021.0999755859, 65.199996948242, 0, 0, 314);
  805. CreateDynamicObject(5070, -505.20001220703, 1992, 61.099998474121, 0, 0, 352);
  806. CreateDynamicObject(1655, -475.5, 1996.5, 60.5, 0, 0, 138);
  807. CreateDynamicObject(1655, -482, 2002.3000488281, 60.5, 0, 0, 140);
  808. CreateDynamicObject(1655, -488.29998779297, 2007.9000244141, 60.400001525879, 0, 0, 136);
  809. CreateDynamicObject(1634, 1964, 1770.5999755859, 17.700000762939, 0, 0, 270);
  810.  
  811. /* X . x' Cars in Las Venturas + Aero port of Las Venturas parking */
  812. AddStaticVehicleEx(420,-24.00000000,1559.00000000,12.60000038,0.00000000,-1,-1,15); //Taxi
  813. AddStaticVehicleEx(420,-17.29999924,1559.09997559,12.60000038,0.00000000,-1,-1,15); //Taxi
  814. AddStaticVehicleEx(426,-30.00000000,1557.19995117,12.60000038,0.00000000,-1,-1,15); //Premier
  815. AddStaticVehicleEx(438,-12.89999962,1556.80004883,13.00000000,0.00000000,-1,-1,15); //Cabbie
  816. AddStaticVehicleEx(467,-9.00000000,1557.50000000,12.60000038,0.00000000,-1,-1,15); //Oceanic
  817. AddStaticVehicleEx(467,-0.89999998,1549.69995117,12.60000038,0.00000000,-1,-1,15); //Oceanic
  818. AddStaticVehicleEx(492,-10.39999962,1546.19995117,12.69999981,0.00000000,-1,-1,15); //Greenwood
  819. AddStaticVehicleEx(507,-17.50000000,1545.00000000,12.69999981,0.00000000,-1,-1,15); //Elegant
  820. AddStaticVehicleEx(516,-24.29999924,1547.80004883,12.60000038,0.00000000,-1,-1,15); //Nebula
  821. AddStaticVehicleEx(529,-15.10000038,1568.00000000,12.50000000,0.00000000,-1,-1,15); //Willard
  822. AddStaticVehicleEx(404,-5.69999981,1540.69995117,12.60000038,0.00000000,-1,-1,15); //Perrenial
  823. AddStaticVehicleEx(470,14.30000019,1541.69995117,12.89999962,0.00000000,-1,-1,15); //Patriot
  824. AddStaticVehicleEx(495,5.09999990,1539.30004883,13.30000019,0.00000000,-1,-1,15); //Sandking
  825. AddStaticVehicleEx(500,22.70000076,1540.59997559,13.00000000,0.00000000,-1,-1,15); //Mesa
  826. AddStaticVehicleEx(424,7.09999990,1550.40002441,12.60000038,0.00000000,-1,-1,15); //BF Injection
  827. AddStaticVehicleEx(434,-35.40000153,1508.19995117,12.89999962,0.00000000,-1,-1,15); //Hotknife
  828. AddStaticVehicleEx(444,-27.20000076,1508.69995117,12.60000038,0.00000000,-1,-1,15); //Monster
  829. AddStaticVehicleEx(494,-21.60000038,1508.50000000,12.69999981,0.00000000,-1,-1,15); //Hotring
  830. AddStaticVehicleEx(502,-16.50000000,1507.40002441,12.69999981,0.00000000,-1,-1,15); //Hotring Racer A
  831. AddStaticVehicleEx(503,-9.39999962,1509.50000000,12.69999981,0.00000000,-1,-1,15); //Hotring Racer B
  832. AddStaticVehicleEx(504,-41.00000000,1513.40002441,12.69999981,0.00000000,-1,-1,15); //Bloodring Banger
  833. AddStaticVehicleEx(531,-32.79999924,1519.69995117,12.80000019,0.00000000,-1,-1,15); //Tractor
  834. AddStaticVehicleEx(539,-20.60000038,1498.90002441,12.39999962,0.00000000,-1,-1,15); //Vortex
  835. AddStaticVehicleEx(568,-26.29999924,1494.80004883,12.69999981,0.00000000,-1,-1,15); //Bandito
  836. AddStaticVehicleEx(571,0.89999998,1481.80004883,12.10000038,0.00000000,-1,-1,15); //Kart
  837. AddStaticVehicleEx(448,-8.30000019,1479.90002441,12.39999962,0.00000000,-1,-1,15); //Pizzaboy
  838. AddStaticVehicleEx(461,-11.89999962,1480.59997559,12.39999962,0.00000000,-1,-1,15); //PCJ-600
  839. AddStaticVehicleEx(462,-15.30000019,1480.30004883,12.39999962,0.00000000,-1,-1,15); //Faggio
  840. AddStaticVehicleEx(463,-18.60000038,1481.19995117,12.39999962,0.00000000,-1,-1,15); //Freeway
  841. AddStaticVehicleEx(468,-22.29999924,1481.90002441,12.50000000,0.00000000,-1,-1,15); //Sanchez
  842. AddStaticVehicleEx(471,5.69999981,1478.69995117,12.30000019,0.00000000,-1,-1,15); //Quad
  843. AddStaticVehicleEx(521,-2.90000010,1488.30004883,12.39999962,0.00000000,-1,-1,15); //FCR-900
  844. AddStaticVehicleEx(522,-2.70000005,1479.40002441,12.39999962,0.00000000,-1,-1,15); //NRG-500
  845. AddStaticVehicleEx(523,-11.80000019,1487.59997559,12.39999962,0.00000000,-1,-1,15); //HPV1000
  846. AddStaticVehicleEx(581,-21.70000076,1489.30004883,12.39999962,0.00000000,-1,-1,15); //BF-400
  847. AddStaticVehicleEx(586,-30.79999924,1489.30004883,12.30000019,0.00000000,-1,-1,15); //Wayfarer
  848. AddStaticVehicleEx(509,-25.79999924,1480.50000000,12.30000019,0.00000000,-1,-1,15); //Bike
  849. AddStaticVehicleEx(481,-5.80000019,1477.00000000,12.39999962,0.00000000,-1,-1,15); //BMX
  850. AddStaticVehicleEx(510,-5.80000019,1496.69995117,12.39999962,0.00000000,-1,-1,15); //Mountain Bike
  851. AddStaticVehicleEx(483,-39.00000000,1496.19995117,12.80000019,0.00000000,-1,-1,15); //Camper
  852. AddStaticVehicleEx(582,-34.20000076,1481.69995117,12.89999962,0.00000000,-1,-1,15); //Newsvan
  853. AddStaticVehicleEx(606,-28.10000038,1469.09997559,13.80000019,0.00000000,-1,-1,15); //Luggage Trailer A
  854. AddStaticVehicleEx(606,-18.00000000,1475.50000000,12.69999981,0.00000000,-1,-1,15); //Luggage Trailer A
  855. AddStaticVehicleEx(606,-36.90000153,1468.80004883,14.39999962,0.00000000,-1,-1,15); //Luggage Trailer A
  856. AddStaticVehicleEx(402,-0.30000001,1499.69995117,12.69999981,0.00000000,-1,-1,15); //Buffalo
  857. AddStaticVehicleEx(411,3.50000000,1491.40002441,12.60000038,0.00000000,-1,-1,15); //Infernus
  858. AddStaticVehicleEx(415,-12.39999962,1494.80004883,12.60000038,0.00000000,-1,-1,15); //Cheetah
  859. AddStaticVehicleEx(429,7.80000019,1483.40002441,12.50000000,0.00000000,-1,-1,15); //Banshee
  860. AddStaticVehicleEx(451,-50.29999924,1497.19995117,12.50000000,0.00000000,-1,-1,15); //Turismo
  861. AddStaticVehicleEx(477,-55.29999924,1511.40002441,12.60000038,0.00000000,-1,-1,15); //ZR-350
  862. AddStaticVehicleEx(480,-42.20000076,1487.69995117,12.60000038,0.00000000,-1,-1,15); //Comet
  863. AddStaticVehicleEx(562,-271.39999390,1546.40002441,75.09999847,316.00000000,-1,-1,15); //Elegy
  864. AddStaticVehicleEx(603,-346.00000000,1515.59997559,75.40000153,0.00000000,-1,-1,15); //Phoenix
  865. AddStaticVehicleEx(475,-339.89999390,1515.80004883,75.30000305,0.00000000,-1,-1,15); //Sabre
  866. AddStaticVehicleEx(542,-333.29998779,1515.90002441,75.19999695,0.00000000,-1,-1,15); //Clover
  867. AddStaticVehicleEx(562,-315.00000000,1515.09997559,75.09999847,0.00000000,-1,-1,15); //Elegy
  868. AddStaticVehicleEx(562,-324.29998779,1515.50000000,75.09999847,0.00000000,-1,-1,15); //Elegy
  869. AddStaticVehicleEx(562,-327.39999390,1515.69995117,75.09999847,0.00000000,-1,-1,15); //Elegy
  870. AddStaticVehicleEx(451,-343.20001221,1515.80004883,75.09999847,0.00000000,-1,-1,15); //Turismo
  871. AddStaticVehicleEx(451,-321.10000610,1516.09997559,75.09999847,0.00000000,-1,-1,15); //Turismo
  872. AddStaticVehicleEx(451,-280.70001221,1556.90002441,75.09999847,314.00000000,-1,-1,15); //Turismo
  873. AddStaticVehicleEx(477,-290.70001221,1567.19995117,75.19999695,310.00000000,-1,-1,15); //ZR-350
  874. AddStaticVehicleEx(415,1931.50000000,1761.69995117,18.79999924,0.00000000,-1,-1,15); //Cheetah
  875. AddStaticVehicleEx(411,1942.09997559,1761.90002441,18.70000076,0.00000000,-1,-1,15); //Infernus
  876. AddStaticVehicleEx(402,1963.19995117,1729.30004883,18.89999962,0.00000000,-1,-1,15); //Buffalo
  877. AddStaticVehicleEx(596,1956.80004883,1729.50000000,18.79999924,0.00000000,-1,-1,15); //Police Car (LSPD)
  878. AddStaticVehicleEx(411,2120.10009766,1916.90002441,10.50000000,0.00000000,-1,-1,15); //Infernus
  879. AddStaticVehicleEx(411,2119.69995117,1938.90002441,10.50000000,0.00000000,-1,-1,15); //Infernus
  880. AddStaticVehicleEx(411,2075.30004883,1686.59997559,10.50000000,0.00000000,-1,-1,15); //Infernus
  881. AddStaticVehicleEx(411,2040.30004883,1310.30004883,10.50000000,0.00000000,-1,-1,15); //Infernus
  882. AddStaticVehicleEx(411,2075.69995117,1093.30004883,10.50000000,0.00000000,-1,-1,15); //Infernus
  883. AddStaticVehicleEx(402,2130.89990234,893.00000000,10.80000019,0.00000000,-1,-1,15); //Buffalo
  884. AddStaticVehicleEx(451,2075.19995117,921.29998779,8.69999981,0.00000000,-1,-1,15); //Turismo
  885. AddStaticVehicleEx(451,2075.10009766,932.79998779,9.19999981,0.00000000,-1,-1,15); //Turismo
  886. AddStaticVehicleEx(429,2040.40002441,943.70001221,9.60000038,0.00000000,-1,-1,15); //Banshee
  887. AddStaticVehicleEx(522,2040.00000000,932.70001221,9.10000038,0.00000000,-1,-1,15); //NRG-500
  888. AddStaticVehicleEx(409,2040.90002441,1020.29998779,10.60000038,0.00000000,-1,-1,15); //Stretch
  889. AddStaticVehicleEx(409,2041.00000000,1001.40002441,10.60000038,0.00000000,-1,-1,15); //Stretch
  890. AddStaticVehicleEx(420,2074.60009766,1306.59997559,10.50000000,0.00000000,-1,-1,15); //Taxi
  891. AddStaticVehicleEx(421,2074.80004883,1330.80004883,10.69999981,0.00000000,-1,-1,15); //Washington
  892. AddStaticVehicleEx(577,1503.50000000,1249.69995117,10.80000019,0.00000000,-1,-1,15); //AT-400
  893. AddStaticVehicleEx(476,1285.19995117,1324.30004883,12.00000000,270.00000000,-1,-1,15); //Rustler
  894. AddStaticVehicleEx(512,1287.90002441,1361.09997559,11.50000000,274.00000000,-1,-1,15); //Cropdust
  895. AddStaticVehicleEx(519,1398.69995117,1260.90002441,11.80000019,0.00000000,-1,-1,15); //Shamal
  896. AddStaticVehicleEx(513,1358.09997559,1319.90002441,11.60000038,0.00000000,-1,-1,15); //Stunt
  897. AddStaticVehicleEx(519,1340.40002441,1341.69995117,11.80000019,0.00000000,-1,-1,15); //Shamal
  898. AddStaticVehicleEx(553,1360.19995117,1376.69995117,13.00000000,0.00000000,-1,-1,15); //Nevada
  899. AddStaticVehicleEx(593,1528.59997559,1317.69995117,11.39999962,0.00000000,-1,-1,15); //Dodo
  900. AddStaticVehicleEx(548,1552.40002441,1332.80004883,12.80000019,16.00000000,-1,-1,15); //Cargobob
  901. AddStaticVehicleEx(497,1562.00000000,1397.30004883,11.10000038,0.00000000,-1,-1,15); //Police Maverick
  902. AddStaticVehicleEx(487,1525.19995117,1435.00000000,11.10000038,0.00000000,-1,-1,15); //Maverick
  903. AddStaticVehicleEx(425,1547.80004883,1467.00000000,13.60000038,0.00000000,-1,-1,15); //Hunter
  904.  
  905. // Christmas season is in them fortunes in front of the casino calinguas '-'
  906. CreateDynamicObject(664,2010.950,1643.744,6.049,0.0,0.0,0.0);
  907. CreateDynamicObject(880,2013.736,1641.685,5.961,0.0,0.0,67.500);
  908. CreateDynamicObject(880,2013.488,1645.142,5.829,0.0,0.0,135.000);
  909. CreateDynamicObject(880,2013.081,1640.137,6.336,0.0,0.0,126.174);
  910. CreateDynamicObject(880,2006.745,1643.240,6.329,0.0,0.0,0.0);
  911. CreateDynamicObject(880,2008.582,1646.064,6.079,0.0,0.0,0.0);
  912. CreateDynamicObject(1262,2022.755,1641.474,26.059,0.0,0.0,-101.250);
  913. CreateDynamicObject(1262,2013.130,1644.928,34.086,0.0,0.0,-33.518);
  914. CreateDynamicObject(1262,2014.380,1653.848,27.160,0.0,0.0,-33.518);
  915. CreateDynamicObject(1262,2015.630,1639.017,28.815,0.0,0.0,-128.056);
  916. CreateDynamicObject(1262,2012.270,1642.189,38.229,0.0,0.0,-128.056);
  917. CreateDynamicObject(1262,2011.465,1642.064,19.751,0.0,0.0,-154.699);
  918. CreateDynamicObject(1262,2009.813,1642.470,26.796,0.0,0.0,-255.949);
  919. CreateDynamicObject(1262,2011.278,1645.187,39.179,0.0,0.0,-323.449);
  920. CreateDynamicObject(1262,2011.056,1636.989,34.348,0.0,0.0,-609.641);
  921. CreateDynamicObject(1262,2011.141,1643.440,42.794,0.0,0.0,-576.122);
  922. CreateDynamicObject(1262,2002.338,1643.815,34.309,0.0,0.0,-632.845);
  923. CreateDynamicObject(1262,2004.813,1650.109,28.360,0.0,0.0,-676.676);
  924. CreateDynamicObject(1262,2012.683,1645.187,19.154,0.0,0.0,-777.926);
  925. CreateDynamicObject(1262,2010.732,1642.314,23.272,0.0,0.0,-912.926);
  926. CreateDynamicObject(1262,2011.904,1645.187,44.558,0.0,0.0,-732.926);
  927. CreateDynamicObject(3534,2011.735,1654.562,20.431,0.0,0.0,0.0);
  928. CreateDynamicObject(3534,2022.255,1643.538,21.466,0.0,0.0,0.0);
  929. CreateDynamicObject(3534,2017.880,1636.773,16.966,0.0,0.0,0.0);
  930. CreateDynamicObject(3534,2024.880,1638.432,25.120,0.0,0.0,0.0);
  931. CreateDynamicObject(3534,2021.417,1639.564,37.753,0.0,0.0,0.0);
  932. CreateDynamicObject(3534,2014.013,1632.289,35.375,0.0,0.0,0.0);
  933. CreateDynamicObject(3534,2001.193,1629.315,23.013,0.0,0.0,0.0);
  934. CreateDynamicObject(3534,2004.813,1636.932,33.010,0.0,0.0,0.0);
  935. CreateDynamicObject(3534,2002.563,1639.756,29.641,0.0,0.0,0.0);
  936. CreateDynamicObject(3534,2004.338,1648.743,33.512,0.0,0.0,0.0);
  937. CreateDynamicObject(3472,2028.607,1697.932,12.092,0.0,0.0,0.0);
  938. CreateDynamicObject(3472,2028.493,1683.116,12.068,0.0,0.0,0.0);
  939. CreateDynamicObject(3472,2028.431,1663.112,13.201,0.0,0.0,0.0);
  940. CreateDynamicObject(3472,2028.591,1643.476,13.224,0.0,0.0,0.0);
  941. CreateDynamicObject(3472,2028.704,1628.338,13.389,0.0,0.0,0.0);
  942. CreateDynamicObject(3472,2028.557,1618.205,13.389,0.0,0.0,0.0);
  943. CreateDynamicObject(3472,2028.544,1603.065,13.224,0.0,0.0,0.0);
  944. CreateDynamicObject(3472,2028.421,1593.087,12.084,0.0,0.0,0.0);
  945. CreateDynamicObject(3472,2028.550,1583.000,12.123,0.0,0.0,0.0);
  946. CreateDynamicObject(3472,2028.434,1563.252,12.381,0.0,0.0,0.0);
  947. CreateDynamicObject(3472,2007.168,1698.725,10.189,0.0,0.0,0.0);
  948. CreateDynamicObject(3472,1975.037,1698.868,10.189,0.0,0.0,0.0);
  949. CreateDynamicObject(3472,1944.846,1698.913,10.189,0.0,0.0,0.0);
  950. CreateDynamicObject(3472,1998.838,1669.923,22.143,0.0,0.0,0.0);
  951. CreateDynamicObject(3666,2032.388,1683.139,10.213,0.0,0.0,0.0);
  952. CreateDynamicObject(3666,2032.410,1697.967,10.961,0.0,0.0,0.0);
  953. CreateDynamicObject(3666,2032.364,1663.099,11.846,0.0,0.0,0.0);
  954. CreateDynamicObject(3666,2032.424,1643.487,11.619,0.0,0.0,0.0);
  955. CreateDynamicObject(3666,2032.463,1628.192,12.033,0.0,0.0,0.0);
  956. CreateDynamicObject(3666,2032.418,1618.209,11.958,0.0,0.0,0.0);
  957. CreateDynamicObject(3666,2032.469,1603.097,11.944,0.0,0.0,0.0);
  958. CreateDynamicObject(3666,2032.428,1593.325,10.778,0.0,0.0,0.0);
  959. CreateDynamicObject(3666,2032.398,1582.934,10.517,0.0,0.0,0.0);
  960. CreateDynamicObject(3666,2032.439,1563.295,10.950,0.0,0.0,0.0);
  961. CreateDynamicObject(7666,2011.708,1643.180,55.096,0.0,0.0,0.0);
  962. CreateDynamicObject(7666,2011.748,1643.181,55.121,0.0,0.0,88.522);
  963. CreateDynamicObject(1575,2008.794,1627.808,10.629,1.719,24.064,-113.282);
  964. CreateDynamicObject(1576,2008.574,1627.993,10.679,0.0,-30.940,17.189);
  965. CreateDynamicObject(1577,2008.303,1627.605,10.579,0.0,0.0,-57.187);
  966. CreateDynamicObject(1578,2008.778,1627.278,10.554,0.0,0.0,0.0);
  967. CreateDynamicObject(1580,2009.019,1627.595,10.615,0.0,20.626,-30.080);
  968. CreateDynamicObject(1579,2008.827,1627.096,10.657,0.0,18.048,-98.672);
  969. CreateDynamicObject(1575,2009.202,1627.886,10.579,0.0,0.0,22.973);
  970. CreateDynamicObject(1577,2009.403,1627.782,10.611,0.0,14.610,-46.642);
  971. CreateDynamicObject(2044,2007.807,1627.956,10.629,0.0,0.0,-135.000);
  972. CreateDynamicObject(2710,2008.300,1627.146,10.702,0.0,0.0,-33.750);
  973. CreateDynamicObject(2690,2009.393,1627.203,10.661,-92.819,83.365,0.0);
  974. CreateDynamicObject(2035,2008.255,1628.172,10.867,0.0,-42.972,8.594);
  975. CreateDynamicObject(1550,2010.222,1627.297,10.995,0.0,0.0,0.0);
  976. CreateDynamicObject(1550,2010.231,1626.960,10.995,0.0,0.0,0.0);
  977. CreateDynamicObject(1318,2008.875,1628.077,13.518,0.0,0.0,101.250);
  978. CreateDynamicObject(1314,2032.782,1628.166,12.803,0.0,0.0,101.250);
  979. CreateDynamicObject(1279,2007.639,1627.490,10.584,0.0,0.0,0.0);
  980. CreateDynamicObject(1262,2011.021,1634.239,35.678,0.0,0.0,-180.482);
  981. CreateDynamicObject(1262,2014.530,1633.564,25.557,0.0,0.0,-155.326);
  982. CreateDynamicObject(1262,2003.737,1651.356,21.545,0.0,0.0,-310.953);
  983. CreateDynamicObject(1262,2011.283,1645.187,32.478,0.0,0.0,-373.296);
  984. CreateDynamicObject(1262,2013.034,1645.187,24.647,0.0,0.0,-407.046);
  985. CreateDynamicObject(1262,2011.193,1645.187,32.958,0.0,0.0,-339.546);
  986. CreateDynamicObject(1262,2011.697,1642.314,42.107,0.0,0.0,-170.796);
  987. CreateDynamicObject(1262,2018.905,1646.749,28.053,0.0,0.0,-74.935);
  988. CreateDynamicObject(1262,2004.211,1640.814,39.348,0.0,0.0,-273.464);
  989. CreateDynamicObject(1318,2028.555,1627.547,13.506,-90.241,-2.578,-90.000);
  990. CreateDynamicObject(1318,2029.043,1628.113,13.466,-90.241,-2.578,-191.250);
  991. CreateDynamicObject(1318,2028.868,1618.253,13.439,-89.381,0.0,0.0);
  992. CreateDynamicObject(1318,2028.378,1618.902,13.424,-89.381,0.0,-104.060);
  993. CreateDynamicObject(3534,2022.380,1647.890,26.775,0.0,0.0,0.0);
  994. CreateDynamicObject(3534,2010.749,1644.187,31.380,0.0,0.0,0.0);
  995. CreateDynamicObject(1240,2021.080,1657.279,23.553,0.0,0.0,-85.944);
  996. CreateDynamicObject(1240,2016.880,1643.737,17.712,0.0,0.0,-4.297);
  997. CreateDynamicObject(1240,2018.130,1636.556,33.472,0.0,0.0,-129.775);
  998. CreateDynamicObject(1240,2018.801,1635.840,29.752,0.0,0.0,-129.775);
  999. CreateDynamicObject(1240,2002.563,1635.023,25.070,0.0,0.0,-26.643);
  1000. CreateDynamicObject(1240,2003.063,1643.307,35.413,0.0,0.0,-59.301);
  1001. CreateDynamicObject(1240,2011.195,1651.637,21.528,0.0,0.0,-8.594);
  1002. CreateDynamicObject(1240,2008.839,1645.974,44.216,0.0,0.0,28.361);
  1003. CreateDynamicObject(1262,2017.880,1637.117,32.473,0.0,93.679,-139.229);
  1004. CreateDynamicObject(1262,2020.880,1643.518,30.347,0.0,0.0,-101.250);
  1005. CreateDynamicObject(1262,2016.924,1637.764,19.884,0.0,0.0,-118.903);
  1006. CreateDynamicObject(1262,2005.041,1637.689,17.896,0.0,0.0,-225.232);
  1007. CreateDynamicObject(1215,2027.972,1556.275,29.475,0.0,0.0,0.0);
  1008. CreateDynamicObject(1215,2029.511,1556.203,29.511,0.0,0.0,0.0);
  1009. CreateDynamicObject(3472,2056.985,1513.138,10.274,0.0,0.0,0.0);
  1010. CreateDynamicObject(3472,2024.063,1539.568,10.189,0.0,0.0,0.0);
  1011. CreateDynamicObject(3472,2022.301,1502.637,10.189,0.0,0.0,0.0);
  1012. CreateDynamicObject(3472,2028.573,1466.739,10.189,0.0,0.0,0.0);
  1013. CreateDynamicObject(3472,2057.402,1571.062,10.844,0.0,0.0,0.0);
  1014. CreateDynamicObject(3472,2056.656,1628.511,10.252,0.0,0.0,0.0);
  1015. CreateDynamicObject(3472,2056.879,1691.505,10.314,0.0,0.0,0.0);
  1016. CreateDynamicObject(3534,2011.238,1638.814,41.569,0.0,0.0,0.0);
  1017. CreateDynamicObject(3534,2005.938,1644.351,40.845,0.0,0.0,0.0);
  1018. CreateDynamicObject(1262,2009.813,1642.645,30.954,0.0,0.0,-247.500);
  1019. CreateDynamicObject(1262,2011.120,1636.790,34.382,0.0,0.0,-157.500);
  1020. CreateDynamicObject(1262,2017.817,1637.191,32.474,0.0,0.0,-135.000);
  1021. CreateDynamicObject(1579,2008.020,1627.249,10.629,-6.875,36.096,-81.483);
  1022. CreateDynamicObject(3864,2022.197,1656.164,5.500,0.859,53.285,45.155);
  1023. CreateDynamicObject(3864,2008.932,1618.743,11.299,0.859,1.719,-143.130);
  1024. CreateDynamicObject(1341,2034.998,1613.619,10.823,0.0,0.0,0.0);
  1025. CreateDynamicObject(1340,2034.519,1572.589,10.948,0.0,0.0,-360.000);
  1026. CreateDynamicObject(1342,2035.194,1635.148,10.854,0.0,0.0,0.0);
  1027. CreateDynamicObject(3463,2057.422,1703.762,10.191,0.0,0.0,0.0);
  1028. CreateDynamicObject(3861,2026.647,1620.849,12.155,0.0,0.0,180.000);
  1029. CreateDynamicObject(3861,2022.614,1620.685,11.975,0.0,0.0,-180.000);
  1030. CreateDynamicObject(3862,2018.697,1620.703,11.808,0.0,0.0,-180.000);
  1031. CreateDynamicObject(3863,2014.765,1620.679,11.774,0.0,0.0,-180.000);
  1032. CreateDynamicObject(2425,2027.915,1621.358,11.773,0.0,0.0,0.0);
  1033. CreateDynamicObject(2429,2026.571,1619.191,12.022,0.0,0.0,-180.000);
  1034. CreateDynamicObject(2663,2027.197,1621.053,12.056,0.0,0.0,-22.500);
  1035. CreateDynamicObject(2663,2027.234,1621.349,12.056,0.0,0.0,-56.250);
  1036. CreateDynamicObject(2663,2026.953,1621.281,12.006,0.0,0.0,45.000);
  1037. CreateDynamicObject(2683,2027.856,1621.614,11.927,0.0,0.0,67.500);
  1038. CreateDynamicObject(2683,2027.714,1621.676,11.927,0.0,0.0,-112.500);
  1039. CreateDynamicObject(2683,2027.864,1621.805,11.927,0.0,0.0,-236.250);
  1040. CreateDynamicObject(2420,2028.257,1621.999,11.061,0.0,0.0,-270.000);
  1041. CreateDynamicObject(2213,2026.152,1621.141,11.860,-24.924,20.626,-112.500);
  1042. CreateDynamicObject(2212,2025.602,1621.164,11.854,-25.783,24.064,-109.062);
  1043. CreateDynamicObject(643,2010.404,1621.230,11.072,0.0,0.0,0.0);
  1044. CreateDynamicObject(643,2006.190,1621.281,11.072,0.0,0.0,0.0);
  1045. CreateDynamicObject(1281,2002.307,1620.765,11.402,0.0,0.0,-90.000);
  1046. CreateDynamicObject(1432,2025.498,1626.736,11.101,0.0,0.0,45.000);
  1047. CreateDynamicObject(1432,2021.862,1626.566,10.924,0.0,0.0,0.0);
  1048. CreateDynamicObject(1432,2017.936,1626.652,10.780,0.0,0.0,78.750);
  1049. CreateDynamicObject(2362,2024.358,1621.299,11.619,0.0,0.0,270.000);
  1050. CreateDynamicObject(2375,2013.683,1619.621,10.508,0.0,0.0,0.0);
  1051. CreateDynamicObject(2484,2021.386,1621.519,12.305,0.0,0.0,-90.000);
  1052. CreateDynamicObject(2485,2022.033,1620.954,11.666,0.0,0.0,-56.250);
  1053. CreateDynamicObject(2492,2023.878,1619.352,12.206,0.0,0.0,-180.000);
  1054. CreateDynamicObject(2493,2023.417,1619.352,12.209,0.0,0.0,-168.750);
  1055. CreateDynamicObject(2499,2022.169,1619.335,11.951,-30.940,2.578,1.642);
  1056. CreateDynamicObject(2541,2025.610,1619.516,11.564,0.0,0.0,-180.000);
  1057. CreateDynamicObject(2753,2025.399,1621.200,12.023,0.0,0.0,-180.000);
  1058. CreateDynamicObject(2626,2015.286,1621.584,10.842,0.0,0.0,-180.000);
  1059. CreateDynamicObject(2652,2013.838,1620.932,11.912,0.0,0.0,-90.000);
  1060. CreateDynamicObject(2593,2016.015,1620.019,11.453,0.0,0.0,0.0);
  1061. CreateDynamicObject(2749,2013.434,1621.837,11.419,0.0,0.0,0.0);
  1062. CreateDynamicObject(2806,2019.765,1621.434,11.499,0.0,0.0,0.0);
  1063. CreateDynamicObject(2803,2019.967,1620.163,10.972,0.0,0.0,0.0);
  1064. CreateDynamicObject(2805,2017.564,1619.370,11.873,0.0,0.0,0.0);
  1065. CreateDynamicObject(2771,2018.017,1621.404,11.676,0.0,0.0,-180.000);
  1066.  
  1067. //avenue Las Venturas
  1068. CreateDynamicObject(9685, 2057.1343, 935.3254, 94.1457, 357.4217, 0.0000, 0.0000);
  1069. CreateDynamicObject(9689, 2057.1462, 1087.4120, 98.5273, 0.0000, 0.0000, 0.0000);
  1070. CreateDynamicObject(9693, 2057.1729, 1250.5215, 98.1696, 0.0000, 0.0000, 0.0000);
  1071. CreateDynamicObject(9689, 2057.1807, 1424.9999, 97.7373, 0.0000, 0.0000, 0.0000);
  1072. CreateDynamicObject(9693, 2057.1978, 1588.2377, 97.3820, 0.0000, 0.0000, 0.0000);
  1073. CreateDynamicObject(9689, 2057.1946, 1763.2285, 96.9882, 0.0000, 0.0000, 0.0000);
  1074. CreateDynamicObject(9693, 2057.2021, 1926.6348, 96.6134, 0.0000, 0.0000, 0.0000);
  1075. CreateDynamicObject(9689, 2057.2339, 2101.4919, 96.2256, 0.0000, 0.0000, 0.0000);
  1076. CreateDynamicObject(9693, 2057.2642, 2263.1135, 96.9513, 0.8594, 0.0000, 0.0000);
  1077. CreateDynamicObject(9689, 2057.1494, 784.3148, 96.0238, 357.4217, 0.0000, 0.0000);
  1078. CreateDynamicObject(3463, 2057.1870, 1106.9161, 10.2954, 0.0000, 0.0000, 0.0000);
  1079. CreateDynamicObject(981, 2057.4138, 2356.1890, 42.0121, 0.0000, 0.0000, 0.0000);
  1080. CreateDynamicObject(1655, 2077.9753, 2354.6248, 41.8977, 351.4056, 0.0000, 337.5000);
  1081. CreateDynamicObject(1655, 2036.2344, 2357.2305, 41.9692, 351.4056, 0.0000, 22.5000);
  1082. CreateDynamicObject(13629, 2049.5793, 994.4039, 47.2885, 0.0000, 0.0000, 90.0000);
  1083. CreateDynamicObject(1632, 2049.3723, 951.8656, 41.6345, 356.5623, 0.0000, 0.0000);
  1084. CreateDynamicObject(1632, 2049.3833, 959.1231, 45.6290, 15.4699, 0.0000, 0.0000);
  1085. CreateDynamicObject(1632, 2050.1594, 1037.5004, 43.5744, 356.5623, 0.0000, 180.0000);
  1086. CreateDynamicObject(1632, 2050.1587, 1030.7706, 47.1725, 15.4699, 0.0000, 180.0000);
  1087. CreateDynamicObject(1259, 2050.0398, 1203.8163, 57.6772, 0.0000, 0.0000, 90.0000);
  1088. CreateDynamicObject(1655, 2048.5654, 1172.4426, 45.9615, 0.0000, 0.0000, 0.0000);
  1089. CreateDynamicObject(3502, 2072.8965, 1108.5568, 47.2247, 16.3293, 355.7028, 270.0000);
  1090. CreateDynamicObject(3502, 2081.9890, 1108.5525, 48.1372, 353.9839, 355.7028, 270.0000);
  1091. CreateDynamicObject(3502, 2090.7402, 1108.5790, 47.1338, 353.9839, 355.7028, 270.0000);
  1092. CreateDynamicObject(3502, 2099.3472, 1108.5829, 46.1591, 353.9839, 355.7028, 270.0000);
  1093. CreateDynamicObject(3502, 2107.8447, 1108.5692, 45.2612, 353.9839, 355.7028, 270.0000);
  1094. CreateDynamicObject(3502, 2116.6423, 1108.7145, 43.0729, 337.6546, 0.8594, 272.5783);
  1095. CreateDynamicObject(3502, 2124.1904, 1109.0988, 38.1318, 316.1687, 0.8594, 272.5783);
  1096. CreateDynamicObject(3502, 2129.4944, 1109.3685, 30.8687, 295.5423, 0.8594, 272.5783);
  1097. CreateDynamicObject(13592, 2040.7539, 1333.2651, 51.8627, 0.0000, 6.0161, 292.5000);
  1098. CreateDynamicObject(1655, 2034.4912, 1342.5551, 43.9706, 6.8755, 0.0000, 11.2500);
  1099. CreateDynamicObject(619, 2076.9907, 1330.7341, 41.8549, 0.0000, 0.0000, 326.2500);
  1100. CreateDynamicObject(619, 2041.3872, 921.0667, 40.8995, 0.0000, 0.0000, 123.7500);
  1101. CreateDynamicObject(619, 2073.9111, 841.2950, 37.4927, 0.0000, 0.0000, 0.0000);
  1102. CreateDynamicObject(619, 2041.8859, 1120.0853, 45.1736, 0.0000, 0.0000, 146.2500);
  1103. CreateDynamicObject(17068, 2045.7882, 1410.1758, 45.7552, 343.6707, 0.0000, 180.0000);
  1104. CreateDynamicObject(1633, 2071.9011, 851.0960, 40.9084, 5.1566, 0.0000, 337.5000);
  1105. CreateDynamicObject(1632, 2065.3193, 1480.4369, 45.2331, 0.0000, 0.0000, 0.0000);
  1106. CreateDynamicObject(1632, 2065.3455, 1487.4861, 49.1858, 13.7510, 0.0000, 0.0000);
  1107. CreateDynamicObject(1632, 2065.3450, 1493.1620, 55.1074, 32.6586, 0.0000, 0.0000);
  1108. CreateDynamicObject(1632, 2065.3713, 1496.2391, 62.3324, 54.1445, 0.0000, 0.0000);
  1109. CreateDynamicObject(1632, 2065.4060, 1496.8536, 70.3394, 71.3332, 0.0000, 0.0000);
  1110. CreateDynamicObject(1632, 2065.4812, 1494.6597, 78.1587, 93.6785, 0.0000, 0.0000);
  1111. CreateDynamicObject(1632, 2065.4944, 1489.0111, 84.2713, 124.6183, 0.0000, 0.0000);
  1112. CreateDynamicObject(3458, 2045.8884, 1579.1761, 44.7319, 0.0000, 358.2811, 270.0000);
  1113. CreateDynamicObject(1632, 2045.8363, 1551.7894, 44.3554, 0.0000, 0.0000, 0.0000);
  1114. CreateDynamicObject(1632, 2045.9912, 1602.5869, 46.9662, 3.4377, 0.0000, 0.0000);
  1115. CreateDynamicObject(3458, 2045.6149, 1632.1931, 48.7672, 0.0000, 358.2811, 270.0000);
  1116. CreateDynamicObject(1632, 2045.7388, 1656.3241, 50.7824, 0.0000, 0.0000, 0.0000);
  1117. CreateDynamicObject(3458, 2046.0913, 1694.7272, 56.1578, 0.0000, 358.2811, 270.0000);
  1118. CreateDynamicObject(1632, 2045.8285, 1711.3103, 58.2417, 0.0000, 0.0000, 0.0000);
  1119. CreateDynamicObject(3458, 2045.9028, 1742.0033, 66.6576, 0.0000, 18.0482, 270.0000);
  1120. CreateDynamicObject(1632, 2045.5353, 1762.1370, 75.5556, 18.9076, 0.0000, 0.0000);
  1121. CreateDynamicObject(3458, 2045.9962, 1787.4921, 84.1185, 0.0000, 18.0482, 270.0000);
  1122. CreateDynamicObject(1632, 2045.9806, 1809.2001, 92.7502, 6.0161, 0.0000, 0.0000);
  1123. CreateDynamicObject(3458, 2042.1499, 1838.8213, 100.2413, 18.9076, 21.4859, 274.2972);
  1124. CreateDynamicObject(1632, 2037.2906, 1858.0519, 109.1587, 11.1727, 339.3735, 11.2500);
  1125. CreateDynamicObject(3458, 2026.8439, 1877.8116, 116.4606, 18.9076, 21.4859, 296.7972);
  1126. CreateDynamicObject(1632, 2014.6814, 1894.5441, 125.7412, 11.1727, 339.3735, 33.7500);
  1127. CreateDynamicObject(3458, 1990.8798, 1907.9103, 133.4608, 26.6425, 20.6265, 330.5472);
  1128. CreateDynamicObject(1632, 1971.2459, 1914.2877, 141.4468, 2.5783, 331.6386, 67.5000);
  1129. CreateDynamicObject(619, 2076.0159, 1669.2371, 39.6869, 0.0000, 0.0000, 0.0000);
  1130. CreateDynamicObject(619, 2041.1536, 1466.9296, 44.4992, 0.0000, 0.0000, 135.0000);
  1131. CreateDynamicObject(3255, 2069.1282, 1811.2871, 43.1970, 0.0000, 0.0000, 270.0000);
  1132. CreateDynamicObject(1632, 2068.1970, 1779.6493, 43.9441, 0.0000, 0.0000, 0.0000);
  1133. CreateDynamicObject(1632, 2068.2322, 1786.8889, 48.1668, 16.3293, 0.8594, 0.0000);
  1134. CreateDynamicObject(1632, 2067.0427, 1845.0924, 44.5641, 0.0000, 0.0000, 202.5000);
  1135. CreateDynamicObject(12919, 2064.5593, 1955.7607, 41.8210, 0.0000, 358.2811, 270.0000);
  1136. CreateDynamicObject(3502, 2064.4690, 1973.3193, 46.9367, 8.5944, 355.7028, 0.0000);
  1137. CreateDynamicObject(3502, 2064.4824, 1981.1796, 49.2043, 23.2048, 355.7028, 0.0000);
  1138. CreateDynamicObject(16362, 2055.8757, 2116.1045, 45.0502, 0.0000, 0.0000, 270.0000);
  1139. CreateDynamicObject(1632, 2057.3914, 2097.9243, 42.7882, 0.0000, 0.0000, 0.0000);
  1140. CreateDynamicObject(1632, 2064.5261, 2023.2363, 40.2526, 0.0000, 0.0000, 180.0000);
  1141. CreateDynamicObject(619, 2040.8676, 1802.7737, 43.8701, 0.0000, 0.0000, 135.0000);
  1142. CreateDynamicObject(1655, 2049.5710, 1231.7452, 45.6538, 0.0000, 0.0000, 180.0000);
  1143. CreateDynamicObject(9188, 2049.2996, 995.4214, 58.5363, 0.0000, 0.0000, 0.0000);
  1144. CreateDynamicObject(9190, 2050.4585, 995.2490, 57.7964, 0.0000, 0.0000, 180.0000);
  1145. CreateDynamicObject(17068, 2043.8324, 1430.4410, 51.7011, 343.6707, 0.0000, 191.2500);
  1146. CreateDynamicObject(1632, 2041.2211, 1443.5127, 55.4471, 0.0000, 0.0000, 11.2500);
  1147. CreateDynamicObject(1632, 2068.2466, 1328.8357, 42.2917, 0.0000, 0.0000, 180.0000);
  1148. CreateDynamicObject(3458, 2067.7971, 1304.9680, 53.0736, 357.4217, 32.6586, 90.0001);
  1149. CreateDynamicObject(1632, 2067.4524, 1289.6364, 64.4039, 18.0482, 2.5783, 180.0000);
  1150. CreateDynamicObject(3458, 2064.9009, 1266.7595, 75.0279, 343.6707, 35.2369, 91.7189);
  1151. CreateDynamicObject(1632, 2061.1304, 1250.6028, 87.6054, 21.4859, 20.6265, 168.7500);
  1152. CreateDynamicObject(3458, 2044.9423, 1237.9529, 94.8197, 341.0924, 32.6586, 24.2188);
  1153. CreateDynamicObject(1632, 2027.3772, 1234.8489, 106.8548, 17.1887, 24.9237, 101.2500);
  1154. CreateDynamicObject(3458, 2011.9174, 1247.4807, 113.7053, 341.0924, 32.6586, 316.7188);
  1155. CreateDynamicObject(3458, 2008.9905, 1282.6499, 129.2373, 357.4217, 21.4859, 247.5002);
  1156. CreateDynamicObject(1632, 2002.8328, 1262.1583, 125.3666, 21.4859, 21.4859, 33.7500);
  1157. CreateDynamicObject(1634, 2017.1873, 1301.0087, 138.3350, 5.1566, 2.5783, 337.5000);
  1158. CreateDynamicObject(3458, 2022.9259, 1324.2797, 145.8776, 337.6546, 23.2048, 264.7664);
  1159. CreateDynamicObject(1634, 2028.8397, 1344.0614, 155.1715, 7.7349, 23.2048, 348.7500);
  1160. CreateDynamicObject(1634, 2045.9724, 757.8344, 42.1636, 348.8273, 0.0000, 180.0000);
  1161. CreateDynamicObject(1634, 2045.1801, 749.2979, 44.9655, 0.0000, 6.0161, 173.1245);
  1162. CreateDynamicObject(1634, 2043.2300, 742.0255, 49.2879, 12.0321, 6.0161, 164.5301);
  1163. CreateDynamicObject(1634, 2041.0985, 736.5716, 53.6671, 16.3293, 12.0321, 161.1696);
  1164. CreateDynamicObject(1634, 2041.2140, 849.6773, 40.3140, 352.2651, 0.0000, 22.5000);
  1165. CreateDynamicObject(1634, 2038.0074, 857.5316, 42.8640, 352.2651, 0.0000, 22.5000);
  1166. CreateDynamicObject(1634, 2034.7568, 865.4621, 45.4332, 352.2651, 0.0000, 22.5000);
  1167. CreateDynamicObject(3666, 2066.0125, 1921.0486, 43.2328, 0.0000, 0.0000, 0.0000);
  1168. CreateDynamicObject(3666, 2066.0693, 1924.5160, 43.2399, 0.0000, 0.0000, 0.0000);
  1169. CreateDynamicObject(3666, 2070.4744, 1926.4188, 43.2002, 0.0000, 0.0000, 0.0000);
  1170. CreateDynamicObject(3458, 2088.7979, 2018.7177, 43.0983, 0.0000, 18.0482, 225.0000);
  1171. CreateDynamicObject(3458, 2113.8027, 2043.6753, 54.5482, 0.0000, 18.0482, 225.0000);
  1172. CreateDynamicObject(1632, 2124.9714, 2055.0615, 62.4027, 20.6265, 359.1406, 315.0000);
  1173. CreateDynamicObject(13592, 2037.0662, 2015.7218, 49.6184, 351.4056, 12.8916, 303.7500);
  1174. CreateDynamicObject(619, 2042.1678, 2042.2190, 39.9259, 0.0000, 0.0000, 180.0000);
  1175. CreateDynamicObject(1634, 2068.4031, 2141.5349, 43.2180, 0.0000, 0.0000, 180.0000);
  1176. CreateDynamicObject(1655, 2049.9875, 2227.4524, 43.9161, 2.5783, 0.0000, 0.0000);
  1177. CreateDynamicObject(1655, 2064.9436, 2228.0034, 43.9048, 2.5783, 0.0000, 0.0000);
  1178. CreateDynamicObject(1655, 2065.1370, 2234.2810, 43.9513, 2.5783, 0.0000, 180.0000);
  1179. CreateDynamicObject(1655, 2050.1055, 2233.7073, 43.9397, 2.5783, 0.0000, 180.0000);
  1180. CreateDynamicObject(619, 2074.1479, 705.3163, 42.1634, 0.0000, 0.0000, 0.0000);
  1181. CreateDynamicObject(619, 2039.7101, 704.7737, 41.7722, 0.0000, 0.0000, 146.2501);
  1182. CreateDynamicObject(620, 2057.7712, 2232.0598, 43.1537, 0.0000, 0.0000, 0.0000);
  1183. CreateDynamicObject(623, 2073.1008, 2199.3013, 43.1356, 0.0000, 0.0000, 202.5000);
  1184. CreateDynamicObject(3458, 2080.2068, 969.0254, 34.2031, 0.0000, 24.9237, 270.0000);
  1185. CreateDynamicObject(1215, 2082.6387, 981.7198, 41.8176, 358.2811, 0.0000, 0.0000);
  1186. CreateDynamicObject(10838, 2073.7856, 997.8659, 58.2148, 0.0000, 0.0000, 0.0000);
  1187. CreateDynamicObject(1660, 2062.4148, 775.8143, 41.4907, 358.2811, 0.0000, 0.0000);
  1188. CreateDynamicObject(1267, 2057.5334, 756.6225, 58.0688, 0.0000, 0.0000, 247.5000);
  1189. CreateDynamicObject(981, 2057.2102, 702.0422, 43.5668, 0.0000, 0.0000, 180.0000);
  1190. CreateDynamicObject(7657, 2077.5945, 915.8657, 13.0939, 2.5783, 24.9237, 269.1406);
  1191. CreateDynamicObject(1223, 2083.3540, 996.6826, 43.0814, 0.0000, 0.0000, 213.7500);
  1192. CreateDynamicObject(3458, 2080.2021, 915.6027, 9.3879, 0.0000, 24.9237, 270.0000);
  1193. CreateDynamicObject(3458, 2080.2014, 951.4846, 26.0584, 0.0000, 24.9237, 270.0000);
  1194. CreateDynamicObject(3458, 2084.9502, 972.0474, 35.6208, 0.0000, 24.9237, 270.0000);
  1195. CreateDynamicObject(3458, 2085.1770, 915.5971, 9.4047, 0.0000, 24.9237, 270.0000);
  1196. CreateDynamicObject(3458, 2085.0193, 951.6044, 26.1364, 0.0000, 24.9237, 270.0000);
  1197. CreateDynamicObject(1215, 2085.0208, 979.5069, 41.0236, 358.2811, 0.0000, 0.0000);
  1198. CreateDynamicObject(980, 2080.3320, 909.9235, 12.2162, 294.6828, 270.6186, 0.0000);
  1199. CreateDynamicObject(980, 2084.9817, 910.0663, 12.2046, 294.6828, 270.6186, 0.0000);
  1200. CreateDynamicObject(7657, 2087.5432, 915.6517, 13.0445, 2.5783, 24.9237, 269.1406);
  1201. CreateDynamicObject(1318, 2085.2764, 976.6080, 43.2604, 88.4180, 0.8594, 90.0000);
  1202. CreateDynamicObject(980, 2082.6992, 919.7741, 18.0456, 306.7149, 270.6186, 0.0000);
  1203. CreateDynamicObject(3458, 1947.1470, 1911.4139, 143.3840, 26.6425, 13.7510, 15.5472);
  1204. CreateDynamicObject(1632, 1929.2772, 1903.1877, 149.0035, 2.5783, 331.6386, 112.5000);
  1205. CreateDynamicObject(3458, 2035.1812, 1366.4200, 162.0620, 18.0482, 24.0642, 255.3126);
  1206. CreateDynamicObject(1634, 2037.1073, 1384.6495, 170.9225, 12.0321, 344.5301, 348.7500);
  1207. CreateDynamicObject(3458, 2040.1885, 1408.4292, 176.2104, 4.2972, 18.0482, 262.1882);
  1208. CreateDynamicObject(1634, 2042.3777, 1429.0831, 184.7682, 12.8916, 355.7028, 353.9066);
  1209. CreateDynamicObject(1696, 2080.1299, 989.1505, 43.9028, 341.9518, 0.0000, 90.0000);
  1210. CreateDynamicObject(1696, 2080.1223, 994.3856, 43.9152, 341.9518, 0.0000, 90.0000);
  1211. CreateDynamicObject(1696, 2074.3274, 989.1475, 43.1182, 326.4820, 0.0000, 90.0000);
  1212. CreateDynamicObject(1696, 2074.3152, 994.3049, 43.1424, 326.4820, 0.0000, 90.0000);
  1213. CreateDynamicObject(994, 2076.7268, 996.2491, 43.8463, 0.0000, 0.0000, 0.0000);
  1214. CreateDynamicObject(3458, 1916.2111, 1883.5370, 151.6998, 26.6425, 13.7510, 60.5471);
  1215. CreateDynamicObject(1632, 1909.7648, 1866.3347, 157.3898, 2.5783, 331.6386, 157.5000);
  1216. CreateDynamicObject(3458, 1917.0748, 1844.6088, 158.8732, 26.6425, 13.7510, 116.7972);
  1217. CreateDynamicObject(1632, 1928.6960, 1828.4423, 164.4631, 2.5783, 331.6386, 225.0000);
  1218. CreateDynamicObject(3458, 1952.1344, 1815.7416, 166.9136, 11.1727, 13.7510, 154.8444);
  1219. CreateDynamicObject(1632, 1969.8145, 1808.8280, 173.0773, 3.4377, 347.9679, 250.1557);
  1220. CreateDynamicObject(3458, 1995.3698, 1802.6599, 176.4768, 11.1727, 13.7510, 166.0943);
  1221. CreateDynamicObject(1632, 2013.5500, 1799.0441, 182.2231, 3.4377, 350.5462, 250.1557);
  1222. CreateDynamicObject(1318, 2016.5154, 1798.5774, 189.8846, 0.0000, 0.0000, 337.5000);
  1223. CreateDynamicObject(1254, 2015.8556, 1798.8185, 188.4406, 0.0000, 0.0000, 258.7500);
  1224. CreateDynamicObject(13592, 2082.1028, 901.7774, 2.4337, 0.0000, 0.0000, 11.2500);
  1225. CreateDynamicObject(3337, 2082.3982, 901.0108, 13.1723, 180.3777, 0.0000, 270.0000);
  1226. CreateDynamicObject(1318, 2082.4358, 900.8651, 10.0814, 180.4818, 0.0000, 270.0000);
  1227. CreateDynamicObject(1655, 2047.7732, 818.9795, 6.9540, 0.0000, 0.0000, 180.0000);
  1228. CreateDynamicObject(1655, 2056.4575, 818.9564, 6.9599, 0.0000, 0.0000, 180.0000);
  1229. CreateDynamicObject(1655, 2065.1667, 819.0126, 6.9423, 0.0000, 0.0000, 180.0000);
  1230. CreateDynamicObject(1655, 2073.8606, 819.0138, 6.9517, 0.0000, 0.0000, 180.0000);
  1231. CreateDynamicObject(1655, 2065.1416, 811.9261, 10.7740, 12.0321, 0.0000, 180.0000);
  1232. CreateDynamicObject(1655, 2056.4309, 811.9288, 10.7734, 12.0321, 0.0000, 180.0000);
  1233. CreateDynamicObject(671, 2088.5601, 895.7388, 6.8542, 0.0000, 0.0000, 0.0000);
  1234. CreateDynamicObject(669, 2079.7444, 808.2529, 8.7479, 0.0000, 0.0000, 0.0000);
  1235. CreateDynamicObject(669, 2041.4523, 809.8787, 8.4183, 0.0000, 0.0000, 303.7500);
  1236. CreateDynamicObject(9831, 2082.2249, 902.7022, -18.9432, 274.9158, 0.0000, 180.0000);
  1237. CreateDynamicObject(9831, 2082.0430, 867.3297, 4.0707, 5.1566, 0.0000, 180.0000);
  1238. CreateDynamicObject(9831, 2081.5933, 862.0752, 4.2422, 6.8755, 0.0000, 180.0000);
  1239. CreateDynamicObject(9831, 2063.1377, 807.6912, 7.7685, 279.2130, 5.1566, 6.0161);
  1240. CreateDynamicObject(9831, 2055.5933, 807.6486, 7.4561, 279.2130, 5.1566, 6.0161);
  1241. CreateDynamicObject(10492, 1975.7192, 744.8676, 30.6946, 0.0000, 9.4538, 146.2500);
  1242. CreateDynamicObject(10492, 2129.0149, 695.6531, 57.2578, 8.5944, 9.4538, 202.5002);
  1243. CreateDynamicObject(9087, 2059.8984, 834.1660, 5.7670, 0.0000, 0.0000, 0.0000);
  1244. CreateDynamicObject(10830, 2005.3544, 842.9265, 13.8582, 0.0000, 0.0000, 315.0000);
  1245. CreateDynamicObject(10830, 1957.4250, 842.8749, 13.9487, 0.0000, 0.0000, 315.0000);
  1246. CreateDynamicObject(9210, 1962.3390, 759.3774, 27.0843, 0.0000, 0.0000, 78.7500);
  1247. CreateDynamicObject(9214, 2087.4587, 694.5344, 46.2423, 358.2811, 351.4056, 117.6566);
  1248. CreateDynamicObject(11510, 1911.8201, 755.6400, 47.5121, 344.5301, 0.0000, 0.0000);
  1249. CreateDynamicObject(10491, 1925.2178, 965.4174, 32.4028, 359.1406, 355.7028, 90.0000);
  1250.  
  1251. //About the arena
  1252. CreateDynamicObject(987, 1057.5787353516, 1302.7415771484, 9.8203125, 0, 0, 0); //
  1253. CreateDynamicObject(987, 1069.5487060547, 1302.7426757813, 9.8203125, 0, 0, 0); //
  1254. CreateDynamicObject(987, 1081.4697265625, 1302.7470703125, 9.8203125, 0, 0, 0); //
  1255. CreateDynamicObject(987, 1093.3918457031, 1302.7626953125, 9.8203125, 0, 0, 0); //
  1256.  
  1257. //AROUND THE Combat ... guy leaks in
  1258. CreateDynamicObject(8210, -2156.6091308594, -134.11505126953, 43.638984680176, 0, 0, 90.324493408203);//
  1259. CreateDynamicObject(980, -2158.4274902344, -169.66722106934, 43.282783508301, 0, 0, 78.16455078125);//
  1260. CreateDynamicObject(980, -2162.7309570313, -180.00350952148, 43.253150939941, 0, 0, 56.532165527344);//
  1261. CreateDynamicObject(980, -2165.2817382813, -183.93682861328, 43.264759063721, 0, 0, 56.530151367188);//
  1262. CreateDynamicObject(980, -2127.5361328125, -80.8359375, 36.843688964844, 0, 0, 0.2581787109375);//
  1263. CreateDynamicObject(980, -2156.3759765625, -101.19432830811, 43.326736450195, 0, 0, 90.082702636719);//
  1264.  
  1265. //los santos parking
  1266. CreateDynamicObject(18841,1830.06000000,-2519.01000000,33.40000000,0.00000000,0.00000000,0.00000000); //
  1267. CreateDynamicObject(18836,1864.34000000,-2519.71000000,49.62000000,0.00000000,0.00000000,90.00000000); //
  1268. CreateDynamicObject(18836,1903.84000000,-2519.61000000,49.62000000,0.00000000,0.00000000,90.00000000); //
  1269. CreateDynamicObject(18836,1949.53000000,-2519.53000000,49.62000000,0.00000000,0.00000000,90.00000000); //
  1270. CreateDynamicObject(18836,1949.53000000,-2519.53000000,80.69000000,0.00000000,0.00000000,90.00000000); //
  1271. CreateDynamicObject(18836,1903.84000000,-2519.61000000,80.59000000,0.00000000,0.00000000,90.00000000); //
  1272. CreateDynamicObject(18836,1864.34000000,-2519.71000000,80.59000000,0.00000000,0.00000000,90.00000000); //
  1273. CreateDynamicObject(18841,1830.64000000,-2503.83000000,80.00000000,90.00000000,0.00000000,0.00000000); //
  1274. CreateDynamicObject(1837,1909.35000000,-2361.87000000,36.12000000,0.00000000,0.00000000,0.00000000); //
  1275. CreateDynamicObject(18812,164.96000000,134.31000000,481.62000000,0.00000000,0.00000000,0.00000000); //
  1276. CreateDynamicObject(18841,1984.36000000,-2519.86000000,65.00000000,0.00000000,0.00000000,179.99000000); //
  1277. CreateDynamicObject(1837,2096.67000000,-2503.47000000,13.03000000,0.00000000,0.00000000,0.00000000); //
  1278. CreateDynamicObject(18794,166.81000000,83.79000000,471.68000000,0.00000000,0.00000000,0.00000000); //
  1279. CreateVehicle(522,1953.75000000,-2412.68000000,13.20000000,0.00000000,-1,-1,15); //NRG-500
  1280. CreateDynamicObject(18845,1923.88000000,-2403.90000000,53.00000000,0.00000000,0.00000000,0.00000000); //
  1281. CreateDynamicObject(1634,1759.88000000,-2576.74000000,13.84000000,0.00000000,0.00000000,177.99000000); //
  1282. CreateDynamicObject(18841,1794.64000000,-2471.19000000,18.50000000,90.00000000,0.00000000,0.00000000); //
  1283. CreateDynamicObject(18836,1829.37000000,-2455.27000000,18.50000000,0.00000000,0.00000000,90.00000000); //
  1284. CreateDynamicObject(18836,1875.91000000,-2455.28000000,17.89000000,1.00000000,0.00000000,90.00000000); //
  1285. CreateDynamicObject(18836,1829.63000000,-2487.28000000,18.50000000,0.00000000,0.00000000,90.00000000); //
  1286. CreateDynamicObject(18836,1879.02000000,-2518.92000000,18.50000000,0.00000000,0.00000000,90.00000000); //
  1287. CreateDynamicObject(18841,1912.75000000,-2503.10000000,18.50000000,90.00000000,0.00000000,180.00000000); //
  1288. CreateDynamicObject(18836,1878.77000000,-2487.28000000,18.50000000,0.00000000,0.00000000,90.00000000); //
  1289. CreateDynamicObject(18836,1864.63000000,-2518.98000000,18.50000000,0.00000000,0.00000000,90.00000000); //
  1290. CreateDynamicObject(18809,2072.52000000,-2555.24000000,17.60000000,90.00000000,0.00000000,0.00000000); //
  1291. CreateDynamicObject(18826,2073.04000000,-2590.62000000,33.00000000,0.00000000,0.00000000,90.00000000); //
  1292. CreateDynamicObject(18809,2072.52000000,-2555.24000000,48.79000000,90.00000000,0.00000000,0.00000000); //
  1293. CreateDynamicObject(18826,2056.59000000,-2520.94000000,49.00000000,90.00000000,0.00000000,272.00000000); //
  1294. CreateDynamicObject(18826,2041.55000000,-2542.61000000,65.00000000,0.00000000,0.00000000,90.00000000); //
  1295. CreateDynamicObject(18761,1900.82000000,-2455.38000000,17.53000000,0.00000000,0.00000000,266.00000000); //
  1296. CreateDynamicObject(18761,2071.92000000,-2530.40000000,17.53000000,0.00000000,0.00000000,1.99000000); //
  1297. CreateDynamicObject(18777,2003.73000000,-2445.29000000,15.10000000,0.00000000,0.00000000,350.00000000); //
  1298. CreateDynamicObject(18777,2003.48000000,-2445.23000000,41.09000000,0.00000000,0.00000000,349.99000000); //
  1299. CreateDynamicObject(18801,2033.29000000,-2450.77000000,87.00000000,0.00000000,0.00000000,260.00000000); //
  1300. CreateDynamicObject(18800,2026.08000000,-2424.14000000,51.90000000,0.00000000,0.00000000,74.00000000); //
  1301. CreateDynamicObject(18844,1760.20000000,-2574.51000000,64.59000000,0.00000000,0.00000000,0.00000000); //
  1302. CreateDynamicObject(1634,1926.92000000,-2403.92000000,12.80000000,0.00000000,0.00000000,87.99000000); //
  1303. CreateDynamicObject(18808,1720.69000000,-2479.66000000,17.60000000,90.00000000,0.00000000,88.00000000); //
  1304. CreateDynamicObject(18825,1687.12000000,-2478.83000000,33.20000000,0.00000000,0.00000000,0.00000000); //
  1305. CreateDynamicObject(18808,1720.69000000,-2479.66000000,49.20000000,90.00000000,0.00000000,87.99000000); //
  1306. CreateDynamicObject(18825,1755.46000000,-2480.47000000,64.90000000,0.00000000,0.00000000,180.00000000); //
  1307. CreateDynamicObject(18808,1720.69000000,-2479.66000000,80.69000000,90.00000000,0.00000000,87.99000000); //
  1308. CreateDynamicObject(18825,1687.12000000,-2478.83000000,96.59000000,0.00000000,0.00000000,0.00000000); //
  1309. CreateDynamicObject(18786,1665.22000000,-2543.56000000,15.00000000,0.00000000,0.00000000,0.00000000); //
  1310. CreateDynamicObject(18786,1639.54000000,-2544.11000000,15.04000000,0.00000000,0.00000000,180.00000000); //
  1311. CreateDynamicObject(18786,1651.71000000,-2524.82000000,15.04000000,0.00000000,0.00000000,91.99000000); //
  1312. CreateDynamicObject(18786,1653.51000000,-2561.29000000,15.04000000,0.00000000,0.00000000,271.99000000); //
  1313. CreateDynamicObject(18780,1398.96000000,-2514.58000000,24.30000000,0.00000000,0.00000000,180.00000000); //
  1314. CreateDynamicObject(18780,1398.90000000,-2523.87000000,24.30000000,0.00000000,0.00000000,179.99000000); //
  1315. CreateDynamicObject(18780,1398.93000000,-2532.99000000,24.30000000,0.00000000,0.00000000,179.99000000); //
  1316. CreateDynamicObject(18780,1398.93000000,-2508.92000000,24.30000000,0.00000000,0.00000000,179.99000000); //
  1317. CreateDynamicObject(18780,1399.23000000,-2540.26000000,24.30000000,0.00000000,0.00000000,179.99000000); //
  1318. CreateDynamicObject(18779,1559.76000000,-2454.71000000,22.54000000,0.00000000,0.00000000,270.00000000); //
  1319. CreateDynamicObject(18779,1571.68000000,-2418.95000000,22.54000000,0.00000000,0.00000000,90.00000000); //
  1320. CreateDynamicObject(18779,1642.43000000,-2455.22000000,22.54000000,0.00000000,0.00000000,270.00000000); //
  1321. CreateDynamicObject(18779,1654.41000000,-2420.84000000,22.54000000,0.00000000,0.00000000,90.00000000); //
  1322. CreateDynamicObject(18780,1606.16000000,-2448.47000000,24.30000000,0.00000000,0.00000000,90.00000000); //
  1323. CreateDynamicObject(18781,1578.76000000,-2549.90000000,23.33000000,0.00000000,0.00000000,90.00000000); //
  1324. CreateDynamicObject(18781,1545.02000000,-2550.44000000,23.33000000,0.00000000,0.00000000,270.00000000); //
  1325. CreateDynamicObject(18789,1900.96000000,-2459.32000000,12.56000000,0.00000000,0.00000000,0.00000000); //
  1326. CreateDynamicObject(18789,1901.04000000,-2457.50000000,12.56000000,0.00000000,0.00000000,0.00000000); //
  1327. CreateDynamicObject(18789,1901.09000000,-2456.43000000,12.56000000,0.00000000,0.00000000,0.00000000); //
  1328. CreateDynamicObject(18789,1901.16000000,-2454.86000000,12.56000000,0.00000000,0.00000000,0.00000000); //
  1329. CreateDynamicObject(18789,1901.24000000,-2453.04000000,12.56000000,0.00000000,0.00000000,0.00000000); //
  1330. CreateDynamicObject(18789,1901.29000000,-2451.82000000,12.56000000,0.00000000,0.00000000,0.00000000); //
  1331. CreateDynamicObject(18796,1900.97000000,-2460.66000000,12.53000000,0.00000000,0.00000000,0.00000000); //
  1332. CreateDynamicObject(18796,1901.47000000,-2450.64000000,12.53000000,0.00000000,0.00000000,0.00000000); //
  1333. CreateDynamicObject(3472,1947.50000000,-2459.12000000,17.22000000,0.00000000,0.00000000,0.00000000); //
  1334. CreateDynamicObject(3472,1967.78000000,-2447.32000000,12.54000000,0.00000000,0.00000000,0.00000000); //
  1335.  
  1336. //CLASS
  1337. AddPlayerClass(3,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1338. AddPlayerClass(4,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1339. AddPlayerClass(5,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1340. AddPlayerClass(6,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1341. AddPlayerClass(8,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1342. AddPlayerClass(42,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1343. AddPlayerClass(65,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1344. AddPlayerClass(86,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1345. AddPlayerClass(119,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1346. AddPlayerClass(149,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1347. AddPlayerClass(208,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1348. AddPlayerClass(273,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1349. AddPlayerClass(289,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1350. AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1351. AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1352. AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1353. AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1354. AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1355. AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1356. AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1357. AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1358. AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
  1359. AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1360. AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1361. AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1362. AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1363. AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1364. AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1365. AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1366. AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1367. AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1368. AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1369. AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1370. AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1371. AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1372. AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1373. AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1374. AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1375. AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1376. AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1377. AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1378. AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1379. AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1380. AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1381. AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1382. AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1383. AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1384. AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1385. AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1386. AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1387. AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1388. AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1389. AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1390. AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1391. AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1392. AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1393. AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1394. AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1395. AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1396. AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1397. AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1398. AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1399. AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1400. AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1401. AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1402. AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1403. AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1404. AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1405. AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1406. AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1407. AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1408. AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1409. AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1410. AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1411. AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1412. AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1413. AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1414. AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1415. AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1416. AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1417. AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1418. AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1419. AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1420. AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1421. AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1422. AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1423. AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1424. AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1425. AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1426. AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1427. AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1428. AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1429. AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1430. AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1431. AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1432. AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1433. AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1434. AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1435. AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1436. AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1437. AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1438. AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1439. AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1440. AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1441. AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1442. AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1443. AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1444. AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1445. AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1446. AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1447. AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1448. AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1449. AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1450. AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1451. AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1452. AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1453. AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1454. AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1455. AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1456. AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1457. AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1458. AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1459. AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1460. AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1461. AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1462. AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1463. AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1464. AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1465. AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1466. AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1467. AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1468. AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1469. AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1470. AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1471. AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1472. AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1473. AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1474. AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1475. AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1476. AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1477. AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1478. AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1479. AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1480. AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1481. AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1482. AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1483. AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1484. AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1485. AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1486. AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1487. AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1488. AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1489. AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1490. AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1491. AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1492. AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1493. AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1494. AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1495. AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1496. AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1497. AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1498. AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1499. AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1500. AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1501. AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1502. AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1503. AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1504. AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1505. AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1506. AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1507. AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1508. AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1509. AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1510. AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1511. AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1512. AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1513. AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1514. AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1515. AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1516. AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1517. AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1518. AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1519. AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1520. AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1521. AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1522. AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1523. AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1524. AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1525. AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1526. AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1527. AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1528. AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1529. AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1530. AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1531. AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1532. AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1533. AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1534. AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1535. AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1536. AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1537. AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1538. AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1539. AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1540. AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1541. AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1542. AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1543. AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1544. AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1545. AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1546. AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1547. AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1548. AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1549. AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1550. AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1551. AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1552. AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1553. AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1554. AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1555. AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1556. AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1557. AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1558. AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1559. AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1560. AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1561. AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1562. AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1563. AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1564. AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1565. AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1566. AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1567. AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1568. AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1569. AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1570. AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1571. AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1572. AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1573. AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1574. AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1575. AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1576. AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1577. AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1578. AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1579. AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1580. AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1581.  
  1582. /* GM Name */
  1583. SetGameModeText("World of dm");
  1584.  
  1585. /* 3DLABELS */
  1586. Create3DTextLabel("Ammunation\nWeapons Of Grace!",0x0083ADFF,2158.2080,950.1351,10.9856,50,0,0);
  1587. Create3DTextLabel("The whorehouse [Nick]\nFun on Friday!",0x0083ADFF,-2627.5825,1401.9584,7.1016,50,0,0);
  1588. Create3DTextLabel("Ballad\nThe Best Music",0x0083ADFF,1834.5376,-1682.5906,13.4274,50,0,0);
  1589. Create3DTextLabel("Output:\nSan Fierro",0x0083ADFF,1423.9917,863.2894,6.8142,50,0,0);
  1590. Create3DTextLabel("Output:\nLos Santos",0x0083ADFF,1797.2371,819.7002,11.6232,50,0,0);
  1591. Create3DTextLabel("Output:\nDesert",0x0083ADFF,1343.3093,2473.9600,6.8071,50,0,0);
  1592. Create3DTextLabel("Output:\nDesert",0x0083ADFF,1240.7540,2190.1631,6.6720,50,0,0);
  1593. Create3DTextLabel("Output:\nSan Fierro",0x0083ADFF,1202.3481,988.4680,7.0857,50,0,0);
  1594. Create3DTextLabel("Pista de Drift\nWelcome *-*",0x0083ADFF,-295.8597,1538.4200,75.5625,50,0,0);
  1595.  
  1596. /* Over Vehicles Of Interior */
  1597. new stadium1;
  1598. stadium1 = AddStaticVehicle(522,-1370.3154,1558.2700,1052.0979,185.4059,39,106); // /stadium
  1599. LinkVehicleToInterior (stadium1, 14);
  1600. new stadium2;
  1601. stadium2 = AddStaticVehicle(522,-1368.3458,1558.4045,1052.0933,181.8891,6,25); // /stadium
  1602. LinkVehicleToInterior (stadium2, 14);
  1603. new stadium3;
  1604. stadium3 = AddStaticVehicle(522,-1366.3511,1558.4626,1052.0909,184.0018,3,3); // /stadium
  1605. LinkVehicleToInterior (stadium3, 14);
  1606. new stadium4;
  1607. stadium4 = AddStaticVehicle(522,-1364.1824,1558.6343,1052.0978,186.2698,51,118); // /stadium
  1608. LinkVehicleToInterior (stadium4, 14);
  1609. new stadium5;
  1610. stadium5 = AddStaticVehicle(522,-1362.0941,1558.7528,1052.0890,185.0081,3,8); // /stadium
  1611. LinkVehicleToInterior (stadium5, 14);
  1612. new stadium6;
  1613. stadium6 = AddStaticVehicle(468,-1359.4186,1558.9653,1052.1953,185.6988,53,53); // /stadium
  1614. LinkVehicleToInterior (stadium6, 14);
  1615. new stadium7;
  1616. stadium7 = AddStaticVehicle(468,-1357.3671,1559.1023,1052.1942,184.4147,46,46); // /stadium
  1617. LinkVehicleToInterior (stadium7, 14);
  1618. new stadium8;
  1619. stadium8 = AddStaticVehicle(468,-1355.1534,1559.2666,1052.1926,188.7728,3,3); // /stadium
  1620. LinkVehicleToInterior (stadium8, 14);
  1621. new stadium9;
  1622. stadium9 = AddStaticVehicle(468,-1353.0406,1559.6398,1052.1954,188.9578,6,6); // /stadium
  1623. LinkVehicleToInterior (stadium9, 14);
  1624. new bloodring1;
  1625. bloodring1 = AddStaticVehicle(504,-1393.9088,-209.5903,1051.0453,177.8011,65,9); // /derby2
  1626. LinkVehicleToInterior (bloodring1, 7);
  1627. new bloodring2;
  1628. bloodring2 = AddStaticVehicle(504,-1393.6389,-202.4004,1051.1686,177.6011,26,1); // /derby2
  1629. LinkVehicleToInterior (bloodring2, 7);
  1630. new bloodring3;
  1631. bloodring3 = AddStaticVehicle(504,-1397.8013,-202.5267,1051.1660,179.4383,51,39); // /derby2
  1632. LinkVehicleToInterior (bloodring3, 7);
  1633. new bloodring4;
  1634. bloodring4 = AddStaticVehicle(504,-1397.9475,-209.5602,1051.0438,178.8493,14,1); // /derby2
  1635. LinkVehicleToInterior (bloodring4, 7);
  1636. new bloodring5;
  1637. bloodring5 = AddStaticVehicle(504,-1401.6648,-209.9489,1051.0305,178.3810,12,9); // /derby2
  1638. LinkVehicleToInterior (bloodring5, 7);
  1639. new bloodring6;
  1640. bloodring6 = AddStaticVehicle(504,-1401.3350,-202.3343,1051.1581,177.7681,57,38); // /derby2
  1641. LinkVehicleToInterior (bloodring6, 7);
  1642. new derby1;
  1643. derby1 = AddStaticVehicle(504,-1320.3987,941.4576,1036.1906,25.5059,34,9); // /derby
  1644. LinkVehicleToInterior (derby1, 15);
  1645. new derby2;
  1646. derby2 = AddStaticVehicle(504,-1324.2102,939.8860,1036.1984,21.2671,45,29); // /derby
  1647. LinkVehicleToInterior (derby2, 15);
  1648. new derby3;
  1649. derby3 = AddStaticVehicle(504,-1327.7590,938.5450,1036.1688,20.3714,26,1); // /derby
  1650. LinkVehicleToInterior (derby3, 15);
  1651. new derby4;
  1652. derby4 = AddStaticVehicle(504,-1331.1494,937.4477,1036.1547,20.7490,57,38); // /derby
  1653. LinkVehicleToInterior (derby4, 15);
  1654. new derby5;
  1655. derby5 = AddStaticVehicle(504,-1335.1315,936.1534,1036.1128,15.8350,12,9); // /derby
  1656. LinkVehicleToInterior (derby5, 15);
  1657. new derby6;
  1658. derby6 = AddStaticVehicle(504,-1339.3031,934.8740,1036.1293,13.6447,51,39); // /derby
  1659. LinkVehicleToInterior (derby6, 15);
  1660. new derby7;
  1661. derby7 = AddStaticVehicle(504,-1343.7192,933.8785,1036.0889,13.4417,14,1); // /derby
  1662. LinkVehicleToInterior (derby7, 15);
  1663. new derby8;
  1664. derby8 = AddStaticVehicle(504,-1348.5791,932.7410,1036.1079,10.5567,65,9); // /derby
  1665. LinkVehicleToInterior (derby8, 15);
  1666. new derby9;
  1667. derby9 = AddStaticVehicle(504,-1353.8970,931.8929,1036.1481,14.4045,34,9); // /derby
  1668. LinkVehicleToInterior (derby9, 15);
  1669. new derby10;
  1670. derby10 = AddStaticVehicle(504,-1359.2539,932.3055,1036.1189,359.0125,45,29); // /derby
  1671. LinkVehicleToInterior (derby10, 15);
  1672. new derby11;
  1673. derby11 = AddStaticVehicle(504,-1364.0088,932.3092,1036.1089,358.8815,57,38); // /derby
  1674. LinkVehicleToInterior (derby11, 15);
  1675. //This function allows to turn on zone / area
  1676. EnableZoneNames ( 1 ) ;
  1677. return 1;
  1678. }
  1679. //==============================================================================
  1680. public OnPlayerRequestClass(playerid, classid)
  1681. {
  1682. SetPlayerInterior(playerid,12);
  1683. SetPlayerPos(playerid, 2324.397705, -1141.762573, 1050.983520);
  1684. SetPlayerFacingAngle(playerid, 182.187652);
  1685. SetPlayerCameraLookAt(playerid, 2324.397705, -1141.762573, 1050.983520);
  1686. SetPlayerCameraPos(playerid, 2324.397705 + (5 * floatsin(-182.187652, degrees)), -1141.762573 + (5 * floatcos(-182.187652, degrees)), 1050.983520);
  1687. ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
  1688. return 1;
  1689. }
  1690. //==============================================================================
  1691. public OnPlayerConnect(playerid)
  1692. {
  1693. scoreandping[playerid] = TextDrawCreate(10.000000,430.000000,"Loading Statistics!");
  1694. TextDrawAlignment(scoreandping[playerid],0);
  1695. TextDrawBackgroundColor(scoreandping[playerid],0x000000ff);
  1696. TextDrawFont(scoreandping[playerid],1);
  1697. TextDrawLetterSize(scoreandping[playerid],0.500000,1.5);
  1698. TextDrawColor(scoreandping[playerid],0xffffffff);
  1699. TextDrawSetOutline(scoreandping[playerid],1);
  1700. TextDrawSetProportional(scoreandping[playerid],1);
  1701. TextDrawSetShadow(scoreandping[playerid],1);
  1702. TextDrawShowForPlayer(playerid, scoreandping[playerid]);
  1703. /*-----------------------------------------------------------------*/
  1704. GameTextForPlayer(playerid, "~y~wait a minute", 6000, 5);
  1705. SendClientMessage(playerid, 0xFFFFFFFF,"{FFFFFF}----------------------------------------------------------------------------------------------------");
  1706. SendClientMessage(playerid, 0xFFFFFFFF,"{FFFFFF}World of DM {C0C0C0}(1.0 Beta){FFFFFF} - Command List : {00FF00}/commands");
  1707. SendClientMessage(playerid, 0xFFFFFFFF,"{FFFFFF}----------------------------------------------------------------------------------------------------");
  1708. SetPlayerColor(playerid, playerColors[playerid]);
  1709. return 1;
  1710. }
  1711. //==============================================================================
  1712. public OnPlayerUpdate(playerid) {
  1713.  
  1714. // handle fps counters.
  1715. new drunknew;
  1716. drunknew = GetPlayerDrunkLevel(playerid);
  1717.  
  1718. if (drunknew < 100) { // go back up, keep cycling.
  1719. SetPlayerDrunkLevel(playerid, 2000);
  1720. } else {
  1721.  
  1722. if (pDrunkLevelLast[playerid] != drunknew) {
  1723.  
  1724. new wfps = pDrunkLevelLast[playerid] - drunknew;
  1725.  
  1726. if ((wfps > 0) && (wfps < 200))
  1727. pFPS[playerid] = wfps;
  1728.  
  1729. pDrunkLevelLast[playerid] = drunknew;
  1730. }
  1731.  
  1732. }
  1733.  
  1734. }
  1735. //==============================================================================
  1736. forward ScoreandPing(playerid);
  1737. public ScoreandPing(playerid)
  1738. {
  1739. for(new i = 0; i < MAX_PLAYERS; i++)
  1740. {
  1741. if(IsPlayerConnected(i))
  1742. {
  1743. format(string,sizeof(string),"Score:~b~%d ~w~Ping:~b~%d ~w~FPS:~b~%d",GetPlayerScore(playerid),GetPlayerPing(playerid),GetPlayerFPS(playerid));
  1744. TextDrawSetString(scoreandping[i], string);
  1745. }
  1746. }
  1747. }
  1748. //==============================================================================
  1749. stock GetPlayerFPS(playerid)
  1750. {
  1751. SetPVarInt(playerid, "DrunkL", GetPlayerDrunkLevel(playerid));
  1752. if(GetPVarInt(playerid, "DrunkL") < 100)
  1753. {
  1754. SetPlayerDrunkLevel(playerid, 2000);
  1755. }
  1756. else
  1757. {
  1758. if(GetPVarInt(playerid, "LDrunkL") != GetPVarInt(playerid, "DrunkL"))
  1759. {
  1760. SetPVarInt(playerid, "FPS", (GetPVarInt(playerid, "LDrunkL") - GetPVarInt(playerid, "DrunkL")));
  1761. SetPVarInt(playerid, "LDrunkL", GetPVarInt(playerid, "DrunkL"));
  1762. if((GetPVarInt(playerid, "FPS") > 0) && (GetPVarInt(playerid, "FPS") < 256))
  1763. {
  1764. return GetPVarInt(playerid, "FPS") - 1;
  1765. }
  1766. }
  1767. }
  1768. return 0;
  1769. }
  1770.  
  1771. //==============================================================================
  1772. public OnPlayerDisconnect(playerid, reason)
  1773. {
  1774. TextDrawDestroy(scoreandping[playerid]);
  1775. /*--------------------------------*/
  1776. new name[MAX_PLAYER_NAME];
  1777. GetPlayerName(playerid,name,MAX_PLAYER_NAME);
  1778. switch(reason)
  1779. {
  1780. case 0: format(string,sizeof string,"%s left the server. (Timed out)",name);
  1781. case 1: format(string,sizeof string,"%s left the server. (Leaving)",name);
  1782. case 2: format(string,sizeof string,"%s left the server. (Kicked/Banned)",name);
  1783. }
  1784. SendClientMessageToAll(0xC1C1C1FF,string);
  1785. return 1;
  1786. }
  1787. //==============================================================================
  1788. public OnPlayerSpawn(playerid)
  1789. {
  1790. SetPlayerInterior(playerid,0);
  1791. new PlayerName[MAX_PLAYER_NAME];
  1792. GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
  1793. format(string, sizeof(string), " {C1C1C1} %s has spawned the server =).", PlayerName);
  1794. SendClientMessageToAll(0xC1C1C1FF, string);
  1795.  
  1796. /* Spawn Over Las Venturas */
  1797. new rand = random(sizeof(Spawns));
  1798. SetPlayerPos(playerid, Spawns[rand][0], Spawns[rand][1], Spawns[rand][2]);
  1799. SetPlayerFacingAngle(playerid,Spawns[rand][3]);
  1800.  
  1801. /* RESET Weapons */
  1802. ResetPlayerWeapons(playerid);
  1803.  
  1804. /* Grabs */
  1805. new weapons_slot_00=random(2);
  1806. switch(weapons_slot_00)
  1807. {
  1808. case 0:GivePlayerWeapon(playerid, 0, 1);
  1809. case 1:GivePlayerWeapon(playerid, 1, 1);
  1810. }
  1811.  
  1812. /* Knife And Tools */
  1813. new weapons_slot_01=random(8);
  1814. switch(weapons_slot_01)
  1815. {
  1816. case 0:GivePlayerWeapon(playerid, 2, 1);
  1817. case 1:GivePlayerWeapon(playerid, 3, 1);
  1818. case 2:GivePlayerWeapon(playerid, 4, 1);
  1819. case 3:GivePlayerWeapon(playerid, 5, 1);
  1820. case 4:GivePlayerWeapon(playerid, 6, 1);
  1821. case 5:GivePlayerWeapon(playerid, 7, 1);
  1822. case 6:GivePlayerWeapon(playerid, 8, 1);
  1823. case 7:GivePlayerWeapon(playerid, 9, 1);
  1824. }
  1825.  
  1826. /* explosives */
  1827.  
  1828. new weapons_slot_08=random(2);
  1829. switch(weapons_slot_08)
  1830. {
  1831. case 0:GivePlayerWeapon(playerid, 16, 15);
  1832. case 2:GivePlayerWeapon(playerid, 18, 15);
  1833. case 1:GivePlayerWeapon(playerid, 39, 15);
  1834. }
  1835.  
  1836. /* PISTOLS */
  1837.  
  1838. new weapons_slot_02=random(4);
  1839. switch(weapons_slot_02)
  1840. {
  1841. case 0:GivePlayerWeapon(playerid, 22, 220);
  1842. case 1:GivePlayerWeapon(playerid, 23, 220);
  1843. case 2:GivePlayerWeapon(playerid, 24, 220);
  1844. case 3:GivePlayerWeapon(playerid, 24, 220);
  1845. }
  1846.  
  1847. /* Tec9 and Other Tolls */
  1848.  
  1849. new weapons_slot_04=random(3);
  1850. switch(weapons_slot_04)
  1851. {
  1852. case 0:GivePlayerWeapon(playerid, 28, 2500);
  1853. case 1:GivePlayerWeapon(playerid, 29, 2500);
  1854. case 2:GivePlayerWeapon(playerid, 32, 2500);
  1855. }
  1856.  
  1857. /* ASSALt */
  1858.  
  1859. new weapons_slot_05=random(2);
  1860. switch(weapons_slot_05)
  1861. {
  1862. case 0:GivePlayerWeapon(playerid, 30, 1000);
  1863. case 1:GivePlayerWeapon(playerid, 31, 1000);
  1864. }
  1865.  
  1866. /* RIFLES */
  1867.  
  1868. new weapons_slot_06=random(2);
  1869. switch(weapons_slot_06)
  1870. {
  1871. case 0:GivePlayerWeapon(playerid, 33, 100);
  1872. case 1:GivePlayerWeapon(playerid, 34, 100);
  1873. }
  1874.  
  1875. /* GAS */
  1876.  
  1877. new weapons_slot_09=random(2);
  1878. switch(weapons_slot_09)
  1879. {
  1880. case 0:GivePlayerWeapon(playerid, 41, 2000);
  1881. case 1:GivePlayerWeapon(playerid, 42, 2000);
  1882. }
  1883. /* SHOTGUNS */
  1884.  
  1885. new weapons_slot_03=random(3);
  1886. switch(weapons_slot_03)
  1887. {
  1888. case 0:GivePlayerWeapon(playerid, 25, 880);
  1889. case 1:GivePlayerWeapon(playerid, 26, 880);
  1890. case 2:GivePlayerWeapon(playerid, 27, 880);
  1891. }
  1892. return 1;
  1893. }
  1894. //==============================================================================
  1895. public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ)
  1896. {
  1897. SetPlayerPosFindZ(playerid, fX, fY, fZ);
  1898. return 1;
  1899. }
  1900. //==============================================================================
  1901. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  1902. {
  1903. new message[32];
  1904. format(message, sizeof(message), "You clicked on player %d", clickedplayerid);
  1905. SendClientMessage(playerid, 0xC1C1C1FF, message);
  1906. return 1;
  1907. }
  1908. //==============================================================================
  1909. public OnPlayerDeath(playerid, killerid, reason)
  1910. {
  1911. /*-----------------------------------*/
  1912. SendDeathMessage(killerid, playerid, reason);
  1913. VariableDeBloqueo[playerid] = 0;
  1914. SetPlayerVirtualWorld(playerid,0);
  1915. GameTextForPlayer(playerid,"~p~went to see jesus'",1000,0);
  1916. return 1;
  1917. }
  1918. //==============================================================================
  1919. MyFunction()
  1920. {
  1921. print("\n--------------------------------------");
  1922. print("GM done By : Diogo123 not remove the credits");
  1923. print("--------------------------------------\n");
  1924. return 1;
  1925. }
  1926. //==============================================================================
  1927. CMD:exit(playerid, params[])
  1928. {
  1929. VariableDeBloqueo[playerid] = 0;
  1930. SetPlayerHealth(playerid, 0.0);
  1931. SendClientMessage(playerid, 0xFFFF00FF, "{FFFFFF}YOU WENT FROM A LOCKED ARENA KKKKKKK'");
  1932. return 1;
  1933. }
  1934. //==============================================================================
  1935. CMD:twelve(playerid, params[])
  1936. {
  1937. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  1938. SetCameraBehindPlayer(playerid);
  1939. ResetPlayerWeapons(playerid);
  1940. SetPlayerHealth(playerid, 100);
  1941. SetPlayerArmour(playerid, 100);
  1942. GivePlayerWeapon(playerid, 26, 9999);
  1943. new pname[MAX_PLAYER_NAME];
  1944. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1945. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s went to the arena SAWN-OFF. ( /twelve )", pname);
  1946. SendClientMessageToAll(0x00FFFFFF, string);
  1947. SendClientMessage(playerid, 0xFF00FFFF, "");
  1948. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  1949. SendClientMessage(playerid, 0xFF00FFFF, "");
  1950. VariableDeBloqueo[playerid] = 1;
  1951. new rand = random(sizeof(ArenaPos));
  1952. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  1953. SetPlayerVirtualWorld(playerid, 2);
  1954. return 1;
  1955. }
  1956. //==============================================================================
  1957. CMD:m4(playerid, params[])
  1958. {
  1959. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  1960. SetCameraBehindPlayer(playerid);
  1961. ResetPlayerWeapons(playerid);
  1962. SetPlayerHealth(playerid, 100);
  1963. SetPlayerArmour(playerid, 100);
  1964. GivePlayerWeapon(playerid, 31, 9999);
  1965. new pname[MAX_PLAYER_NAME];
  1966. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1967. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s went to the arena M4. ( /m4 )", pname);
  1968. SendClientMessageToAll(0x00FFFFFF, string);
  1969. SendClientMessage(playerid, 0xFF00FFFF, "");
  1970. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  1971. SendClientMessage(playerid, 0xFF00FFFF, "");
  1972. VariableDeBloqueo[playerid] = 1;
  1973. new rand = random(sizeof(ArenaPos));
  1974. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  1975. SetPlayerVirtualWorld(playerid, 3);
  1976. return 1;
  1977. }
  1978. //==============================================================================
  1979. CMD:tec9(playerid, params[])
  1980. {
  1981. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  1982. SetCameraBehindPlayer(playerid);
  1983. ResetPlayerWeapons(playerid);
  1984. SetPlayerHealth(playerid, 100);
  1985. SetPlayerArmour(playerid, 100);
  1986. GivePlayerWeapon(playerid, 32, 9999);
  1987. new pname[MAX_PLAYER_NAME];
  1988. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1989. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s went to the arena tec9. ( /tec9 )", pname);
  1990. SendClientMessageToAll(0x00FFFFFF, string);
  1991. SendClientMessage(playerid, 0xFF00FFFF, "");
  1992. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  1993. SendClientMessage(playerid, 0xFF00FFFF, "");
  1994. VariableDeBloqueo[playerid] = 1;
  1995. new rand = random(sizeof(ArenaPos));
  1996. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  1997. SetPlayerVirtualWorld(playerid, 4);
  1998. return 1;
  1999. }
  2000. //==============================================================================
  2001. CMD:saw(playerid, params[])
  2002. {
  2003. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2004. SetCameraBehindPlayer(playerid);
  2005. ResetPlayerWeapons(playerid);
  2006. SetPlayerHealth(playerid, 100);
  2007. SetPlayerArmour(playerid, 100);
  2008. GivePlayerWeapon(playerid, 9, 9999);
  2009. new pname[MAX_PLAYER_NAME];
  2010. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2011. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s went to the arena serra. ( /saw )", pname);
  2012. SendClientMessageToAll(0x00FFFFFF, string);
  2013. SendClientMessage(playerid, 0xFF00FFFF, "");
  2014. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2015. SendClientMessage(playerid, 0xFF00FFFF, "");
  2016. VariableDeBloqueo[playerid] = 1;
  2017. new rand = random(sizeof(ArenaPos));
  2018. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  2019. SetPlayerVirtualWorld(playerid, 5);
  2020. return 1;
  2021. }
  2022. //==============================================================================
  2023. CMD:grenade(playerid, params[])
  2024. {
  2025. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2026. SetCameraBehindPlayer(playerid);
  2027. ResetPlayerWeapons(playerid);
  2028. SetPlayerHealth(playerid, 100);
  2029. SetPlayerArmour(playerid, 100);
  2030. GivePlayerWeapon(playerid, 16, 9999);
  2031. new pname[MAX_PLAYER_NAME];
  2032. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2033. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s went to the arena grenade. ( /grenade )", pname);
  2034. SendClientMessageToAll(0x00FFFFFF, string);
  2035. SendClientMessage(playerid, 0xFF00FFFF, "");
  2036. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2037. SendClientMessage(playerid, 0xFF00FFFF, "");
  2038. VariableDeBloqueo[playerid] = 1;
  2039. new rand = random(sizeof(ArenaPos));
  2040. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  2041. SetPlayerVirtualWorld(playerid, 7);
  2042. return 1;
  2043. }
  2044. //==============================================================================
  2045. CMD:pistol(playerid, params[])
  2046. {
  2047. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2048. SetCameraBehindPlayer(playerid);
  2049. ResetPlayerWeapons(playerid);
  2050. SetPlayerHealth(playerid, 100);
  2051. SetPlayerArmour(playerid, 100);
  2052. GivePlayerWeapon(playerid, 24, 9999);
  2053. new pname[MAX_PLAYER_NAME];
  2054. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2055. format(string, sizeof(string), "[TELES-DM] {C1C1C1}%s went to the arena pistola. /pistol", pname);
  2056. SendClientMessageToAll(0x00FFFFFF, string);
  2057. SendClientMessage(playerid, 0xFF00FFFF, "");
  2058. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2059. SendClientMessage(playerid, 0xFF00FFFF, "");
  2060. VariableDeBloqueo[playerid] = 1;
  2061. new rand = random(sizeof(ArenaPos));
  2062. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  2063. SetPlayerVirtualWorld(playerid, 8);
  2064. return 1;
  2065. }
  2066. //==============================================================================
  2067. CMD:shitload(playerid, params[])
  2068. {
  2069. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2070. SetCameraBehindPlayer(playerid);
  2071. ResetPlayerWeapons(playerid);
  2072. SetPlayerHealth(playerid, 100);
  2073. SetPlayerArmour(playerid, 100);
  2074. GivePlayerWeapon(playerid, 1, 9999);
  2075. new pname[MAX_PLAYER_NAME];
  2076. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2077. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s went to the arena shitload. ( /shitload )", pname);
  2078. SendClientMessageToAll(0x00FFFFFF, string);
  2079. SendClientMessage(playerid, 0xFF00FFFF, "");
  2080. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2081. SendClientMessage(playerid, 0xFF00FFFF, "");
  2082. VariableDeBloqueo[playerid] = 1;
  2083. new rand = random(sizeof(ArenaPos));
  2084. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  2085. SetPlayerVirtualWorld(playerid, 9);
  2086. return 1;
  2087. }
  2088. //==============================================================================
  2089. CMD:pinga(playerid, params[])
  2090. {
  2091. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2092. SetCameraBehindPlayer(playerid);
  2093. ResetPlayerWeapons(playerid);
  2094. SetPlayerHealth(playerid, 100);
  2095. SetPlayerArmour(playerid, 100);
  2096. GivePlayerWeapon(playerid, 22, 9999);
  2097. GivePlayerWeapon(playerid, 28, 9999);
  2098. GivePlayerWeapon(playerid, 26, 9999);
  2099. SetPlayerDrunkLevel(playerid, 5000);
  2100. new pname[MAX_PLAYER_NAME];
  2101. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2102. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s He went to arena of drunk. ( /pinga )", pname);
  2103. SendClientMessageToAll(0x00FFFFFF, string);
  2104. SendClientMessage(playerid, 0xFF00FFFF, "");
  2105. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2106. SendClientMessage(playerid, 0xFF00FFFF, "");
  2107. VariableDeBloqueo[playerid] = 1;
  2108. new rand = random(sizeof(ArenaPos));
  2109. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  2110. SetPlayerVirtualWorld(playerid, 10);
  2111. return 1;
  2112. }
  2113. //==============================================================================
  2114. CMD:walk(playerid, params[])
  2115. {
  2116. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2117. SetCameraBehindPlayer(playerid);
  2118. ResetPlayerWeapons(playerid);
  2119. SetPlayerHealth(playerid, 100);
  2120. SetPlayerArmour(playerid, 100);
  2121. GivePlayerWeapon(playerid, 4, 2);
  2122. GivePlayerWeapon(playerid, 24, 9999);
  2123. GivePlayerWeapon(playerid, 25, 9999);
  2124. GivePlayerWeapon(playerid, 31, 9999);
  2125. GivePlayerWeapon(playerid, 34, 9999);
  2126. GivePlayerWeapon(playerid, 29, 9999);
  2127. new pname[MAX_PLAYER_NAME];
  2128. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2129. format(string, sizeof(string), "[TELES-DN] {C1C1C1} %s He went to arena WALKIING. ( /walk )", pname);
  2130. SendClientMessageToAll(0x00FFFFFF, string);
  2131. SendClientMessage(playerid, 0xFF00FFFF, "");
  2132. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2133. SendClientMessage(playerid, 0xFF00FFFF, "");
  2134. VariableDeBloqueo[playerid] = 1;
  2135. new rand = random(sizeof(ArenaPos));
  2136. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  2137. SetPlayerVirtualWorld(playerid, 11);
  2138. return 1;
  2139. }
  2140. //==============================================================================
  2141. CMD:ext(playerid, params[])
  2142. {
  2143. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2144. SetCameraBehindPlayer(playerid);
  2145. ResetPlayerWeapons(playerid);
  2146. SetPlayerHealth(playerid, 100);
  2147. SetPlayerArmour(playerid, 100);
  2148. GivePlayerWeapon(playerid, 42, 50500);
  2149. new pname[MAX_PLAYER_NAME];
  2150. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2151. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s went to the arena extinguisher. ( /ext )", pname);
  2152. SendClientMessageToAll(0x00FFFFFF, string);
  2153. SendClientMessage(playerid, 0xFF00FFFF, "");
  2154. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2155. SendClientMessage(playerid, 0xFF00FFFF, "");
  2156. VariableDeBloqueo[playerid] = 1;
  2157. new rand = random(sizeof(ArenaPos));
  2158. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  2159. SetPlayerVirtualWorld(playerid, 12);
  2160. return 1;
  2161. }
  2162. //==============================================================================
  2163. CMD:minigun(playerid, params[])
  2164. {
  2165. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2166. SetCameraBehindPlayer(playerid);
  2167. ResetPlayerWeapons(playerid);
  2168. SetPlayerHealth(playerid, 100);
  2169. SetPlayerArmour(playerid, 100);
  2170. GivePlayerWeapon(playerid, 38, 50500);
  2171. new pname[MAX_PLAYER_NAME];
  2172. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2173. format(string, sizeof(string), "[TELES-DM] {C1C1C1] %s went to the arena minigun. ( /minigun )", pname);
  2174. SendClientMessageToAll(0x00FFFFFF, string);
  2175. SendClientMessage(playerid, 0xFF00FFFF, "");
  2176. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2177. SendClientMessage(playerid, 0xFF00FFFF, "");
  2178. VariableDeBloqueo[playerid] = 1;
  2179. new rand = random(sizeof(ArenaPos));
  2180. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  2181. SetPlayerVirtualWorld(playerid, 13);
  2182. return 1;
  2183. }
  2184. //==============================================================================
  2185. CMD:rocket(playerid, params[])
  2186. {
  2187. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2188. SetCameraBehindPlayer(playerid);
  2189. ResetPlayerWeapons(playerid);
  2190. SetPlayerHealth(playerid, 100);
  2191. SetPlayerArmour(playerid, 100);
  2192. GivePlayerWeapon(playerid, 35, 50500);
  2193. new pname[MAX_PLAYER_NAME];
  2194. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2195. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s went to the arena bazoka. ( /rocket )", pname);
  2196. SendClientMessageToAll(0x00FFFFFF, string);
  2197. SendClientMessage(playerid, 0xFF00FFFF, "");
  2198. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2199. SendClientMessage(playerid, 0xFF00FFFF, "");
  2200. VariableDeBloqueo[playerid] = 1;
  2201. new rand = random(sizeof(ArenaPos));
  2202. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  2203. SetPlayerVirtualWorld(playerid, 14);
  2204. return 1;
  2205. }
  2206. //==============================================================================
  2207. CMD:combat(playerid, params[])
  2208. {
  2209. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2210. SetCameraBehindPlayer(playerid);
  2211. ResetPlayerWeapons(playerid);
  2212. SetPlayerHealth(playerid, 100);
  2213. SetPlayerArmour(playerid, 100);
  2214. GivePlayerWeapon(playerid, 4, 2);
  2215. GivePlayerWeapon(playerid, 24, 9999);
  2216. GivePlayerWeapon(playerid, 25, 9999);
  2217. GivePlayerWeapon(playerid, 31, 9999);
  2218. GivePlayerWeapon(playerid, 34, 9999);
  2219. GivePlayerWeapon(playerid, 29, 9999);
  2220. new pname[MAX_PLAYER_NAME];
  2221. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2222. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s It was for combat walking. ( /combat )", pname);
  2223. SendClientMessageToAll(0x00FFFFFF, string);
  2224. SendClientMessage(playerid, 0xFF00FFFF, "");
  2225. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2226. SendClientMessage(playerid, 0xFF00FFFF, "");
  2227. VariableDeBloqueo[playerid] = 1;
  2228. new rand = random(sizeof(CombatePos));
  2229. SetPlayerPos(playerid, CombatePos[rand][0], CombatePos[rand][1], CombatePos[rand][2]);
  2230. SetCameraBehindPlayer(playerid);
  2231. SetPlayerFacingAngle(playerid, CombatePos[rand][3]);
  2232. SetPlayerVirtualWorld(playerid, 15);
  2233. return 1;
  2234. }
  2235. //==============================================================================
  2236. CMD:snp(playerid, params[])
  2237. {
  2238. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2239. SetCameraBehindPlayer(playerid);
  2240. ResetPlayerWeapons(playerid);
  2241. SetPlayerHealth(playerid, 100);
  2242. SetPlayerArmour(playerid, 100);
  2243. GivePlayerWeapon(playerid, 4, 50500);
  2244. GivePlayerWeapon(playerid, 34, 50500);
  2245. new pname[MAX_PLAYER_NAME];
  2246. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2247. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s went to the arena Sniper. ( /snp )", pname);
  2248. SendClientMessageToAll(0x00FFFFFF, string);
  2249. SendClientMessage(playerid, 0xFF00FFFF, "");
  2250. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2251. SendClientMessage(playerid, 0xFF00FFFF, "");
  2252. VariableDeBloqueo[playerid] = 1;
  2253. new rand = random(sizeof(SniperPos));
  2254. SetPlayerPos(playerid, SniperPos[rand][0], SniperPos[rand][1], SniperPos[rand][2]);
  2255. SetPlayerFacingAngle(playerid, SniperPos[rand][3]);
  2256. SetPlayerVirtualWorld(playerid, 16);
  2257. return 1;
  2258. }
  2259. //==============================================================================
  2260. CMD:shp(playerid, params[])
  2261. {
  2262. if (VariableDeBloqueo[playerid] == 1) return SendClientMessage(playerid, -1, "You are in an arena to use commands again die");
  2263. SetCameraBehindPlayer(playerid);
  2264. ResetPlayerWeapons(playerid);
  2265. SetPlayerHealth(playerid, 100);
  2266. SetPlayerArmour(playerid, 100);
  2267. GivePlayerWeapon(playerid, 25, 9999);
  2268. new pname[MAX_PLAYER_NAME];
  2269. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2270. format(string, sizeof(string), "[TELES-DM] {C1C1C1} %s went to the arena Shotgun. ( /shp )", pname);
  2271. SendClientMessageToAll(0x00FFFFFF, string);
  2272. SendClientMessage(playerid, 0xFF00FFFF, "");
  2273. SendClientMessage(playerid, 0xFF00FFFF, "YOU ARE IN AN ARENA DM, THE GOAL IS TO KILL ALL");
  2274. SendClientMessage(playerid, 0xFF00FFFF, "");
  2275. VariableDeBloqueo[playerid] = 1;
  2276. new rand = random(sizeof(ArenaPos));
  2277. SetPlayerPos(playerid, ArenaPos[rand][0], ArenaPos[rand][1], ArenaPos[rand][2]);
  2278. SetPlayerVirtualWorld(playerid, 17);
  2279. return 1;
  2280. }
  2281. //==============================================================================
  2282. CMD:rules(playerid, params[])
  2283. {
  2284. new str[350];
  2285. strcat(str, "{FFAE00} • Rules • \n");
  2286. strcat(str, "{FFAE00}Do not use xiter hacker result / ban\n");
  2287. strcat(str, "{FFAE00}Racism disregard race will result in color Etna Ban\n");
  2288. strcat(str, "{FFAE00}Do not use any kind of cheat or mod results in BAN\n");
  2289. strcat(str, "{FFAE00}Spawn kill Kick resulted in\n");
  2290. strcat(str, "{FFAE00}Disrespect to result in player or adm kick\n");
  2291. strcat(str, "{FFAE00}Swears to EXESSO resulted in mute\n");
  2292. ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{FFAE00} • Rules • \n\n", str, "Okay", "");
  2293. return 1;
  2294. }
  2295. //==============================================================================
  2296. CMD:Sanchez(playerid, params[])
  2297. {
  2298. new Float:X;
  2299. new Float:Y;
  2300. new Float:Z;
  2301. new pname[MAX_PLAYER_NAME];
  2302. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2303. format(string, sizeof(string), "[NOTICE] {C1C1C1} %s Sanchez made a make yours too ( /Sanchez )", pname );
  2304. SendClientMessageToAll(0xFF00FFFF, string);
  2305. GetPlayerPos(playerid,X,Y,Z);
  2306. CreateVehicle(468,X,Y+5,Z,1,1,1,90000);
  2307. return 1;
  2308. }
  2309. //==============================================================================
  2310. CMD:telesdm(playerid, params[])
  2311. {
  2312. new telesdm[1500];
  2313. strins(telesdm, "{FFAE00}/SHP\n", strlen(telesdm));
  2314. strins(telesdm, "{FFAE00}/SNP\n", strlen(telesdm));
  2315. strins(telesdm, "{FFAE00}/COMBAT\n", strlen(telesdm));
  2316. strins(telesdm, "{FFAE00}/ROCKET\n", strlen(telesdm));
  2317. strins(telesdm, "{FFAE00}/MINIGUN\n", strlen(telesdm));
  2318. strins(telesdm, "{FFAE00}/EXT\n", strlen(telesdm));
  2319. strins(telesdm, "{FFAE00}/MINIGUN\n", strlen(telesdm));
  2320. strins(telesdm, "{FFAE00}/WALK\n", strlen(telesdm));
  2321. strins(telesdm, "{FFAE00}/PINGA\n", strlen(telesdm));
  2322. strins(telesdm, "{FFAE00}/SHITLOAD\n", strlen(telesdm));
  2323. strins(telesdm, "{FFAE00}/PISTOL\n", strlen(telesdm));
  2324. strins(telesdm, "{FFAE00}/GRENADE\n", strlen(telesdm));
  2325. strins(telesdm, "{FFAE00}/SAW\n", strlen(telesdm));
  2326. strins(telesdm, "{FFAE00}/TEC9\n", strlen(telesdm));
  2327. strins(telesdm, "{FFAE00}/M4\n", strlen(telesdm));
  2328. strins(telesdm, "{FFAE00}/TWELVE", strlen(telesdm));
  2329. ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• TELESDM •", telesdm, "Okay", "");
  2330. return 1;
  2331. }
  2332. //=============================================================================
  2333. CMD:commands(playerid, params[])
  2334. {
  2335. new commands[1500];
  2336. strins(commands, "{FFAE00}/TELESDM\n", strlen(commands));
  2337. strins(commands, "{FFAE00}/CREDITS\n", strlen(commands));
  2338. strins(commands, "{FFAE00}/HELP\n", strlen(commands));
  2339. strins(commands, "{FFAE00}/WEAPONS\n", strlen(commands));
  2340. strins(commands, "{FFAE00}/SQUIB\n", strlen(commands));
  2341. strins(commands, "{FFAE00}/ARMOR\n", strlen(commands));
  2342. strins(commands, "{FFAE00}/HEALTH\n", strlen(commands));
  2343. strins(commands, "{FFAE00}/DAM\n", strlen(commands));
  2344. strins(commands, "{FFAE00}/RYDER\n", strlen(commands));
  2345. strins(commands, "{FFAE00}/SWEET\n", strlen(commands));
  2346. strins(commands, "{FFAE00}/BS\n", strlen(commands));
  2347. strins(commands, "{FFAE00}/MANSION\n", strlen(commands));
  2348. strins(commands, "{FFAE00}/ANDROMADA\n", strlen(commands));
  2349. strins(commands, "{FFAE00}/SHAMAL\n", strlen(commands));
  2350. strins(commands, "{FFAE00}/DERBY\n", strlen(commands));
  2351. strins(commands, "{FFAE00}/DERBY2\n", strlen(commands));
  2352. strins(commands, "{FFAE00}More commands /commands2", strlen(commands));
  2353. ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• Commands •", commands , "Okay", "");
  2354. return 1;
  2355. }
  2356. //==============================================================================
  2357. CMD:commands2(playerid, params[])
  2358. {
  2359. new commands[1500];
  2360. strins(commands, "{FFAE00}/LCY\n", strlen(commands));
  2361. strins(commands, "{FFAE00}/STADIUM\n", strlen(commands));
  2362. strins(commands, "{FFAE00}/BULLETSHOP\n", strlen(commands));
  2363. strins(commands, "{FFAE00}/MD\n", strlen(commands));
  2364. strins(commands, "{FFAE00}/STADIUM2\n", strlen(commands));
  2365. strins(commands, "{FFAE00}/EXITI\n", strlen(commands));
  2366. strins(commands, "{FFAE00}/AEROLV\n", strlen(commands));
  2367. strins(commands, "{FFAE00}/AEROLS\n", strlen(commands));
  2368. strins(commands, "{FFAE00}/AEROAB\n", strlen(commands));
  2369. strins(commands, "{FFAE00}/AEROSF\n", strlen(commands));
  2370. strins(commands, "{FFAE00}/AVENUE\n", strlen(commands));
  2371. strins(commands, "{FFAE00}/ARCH\n", strlen(commands));
  2372. strins(commands, "{FFAE00}/TRANS\n", strlen(commands));
  2373. strins(commands, "{FFAE00}/LOCO\n", strlen(commands));
  2374. strins(commands, "{FFAE00}/SPRAY\n", strlen(commands));
  2375. strins(commands, "{FFAE00}/BOMB\n", strlen(commands));
  2376. strins(commands, "{FFAE00}More commands /commands3", strlen(commands));
  2377. ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• Commands •", commands , "Okay", "");
  2378. return 1;
  2379. }
  2380. //==============================================================================
  2381. CMD:commands3(playerid, params[])
  2382. {
  2383. new commands[1500];
  2384. strins(commands, "{FFAE00}/LV\n", strlen(commands));
  2385. strins(commands, "{FFAE00}/SF\n", strlen(commands));
  2386. strins(commands, "{FFAE00}/LS\n", strlen(commands));
  2387. strins(commands, "{FFAE00}/GROVE\n", strlen(commands));
  2388. strins(commands, "{FFAE00}/CHILLIAD\n", strlen(commands));
  2389. strins(commands, "{FFAE00}/AMUURURAL\n", strlen(commands));
  2390. strins(commands, "{FFAE00}/AMUULS\n", strlen(commands));
  2391. strins(commands, "{FFAE00}/AMUULV\n", strlen(commands));
  2392. strins(commands, "{FFAE00}/AMMUSF\n", strlen(commands));
  2393. strins(commands, "{FFAE00}/FIGHT1\n", strlen(commands));
  2394. strins(commands, "{FFAE00}/FIGHT2\n", strlen(commands));
  2395. strins(commands, "{FFAE00}/FIGHT3\n", strlen(commands));
  2396. strins(commands, "{FFAE00}/FIGHT4\n", strlen(commands));
  2397. strins(commands, "{FFAE00}/DRIFT\n", strlen(commands));
  2398. strins(commands, "{FFAE00}/BJ1\n", strlen(commands));
  2399. strins(commands, "{FFAE00}/BJ2\n", strlen(commands));
  2400. strins(commands, "{FFAE00}/BJ3\n", strlen(commands));
  2401. strins(commands, "{FFAE00}/BJ4\n", strlen(commands));
  2402. strins(commands, "{FFAE00}/BJ5\n", strlen(commands));
  2403. strins(commands, "{FFAE00}/BJ6\n", strlen(commands));
  2404. strins(commands, "{FFAE00}/RC : ADM RCON\n", strlen(commands));
  2405. strins(commands, "{FFAE00}/FLIP\n", strlen(commands));
  2406. strins(commands, "{FFAE00}/LOCK\n", strlen(commands));
  2407. strins(commands, "{FFAE00}/UNLOCK\n", strlen(commands));
  2408. ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• Commands •", commands , "Okay", "");
  2409. return 1;
  2410. }
  2411. //==============================================================================
  2412. CMD:lock(playerid, params[])
  2413. {
  2414. if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, -1, "Only the driver can lock the car!");
  2415. new vehicleid = GetPlayerVehicleID(playerid);
  2416. for (new i = 0; i <= MAX_PLAYERS; i++)
  2417. {
  2418. if (i != playerid)
  2419. {
  2420. SetVehicleParamsForPlayer(vehicleid, i, 0, 1);
  2421. GameTextForPlayer(playerid, "~w~ Vehicle ~r~locked!", 1000, 1);
  2422. }
  2423. }
  2424. return 1;
  2425. }
  2426. //==============================================================================
  2427. CMD:unlock(playerid, params[])
  2428. {
  2429. if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, 0xFFFFFF, "Only the driver can lock the car!");
  2430. new vehicleid = GetPlayerVehicleID(playerid);
  2431. for (new i = 0; i <= MAX_PLAYERS; i++)
  2432. {
  2433. if (i != playerid)
  2434. {
  2435. SetVehicleParamsForPlayer(vehicleid, i, 0, 0);
  2436. GameTextForPlayer(playerid, "~w~ Vehicle ~r~unlocked!", 1000, 1);
  2437. }
  2438. }
  2439. return 1;
  2440. }
  2441. //==============================================================================
  2442. CMD:credits(playerid, params[])
  2443. {
  2444. new creditos[750];
  2445. strins(creditos, "{FFAE00}Game Mode Made especially for post\n", strlen(creditos));
  2446. strins(creditos, "{FFAE00}Do not remove the credits of something you did not\n", strlen(creditos));
  2447. strins(creditos, "{FFAE00}Creator official [Gv].Tw0.P4c.[Ac]\n", strlen(creditos));
  2448. strins(creditos, "\n", strlen(creditos));
  2449. ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• Creditos •", creditos, "Okay", "");
  2450. return 1;
  2451. }
  2452. //==============================================================================
  2453. CMD:help(playerid, params[])
  2454. {
  2455. new ajuda[850];
  2456. strins(ajuda, "{FFAE00}/Credits\n", strlen(ajuda));
  2457. strins(ajuda, "{FFAE00}/telesdm\n", strlen(ajuda));
  2458. strins(ajuda, "{FFAE00}Command key server\n", strlen(ajuda));
  2459. strins(ajuda, "\n", strlen(ajuda));
  2460. ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• Help •", ajuda, "Okay", "");
  2461. return 1;
  2462. }
  2463. //==============================================================================
  2464. CMD:weapons(playerid, params[])
  2465. {
  2466. new kits[1000];
  2467. strins(kits, "{FFFF00}/kit1 : {FF0000}Faca , 9mm , Escopeta , Tec9\n", strlen(kits));
  2468. strins(kits, "{FFFF00}/kit2 : {FF0000}Bastao, 9mm , silencer , Sawnoof, Mac10, Grenade\n", strlen(kits));
  2469. strins(kits, "{FFFF00}/kit3 : {FF0000}MotoSerra , Deagle, Sawnoff, MP5\n", strlen(kits));
  2470. strins(kits, "{FFFF00}/kit4 : {FF0000}Katana , Deagle , Combat Shotgun , MP5, AK47\n", strlen(kits));
  2471. strins(kits, "{FFFF00}/kit5 : {FF0000}Knife , Deagle , Combat Shotgun , Tec9 , M4 , Grenade\n", strlen(kits));
  2472. strins(kits, "{FFFF00}/kit6 : {FF0000}Gás , Sawn-off Shotgun , M4 , Micro UZI , Deagle , Sniper Rifle\n", strlen(kits));
  2473. strins(kits, "{FFFF00}/kit7 : {FF0000}Lança-Chamas , Camera , Knife , Sniper Rifle , Mp5 , M4 , Deagle , Sawn-off Shotgun , Grenade\n", strlen(kits));
  2474. strins(kits, "\n", strlen(kits));
  2475. ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• Weapons Kits •", kits, "Okay", "");
  2476. return 1;
  2477. }
  2478. //==============================================================================
  2479. CMD:kit1(playerid, params[])
  2480. {
  2481. if (GetPlayerMoney(playerid) >= 1000)
  2482. {
  2483. GivePlayerMoney(playerid, -1000);
  2484. GetPlayerName(playerid, var1, 30);
  2485. format(var0, 265, "{C1C1C1} %s Bought A Gun Kit 1! Command {FFFF00} ( /kit1 )", var1);
  2486. SendClientMessageToAll(0x00FF00FF, var0);
  2487. GivePlayerWeapon(playerid, 4, 999);
  2488. GivePlayerWeapon(playerid, 22, 999);
  2489. GivePlayerWeapon(playerid, 25, 999);
  2490. GivePlayerWeapon(playerid, 32, 999);
  2491. }
  2492. else
  2493. {
  2494. SendClientMessage(playerid, 0xFF00FFFF, "You do not have enough money");
  2495. }
  2496. return 1;
  2497. }
  2498. //==============================================================================
  2499. CMD:kit2(playerid, params[])
  2500. {
  2501. if (GetPlayerMoney(playerid) >= 2000)
  2502. {
  2503. GivePlayerMoney(playerid, -2000);
  2504. GetPlayerName(playerid, var1, 30);
  2505. format(var0, 265, "{C1C1C1} %s Bought A Gun Kit 2! Command {FFFF00} ( /kit2 )", var1);
  2506. SendClientMessageToAll(0x00FF00FF, var0);
  2507. GivePlayerWeapon(playerid, 5, 999);
  2508. GivePlayerWeapon(playerid, 23, 999);
  2509. GivePlayerWeapon(playerid, 26, 999);
  2510. GivePlayerWeapon(playerid, 28, 999);
  2511. GivePlayerWeapon(playerid, 16, 999);
  2512. }
  2513. else
  2514. {
  2515. SendClientMessage(playerid, 0xFF00FFFF, "You do not have enough money");
  2516. }
  2517. return 1;
  2518. }
  2519. //==============================================================================
  2520. CMD:kit3(playerid, params[])
  2521. {
  2522. if (GetPlayerMoney(playerid) >= 3000)
  2523. {
  2524. GivePlayerMoney(playerid, -3000);
  2525. GetPlayerName(playerid, var1, 30);
  2526. format(var0, 265, "{C1C1C1} %s Bought A Gun Kit 3! Command {FFFF00} ( /kit3 )", var1);
  2527. SendClientMessageToAll(0x00FF00FF, var0);
  2528. GivePlayerWeapon(playerid, 9, 999);
  2529. GivePlayerWeapon(playerid, 24, 999);
  2530. GivePlayerWeapon(playerid, 26, 999);
  2531. GivePlayerWeapon(playerid, 29, 999);
  2532. }
  2533. else
  2534. {
  2535. SendClientMessage(playerid, 0xFF00FFFF, "You do not have enough money");
  2536. }
  2537. return 1;
  2538. }
  2539. //==============================================================================
  2540. CMD:kit4(playerid, params[])
  2541. {
  2542. if (GetPlayerMoney(playerid) >= 4000)
  2543. {
  2544. GivePlayerMoney(playerid, -4000);
  2545. GetPlayerName(playerid, var1, 30);
  2546. format(var0, 265, "{C1C1C1} %s Bought A Gun Kit 4! Command {FFFF00} ( /kit4 )", var1);
  2547. SendClientMessageToAll(0x00FF00FF, var0);
  2548. GivePlayerWeapon(playerid, 8, 99);
  2549. GivePlayerWeapon(playerid, 24, 999);
  2550. GivePlayerWeapon(playerid, 27, 999);
  2551. GivePlayerWeapon(playerid, 29, 999);
  2552. GivePlayerWeapon(playerid, 30, 999);
  2553. }
  2554. else
  2555. {
  2556. SendClientMessage(playerid, 0xFF00FFFF, "You do not have enough money");
  2557. }
  2558. return 1;
  2559. }
  2560. //==============================================================================
  2561. CMD:kit5(playerid, params[])
  2562. {
  2563. if (GetPlayerMoney(playerid) >= 5000)
  2564. {
  2565. GivePlayerMoney(playerid, -5000);
  2566. GetPlayerName(playerid, var1, 30);
  2567. format(var0, 265, "{C1C1C1} %s Bought A Gun Kit 5! Command {FFFF00} ( /kit5 )", var1);
  2568. SendClientMessageToAll(0x00FF00FF, var0);
  2569. GivePlayerWeapon(playerid, 4, 99);
  2570. GivePlayerWeapon(playerid, 24, 999);
  2571. GivePlayerWeapon(playerid, 27, 999);
  2572. GivePlayerWeapon(playerid, 32, 999);
  2573. GivePlayerWeapon(playerid, 31, 99);
  2574. GivePlayerWeapon(playerid, 16, 99);
  2575. }
  2576. else
  2577. {
  2578. SendClientMessage(playerid, 0xFF00FFFF, "You do not have enough money");
  2579. }
  2580. return 1;
  2581. }
  2582. //==============================================================================
  2583. CMD:kit6(playerid, params[])
  2584. {
  2585. if (GetPlayerMoney(playerid) >= 6000)
  2586. {
  2587. GivePlayerMoney(playerid, -6000);
  2588. GetPlayerName(playerid, var1, 30);
  2589. format(var0, 265, "{C1C1C1} %s Bought A Gun Kit 6! Command {FFFF00} ( /kit6 )", var1);
  2590. SendClientMessageToAll(0x00FFFFFF, var0);
  2591. GivePlayerWeapon(playerid, 17, 99);
  2592. GivePlayerWeapon(playerid, 26, 99);
  2593. GivePlayerWeapon(playerid, 28, 999);
  2594. GivePlayerWeapon(playerid, 34, 999);
  2595. GivePlayerWeapon(playerid, 31, 999);
  2596. GivePlayerWeapon(playerid, 24, 99);
  2597. }
  2598. else
  2599. {
  2600. SendClientMessage(playerid, 0xFF00FFFF, "You do not have enough money");
  2601. }
  2602. return 1;
  2603. }
  2604. //==============================================================================
  2605. CMD:kit7(playerid, params[])
  2606. {
  2607. if (GetPlayerMoney(playerid) >= 20000)
  2608. {
  2609. GivePlayerMoney(playerid, -20000);
  2610. GetPlayerName(playerid, var1, 30);
  2611. format(var0, 265, "{C1C1C1} %s Bought A Gun Kit 7! Command {FFFF00} ( /kit7 )", var1);
  2612. SendClientMessageToAll(0xFF00FFFF, var0);
  2613. GivePlayerWeapon(playerid, 4, 9);
  2614. GivePlayerWeapon(playerid, 16, 99);
  2615. GivePlayerWeapon(playerid, 24, 99);
  2616. GivePlayerWeapon(playerid, 26, 99);
  2617. GivePlayerWeapon(playerid, 29, 99);
  2618. GivePlayerWeapon(playerid, 31, 99);
  2619. GivePlayerWeapon(playerid, 43, 99);
  2620. GivePlayerWeapon(playerid, 37, 10);
  2621. }
  2622. else
  2623. {
  2624. SendClientMessage(playerid, 0x00FF00FF, "You do not have enough money");
  2625. }
  2626. return 1;
  2627. }
  2628. //==============================================================================
  2629. CMD:armor(playerid, params[])
  2630. {
  2631. if (GetPlayerMoney(playerid) >= 3000)
  2632. {
  2633. GivePlayerMoney(playerid, -3000);
  2634. GetPlayerName(playerid, var1, 30);
  2635. format(var0, 265, "{C1C1C1} %s bought vest :{FFFF00} ( /armor )", var1);
  2636. SendClientMessageToAll(0xFF00FFFF, var0);
  2637. SetPlayerArmour(playerid, 100.0);
  2638. }
  2639. else
  2640. {
  2641. SendClientMessage(playerid, 0x00FF00FF, "You Not $$$$");
  2642. }
  2643. return 1;
  2644. }
  2645. //==============================================================================
  2646. CMD:squib(playerid, params[])
  2647. {
  2648. new Float: x,
  2649. Float: y,
  2650. Float: z;
  2651. GetPlayerPos(playerid, x, y, z);
  2652. CreateExplosion(x, y, z + 12, 10, 100);
  2653. GameTextForPlayer(playerid, "~r~BOMMMMMMM ~b~You Terrorist ~W~!", 1000, 4);
  2654. return 1;
  2655. }
  2656. //=================================Vida=========================================
  2657. CMD:health(playerid, params[])
  2658. {
  2659. if (GetPlayerMoney(playerid) >= 3000)
  2660. {
  2661. GivePlayerMoney(playerid, -3000);
  2662. GetPlayerName(playerid, var1, 30);
  2663. format(var0, 265, "{C1C1C1} %s Purchased life! cost $3.000: {FFFF00} ( /health )", var1);
  2664. SendClientMessageToAll(0xFF00FFFF, var0);
  2665. SetPlayerHealth(playerid, 100.0);
  2666. }
  2667. else
  2668. {
  2669. SendClientMessage(playerid, 0x00FF00FF, "You Not $$$$$$$$$$");
  2670. }
  2671. return 1;
  2672. }
  2673. //==============================================================================
  2674. CMD:dam(playerid, params[])
  2675. {
  2676. new pname[MAX_PLAYER_NAME];
  2677. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2678. format(string, sizeof(string), "{C1C1C1} %s Has Jonned Sherman Dam {FFFF00} ( /dam )", pname);
  2679. SendClientMessageToAll(0x00FF00FF, string);
  2680. SetPlayerInterior(playerid, 17);
  2681. SetPlayerPos(playerid, -959.564392, 1848.576782, 9.000000);
  2682. SetPlayerFacingAngle(playerid, 271.0);
  2683. return 1;
  2684. }
  2685. //==============================================================================
  2686. CMD:ryder(playerid, params[])
  2687. {
  2688. new pname[MAX_PLAYER_NAME];
  2689. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2690. format(string, sizeof(string), "{C1C1C1} %s went home the Ryder {FFFF00} ( /RYDER )", pname);
  2691. SendClientMessageToAll(0x00FF00FF, string);
  2692. SetPlayerInterior(playerid, 2);
  2693. SetPlayerPos(playerid, 2454.717041, -1700.871582, 1013.515197);
  2694. SetPlayerFacingAngle(playerid, 271.0);
  2695. return 1;
  2696. }
  2697. //==============================================================================
  2698. CMD:sweet(playerid, params[])
  2699. {
  2700. new pname[MAX_PLAYER_NAME];
  2701. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2702. format(string, sizeof(string), "{C1C1C1} %s went home the Sweet {FFFF00} ( /SWEET )", pname);
  2703. SendClientMessageToAll(0xFF00FFFF, string);
  2704. SetPlayerInterior(playerid, 1);
  2705. SetPlayerPos(playerid, 2527.654052, -1679.388305, 1015.498596);
  2706. SetPlayerFacingAngle(playerid, 271.0);
  2707. return 1;
  2708. }
  2709. ///=============================================================================
  2710. CMD:bs(playerid, params[])
  2711. {
  2712. new pname[MAX_PLAYER_NAME];
  2713. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2714. format(string, sizeof(string), "{C1C1C1} %s went home for drug addicts {FFFF00} /BS", pname);
  2715. SendClientMessageToAll(0xFF00FFFF, string);
  2716. SetPlayerInterior(playerid, 2);
  2717. SetPlayerPos(playerid, 2543.462646, -1308.379882, 1026.728393);
  2718. SetPlayerFacingAngle(playerid, 271.0);
  2719. return 1;
  2720. }
  2721. //==============================================================================
  2722. CMD:mansion(playerid, params[])
  2723. {
  2724. new pname[MAX_PLAYER_NAME];
  2725. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2726. format(string, sizeof(string), "{C1C1C1} %s went to Mansion in LV {FFFF00} ( /mansion )", pname);
  2727. SendClientMessageToAll(0xFF00FFFF, string);
  2728. SetPlayerInterior(playerid, 12);
  2729. SetPlayerPos(playerid, 2324.419921, -1145.568359, 1050.710083);
  2730. SetPlayerFacingAngle(playerid, 271.0);
  2731. PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
  2732. return 1;
  2733. }
  2734. //==============================================================================
  2735. CMD:andromada(playerid, params[])
  2736. {
  2737. SetPlayerInterior(playerid, 9);
  2738. SetPlayerPos(playerid, 315.9222, 973.6248, 1961.5189);
  2739. GivePlayerWeapon(playerid, 46, 0);
  2740. GameTextForPlayer(playerid, "~w~Andromada", 4000, 6);
  2741. new pname[MAX_PLAYER_NAME];
  2742. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2743. format(string, sizeof(string), "{C1C1C1} %s was Jump to the Andromada {FFFF00} ( /andromada )", pname);
  2744. SendClientMessageToAll(0xFF00FFFF, string);
  2745. return 1;
  2746. }
  2747. //==============================================================================
  2748. CMD:shamal(playerid, params[])
  2749. {
  2750. SetPlayerInterior(playerid, 1);
  2751. SetPlayerPos(playerid, 1.8688, 34.3709, 1199.5937);
  2752. GameTextForPlayer(playerid, "~w~shamal", 4000, 6);
  2753. new pname[MAX_PLAYER_NAME];
  2754. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2755. format(string, sizeof(string), "{C1C1C1} %s It was to the interior of shamal {FFFF00} ( /shamal )", pname);
  2756. SendClientMessageToAll(0xFF00FFFF, string);
  2757. return 1;
  2758. }
  2759. //==============================================================================
  2760. CMD:derby(playerid, params[])
  2761. {
  2762. SetPlayerInterior(playerid, 15);
  2763. SetPlayerPos(playerid, -1317.1908, 945.8188, 1036.4867);
  2764. GameTextForPlayer(playerid, "~y~derby", 4000, 6);
  2765. new pname[MAX_PLAYER_NAME];
  2766. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2767. format(string, sizeof(string), "{C1C1C1} %s It was for derby {FFFF00} ( /derby )", pname);
  2768. SendClientMessageToAll(0xFF00FFFF, string);
  2769. return 1;
  2770. }
  2771. //================]======================]===================]===============]==
  2772. CMD:derby2(playerid, params[])
  2773. {
  2774. SetPlayerInterior(playerid, 7);
  2775. SetPlayerPos(playerid, -1394.8817, -215.5168, 1051.1439);
  2776. GameTextForPlayer(playerid, "~y~derby2", 4000, 6);
  2777. new pname[MAX_PLAYER_NAME];
  2778. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2779. format(string, sizeof(string), "{C1C1C1} %s It was for derby 2 {FFFF00} ( /derby2 )", pname);
  2780. SendClientMessageToAll(0xFF00FFFF, string);
  2781. return 1;
  2782. }
  2783. //==============================================================================
  2784. CMD:lcy(playerid, params[])
  2785. {
  2786. SetPlayerInterior(playerid, 1);
  2787. SetPlayerPos(playerid, -750.80, 491.00, 1374.70);
  2788. GameTextForPlayer(playerid, "~y~Liberty City", 4000, 6);
  2789. new pname[MAX_PLAYER_NAME];
  2790. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2791. format(string, sizeof(string), "{C1C1C1} %s It was to Liberty City {FFFF00} ( /lcy )", pname);
  2792. SendClientMessageToAll(0xFF00FFFF, string);
  2793. return 1;
  2794. }
  2795. //==============================================================================
  2796. CMD:stadium(playerid, params[])
  2797. {
  2798. SetPlayerInterior(playerid, 14);
  2799. SetPlayerPos(playerid, -1367.2737, 1566.3998, 1052.5313);
  2800. GameTextForPlayer(playerid, "~y~stadium", 4000, 6);
  2801. new pname[MAX_PLAYER_NAME];
  2802. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2803. format(string, sizeof(string), "{C1C1C1} %s It was to Stadium {FFFF00} ( /stadium )", pname);
  2804. SendClientMessageToAll(0xFF00FFFF, string);
  2805. return 1;
  2806. }
  2807. //==============================================================================
  2808. CMD:bulletshop(playerid, params[])
  2809. {
  2810. SetPlayerInterior(playerid, 7);
  2811. SetPlayerPos(playerid, 314.820984, -141.431992, 999.661987);
  2812. GameTextForPlayer(playerid, "~y~Bullet Shop", 4000, 6);
  2813. new pname[MAX_PLAYER_NAME];
  2814. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2815. format(string, sizeof(string), "{C1C1C1} %s It was to Bullet Shop {FFFF00} ( /bulletshop )", pname);
  2816. SendClientMessageToAll(0xFF00FFFF, string);
  2817. return 1;
  2818. }
  2819. //==============================================================================
  2820. CMD:md(playerid, params[])
  2821. {
  2822. SetPlayerInterior(playerid, 5);
  2823. SetPlayerPos(playerid, 1299.14, -794.77, 1084.00);
  2824. GameTextForPlayer(playerid, "~y~MadDogs", 4000, 6);
  2825. new pname[MAX_PLAYER_NAME];
  2826. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2827. format(string, sizeof(string), "{C1C1C1} %s It was to mansion of Mad Dogs {FFFF00} ( /md )", pname);
  2828. SendClientMessageToAll(0xFF00FFFF, string);
  2829. return 1;
  2830. }
  2831. //==============================================================================
  2832. CMD:stadium2(playerid, params[])
  2833. {
  2834. SetPlayerInterior(playerid, 7);
  2835. SetPlayerPos(playerid, -1401.829956, 107.051300, 1032.273437);
  2836. GameTextForPlayer(playerid, "~y~Stadium 2", 4000, 6);
  2837. new pname[MAX_PLAYER_NAME];
  2838. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2839. format(string, sizeof(string), "{C1C1C1} %s It was to Stadium 2 {FFFF00} ( /stadium2 )", pname);
  2840. SendClientMessageToAll(0xFF00FFFF, string);
  2841. return 1;
  2842. }
  2843. //==============================================================================
  2844. CMD:exiti(playerid, params[])
  2845. {
  2846. SendClientMessage(playerid, 0xFFFF00FF, "You left the interior!");
  2847. SetPlayerInterior(playerid, 0);
  2848. SpawnPlayer(playerid);
  2849. SetPlayerFacingAngle(playerid, 271.0);
  2850. PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
  2851. return 1;
  2852. }
  2853. //==============================================================================
  2854. CMD:aerolv(playerid, params[])
  2855. {
  2856. if (IsPlayerInAnyVehicle(playerid))
  2857. {
  2858. SetVehiclePos(GetPlayerVehicleID(playerid), 1282.6499, 1267.8385, 10.8203);
  2859. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  2860. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  2861. }
  2862. else
  2863. {
  2864. SetPlayerPos(playerid, 1282.6499, 1267.8385, 10.8203);
  2865. SetPlayerFacingAngle(playerid, 0.0);
  2866. }
  2867. SetPlayerInterior(playerid, 0);
  2868. new pname[MAX_PLAYER_NAME];
  2869. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2870. format(string, sizeof(string), "[TELEPORT] %s He went to the airport las vegas ( /aerolv )", pname);
  2871. SendClientMessageToAll(0xFF00FFFF, string);
  2872. return 1;
  2873. }
  2874. //==============================================================================
  2875. CMD:aeroab(playerid, params[])
  2876. {
  2877. if (IsPlayerInAnyVehicle(playerid))
  2878. {
  2879. SetVehiclePos(GetPlayerVehicleID(playerid), 397.6663, 2460.0630, 16.5000);
  2880. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  2881. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  2882. }
  2883. else
  2884. {
  2885. SetPlayerPos(playerid, 397.6663, 2460.0630, 16.5000);
  2886. SetPlayerFacingAngle(playerid, 0.0);
  2887. }
  2888. SetPlayerInterior(playerid, 0);
  2889. new pname[MAX_PLAYER_NAME];
  2890. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2891. format(string, sizeof(string), "[TELEPORT] %s He went to the airport Old ( /aeroab )", pname);
  2892. SendClientMessageToAll(0xFF00FFFF, string);
  2893. return 1;
  2894. }
  2895. //==============================================================================
  2896. CMD:aerosf(playerid, params[])
  2897. {
  2898. if (IsPlayerInAnyVehicle(playerid))
  2899. {
  2900. SetVehiclePos(GetPlayerVehicleID(playerid), -1645.2598, -201.1026, 13.9188);
  2901. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  2902. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  2903. }
  2904. else
  2905. {
  2906. SetPlayerPos(playerid, -1645.2598, -201.1026, 13.9188);
  2907. SetPlayerFacingAngle(playerid, 0.0);
  2908. }
  2909. SetPlayerInterior(playerid, 0);
  2910. new pname[MAX_PLAYER_NAME];
  2911. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2912. format(string, sizeof(string), "[TELEPORT] %s He went to the airport San Francisco ( /aerosf )", pname);
  2913. SendClientMessageToAll(0xFF00FFFF, string);
  2914. return 1;
  2915. }
  2916. //==============================================================================
  2917. CMD:aerols(playerid, params[])
  2918. {
  2919. if (IsPlayerInAnyVehicle(playerid))
  2920. {
  2921. SetVehiclePos(GetPlayerVehicleID(playerid), 1527.3297, -2455.9033, 13.5547);
  2922. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  2923. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  2924. }
  2925. else
  2926. {
  2927. SetPlayerPos(playerid, 1527.3297, -2455.9033, 13.5547);
  2928. SetPlayerFacingAngle(playerid, 0.0);
  2929. }
  2930. SetPlayerInterior(playerid, 0);
  2931. new pname[MAX_PLAYER_NAME];
  2932. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2933. format(string, sizeof(string), "[TELEPORT] %s He went to the airport Los Angeles ( /aerols )", pname);
  2934. SendClientMessageToAll(0xFF00FFFF, string);
  2935. return 1;
  2936. }
  2937. //==============================================================================
  2938. CMD:arch(playerid, params[])
  2939. {
  2940. if (IsPlayerInAnyVehicle(playerid))
  2941. {
  2942. SetVehiclePos(GetPlayerVehicleID(playerid), -2712.8408, 217.7281, 5.2436);
  2943. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  2944. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  2945. }
  2946. else
  2947. {
  2948. SetPlayerPos(playerid, -2712.8408, 217.7281, 5.2436);
  2949. SetPlayerFacingAngle(playerid, 0.0);
  2950. }
  2951. SetPlayerInterior(playerid, 0);
  2952. new pname[MAX_PLAYER_NAME];
  2953. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2954. format(string, sizeof(string), "[TELEPORT] %s It was for Arch Tuning ( /arch )", pname);
  2955. SendClientMessageToAll(0xFF00FFFF, string);
  2956. return 1;
  2957. }
  2958. //==============================================================================
  2959. CMD:trans(playerid, params[])
  2960. {
  2961. if (IsPlayerInAnyVehicle(playerid))
  2962. {
  2963. SetVehiclePos(GetPlayerVehicleID(playerid), 2385.7163, 1012.6401, 10.5273);
  2964. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  2965. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  2966. }
  2967. else
  2968. {
  2969. SetPlayerPos(playerid, 2385.7163, 1012.6401, 10.5273);
  2970. SetPlayerFacingAngle(playerid, 0.0);
  2971. }
  2972. SetPlayerInterior(playerid, 0);
  2973. new pname[MAX_PLAYER_NAME];
  2974. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2975. format(string, sizeof(string), "[TELEPORT] %s He went to Transfender ( /trans )", pname);
  2976. SendClientMessageToAll(0xFF00FFFF, string);
  2977. return 1;
  2978. }
  2979. //==============================================================================
  2980. CMD:loco(playerid, params[])
  2981. {
  2982. if (IsPlayerInAnyVehicle(playerid))
  2983. {
  2984. SetVehiclePos(GetPlayerVehicleID(playerid), 2645.1208, -2018.3188, 13.3512);
  2985. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  2986. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  2987. }
  2988. else
  2989. {
  2990. SetPlayerPos(playerid, 2645.1208, -2018.3188, 13.3512);
  2991. SetPlayerFacingAngle(playerid, 0.0);
  2992. }
  2993. SetPlayerInterior(playerid, 0);
  2994. new pname[MAX_PLAYER_NAME];
  2995. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2996. format(string, sizeof(string), "[TELEPORT] %s He went to Loco Low Do ( /loco )", pname);
  2997. SendClientMessageToAll(0xFF00FFFF, string);
  2998. return 1;
  2999. }
  3000. //==============================================================================
  3001. CMD:lv(playerid, params[])
  3002. {
  3003. if (IsPlayerInAnyVehicle(playerid))
  3004. {
  3005. SetVehiclePos(GetPlayerVehicleID(playerid), 2122.3909, 1021.5782, 10.8203);
  3006. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3007. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3008. }
  3009. else
  3010. {
  3011. SetPlayerPos(playerid, 2122.3909, 1021.5782, 10.8203);
  3012. SetPlayerFacingAngle(playerid, 0.0);
  3013. }
  3014. SetPlayerInterior(playerid, 0);
  3015. new pname[MAX_PLAYER_NAME];
  3016. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3017. format(string, sizeof(string), "[TELEPORT] %s He went to City of Las Vegas ( /lv )", pname);
  3018. SendClientMessageToAll(0xFF00FFFF, string);
  3019. return 1;
  3020. }
  3021. //==============================================================================
  3022. CMD:sf(playerid, params[])
  3023. {
  3024. if (IsPlayerInAnyVehicle(playerid))
  3025. {
  3026. SetVehiclePos(GetPlayerVehicleID(playerid), -1683.3856, 417.2933, 12.4375);
  3027. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3028. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3029. }
  3030. else
  3031. {
  3032. SetPlayerPos(playerid, -1683.3856, 417.2933, 12.4375);
  3033. SetPlayerFacingAngle(playerid, 0.0);
  3034. }
  3035. SetPlayerInterior(playerid, 0);
  3036. new pname[MAX_PLAYER_NAME];
  3037. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3038. format(string, sizeof(string), "[TELEPORT] %s He went to City of San Francisco ( /sf )", pname);
  3039. SendClientMessageToAll(0xFF00FFFF, string);
  3040. return 1;
  3041. }
  3042. //==============================================================================
  3043. CMD:ls(playerid, params[])
  3044. {
  3045. if (IsPlayerInAnyVehicle(playerid))
  3046. {
  3047. SetVehiclePos(GetPlayerVehicleID(playerid), 763.5467, -1348.3070, 13.5153);
  3048. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3049. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3050. }
  3051. else
  3052. {
  3053. SetPlayerPos(playerid, 763.5467, -1348.3070, 13.5153);
  3054. SetPlayerFacingAngle(playerid, 0.0);
  3055. }
  3056. SetPlayerInterior(playerid, 0);
  3057. new pname[MAX_PLAYER_NAME];
  3058. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3059. format(string, sizeof(string), "[TELEPORT] %s He went to City of Los Angeles ( /Ls )", pname);
  3060. SendClientMessageToAll(0xFF00FFFF, string);
  3061. return 1;
  3062. }
  3063. //==============================================================================
  3064. CMD:grove(playerid, params[])
  3065. {
  3066. if (IsPlayerInAnyVehicle(playerid))
  3067. {
  3068. SetVehiclePos(GetPlayerVehicleID(playerid), 2501.1174, -1670.8290, 13.3529);
  3069. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3070. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3071. }
  3072. else
  3073. {
  3074. SetPlayerPos(playerid, 2501.1174, -1670.8290, 13.3529);
  3075. SetPlayerFacingAngle(playerid, 0.0);
  3076. }
  3077. SetPlayerInterior(playerid, 0);
  3078. new pname[MAX_PLAYER_NAME];
  3079. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3080. format(string, sizeof(string), "[TELEPORT] %s It was for neighborhood Campton ( /grove )", pname);
  3081. SendClientMessageToAll(0xFF00FFFF, string);
  3082. return 1;
  3083. }
  3084. //=============================Chilliad=========================================
  3085. CMD:chilliad(playerid, params[])
  3086. {
  3087. if (IsPlayerInAnyVehicle(playerid))
  3088. {
  3089. SetVehiclePos(GetPlayerVehicleID(playerid), -2312.2939, -1670.3120, 482.7614);
  3090. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3091. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3092. }
  3093. else
  3094. {
  3095. SetPlayerPos(playerid, -2312.2939, -1670.3120, 482.7614);
  3096. SetPlayerFacingAngle(playerid, 0.0);
  3097. }
  3098. SetPlayerInterior(playerid, 0);
  3099. new pname[MAX_PLAYER_NAME];
  3100. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3101. format(string, sizeof(string), "[TELEPORT] %s It was for Chilliad ( /chilliad )", pname);
  3102. SendClientMessageToAll(0xFF00FFFF, string);
  3103. return 1;
  3104. }
  3105. //==============================================================================
  3106. CMD:spray(playerid, params[])
  3107. {
  3108. if (IsPlayerInAnyVehicle(playerid))
  3109. {
  3110. SetVehiclePos(GetPlayerVehicleID(playerid), 1975.0308, 2162.6821, 10.8022);
  3111. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3112. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3113. }
  3114. else
  3115. {
  3116. SetPlayerPos(playerid, 1975.0308, 2162.6821, 10.8022);
  3117. }
  3118. GameTextForPlayer(playerid, "~w~Spray", 4000, 6);
  3119. SetPlayerInterior(playerid, 0);
  3120. new pname[MAX_PLAYER_NAME];
  3121. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3122. format(string, sizeof(string), "[TELEPORT] %s He went to Paint Spray ( /spray )", pname);
  3123. SendClientMessageToAll(0xFF00FFFF, string);
  3124. return 1;
  3125. }
  3126. //==============================================================================
  3127. CMD:bomb(playerid, params[])
  3128. {
  3129. if (GetPlayerState(playerid) == 2)
  3130. {
  3131. SetVehiclePos(GetPlayerVehicleID(playerid), 2006.3000, 2312.6213, 10.5474);
  3132. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3133. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3134. }
  3135. else
  3136. {
  3137. SetPlayerPos(playerid, 2006.3000, 2312.6213, 10.5474);
  3138. }
  3139. GameTextForPlayer(playerid, "~w~Bomb Shop", 4000, 6);
  3140. SetPlayerInterior(playerid, 0);
  3141. new pname[MAX_PLAYER_NAME];
  3142. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3143. format(string, sizeof(string), "[TELEPORT] %s He went to bomb shop ( /bomb )", pname);
  3144. SendClientMessageToAll(0xFF00FFFF, string);
  3145. return 1;
  3146. }
  3147. //==============================================================================
  3148. CMD:amuurual(playerid, params[])
  3149. {
  3150. if (GetPlayerState(playerid) == 2)
  3151. {
  3152. SetVehiclePos(GetPlayerVehicleID(playerid), -2092.6975, -2458.9324, 30.4688);
  3153. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3154. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3155. }
  3156. else
  3157. {
  3158. SetPlayerPos(playerid, -2092.6975, -2458.9324, 30.4688);
  3159. }
  3160. GameTextForPlayer(playerid, "~w~Ammu Rural", 4000, 6);
  3161. SetPlayerInterior(playerid, 0);
  3162. new pname[MAX_PLAYER_NAME];
  3163. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3164. format(string, sizeof(string), "[TELEPORT] %s He went to guns shop weapons rural ( /ammurural )", pname);
  3165. SendClientMessageToAll(0xFF00FFFF, string);
  3166. return 1;
  3167. }
  3168. //==============================================================================
  3169. CMD:amuuls(playerid, params[])
  3170. {
  3171. if (GetPlayerState(playerid) == 2)
  3172. {
  3173. SetVehiclePos(GetPlayerVehicleID(playerid), 1363.2965, -1279.7573, 13.5469);
  3174. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3175. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3176. }
  3177. else
  3178. {
  3179. SetPlayerPos(playerid, 1363.2965, -1279.7573, 13.5469);
  3180. }
  3181. GameTextForPlayer(playerid, "~w~Ammu Los Santos", 4000, 6);
  3182. SetPlayerInterior(playerid, 0);
  3183. new pname[MAX_PLAYER_NAME];
  3184. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3185. format(string, sizeof(string), "[TELEPORT] %s He went to guns shop of Los Santos ( /ammuls )", pname);
  3186. SendClientMessageToAll(0xFF00FFFF, string);
  3187. return 1;
  3188. }
  3189. //==============================================================================
  3190. CMD:amuulv(playerid, params[])
  3191. {
  3192. if (GetPlayerState(playerid) == 2)
  3193. {
  3194. SetVehiclePos(GetPlayerVehicleID(playerid), 2197.4771, 917.8266, 10.8130);
  3195. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3196. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3197. }
  3198. else
  3199. {
  3200. SetPlayerPos(playerid, 2197.4771, 917.8266, 10.8130);
  3201. }
  3202. GameTextForPlayer(playerid, "~w~Ammu Las Vegas", 4000, 6);
  3203. SetPlayerInterior(playerid, 0);
  3204. new pname[MAX_PLAYER_NAME];
  3205. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3206. format(string, sizeof(string), "[TELEPORT] %s He went to Guns Shop of Las Venturas ( /ammulv )", pname);
  3207. SendClientMessageToAll(0xFF00FFFF, string);
  3208. return 1;
  3209. }
  3210. //==============================================================================
  3211. CMD:amuusf(playerid, params[])
  3212. {
  3213. if (GetPlayerState(playerid) == 2)
  3214. {
  3215. SetVehiclePos(GetPlayerVehicleID(playerid), -2631.7454, 221.7746, 4.3181);
  3216. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3217. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3218. }
  3219. else
  3220. {
  3221. SetPlayerPos(playerid, -2631.7454, 221.7746, 4.3181);
  3222. }
  3223. GameTextForPlayer(playerid, "~w~Ammu San Francisco", 4000, 6);
  3224. SetPlayerInterior(playerid, 0);
  3225. new pname[MAX_PLAYER_NAME];
  3226. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3227. format(string, sizeof(string), "[TELEPORT] %s He went to Guns Shop of San Fierro ( /ammusf )", pname);
  3228. SendClientMessageToAll(0xFF00FFFF, string);
  3229. return 1;
  3230. }
  3231. //==============================================================================
  3232. CMD:avenida(playerid, params[])
  3233. {
  3234. if (GetPlayerState(playerid) == 2)
  3235. {
  3236. SetVehiclePos(GetPlayerVehicleID(playerid), 2057.0713, 840.8492, 6.2862);
  3237. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3238. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3239. }
  3240. else
  3241. {
  3242. SetPlayerPos(playerid, 2057.0713, 840.8492, 6.2862);
  3243. }
  3244. GameTextForPlayer(playerid, "~w~Avenida", 4000, 6);
  3245. SetPlayerInterior(playerid, 0);
  3246. new pname[MAX_PLAYER_NAME];
  3247. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3248. format(string, sizeof(string), "[TELEPORT] %s He went to Avenida ( /avenida )", pname);
  3249. SendClientMessageToAll(0xFF00FFFF, string);
  3250. return 1;
  3251. }
  3252. //==============================================================================
  3253. CMD:fight1(playerid, params[])
  3254. {
  3255. SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
  3256. new pname[MAX_PLAYER_NAME];
  3257. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3258. format(string, sizeof(string), "%s changed his fighting style for boxing {FFFF00} ( /fight1 )", pname);
  3259. SendClientMessageToAll(0xFF00FFFF, string);
  3260. return 1;
  3261. }
  3262. //==============================================================================
  3263. CMD:fight2(playerid, params[])
  3264. {
  3265. SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
  3266. new pname[MAX_PLAYER_NAME];
  3267. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3268. format(string, sizeof(string), "%s changed his fighting style for Kung-fu {FFFF00} ( /fight2 )", pname);
  3269. SendClientMessageToAll(0xFF00FFFF, string);
  3270. return 1;
  3271. }
  3272. //==============================================================================
  3273. CMD:fight3(playerid, params[])
  3274. {
  3275. SetPlayerFightingStyle(playerid, FIGHT_STYLE_GRABKICK);
  3276. new pname[MAX_PLAYER_NAME];
  3277. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3278. format(string, sizeof(string), "%s changed his fighting style for GrabKick {FFFF00} ( /fight3 )", pname);
  3279. SendClientMessageToAll(0xFF00FFFF, string);
  3280. return 1;
  3281. }
  3282. //==============================================================================
  3283. CMD:fight4(playerid, params[])
  3284. {
  3285. SetPlayerFightingStyle(playerid, FIGHT_STYLE_ELBOW);
  3286. new pname[MAX_PLAYER_NAME];
  3287. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3288. format(string, sizeof(string), "%s changed his fighting style for Elbow {FFFF00} ( /fight4 )", pname);
  3289. SendClientMessageToAll(0xFF00FFFF, string);
  3290. return 1;
  3291. }
  3292. //==============================================================================
  3293. CMD:drift(playerid, params[])
  3294. {
  3295. if (GetPlayerState(playerid) == 2)
  3296. {
  3297. SetVehiclePos(GetPlayerVehicleID(playerid), -308.558471, 1538.513427, 75.562500);
  3298. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3299. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3300. }
  3301. else
  3302. {
  3303. SetPlayerPos(playerid, -308.558471, 1538.513427, 75.562500);
  3304. }
  3305. GameTextForPlayer(playerid, "~w~DRIFT", 4000, 6);
  3306. SetPlayerInterior(playerid, 0);
  3307. new pname[MAX_PLAYER_NAME];
  3308. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3309. format(string, sizeof(string), "[TELEPORT] %s He went to Drift ( /drift )", pname);
  3310. SendClientMessageToAll(0xFF00FFFF, string);
  3311. return 1;
  3312. }
  3313. //==============================================================================
  3314. CMD:bj1(playerid, params[])
  3315. {
  3316. new pname[MAX_PLAYER_NAME];
  3317. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3318. format(string, sizeof(string), "[TELEPORT] %s It was for Base Jump 01 ( /bj1 )", pname );
  3319. SendClientMessageToAll(0xFF00FFFF, string);
  3320. SetPlayerPos(playerid,2067.9290,2437.1096,165.6172);
  3321. GivePlayerWeapon(playerid,46,1);
  3322. return 1;
  3323. }
  3324. /*============================================================================*/
  3325. CMD:bj2(playerid, params[])
  3326. {
  3327. new pname[MAX_PLAYER_NAME];
  3328. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3329. format(string, sizeof(string), "[TELEPORT] %s It was for Base Jump 02 ( /bj2 )", pname );
  3330. SendClientMessageToAll(0xFF00FFFF, string);
  3331. SetPlayerPos(playerid,1670.7603,-1343.0720,158.4766);
  3332. GivePlayerWeapon(playerid,46,1);
  3333. return 1;
  3334. }
  3335. /*============================================================================*/
  3336. CMD:bj3(playerid, params[])
  3337. {
  3338. new pname[MAX_PLAYER_NAME];
  3339. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3340. format(string, sizeof(string), "[TELEPORT] %s It was for base jump 03 ( /bj3 )", pname );
  3341. SendClientMessageToAll(0xFF00FFFF, string);
  3342. SetPlayerPos(playerid,-1280.4670,49.5875,70.5295);
  3343. GivePlayerWeapon(playerid,46,1);
  3344. return 1;
  3345. }
  3346. /*============================================================================*/
  3347. CMD:bj4(playerid, params[])
  3348. {
  3349. new pname[MAX_PLAYER_NAME];
  3350. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3351. format(string, sizeof(string), "[TELEPORT] %s It was for base jump 04 ( /bj4 )", pname );
  3352. SendClientMessageToAll(0xFF00FFFF, string);
  3353. GivePlayerWeapon(playerid,46,1);
  3354. return 1;
  3355. }
  3356. /*============================================================================*/
  3357. CMD:bj5(playerid, params[])
  3358. {
  3359. new pname[MAX_PLAYER_NAME];
  3360. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3361. format(string, sizeof(string), "[TELEPORT] %s It was for Base Jump 05 ( /bj5 )", pname );
  3362. SendClientMessageToAll(0xFF00FFFF, string);
  3363. SetPlayerPos(playerid,-1792.2056,569.6980,332.8047);
  3364. GivePlayerWeapon(playerid,46,1);
  3365. return 1;
  3366. }
  3367. /*============================================================================*/
  3368. CMD:bj6(playerid, params[])
  3369. {
  3370. new pname[MAX_PLAYER_NAME];
  3371. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3372. format(string, sizeof(string), "[TELEPORT] %s It was for Base Jump 06 ( /bj6 )", pname );
  3373. SendClientMessageToAll(0xFF00FFFF, string);
  3374. SetPlayerPos(playerid,-2662.2515,1933.5365,225.7578);
  3375. GivePlayerWeapon(playerid,46,1);
  3376. return 1;
  3377. }
  3378. //==============================================================================
  3379. CMD:flip(playerid, params[])
  3380. {
  3381. if (IsPlayerInAnyVehicle(playerid))
  3382. {
  3383. new VehicleID, Float: X,
  3384. Float: Y,
  3385. Float: Z,
  3386. Float: Angle;
  3387. GetPlayerPos(playerid, X, Y, Z);
  3388. VehicleID = GetPlayerVehicleID(playerid);
  3389. GetVehicleZAngle(VehicleID, Angle);
  3390. SetVehiclePos(VehicleID, X, Y, Z);
  3391. SetVehicleZAngle(VehicleID, Angle);
  3392. SetVehicleHealth(VehicleID, 1000.0);
  3393. RepairVehicle(GetPlayerVehicleID(playerid));
  3394. PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
  3395. SendClientMessage(playerid, -1, "you flip your car");
  3396. }
  3397. return 1;
  3398. }
  3399. //==============================================================================
  3400. CMD:rc(playerid, params[])
  3401. {
  3402. if (IsPlayerAdmin(playerid))
  3403. {
  3404. new inVeh = 0;
  3405. for (new i = 0; i < MAX_VEHICLES; i++)
  3406. {
  3407. for (new j = 0; j < MAX_PLAYERS; j++)
  3408. {
  3409. if (IsPlayerInVehicle(j, i))
  3410. {
  3411. inVeh = 1;
  3412. break;
  3413. }
  3414. }
  3415. if (inVeh != 1)
  3416. {
  3417. SetVehicleToRespawn(i);
  3418. }
  3419. inVeh = 0;
  3420. }
  3421. new pname[MAX_PLAYER_NAME];
  3422. GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3423. format(string, sizeof(string), "[ADMCMD] The Administrator {C1C1C1} %s gave Rc on all cars.", pname);
  3424. SendClientMessageToAll(0xFF00FFFF, string);
  3425. }
  3426. else
  3427. {
  3428. SendClientMessage(playerid,0xFF00FFFF, "You nor adm recon");
  3429. }
  3430. return 1;
  3431. }
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